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  • Flex SDK missing fundamental things

    - by Bart van Heukelom
    All of a sudden Flash Builder 4 is missing all kinds of fundamental things and is generating incorrect errors. I've had the same issue yesterday, where I fixed it by downloading a new Flex SDK and importing that into FB. I did this again, but this time it fixed nothing. I don't think it's something I did, like removing critical references from the build path. The errors also appeared on projects I was not working on at the time. It occurs for ActionScript, Flex and Flex Library projects alike. Update 3: Well, i've singled the problem down to a single piece of code, though a very simple one. I can make a new workspace in FB and things work ok, then screw the workspace up forever by adding this code to a project. All projects will have errors and closing or even removing the faulty project does not change this. Making another new workspace (without the faulty code) makes my projects compile again. Link: http://www.the3rdage.net/files/2745/Main.as (i've uploaded the file in case an odd character or encoding error causes the error) Update 2: I've tried manual compiling with mxmlc, the same errors occur. It appears to be an SDK problem, not Flash Builder. Update: I find this stack trace in the Flash Builder error log: !ENTRY com.adobe.flexbuilder.project 4 43 2010-05-11 11:55:47.495 !MESSAGE Uncaught exception in compiler !STACK 0 java.lang.NullPointerException at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2592) at macromedia.asc.parser.VariableBindingNode.evaluate(VariableBindingNode.java:64) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2233) at macromedia.asc.parser.ListNode.evaluate(ListNode.java:44) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2578) at macromedia.asc.parser.VariableDefinitionNode.evaluate(VariableDefinitionNode.java:48) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2310) at macromedia.asc.parser.StatementListNode.evaluate(StatementListNode.java:60) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2503) at macromedia.asc.parser.WithStatementNode.evaluate(WithStatementNode.java:44) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2310) at macromedia.asc.parser.StatementListNode.evaluate(StatementListNode.java:60) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2891) at macromedia.asc.parser.FunctionCommonNode.evaluate(FunctionCommonNode.java:106) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:2905) at macromedia.asc.parser.FunctionCommonNode.evaluate(FunctionCommonNode.java:106) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:3643) at macromedia.asc.parser.ClassDefinitionNode.evaluate(ClassDefinitionNode.java:106) at macromedia.asc.semantics.ConstantEvaluator.evaluate(ConstantEvaluator.java:3371) at macromedia.asc.parser.ProgramNode.evaluate(ProgramNode.java:80) at flex2.compiler.as3.As3Compiler.analyze4(As3Compiler.java:709) at flex2.compiler.CompilerAPI.analyze(CompilerAPI.java:3089) at flex2.compiler.CompilerAPI.analyze(CompilerAPI.java:2977) at flex2.compiler.CompilerAPI.batch2(CompilerAPI.java:528) at flex2.compiler.CompilerAPI.batch(CompilerAPI.java:1274) at flex2.compiler.CompilerAPI.compile(CompilerAPI.java:1496) at flex2.tools.oem.Application.compile(Application.java:1188) at flex2.tools.oem.Application.recompile(Application.java:1133) at flex2.tools.oem.Application.compile(Application.java:819) at flex2.tools.flexbuilder.BuilderApplication.compile(BuilderApplication.java:344) at com.adobe.flexbuilder.multisdk.compiler.internal.ASApplicationBuilder$MyBuilder.mybuild(ASApplicationBuilder.java:276) at com.adobe.flexbuilder.multisdk.compiler.internal.ASApplicationBuilder.build(ASApplicationBuilder.java:127) at com.adobe.flexbuilder.multisdk.compiler.internal.ASBuilder.build(ASBuilder.java:190) at com.adobe.flexbuilder.multisdk.compiler.internal.ASItemBuilder.build(ASItemBuilder.java:74) at com.adobe.flexbuilder.project.compiler.internal.FlexProjectBuilder.buildItem(FlexProjectBuilder.java:480) at com.adobe.flexbuilder.project.compiler.internal.FlexProjectBuilder.build(FlexProjectBuilder.java:306) at com.adobe.flexbuilder.project.compiler.internal.FlexIncrementalBuilder.build(FlexIncrementalBuilder.java:157) at org.eclipse.core.internal.events.BuildManager$2.run(BuildManager.java:627) at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42) at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:170) at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:201) at org.eclipse.core.internal.events.BuildManager$1.run(BuildManager.java:253) at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42) at org.eclipse.core.internal.events.BuildManager.basicBuild(BuildManager.java:256) at org.eclipse.core.internal.events.BuildManager.basicBuildLoop(BuildManager.java:309) at org.eclipse.core.internal.events.BuildManager.build(BuildManager.java:341) at org.eclipse.core.internal.events.AutoBuildJob.doBuild(AutoBuildJob.java:140) at org.eclipse.core.internal.events.AutoBuildJob.run(AutoBuildJob.java:238) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:55)

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  • Problem with Freetype and OpenGL

    - by Morgan
    Hey, i'm having a weird issue with drawing text in openGL loaded with the Freetype 2 library. Here is a screenshot of what I'm seeing. http://img203.imageshack.us/img203/3316/freetypeweird.png Here are my code bits for loading and rendering my text. class Font { Font(const String& filename) { if (FT_New_Face(Font::ftLibrary, "arial.ttf", 0, &mFace)) { cout << "UH OH!" << endl; } FT_Set_Char_Size(mFace, 16 * 64, 16 * 64, 72, 72); } Glyph* GetGlyph(const unsigned char ch) { if(FT_Load_Char(mFace, ch, FT_LOAD_RENDER)) cout << "OUCH" << endl; FT_Glyph glyph; if(FT_Get_Glyph( mFace->glyph, &glyph )) cout << "OUCH" << endl; FT_BitmapGlyph bitmap_glyph = (FT_BitmapGlyph)glyph; Glyph* thisGlyph = new Glyph; thisGlyph->buffer = bitmap_glyph->bitmap.buffer; thisGlyph->width = bitmap_glyph->bitmap.width; thisGlyph->height = bitmap_glyph->bitmap.rows; return thisGlyph; } }; The relevant glyph information (width, height, buffer) is stored in the following struct struct Glyph { GLubyte* buffer; Uint width; Uint height; }; And finally, to render it, I have this class called RenderFont. class RenderFont { RenderFont(Font* font) { mTextureIds = new GLuint[128]; mFirstDisplayListId=glGenLists(128); glGenTextures( 128, mTextureIds ); for(unsigned char i=0;i<128;i++) { MakeDisplayList(font, i); } } void MakeDisplayList(Font* font, unsigned char ch) { Glyph* glyph = font->GetGlyph(ch); glBindTexture( GL_TEXTURE_2D, mTextureIds[ch]); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, glyph->width, glyph->height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, glyph->buffer); glNewList(mFirstDisplayListId+ch,GL_COMPILE); glBindTexture(GL_TEXTURE_2D, mTextureIds[ch]); glBegin(GL_QUADS); glTexCoord2d(0,1); glVertex2f(0,glyph->height); glTexCoord2d(0,0); glVertex2f(0,0); glTexCoord2d(1,0); glVertex2f(glyph->width,0); glTexCoord2d(1,1); glVertex2f(glyph->width,glyph->height); glEnd(); glTranslatef(16, 0, 0); glEndList(); } void Draw(const String& text, Uint size, const TransformComponent* transform, const Color32* color) { glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glTranslatef(100, 250, 0.0f); glListBase(mFirstDisplayListId); glCallLists(text.length(), GL_UNSIGNED_BYTE, text.c_str()); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND); glLoadIdentity(); } private: GLuint mFirstDisplayListId; GLuint* mTextureIds; }; Can anybody see anything weird going on here that would cause the garbled text? It's strange because if I change the font size, or the DPI, then some of the letters that display correctly become garbled, and other letters that were garbled before then display correctly.

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  • Django ImageField issue with JPEG's

    - by Kieran Lynn
    I am having a major issue with PIL (Python Image Library) in Django and have jumpped through a lot of hoops and have thus far not been able to figure out what the root of the issue is. The problem essentially breaks down to not being able to upload JPEG images through the ImageField in the Django admin. But the issue is not as simple as installing libjpeg. First, I installed PIL (through Buildout) and realized once it was installed that I had not installed libjpeg because JPEG support was not available. Having not setup the server myself, I just assumed that it was not installed and I compiled libjpeg 8 from the source. This ended up in my /usr/local/lib/ directory. I cleared out my Buildout files and rebuilt everything. This time when PIL compiled I had JPEG support. But I went to the Django Admin and tried to upload a JPEG though an ImageField with no luck. I got the "Upload a valid image. The file you uploaded was either not an image or a corrupted image" error. Just as a test I opened up a the Djano shell and ran the following: > import Image > i = Image.open( "/absolute_path/file.jpg" ) > print i <JpegImagePlugin.JpegImageFile image mode=RGB size=940x375 at 0x7F908C529BD8> This runs with no errors and shows that PIL is able to open JPEG's. After doing some reading, I come across this thread: Is it possible to control which libraries apache uses? Looks like PHP also uses libjpeg and is loading before Django, and therefor loading libjpeg 6.2 before. This is show when using lsof: COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME apache2 2561 www-data mem REG 202,1 146032 639276 /usr/lib/libjpeg.so.62.0.0 So my thought is that I should be using libjpeg 6.2. So I removed libjpeg located in my /usr/local/lib directory. After rereading the PIL installation instructions, I realized that I might not have the dev/header files for libjpeg that PIL needs. So I also uninstalled libjpeg using the aptitude uninstaller (sudo aptitude remove libjpeg62). Then to ensure that I got the header files that PIL needed I installed libjpeg using aptitude: (sudo aptget install libjpeg62-dev). From here I cleaned out my Buildout directory, and reran Buildout, which in turn reinstalled PIL. Once again, I have JPEG support, now using the libjpeg62. So I go to test in the Django Admin. Still no JPEG support. So I wanted to test JPEG support in general and see if the exception was not handled, what kind of error it would throw. So in my homepage view I added the following code to open a JPEG image: import Image i = Image.open( "/absolute_path/file.jpg" ) v = i.verify() Then I pass i to the HTML view just to easily see the output. I deploy these changes to the server and restart. I am surprised not to see an error and get the following output: {{ i }} - <JpegImagePlugin.JpegImageFile image mode=RGB size=940x375 at 0x7F908C529BD8> {{ v }} - None So at this point I am really confused: Why can I successfully open a JPEG while the admin cannot? Am I missing something, is this not an issue with libjpeg? If not an issue with libjpeg, why can I upload a PNG with no issues? Any help would be much appreciated, I have been on this for 2 days debugging with no luck. Setup: 1. Rackspace Cloud Server 2. Ubuntu 10.04 3. Django 1.2.3 (Installed though Buildout) 4. PIL 1.1.7 (Installed though Buildout) 5. libjpeg 6.2 (installed through aptitude (sudo aptget install libjpeg62-dev)

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  • Managing highly repetitive code and documentation in Java

    - by polygenelubricants
    Highly repetitive code is generally a bad thing, and there are design patterns that can help minimize this. However, sometimes it's simply inevitable due to the constraints of the language itself. Take the following example from java.util.Arrays: /** * Assigns the specified long value to each element of the specified * range of the specified array of longs. The range to be filled * extends from index <tt>fromIndex</tt>, inclusive, to index * <tt>toIndex</tt>, exclusive. (If <tt>fromIndex==toIndex</tt>, the * range to be filled is empty.) * * @param a the array to be filled * @param fromIndex the index of the first element (inclusive) to be * filled with the specified value * @param toIndex the index of the last element (exclusive) to be * filled with the specified value * @param val the value to be stored in all elements of the array * @throws IllegalArgumentException if <tt>fromIndex &gt; toIndex</tt> * @throws ArrayIndexOutOfBoundsException if <tt>fromIndex &lt; 0</tt> or * <tt>toIndex &gt; a.length</tt> */ public static void fill(long[] a, int fromIndex, int toIndex, long val) { rangeCheck(a.length, fromIndex, toIndex); for (int i=fromIndex; i<toIndex; i++) a[i] = val; } The above snippet appears in the source code 8 times, with very little variation in the documentation/method signature but exactly the same method body, one for each of the root array types int[], short[], char[], byte[], boolean[], double[], float[], and Object[]. I believe that unless one resorts to reflection (which is an entirely different subject in itself), this repetition is inevitable. I understand that as a utility class, such high concentration of repetitive Java code is highly atypical, but even with the best practice, repetition does happen! Refactoring doesn't always work because it's not always possible (the obvious case is when the repetition is in the documentation). Obviously maintaining this source code is a nightmare. A slight typo in the documentation, or a minor bug in the implementation, is multiplied by however many repetitions was made. In fact, the best example happens to involve this exact class: Google Research Blog - Extra, Extra - Read All About It: Nearly All Binary Searches and Mergesorts are Broken (by Joshua Bloch, Software Engineer) The bug is a surprisingly subtle one, occurring in what many thought to be just a simple and straightforward algorithm. // int mid =(low + high) / 2; // the bug int mid = (low + high) >>> 1; // the fix The above line appears 11 times in the source code! So my questions are: How are these kinds of repetitive Java code/documentation handled in practice? How are they developed, maintained, and tested? Do you start with "the original", and make it as mature as possible, and then copy and paste as necessary and hope you didn't make a mistake? And if you did make a mistake in the original, then just fix it everywhere, unless you're comfortable with deleting the copies and repeating the whole replication process? And you apply this same process for the testing code as well? Would Java benefit from some sort of limited-use source code preprocessing for this kind of thing? Perhaps Sun has their own preprocessor to help write, maintain, document and test these kind of repetitive library code? A comment requested another example, so I pulled this one from Google Collections: com.google.common.base.Predicates lines 276-310 (AndPredicate) vs lines 312-346 (OrPredicate). The source for these two classes are identical, except for: AndPredicate vs OrPredicate (each appears 5 times in its class) "And(" vs Or(" (in the respective toString() methods) #and vs #or (in the @see Javadoc comments) true vs false (in apply; ! can be rewritten out of the expression) -1 /* all bits on */ vs 0 /* all bits off */ in hashCode() &= vs |= in hashCode()

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  • Running 32 bit assembly code on a 64 bit Linux & 64 bit Processor : Explain the anomaly.

    - by claws
    Hello, I'm in an interesting problem.I forgot I'm using 64bit machine & OS and wrote a 32 bit assembly code. I don't know how to write 64 bit code. This is the x86 32-bit assembly code for Gnu Assembler (AT&T syntax) on Linux. //hello.S #include <asm/unistd.h> #include <syscall.h> #define STDOUT 1 .data hellostr: .ascii "hello wolrd\n"; helloend: .text .globl _start _start: movl $(SYS_write) , %eax //ssize_t write(int fd, const void *buf, size_t count); movl $(STDOUT) , %ebx movl $hellostr , %ecx movl $(helloend-hellostr) , %edx int $0x80 movl $(SYS_exit), %eax //void _exit(int status); xorl %ebx, %ebx int $0x80 ret Now, This code should run fine on a 32bit processor & 32 bit OS right? As we know 64 bit processors are backward compatible with 32 bit processors. So, that also wouldn't be a problem. The problem arises because of differences in system calls & call mechanism in 64-bit OS & 32-bit OS. I don't know why but they changed the system call numbers between 32-bit linux & 64-bit linux. asm/unistd_32.h defines: #define __NR_write 4 #define __NR_exit 1 asm/unistd_64.h defines: #define __NR_write 1 #define __NR_exit 60 Anyway using Macros instead of direct numbers is paid off. Its ensuring correct system call numbers. when I assemble & link & run the program. $cpp hello.S hello.s //pre-processor $as hello.s -o hello.o //assemble $ld hello.o // linker : converting relocatable to executable Its not printing helloworld. In gdb its showing: Program exited with code 01. I don't know how to debug in gdb. using tutorial I tried to debug it and execute instruction by instruction checking registers at each step. its always showing me "program exited with 01". It would be great if some on could show me how to debug this. (gdb) break _start Note: breakpoint -10 also set at pc 0x4000b0. Breakpoint 8 at 0x4000b0 (gdb) start Function "main" not defined. Make breakpoint pending on future shared library load? (y or [n]) y Temporary breakpoint 9 (main) pending. Starting program: /home/claws/helloworld Program exited with code 01. (gdb) info breakpoints Num Type Disp Enb Address What 8 breakpoint keep y 0x00000000004000b0 <_start> 9 breakpoint del y <PENDING> main I tried running strace. This is its output: execve("./helloworld", ["./helloworld"], [/* 39 vars */]) = 0 write(0, NULL, 12 <unfinished ... exit status 1> Explain the parameters of write(0, NULL, 12) system call in the output of strace? What exactly is happening? I want to know the reason why exactly its exiting with exitstatus=1? Can some one please show me how to debug this program using gdb? Why did they change the system call numbers? Kindly change this program appropriately so that it can run correctly on this machine. EDIT: After reading Paul R's answer. I checked my files claws@claws-desktop:~$ file ./hello.o ./hello.o: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not stripped claws@claws-desktop:~$ file ./hello ./hello: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, not stripped All of my questions still hold true. What exactly is happening in this case? Can someone please answer my questions and provide an x86-64 version of this code?

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  • Eclipse will not show 2.3 emulator for android compatibility package code

    - by Mark Lasby
    I am trying to learn fragments to modernize an app I originally wrote for android 1.5 that uses Date Picker Dialog. I am using the android-support-v4 library. When I run the code in Eclipse Juno 20120614-1722 it only shows android 4.0 emulators and there is a red X beside my Samsung phone running 2.3.5. When I push the package to phone, the code runs. Here is the code FragTestActivity.java package xyz.marklasby.fragtest; import java.text.SimpleDateFormat; import java.util.Calendar; import android.app.DatePickerDialog; import android.os.Bundle; import android.support.v4.app.DialogFragment; import android.support.v4.app.FragmentActivity; import android.view.View; import android.widget.Button; import android.widget.DatePicker; public class FragTestActivity extends FragmentActivity { private Button date; private Calendar now; private SimpleDateFormat sdf = new SimpleDateFormat(" EEE MMM dd/yyyy"); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); date = (Button) findViewById(R.id.setdate); now = Calendar.getInstance(); date.setText(sdf.format(now.getTime())); date.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { editDate(v); } }); } public void editDate(View v) { DialogFragment newFragment = DatePickerFragment.newInstance(new DatePickerDialog.OnDateSetListener() { @Override public void onDateSet(DatePicker view, int year, int monthOfYear, int dayOfMonth) { now.set(year, monthOfYear, dayOfMonth); date.setText(sdf.format(now.getTime())); } }); newFragment.show(getSupportFragmentManager(), "datePicker"); } } DatePickerFragment.java package xyz.marklasby.fragtest; import java.util.Calendar; import android.app.DatePickerDialog; import android.app.Dialog; import android.os.Bundle; import android.support.v4.app.DialogFragment; public class DatePickerFragment extends DialogFragment { static DatePickerDialog.OnDateSetListener mListener; public static DatePickerFragment newInstance(DatePickerDialog.OnDateSetListener listener) { mListener = listener; return new DatePickerFragment(); } @Override public Dialog onCreateDialog(Bundle savedInstanceState) { final Calendar c = Calendar.getInstance(); int year = c.get(Calendar.YEAR); int month = c.get(Calendar.MONTH); int day = c.get(Calendar.DAY_OF_MONTH); return new DatePickerDialog(getActivity(), mListener, year, month, day); } } Manifest.xml <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="xyz.marklasby.fragtest" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="15" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name=".FragTestActivity" android:label="@string/title_activity_frag_test" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest> What am I doing wrong?

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  • Android: Use XML Layout for List Cell rather than Java Code Layout (Widgets)

    - by Stephen Finucane
    Hi, I'm in the process of making a music app and I'm currently working on the library functionality. I'm having some problems, however, in working with a list view (In particular, the cells). I'm trying to move from a simple textview layout in each cell that's created within java to one that uses an XML file for layout (Hence keeping the Java file mostly semantic) This is my original code for the cell layout: public View getView(int position, View convertView, ViewGroup parent) { String id = null; TextView tv = new TextView(mContext.getApplicationContext()); if (convertView == null) { music_column_index = musiccursor.getColumnIndexOrThrow(MediaStore.Audio.Media.TITLE); musiccursor.moveToPosition(position); id = musiccursor.getString(music_column_index); music_column_index = musiccursor.getColumnIndexOrThrow(MediaStore.Audio.Media.DISPLAY_NAME); musiccursor.moveToPosition(position); id += "\n" + musiccursor.getString(music_column_index); music_column_index = musiccursor.getColumnIndexOrThrow(MediaStore.Audio.Albums.ALBUM); musiccursor.moveToPosition(position); id += "\n" + musiccursor.getString(music_column_index); tv.setText(id); } else tv = (TextView) convertView; return tv; } And my new version: public View getView(int position, View convertView, ViewGroup parent) { View cellLayout = findViewById(R.id.albums_list_cell); ImageView album_art = (ImageView) findViewById(R.id.album_cover); TextView album_title = (TextView) findViewById(R.id.album_title); TextView artist_title = (TextView) findViewById(R.id.artist_title); if (convertView == null) { music_column_index = musiccursor.getColumnIndexOrThrow(MediaStore.Audio.Albums.ALBUM); musiccursor.moveToPosition(position); album_title.setText(musiccursor.getString(music_column_index)); //music_column_index = musiccursor.getColumnIndexOrThrow(MediaStore.Audio.Media.DISPLAY_NAME); //musiccursor.moveToPosition(position); music_column_index = musiccursor.getColumnIndexOrThrow(MediaStore.Audio.Media.TITLE); musiccursor.moveToPosition(position); artist_title.setText(musiccursor.getString(music_column_index)); } else{ cellLayout = (TextView) convertView; } return cellLayout; } The initialisation (done in the on create file): musiclist = (ListView) findViewById(R.id.PhoneMusicList); musiclist.setAdapter(new MusicAdapter(this)); musiclist.setOnItemClickListener(musicgridlistener); And the respective XML files: (main) <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ListView android:id="@+id/PhoneMusicList" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <TextView android:id="@android:id/empty" android:layout_width="wrap_content" android:layout_height="0dip" android:layout_weight="1.0" android:text="@string/no_list_data" /> </LinearLayout> (albums_list_cell) <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/albums_list_cell" android:layout_width="wrap_content" android:layout_height="wrap_content"> <ImageView android:id="@+id/album_cover" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_width="50dip" android:layout_height="50dip" /> <TextView android:id="@+id/album_title" android:layout_toRightOf="@+id/album_cover" android:layout_alignParentTop="true" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <TextView android:id="@+id/artist_title" android:layout_toRightOf="@+id/album_cover" android:layout_below="@+id/album_title" android:layout_width="wrap_content" android:layout_height="15dip" /> </RelativeLayout> In theory (based on the tiny bit of Android I've done so far) this should work..it doesn't though. Logcat gives me a null pointer exception at line 96 of the faulty code, which is the album_title.setText line. It could be a problem with my casting but Google tells me this is ok :D Thanks for any help and let me know if you need more info!

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  • Can't find the source of an exception in Java

    - by Invader Zim
    Basically an exception is being thrown and I can't find the reason. Here is what I get on the console: Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 0 at org.apache.batik.gvt.renderer.StrokingTextPainter.computeTextRuns(Unknown Source) at org.apache.batik.gvt.renderer.StrokingTextPainter.getTextRuns(Unknown Source) at org.apache.batik.gvt.renderer.StrokingTextPainter.getOutline(Unknown Source) at org.apache.batik.gvt.renderer.BasicTextPainter.getGeometryBounds(Unknown Source) at org.apache.batik.gvt.TextNode.getGeometryBounds(Unknown Source) at org.apache.batik.gvt.TextNode.getSensitiveBounds(Unknown Source) at org.apache.batik.gvt.AbstractGraphicsNode.getTransformedSensitiveBounds(Unknown Source) at org.apache.batik.gvt.CompositeGraphicsNode.getSensitiveBounds(Unknown Source) at org.apache.batik.gvt.CompositeGraphicsNode.getTransformedSensitiveBounds(Unknown Source) at org.apache.batik.gvt.CompositeGraphicsNode.getSensitiveBounds(Unknown Source) at org.apache.batik.gvt.CompositeGraphicsNode.getTransformedSensitiveBounds(Unknown Source) at org.apache.batik.gvt.CompositeGraphicsNode.getSensitiveBounds(Unknown Source) at org.apache.batik.gvt.CompositeGraphicsNode.getTransformedSensitiveBounds(Unknown Source) at org.apache.batik.gvt.CompositeGraphicsNode.getSensitiveBounds(Unknown Source) at org.apache.batik.gvt.CompositeGraphicsNode.nodeHitAt(Unknown Source) at org.apache.batik.gvt.event.AbstractAWTEventDispatcher.dispatchMouseEvent(Unknown Source) at org.apache.batik.gvt.event.AbstractAWTEventDispatcher.dispatchEvent(Unknown Source) at org.apache.batik.gvt.event.AWTEventDispatcher.dispatchEvent(Unknown Source) at org.apache.batik.gvt.event.AbstractAWTEventDispatcher.mouseEntered(Unknown Source) at org.apache.batik.swing.gvt.AbstractJGVTComponent$Listener.dispatchMouseEntered(Unknown Source) at org.apache.batik.swing.svg.AbstractJSVGComponent$SVGListener.dispatchMouseEntered(Unknown Source) at org.apache.batik.swing.gvt.AbstractJGVTComponent$Listener.mouseEntered(Unknown Source) at java.awt.AWTEventMulticaster.mouseEntered(Unknown Source) at java.awt.AWTEventMulticaster.mouseEntered(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.trackMouseEnterExit(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$400(Unknown Source) at java.awt.EventQueue$2.run(Unknown Source) at java.awt.EventQueue$2.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source) at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) It is obviously from a batik lib that I use to paint SVG files, but I made sure that nothing is painted until the document is loaded, ready and showing on screen. When thrown nothing is painted. Another interesting thing is the timing of the throwing. I am unable to find any logical patern, as sometimes it is thrown as soon as I initiate the class and sometimes it needs more then five minutes. In addition to this, as far as I tested there is no single action that calls repaint() that triggers it or rather all do. I am new to Java and all the other exceptions had the class and row number of where they were thrown so I don't know what to do here. Any suggestions would be greatly appreciated. The code is enormous so I'll put just the paint method and if anything additional is needed please say so. @Override public void paint(Graphics g) { if(documentLoaded && showingOnScreen){ try{ rad = (int)(radInit+zoom*faktorRad); //max rad = 20 super.paint(g); Graphics2D g2d = (Graphics2D) g; paintElements(g2d); } catch(NullPointerException nulle){ } } } edit: There is no array in my class so i can't check any index. I think that this exception is thrown from a library I use, but it's a .jar file and I don't know how to open it.

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  • "interface not found" in WCF Moniker without registration for excel

    - by tbischel
    I'm trying to connect excel to a WCF service, but I can't seem to get even a trivial case to work... I get an Invalid Syntax error when I try and create the proxy in excel. I've attached the visual studio debugger to excel, and get that the real error is "interface not found". I know the service works because the test client created by visual studio is ok... so the problem is in the VBA moniker string. I'm hoping to find one of two things: 1) a correction to my moniker string that will make this work, or 2) an existing sample project to download that has the source for both the host and client that does work. Here is the code for my VBA client: Dim addr As String addr = "service:mexAddress=net.tcp://localhost:7891/Test/WcfService1/Service1/mex, " addr = addr + "address=net.tcp://localhost:7891/Test/WcfService1/Service1/, " addr = addr + "contract=IService1, contractNamespace=http://tempuri.org, " addr = addr + "binding=NetTcpBinding_IService1, bindingNamespace=""http://tempuri.org""" MsgBox (addr) Dim service1 As Object Set service1 = GetObject(addr) MsgBox service1.Test(12) I have the following service: [ServiceContract] public interface IService1 { [OperationContract] string GetData(int value); } public class Service1 : IService1 { public string GetData(int value) { return string.Format("You entered: {0}", value); } } It has the following config file: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.web> <compilation debug="true" /> </system.web> <!-- When deploying the service library project, the content of the config file must be added to the host's app.config file. System.Configuration does not support config files for libraries. --> <system.serviceModel> <services> <service behaviorConfiguration="WcfService1.Service1Behavior" name="WcfService1.Service1"> <endpoint address="" binding="netTcpBinding" bindingConfiguration="" contract="WcfService1.IService1"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexTcpBinding" bindingConfiguration="" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="net.tcp://localhost:7891/Test/WcfService1/Service1/" /> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior name="WcfService1.Service1Behavior"> <serviceMetadata httpGetEnabled="false" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration>

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  • How to disable multiple touches on a ScrollView and UIImage

    - by Rob
    I have a scrollview that I am loading images into that the user can touch and play a sound. However, the program is getting confused when I press one image with one finger and then another one with a different finger. It thinks you are pushing the same button again and therefore plays the sound again (so you have two of the same sounds playing at the same time even though you may have pressed a different sound button). I tried setting exclusiveTouch for each UIImage but that didn't seem to work in this case for some reason. What am I missing or is there a better way to do this? Here is some code: for creating buttons.... - (void) createButtons { CGRect myFrame = [self.outletScrollView bounds]; CGFloat gapX, gapY, x, y; int columns = 3; int myIndex = 0; int viewWidth = myFrame.size.width; int buttonsCount = [g_AppsList count]; float actualRows = (float) buttonsCount / columns; int rows = buttonsCount / columns; int buttonWidth = 100; int buttonHeight = 100; if (actualRows > rows) rows++; //set scrollview content size to hold all the glitter icons library gapX = (viewWidth - columns * buttonWidth) / (columns + 1); gapY = gapX; y = gapY; int contentHeight = (rows * (buttonHeight + gapY)) + gapY; [outletScrollView setContentSize: CGSizeMake(viewWidth, contentHeight)]; UIImage* myImage; NSString* buttonName; //center all buttons to view int i = 1, j = 1; for (i; i <= rows; i++) { //calculate gap between buttons gapX = (viewWidth - (buttonWidth * columns)) / (columns + 1); if (i == rows) { //this is the last row, recalculate gap and pitch gapX = (viewWidth - (buttonWidth * buttonsCount)) / (buttonsCount + 1); columns = buttonsCount; }//end else x = gapX; j = 1; for (j; j <= columns; j++) { //get shape name buttonName = [g_AppsList objectAtIndex: myIndex]; buttonName = [NSString stringWithFormat: @"%@.png", buttonName]; myImage = [UIImage imageNamed: buttonName]; TapDetectingImageView* imageView = [[TapDetectingImageView alloc] initWithImage: myImage]; [imageView setFrame: CGRectMake(x, y, buttonWidth, buttonHeight)]; [imageView setTag: myIndex]; [imageView setContentMode:UIViewContentModeScaleToFill]; [imageView setUserInteractionEnabled: YES]; [imageView setMultipleTouchEnabled: NO]; [imageView setExclusiveTouch: YES]; [imageView setDelegate: self]; //add button to current view [outletScrollView addSubview: imageView]; [imageView release]; x = x + buttonWidth + gapX; //increase button index myIndex++; }//end for j //increase y y = y + buttonHeight + gapY; //decrease buttons count buttonsCount = buttonsCount - columns; }//end for i } and for playing the sounds... - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //stop playing theAudio.stop; // cancel any pending handleSingleTap messages [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleSingleTap) object:nil]; UITouch* touch = [[event allTouches] anyObject]; NSString* filename = [g_AppsList objectAtIndex: [touch view].tag]; NSString *path = [[NSBundle mainBundle] pathForResource: filename ofType:@"m4a"]; theAudio=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; theAudio.delegate = self; [theAudio prepareToPlay]; [theAudio setNumberOfLoops:-1]; [theAudio setVolume: g_Volume]; [theAudio play]; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { BOOL allTouchesEnded = ([touches count] == [[event touchesForView:self] count]); if (allTouchesEnded) { //stop playing theAudio.stop; }//end if //stop playing theAudio.stop; }

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  • jQuery AJAX (google PageRank)

    - by RobertPitt
    Hey guys, I need a little help.. iv'e been developing a Jqery plug-in to get the page ranks of urls on a website using XHR, The problem is when requesting the rank from google servers the page is returned no content, but if i use an inspector and get the url that was requests and go to it via my browser the pageranks are shown. so it must be something with headers but its just got me puzzled. Heres some source code but i have removed several aspects that are not needed to review. pagerank.plugin.js ( $.fn.PageRank = function(callback) { var _library = new Object(); //Creat the system library _library.parseUrl = function(a) { var b = {}; var a = a || ''; /* * parse the url to extract its parts */ if (a = a.match(/((s?ftp|https?):\/\/){1}([^\/:]+)?(:([0-9]+))?([^\?#]+)?(\?([^#]+))?(#(.+))?/)) { b.scheme = a[2] ? a[2] : "http"; b.host = a[3] ? a[3] : null; b.port = a[5] ? a[5] : null; b.path = a[6] ? a[6] : null; b.args = a[8] ? a[8] : null; b.anchor = a[10] ? a[10] : null } return b } _library.ValidUrl = function(url) { var b = true; return b = url.host === undefined ? false : url.scheme != "http" && url.scheme != "https" ? false : url.host == "localhost" ? false : true } _library.toHex = function(a){ return (a < 16 ? "0" : "") + a.toString(16) } _library.hexEncodeU32 = function(a) { } _library.generateHash = function(a) { for (var b = 16909125, c = 0; c < a.length; c++) { } return _library.hexEncodeU32(b) } var CheckPageRank = function(domain,_call) { var hash = _library.generateHash(domain); $.ajax( { url: 'http://www.google.com/search?client=navclient-auto&ch=8'+hash+'&features=Rank&q=info:' + escape(domain), async: true, dataType: 'html', ifModified:true, contentType:'', type:'GET', beforeSend:function(xhr) { xhr.setRequestHeader('Referer','http://google.com/'); //Set Referer }, success: function(content,textS,xhr){ var d = xhr.responseText.substr(9, 2).replace(/\s$/, ""); if (d == "" || isNaN(d * 1)) d = "0"; _call(d); } }); } //Return the callback $(this).each(function(){ urlsegments = _library.parseUrl($(this).attr('href')) if(_library.ValidUrl(urlsegments)) { CheckPageRank(urlsegments.host,function(rank){ alert(rank) callback(rank); }); } }); return this; //Dont break any chain. } )(jQuery); Index.html (example) <html> <head> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.1/jquery.min.js"></script> <script type="text/javascript" src="pagerank.plugin.js"></script> <script type="text/javascript"> $(document).ready(function() { $('a').PageRank(function(pr){ alert(pr); }) }); </script> </head> <body> <a href="http://facebook.com">a</a> <a href="http://twitter.com">a</a> <div></div> </body> </html> i just cant understand why its doing this.

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  • My google map android app keeps crashing

    - by Manny264
    I have followed about two tutorials from vogella and some other tutorial that looked similar...very similar but to no avail. I load the app on my nexus 7 and it just crashes "Unfortunately MyMapView has stopped working" on launch.This is the manifest: ` <uses-sdk android:minSdkVersion="17" android:targetSdkVersion="17" /> <uses-feature android:glEsVersion="0x00020000" android:required="true"/> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES"/> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <uses-library android:name="com.google.android.maps" /> <activity android:name="com.macmozart.mymapview.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <meta-data android:name="com.google.android.maps.v2.API_KEY" android:value="AIzaSyBZ1Bt7rjB863Jy-B05zls6k8XZsBGQ6-4" /> </application> ` Followed by my main layout: <fragment android:id="@+id/map" android:layout_width="match_parent" android:layout_height="match_parent" class="com.google.android.gms.maps.MapFragment" /> and finally my java class: package com.macmozart.mymapview; import android.app.Activity; import android.os.Bundle; import com.google.android.gms.maps.CameraUpdateFactory; import com.google.android.gms.maps.GoogleMap; import com.google.android.gms.maps.MapFragment; import com.google.android.gms.maps.model.BitmapDescriptorFactory; import com.google.android.gms.maps.model.LatLng; import com.google.android.gms.maps.model.Marker; import com.google.android.gms.maps.model.MarkerOptions; import com.google.android.maps.*; public class MainActivity extends Activity { static final LatLng HAMBURG = new LatLng(53.558, 9.927); static final LatLng KIEL = new LatLng(53.551, 9.993); private GoogleMap map; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); map = ((MapFragment) getFragmentManager().findFragmentById(R.id.map)) .getMap(); if (map != null) { Marker hamburg = map.addMarker(new MarkerOptions() .position(HAMBURG).title("Hamburg")); Marker kiel = map.addMarker(new MarkerOptions() .position(KIEL) .title("Kiel") .snippet("Kiel is cool") .icon(BitmapDescriptorFactory .fromResource(R.drawable.ic_launcher))); map.moveCamera(CameraUpdateFactory.newLatLngZoom(HAMBURG, 15)); // Zoom in, animating the camera. map.animateCamera(CameraUpdateFactory.zoomTo(10), 2000, null); } } } Any idea what im doing wrong I really need this to work

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  • Drawing a TextBox in an extended Glass Frame w/o WPF

    - by Lazlo
    I am trying to draw a TextBox on the extended glass frame of my form. I won't describe this technique, it's well-known. Here's an example for those who haven't heard of it: http://www.danielmoth.com/Blog/Vista-Glass-In-C.aspx The thing is, it is complex to draw over this glass frame. Since black is considered to be the 0-alpha color, anything black disappears. There are apparently ways of countering this problem: drawing complex GDI+ shapes are not affected by this alpha-ness. For example, this code can be used to draw a Label on glass (note: GraphicsPath is used instead of DrawString in order to get around the horrible ClearType problem): public class GlassLabel : Control { public GlassLabel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { GraphicsPath font = new GraphicsPath(); font.AddString( this.Text, this.Font.FontFamily, (int)this.Font.Style, this.Font.Size, Point.Empty, StringFormat.GenericDefault); e.Graphics.SmoothingMode = SmoothingMode.HighQuality; e.Graphics.FillPath(new SolidBrush(this.ForeColor), font); } } Similarly, such an approach can be used to create a container on the glass area. Note the use of the polygons instead of the rectangle - when using the rectangle, its black parts are considered as alpha. public class GlassPanel : Panel { public GlassPanel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { Point[] area = new Point[] { new Point(0, 1), new Point(1, 0), new Point(this.Width - 2, 0), new Point(this.Width - 1, 1), new Point(this.Width -1, this.Height - 2), new Point(this.Width -2, this.Height-1), new Point(1, this.Height -1), new Point(0, this.Height - 2) }; Point[] inArea = new Point[] { new Point(1, 1), new Point(this.Width - 1, 1), new Point(this.Width - 1, this.Height - 1), new Point(this.Width - 1, this.Height - 1), new Point(1, this.Height - 1) }; e.Graphics.FillPolygon(new SolidBrush(Color.FromArgb(240, 240, 240)), inArea); e.Graphics.DrawPolygon(new Pen(Color.FromArgb(55, 0, 0, 0)), area); base.OnPaint(e); } } Now my problem is: How can I draw a TextBox? After lots of Googling, I came up with the following solutions: Subclassing the TextBox's OnPaint method. This is possible, although I could not get it to work properly. It should involve painting some magic things I don't know how to do yet. Making my own custom TextBox, perhaps on a TextBoxBase. If anyone has good, valid and working examples, and thinks this could be a good overall solution, please tell me. Using BufferedPaintSetAlpha. (http://msdn.microsoft.com/en-us/library/ms649805.aspx). The downsides of this method may be that the corners of the textbox might look odd, but I can live with that. If anyone knows how to implement that method properly from a Graphics object, please tell me. I personally don't, but this seems the best solution so far. To be honest, I found a great C++ article, but I am way too lazy to convert it. http://weblogs.asp.net/kennykerr/archive/2007/01/23/controls-and-the-desktop-window-manager.aspx Note: If I ever succeed with the BufferedPaint methods, I swear to s/o that I will make a simple DLL with all the common Windows Forms controls drawable on glass.

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  • Running 32 bit assembly code on a 64 bit Linux & 64 bit Processor : Expalin the anomaly.

    - by claws
    Hello, I'm in an interesting problem.I forgot I'm using 64bit machine & OS and wrote a 32 bit assembly code. I don't know how to write 64 bit code. This is the x86 32-bit assembly code for Gnu Assembler (AT&T syntax) on Linux. #include <asm/unistd.h> #include <syscall.h> #define STDOUT 1 .data hellostr: .ascii "hello wolrd\n"; helloend: .text .globl _start _start: movl $(SYS_write) , %eax //ssize_t write(int fd, const void *buf, size_t count); movl $(STDOUT) , %ebx movl $hellostr , %ecx movl $(helloend-hellostr) , %edx int $0x80 movl $(SYS_exit), %eax //void _exit(int status); xorl %ebx, %ebx int $0x80 ret Now, This code should run fine on a 32bit processor & 32 bit OS right? As we know 64 bit processors are backward compatible with 32 bit processors. So, that also wouldn't be a problem. The problem arises because of differences in system calls & call mechanism in 64-bit OS & 32-bit OS. I don't know why but they changed the system call numbers between 32-bit linux & 64-bit linux. asm/unistd_32.h defines: #define __NR_write 4 #define __NR_exit 1 asm/unistd_64.h defines: #define __NR_write 1 #define __NR_exit 60 Anyway using Macros instead of direct numbers is paid off. Its ensuring correct system call numbers. when I assemble & link & run the program. Its not printing helloworld. In gdb its showing: Program exited with code 01. I don't know how to debug in gdb. using tutorial I tried to debug it and execute instruction by instruction checking registers at each step. its always showing me "program exited with 01". It would be great if some on could show me how to debug this. (gdb) break _start Note: breakpoint -10 also set at pc 0x4000b0. Breakpoint 8 at 0x4000b0 (gdb) start Function "main" not defined. Make breakpoint pending on future shared library load? (y or [n]) y Temporary breakpoint 9 (main) pending. Starting program: /home/claws/helloworld Program exited with code 01. (gdb) info breakpoints Num Type Disp Enb Address What 8 breakpoint keep y 0x00000000004000b0 <_start> 9 breakpoint del y <PENDING> main I tried running strace. This is its output: execve("./helloworld", ["./helloworld"], [/* 39 vars */]) = 0 write(0, NULL, 12 <unfinished ... exit status 1> Explain the parameters of write(0, NULL, 12) system call in the output of strace? What exactly is happening? I want to know the reason why exactly its exiting with exitstatus=1? Can some one please show me how to debug this program using gdb? Why did they change the system call numbers? Change this program appropriately so that it can run correctly on this machine.

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  • skips nines in counter object, AS3

    - by VideoDnd
    It's not that noticeable at first, but my counter skips over to zero and ignores the nines. How can I get my counter to not skip over the nines? my FLA import flash.display.Sprite; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; var timer:Timer; var count:int = 0; var fcount:int = 0; var numbers:NumbersView; trace("-----new NumberDocument created"); timer = new Timer(10); timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); numbers = new NumbersView(); addChild(numbers); addEventListener(Event.ENTER_FRAME, enterFrameHandler); //addEventListener(Event.ADDED_TO_STAGE, traceMeOut); function incrementCounter(event:TimerEvent) { count++; fcount=int(count*count/1000); } function formatCount(i:int):String { return ("000000000" + i).substr(-9, 9); } function enterFrameHandler(e:Event):void { numbers.setTime(formatCount(fcount)); } function traceMeOut() { trace("-----Im here on stage!"); } NumbersView.as //NumbersView.as - Your Document Class package { import flash.display.MovieClip; public class NumbersView extends MovieClip { private var _listItems:Array; private const numHeight:int = 120; public function NumbersView() { _listItems = new Array(); var item:NumberImage; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); addChild(item); item.x = i * item.width; _listItems.push(item); } setTime('123456789'); } public function setTime($number:String):void { var nums:Array = $number.split(""); trace(nums); for (var i:Number = 0; i < nums.length; i++) { _listItems[i].start( int(nums[i]) ); } } } } Variation of NumbersView.as with Tweener //...SNIPPET public function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var nuNum:int = int(nums[i]); var nuY:int = nuNum == 0 ? 0 : (nuNum - 1) * -numHeight; trace("nuY = " + nuY); trace("cY = " + _listItems[i].y); Tweener.addTween(_listItems[i], { y:nuY, time:0 } ); } previousNums = nums; } Variation of NumbersView.as that doesn't skip 9, but resets from bottom every count //...SNIPPET public function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var newY:int = int(nums[i]) * -numHeight; if (_listItems[i].y < 0) _listItems[i].y = numHeight; Tweener.addTween(_listItems[i], { y:newY, time:3 } ); } previousNums = nums; } PUBLIC CLASS extends MovieClip place 'NumbersView.as' in same directory CLASS Library/'right-click' Properties/Class:NumberImage SYMBOL number column 70x1080 numbers 70x120 TWEENER caurina folder in local directory

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  • iPhone Memory Error - when using Build & Debug, How to debug?

    - by LonH99
    I'm a newbie and need some help with an iPhone App running on the Simulator. The app works fine running with Build & Run or Build & Run - breakpoints off, but blows when running with Build & Debug - Breakpoints on. Any help or thoughts would be greatly appreciated. Lon Specifics: No breakpoints set, never gets to any visible simulator results, seems to blow during initialization phase before it can generate any output. Source of app is the DrinkMixer example, in the "Head First iPhone development" book (example built up to page 280) by Dan & Tracey Pilone. Blows With this Error Message: Attaching to process 970. Pending breakpoint 1 - "*0x01c1b001" resolved Program received signal: “EXC_BAD_ACCESS”. No memory available to program now: unsafe to call malloc Data Formatters temporarily unavailable, will re-try after a 'continue'. (Not safe to call dlopen at this time.) No memory available to program now: unsafe to call malloc --- Leaks: The only object noted as "leaked Object" is: Leaked Object # Address Size Responsible Library Responsible Frame Malloc 128 Bytes <blank> 0x3c11950 128Bytes CoreGraphics open_handle_to_dylib_path ___ Object Allocations shows (Highest at top = CFString): Category --- Overall Bytes -- #Overall -- Live Bytes -- #Living * All Allocations * 497kb #5888 496kb #5878 10 CFString 42kb #1126 42kb Malloc 32.00 KB 32kb #1 32kb Malloc 1.00 KB 29kb #29 29kb Malloc 8.00 KB 24kb #3 24kb Malloc 32 Bytes 20.81kb #666 20.75kb Malloc 1.50 KB 19.5kb #13 19.5kb CFDictionary (key-store) 17.64kb #159 17.64kb (note: Except for "All Allocations, the #Living is the same as #Overall) --- List of Calls from Debugger: #0 0x01c1b010 in CFStringCreateByCombiningStrings #1 0x023a0779 in LoadFontPathCache #2 0x023a096b in Initialize #3 0x023a0f3e in GSFontCreateWithName #4 0x003d4575 in +[UIFont boldSystemFontOfSize:] #5 0x002cddaa in +[UINavigationButton defaultFont] #6 0x002d9e37 in -[UINavigationButton initWithValue:width:style:barStyle:possibleTitles:tintColor:] #7 0x002cdc75 in -[UINavigationButton initWithImage:width:style:] #8 0x00468eeb in -[UIBarButtonItem(Static) createViewForNavigationItem:] #9 0x002d1b56 in -[UINavigationItem customRightView] #10 0x002d20e3 in -[UINavigationItem updateNavigationBarButtonsAnimated:] #11 0x002d1e1a in -[UINavigationItem setRightBarButtonItem:] #12 0x00002e7b in -[RootViewController viewDidLoad] at RootViewController.m:41 #13 0x00313796 in -[UIViewController view] #14 0x00311d92 in -[UIViewController contentScrollView] #15 0x0031c2b4 in -[UINavigationController _computeAndApplyScrollContentInsetDeltaForViewController:] #16 0x0031b32e in -[UINavigationController _layoutViewController:] #17 0x0031cd1a in -[UINavigationController _startTransition:fromViewController:toViewController:] #18 0x0031831a in -[UINavigationController _startDeferredTransitionIfNeeded] #19 0x004362e4 in -[UILayoutContainerView layoutSubviews] #20 0x035342b0 in -[CALayer layoutSublayers] #21 0x0353406f in CALayerLayoutIfNeeded #22 0x035338c6 in CA::Context::commit_transaction #23 0x0353353a in CA::Transaction::commit #24 0x00295ef9 in -[UIApplication _reportAppLaunchFinished] #25 0x0029bb88 in -[UIApplication handleEvent:withNewEvent:] #26 0x002976d3 in -[UIApplication sendEvent:] #27 0x0029e0b5 in _UIApplicationHandleEvent #28 0x023a3ed1 in PurpleEventCallback #29 0x01bb6b80 in CFRunLoopRunSpecific #30 0x01bb5c48 in CFRunLoopRunInMode #31 0x00295e69 in -[UIApplication _run] #32 0x0029f003 in UIApplicationMain #33 0x00002ba0 in main at main.m:14 The code, including line #41 (noted below) is as follows. And thanks for the formatting help and comment: import "RootViewController.h" import "DrinkDetailViewController.h"; import "DrinkConstants.h" import "AddDrinkViewController.h" @implementation RootViewController @synthesize drinks, addButtonItem; - (void)viewDidLoad { [super viewDidLoad]; // add PATH for PLIST NSString *path = [[NSBundle mainBundle] pathForResource: @"DrinkDirections" ofType:@"plist"]; NSMutableArray *tmpArray = [[NSMutableArray alloc] initWithContentsOfFile:path]; self.drinks = tmpArray; [tmpArray release]; // Next is Line #41 - I removed earlier empty lines & Comments self.navigationItem.rightBarButtonItem = self.addButtonItem; } - (IBAction) addButtonPressed: (id) sender { NSLog(@"Add button pressed!");

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  • How to map an IDictionary<String, CustomCollectionType> in NHibernate

    - by devonlazarus
    Very close to what I'm trying to do but not quite the answer I think I'm looking for: How to map IDictionary<string, Entity> in Fluent NHibernate I'm trying to implement an IDictionary<String, IList<MyEntity>>and map this collection to the database using NHibernate. I do understand that you cannot map collections of collections directly in NHibernate, but I do need the functionality of accessing an ordered list of elements by key. I've implemented IUserCollectionType for my IList<MyEntity> so that I can use IDictionary<String, MyCustomCollectionType> but am struggling with how to get the map to work as I'd like. Details This is the database I'm trying to model: ------------------------ -------------------- | EntityAttributes | | Entities | ------------------------ ------------------ -------------------- | EntityAttributeId PK | | Attributes | | EntityId PK | <- | EntityId FK | ------------------ | DateCreated | | AttributeId FK | -> | AttributeId PK | -------------------- | AttributeValue | | AttributeName | ------------------------ ------------------ Here are my domain classes: public class Entity { public virtual Int32 Id { get; private set; } public virtual DateTime DateCreated { get; private set; } ... } public class EavEntity : Entity { public virtual IDictionary<String, EavEntityAttributeList> Attributes { get; protected set; } ... } public class EavAttribute : Entity { public virtual String Name { get; set; } ... } public class EavEntityAttribute : Entity { public virtual EavEntity EavEntity { get; private set; } public virtual EavAttribute EavAttribute { get; private set; } public virtual Object AttributeValue { get; set; } ... } public class EavEntityAttributeList : List<EavEntityAttribute> { } I've also implemented the NH-specific custom collection classes IUserCollectionType and PersistentList And here is my mapping so far: <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" ...> <class xmlns="urn:nhibernate-mapping-2.2" name="EavEntity" table="Entities"> <id name="Id" type="System.Int32"> <column name="EntityId" /> <generator class="identity" /> </id> ... <map cascade="all-delete-orphan" collection-type="EavEntityAttributeListType" name="EntityAttributes"> <key> <column name="EntityId" /> </key> <index type="System.String"> <column name="Name" /> </index> <one-to-many class="EavEntityAttributeList" /> </map> </class> </hibernate-mapping> I know the <map> tag is partially correct, but I'm not sure how to get NH to utilize my IUserCollectionType to persist the model to the database. What I'd like to see (and this isn't right, I know) is something like: <map cascade="all-delete-orphan" collection-type="EavEntityAttributeListType" name="EntityAttributes"> <key> <column name="EntityId" /> </key> <index type="System.String"> <column name="Name" /> </index> <list> <index column="DisplayOrder"> <one-to-many class="EntityAttributes"> </list> </map> Does anyone have any suggestions on how to properly map that IDictionary<String, EavEntityAttributeList> collection? I am using Fluent NH so I'll take examples using that library, but I'm hand mappings are just as helpful here.

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  • Strange error with VS2008 on Windows 7

    - by Christian
    We have a solution with two projects, one of them is a Silverlight 3 application which is embedded on the other ASP.NET MVC project. Just recently an error started to appear which makes the build fail. Here is the output: `------ Build started: Project: DotCoquiMap, Configuration: Debug Any CPU ------ C:\Program Files\MSBuild\Microsoft\Silverlight\v3.0\Microsoft.Ria.Client.targets : warning : Could not find necessary input file 'C:\Users\Michael\Documents\DotCoqui\trunk\DotCoquiMap\Bin\Debug\DotCoquiMap.dll'. Done building project "DotCoquiMap.csproj" -- FAILED. ------ Build started: Project: DotCoquiProject, Configuration: Debug Any CPU ------ C:\Windows\Microsoft.NET\Framework\v3.5\Csc.exe /noconfig /nowarn:1701,1702 /errorreport:prompt /warn:4 /define:DEBUG;TRACE /reference:C:\Users\Michael\Documents\DotCoqui\trunk\DotCoquiMap\Bin\Debug\DotCoquiMap.dll /reference:..\ExternalLibraries\itextsharp.dll /reference:..\ExternalLibraries\MvcMembership.dll /reference:..\ExternalLibraries\PagedList.dll /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Configuration.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Core.dll" /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Data.DataSetExtensions.dll" /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Data.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Data.Linq.dll" /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.dll /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Drawing.dll /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.EnterpriseServices.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Web.Abstractions.dll" /reference:............\Windows\assembly\GAC_MSIL\System.Web.DataVisualization\3.5.0.0__31bf3856ad364e35\System.Web.DataVisualization.dll /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Web.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Web.Extensions.dll" /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Web.Mobile.dll /reference:"C:\Program Files\Microsoft ASP.NET\ASP.NET MVC 1.0\Assemblies\System.Web.Mvc.dll" /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Web.Routing.dll" /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Web.Services.dll /reference:C:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Xml.dll /reference:"C:\Program Files\Reference Assemblies\Microsoft\Framework\v3.5\System.Xml.Linq.dll" /debug+ /debug:full /optimize- /out:obj\Debug\DotCoquiProject.dll /target:library Controllers\AccountController.cs Controllers\AdministrationController.cs Controllers\ApiController.cs Controllers\CampaignsCategoriesController.cs Controllers\CampaignsController.cs Controllers\CampaignsFormViewModel.cs Controllers\CampaignStatisticsController.cs Controllers\CampaignStatisticsDetailsViewModel.cs Controllers\ControllerHelpers.cs Controllers\CountriesController.cs Controllers\ErrorController.cs Controllers\HomeController.cs Controllers\MapController.cs Controllers\MediaController.cs Controllers\MediaViewModel.cs Controllers\NewsController.cs Controllers\OrganizationsController.cs Controllers\OrgCenterController.cs Controllers\UserAdministrationController.cs Default.aspx.cs Global.asax.cs Models\Campaigns.cs Models\CategoriesRuleValidation.cs Models\DotCoquiDBModel.designer.cs Models\DotCoquiRepository.cs Models\DQcodes.cs Models\FileRepository.cs Models\ISmtpClient.cs Models\JsonModels.cs Models\OrgCenter\IndexViewModel.cs Models\SmtpClientProxy.cs Models\Statistic.cs Models\User.cs Models\UserAdministration\DetailsViewModel.cs Models\UserAdministration\IndexViewModel.cs Models\UserAdministration\RoleViewModel.cs Properties\AssemblyInfo.cs error CS0006: Metadata file 'C:\Users\Michael\Documents\DotCoqui\trunk\DotCoquiMap\Bin\Debug\DotCoquiMap.dll' could not be found Compile complete -- 1 errors, 0 warnings ========== Build: 0 succeeded or up-to-date, 2 failed, 0 skipped ==========` And here is the errors / warnings: Warning 2 Could not find necessary input file 'C:\Users\Michael\Documents\DotCoqui\trunk\DotCoquiMap\Bin\Debug\DotCoquiMap.dll'. DotCoquiMap Error 1 Metadata file 'C:\Users\Michael\Documents\DotCoqui\trunk\DotCoquiMap\Bin\Debug\DotCoquiMap.dll' could not be found DotCoquiProject The DotCoquiMap is not getting built therefore the DotCoquiProject (ASP.NET MVC) cannot find the .dll. Now here is the really odd thing, under Windows XP the very same code compiles and runs perfectly.... under windows 7 it gives us these errors. It is the very same code, we have tested it on 3 different Win7 machines to no avail. Help will be really really helpful. Thanks in advance.

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  • Need Help Setting Transparent Image to Clipboard

    - by AMissico
    I need help setting a transparent image to the clipboard. I keep getting "handle is invalid". Following is the specific code with the complete working project at ftp://missico.net/ImageVisualizer.zip. This is an image Debug Visualizer class library, but I made to run as executable for testing. (Note that window is a toolbox window and show in taskbar is set to false.) I was tired of having to perform a screen capture on the toolbox window, open with an image editor, and then deleting the background added due to the screen capture. So I thought I would quickly put the transparent image onto the clipboard. Well, the problem is...no transparency support for Clipboard.SetImage. Google to the rescue...not quite. This is what I have so far pulled from a number of sources. See the code for the main reference. My problem is the "invalid handle" when using CF_DIBV5. I imagine the problem is related to BITMAPV5HEADER and CreateDIBitmap. Any help from you GDI/GDI+ Wizards would be greatly appreciated. public static void SetClipboardData(Bitmap bitmap, IntPtr hDC) { const uint SRCCOPY = 0x00CC0020; const int CF_DIBV5 = 17; const int CF_BITMAP = 2; //'reference //'http://social.msdn.microsoft.com/Forums/en-US/winforms/thread/816a35f6-9530-442b-9647-e856602cc0e2 IntPtr memDC = CreateCompatibleDC(hDC); IntPtr memBM = CreateCompatibleBitmap(hDC, bitmap.Width, bitmap.Height); SelectObject(memDC, memBM); using (Graphics g = Graphics.FromImage(bitmap)) { IntPtr hBitmapDC = g.GetHdc(); IntPtr hBitmap = bitmap.GetHbitmap(); SelectObject(hBitmapDC, hBitmap); BitBlt(memDC, 0, 0, bitmap.Width, bitmap.Height, hBitmapDC, 0, 0, SRCCOPY); if (!OpenClipboard(IntPtr.Zero)) { throw new System.Runtime.InteropServices.ExternalException("Could not open Clipboard", new Win32Exception()); } if (!EmptyClipboard()) { throw new System.Runtime.InteropServices.ExternalException("Unable to empty Clipboard", new Win32Exception()); } //IntPtr hClipboard = SetClipboardData(CF_BITMAP, memBM); //works but image is not transparent //all my attempts result in SetClipboardData returning hClipboard = IntPtr.Zero IntPtr hClipboard = SetClipboardData(CF_DIBV5, memBM); //because if (hClipboard == IntPtr.Zero) { // InnerException: System.ComponentModel.Win32Exception // Message="The handle is invalid" // ErrorCode=-2147467259 // NativeErrorCode=6 // InnerException: throw new System.Runtime.InteropServices.ExternalException("Could not put data on Clipboard", new Win32Exception()); } if (!CloseClipboard()) { throw new System.Runtime.InteropServices.ExternalException("Could not close Clipboard", new Win32Exception()); } g.ReleaseHdc(hBitmapDC); } } private void __copyMenuItem_Click(object sender, EventArgs e) { //'Applications that I have verified can paste the clipboard custom data format PNG are: //' Word 2003 //' Excel 2003 using (Graphics g = __pictureBox.CreateGraphics()) { IntPtr hDC = g.GetHdc(); MemoryStream ms = new MemoryStream(); __pictureBox.Image.Save(ms, ImageFormat.Png); ms.Seek(0, SeekOrigin.Begin); Image imag = Image.FromStream(ms); // Derive BitMap object using Image instance, so that you can avoid the issue //"a graphics object cannot be created from an image that has an indexed pixel format" Bitmap img = new Bitmap(new Bitmap(imag)); SetClipboardData(img, hDC); g.ReleaseHdc(); } }

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  • bind() fails with windows socket error 10038

    - by herrturtur
    I'm trying to write a simple program that will receive a string of max 20 characters and print that string to the screen. The code compiles, but I get a bind() failed: 10038. After looking up the error number on msdn (socket operation on nonsocket), I changed some code from int sock; to SOCKET sock which shouldn't make a difference, but one never knows. Here's the code: #include <iostream> #include <winsock2.h> #include <cstdlib> using namespace std; const int MAXPENDING = 5; const int MAX_LENGTH = 20; void DieWithError(char *errorMessage); int main(int argc, char **argv) { if(argc!=2){ cerr << "Usage: " << argv[0] << " <Port>" << endl; exit(1); } // start winsock2 library WSAData wsaData; if(WSAStartup(MAKEWORD(2,0), &wsaData)!=0){ cerr << "WSAStartup() failed" << endl; exit(1); } // create socket for incoming connections SOCKET servSock; if(servSock=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)==INVALID_SOCKET) DieWithError("socket() failed"); // construct local address structure struct sockaddr_in servAddr; memset(&servAddr, 0, sizeof(servAddr)); servAddr.sin_family = AF_INET; servAddr.sin_addr.s_addr = INADDR_ANY; servAddr.sin_port = htons(atoi(argv[1])); // bind to the local address int servAddrLen = sizeof(servAddr); if(bind(servSock, (SOCKADDR*)&servAddr, servAddrLen)==SOCKET_ERROR) DieWithError("bind() failed"); // mark the socket to listen for incoming connections if(listen(servSock, MAXPENDING)<0) DieWithError("listen() failed"); // accept incoming connections int clientSock; struct sockaddr_in clientAddr; char buffer[MAX_LENGTH]; int recvMsgSize; int clientAddrLen = sizeof(clientAddr); for(;;){ // wait for a client to connect if((clientSock=accept(servSock, (sockaddr*)&clientAddr, &clientAddrLen))<0) DieWithError("accept() failed"); // clientSock is connected to a client // BEGIN Handle client cout << "Handling client " << inet_ntoa(clientAddr.sin_addr) << endl; if((recvMsgSize = recv(clientSock, buffer, MAX_LENGTH, 0)) <0) DieWithError("recv() failed"); cout << "Word in the tubes: " << buffer << endl; closesocket(clientSock); // END Handle client } } void DieWithError(char *errorMessage) { fprintf(stderr, "%s: %d\n", errorMessage, WSAGetLastError()); exit(1); }

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  • Why are there 3 conflicting OpenCV camera calibration formulas?

    - by John
    I'm having a problem with OpenCV's various parameterization of coordinates used for camera calibration purposes. The problem is that three different sources of information on image distortion formulae apparently give three non-equivalent description of the parameters and equations involved: (1) In their book "Learning OpenCV…" Bradski and Kaehler write regarding lens distortion (page 376): xcorrected = x * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ 2 * p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ], ycorrected = y * ( 1 + k1 * r^2 + k2 * r^4 + k3 * r^6 ) + [ p1 * ( r^2 + 2 * y^2 ) + 2 * p2 * x * y ], where r = sqrt( x^2 + y^2 ). Assumably, (x, y) are the coordinates of pixels in the uncorrected captured image corresponding to world-point objects with coordinates (X, Y, Z), camera-frame referenced, for which xcorrected = fx * ( X / Z ) + cx and ycorrected = fy * ( Y / Z ) + cy, where fx, fy, cx, and cy, are the camera's intrinsic parameters. So, having (x, y) from a captured image, we can obtain the desired coordinates ( xcorrected, ycorrected ) to produced an undistorted image of the captured world scene by applying the above first two correction expressions. However... (2) The complication arises as we look at OpenCV 2.0 C Reference entry under the Camera Calibration and 3D Reconstruction section. For ease of comparison we start with all world-point (X, Y, Z) coordinates being expressed with respect to the camera's reference frame, just as in #1. Consequently, the transformation matrix [ R | t ] is of no concern. In the C reference, it is expressed that: x' = X / Z, y' = Y / Z, x'' = x' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ 2 * p1 * x' * y' + p2 * ( r'^2 + 2 * x'^2 ) ], y'' = y' * ( 1 + k1 * r'^2 + k2 * r'^4 + k3 * r'^6 ) + [ p1 * ( r'^2 + 2 * y'^2 ) + 2 * p2 * x' * y' ], where r' = sqrt( x'^2 + y'^2 ), and finally that u = fx * x'' + cx, v = fy * y'' + cy. As one can see these expressions are not equivalent to those presented in #1, with the result that the two sets of corrected coordinates ( xcorrected, ycorrected ) and ( u, v ) are not the same. Why the contradiction? It seems to me the first set makes more sense as I can attach physical meaning to each and every x and y in there, while I find no physical meaning in x' = X / Z and y' = Y / Z when the camera focal length is not exactly 1. Furthermore, one cannot compute x' and y' for we don't know (X, Y, Z). (3) Unfortunately, things get even murkier when we refer to the writings in Intel's Open Source Computer Vision Library Reference Manual's section Lens Distortion (page 6-4), which states in part: "Let ( u, v ) be true pixel image coordinates, that is, coordinates with ideal projection, and ( u ~, v ~ ) be corresponding real observed (distorted) image coordinates. Similarly, ( x, y ) are ideal (distortion-free) and ( x ~, y ~ ) are real (distorted) image physical coordinates. Taking into account two expansion terms gives the following: x ~ = x * ( 1 + k1 * r^2 + k2 * r^4 ) + [ 2 p1 * x * y + p2 * ( r^2 + 2 * x^2 ) ] y ~ = y * ( 1 + k1 * r^2 + k2 * r^4 ] + [ 2 p2 * x * y + p2 * ( r^2 + 2 * y^2 ) ], where r = sqrt( x^2 + y^2 ). ... "Because u ~ = cx + fx * u and v ~ = cy + fy * v , … the resultant system can be rewritten as follows: u ~ = u + ( u – cx ) * [ k1 * r^2 + k2 * r^4 + 2 * p1 * y + p2 * ( r^2 / x + 2 * x ) ] v ~ = v + ( v – cy ) * [ k1 * r^2 + k2 * r^4 + 2 * p2 * x + p1 * ( r^2 / y + 2 * y ) ] The latter relations are used to undistort images from the camera." Well, it would appear that the expressions involving x ~ and y ~ coincided with the two expressions given at the top of this writing involving xcorrected and ycorrected. However, x ~ and y ~ do not refer to corrected coordinates, according to the given description. I don't understand the distinction between the meaning of the coordinates ( x ~, y ~ ) and ( u ~, v ~ ), or for that matter, between the pairs ( x, y ) and ( u, v ). From their descriptions it appears their only distinction is that ( x ~, y ~ ) and ( x, y ) refer to 'physical' coordinates while ( u ~, v ~ ) and ( u, v ) do not. What is this distinction all about? Aren't they all physical coordinates? I'm lost! Thanks for any input!

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  • Deadlock problem

    - by DoomStone
    Hello i'm having a deadlock problem with the following code. It happens when i call the function getMap(). But i can't reealy see what can cause this. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.Drawing.Imaging; using System.Threading; using AForge; using AForge.Imaging; using AForge.Imaging.Filters; using AForge.Imaging.Textures; using AForge.Math.Geometry; namespace CDIO.Library { public class Polygon { List<IntPoint> hull; public Polygon(List<IntPoint> hull) { this.hull = hull; } public bool inPoly(int x, int y) { int i, j = hull.Count - 1; bool oddNodes = false; for (i = 0; i < hull.Count; i++) { if (hull[i].Y < y && hull[j].Y >= y || hull[j].Y < y && hull[i].Y >= y) { try { if (hull[i].X + (y - hull[i].X) / (hull[j].X - hull[i].X) * (hull[j].X - hull[i].X) < x) { oddNodes = !oddNodes; } } catch (DivideByZeroException e) { if (0 < x) { oddNodes = !oddNodes; } } } j = i; } return oddNodes; } public Rectangle getRectangle() { int x = -1, y = -1, width = -1, height = -1; foreach (IntPoint item in hull) { if (item.X < x || x == -1) x = item.X; if (item.Y < y || y == -1) y = item.Y; if (item.X > width || width == -1) width = item.X; if (item.Y > height || height == -1) height = item.Y; } return new Rectangle(x, y, width-x, height-y); } public Point[] getMap() { List<Point> points = new List<Point>(); lock (hull) { Rectangle rect = getRectangle(); for (int x = rect.X; x <= rect.X + rect.Width; x++) { for (int y = rect.Y; y <= rect.Y + rect.Height; y++) { if (inPoly(x, y)) points.Add(new Point(x, y)); } } } return points.ToArray(); } public float calculateArea() { List<IntPoint> list = new List<IntPoint>(); list.AddRange(hull); list.Add(hull[0]); float area = 0.0f; for (int i = 0; i < hull.Count; i++) { area += list[i].X * list[i + 1].Y - list[i].Y * list[i + 1].X; } area = area / 2; if (area < 0) area = area * -1; return area; } } }

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  • Using boost locks for RAII access to a semaphore

    - by dan
    Suppose I write a C++ semaphore class with an interface that models the boost Lockable concept (i.e. lock(); unlock(); try_lock(); etc.). Is it safe/recommended to use boost locks for RAII access to such an object? In other words, do boost locks (and/or other related parts of the boost thread library) assume that the Lockable concept will only be modeled by mutex-like objects which are locked and unlocked from the same thread? My guess is that it should be OK to use a semaphore as a model for Lockable. I've browsed through some of the boost source and it "seems" OK. The locks don't appear to store explicit references to this_thread or anything like that. Moreover, the Lockable concept doesn't have any function like whichThreadOwnsMe(). It also looks like I should even be able to pass a boost::unique_lock<MySemaphore> reference to boost::condition_variable_any::wait. However, the documentation is not explicitly clear about the requirements. To illustrate what I mean, consider a bare-bones binary semaphore class along these lines: class MySemaphore{ bool locked; boost::mutex mx; boost::condition_variable cv; public: void lock(){ boost::unique_lock<boost::mutex> lck(mx); while(locked) cv.wait(lck); locked=true; } void unlock(){ { boost::lock_guard<boost::mutex> lck(mx); if(!locked) error(); locked=false; } cv.notify_one(); } // bool try_lock(); void error(); etc. } Now suppose that somewhere, either on an object or globally, I have MySemaphore sem; I want to lock and unlock it using RAII. Also I want to be able to "pass" ownership of the lock from one thread to another. For example, in one thread I execute void doTask() { boost::unique_lock<MySemaphore> lock(sem); doSomeWorkWithSharedObject(); signalToSecondThread(); waitForSignalAck(); lock.release(); } While another thread is executing something like { waitForSignalFromFirstThread(); ackSignal(); boost::unique_lock<MySemaphore>(sem,boost::adopt_lock_t()); doMoreWorkWithSameSharedObject(); } The reason I am doing this is that I don't want anyone else to be able to get the lock on sem in between the time that the first thread executes doSomeWorkWithSharedObject() and the time the second executes doMoreWorkWithSameSharedObject(). Basically, I'm splitting one task into two parts. And the reason I'm splitting the task up is because (1) I want the first part of the task to get started as soon as possible, (2) I want to guarantee that the first part is complete before doTask() returns, and (3) I want the second, more time-consuming part of the task to be completed by another thread, possibly chosen from a pool of slave threads that are waiting around to finish tasks that have been started by master threads. NOTE: I recently posted this same question (sort of) here http://stackoverflow.com/questions/2754884/unlocking-a-mutex-from-a-different-thread-c but I confused mutexes with semaphores, and so the question about using boost locks didn't really get addressed.

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  • Generate JFreeChart in servlet

    - by San4o
    I'm trying to generate graphs using JFreeChart. I added record in web.xml, installed jfreechart library. Compiled servlet. Below code of servlet has shown: import java.io.IOException; import java.io.OutputStream; import java.io.File; import javax.servlet.*; import javax.servlet.http.*; import java.awt.Color; import org.jfree.chart.ChartFactory; import org.jfree.chart.ChartUtilities; import org.jfree.chart.JFreeChart; import org.jfree.data.general.DefaultPieDataset; public class diagram extends HttpServlet { public void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { doTestPieChart(request,response); } protected void doTestPieChart(HttpServletRequest request, HttpServletResponse response) throws IOException, ServletException { OutputStream out = response.getOutputStream(); try { DefaultPieDataset dataset = new DefaultPieDataset(); dataset.setValue("Graphic Novels", 192); dataset.setValue("History", 125); dataset.setValue("Military Fiction", 236); dataset.setValue("Mystery", 547); dataset.setValue("Performing Arts", 210); dataset.setValue("Science, Non-Fiction", 70); dataset.setValue("Science Fiction", 989); JFreeChart chart = ChartFactory.createPieChart( "Books by Type", dataset, true, false, false ); chart.setBackgroundPaint(Color.white); response.setContentType("image/png"); ChartUtilities.writeChartAsPNG(out, chart, 400, 300); /* ServletContext sc = getServletContext(); String filename = sc.getRealPath("pie.png"); File file = new File(filename); ChartUtilities.saveChartAsPNG(file,chart,400,300); */ } catch (Exception e) { System.out.println(e.toString()); } finally { out.close(); } } } When i launch the servlet, mistake has shown : HTTP Status 500 - type Exception report message description The server encountered an internal error () that prevented it from fulfilling this request. exception javax.servlet.ServletException: Error instantiating servlet class diagram org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) java.lang.Thread.run(Thread.java:619) root cause java.lang.NoClassDefFoundError: org/jfree/data/general/PieDataset java.lang.Class.getDeclaredConstructors0(Native Method) java.lang.Class.privateGetDeclaredConstructors(Class.java:2389) java.lang.Class.getConstructor0(Class.java:2699) java.lang.Class.newInstance0(Class.java:326) java.lang.Class.newInstance(Class.java:308) org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) java.lang.Thread.run(Thread.java:619) root cause java.lang.ClassNotFoundException: org.jfree.data.general.PieDataset org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1484) org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1329) java.lang.ClassLoader.loadClassInternal(ClassLoader.java:316) java.lang.Class.getDeclaredConstructors0(Native Method) java.lang.Class.privateGetDeclaredConstructors(Class.java:2389) java.lang.Class.getConstructor0(Class.java:2699) java.lang.Class.newInstance0(Class.java:326) java.lang.Class.newInstance(Class.java:308) org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) java.lang.Thread.run(Thread.java:619) note The full stack trace of the root cause is available in the Apache Tomcat/6.0.24 logs. Help me to solve a problem. and where is problem?

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  • reading Twitter API with JSON framework

    - by iPixFolio
    Hi, I'm building a twitter reader into an app. I'm using this JSON library to parse the twitter API. I'm seeing some odd results on certain messages. I know that the Twitter API returns results in UTF8 format. I'm wondering if I'm doing something wrong when reading the JSON parsed fields. My code is spread out across multiple classes so it's hard to give a concise code drop with the symptoms, but here's what I've got: I am using ASIHTTP for async HTTP processing. Here is processing a response from ASIHTTP: ... NSMutableString* tempString = [[NSMutableString alloc] initWithString:[request responseString]]; NSError *error; SBJSON *json = [[SBJSON alloc] init]; id JSONresponse = [json objectWithString:tempString error:&error]; [tempString release]; [json release]; if (JSONresponse) { self.response = JSONresponse; ... self.response holds the JSON representation of the result from the Twitter call. Now, I will take the JSON response and write each tweet into a container object (Tweet). in the following code, the response from above is referenced as request.response: ... // save list of albums to local cache for (NSDictionary* response in request.response) { Tweet* tweet = [[Tweet alloc] init]; tweet.text = [response objectForKey:@"text"]; tweet.id = [response objectForKey:@"id"]; tweet.created = [response objectForKey:@"created_at"]; [Tweet addTweet:tweet]; [tweet release]; } ... at this point, I have a container holding the tweets. I'm only keeping 3 fields from the tweet: "id", "text", and "created_at". the "text" field is the problem field. To display the tweets, I build an HTML page from the container of tweets, like this: ... Tweet* tweet = nil; for (int i = 0; i < [Tweet tweetCount]; i++) { tweet = [Tweet tweetAtIndex:i]; [html appendString:@"<div class='tweet'>"]; [html appendFormat:@"<div class='tweet-date'>%@</div>", tweet.created ]; [html appendFormat:@"<div class='tweet-text'>%@</div>", tweet.text ]; [html appendString:@"</div>"]; } ... In another routine, I save the HTML page to a temp file. if (html && [html length] > 0 ) { NSString* uniqueString = [[NSProcessInfo processInfo] globallyUniqueString]; NSString* filename = [NSString stringWithFormat:@"%@.html", uniqueString ]; filename = [tempDir stringByAppendingPathComponent:filename]; NSError* error = nil; [html writeToFile:filename atomically:NO encoding:NSUTF8StringEncoding error:&error]; ... I then create a URLRequest from the file and load it into an UIWebview: NSURL* url = [NSURL fileURLWithPath:filename]; NSURLRequest* request = [NSURLRequest requestWithURL:url]; [self.webView loadRequest:request]; ... At this point, I can see the tweets in a browser window. some of the tweets will show invalid characters like this: iPhone 4 ad spoofed with Glee’s Jane Lynch ... Glee’s should be Glee's Can anybody shed any light on what I'm doing wrong and offer suggestions on how to fix? basically, to summarize: I'm reading a UTF8 feed with JSON I write the UTF8 strings into an HTML file I display the HTML file with UIWebview. some of the UTF8 strings are not properly decoded. I need to know where to decode them and how to do it. thanks! Mark

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