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  • Rotating and Moving a UIImageView (CocoaTouch)

    - by yar
    This code works to rotate: CGAffineTransform transform = CGAffineTransformMakeRotation(radians(lastAngle++)); anImage.transform = transform; and this code works to move my UIImageView CGRect frame = [anImage frame]; frame.origin.x+=1; frame.origin.y+=1; [anImage setFrame:frame]; but when I combine them, the image stretches out increasingly on each run through. Perhaps the frame should not be modified like this?

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  • Getting a borderless window to receive mouseMoved events (Cocoa OSX)

    - by Michael Minerva
    I have a little popup window used for selecting images sorted by groups, and I would like to add a selection box around whatever image is being hovered over. I am trying to this by overriding the mouseMoved event for the window but it seems that a window that has a border-less style mask receives no mouseMoved events even if you have set setAcceptsMouseMoved events to YES. Is there anyway to make a borderless window receive this events?

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  • Android Screen Density Compatibility on 1.5

    - by fordays
    Hi, I'm getting ready to release my first application the marketplace. It's being written for devices running Android 1.5 and above, however there aren't any specific folders for the three different screen densities (I think those came around in 1.6). Should I make these folders myself? Where should I put image resources for the different densities and what should I put in my Manifest??

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  • Any picture Gallery Control for .NET 1.1 in WinForms?

    - by Romias
    I need a UserControl to display pictures as a Gallery in Winforms. I have my pictures as a Image Collection but no problem to change to fit Control capabilities. It could be nice if it is for .NET 1.1 but since I'm planning to migrate all our code to 2.0 if the control is in that framework it could be useful in the future If it is free much better :) Does any of you know a control like this? Thanks!

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  • Is there a java library equivalent to `file` command in unix

    - by Shervin
    Is there any java libraries that is similar to unix's command file? ie: $ file somepicture.png somepicture.png PNG image, 805 x 292, 8-bit/color RGB, non-interlaced The file command is such a nice tool. I need something that can tell me if the file is really what I want it to be. (ie a picture, document etc) I know I can run the command file, but I am looking for a java library, not running the actual unix command.

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  • Can I use rest-client to POST a binary file to HTTP without multipart?

    - by Angela
    I have tried to do the following, but the web-service is NOT REST and does not take multi-part. What do I do in order to POST the image? @response = RestClient.post('http://www.postful.com/service/upload', {:upload => { :file => File.new("#{@postalcard.postalimage.path}",'rb') } }, {"Content-Type" => @postalcard.postalimage.content_type, "Content-Length" => @postalcard.postalimage.size, "Authorization" => 'Basic xxxxxx' } # end headers ) #close arguments to Restclient.post

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  • color objects in C or C ++ [closed]

    - by jazz
    Possible Duplicate: Colors in C language i copied a game from a book which name is paratrooper i ask this question again i also provide the code of the objects which i create there i want to change the color of these objects but i didn't understand how to do that so can any one plz help me how to do that.Listen guys they are not the standard functions but i use the graphics library for these functions and i can't find the function in the library file of graphics. i hope u understand know.this code will not run properly so plz tell me something about the function which color it i can't put the image other wize i show u the image it will make alot easieer #include "graphics.h" #include "stdio.h" #include "conio.h" #include "process.h" #include "alloc.h" #include "stdlib.h" #include "math.h" #include "dos.h" main() { int gm=CGAHI, gd=CGA, key=0, area; initgraph(&gd, &gm, "C:\\tc\\bgi"); helidraw(246,50,-1); getch(); return 0; } helidraw ( int x, int y, int d ) { int direction, i, j ; if ( d ) direction = -1 ; else direction = 1 ; i = 3 ; j = 8 ; line ( x - j - 8, y - i - 2, x + j + 8, y - i - 2 ) ; line ( x - j + 5, y - i - 1, x + j - 5, y - i - 1 ) ; line ( x - j, y - i, x + j, y - i ) ; for ( ; i > 0 ; i--, j += 2 ) { putpixel ( x - ( direction * j ), y - i, 1 ) ; line ( x + ( direction * j ), y - i, x + ( direction * ( j - 8 ) ), y - i ) ; } i = 0 ; j -= 2 ; line ( x - ( direction * j ), y - i, x - ( direction * ( j + 17 ) ), y - i ) ; line ( x - ( direction * j ), y - i + 1, x - ( direction * ( j + 7 ) ), y - i + 1 ) ; putpixel ( x - ( direction * ( j + 19 ) ), y - i - 1, 1 ) ; for ( ; i < 3 ; i++, j -= 2 ) { putpixel ( x - j, y + i, 1 ) ; putpixel ( x + j, y + i, 1 ) ; } line ( x - j, y + i, x + j, y + i ) ; putpixel ( x - j + 3, y + i + 1, 1 ) ; putpixel ( x + j - 3, y + i + 1, 1 ) ; line ( x - j - 10, y + i + 2, x + j + 10, y + i + 2 ) ; putpixel ( x + ( direction * ( j + 12 ) ), y + i + 1, 1 ) ; }

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  • JavaFX2: Drag Event start and end coordinates

    - by user
    I have one node(ImageView) that displays an image and another node(rectangle) that resides on top of it. The behavior I need is that when the mouse is dragged(press-drag-release gesture) over the rectangle, both the nodes should move coherently. My thought process goes in the following direction: • Move both the nodes by the same distance in the direction of the drag. For this option(maybe there are more options) I need the distance between the start and end of the mouse drags. I tried capturing the start and end coordinates of the drag but have been unsuccessful. I think I am getting lost in which handlers to implement. The code I have is below: import javafx.event.EventHandler; import javafx.geometry.Rectangle2D; import javafx.scene.image.ImageView; import javafx.scene.input.MouseEvent; public class MyView { double mouseDragStartX; double mouseDragEndX; double mouseDragStartY; double mouseDragEndY; ImageView imageView; public MyView() { imageView = new ImageView("C:\\temp\\test.png"); } private void setRectangleEvents(final MyObject myObject) { myObject.getRectangle().setOnMousePressed(new EventHandler<MouseEvent>() { @Override public void handle(MouseEvent mouseEvent) { mouseDragStartX = mouseEvent.getX(); mouseDragStartY = mouseEvent.getY(); mouseEvent.consume(); } }); myObject.getRectangle().setOnMouseReleased(new EventHandler<MouseEvent>() { public void handle(MouseEvent mouseEvent) { mouseDragEndX = mouseEvent.getX(); mouseDragEndY = mouseEvent.getY(); myObjectDraggedHandler(); } }); } private void myObjectDraggedHandler() { Rectangle2D viewport = this.imageView.getViewport(); double newX = this.imageView.getImage().getWidth() + (mouseDragEndX - mouseDragStartX); double newY = this.imageView.getImage().getHeight() + (mouseDragEndY - mouseDragStartY); this.imageView.setViewport(new Rectangle2D(newX, newY, viewport.getWidth(), viewport .getHeight())); } } P.S: This code is just for indicating what I am trying to implement and will not compile correctly. Or maybe my question should just have been: How to capture the length or span of a mouse drag?

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  • Can you restrict the location of input type=file?

    - by dcp3450
    Is there a way to restrict the user to a folder on the server when they choose to browse for a file using the input type=file button? for example: If you have images you want the user to choose from that only exist in the server's image folder to prevent them from search for and uploading their own images.

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  • Drop shadow on a div container?

    - by Mike
    I have a searchbox with auto-suggest that pops a div up underneath it with multiple search string suggestions (like google). Is it possible to have drop shadow on the auto-suggest box with CSS or will I need a script of some sort? I tried a background image but the number of suggests can vary from 1 to 10 or 15. I'd prefer something that works in IE6+ and FF2+ if possible. Thanks!

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  • Text Editor like Pages iPad App

    - by tek3
    Hi all, I want to implement a functionality similar to found in Pages app..i.e. text floating around images, image zooming etc.. I have been struggling with this part of my application but no success yet. Would be grateful if someone provides me with some pointers in this regard , like 'Which UIControl should I use?','Help in thinking logic' etc.. Thanx in advance.

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  • "out of scope" error when iterating an NSMutableArray

    - by wgpubs
    Why am I getting an "out of scope" error whenever I try to access the "url" variable in this loop? for(NSString *url in self.winnerImageURLs) { [mediaItemString appendFormat:@"{\"type\":\"image\",\"src\":\"%@\",\"href\":\"%@\"},", url, url]; } The class of very item in the "self.winnerImageURLs" NSMutableArray comes back as NSCFString so I'm not sure what the dealio is here. Any ideas on what I'm doing wrong??? Thanks

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  • Defining a recursive function in a Prototype class?

    - by btl
    I'm trying to create an image rotator class that cycles through an arbitrary number of images in an unordered list. Is it possible to define a recursive function within a class declaration? E.g: var Rotator = Class.create() { initialize: function() { do something... this.rotate(); } rotate: function() { do something... this.rotate() } }

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