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  • XFBML fb:login_button only loading 20% of the time

    - by kalpaitch
    I have a fb:login-button that is working but the button only displays about 20% of the time I load the page. Have a look here to see what I mean, bearing in mind I have never had to refresh the page more than 20 times before I finally turns up. What am I doing wrong...( Head: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> Body: <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/en_GB" type="text/javascript"></script><script type="text/javascript">FB.init("sd89897sf98d9d9d9d8s98798798s7d");</script> <fb:login-button v='2' autologoutlink='true' size='medium' onlogin='window.location=\"/PHP/FBcheckLogin.php\";'>Connect with Facebook</fb:login-button>

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  • API Message Localization

    - by Jesse Taber
    In my post, “Keep Localizable Strings Close To Your Users” I talked about the internationalization and localization difficulties that can arise when you sprinkle static localizable strings throughout the different logical layers of an application. The main point of that post is that you should have your localizable strings reside as close to the user-facing modules of your application as possible. For example, if you’re developing an ASP .NET web forms application all of the localizable strings should be kept in .resx files that are associated with the .aspx views of the application. In this post I want to talk about how this same concept can be applied when designing and developing APIs. An API Facilitates Machine-to-Machine Interaction You can typically think about a web, desktop, or mobile application as a collection “views” or “screens” through which users interact with the underlying logic and data. The application can be designed based on the assumption that there will be a human being on the other end of the screen working the controls. You are designing a machine-to-person interaction and the application should be built in a way that facilitates the user’s clear understanding of what is going on. Dates should be be formatted in a way that the user will be familiar with, messages should be presented in the user’s preferred language, etc. When building an API, however, there are no screens and you can’t make assumptions about who or what is on the other end of each call. An API is, by definition, a machine-to-machine interaction. A machine-to-machine interaction should be built in a way that facilitates a clear and unambiguous understanding of what is going on. Dates and numbers should be formatted in predictable and standard ways (e.g. ISO 8601 dates) and messages should be presented in machine-parseable formats. For example, consider an API for a time tracking system that exposes a resource for creating a new time entry. The JSON for creating a new time entry for a user might look like: 1: { 2: "userId": 4532, 3: "startDateUtc": "2012-10-22T14:01:54.98432Z", 4: "endDateUtc": "2012-10-22T11:34:45.29321Z" 5: }   Note how the parameters for start and end date are both expressed as ISO 8601 compliant dates in UTC. Using a date format like this in our API leaves little room for ambiguity. It’s also important to note that using ISO 8601 dates is a much, much saner thing than the \/Date(<milliseconds since epoch>)\/ nonsense that is sometimes used in JSON serialization. Probably the most important thing to note about the JSON snippet above is the fact that the end date comes before the start date! The API should recognize that and disallow the time entry from being created, returning an error to the caller. You might inclined to send a response that looks something like this: 1: { 2: "errors": [ {"message" : "The end date must come after the start date"}] 3: }   While this may seem like an appropriate thing to do there are a few problems with this approach: What if there is a user somewhere on the other end of the API call that doesn’t speak English?  What if the message provided here won’t fit properly within the UI of the application that made the API call? What if the verbiage of the message isn’t consistent with the rest of the application that made the API call? What if there is no user directly on the other end of the API call (e.g. this is a batch job uploading time entries once per night unattended)? The API knows nothing about the context from which the call was made. There are steps you could take to given the API some context (e.g.allow the caller to send along a language code indicating the language that the end user speaks), but that will only get you so far. As the designer of the API you could make some assumptions about how the API will be called, but if we start making assumptions we could very easily make the wrong assumptions. In this situation it’s best to make no assumptions and simply design the API in such a way that the caller has the responsibility to convey error messages in a manner that is appropriate for the context in which the error was raised. You would work around some of these problems by allowing callers to add metadata to each request describing the context from which the call is being made (e.g. accepting a ‘locale’ parameter denoting the desired language), but that will add needless clutter and complexity. It’s better to keep the API simple and push those context-specific concerns down to the caller whenever possible. For our very simple time entry example, this can be done by simply changing our error message response to look like this: 1: { 2: "errors": [ {"code": 100}] 3: }   By changing our error error from exposing a string to a numeric code that is easily parseable by another application, we’ve placed all of the responsibility for conveying the actual meaning of the error message on the caller. It’s best to have the caller be responsible for conveying this meaning because the caller understands the context much better than the API does. Now the caller can see error code 100, know that it means that the end date submitted falls before the start date and take appropriate action. Now all of the problems listed out above are non-issues because the caller can simply translate the error code of ‘100’ into the proper action and message for the current context. The numeric code representation of the error is a much better way to facilitate the machine-to-machine interaction that the API is meant to facilitate. An API Does Have Human Users While APIs should be built for machine-to-machine interaction, people still need to wire these interactions together. As a programmer building a client application that will consume the time entry API I would find it frustrating to have to go dig through the API documentation every time I encounter a new error code (assuming the documentation exists and is accurate). The numeric error code approach hurts the discoverability of the API and makes it painful to integrate with. We can help ease this pain by merging our two approaches: 1: { 2: "errors": [ {"code": 100, "message" : "The end date must come after the start date"}] 3: }   Now we have an easily parseable numeric error code for the machine-to-machine interaction that the API is meant to facilitate and a human-readable message for programmers working with the API. The human-readable message here is not intended to be viewed by end-users of the API and as such is not really a “localizable string” in my opinion. We could opt to expose a locale parameter for all API methods and store translations for all error messages, but that’s a lot of extra effort and overhead that doesn’t add a lot real value to the API. I might be a bit of an “ugly American”, but I think it’s probably fine to have the API return English messages when the target for those messages is a programmer. When resources are limited (which they always are), I’d argue that you’re better off hard-coding these messages in English and putting more effort into building more useful features, improving security, tweaking performance, etc.

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  • Vertical-centering and overflow Excel-style in CSS?

    - by Eric Grange
    Is there a way to perform a vertical centering of a variable-sized multi-line content within a fixed-size div, with hidden overflow? The aim would be to reproduce what you can see in Excel cells: when the content fits the container, it should be vertically centered, when it is larger, the parts that overflow should be hidden (and the content still vertically aligned), like in an Excel cell whose neighbours aren't empty. I know how to vertically center using CSS, I know how to hide overflow when the content isn't vertically centered, but I've no idea how to do both at the same time... Is Javascript the only answer? The trick is that CSS positioning approaches don't work with variable-sized content (my content is dynamic text), and when you use display:table-cell, it effectively disables CSS overflow control (and the container grows to accomodate the content).

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  • Sending SMS programmatically in 1.5 on CDMA device

    - by Justin
    I am developing an application that relies heavily on sending SMS programmatically. I followed the examples released after 1.6 that demonstrate how to use an abstract class to implement sending for 1.5 and 1.6+. I started getting complaints from some users about how it appears as though SMS should be sent but they are in fact not. It took be a while to realize what was going on, the one 1.5 test device I have is GSM. Of course it must be because the Sprint Hero is CDMA (running 1.5). Regardless of message size I use the general form of: divideMessage() and sendMultipartTextMessage(destinationAddress, null, parts, null, null) How can I successfully send an SMS in this case? Can I call sendTextMessage() a number of times? Also, I tried unsuccessfully to find the source for the Hero's Messenger/Conversations package or equivalent, if anyone knows where to find that that would be great.

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  • Cocos2d:How to Zoom-in Zoom-out effect on a Sprite image?

    - by user187532
    Hello everyone, I am developing module where-in i pick the image from photo library and put into a Sprite. I want to implement Zoom-in, Zoom-out kind of effect for a Sprite image, same like camera album images zoom in/out effect. Could someone please guide me how do i implement it? I see somewhere is that, i have to detect two touch events in TouchBegan and then Adjust the Sprite Scale size to up or down based on the distance of two fingers touch event values. Could someone please tell me, How do i detect two fingers touch values in TouchBegan? How to allow to touch and Zoom-in/out of Sprite image by user? Please give me samples. I tried already some stuff (http://groups.google.com/group/cocos2d-iphone-discuss/browse_thread/thread/61808fd6b578e5e1?hide_quotes=no&utoken=9AdrAzkAAABFNHPPibbeOSHIuKOkxTWQ066onEraO3W2r08xbUjNmAwT6_SsyC2n0d69MF_vYn77vPb7MuI5eIWgjrXT32Kd) but doesn't work for my requirement. Thank you.

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  • Determine the width of the vertical scroll bar in a ScrollViewer

    - by juharr
    I'm using a ScrollViewer to display an Image. The Image has a ScaleTransform set as one of it's LayoutTransforms. I've got it setup to fit the width of the image into the ActualSize of the ScrollViewer. My problem is that if the image height requires the vertical scrollbar to be present (I have it set to Auto) then my image is scaled just a little bit to much. I know how to determine if the scrollbar would be present and how to get the correct scale, but I cannot figure out how to determine what the actual width of the scrollbar is. I guess I could just guess at it, but I'd like something that would work if I later add styles to my application that would result in the scrollbars being a different size. Additionally I'm also doing Fit to Height and would need to get the Height of the horizontal scrollbar when it would be visible (I'm assuming that the answer to getting the width of the vertical scrollbar would make getting the height of the horizontal scrollbar obvious).

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  • SSAS 2008 backup/restore fails with a GetOverlappedResult 'Insufficient system resources exist to co

    - by Anant Aneja
    Hi, On my SSAS 2008 instance if a backup/restore of any database is made to/from a UNC path I get an error : The following system error occurred from a call to GetOverlappedResult for Physical file: '\server\share\OLAPDB.abf', Logical file: '' : Insufficient system resources exist to complete the requested service. . Server: The operation has been cancelled. (Microsoft.AnalysisServices) Creating/copying/moving a file on the share of any size on the share using explorer or the command prompt works. The most useful link I could find is : http://www.tech-archive.net/Archive/Development/microsoft.public.win32.programmer.kernel/2004-07/0475.html Can anyone shed more light on what could be causing this error ? (I've posted the same question on the SSAS forums - just a heads up)

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  • Rendering formatted text in a direct3d application

    - by Fire Lancer
    I need to render some formatted text (colours, different font sizes, underlines, bold, etc) however I'm not sure how to go about doing it. D3DXFont only allows text of a single font/size/weight/colour/etc to be rendered at once, and I cant see a practical way to "combine" multiple calls to ID3DXFont::DrawText to do such things... I looked around and there doesn't seem to be any existing libraries that do these things, but I have no idea how to implement such a text renderer, and I couldn't even find any documentation on how such a text render would work, only rendering simple fixed width, ASCII bitmap fonts which looking at it is probably an entirely different approach that is only suitable for rendering simple blocks of text where Unicode is not important. If there's no direct3d font renders capable of doing this, is there any other renderers (eg for use in rendering rich text in a normal window), and would rendering those to a texture in RAM, then uploading that to the video card to render onto the back buffer yield reasonable performance?

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  • Undefined variable from import when using wxPython in pydev

    - by Bibendum
    I just downloaded wxPython, and was running some of the sample programs from here. However, on every line that uses a variable from wx.*, I get a "Undefined variable from import error" For example, the following program generates five errors on lines 1,4,8, and two on line 5: import wx class MyFrame(wx.Frame): """ We simply derive a new class of Frame. """ def __init__(self, parent, title): wx.Frame.__init__(self, parent, title=title, size=(200,100)) self.control = wx.TextCtrl(self, style=wx.TE_MULTILINE) self.Show(True) app = wx.App(False) frame = MyFrame(None, 'Small editor') app.MainLoop() The program, however, compiles and runs perfectly. I haven't made any significant modifications to pydev or eclipse, and the wxPython install is fresh.

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  • Css positioning problem

    - by 2x2p1p
    Hi guys. I did a "shadow" effect but the "div" elements must have a relationship (father and son) <style> div { left: 3px; position: absolute; font-size: 60px; top: 3px; } div + div { position: relative; } </style> <div> shadow <div> shadow </div> </div> Can I make the same thing with separate elements like this bellow ? <div>shadow</div> <div>shadow</div> Thanks :)

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  • CodePlex Daily Summary for Saturday, April 07, 2012

    CodePlex Daily Summary for Saturday, April 07, 2012Popular ReleasesHarness - Internet Explorer Automation: Harness 2.0.3: support the operation fo frameset, frame and iframe Add commands SwitchFrame GetUrl GoBack GoForward Refresh SetTimeout GetTimeout Rename commands GetActiveWindow to GetActiveBrowser SetActiveWindow to SetActiveBrowser FindWindowAll to FindBrowser NewWindow to NewBrowser GetMajorVersion to GetVersionBetter Explorer: Better Explorer 2.0.0.861 Alpha: - fixed new folder button operation not work well in some situations - removed some unnecessary code like subclassing that is not needed anymore - Added option to make Better Exlorer default (at least for WIN+E operations) - Added option to enable file operation replacements (like Terracopy) to work with Better Explorer - Added some basic usability to "Share" button - Other fixesLightFarsiDictionary - ??????? ??? ?????/???????: LightFarsiDictionary - v1: LightFarsiDictionary - v1WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.3: Version: 2.5.0.3 (Milestone 3): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete [O] WAF: Mark the StringBuilderExtensions class as obsolete because the AppendInNewLine method can be replaced with string.Jo...RiP-Ripper & PG-Ripper: RiP-Ripper 2.9.30: changes NEW: Added Support for "DirectUpload.net" links NEW: Added Support for "PixRoute.com" links NEW: Added Support for "ImagePicasa.com" links FIXED: "PixHub.eu" linksCommunity TFS Build Extensions: April 2012: Release notes to follow...ClosedXML - The easy way to OpenXML: ClosedXML 0.65.2: Aside from many bug fixes we now have Conditional Formatting The conditional formatting was sponsored by http://www.bewing.nl (big thanks) New on v0.65.1 Fixed issue when loading conditional formatting with default values for icon sets New on v0.65.2 Fixed issue loading conditional formatting Improved inserts performanceLiberty: v3.2.0.0 Release 4th April 2012: Change Log-Added -Halo 3 support (invincibility, ammo editing) -Halo 3: ODST support (invincibility, ammo editing) -The file transfer page now shows its progress in the Windows 7 taskbar -"About this build" settings page -Reach Change what an object is carrying -Reach Change which node a carried object is attached to -Reach Object node viewer and exporter -Reach Change which weapons you are carrying from the object editor -Reach Edit the weapon controller of vehicles and turrets -An error dia...MSBuild Extension Pack: April 2012: Release Blog Post The MSBuild Extension Pack April 2012 release provides a collection of over 435 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUID’...DotNetNuke® Community Edition CMS: 06.01.05: Major Highlights Fixed issue that stopped users from creating vocabularies when the portal ID was not zero Fixed issue that caused modules configured to be displayed on all pages to be added to the wrong container in new pages Fixed page quota restriction issue in the Ribbon Bar Removed restriction that would not allow users to use a dash in page names. Now users can create pages with names like "site-map" Fixed issue that was causing the wrong container to be loaded in modules wh...51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.3.1: One Click Install from NuGet Changes to Version 2.1.3.11. [assembly: AllowPartiallyTrustedCallers] has been added back into the AssemblyInfo.cs file to prevent failures with other assemblies in Medium trust environments. 2. The Lite data embedded into the assembly has been updated to include devices from December 2011. The 42 new RingMark properties will return Unknown if RingMark data is not available. Changes to Version 2.1.2.11Code Changes 1. The project is now licenced under the Mozilla...MVC Controls Toolkit: Mvc Controls Toolkit 2.0.0: Added Support for Mvc4 beta and WebApi The SafeqQuery and HttpSafeQuery IQueryable implementations that works as wrappers aroung any IQueryable to protect it from unwished queries. "Client Side" pager specialized in paging javascript data coming either from a remote data source, or from local data. LinQ like fluent javascript api to build queries either against remote data sources, or against local javascript data, with exactly the same interface. There are 3 different query objects exp...ExtAspNet: ExtAspNet v3.1.2: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-04-04 v3.1.2 -??IE?????????????BUG(??"about:blank"?...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.50: Highlight features & improvements: • Significant performance optimization. • Allow store owners to create several shipments per order. Added a new shipping status: “Partially shipped”. • Pre-order support added. Enables your customers to place a Pre-Order and pay for the item in advance. Displays “Pre-order” button instead of “Buy Now” on the appropriate pages. Makes it possible for customer to buy available goods and Pre-Order items during one session. It can be managed on a product variant ...WiX Toolset: WiX v3.6 RC0: WiX v3.6 RC0 (3.6.2803.0) provides support for VS11 and a more stable Burn engine. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/4/3/WiX-v3.6-Release-Candidate-Zero-availableSageFrame: SageFrame 2.0: Sageframe is an open source ASP.NET web development framework developed using ASP.NET 3.5 with service pack 1 (sp1) technology. It is designed specifically to help developers build dynamic website by providing core functionality common to most web applications.iTuner - The iTunes Companion: iTuner 1.5.4475: Fix to parse empty playlists in iTunes LibraryDocument.Editor: 2012.2: Whats New for Document.Editor 2012.2: New Save Copy support New Page Setup support Minor Bug Fix's, improvements and speed upsVidCoder: 1.3.2: Added option for the minimum title length to scan. Added support to enable or disable LibDVDNav. Added option to prompt to delete source files after clearing successful completed items. Added option to disable remembering recent files and folders. Tweaked number box to only select all on a quick click.MJP's DirectX 11 Samples: Light Indexed Deferred Rendering: Implements light indexed deferred using per-tile light lists calculated in a compute shader, as well as a traditional deferred renderer that uses a compute shader for per-tile light culling and per-pixel shading.New ProjectsAdvertising Management: Ph?n m?m qu?n lý qu?ng cáoAgile Compact Database: It is database for all. AssemblyTransformer: AssemblyTransformer is a tool for modifying .NET assemblies using Mono Cecil. It handles the entire transformation process including strong name signing and offers a simple command-line interface and a basic framework for creating and configuring specific transformations.Cafe For You: Ph?n m?m gi?i thi?u và qu?n lý quán cafeClient-side Templated Script Control: Allows a developer to add a repeater-style templated list control to a web page that will be data bound client-side, and may respond to client events. The control may be data bound by a web service call on initialization, and may also have it's data source set via client code.CRM Project - Beginner Sample: Sample to help beginners to start in C# development. Ejemplo para ayudar a quienes inician con el desarrollo en C#.Deployment Made Easy: The goal of this project is to make deployments to windows servers easy using the web deployment toolEasyCMS: EasyCMSExcel to SQL Server Database Bulk Transfer: Quick and simple WPF tool to allow users export data from an Excel spreadsheet to a SQL Server database table. Provided as is. But if you need any help let me know. HTML Client demo for WCF RIA Services: Demo application with HTML client (upshot.js + knockout.js) on WCF RIA ServicesKOI: Kinect Open Interface: Kinect Open Interface, KOI, provides a way to detect and have the user confirm 11 gestures for your UI. Please read my blog for info: http://www.kinecthelp.com/2012/04/koi-kinect-open-interface.htmlLazyWinAdmin: LazyWinAdmin is a Powershell script to manage local or remote machine ressources.LCDSmartie dll to display Audio spectrum on Windows 7: An LCDSmartie plugin that displays anything being played as an audio spectrum.LiveHelpChatApp: With Live chat help you can provide online / Offline help to your client it has facebook style chat for online and offline users Download and EnjoyMailSender: Small tool for sending mail messages contains multiple attachements with sum size bigger than allowed size. You can drag'n'drop attachments and click send - application split all attachments to parts and sent it separately. There is not address book yet. Mauricio: Mauricio Lima PageMiddleware and Enterprise services foundation: Define a model of deployment and management for Middleware and enterprise applicationsMyFirstPro: This is a test projOld Games Launcher: Old Games Launcher is a combined DosBox frontend & a Direct Draw game/application starter.Pharmakos Studio: Pharmakos Studio is an extensible IDE. It was originally written specifically as an UnrealScript editor for the UDK, however it is being written so that any language can be supported via plugins.Proyecto Eclipse-Android: Proyectos con Eclipse-AdroidProyectos II: Proyecto para Farmaciapullsource: pull source directsource filterQuizzer: Awesome program for quizzes and tests.Solution Settings for Visual Studio: Solution Settings for Visual Studio allows a file containing settings such as formatting, fonts and colors to be included with a project. When the solution is opened, these settings are automatically applied, and when it is closed, the changes are reverted.sundance: test test testWebcomic Reader: A little Idea for an on-, and offline usable, touch-friendly Windows 7 Webcomic Reader.WinRT PathTextBlock: WinRT PathTextBlock is a control that overcomes some of the limitations in the built in WinRT TextBlock, such as not being able to outline the text, and not being able to distort the text, for example to draw it along a circle. Previously, you could use a tool like Expression Design to create the text and export it as a Path, but this wouldn't work for text that needed to be specified at run time. This control allows you to specify the Text property and it will generate the proper Path obj...Yaplex open source projects: Yaplex open source projects????API SDK-VB6(oauth2): ????API SDK-VB6(oauth2)????????API SDK VB6: ??????????API SDK vb?

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  • Dynamically resizing CMFCPropertySheet with PropSheetLook_OneNoteTabs style

    - by Ryan
    Hi everybody, I'm trying to resize dynamically a CMFCPropertySheet to add a custom control at the bottom of each page. As all Property Pages are not of the same height, I have a mechanism to increase the size if necessary. For this, I have overridden the OnActivatePage method and by using SetWindowPos, I can resize the sheet, first, then the tab control, then the page and finally I can move the OK/Cancel/Help buttons. It works fine with PropSheetLook_OutlookBar and PropSheetLook_Tabs styles but not with PropSheetLook_OneNoteTabs style. The page (or the tab) is not correctly resized (the lighter grey color of the page does not fill the sheet. OneNote style Outlook style Any idea? A MFC Feature Pack bug?

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  • Clipping different parts of an image with path

    - by huggie
    I've recently asked a question about clipping an image via path at view's drawRect method. http://stackoverflow.com/questions/2570653/iphone-clip-image-with-path Krasnyk's code is copied below. - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGMutablePathRef path = CGPathCreateMutable(); //or for e.g. CGPathAddRect(path, NULL, CGRectInset([self bounds], 10, 20)); CGPathAddEllipseInRect(path, NULL, [self bounds]); CGContextAddPath(context, path); CGContextClip(context); CGPathRelease(path); [[UIImage imageNamed:@"GC.png"] drawInRect:[self bounds]]; } It works very well. However, when my image is larger than the view itself, how do I show different parts of the image? I tried tweaking around with translation on the locations (show as bounds above) of ellipse and/or UIImage drawInRect but some complex effects (Unwanted clipping, weird elipse size) I can't explain happens.

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  • Compilation error when using boost serialization library

    - by Shakir
    I have been struggling with this error for a long time. The following is my code snippet. //This is the header file template<typename TElem> class ArrayList { public: /** An accessible typedef for the elements in the array. */ typedef TElem Elem; friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & ptr_; ar & size_; ar & cap_; } Elem *ptr_; // the stored or aliased array index_t size_; // number of active objects index_t cap_; // allocated size of the array; -1 if alias }; template <typename TElem> class gps_position { public: typedef TElem Elem; friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & degrees; ar & minutes; ar & seconds; } private: Elem degrees; index_t minutes; index_t seconds; }; // This is the .cc file #include #include #include #include #include #include #include #include #include "arraylist.h" int main() { // create and open a character archive for output std::ofstream ofs("filename"); // create class instance // gps_position<int> g(35.65, 59, 24.567f); gps_position<float> g; // save data to archive { boost::archive::text_oarchive oa(ofs); // write class instance to archive //oa << g; // archive and stream closed when destructors are called } // ... some time later restore the class instance to its orginal state /* gps_position<int> newg; { // create and open an archive for input std::ifstream ifs("filename"); boost::archive::text_iarchive ia(ifs); // read class state from archive ia >> newg; // archive and stream closed when destructors are called }*/ ArrayList<float> a1; ArrayList<int> a2; a1.Init(22); a2.Init(21); // a1.Resize(30); // a1.Resize(12); // a1.Resize(22); // a2.Resize(22); a1[21] = 99.0; a1[20] = 88.0; for (index_t i = 0; i < a1.size(); i++) { a1[i] = i; a1[i]++; } std::ofstream s("test.txt"); { boost::archive::text_oarchive oa(s); oa << a1; } return 0; } The following is the compilation error i get. In file included from /usr/include/boost/serialization/split_member.hpp:23, from /usr/include/boost/serialization/nvp.hpp:33, from /usr/include/boost/serialization/serialization.hpp:17, from /usr/include/boost/archive/detail/oserializer.hpp:61, from /usr/include/boost/archive/detail/interface_oarchive.hpp:24, from /usr/include/boost/archive/detail/common_oarchive.hpp:20, from /usr/include/boost/archive/basic_text_oarchive.hpp:32, from /usr/include/boost/archive/text_oarchive.hpp:31, from demo.cc:4: /usr/include/boost/serialization/access.hpp: In static member function ‘static void boost::serialization::access::serialize(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’: /usr/include/boost/serialization/serialization.hpp:74: instantiated from ‘void boost::serialization::serialize(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’ /usr/include/boost/serialization/serialization.hpp:133: instantiated from ‘void boost::serialization::serialize_adl(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’ /usr/include/boost/archive/detail/oserializer.hpp:140: instantiated from ‘void boost::archive::detail::oserializer<Archive, T>::save_object_data(boost::archive::detail::basic_oarchive&, const void*) const [with Archive = boost::archive::text_oarchive, T = float]’ demo.cc:105: instantiated from here /usr/include/boost/serialization/access.hpp:109: error: request for member ‘serialize’ in ‘t’, which is of non-class type ‘float’ Please help me out.

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  • WCF Windows Service - Long operations/Callback to calling module

    - by A9S6
    I have a Windows Service that takes the name of a bunch of files and do operations on them (zip/unzip, updating db etc). The operations can take time depending on size and number of files sent to the service. (1) The module that is sending a request to this service waits until the files are processed. I want to know if there is a way to provide a callback in the service that will notify the calling module when it is finished processing the files. Please note that multiple modules can call the service at a time to process files so the service will need to provide some kind of a TaskId I guess. (2) If a service method is called and is running and another call is made to the same service, then how will that call be processed(I think there is only one thread asociated with the service). I have seen that when the service is taking time in processing a method, the threads associated with the service begin to increase.

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  • Is PHP serialize function compatible UTF-8 ?

    - by Matthieu
    I have a site I want to migrate from ISO to UTF-8. I have a record in database indexed by the following primary key : s:22:"Informations générales"; The problem is, now (with UTF-8), when I serialize the string, I get : s:24:"Informations générales"; (notice the size of the string is now the number of bytes, not string length) So this is not compatible with non-utf8 previous records ! Did I do something wrong ? How could I fix this ? Thanks

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  • How to automatically scroll ScrollViewer - only if the user did not change scroll position

    - by Elad
    I would like to create the following behaviour in a ScrollViewer that wraps ContentControl: When the ContentControl height grows , the ScrollViewer should automatically scroll to the end. This is easy to achive by using ScrollViewer.ScrollToEnd(). However, if the user uses the scroll bar, the automatic scrolling shouldn't happen anymore. This is similar to what happens in VS output window for example. The problem is to know when a scrolling has happened because of user scrolling and when it happened because the content size changed. I tried to play with the ScrollChangedEventArgsof ScrollChangedEvent, but couldn't get it to work. Ideally, I do not want to handle all possible Mouse and keyboard events.

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  • Is it possible to share a C struct in shared memory between apps compiled with different compilers?

    - by Joseph Garvin
    I realize that in general the C and C++ standards gives compiler writers a lot of latitude. But in particular it guarantees that POD types like C struct members have to be laid out in memory the same order that they're listed in the structs definition, and most compilers provide extensions letting you fix the alignment of members. So if you had a header that defined a struct and manually specified the alignment of its members, then compiled two apps with different compilers using the header, shouldn't one app be able to write an instance of the struct into shared memory and the other app be able to read it without errors? I am assuming though that the size of the types contained is consistent across two compilers on the same architecture (it has to be the same platform already since we're talking about shared memory). I realize that this is not always true for some types (e.g. long vs. long long in GCC and MSVC 64-bit) but nowadays there are uint16_t, uint32_t, etc. types, and float and double are specified by IEEE standards.

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  • CUDA: accumulate data into a large histogram of floats

    - by shoosh
    I'm trying to think of a way to implement the following algorithm using CUDA: Working on a large volume of voxels, for each voxel I calculate an index i and a value c. after the calculation I need to perform histogram[i] += c c is a float value and the histogram can have up to 15,000 bins. I'm looking for a way to implement this efficiently using CUDA. The first obvious problem is that with compute capabilities 1.3 which is what I'm using I can't even do an atomicAdd() of floats so how can I accumulate anything reliably? This example by nVidia does something somewhat simpler. The histograms are saved in the shared memory (which I can't do due to its size) and it only accumulates integers. Can this approach be generalized to my case?

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  • nServiceBus with large XML messages

    - by Sean
    Hello, I have read about the true messaging and that instead of sending payload on the bus, it sends an identifier. In our case, we have a lot of legacy apps/services and those were designed to receive the payload of messages (xml) that is close to 4MB (close MSMQ limit). Is there a way for nService bus to handle large payload and persist messages automatically or another work-around, so that the publisher/subscriber services don't have to worry neither about the payload size, nor about how to de/re-hydrate the payload? Thank you in advance.

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  • * css hack isnt working in ie

    - by Haroldo
    Ok so i want to make my border css only applicable to ie8 or earlier (as in not ie9 when it comes out). purpose: so that in ie, the missing dropshadow will be replaced with a border: the * hack doesnt seem to be working? im testing in ie8 locally... input, textarea{ display:block; border:none; *border: 1px solid #000; -moz-box-shadow: 0px 0px 1px 1px #999; -webkit-box-shadow: 0px 0px 1px 1px #999; box-shadow: 0px 0px 1px 1px #999; -moz-border-radius: 2px; -webkit-border-radius: 2px; margin: 1px 0px 10px 0px; font-size:12px; color:#494949; }

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  • C#/.NET Little Wonders: ConcurrentBag and BlockingCollection

    - by James Michael Hare
    In the first week of concurrent collections, began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  The last post discussed the ConcurrentDictionary<T> .  Finally this week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see C#/.NET Little Wonders: A Redux. Recap As you'll recall from the previous posts, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  With .NET 4.0, a new breed of collections was born in the System.Collections.Concurrent namespace.  Of these, the final concurrent collection we will examine is the ConcurrentBag and a very useful wrapper class called the BlockingCollection. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this informative whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentBag<T> – Thread-safe unordered collection. Unlike the other concurrent collections, the ConcurrentBag<T> has no non-concurrent counterpart in the .NET collections libraries.  Items can be added and removed from a bag just like any other collection, but unlike the other collections, the items are not maintained in any order.  This makes the bag handy for those cases when all you care about is that the data be consumed eventually, without regard for order of consumption or even fairness – that is, it’s possible new items could be consumed before older items given the right circumstances for a period of time. So why would you ever want a container that can be unfair?  Well, to look at it another way, you can use a ConcurrentQueue and get the fairness, but it comes at a cost in that the ordering rules and synchronization required to maintain that ordering can affect scalability a bit.  Thus sometimes the bag is great when you want the fastest way to get the next item to process, and don’t care what item it is or how long its been waiting. The way that the ConcurrentBag works is to take advantage of the new ThreadLocal<T> type (new in System.Threading for .NET 4.0) so that each thread using the bag has a list local to just that thread.  This means that adding or removing to a thread-local list requires very low synchronization.  The problem comes in where a thread goes to consume an item but it’s local list is empty.  In this case the bag performs “work-stealing” where it will rob an item from another thread that has items in its list.  This requires a higher level of synchronization which adds a bit of overhead to the take operation. So, as you can imagine, this makes the ConcurrentBag good for situations where each thread both produces and consumes items from the bag, but it would be less-than-idea in situations where some threads are dedicated producers and the other threads are dedicated consumers because the work-stealing synchronization would outweigh the thread-local optimization for a thread taking its own items. Like the other concurrent collections, there are some curiosities to keep in mind: IsEmpty(), Count, ToArray(), and GetEnumerator() lock collection Each of these needs to take a snapshot of whole bag to determine if empty, thus they tend to be more expensive and cause Add() and Take() operations to block. ToArray() and GetEnumerator() are static snapshots Because it is based on a snapshot, will not show subsequent updates after snapshot. Add() is lightweight Since adding to the thread-local list, there is very little overhead on Add. TryTake() is lightweight if items in thread-local list As long as items are in the thread-local list, TryTake() is very lightweight, much more so than ConcurrentStack() and ConcurrentQueue(), however if the local thread list is empty, it must steal work from another thread, which is more expensive. Remember, a bag is not ideal for all situations, it is mainly ideal for situations where a process consumes an item and either decomposes it into more items to be processed, or handles the item partially and places it back to be processed again until some point when it will complete.  The main point is that the bag works best when each thread both takes and adds items. For example, we could create a totally contrived example where perhaps we want to see the largest power of a number before it crosses a certain threshold.  Yes, obviously we could easily do this with a log function, but bare with me while I use this contrived example for simplicity. So let’s say we have a work function that will take a Tuple out of a bag, this Tuple will contain two ints.  The first int is the original number, and the second int is the last multiple of that number.  So we could load our bag with the initial values (let’s say we want to know the last multiple of each of 2, 3, 5, and 7 under 100. 1: var bag = new ConcurrentBag<Tuple<int, int>> 2: { 3: Tuple.Create(2, 1), 4: Tuple.Create(3, 1), 5: Tuple.Create(5, 1), 6: Tuple.Create(7, 1) 7: }; Then we can create a method that given the bag, will take out an item, apply the multiplier again, 1: public static void FindHighestPowerUnder(ConcurrentBag<Tuple<int,int>> bag, int threshold) 2: { 3: Tuple<int,int> pair; 4:  5: // while there are items to take, this will prefer local first, then steal if no local 6: while (bag.TryTake(out pair)) 7: { 8: // look at next power 9: var result = Math.Pow(pair.Item1, pair.Item2 + 1); 10:  11: if (result < threshold) 12: { 13: // if smaller than threshold bump power by 1 14: bag.Add(Tuple.Create(pair.Item1, pair.Item2 + 1)); 15: } 16: else 17: { 18: // otherwise, we're done 19: Console.WriteLine("Highest power of {0} under {3} is {0}^{1} = {2}.", 20: pair.Item1, pair.Item2, Math.Pow(pair.Item1, pair.Item2), threshold); 21: } 22: } 23: } Now that we have this, we can load up this method as an Action into our Tasks and run it: 1: // create array of tasks, start all, wait for all 2: var tasks = new[] 3: { 4: new Task(() => FindHighestPowerUnder(bag, 100)), 5: new Task(() => FindHighestPowerUnder(bag, 100)), 6: }; 7:  8: Array.ForEach(tasks, t => t.Start()); 9:  10: Task.WaitAll(tasks); Totally contrived, I know, but keep in mind the main point!  When you have a thread or task that operates on an item, and then puts it back for further consumption – or decomposes an item into further sub-items to be processed – you should consider a ConcurrentBag as the thread-local lists will allow for quick processing.  However, if you need ordering or if your processes are dedicated producers or consumers, this collection is not ideal.  As with anything, you should performance test as your mileage will vary depending on your situation! BlockingCollection<T> – A producers & consumers pattern collection The BlockingCollection<T> can be treated like a collection in its own right, but in reality it adds a producers and consumers paradigm to any collection that implements the interface IProducerConsumerCollection<T>.  If you don’t specify one at the time of construction, it will use a ConcurrentQueue<T> as its underlying store. If you don’t want to use the ConcurrentQueue, the ConcurrentStack and ConcurrentBag also implement the interface (though ConcurrentDictionary does not).  In addition, you are of course free to create your own implementation of the interface. So, for those who don’t remember the producers and consumers classical computer-science problem, the gist of it is that you have one (or more) processes that are creating items (producers) and one (or more) processes that are consuming these items (consumers).  Now, the crux of the problem is that there is a bin (queue) where the produced items are placed, and typically that bin has a limited size.  Thus if a producer creates an item, but there is no space to store it, it must wait until an item is consumed.  Also if a consumer goes to consume an item and none exists, it must wait until an item is produced. The BlockingCollection makes it trivial to implement any standard producers/consumers process set by providing that “bin” where the items can be produced into and consumed from with the appropriate blocking operations.  In addition, you can specify whether the bin should have a limited size or can be (theoretically) unbounded, and you can specify timeouts on the blocking operations. As far as your choice of “bin”, for the most part the ConcurrentQueue is the right choice because it is fairly light and maximizes fairness by ordering items so that they are consumed in the same order they are produced.  You can use the concurrent bag or stack, of course, but your ordering would be random-ish in the case of the former and LIFO in the case of the latter. So let’s look at some of the methods of note in BlockingCollection: BoundedCapacity returns capacity of the “bin” If the bin is unbounded, the capacity is int.MaxValue. Count returns an internally-kept count of items This makes it O(1), but if you modify underlying collection directly (not recommended) it is unreliable. CompleteAdding() is used to cut off further adds. This sets IsAddingCompleted and begins to wind down consumers once empty. IsAddingCompleted is true when producers are “done”. Once you are done producing, should complete the add process to alert consumers. IsCompleted is true when producers are “done” and “bin” is empty. Once you mark the producers done, and all items removed, this will be true. Add() is a blocking add to collection. If bin is full, will wait till space frees up Take() is a blocking remove from collection. If bin is empty, will wait until item is produced or adding is completed. GetConsumingEnumerable() is used to iterate and consume items. Unlike the standard enumerator, this one consumes the items instead of iteration. TryAdd() attempts add but does not block completely If adding would block, returns false instead, can specify TimeSpan to wait before stopping. TryTake() attempts to take but does not block completely Like TryAdd(), if taking would block, returns false instead, can specify TimeSpan to wait. Note the use of CompleteAdding() to signal the BlockingCollection that nothing else should be added.  This means that any attempts to TryAdd() or Add() after marked completed will throw an InvalidOperationException.  In addition, once adding is complete you can still continue to TryTake() and Take() until the bin is empty, and then Take() will throw the InvalidOperationException and TryTake() will return false. So let’s create a simple program to try this out.  Let’s say that you have one process that will be producing items, but a slower consumer process that handles them.  This gives us a chance to peek inside what happens when the bin is bounded (by default, the bin is NOT bounded). 1: var bin = new BlockingCollection<int>(5); Now, we create a method to produce items: 1: public static void ProduceItems(BlockingCollection<int> bin, int numToProduce) 2: { 3: for (int i = 0; i < numToProduce; i++) 4: { 5: // try for 10 ms to add an item 6: while (!bin.TryAdd(i, TimeSpan.FromMilliseconds(10))) 7: { 8: Console.WriteLine("Bin is full, retrying..."); 9: } 10: } 11:  12: // once done producing, call CompleteAdding() 13: Console.WriteLine("Adding is completed."); 14: bin.CompleteAdding(); 15: } And one to consume them: 1: public static void ConsumeItems(BlockingCollection<int> bin) 2: { 3: // This will only be true if CompleteAdding() was called AND the bin is empty. 4: while (!bin.IsCompleted) 5: { 6: int item; 7:  8: if (!bin.TryTake(out item, TimeSpan.FromMilliseconds(10))) 9: { 10: Console.WriteLine("Bin is empty, retrying..."); 11: } 12: else 13: { 14: Console.WriteLine("Consuming item {0}.", item); 15: Thread.Sleep(TimeSpan.FromMilliseconds(20)); 16: } 17: } 18: } Then we can fire them off: 1: // create one producer and two consumers 2: var tasks = new[] 3: { 4: new Task(() => ProduceItems(bin, 20)), 5: new Task(() => ConsumeItems(bin)), 6: new Task(() => ConsumeItems(bin)), 7: }; 8:  9: Array.ForEach(tasks, t => t.Start()); 10:  11: Task.WaitAll(tasks); Notice that the producer is faster than the consumer, thus it should be hitting a full bin often and displaying the message after it times out on TryAdd(). 1: Consuming item 0. 2: Consuming item 1. 3: Bin is full, retrying... 4: Bin is full, retrying... 5: Consuming item 3. 6: Consuming item 2. 7: Bin is full, retrying... 8: Consuming item 4. 9: Consuming item 5. 10: Bin is full, retrying... 11: Consuming item 6. 12: Consuming item 7. 13: Bin is full, retrying... 14: Consuming item 8. 15: Consuming item 9. 16: Bin is full, retrying... 17: Consuming item 10. 18: Consuming item 11. 19: Bin is full, retrying... 20: Consuming item 12. 21: Consuming item 13. 22: Bin is full, retrying... 23: Bin is full, retrying... 24: Consuming item 14. 25: Adding is completed. 26: Consuming item 15. 27: Consuming item 16. 28: Consuming item 17. 29: Consuming item 19. 30: Consuming item 18. Also notice that once CompleteAdding() is called and the bin is empty, the IsCompleted property returns true, and the consumers will exit. Summary The ConcurrentBag is an interesting collection that can be used to optimize concurrency scenarios where tasks or threads both produce and consume items.  In this way, it will choose to consume its own work if available, and then steal if not.  However, in situations where you want fair consumption or ordering, or in situations where the producers and consumers are distinct processes, the bag is not optimal. The BlockingCollection is a great wrapper around all of the concurrent queue, stack, and bag that allows you to add producer and consumer semantics easily including waiting when the bin is full or empty. That’s the end of my dive into the concurrent collections.  I’d also strongly recommend, once again, you read this excellent Microsoft white paper that goes into much greater detail on the efficiencies you can gain using these collections judiciously (here). Tweet Technorati Tags: C#,.NET,Concurrent Collections,Little Wonders

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  • Re-setting CSS code for form buttons

    - by WebDevHobo
    I used a CSS reset to reset some commonly-used items. The code is this: html, body, div, h1, h2, h3, h4, ul, ol, li, form, input, fieldset, textarea { margin: 0; padding: 0; border: 0; font-size: 100%; } ul {list-style: none outside none;} img, fieldset {border: 0;} h1, h2, h3, h4 {font-weight: normal;} em {font-style: italic;} strong {font-weight: bold;} I know there's YUI and Meyer's reset, but I use this one. Now, the problem I'm experiencing is that I can't get the submit buttons to look normally again. I could ofcourse remove the input from the list and be done with it, but I'd like to know how to get it back, since I might need that in the future.

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  • Roadblocks in creating a custom operating system

    - by Dinah
    It seems to me that the most common overly ambitious project that programmers (esp. Comp. Sci. grads) try to tackle is building your own operating system. (Trying to create your own programming language + compiler is probably even more common but not nearly as ambitious.) For those (like myself) foolish enough to try: aside from the sheer size, what are the biggest *gotcha*s or unexpected roadblocks you've encountered in trying to create your own OS from the ground up? Edit: A great OS question: http://stackoverflow.com/questions/43180/how-to-get-started-in-operating-system-development/

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  • Resizing screenshots/screen captures for inclusion in Beamer

    - by Stephen
    Sorry, this may or may not be a programming question directly, but I am trying to resize screenshots with Imagemagick and Gimp to include in a Beamer presentation, but it comes out even blurrier than the resizing done by LaTeX. For instance, in Beamer I might have a command to rescale the image \includegraphics[width=.5\textwidth]{fig.png}. Using something like \begin{frame} \message{width = \the\textwidth} \message{height = \the\textheight} \end{frame} I have gotten the \textwidth and \textheight parameters in points (345.69548, 261.92444). So I have a script (in Python) that sends a system call to Imagemagick: 'convert %s -resize %.6f@ resized_%s' % (f,a,f) where a is calculated as \textwidth*\textheight*0.5**2. When I then go back into my Beamer presentation and include the resized figure, \includegraphics{resized_fig.png}, the size looks approximately correct but it's super-blurry. I also tried resizing in Gimp (using the GUI) but no luck either... help? Thanks...

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