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  • Wait on multiple condition variables on Linux without unnecessary sleeps?

    - by Joseph Garvin
    I'm writing a latency sensitive app that in effect wants to wait on multiple condition variables at once. I've read before of several ways to get this functionality on Linux (apparently this is builtin on Windows), but none of them seem suitable for my app. The methods I know of are: Have one thread wait on each of the condition variables you want to wait on, which when woken will signal a single condition variable which you wait on instead. Cycling through multiple condition variables with a timed wait. Writing dummy bytes to files or pipes instead, and polling on those. #1 & #2 are unsuitable because they cause unnecessary sleeping. With #1, you have to wait for the dummy thread to wake up, then signal the real thread, then for the real thread to wake up, instead of the real thread just waking up to begin with -- the extra scheduler quantum spent on this actually matters for my app, and I'd prefer not to have to use a full fledged RTOS. #2 is even worse, you potentially spend N * timeout time asleep, or your timeout will be 0 in which case you never sleep (endlessly burning CPU and starving other threads is also bad). For #3, pipes are problematic because if the thread being 'signaled' is busy or even crashes (I'm in fact dealing with separate process rather than threads -- the mutexes and conditions would be stored in shared memory), then the writing thread will be stuck because the pipe's buffer will be full, as will any other clients. Files are problematic because you'd be growing it endlessly the longer the app ran. Is there a better way to do this? Curious for answers appropriate for Solaris as well.

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  • Legitimate uses of the Function constructor

    - by Marcel Korpel
    As repeatedly said, it is considered bad practice to use the Function constructor (also see the ECMAScript Language Specification, 5th edition, § 15.3.2.1): new Function ([arg1[, arg2[, … argN]],] functionBody) (where all arguments are strings containing argument names and the last (or only) string contains the function body). To recapitulate, it is said to be slow, as explained by the Opera team: Each time […] the Function constructor is called on a string representing source code, the script engine must start the machinery that converts the source code to executable code. This is usually expensive for performance – easily a hundred times more expensive than a simple function call, for example. (Mark ‘Tarquin’ Wilton-Jones) Though it's not that bad, according to this post on MDC (I didn't test this myself using the current version of Firefox, though). Crockford adds that [t]he quoting conventions of the language make it very difficult to correctly express a function body as a string. In the string form, early error checking cannot be done. […] And it is wasteful of memory because each function requires its own independent implementation. Another difference is that a function defined by a Function constructor does not inherit any scope other than the global scope (which all functions inherit). (MDC) Apart from this, you have to be attentive to avoid injection of malicious code, when you create a new Function using dynamic contents. Lots of disadvantages and it is intelligible that ECMAScript 5 discourages the use of the Function constructor by throwing an exception when using it in strict mode (§ 13.1). That said, T.J. Crowder says in an answer that [t]here's almost never any need for the similar […] new Function(...), either, again except for some advanced edge cases. So, now I am wondering: what are these “advanced edge cases”? Are there legitimate uses of the Function constructor?

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  • Javascript force GC collection? / Forcefully free object?

    - by plash
    I have a js function for playing any given sound using the Audio interface (creating a new instance for every call). This works quite well, until about the 32nd call (sometimes less). This issue is directly related to the release of the Audio instance. I know this because I've allowed time for the GC in Chromium to run and it will allow me to play another 32 or so sounds again. Here's an example of what I'm doing: <html><head> <script language="javascript"> function playSound(url) { snd = new Audio(url); snd.play(); delete snd; snd = null; } </script> </head> <body> <a href="#" onclick="playSound('blah.mp3');">Play sound</a> </body></html> I also have this, which works well for pages that have less than 32 playSound calls: var AudioPlayer = { cache: {}, play: function(url) { if (!AudioPlayer.cache[url]) AudioPlayer.cache[url] = new Audio(url); AudioPlayer.cache[url].play(); } }; But this will not work for what I want to do (dynamically replace a div with other content (from separate files), which have even more sounds on them - 1. memory usage would easily skyrocket, 2. many sounds will never play). I need a way to release the sound immediately. Is it possible to do this? I have found no free/close/unload method for the Audio interface. The pages will be viewed locally, so the constant loading of sounds is not a big factor at all (and most sounds are rather short).

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  • Do fluent interfaces significantly impact runtime performance of a .NET application?

    - by stakx
    I'm currently occupying myself with implementing a fluent interface for an existing technology, which would allow code similar to the following snippet: using (var directory = Open.Directory(@"path\to\some\directory")) { using (var file = Open.File("foobar.html").In(directory)) { // ... } } In order to implement such constructs, classes are needed that accumulate arguments and pass them on to other objects. For example, to implement the Open.File(...).In(...) construct, you would need two classes: // handles 'Open.XXX': public static class OpenPhrase { // handles 'Open.File(XXX)': public static OpenFilePhrase File(string filename) { return new OpenFilePhrase(filename); } // handles 'Open.Directory(XXX)': public static DirectoryObject Directory(string path) { // ... } } // handles 'Open.File(XXX).XXX': public class OpenFilePhrase { internal OpenFilePhrase(string filename) { _filename = filename } // handles 'Open.File(XXX).In(XXX): public FileObject In(DirectoryObject directory) { // ... } private readonly string _filename; } That is, the more constituent parts statements such as the initial examples have, the more objects need to be created for passing on arguments to subsequent objects in the chain until the actual statement can finally execute. Question: I am interested in some opinions: Does a fluent interface which is implemented using the above technique significantly impact the runtime performance of an application that uses it? With runtime performance, I refer to both speed and memory usage aspects. Bear in mind that a potentially large number of temporary, argument-saving objects would have to be created for only very brief timespans, which I assume may put a certain pressure on the garbage collector. If you think there is significant performance impact, do you know of a better way to implement fluent interfaces?

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  • Win32 DLL importing issues (DllMain)

    - by brady
    I have a native DLL that is a plug-in to a different application (one that I have essentially zero control of). Everything works just great until I link with an additional .lib file (links my DLL to another DLL named ABQSMABasCoreUtils.dll). This file contains some additional API from the parent application that I would like to utilize. I haven't even written any code to use any of the functions exported but just linking in this new DLL is causing problems. Specifically I get the following error when I attempt to run the program: The application failed to initialize properly (0xc0000025). Clock on OK to terminate the application. I believe I have read somewhere that this is typically due to a DllMain function returning FALSE. Also, the following message is written to the standard output: ERROR: Memory allocation attempted before component initialization I am almost 100% sure this error message is coming from the application and is not some type of Windows error. Looking into this a little more (aka flailing around and flipping every switch I know of) I linked with /MAP turned on and found this in the resulting .map file: 0001:000af220 ??3@YAXPEAX@Z 00000001800b0220 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af226 ??2@YAPEAX_K@Z 00000001800b0226 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af22c ??_U@YAPEAX_K@Z 00000001800b022c f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af232 ??_V@YAXPEAX@Z 00000001800b0232 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll If I undecorate those names using "undname" they give the following (same order): void __cdecl operator delete(void * __ptr64) void * __ptr64 __cdecl operator new(unsigned __int64) void * __ptr64 __cdecl operator new[](unsigned __int64) void __cdecl operator delete[](void * __ptr64) I am not sure I understand how anything from ABQSMABasCoreUtils.dll can exist within this .map file or why my DLL is even attempting to load ABQSMABasCoreUtils.dll if I don't have any code that references this DLL. Can anyone help me put this information together and find out why this isn't working? For what it's worth I have confirmed via "dumpbin" that the parent application imports the same DLL (ABQSMABasCoreUtils.dll), so it is being loaded no matter what. I have also tried delay loading this DLL in my DLL but that did not change the results.

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  • Correct use of Classloader (especially in Android)

    - by Sebi
    I read some documentations about classloaders, but im still not sure where and why they are needed. The Android API says: Loads classes and resources from a repository. One or more class loaders are installed at runtime. These are consulted whenever the runtime system needs a specific class that is not yet available in-memory. So if i understand this correct, there can be many classlaoders which are responsible for loading new classes. But how the system decides which to use? And in which situation should a developer instantiate a new classloader? In the Android API for Intent there is a method public void setExtrasClassLoader (ClassLoader loader) The description says: Sets the ClassLoader that will be used when unmarshalling any Parcelable values from the extras of this Intent. So can i define there a special classloader so that i can pass object with an Intent which are not defined in the receiving activity? An example: If activity A which is located in Project A (in Eclipse) defines an object which i want to send to Activity B in Project B using putExtra of the Intent object. If this object which is send over the Intent is not defined (source code in project B), then there is a NoClassDefFoundException. So can i use the method setExtraClassloader to avoid this exception? If yes, how can i decide which classloader object i have to pass? And how do I instantiate it correctly?

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  • .net IHTTPHandler Streaming SQL Binary Data

    - by Yisman
    Hello everybody I am trying to implement an ihttphandeler for streaming files. files may be tiny thumbnails or gigantic movies the binaries r stored in sql server i looked at a lot of code online but something does not make sense isnt streaming supposed to read the data piece by piece and move it over the line? most of the code seems to first read the whole field from mssql to memory and then use streaming for the output writing wouldnt it b more eficient to actually stream from disk directly to http byte by byte (or buffered chunks?) heres my code so far but cant figure out the correct combination of the sqlreader mode and the stream object and the writing system Public Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest context.Response.BufferOutput = False Dim FileField=safeparam(context.Request.QueryString("FileField")) Dim FileTable=safeparam(context.Request.QueryString("FileTable")) Dim KeyField=safeparam(context.Request.QueryString("KeyField")) Dim FileKey=safeparam(context.Request.QueryString("FileKey")) Using connection As New SqlConnection(ConfigurationManager.ConnectionStrings("Main").ConnectionString) Using command As New SqlCommand("SELECT " & FileField & "Bytes," & FileField & "Type FROM " & FileTable & " WHERE " & KeyField & "=" & FileKey, connection) command.CommandType = Data.CommandType.Text enbd using end using end sub please be aware that this sql command also returns the file extension (pdf,jpg,doc...) in the second field of the query thank you all very much

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  • How to cache pages using background jobs ?

    - by Alexandre
    Definitions: resource = collection of database records, regeneration = processing these records and outputting the corresponding html Current flow: Receive client request Check for resource in cache If not in cache or cache expired, regenerate Return result The problem is that the regeneration step can tie up a single server process for 10-15 seconds. If a couple of users request the same resource, that could result in a couple of processes regenerating the exact same resource simultaneously, each taking up 10-15 seconds. Wouldn't it be preferrable to have the frontend signal some background process saying "Hey, regenerate this resource for me". But then what would it display to the user? "Rebuilding" is not acceptable. All resources would have to be in cache ahead of time. This could be a problem as the database would almost be duplicated on the filesystem (too big to fit in memory). Is there a way to avoid this? Not ideal, but it seems like the only way out. But then there's one more problem. How to keep the same two processes from requesting the regeneration of a resource at the same time? The background process could be regenerating the resource when a frontend asks for the regeneration of the same resource. I'm using PHP and the Zend Framework just in case someone wants to offer a platform-specific solution. Not that it matters though - I think this problem applies to any language/framework. Thanks!

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  • Permissions on Mac OSX

    - by Linda
    I think that this is a permissions issue but I am not sure and I am not sure how to repair the problem. I have a new MacBook. I have 2 external drives that were previously used on another MacBook. I have a lot of folders and XCode projects on the external drives. When I try to work on the projects, there is a message similar to this: "This file is not writable. You may not be able to save your changes, but you will be able to Save a Copy somewhere else. Do you want to edit this file anyway?" If I make changes and try to close the project I get this error: "The project and user files project.pbxproj and macbook.pbxuser for project “thirdtry.xcodeproj” are not writeable and cannot be saved. Your changes will be lost if you close the project. You may need to SCM edit these files to gain writability." I have tried just to rename the folder but that permission is not allowed either unless I individually change permissions for every file in an XCode project. As you can imagine, this could be time consuming for tons of files and projects. I can copy the project into internal memory and can run it then after renaming the folder that contains all of the files. This defeats the purpose of having all of the projects on an external drive. Also, in XCode, there is no "Build and Run" there is only "Build and Debug" now. I don't know if this is related or not. Suggestions for how to repair all permissions to all files and folders on my external drives? What about the "Build and Debug" and no "Build and Run" choice? Thanks, Linda

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  • ColdFusion 8 Slow Performance

    - by JoeBob
    We have started a new CF8 app and it is running dog slow. A test where we go around ColdFusion (queries within a database utility) show normal speed (80ms). CF8 returns the same query in something like 60 to 80 seconds! I have been looking online and seeing lots of posts about CF8 and performance problems, but don't get any overall sense of a solution; just lots of people trying things and saying that they didn't have the problem with CF7. We are also seeing instability on the server, and some errors relating to garbage collection and the memory heap. We have a number of other applications running on CF8 and they perform adequately...our programmer is not an expert or a guru, he just plugs away. We have isolated this down to a single query that takes forever to return, so it is not a complicated test. Are there any known CF8 problems or obvious tweaks that we should consider trying? If we have to start over and learn a new environment, I will never make deadline. JoeBob

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  • bug in NHunspell spelling checker

    - by Nikhil K
    I am using NHunspell for checking spelling.I added NHunspell.dll as a reference to my asp.net page.I added the namespace System.NHunspell. The problem i am facing is related to IDisposible. I put the downloaded code of NHunspell inside the button event. protected void Button1_Click(object sender, EventArgs e) { using (Hunspell hunspell = new Hunspell("en_us.aff", "en_us.dic")) { bool correct = hunspell.Spell("Recommendation"); var suggestions = hunspell.Suggest("Recommendatio"); foreach (string suggestion in suggestions) { Console.WriteLine("Suggestion is: " + suggestion); } } // Hyphen using (Hyphen hyphen = new Hyphen("hyph_en_us.dic")) { var hyphenated = hyphen.Hyphenate("Recommendation"); } * using (MyThes thes = new MyThes("th_en_us_new.idx", "th_en_us_new.dat")) { using (Hunspell hunspell = new Hunspell("en_us.aff", "en_us.dic")) { ThesResult tr = thes.Lookup("cars", hunspell); foreach (ThesMeaning meaning in tr.Meanings) { Console.WriteLine(" Meaning: " + meaning.Description); foreach (string synonym in meaning.Synonyms) { Console.WriteLine(" Synonym: " + synonym); } } } } The * shown above is the line of error.The error is: " type used in a using statement must be implicitly convertible to 'System.IDisposable'". Also there is a warning on that line :"'NHunspell.MyThes.MyThes(string, string)' is obsolete: 'idx File is not longer needed, MyThes works completely in memory'"; Can any one help me to correct this???

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  • Apache module, is it possible to have asynchronous processing

    - by prashant2361
    Hi, I have a requirement where I need to send continous updates to my clients. Client is browser in this case. We have some data which updates every sec, so once client connects to our server, we maintain a persistent connection and keep pushing data to the client. I am looking for suggestions of this implementation at the server end. Basically what I need is this: 1. client connects to server. I maintain the socket and metadata about the socket. metadata contains what updates need to be send to this client 2. server process now waits for new client connections 3. One other process will have the list of all the sockets opened and will go through each of them and send the updates if required. Can we do something like this in apache module: 1. apache process gets the new connection. It maintains the state for the connection. It keeps the state in some global memory and returns back to root process to signify that it is done so that it can accept the new connection 2. the apache process though has returned the status to root process but it is also executing parallely where it going through its global store and sending updates to the client, if any. So can a apache process do these things: 1. Have more than one connection associated with it 2. Asynchronously waiting for new connection and at the same time processing the previous connections? Regards Prashant

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  • using volatile keyword

    - by sap
    As i understand, if we declare a variable as volatile, then it will not be stored in the local cache. Whenever thread are updating the values, it is updated to the main memory. So, other threads can access the updated value. But in the following program both volatile and non-volatile variables are displaying same value. The volatile variable is not updated for the second thread. Can anybody plz explain this why testValue is not changed. class ExampleThread extends Thread { private int testValue1; private volatile int testValue; public ExampleThread(String str){ super(str); } public void run() { if (getName().equals("Thread 1 ")) { testValue = 10; testValue1= 10; System.out.println( "Thread 1 testValue1 : " + testValue1); System.out.println( "Thread 1 testValue : " + testValue); } if (getName().equals("Thread 2 ")) { System.out.println( "Thread 2 testValue1 : " + testValue1); System.out.println( "Thread 2 testValue : " + testValue); } } } public class VolatileExample { public static void main(String args[]) { new ExampleThread("Thread 1 ").start(); new ExampleThread("Thread 2 ").start(); } } output: Thread 1 testValue1 : 10 Thread 1 testValue : 10 Thread 2 testValue1 : 0 Thread 2 testValue : 0

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  • Minimal assembler program for CP/M 3.1 (z80)

    - by Andrew J. Brehm
    I seem to be losing the battle against my stupidity. This site explains the system calls under various versions of CP/M. However, when I try to use call 2 (C_WRITE, console output), nothing much happens. I have the following code. ORG 100h LD E,'a' LD C,2 CALL 5 CALL 0 I recite this here from memory. If there are typos, rest assured they were not in the original since the file did compile and I had a COM file to start. I am thinking the lines mean the following: Make sure this gets loaded at address 100h (0h to FFh being the zero page). Load ASCII 'a' into E register for system call 2. Load integer 2 into C register for system call 2. Make system call (JMP to system call is at address 5 in zero page). End program (Exit command is at address 0 in zero page). The program starts and exits with no problems. If I remove the last command, it hangs the computer (which I guess is also expected and shows that CALL 0 works). However, it does not print the ASCII character. (But it does print an extra new line, but the system might have done that.) How can I get my CP/M program to do what the system call is supposed to do? What am I doing wrong?

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  • When should I be cautious using data binding in .NET?

    - by Ben McCormack
    I just started working on a small team of .NET programmers about a month ago and recently got in a discussion with our team lead regarding why we don't use databinding at all in our code. Every time we work with a data grid, we iterate through a data table and populate the grid row by row; the code usually looks something like this: Dim dt as DataTable = FuncLib.GetData("spGetTheData ...") Dim i As Integer For i = 0 To dt.Rows.Length - 1 '(not sure why we do not use a for each here)' gridRow = grid.Rows.Add() gridRow(constantProductID).Value = dt("ProductID").Value gridRow(constantProductDesc).Value = dt("ProductDescription").Value Next '(I am probably missing something in the code, but that is basically it)' Our team lead was saying that he got burned using data binding when working with Sheridan Grid controls, VB6, and ADO recordsets back in the nineties. He's not sure what the exact problem was, but he remembers that binding didn't work as expected and caused him some major problems. Since then, they haven't trusted data binding and load the data for all their controls by hand. The reason the conversation even came up was because I found data binding to be very simple and really liked separating the data presentation (in this case, the data grid) from the in-memory data source (in this case, the data table). "Loading" the data row by row into the grid seemed to break this distinction. I also observed that with the advent of XAML in WPF and Silverlight, data-binding seems like a must-have in order to be able to cleanly wire up a designer's XAML code with your data. When should I be cautious of using data-binding in .NET?

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  • Webcam video stream processing.

    - by vikramtheone
    Hi Guys, I'm working with an image processing project, my final goal is to detect features on a real time video and finally track those features. I will be working with an Embedded Processor Platform called Freescale's i.MX515, it is a 32-bit media processor running on Ubuntu 9.04. Right now I'm working on the algorithms to locate the features, so, I'm using still images. When I'm satisfied with the results I will have to start using a video stream and I don't want to make use of a video file as a source stream, because then I will have to worry about video decoders then. Instead I would like to plug in a USB Wecam to the embedded platform (It has USB ports on it), directly take the frames as they are captured and send it to my application. I will take care to buy a webcam which will be supported in Linux (Device driver). But my question is will I be able to capture the incoming video stream from the webcam and send it to my application? Will I be able to configure the webcam and DMA to write the incoming frames in a particular memory location whose pointer I can simply pass to my application? (Confused!!!) I hope I could convey my doubts, can anyone guide me with what steps that I have to take to achieve all of these easily? Do you foresee any impossibility here? Help!!! Regards Vikram

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  • Transitioning from FlexBuilder 3 to FlashBuilder 4 ... there and back again.

    - by Robusto
    It's growing pains time again. Some of our stuff requires FlashBuilder 4 and some still requires FlexBuilder 3. Both are installed OK, and no projects use both IDEs. The trouble is, when I go back to work on a FlexBuilder 3 project it takes freakin' forever to build and I get weird errors like these: This doesn't seem to cause any identifiable problems except to throw up a modal dialog at various points in the build process, forcing user interaction. But I do notice that memory fills up fast in FB3 and generally FB3 starts behaving strangely and ultimately quits once it gets up over 700MB. This is only a temporary bridge situation until we get all projects into FB4, but "temporary" could mean weeks if not months. Does anyone have any advice for how to get through this bridge period? Is there anything I can do to make these two IDEs work and play well together? Failing that, does anyone know what "java.lang.String" is the "reason" for the problem? Does Eclipse have a resource bundle somewhere that is getting corrupted when i go back and forth between the two?

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  • Is there a difference between starting an application from the OS or from adb

    - by aruwen
    I do have a curious error in my application. My app crashes (don't mind the crash, I roughly know why - classloader) when I start the application from the OS directly, then kill it from the background via any Task Killer (this is one of the few ways to reproduce the crash consistently - simulating the OS freeing memory and closing the application) and try to restart it again. The thing is, if I start the application via adb shell using the following command: adb shell am start -a android.intent.action.MAIN -n com.my.packagename/myLaunchActivity I cannot reproduce the crash. So is there any difference in how Android OS calls the application as opposed to the above call? EDIT: added the manifest (just changed names) <?xml version="1.0" ?> <manifest android:versionCode="5" android:versionName="1.05" package="com.my.sample" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-sdk android:minSdkVersion="7"/> <application android:icon="@drawable/square_my_logo" android:label="@string/app_name"> <activity android:label="@string/app_name" android:name="com.my.InfoActivity" android:screenOrientation="landscape"></activity> <activity android:label="@string/app_name" android:name="com.my2.KickStart" android:screenOrientation="landscape"/> <activity android:label="@string/app_name" android:name="com.my2.Launcher" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/></manifest> starting the com.my2.Launcher from the adb shell

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  • pthread condition variables on Linux, odd behaviour.

    - by janesconference
    Hi. I'm synchronizing reader and writer processes on Linux. I have 0 or more process (the readers) that need to sleep until they are woken up, read a resource, go back to sleep and so on. Please note I don't know how many reader processes are up at any moment. I have one process (the writer) that writes on a resource, wakes up the readers and does its business until another resource is ready (in detail, I developed a no starve reader-writers solution, but that's not important). To implement the sleep / wake up mechanism I use a Posix condition value, pthread_cond_t. The clients call a pthread_cond_wait() on the variable to sleep, while the server does a pthread_cond_broadcast() to wake them all up. As the manual says, I surround these two calls with a lock/unlock of the associated pthread mutex. The condition variable and the mutex are initialized in the server and shared between processes through a shared memory area (because I'm not working with threads, but with separate processes) an I'm sure my kernel / syscall support it (because I checked _POSIX_THREAD_PROCESS_SHARED). What happens is that the first client process sleeps and wakes up perfectly. When I start the second process, it blocks on its pthread_cond_wait() and never wakes up, even if I'm sure (by the logs) that pthread_cond_broadcast() is called. If I kill the first process, and launch another one, it works perfectly. In other words, the condition variable pthread_cond_broadcast() seems to wake up only one process a time. If more than one process wait on the very same shared condition variable, only the first one manages to wake up correctly, while the others just seem to ignore the broadcast. Why this behaviour? If I send a pthread_cond_broadcast(), every waiting process should wake up, not just one (and, however, not always the same one).

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  • Problem in accessing Windows shared folder on Ubuntu using terminal

    - by vikramtheone
    Hi Guys, Description I have 2 systems with me, one running on Windows(Host) and one on Ubuntu, both on a LAN. On the Windows(Host) I develop software intended for the Linux system and because the Linux system has little external memory, my idea to overcome this is by making the project folder on the Host side a Shared Folder with full access and access it on Ubuntu over the network. To achieve this, I have installed Samba on Ubuntu, when I go to Places -> Network I can see the shared project folder and I simply mount it. A link appears on the desktop. Next, using Nautilus I open the link and I can access the contents of the shared folder. Problem Even though I mount the shared project folder, I don't see it appearing in the /media or the /mnt folder, as a result of this I don't know what path to use to access this folder, from the terminal. For example: When, I mounted my USB stick, as expected, a link for the device appears on the Desktop and I also see a folder in the media folder. So, similarly, a mounted shared folder should have appeared on the /mnt folder, too. Can anyone suggest what I should do now? There are many posts around, but no solid solution for this problem. Help!!! :) Vikram

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  • Why execution of a portion of code loaded from external file is not halted by the OS?

    - by menjaraz
    I've harnessed a project released on internet a long time ago. Here comes the details, all irrelevant things being stripped off for sake of concision and clarity. A binary file whose content is descibed below HEX DUMP: 55 89 E5 83 EC 08 C7 45 FC 00 00 00 00 8B 45 FC 3B 45 10 72 02 EB 19 8B 45 FC 8B 55 0C 01 C2 8B 45 FC 03 45 08 8A 00 88 02 8D 45 FC FF 00 EB DD C6 45 FA 00 83 7D 10 01 76 6C 80 7D FA 00 74 02 EB 64 C6 45 FA 01 C7 45 FC 00 00 00 00 8B 45 10 48 39 45 FC 72 02 EB E2 8B 45 FC 8B 4D 0C 01 C1 8B 45 FC 03 45 0C 8D 50 01 8A 01 3A 02 73 30 8B 45 FC 03 45 0C 8A 00 88 45 FB 8B 45 FC 8B 55 0C 01 C2 8B 45 FC 03 45 0C 40 8A 00 88 02 8B 45 FC 03 45 0C 8D 50 01 8A 45 FB 88 02 C6 45 FA 00 8D 45 FC FF 00 EB A7 C9 C2 0C 00 90 90 90 90 90 90 is loaded into memory and executed using the following method snippet var MySrcArray, MyDestArray: array [1 .. 15] of Byte; // ... MyBuffer: Pointer; TheProc: procedure; SortIt: procedure(ASrc, ADest: Pointer; ASize: LongWord); stdcall; begin // Initialization of MySrcArray with random Bytes and display here ... // Instructions of loading of the binary file into MyBuffer using merely **GetMem** here ... @SortIt := MyBuffer; try SortIt(@MySrcArray, @MyDestArray, 15); // Display of MyDestArray (The outcome of the processing !) except // Invalid code error handling end; // Cleaning code here ... end; works like a charm on my box. My Question: How comes it works without using VirtualAlloc and/or VirtualProtect?

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  • Java application design question

    - by ring bearer
    I have a hobby project, which is basically to maintain 'todo' tasks in the way I like. One task can be described as: public class TodoItem { private String subject; private Date dueBy; private Date startBy; private Priority priority; private String category; private Status status; private String notes; } As you can imagine I would have 1000s of todo items at a given time. What is the best strategy to store a todo item? (currently on an XML file) such that all the items are loaded quickly up on app start up(the application shows kind of a dashboard of all the items at start up)? What is the best way to design its back-end so that it can be ported to Android/or a J2ME based phone? Currently this is done using Java Swing. What should I concentrate on so that it works efficiently on a device where memory is limited? The application throws open a form to enter new todo task. For now, I would like to save the newly added task to my-todos.xml once the user presses "save" button. What are the common ways to append such a change to an existing XML file?(note that I don't want to read the whole file again and then persist)

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  • NSDictionary, NSArray, NSSet and efficiency

    - by ryyst
    Hi, I've got a text file, with about 200,000 lines. Each line represents an object with multiple properties. I only search through one of the properties (the unique ID) of the objects. If the unique ID I'm looking for is the same as the current object's unique ID, I'm gonna read the rest of the object's values. Right now, each time I search for an object, I just read the whole text file line by line, create an object for each line and see if it's the object I'm looking for - which is basically the most inefficient way to do the search. I would like to read all those objects into memory, so I can later search through them more efficiently. The question is, what's the most efficient way to perform such a search? Is a 200,000-entries NSArray a good way to do this (I doubt it)? How about an NSSet? With an NSSet, is it possible to only search for one property of the objects? Thanks for any help! -- Ry

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  • iOS - when to remove subviews from UITableViewCell

    - by Milad Ghattavi
    I have a UITableView which a UIImage is added as a subview to each cell of it. The images are PNG transparent. The problem is when I scroll through the UITableView, the images get overlapped and then I receive the memory warning and stuff. here's the current code for configuring a cell: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } int cellNumber = indexPath.row + 1; NSString *cellImage1 = [NSString stringWithFormat:@"c%i.png", cellNumber]; UIImage *theImage = [UIImage imageNamed:cellImage1]; UIImageView *cellImage = [[UIImageView alloc] initWithImage:theImage]; [cell.contentView addSubview:cellImage]; return cell; } I know the code for removing the UIImage subview would be like: [cell.imageView removeFromSuperview]; But I don't know where to put it. I've placed it between all the lines; even added an else, in the if statement. didn't seem to work!

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  • What's the best way to retrieve two pieces of data from an XML file?

    - by Morinar
    I've got an XML document that is in either a pre or post FO transformed state that I need to extract some information from. In the pre-case, I need to pull out two tags that represent the pageWidth and pageHeight and in the post case I need to extract the page-height and page-width parameters from a specific tag (I forget which one it is off the top of my head). What I'm looking for is an efficient/easily maintainable way to grab these two elements. I'd like to only read the document a single time fetching the two things I need. I initially started writing something that would use BufferedReader + FileReader, but then I'm doing string searching and it gets messy when the tags span multiple lines. I then looked at the DOMParser, which seems like it would be ideal, but I don't want to have to read the entire file into memory if I could help it as the files could potentially be large and the tags I'm looking for will nearly always be close to the top of the file. I then looked into SAXParser, but that seems like a big pile of complicated overkill for what I'm trying to accomplish. Anybody have any advice? Or simple implementations that would accomplish my goal? Thanks.

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