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  • NSMutableString leaks on append or replaceOccurrencesOfString

    - by John
    Hello Folks, I know similar questions have been asked time and time again but I ask that you please bear with me as I cannot seem to find an answer that helps. My application has leaks that are driving me out of my mind. Actually, they are not reported as leaks using Leaks, but my net bytes in ObjectAlloc goes up and up and up and never stops, eventually leading to a crash if it goes on long enough (not very long). The problem occurs with NSMutableStrings. I think there is either something fundamental I don't understand about them, or I am facing another problem that I am having difficulty tracking down but keeps hiding behind the NSMutableStrings. Specifically, I am noticing that whenever I append to or perform a replace on a NSMutableString, ObjectAlloc reports what appear to be mismatches in malloc/frees behind the scene when resizing the NSMutableString. I'm sorry to say this is the second time I'm facing this problem - the first time I messed around for hours and hours and finally the problem went away (magic!) but I don't really know why. When I look at the code below (and believe me, I've stared at it for hours) I cannot see the problem. I look at the code and think to myself that I should be fine because I'm releasing the only object for which I am responsible (aString) and that NSMutableString should be taking care of cleaning up after any resizing it does. In the second example, just so you know in case it helps, the string being passed in comes from an ASIHTTPRequest object (it's the responseString) and I don't do anything at all with it. It's being called simply like so ([self DoStuff2:[request responseString]]) and I don't free the request myself either (I'm using a ASINetworkQueue and I assume that the requests are destroyed for me (I tried and caused errors because the request was already being release somewhere else). Also, I know it shouldn't do anything, but I even tried wrapping the code in autorelease pools, which of course did nothing. I should mention that this code is being run inside of an NSOperation. I thought that perhaps I am experiencing problems because NSOperations should create an autorelease pool for themselves, but I've tried that to no avail. Not related to NSMutableString, but I find I also have similar problems using the NSString componentsSeparatedByString method. Sometimes the memory used by the array that gets the separated components is never released. Hmmm...strings in general seem to be somewhat problematic for me it seems. I would appreciate ANY help anyone can provide. If you require more info, I'll be glad to add it. I do promise you that I've struggled with this (and other problems) for weeks and every problem I encounter I research hard and long until I find a solution - this is not an idle request, but a true cry for help! I've written so much code and now I'm trying to seal some small leaks etc and I notice this problem. Honestly, I cannot believe how memory management in Objective C can stump me so at times...I've read Apple's memory mgmt docs many times and I thought I thoroughly understood it and I try to be diligent about releasing objects I own, but sometimes I find myself wondering if I truly understand...I would like to put this to bed once and make sure I understand all this fully - to have this sort of question/problem after writing thousands of lines of code is more than a little scary/embarrassing/annoying. So again, if anybody has any insight, I'd be grateful. Thanks for your time and efforts. -(void)DoStuff { NSString *aString [ [[NSString alloc] initWithFormat:@"text %@ more text", self.strVariable]; [self.someMutableStringVar replaceOccurrencesOfString:@"replace" withString:aString options:NSCaseInsensitiveSearch range:NSMakeRange(0, [self.someMutableStringVar length])]; [aString release]; } -(void)DoStuff2:(NSString *)aString { [self.someMutableStringVar appendString:aString]; }

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  • Help deciphering exception details from WebRequestCreator when setting ContentType to "application/json"

    - by Stephen Patten
    Hello, This one is real simple, run this Silverlight4 example with the ContentType property commented out and you'll get back a response from from my service in xml. Now uncomment the property and run it and you'll get an exception similar to this one. System.Net.ProtocolViolationException occurred Message=A request with this method cannot have a request body. StackTrace: at System.Net.Browser.AsyncHelper.BeginOnUI(SendOrPostCallback beginMethod, Object state) at System.Net.Browser.ClientHttpWebRequest.EndGetResponse(IAsyncResult asyncResult) at com.patten.silverlight.ViewModels.WebRequestLiteViewModel.<MakeCall>b__0(IAsyncResult cb) InnerException: What I am trying to accomplish is just pulling down some JSON formatted data from my wcf endpoint. Can this really be this hard, or is it another classic example of just overlooking something simple. Edit: While perusing SO, I noticed similar posts, like this one Why am I getting ProtocolViolationException when trying to use HttpWebRequest? Thank you, Stephen try { Address = "http://stephenpattenconsulting.com/Services/GetFoodDescriptionsLookup(2100)"; // Get the URI Uri httpSite = new Uri(Address); // Create the request object using the Browsers networking stack // HttpWebRequest wreq = (HttpWebRequest)WebRequest.Create(httpSite); // Create the request using the operating system's networking stack HttpWebRequest wreq = (HttpWebRequest)WebRequestCreator.ClientHttp.Create(httpSite); // http://stackoverflow.com/questions/239725/c-webrequest-class-and-headers // These headers have been set, so use the property that has been exposed to change them // wreq.Headers[HttpRequestHeader.ContentType] = "application/json"; //wreq.ContentType = "application/json"; // Issue the async request. // http://timheuer.com/blog/archive/2010/04/23/silverlight-authorization-header-access.aspx wreq.BeginGetResponse((cb) => { HttpWebRequest rq = cb.AsyncState as HttpWebRequest; HttpWebResponse resp = rq.EndGetResponse(cb) as HttpWebResponse; StreamReader rdr = new StreamReader(resp.GetResponseStream()); string result = rdr.ReadToEnd(); Jounce.Framework.JounceHelper.ExecuteOnUI(() => { Result = result; }); rdr.Close(); }, wreq); } catch (WebException ex) { Jounce.Framework.JounceHelper.ExecuteOnUI(() => { Error = ex.Message; }); } catch (Exception ex) { Jounce.Framework.JounceHelper.ExecuteOnUI(() => { Error = ex.Message; }); } EDIT: This is how the WCF 4 end point is configured, primarily 'adapted' from this link http://geekswithblogs.net/michelotti/archive/2010/08/21/restful-wcf-services-with-no-svc-file-and-no-config.aspx [ServiceContract] public interface IRDA { [OperationContract] IList<FoodDescriptionLookup> GetFoodDescriptionsLookup(String id); [OperationContract] FOOD_DES GetFoodDescription(String id); [OperationContract] FOOD_DES InsertFoodDescription(FOOD_DES foodDescription); [OperationContract] FOOD_DES UpdateFoodDescription(String id, FOOD_DES foodDescription); [OperationContract] void DeleteFoodDescription(String id); } // RESTfull service [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class RDAService : IRDA { [WebGet(UriTemplate = "FoodDescription({id})")] public FOOD_DES GetFoodDescription(String id) { ... } [AspNetCacheProfile("GetFoodDescriptionsLookup")] [WebGet(UriTemplate = "GetFoodDescriptionsLookup({id})")] public IList<FoodDescriptionLookup> GetFoodDescriptionsLookup(String id) { return rda.GetFoodDescriptionsLookup(id); ; } [WebInvoke(UriTemplate = "FoodDescription", Method = "POST")] public FOOD_DES InsertFoodDescription(FOOD_DES foodDescription) { ... } [WebInvoke(UriTemplate = "FoodDescription({id})", Method = "PUT")] public FOOD_DES UpdateFoodDescription(String id, FOOD_DES foodDescription) { ... } [WebInvoke(UriTemplate = "FoodDescription({id})", Method = "DELETE")] public void DeleteFoodDescription(String id) { ... } } And the portion of my web.config that pertains to WCF <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> <standardEndpoints> <webHttpEndpoint> <standardEndpoint name="" helpEnabled="true" automaticFormatSelectionEnabled="true" /> </webHttpEndpoint> </standardEndpoints> </system.serviceModel>

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  • Outer class jframe is not hiding when calling the inner class jframe

    - by user2909960
    When i am calling the inner jframe, it is called, but outer jframe is not hiding. instead it gets overlapped. so what will be the solution for this. Is there any way to get out of this. As i tried when i am calling the inner class frame, the outer class frame is also called, and it is not hidden. package com.exp.example; import java.awt.Color; import java.awt.Container; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JTextField; @SuppressWarnings("serial") public class A extends JFrame implements ActionListener { JFrame rframe = new JFrame(); JLabel CFirstName; JTextField Cfname; JButton jbsubmit; Container cp; public A() { rframe.setSize(500, 200); rframe.setLocationRelativeTo(null); cp = getContentPane(); cp.setLayout(null); setSize(550, 300); rframe.setTitle("Outer Frame"); cp.setBackground(new Color(140, 180, 180)); CFirstName = new JLabel("First Name"); Cfname = new JTextField(10); jbsubmit = new JButton("PREVIEW"); CFirstName.setBounds(10, 20, 100, 35); Cfname.setBounds(150, 20, 150, 25); jbsubmit.setBounds(190, 110, 92, 25); cp.add(CFirstName); cp.add(Cfname); cp.add(jbsubmit); jbsubmit.addActionListener(this); rframe.add(cp); rframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); rframe.setVisible(true); } public void actionPerformed(ActionEvent ae) { String action = ae.getActionCommand(); if (action == "PREVIEW") { /* Write the code here * When we click on preview button the frame of outer class(class A) gets * deactivated(closed) and inner frame, frame of inner class(class B) gets visible. * it should not be overlapped. */ /* My Code */ new B(); rframe.setVisible(false); } } public class B { JFrame frm = new JFrame(); Container cp; public B() { frm.setSize(500, 200); frm.setLocationRelativeTo(null); cp = getContentPane(); cp.setLayout(null); setSize(550, 300); frm.setTitle("Inner Frame"); cp.setBackground(new Color(140, 180, 180)); JLabel cpn = new JLabel("hello"); cpn.setBounds(10, 20, 100, 35); cp.add(cpn); frm.add(cp); frm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frm.setVisible(true); } } public static void main(String[] args) { new A(); } }

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  • BasicAuthProvider in ServiceStack

    - by Per
    I've got an issue with the BasicAuthProvider in ServiceStack. POST-ing to the CredentialsAuthProvider (/auth/credentials) is working fine. The problem is that when GET-ing (in Chrome): http://foo:pwd@localhost:81/tag/string/list the following is the result Handler for Request not found: Request.HttpMethod: GET Request.HttpMethod: GET Request.PathInfo: /login Request.QueryString: System.Collections.Specialized.NameValueCollection Request.RawUrl: /login?redirect=http%3a%2f%2flocalhost%3a81%2ftag%2fstring%2flist which tells me that it redirected me to /login instead of serving the /tag/... request. Here's the entire code for my AppHost: public class AppHost : AppHostHttpListenerBase, IMessageSubscriber { private ITagProvider myTagProvider; private IMessageSender mySender; private const string UserName = "foo"; private const string Password = "pwd"; public AppHost( TagConfig config, IMessageSender sender ) : base( "BM App Host", typeof( AppHost ).Assembly ) { myTagProvider = new TagProvider( config ); mySender = sender; } public class CustomUserSession : AuthUserSession { public override void OnAuthenticated( IServiceBase authService, IAuthSession session, IOAuthTokens tokens, System.Collections.Generic.Dictionary<string, string> authInfo ) { authService.RequestContext.Get<IHttpRequest>().SaveSession( session ); } } public override void Configure( Funq.Container container ) { Plugins.Add( new MetadataFeature() ); container.Register<BeyondMeasure.WebAPI.Services.Tags.ITagProvider>( myTagProvider ); container.Register<IMessageSender>( mySender ); Plugins.Add( new AuthFeature( () => new CustomUserSession(), new AuthProvider[] { new CredentialsAuthProvider(), //HTML Form post of UserName/Password credentials new BasicAuthProvider(), //Sign-in with Basic Auth } ) ); container.Register<ICacheClient>( new MemoryCacheClient() ); var userRep = new InMemoryAuthRepository(); container.Register<IUserAuthRepository>( userRep ); string hash; string salt; new SaltedHash().GetHashAndSaltString( Password, out hash, out salt ); // Create test user userRep.CreateUserAuth( new UserAuth { Id = 1, DisplayName = "DisplayName", Email = "[email protected]", UserName = UserName, FirstName = "FirstName", LastName = "LastName", PasswordHash = hash, Salt = salt, }, Password ); } } Could someone please tell me what I'm doing wrong with either the SS configuration or how I am calling the service, i.e. why does it not accept the supplied user/pwd? Update1: Request/Response captured in Fiddler2when only BasicAuthProvider is used. No Auth header sent in the request, but also no Auth header in the response. GET /tag/string/AAA HTTP/1.1 Host: localhost:81 Connection: keep-alive User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.11 (KHTML, like Gecko) Chrome/23.0.1271.64 Safari/537.11 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8,sv;q=0.6 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Cookie: ss-pid=Hu2zuD/T8USgvC8FinMC9Q==; X-UAId=1; ss-id=1HTqSQI9IUqRAGxM8vKlPA== HTTP/1.1 302 Found Location: /login?redirect=http%3a%2f%2flocalhost%3a81%2ftag%2fstring%2fAAA Server: Microsoft-HTTPAPI/2.0 X-Powered-By: ServiceStack/3,926 Win32NT/.NET Date: Sat, 10 Nov 2012 22:41:51 GMT Content-Length: 0 Update2 Request/Response with HtmlRedirect = null . SS now answers with the Auth header, which Chrome then issues a second request for and authentication succeeds GET http://localhost:81/tag/string/Abc HTTP/1.1 Host: localhost:81 Connection: keep-alive User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.11 (KHTML, like Gecko) Chrome/23.0.1271.64 Safari/537.11 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8,sv;q=0.6 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Cookie: ss-pid=Hu2zuD/T8USgvC8FinMC9Q==; X-UAId=1; ss-id=1HTqSQI9IUqRAGxM8vKlPA== HTTP/1.1 401 Unauthorized Transfer-Encoding: chunked Server: Microsoft-HTTPAPI/2.0 X-Powered-By: ServiceStack/3,926 Win32NT/.NET WWW-Authenticate: basic realm="/auth/basic" Date: Sat, 10 Nov 2012 22:49:19 GMT 0 GET http://localhost:81/tag/string/Abc HTTP/1.1 Host: localhost:81 Connection: keep-alive Authorization: Basic Zm9vOnB3ZA== User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.11 (KHTML, like Gecko) Chrome/23.0.1271.64 Safari/537.11 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8,sv;q=0.6 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Cookie: ss-pid=Hu2zuD/T8USgvC8FinMC9Q==; X-UAId=1; ss-id=1HTqSQI9IUqRAGxM8vKlPA==

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  • Opening an SQL CE file at runtime with Entity Framework 4

    - by David Veeneman
    I am getting started with Entity Framework 4, and I an creating a demo app as a learning exercise. The app is a simple documentation builder, and it uses a SQL CE store. Each documentation project has its own SQL CE data file, and the user opens one of these files to work on a project. The EDM is very simple. A documentation project is comprised of a list of subjects, each of which has a title, a description, and zero or more notes. So, my entities are Subject, which contains Title and Text properties, and Note, which has Title and Text properties. There is a one-to-many association from Subject to Note. I am trying to figure out how to open an SQL CE data file. A data file must match the schema of the SQL CE database created by EF4's Create Database Wizard, and I will implement a New File use case elsewhere in the app to implement that requirement. Right now, I am just trying to get an existing data file open in the app. I have reproduced my existing 'Open File' code below. I have set it up as a static service class called File Services. The code isn't working quite yet, but there is enough to show what I am trying to do. I am trying to hold the ObjectContext open for entity object updates, disposing it when the file is closed. So, here is my question: Am I on the right track? What do I need to change to make this code work with EF4? Is there an example of how to do this properly? Thanks for your help. My existing code: public static class FileServices { #region Private Fields // Member variables private static EntityConnection m_EntityConnection; private static ObjectContext m_ObjectContext; #endregion #region Service Methods /// <summary> /// Opens an SQL CE database file. /// </summary> /// <param name="filePath">The path to the SQL CE file to open.</param> /// <param name="viewModel">The main window view model.</param> public static void OpenSqlCeFile(string filePath, MainWindowViewModel viewModel) { // Configure an SQL CE connection string var sqlCeConnectionString = string.Format("Data Source={0}", filePath); // Configure an EDM connection string var builder = new EntityConnectionStringBuilder(); builder.Metadata = "res://*/EF4Model.csdl|res://*/EF4Model.ssdl|res://*/EF4Model.msl"; builder.Provider = "System.Data.SqlServerCe"; builder.ProviderConnectionString = sqlCeConnectionString; var entityConnectionString = builder.ToString(); // Connect to the model m_EntityConnection = new EntityConnection(entityConnectionString); m_EntityConnection.Open(); // Create an object context m_ObjectContext = new Model1Container(); // Get all Subject data IQueryable<Subject> subjects = from s in Subjects orderby s.Title select s; // Set view model data property viewModel.Subjects = new ObservableCollection<Subject>(subjects); } /// <summary> /// Closes an SQL CE database file. /// </summary> public static void CloseSqlCeFile() { m_EntityConnection.Close(); m_ObjectContext.Dispose(); } #endregion }

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  • Swing button repaint issue

    - by KáGé
    Hello, I'm new to java and I have to get a school project done by Sunday and got a problem. Here's the code: private abstract class GamePanel { JPanel panel = null; } private class PutPanel extends GamePanel { JButton putShip1 = new JButton(""); JButton putShip2 = new JButton(""); JButton putShip3 = new JButton(""); JButton putShip4 = new JButton(""); ShipDirection ship1Direction = ShipDirection.NORTH; ShipDirection ship2Direction = ShipDirection.NORTH; ShipDirection ship3Direction = ShipDirection.NORTH; ShipDirection ship4Direction = ShipDirection.NORTH; JButton startButton = new JButton("Start game"); public PutPanel(){ this.panel = new JPanel(); panel.setSize(200, Torpedo.session.map.size*Field.buttonSize+300); panel.setBackground(Color.blue); putShip1.setSize(90, 90); putShip1.setLocation(55, 5); putShip1.setIcon(createImageIcon(Torpedo.session.map.shipPath+"/ship1/full_north.png", null)); putShip2.setSize(90, 90); putShip2.setLocation(55, 105); putShip2.setIcon(createImageIcon(Torpedo.session.map.shipPath+"/ship2/full_north.png", null)); putShip3.setSize(90, 90); putShip3.setLocation(55, 205); putShip3.setIcon(createImageIcon(Torpedo.session.map.shipPath+"/ship3/full_north.png", null)); putShip4.setSize(90, 90); putShip4.setLocation(55, 305); putShip4.setIcon(createImageIcon(Torpedo.session.map.shipPath+"/ship4/full_north.png", null)); startButton.setSize(150, 30); startButton.setLocation(20, Torpedo.session.map.size*Field.buttonSize+205); panel.add(putShip1); panel.add(putShip2); panel.add(putShip3); panel.add(putShip4); panel.add(startButton); startButton.addActionListener(startButton()); startButton.addActionListener(putShip1()); startButton.addActionListener(putShip2()); startButton.addActionListener(putShip3()); startButton.addActionListener(putShip4()); panel.setLayout(null); panel.setVisible(true); } private ActionListener startButton(){ return new ActionListener(){ public void actionPerformed(ActionEvent e) { putPanel.panel.setVisible(false); actionPanel.panel.setVisible(true); } }; } private ActionListener putShip1(){ return new ActionListener(){ public void actionPerformed(ActionEvent e) { selectedShip = 1; putShip1.setBackground(Color.red); putShip2.setBackground(null); putShip3.setBackground(null); putShip4.setBackground(null); switch(ship1Direction){ case NORTH: ship1Direction = ShipDirection.EAST; putShip1.setIcon(createImageIcon(Torpedo.session.map.shipPath+"/ship1/full_east.png", null)); break; case EAST: ship1Direction = ShipDirection.SOUTH; putShip1.setIcon(createImageIcon(Torpedo.session.map.shipPath+"/ship1/full_south.png", null)); break; case SOUTH: ship1Direction = ShipDirection.WEST; putShip1.setIcon(createImageIcon(Torpedo.session.map.shipPath+"/ship1/full_west.png", null)); break; case WEST: ship1Direction = ShipDirection.NORTH; putShip1.setIcon(createImageIcon(Torpedo.session.map.shipPath+"/ship1/full_north.png", null)); break; } putShip1.repaint(); putShip2.repaint(); putShip3.repaint(); putShip4.repaint(); panel.repaint(); JOptionPane.showMessageDialog(new JFrame(), "Repaint finished", "Repaint status info", JOptionPane.INFORMATION_MESSAGE); //this here hangs the program when the method is finally called } }; When one of the putShip* buttons is clicked, it should rotate its own icon right 90° (means changing it to the next image), but it does nothing until the startButton is clicked, which changes the panel to an other one. (Only the first button's actionListener is here, the others' are practically the same). The panel is in a JFrame with two other panels that yet do nothing. How could I make it work properly? Thank you.

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  • searchdisplaycontroller: change the text of the searchbar

    - by kudorgyozo
    Hello, SHORT DESCRIPTION OF PROBLEM: I want to set the text of a searchbar without automatically triggering the search display controller that is bound to it. LONG DESCRIPTION OF PROBLEM: I have an iphone application with a search bar and a search display controller. The searchdisplaycontroller is used for autocomplete. For autocomplete i use an sqlite database. The user enters the first few letters of a keyword and the result are shown in the table of the searchdisplaycontroller. An sql select query is executed for every character typed. this part works ok, the letters have been entered and the results are visible. The problem is the following: If the user selects a row from the table I want to change the text of the searchbar to the text that was selected in the autocomplete results table. I also want to hide the search display controller. This is not working. After the search display controller disappears the textbox in the search bar is empty. I have no idea what's wrong. I didn't think something so simple as changing the text of a textbox can get so complicated. I have tried to change the text in 2 methods: First in the didSelectRowAtIndexPath method (for the search results table of the search display controller), but that didn't help. The text was there while the search display controller was active (animating away) but after that the textbox was empty. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"didSelectRowAtIndexPath"); if (allKeywords.count 0) { didSelectKeyword = TRUE; self.selectedKeyword = (NSString *)[allKeywords objectAtIndex: indexPath.row]; NSLog(@"keyword didselectrow at idxp: %@", self.selectedKeyword); shouldReloadResults = FALSE; [[self.mainViewController keywordSearchBar] setText: selectedKeyword]; //shouldReloadResults = TRUE; [[mainViewController searchDisplayController] setActive:NO animated: YES]; } } I also tried to change it in the searchDisplayControllerDidEndSearch method but that didn't help either. The textbox was...again.. empty. edit: actually it wasnt empty the text was there but after the disappearing animation the results of the autocomplete table are still there. So it ends up getting worse. - (void)searchDisplayControllerDidEndSearch:(UISearchDisplayController *)controller { NSLog(@"searchDisplayControllerDidEndSearch"); if (didSelectKeyword) { shouldReloadResults = FALSE; NSLog(@"keyword sdc didendsearch: %@", selectedKeyword); [[mainViewController keywordSearchBar] setText: selectedKeyword]; // In this method i call another method which selects the data from sqlite. This part is working. - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { NSLog(@"shouldReloadResults : %i", shouldReloadResults); if (shouldReloadResults) { NSLog(@"shouldReloadTableForSearchString: %@", searchString); [self GetKeywords: searchString : @"GB"]; NSLog(@"shouldReloadTableForSearchString vege"); return YES; } return NO; } Please ask me if it's not clear what my problem is. I need your help. Thank you

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  • uiscrollview not switching image subviews

    - by nickthedude
    I'm building a comic viewer app, that consists of two view controllers, the root viewcontroller basically displays a view where a user decides what comic they want to read by pressing a button. The second viewController actually displays the comic as a uiscrollview with a toolbar and a title at the top. So the problem I am having is that the comic image panels themselves are not changing from whatever the first comic you go to if you select another comic after viewing the first one. The way I set it up, and I admit it's not exactly mvc, so please don't hate, anyway the way I set it up is each comic uiscrollview consists of x number of jpg images where each comic set's image names have a common prefix and then a number like 'funny1.jpg', 'funny2.jpg', 'funny3.jpg' and 'soda1.jpg', 'soda2.jpg', 'soda3.jpg', etc... so when a user selects a comic to view in the root controller it makes a call to the delegate and sets ivars on instances of the comicviewcontroller that belongs to the delegate (mainDelegate.comicViewController.property) I set the number of panels in that comic, the comic name for the title label, and the image prefix. The number of images changes(or at least the number that you can scroll through), and the title changes but for some reason the images are the same ones as whatever comic you clicked on initially. I'm basing this whole app off of the 'scrolling' code sample from apple. I thought if I added a viewWillAppear:(BOOL) animated call to the comicViewController everytime the user clicked the button that would fix it but it didn't, after all that is where the scrollview is laid out. Anyway here is some code from each of the two controllers: RootController: -(IBAction) launchComic2{ AppDelegate *mainDelegate = [(AppDelegate *) [UIApplication sharedApplication] delegate]; mainDelegate.myViewController.comicPageCount = 3; mainDelegate.myViewController.comicTitle.text = @"\"Death by ETOH\""; mainDelegate.myViewController.comicImagePrefix = @"etoh"; [mainDelegate.myViewController viewWillAppear:YES]; [mainDelegate.window addSubview: mainDelegate.myViewController.view]; comicViewController: -(void) viewWillAppear:(BOOL)animated { self.view.backgroundColor = [UIColor viewFlipsideBackgroundColor]; // 1. setup the scrollview for multiple images and add it to the view controller // // note: the following can be done in Interface Builder, but we show this in code for clarity [scrollView1 setBackgroundColor:[UIColor whiteColor]]; [scrollView1 setCanCancelContentTouches:NO]; scrollView1.indicatorStyle = UIScrollViewIndicatorStyleWhite; scrollView1.clipsToBounds = YES; // default is NO, we want to restrict drawing within our scrollview scrollView1.scrollEnabled = YES; // pagingEnabled property default is NO, if set the scroller will stop or snap at each photo // if you want free-flowing scroll, don't set this property. scrollView1.pagingEnabled = YES; // load all the images from our bundle and add them to the scroll view NSUInteger i; for (i = 1; i <= self.comicPageCount; i++) { NSString *imageName = [NSString stringWithFormat:@"%@%d.jpg", self.comicImagePrefix, i]; NSLog(@"%@%d.jpg", self.comicImagePrefix, i); UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; // setup each frame to a default height and width, it will be properly placed when we call "updateScrollList" CGRect rect = imageView.frame; rect.size.height = kScrollObjHeight; rect.size.width = kScrollObjWidth; imageView.frame = rect; imageView.tag = i; // tag our images for later use when we place them in serial fashion [scrollView1 addSubview:imageView]; [imageView release]; } [self layoutScrollImages]; // now place the photos in serial layout within the scrollview } - (void)layoutScrollImages { UIImageView *view = nil; NSArray *subviews = [scrollView1 subviews]; // reposition all image subviews in a horizontal serial fashion CGFloat curXLoc = 0; for (view in subviews) { if ([view isKindOfClass:[UIImageView class]] && view.tag 0) { CGRect frame = view.frame; frame.origin = CGPointMake(curXLoc, 0); view.frame = frame; curXLoc += (kScrollObjWidth); } } // set the content size so it can be scrollable [scrollView1 setContentSize:CGSizeMake((self.comicPageCount * kScrollObjWidth), [scrollView1 bounds].size.height)]; } Any help would be appreciated on this. Nick

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  • How can I properly implement inetcpl.cpl as an external dll?

    - by Kyt
    I have the following 2 sets of code, both of which produce the same results: using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace ResetIE { class Program { [DllImport("InetCpl.cpl", SetLastError=true, CharSet=CharSet.Unicode, EntryPoint="ClearMyTracksByProcessW")] public static extern long ClearMyTracksByProcess(IntPtr hwnd, IntPtr hinst, ref TargetHistory lpszCmdLine, FormWindowState nCmdShow); static void Main(string[] args) { TargetHistory th = TargetHistory.CLEAR_TEMPORARY_INTERNET_FILES; ClearMyTracksByProcessW(Process.GetCurrentProcess().Handle, Marshal.GetHINSTANCE(typeof(Program).Module), ref th, FormWindowState.Maximized); Console.WriteLine("Done."); } } and ... static class NativeMethods { [DllImport("kernel32.dll")] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll")] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll")] public static extern bool FreeLibrary(IntPtr hModule); } public class CallExternalDLL { [UnmanagedFunctionPointer(CallingConvention.Cdecl)] public delegate long ClearMyTracksByProcessW(IntPtr hwnd, IntPtr hinst, ref TargetHistory lpszCmdLine, FormWindowState nCmdShow); public static void Clear_IE_Cache() { IntPtr pDll = NativeMethods.LoadLibrary(@"C:\Windows\System32\inetcpl.cpl"); if (pDll == IntPtr.Zero) { Console.WriteLine("An Error has Occurred."); } IntPtr pAddressOfFunctionToCall = NativeMethods.GetProcAddress(pDll, "ClearMyTracksByProcessW"); if (pAddressOfFunctionToCall == IntPtr.Zero) { Console.WriteLine("Function Not Found."); } ClearMyTracksByProcessW cmtbp = (ClearMyTracksByProcessW)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(ClearMyTracksByProcessW)); TargetHistory q = TargetHistory.CLEAR_TEMPORARY_INTERNET_FILES; long result = cmtbp(Process.GetCurrentProcess().Handle, Marshal.GetHINSTANCE(typeof(ClearMyTracksByProcessW).Module), ref q, FormWindowState.Normal); } } both use the following Enum: public enum TargetHistory { CLEAR_ALL = 0xFF, CLEAR_ALL_WITH_ADDONS = 0x10FF, CLEAR_HISTORY = 0x1, CLEAR_COOKIES = 0x2, CLEAR_TEMPORARY_INTERNET_FILES = 0x8, CLEAR_FORM_DATA = 0x10, CLEAR_PASSWORDS = 0x20 } Both methods of doing this compile and run just fine, offering no errors, but both churn endlessly never returning from their work. The PInvoke code was ported from the following VB, which was fairly difficult to track down: Option Explicit Private Enum TargetHistory CLEAR_ALL = &HFF& CLEAR_ALL_WITH_ADDONS = &H10FF& CLEAR_HISTORY = &H1& CLEAR_COOKIES = &H2& CLEAR_TEMPORARY_INTERNET_FILES = &H8& CLEAR_FORM_DATA = &H10& CLEAR_PASSWORDS = &H20& End Enum Private Declare Function ClearMyTracksByProcessW Lib "InetCpl.cpl" _ (ByVal hwnd As OLE_HANDLE, _ ByVal hinst As OLE_HANDLE, _ ByRef lpszCmdLine As Byte, _ ByVal nCmdShow As VbAppWinStyle) As Long Private Sub Command1_Click() Dim b() As Byte Dim o As OptionButton For Each o In Option1 If o.Value Then b = o.Tag ClearMyTracksByProcessW Me.hwnd, App.hInstance, b(0), vbNormalFocus Exit For End If Next End Sub Private Sub Form_Load() Command1.Caption = "??" Option1(0).Caption = "?????????????" Option1(0).Tag = CStr(CLEAR_TEMPORARY_INTERNET_FILES) Option1(1).Caption = "Cookie" Option1(1).Tag = CStr(CLEAR_COOKIES) Option1(2).Caption = "??" Option1(2).Tag = CStr(CLEAR_HISTORY) Option1(3).Caption = "???? ???" Option1(3).Tag = CStr(CLEAR_HISTORY) Option1(4).Caption = "?????" Option1(4).Tag = CStr(CLEAR_PASSWORDS) Option1(5).Caption = "?????" Option1(5).Tag = CStr(CLEAR_ALL) Option1(2).Value = True End Sub The question is simply what am I doing wrong? I need to clear the internet cache, and would prefer to use this method as I know it does what I want it to when it works (rundll32 inetcpl.cpl,ClearMyTracksByProcess 8 works fine). I've tried running both as normal user and admin to no avail. This project is written using C# in VS2012 and compiled against .NET3.5 (must remain at 3.5 due to client restrictions)

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  • operator overloading of stream extraction operator in C++ help

    - by Crystal
    I'm having some trouble overloading my stream extraction operator in C++ for a hw assignment. I'm not really sure why I am getting these compile errors since I thought I was doing it right... Here is my code: Complex.h #ifndef COMPLEX_H #define COMPLEX_H class Complex { //friend ostream &operator<<(ostream &output, const Complex &complexObj) const; public: Complex(double = 0.0, double = 0.0); // constructor Complex operator+(const Complex &) const; // addition Complex operator-(const Complex &) const; // subtraction void print() const; // output private: double real; // real part double imaginary; // imaginary part }; #endif Complex.cpp #include <iostream> #include "Complex.h" using namespace std; // Constructor Complex::Complex(double realPart, double imaginaryPart) : real(realPart), imaginary(imaginaryPart) { } // addition operator Complex Complex::operator+(const Complex &operand2) const { return Complex(real + operand2.real, imaginary + operand2.imaginary); } // subtraction operator Complex Complex::operator-(const Complex &operand2) const { return Complex(real - operand2.real, imaginary - operand2.imaginary); } // Overload << operator ostream &Complex::operator<<(ostream &output, const Complex &complexObj) const { cout << '(' << complexObj.real << ", " << complexObj.imaginary << ')'; return output; // returning output allows chaining } // display a Complex object in the form: (a, b) void Complex::print() const { cout << '(' << real << ", " << imaginary << ')'; } main.cpp #include <iostream> #include "Complex.h" using namespace std; int main() { Complex x; Complex y(4.3, 8.2); Complex z(3.3, 1.1); cout << "x: "; x.print(); cout << "\ny: "; y.print(); cout << "\nz: "; z.print(); x = y + z; cout << "\n\nx = y + z: " << endl; x.print(); cout << " = "; y.print(); cout << " + "; z.print(); x = y - z; cout << "\n\nx = y - z: " << endl; x.print(); cout << " = "; y.print(); cout << " - "; z.print(); cout << endl; } Compile erros: complex.cpp(23) : error C2039: '<<' : is not a member of 'Complex' complex.h(5) : see declaration of 'Complex' complex.cpp(24) : error C2270: '<<' : modifiers not allowed on nonmember functions complex.cpp(25) : error C2248: 'Complex::real' : cannot access private member declared in class 'Complex' complex.h(13) : see declaration of 'Complex::real' complex.h(5) : see declaration of 'Complex' complex.cpp(25) : error C2248: 'Complex::imaginary' : cannot access private member declared in class 'Complex' complex.h(14) : see declaration of 'Complex::imaginary' complex.h(5) : see declaration of 'Complex' Thanks!

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  • How to change by using CVGrayscaleMat

    - by Babul
    With the following code the image showed as above is converted as below image... Their it's showing black background with gray lines.....i want white background with gray lines .. Please guide me .. i am new to iPhone Thanks alot in Advance - (void)viewDidLoad { [super viewDidLoad]; // Initialise video capture - only supported on iOS device NOT simulator #if TARGET_IPHONE_SIMULATOR NSLog(@"Video capture is not supported in the simulator"); #else _videoCapture = new cv::VideoCapture; if (!_videoCapture->open(CV_CAP_AVFOUNDATION)) { NSLog(@"Failed to open video camera"); } #endif // Load a test image and demonstrate conversion between UIImage and cv::Mat UIImage *testImage = [UIImage imageNamed:@"testimage.jpg"]; double t; int times = 10; //-------------------------------- // Convert from UIImage to cv::Mat NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; t = (double)cv::getTickCount(); for (int i = 0; i < times; i++) { cv::Mat tempMat = [testImage CVMat]; } t = 1000 * ((double)cv::getTickCount() - t) / cv::getTickFrequency() / times; [pool release]; NSLog(@"UIImage to cv::Mat: %gms", t); //------------------------------------------ // Convert from UIImage to grayscale cv::Mat pool = [[NSAutoreleasePool alloc] init]; t = (double)cv::getTickCount(); for (int i = 0; i < times; i++) { cv::Mat tempMat = [testImage CVGrayscaleMat]; } t = 1000 * ((double)cv::getTickCount() - t) / cv::getTickFrequency() / times; [pool release]; NSLog(@"UIImage to grayscale cv::Mat: %gms", t); //-------------------------------- // Convert from cv::Mat to UIImage cv::Mat testMat = [testImage CVMat]; t = (double)cv::getTickCount(); for (int i = 0; i < times; i++) { UIImage *tempImage = [[UIImage alloc] initWithCVMat:testMat]; [tempImage release]; } t = 1000 * ((double)cv::getTickCount() - t) / cv::getTickFrequency() / times; NSLog(@"cv::Mat to UIImage: %gms", t); // Process test image and force update of UI _lastFrame = testMat; [self sliderChanged:nil]; } - (IBAction)capture:(id)sender { if (_videoCapture && _videoCapture->grab()) { (*_videoCapture) >> _lastFrame; [self processFrame]; } else { NSLog(@"Failed to grab frame"); } } - (void)processFrame { double t = (double)cv::getTickCount(); cv::Mat grayFrame, output; // Convert captured frame to grayscale cv::cvtColor(_lastFrame, grayFrame, cv::COLOR_RGB2GRAY); // Perform Canny edge detection using slide values for thresholds cv::Canny(grayFrame, output, _lowSlider.value * kCannyAperture * kCannyAperture, _highSlider.value * kCannyAperture * kCannyAperture, kCannyAperture); t = 1000 * ((double)cv::getTickCount() - t) / cv::getTickFrequency(); // Display result self.imageView.image = [UIImage imageWithCVMat:output]; self.elapsedTimeLabel.text = [NSString stringWithFormat:@"%.1fms", t]; }

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  • FaceBook Login Problem

    - by toman
    Hi All, I am for an application which extracts information from facebook search, hence i require to login facebook. i have registered my application in facebook developers site and have got api key and secret key. in my code i am getting an exception when i am trying to login. Here is my code for login to facebook: import com.facebook.api.FacebookRestClient; import org.apache.commons.httpclient.HttpClient; import org.apache.commons.httpclient.HttpState; import org.apache.commons.httpclient.NameValuePair; import org.apache.commons.httpclient.methods.GetMethod; import org.apache.commons.httpclient.methods.PostMethod; import org.apache.commons.httpclient.params.HttpClientParams; public class FaceLogin { public FaceLogin(){ getUserID("username", "password"); } private static void getUserID(String email, String password) { String session = null; try { HttpClient http = new HttpClient(); http.setParams(new HttpClientParams()); //http.getHostConfiguration().setHost("http://www.facebook.com/"); http.setState(new HttpState()); String api_key = "****some key****"; String secret = "****some key****"; FacebookRestClient client = new FacebookRestClient(api_key, secret); client.setIsDesktop(true); String token = client.auth_createToken(); final String loginId = "http://www.facebook.com/login.php"; GetMethod get = new GetMethod(loginId + "?api_key=" + api_key + "&v=1.0&auth_token=" +token); System.out.println("Get="+get); http.executeMethod(get); PostMethod post = new PostMethod(loginId); post.addParameter(new NameValuePair("api_key", api_key)); post.addParameter(new NameValuePair("v", "1.0")); post.addParameter(new NameValuePair("auth_token", token)); post.addParameter(new NameValuePair("fbconnect","true")); post.addParameter(new NameValuePair("return_session","true")); post.addParameter(new NameValuePair("session_key_only","true")); post.addParameter(new NameValuePair("req_perms","read_stream,publish_stream")); post.addParameter(new NameValuePair("lsd","8HYdi")); post.addParameter(new NameValuePair("locale","en_US")); post.addParameter(new NameValuePair("persistent","1")); post.addParameter(new NameValuePair("email", email)); post.addParameter(new NameValuePair("pass", password)); System.out.println("Token ="+token); int postStatus = http.executeMethod(post); System.out.println("Response : " + postStatus); session = client.auth_getSession(token); // Here I am getting error System.out.println("Session string: " + session); long userid = client.users_getLoggedInUser(); System.out.println("User Id is : " + userid); } catch (Exception e) { e.printStackTrace(); } } public static void main(String k[]) { FaceLogin facebookLoginObj=new FaceLogin(); } } I am getting the following exception: org.apache.commons.httpclient.HttpMethodBase processResponseHeaders WARNING: Cookie rejected: "$Version=0; $Domain=deleted; $Path=/; $Domain=.facebook.com". Cookie name may not start with $ Response : 200 Jun 8, 2010 2:07:36 PM org.apache.commons.httpclient.HttpMethodBase processResponseHeaders WARNING: Cookie rejected: "$Version=0; $Path=deleted; $Path=/; $Domain=.facebook.com". Cookie name may not start with $ Facebook returns error code 100 com.facebook.api.FacebookException: Invalid parameter - v - 1.0 at com.facebook.api.FacebookRestClient.callMethod(FacebookRestClient.java:828) - auth_token - 004e90dc8818d5f0921d1065d24508d3 at com.facebook.api.FacebookRestClient.callMethod(FacebookRestClient.java:606) - method - facebook.auth.getSession - call_id - 1275986256796 - api_key - f7cb1e48c383ef599da9021fc4dec322 at com.facebook.api.FacebookRestClient.auth_getSession(FacebookRestClient.java:1891) at facebookcrawler.FacebookLogin.getUserID(FacebookLogin.java:81) at facebookcrawler.FacebookLogin.( - sig - 9344ec75b74a0a87bcae645046d45da8 FacebookLogin.java:24) at facebookcrawler.FaceLogin.main(FaceLogin.java:80) Here may be the problem is for creating session, i searched for all the solutions on net but could not helped me to get login. Please help me if you can suggest me some way to resolve this problem. i thanks to all your valuable suggestion.

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  • Update MySQL table using data from a text file through Java

    - by Karthi Karthi
    I have a text file with four lines, each line contains comma separated values like below file My file is: Raj,[email protected],123455 kumar,[email protected],23453 shilpa,[email protected],765468 suraj,[email protected],876567 and I have a MySQL table which contains four fields firstname lastname email phno ---------- ---------- --------- -------- Raj babu [email protected] 2343245 kumar selva [email protected] 23453 shilpa murali [email protected] 765468 suraj abd [email protected] 876567 Now I want to update my table using the data in the above text file through Java. I have tried using bufferedReader to read from the file and used split method using comma as delimiter and stored it in array. But it is not working. Any help appreciated. This is what I have tried so far void readingFile() { try { File f1 = new File("TestFile.txt"); FileReader fr = new FileReader(f1); BufferedReader br = new BufferedReader(fr); String strln = null; strln = br.readLine(); while((strln=br.readLine())!=null) { // System.out.println(strln); arr = strln.split(","); strfirstname = arr[0]; strlastname = arr[1]; stremail = arr[2]; strphno = arr[3]; System.out.println(strfirstname + " " + strlastname + " " + stremail +" "+ strphno); } // for(String i : arr) // { // } br.close(); fr.close(); } catch(IOException e) { System.out.println("Cannot read from File." + e); } try { st = conn.createStatement(); String query = "update sampledb set email = stremail,phno =strphno where firstname = strfirstname "; st.executeUpdate(query); st.close(); System.out.println("sampledb Table successfully updated."); } catch(Exception e3) { System.out.println("Unable to Update sampledb table. " + e3); } } and the output i got is: Ganesh Pandiyan [email protected] 9591982389 Dass Jeyan [email protected] 9689523645 Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 1 Gowtham Selvan [email protected] 9894189423 at TemporaryPackages.FileReadAndUpdateTable.readingFile(FileReadAndUpdateTable.java:35) at TemporaryPackages.FileReadAndUpdateTable.main(FileReadAndUpdateTable.java:72) Java Result: 1 @varadaraj: This is the code of yours.... String stremail,strphno,strfirstname,strlastname; // String[] arr; Connection conn; Statement st; void readingFile() { try { BufferedReader bReader= new BufferedReader(new FileReader("TestFile.txt")); String fileValues; while ((fileValues = bReader.readLine()) != null) { String[] values=fileValues .split(","); strfirstname = values[0]; // strlastname = values[1]; stremail = values[1]; strphno = values[2]; System.out.println(strfirstname + " " + strlastname + " " + stremail +" "+ strphno); } bReader.close(); } catch (IOException e) { System.out.println("File Read Error"); } // for(String i : arr) // { // } try { st = conn.createStatement(); String query = "update sampledb set email = stremail,phno =strphno where firstname = strfirstname "; st.executeUpdate(query); st.close(); System.out.println("sampledb Table successfully updated."); } catch(Exception e3) { System.out.println("Unable to Update sampledb table. " + e3); } }

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  • Getting Custom NSCell with NSButtonCell instance to handle mouse click/mouse events

    - by sidha
    OK I'm really stumped on this one. I want to make a checkbox with a NSTextFieldCell combined together. It's important that the checkbox goes ON if the mouse hits the box, NOT the text. I've accomplished this, more or less, but the issue is receiving the mouse event because I click one checkbox in a row, but ALL of them turn to NSOnState. I will show what I've done and my various failed attempts in order to get this to work. So this is how I've done it so far: header: @interface MyCheckboxCellToo : NSTextFieldCell { NSButtonCell *_checkboxCell; } implementation: - (NSUInteger)hitTestForEvent:(NSEvent *)event inRect:(NSRect)cellFrame ofView:(NSView *)controlView { NSPoint point = [controlView convertPoint:[event locationInWindow] fromView:nil]; NSLog(@"%@", NSStringFromPoint(point)); NSRect checkFrame; NSDivideRect(cellFrame, &checkFrame, &cellFrame, cellFrame.size.height/*3 + [[_checkboxCell image] size].width*/, NSMinXEdge); if (NSMouseInRect(point, checkFrame, [controlView isFlipped])) { // the checkbox, or the small region around it, was hit. so let's flip the state NSCellStateValue checkState = ([_checkboxCell state] == NSOnState) ? NSOffState:NSOnState; [self setState:checkState]; [_checkboxCell setState:checkState]; [controlView setNeedsDisplay:YES]; return NSCellHitTrackableArea; } return [super hitTestForEvent:event inRect:cellFrame ofView:controlView]; } I know I probably shouldn't be doing: [self setState:checkState]; [_checkboxCell setState:checkState]; [controlView setNeedsDisplay:YES]; in there... because the result is that EVERY checkbox in every goes to NSOnState. Is this because cells are re-used? How come the ImageAndTextCell can have different images in the same tableview? How do I handle the mouse event? I have tried: - (BOOL)trackMouse:(NSEvent *)theEvent inRect:(NSRect)cellFrame ofView:(NSView *)controlView untilMouseUp:(BOOL)untilMouseUp { NSLog(@"%s %@", _cmd, theEvent); return [_checkboxCell trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; // return YES; // return [super trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; } - (BOOL)startTrackingAt:(NSPoint)startPoint inView:(NSView *)controlView { NSLog(@"%s %@", _cmd, NSStringFromPoint(startPoint)); return [super startTrackingAt:startPoint inView:controlView]; } - (BOOL)continueTracking:(NSPoint)lastPoint at:(NSPoint)currentPoint inView:(NSView *)controlView { NSLog(@"%s %@", _cmd, NSStringFromPoint(currentPoint)); return [super continueTracking:lastPoint at:currentPoint inView:controlView]; } - (void)stopTracking:(NSPoint)lastPoint at:(NSPoint)stopPoint inView:(NSView *)controlView mouseIsUp:(BOOL)flag { NSLog(@"%s %d %@", _cmd, flag, NSStringFromPoint(stopPoint)); } trackMouse: ... DOES gets called but startTrackingAt:..., continueTracking:..., and stopTracking:.... DO NOT get called when I click on the checkbox "hit area" in trackMouse:... I have tried return [_checkboxCell trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; and return [super trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; and neither seems to result in the mouse event being handled by the checkbox. How do I get that single checkbox to go NSOnState? I know I'm pretty close but after a lot of doc reading and google searching I haven't been successful at solving this. suggestions and comments welcome.. OK here is a bit more to show creation and destruction of the object.. - (id)init { if ((self = [super init])) { _checkboxCell = [[NSButtonCell alloc] init]; [_checkboxCell setButtonType:NSSwitchButton]; [_checkboxCell setTitle:@""]; [_checkboxCell setTarget:self]; [_checkboxCell setImagePosition:NSImageLeft]; [_checkboxCell setControlSize:NSRegularControlSize]; } return self; } - copyWithZone:(NSZone *)zone { MyCheckboxCellToo *cell = (MyCheckboxCellToo *)[super copyWithZone:zone]; cell->_checkboxCell = [_checkboxCell copyWithZone:zone]; return cell; } - (void)dealloc { [_checkboxCell release]; [super dealloc]; }

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  • JAVA BubbleSort Output Plotting

    - by John Smith
    I'm not sure how to plot the output I get with my run time results for BubbleSort. Here's the thing: I've written a working BubbleSort algorithm that does exactly as it should. But I wish to plot the output, to show the following: Best Case, Worst Case, Average Case ... How would I go about plotting it on a graph? Here is the code: public class BubbleSort { static double bestTime = 10000000, worstTime = 0; public static void main(String[] args) { int BubArray[] = new int[]{13981, 6793, 2662, 10986, 733, ... #1000 integers}; System.out.println("Unsorted List Before Bubble Sort"); for(int a = 0; a < BubArray.length; a++){ System.out.print(BubArray[a] + " "); } System.out.println("\n Bubble Sort Execution ..."); for(int i=0; i<10000;i++) { bubbleSortTimeTaken(BubArray, i); } int itrs = bubbleSort(BubArray); System.out.println(""); System.out.println("Array After Bubble Sort"); System.out.println("Moves Taken for Sort : " + itrs + " Moves."); System.out.println("BestTime: " + bestTime + " WorstTime: " + worstTime); System.out.print("Sorted Array: \n"); for(int a = 0; a < BubArray.length; a++){ System.out.print(BubArray[a] + " "); } } private static int bubbleSort(int[] BubArray) { int z = BubArray.length; int temp = 0; int itrs = 0; for(int a = 0; a < z; a++){ for(int x=1; x < (z-a); x++){ if(BubArray[x-1] > BubArray[x]){ temp = BubArray[x-1]; BubArray[x-1] = BubArray[x]; BubArray[x] = temp; } itrs++; } } return itrs; } public static void bubbleSortTimeTaken(int[] BubArray, int n) { long startTime = System.nanoTime(); bubbleSort(BubArray); double timeTaken = (System.nanoTime() - startTime)/1000000d; if (timeTaken > 0) { worstTime = timeTaken; } else if (timeTaken < bestTime) { bestTime = timeTaken; } System.out.println(n + "," + timeTaken); } } The output are as the following ( execution number, time (nano/10^6): Unsorted List Before Bubble Sort 13981 6793 2662 .... #1000 integers Bubble Sort Execution ... 0, 18.319891 1, 4.728978 2, 3.670697 3, 3.648922 4, 4.161576 5, 3.824369 .... 9995, 4.331423 9996, 3.692473 9997, 3.709893 9998, 6.16055 9999, 4.32209 Array After Bubble Sort Moves Taken for Sort : 541320 Moves. BestTime: 1.0E7 WorstTime: 4.32209 Sorted Array: 10 11 17 24 57 60 83 128 141 145 ... #1000 integers I am looking for graphs to represent Average, Best and Worst case based on the output but my current graphs don't look correct. Any help would be appreciated, thanks.

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  • boost::serialization with mutable members

    - by redmoskito
    Using boost::serialization, what's the "best" way to serialize an object that contains cached, derived values in mutable members, such that cached members aren't serialized, but on deserialization, they are initialized the their appropriate default. A definition of "best" follows later, but first an example: class Example { public: Example(float n) : num(n), sqrt_num(-1.0) {} float get_num() const { return num; } // compute and cache sqrt on first read float get_sqrt() const { if(sqrt_num < 0) sqrt_num = sqrt(num); return sqrt_num; } template <class Archive> void serialize(Archive& ar, unsigned int version) { ... } private: float num; mutable float sqrt_num; }; On serialization, only the "num" member should be saved. On deserialization, the sqrt_num member must be initialized to its sentinel value indicating it needs to be computed. What is the most elegant way to implement this? In my mind, an elegant solution would avoid splitting serialize() into separate save() and load() methods (which introduces maintenance problems). One possible implementation of serialize: template <class Archive> void serialize(Archive& ar, unsigned int version) { ar & num; sqrt_num = -1.0; } This handles the deserialization case, but in the serialization case, the cached value is killed and must be recomputed. Also, I've never seen an example of boost::serialize that explicitly sets members inside of serialize(), so I wonder if this is generally not recommended. Some might suggest that the default constructor handles this, for example: int main() { Example e; { std::ifstream ifs("filename"); boost::archive::text_iarchive ia(ifs); ia >> e; } cout << e.get_sqrt() << endl; return 0; } which works in this case, but I think fails if the object receiving the deserialized data has already been initialized, as in the example below: int main() { Example ex1(4); Example ex2(9); cout << ex1.get_sqrt() << endl; // outputs 2; cout << ex2.get_sqrt() << endl; // outputs 3; // the following two blocks should implement ex2 = ex1; // save ex1 to archive { std::ofstream ofs("filename"); boost::archive::text_oarchive oa(ofs); oa << ex1; } // read it back into ex2 { std::ifstream ifs("filename"); boost::archive::text_iarchive ia(ifs); ia >> ex2; } // these should be equal now, but aren't, // since Example::serialize() doesn't modify num_sqrt cout << ex1.get_sqrt() << endl; // outputs 2; cout << ex2.get_sqrt() << endl; // outputs 3; return 0; } I'm sure this issue has come up with others, but I have struggled to find any documentation on this particular scenario. Thanks!

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  • Compiler issues on VC++ 2008 Express, Seemingly correct code throws errors.

    - by Anthony Clever
    Hi there, I've been trying to get back into coding for a while, so I figured I'd start with some simple SDL, now, without the file i/o, this compiles fine, but when I throw in the stdio code, it starts throwing errors. This I'm not sure about, I don't see any problem with the code itself, however, like I said, I might as well be a newbie, and figured I'd come here to get someone with a little more experience with this type of thing to look at it. I guess my question boils down to: "Why doesn't this compile under Microsoft's Visual C++ 2008 Express?" I've attached the error log at the bottom of the code snippet. Thanks in advance for any help. #include "SDL/SDL.h" #include "stdio.h" int main(int argc, char *argv[]) { FILE *stderr; FILE *stdout; stderr = fopen("stderr", "wb"); stdout = fopen("stdout", "wb"); SDL_Init(SDL_INIT_EVERYTHING); fprintf(stdout, "SDL INITIALIZED SUCCESSFULLY\n"); SDL_Quit(); fprintf(stderr, "SDL QUIT.\n"); fclose(stderr); fclose(stdout); return 0; } /* 1>------ Build started: Project: opengl_crap, Configuration: Debug Win32 ------ 1>Compiling... 1>main.cpp 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(6) : error C2090: function returns array 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(6) : error C2528: '__iob_func' : pointer to reference is illegal 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(6) : error C2556: 'FILE ***__iob_func(void)' : overloaded function differs only by return type from 'FILE *__iob_func(void)' 1> c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(132) : see declaration of '__iob_func' 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(7) : error C2090: function returns array 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(7) : error C2528: '__iob_func' : pointer to reference is illegal 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(9) : error C2440: '=' : cannot convert from 'FILE *' to 'FILE ***' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(10) : error C2440: '=' : cannot convert from 'FILE *' to 'FILE ***' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(13) : error C2664: 'fprintf' : cannot convert parameter 1 from 'FILE ***' to 'FILE *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(15) : error C2664: 'fprintf' : cannot convert parameter 1 from 'FILE ***' to 'FILE *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(17) : error C2664: 'fclose' : cannot convert parameter 1 from 'FILE ***' to 'FILE *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>c:\documents and settings\owner\my documents\visual studio 2008\projects\opengl_crap\opengl_crap\main.cpp(18) : error C2664: 'fclose' : cannot convert parameter 1 from 'FILE ***' to 'FILE *' 1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 1>Build log was saved at "file://c:\Documents and Settings\Owner\My Documents\Visual Studio 2008\Projects\opengl_crap\opengl_crap\Debug\BuildLog.htm" 1>opengl_crap - 11 error(s), 0 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== */

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  • How to manage a MotionEvent going from one View to another?

    - by Darren
    I have a SurfaceView that takes up part of the screen, and some buttons along the bottom. When a button is pressed and the user drags, I want to be able to drag a picture (based on the button) onto the SurfaceView and have it drawn there. I want to be able to use clickListeners and the like, and not just have a giant SurfaceView with me writing code to detect where the user pressed and if it's a button, etc. I have somewhat of a solution, but it seems a bit of a hack to me. What is the best way to accomplish this using the framework intelligently? Part of my XML: <RelativeLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/background"> <!-- Place buttons along the bottom --> <RelativeLayout android:id="@+id/bottom_bar" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="40dip" android:layout_alignParentBottom="true" android:background="@null"> <ImageButton android:id="@+id/btn_1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:background="@null" android:src="@drawable/btn_1"> </ImageButton> <!-- More buttons here... --> </RelativeLayout> <!-- Place the SurfaceView in a frame so we can stack on top of it --> <FrameLayout android:layout_width="fill_parent" android:layout_height="0px" android:layout_weight="1" android:layout_above="@id/bottom_bar"> <com.project.question.MySurfaceView android:id="@+id/my_view" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </FrameLayout> And the relevant Java code in MySurfaceView, which extends SurfaceView. mTouchX and Y are used in the onDraw method to draw the image: @Override public boolean onTouchEvent(MotionEvent event){ mTouchX = (int) event.getX(); mTouchY = (int) event.getY(); return true; } public void onButtonTouchEvent(MotionEvent event){ event.setLocation(event.getX(), event.getY() + mScreenHeight); onTouchEvent(event); } Finally, the activity: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.my_surface); mView = (MySurfaceView) findViewById(R.id.my_view); mSurfaceHeight = mView.getHeight(); mBtn = (ImageButton) findViewById(R.id.btn_1); mBtn.setOnTouchListener(mTouchListener); } OnTouchListener mTouchListener = new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { int [] location = new int[2]; v.getLocationOnScreen(location); event.setLocation(event.getX() + location[0], event.getY()); mView.onButtonTouchEvent(event); return true; } }; Strangely, one has to add to the x-coordinate in the activity, then add to the y coordinate in the View. Otherwise, it doesn't show up in the correct position. If you add nothing, something drawn using mTouchX and mTouchY will show up in the upper left corner of the SurfaceView. Any direction would be greatly appreciated. If I'm going about this completely the wrong way, that would be good information too.

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  • How to make exported .XLS file Editable

    - by nCdy
    How to make exported .XLS file Editable Thid code makes .XLS File Read Only :( using System; using System.Data; using System.Configuration; using System.IO; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; public class GridViewExportUtil { /// <param name="fileName"></param> /// <param name="gv"></param> public static void Export(string fileName, GridView gv) { HttpContext.Current.Response.Clear(); HttpContext.Current.Response.AddHeader( "content-disposition", string.Format("content-disposition", "attachment; filename={0}", fileName)); HttpContext.Current.Response.ContentType = "application/ms-excel"; HttpContext.Current.Response.Cache.SetCacheability(HttpCacheability.NoCache); HttpContext.Current.Response.Charset = System.Text.Encoding.Unicode.EncodingName; HttpContext.Current.Response.ContentEncoding = System.Text.Encoding.Unicode; HttpContext.Current.Response.BinaryWrite(System.Text.Encoding.Unicode.GetPreamble()); using (StringWriter sw = new StringWriter()) { using (HtmlTextWriter htw = new HtmlTextWriter(sw)) { // Create a form to contain the grid Table table = new Table(); // add the header row to the table if (gv.HeaderRow != null) { GridViewExportUtil.PrepareControlForExport(gv.HeaderRow); table.Rows.Add(gv.HeaderRow); } // add each of the data rows to the table foreach (GridViewRow row in gv.Rows) { GridViewExportUtil.PrepareControlForExport(row); table.Rows.Add(row); } // add the footer row to the table if (gv.FooterRow != null) { GridViewExportUtil.PrepareControlForExport(gv.FooterRow); table.Rows.Add(gv.FooterRow); } // render the table into the htmlwriter table.RenderControl(htw); // render the htmlwriter into the response HttpContext.Current.Response.Write(sw.ToString()); HttpContext.Current.Response.End(); } } } /// <summary> /// Replace any of the contained controls with literals /// </summary> /// <param name="control"></param> private static void PrepareControlForExport(Control control) { for (int i = 0; i < control.Controls.Count; i++) { Control current = control.Controls[i]; if (current is LinkButton) { control.Controls.Remove(current); control.Controls.AddAt(i, new LiteralControl((current as LinkButton).Text)); } else if (current is ImageButton) { control.Controls.Remove(current); control.Controls.AddAt(i, new LiteralControl((current as ImageButton).AlternateText)); } else if (current is HyperLink) { control.Controls.Remove(current); control.Controls.AddAt(i, new LiteralControl((current as HyperLink).Text)); } else if (current is DropDownList) { control.Controls.Remove(current); control.Controls.AddAt(i, new LiteralControl((current as DropDownList).SelectedItem.Text)); } else if (current is CheckBox) { control.Controls.Remove(current); control.Controls.AddAt(i, new LiteralControl((current as CheckBox).Checked ? "True" : "False")); } if (current.HasControls()) { GridViewExportUtil.PrepareControlForExport(current); } } } }

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  • how to redirect terminal contents to a jtextpane?

    - by sonu thomas
    hi.. I was trying to run a java class file using java code.The aim was to direct the executing sequence of the terminal of fedora 10 into a frame with a textpane. My code is: import java.io.DataInputStream; import java.io.IOException; import javax.swing.JDialog; import javax.swing.JFrame; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.JTextArea; import javax.swing.JTextPane; //import sun.reflect.ReflectionFactory.GetReflectionFactoryAction; public class file { /** * @param args */ /** * @param args * @throws IOException */ public static void main(String[] args) throws IOException{ // TODO Auto-generated method stub JDialog jj = new JDialog(); jj.setTitle("helllo"); String sssub1,sssub2,sssub3; String ss="C:/Users/sonu/Desktop/ourIDE/src/src/nn.java"; JPanel n = new JPanel(); jj.setContentPane(n); JTextPane tpn2=new JTextPane(); jj.getContentPane().add(tpn2); jj.setVisible(true); Runtime runtime; Process process; if(ss.indexOf(" ")==-1) { try { runtime= Runtime.getRuntime(); sssub1="/home/ss/Desktop/src/"; sssub2="nn"; process=runtime.exec("sh jrun.sh "+sssub1+" "+sssub2); DataInputStream data=new DataInputStream(process.getInputStream()); DataInputStream data_data=new DataInputStream(process.getErrorStream()); String s="",t=""; int ch; while((ch=data.read())!=-1){ s=s+(char)ch; } data.close(); while((ch=data_data.read())!=-1){ t=t+(char)ch; } data_data.close(); if(t.equals("")) { s+="\nNormal Termination."; tpn2.setText(s); } else tpn2.setText(t); }catch(Exception e){ System.out.println("Error executing file==>"+e);} } } } The content of **jrun.sh** is cd $1 java $2 When the content of **nn.java** was this: import java.io.*; class nn { public static void main(String[] ar)throws IOException { int i=90; BufferedReader dt = new BufferedReader(new InputStreamReader(System.in)); System.out.println("Enter"); //i=Integer.parseInt(dt.readLine()); line--notable System.out.println("i="+i); } } It worked smoothly But when I remove the comment on line--notable,it gave me Textpane with no content. The problem is : I cant read an input from nn.java Kindly give me a solution... If i am able to: get the terminal pop up with executing the nn.class,and i am able to enter the input,then it will do... Thanks in advance...

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  • Unit Testing Refcounted Critical Section Class

    - by BillyONeal
    Hello all :) I'm looking at a simple class I have to manage critical sections and locks, and I'd like to cover this with test cases. Does this make sense, and how would one go about doing it? It's difficult because the only way to verify the class works is to setup very complicated threading scenarios, and even then there's not a good way to test for a leak of a Critical Section in Win32. Is there a more direct way to make sure it's working correctly? Here's the code: CriticalSection.hpp: #pragma once #include <windows.h> namespace WindowsAPI { namespace Threading { class CriticalSection; class CriticalLock { std::size_t *instanceCount; CRITICAL_SECTION * criticalStructure; bool lockValid; friend class CriticalSection; CriticalLock(std::size_t *, CRITICAL_SECTION *, bool); public: bool IsValid() { return lockValid; }; void Unlock(); ~CriticalLock() { Unlock(); }; }; class CriticalSection { std::size_t *instanceCount; CRITICAL_SECTION * criticalStructure; public: CriticalSection(); CriticalSection(const CriticalSection&); CriticalSection& operator=(const CriticalSection&); CriticalSection& swap(CriticalSection&); ~CriticalSection(); CriticalLock Enter(); CriticalLock TryEnter(); }; }} CriticalSection.cpp: #include "CriticalSection.hpp" namespace WindowsAPI { namespace Threading { CriticalSection::CriticalSection() { criticalStructure = new CRITICAL_SECTION; instanceCount = new std::size_t; *instanceCount = 1; InitializeCriticalSection(criticalStructure); } CriticalSection::CriticalSection(const CriticalSection& other) { criticalStructure = other.criticalStructure; instanceCount = other.instanceCount; instanceCount++; } CriticalSection& CriticalSection::operator=(const CriticalSection& other) { CriticalSection copyOfOther(other); swap(copyOfOther); return *this; } CriticalSection& CriticalSection::swap(CriticalSection& other) { std::swap(other.instanceCount, instanceCount); std::swap(other.criticalStructure, other.criticalStructure); return *this; } CriticalSection::~CriticalSection() { if (!--(*instanceCount)) { DeleteCriticalSection(criticalStructure); delete criticalStructure; delete instanceCount; } } CriticalLock CriticalSection::Enter() { EnterCriticalSection(criticalStructure); (*instanceCount)++; return CriticalLock(instanceCount, criticalStructure, true); } CriticalLock CriticalSection::TryEnter() { bool lockAquired; if (TryEnterCriticalSection(criticalStructure)) { (*instanceCount)++; lockAquired = true; } else lockAquired = false; return CriticalLock(instanceCount, criticalStructure, lockAquired); } void CriticalLock::Unlock() { if (!lockValid) return; LeaveCriticalSection(criticalStructure); lockValid = false; if (!--(*instanceCount)) { DeleteCriticalSection(criticalStructure); delete criticalStructure; delete instanceCount; } } }}

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  • C program runs in Cygwin but not Linux (Malloc)

    - by Shawn
    I have a heap allocation error that I cant spot in my code that is picked up on vanguard/gdb on Linux but runs perfectly on a Windows cygwin environment. I understand that Linux could be tighter with its heap allocation than Windows but I would really like to have a response that discovers the issue/possible fix. I'm also aware that I shouldn't typecast malloc in C but it's a force of habit and doesn't change my problem from happening. My program actually compiles without error on both Linux & Windows but when I run it in Linux I get a scary looking result: malloc.c:3074: sYSMALLOc: Assertion `(old_top == (((mbinptr) (((char *) &((av)-bins[((1) - 1) * 2])) - __builtin_offsetof (struct malloc_chunk, fd)))) && old_size == 0) || ((unsigned long) (old_size) = (unsigned long)((((__builtin_offsetof (struct malloc_chunk, fd_nextsize))+((2 * (sizeof(size_t))) - 1)) & ~((2 * (sizeof(size_t))) - 1))) && ((old_top)-size & 0x1) && ((unsigned long)old_end & pagemask) == 0)' failed. Aborted Attached snippet from my code that is being pointed to as the error for review: /* Main */ int main(int argc, char * argv[]) { FILE *pFile; unsigned char *buffer; long int lSize; pFile = fopen ( argv[1] , "r" ); if (pFile==NULL) {fputs ("File error on arg[1]",stderr); return 1;} fseek (pFile , 0 , SEEK_END); lSize = ftell (pFile); rewind (pFile); buffer = (char*) malloc(sizeof(char) * lSize+1); if (buffer == NULL) {fputs ("Memory error",stderr); return 2;} bitpair * ppairs = (bitpair *) malloc(sizeof(bitpair) * (lSize+1)); //line 51 below calcpair(ppairs, (lSize+1)); /* irrelevant stuff */ fclose(pFile); free(buffer); free(ppairs); } typedef struct { long unsigned int a; //not actual variable names... Yes I need them to be long unsigned long unsigned int b; long unsigned int c; long unsigned int d; long unsigned int e; } bitpair; void calcpair(bitpair * ppairs, long int bits); void calcPairs(bitpair * ppairs, long int bits) { long int i, top, bot, var_1, var_2; int count = 0; for(i = 0; i < cs; i++) { top = 0; ppairs[top].e = 1; do { bot = count; count++; } while(ppairs[bot].e != 0); ppairs[bot].e = 1; var_1 = bot; var_2 = top; calcpair * bp = &ppairs[var_2]; bp->a = var_2; bp->b = var_1; bp->c = i; bp = &ppairs[var_1]; bp->a = var_2; bp->b = var_1; bp->c = i; } return; } gdb reports: free(): invalid pointer: 0x0000000000603290 * valgrind reports the following message 5 times before exiting due to "VALGRIND INTERNAL ERROR" signal 11 (SIGSEGV): Invalid read of size 8 ==2727== at 0x401043: calcPairs (in /home/user/Documents/5-3/ubuntu test/main) ==2727== by 0x400C9A: main (main.c:51) ==2727== Address 0x5a607a0 is not stack'd, malloc'd or (recently) free'd

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  • Drawing a TextBox in an extended Glass Frame w/o WPF

    - by Lazlo
    I am trying to draw a TextBox on the extended glass frame of my form. I won't describe this technique, it's well-known. Here's an example for those who haven't heard of it: http://www.danielmoth.com/Blog/Vista-Glass-In-C.aspx The thing is, it is complex to draw over this glass frame. Since black is considered to be the 0-alpha color, anything black disappears. There are apparently ways of countering this problem: drawing complex GDI+ shapes are not affected by this alpha-ness. For example, this code can be used to draw a Label on glass (note: GraphicsPath is used instead of DrawString in order to get around the horrible ClearType problem): public class GlassLabel : Control { public GlassLabel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { GraphicsPath font = new GraphicsPath(); font.AddString( this.Text, this.Font.FontFamily, (int)this.Font.Style, this.Font.Size, Point.Empty, StringFormat.GenericDefault); e.Graphics.SmoothingMode = SmoothingMode.HighQuality; e.Graphics.FillPath(new SolidBrush(this.ForeColor), font); } } Similarly, such an approach can be used to create a container on the glass area. Note the use of the polygons instead of the rectangle - when using the rectangle, its black parts are considered as alpha. public class GlassPanel : Panel { public GlassPanel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { Point[] area = new Point[] { new Point(0, 1), new Point(1, 0), new Point(this.Width - 2, 0), new Point(this.Width - 1, 1), new Point(this.Width -1, this.Height - 2), new Point(this.Width -2, this.Height-1), new Point(1, this.Height -1), new Point(0, this.Height - 2) }; Point[] inArea = new Point[] { new Point(1, 1), new Point(this.Width - 1, 1), new Point(this.Width - 1, this.Height - 1), new Point(this.Width - 1, this.Height - 1), new Point(1, this.Height - 1) }; e.Graphics.FillPolygon(new SolidBrush(Color.FromArgb(240, 240, 240)), inArea); e.Graphics.DrawPolygon(new Pen(Color.FromArgb(55, 0, 0, 0)), area); base.OnPaint(e); } } Now my problem is: How can I draw a TextBox? After lots of Googling, I came up with the following solutions: Subclassing the TextBox's OnPaint method. This is possible, although I could not get it to work properly. It should involve painting some magic things I don't know how to do yet. Making my own custom TextBox, perhaps on a TextBoxBase. If anyone has good, valid and working examples, and thinks this could be a good overall solution, please tell me. Using BufferedPaintSetAlpha. (http://msdn.microsoft.com/en-us/library/ms649805.aspx). The downsides of this method may be that the corners of the textbox might look odd, but I can live with that. If anyone knows how to implement that method properly from a Graphics object, please tell me. I personally don't, but this seems the best solution so far. To be honest, I found a great C++ article, but I am way too lazy to convert it. http://weblogs.asp.net/kennykerr/archive/2007/01/23/controls-and-the-desktop-window-manager.aspx Note: If I ever succeed with the BufferedPaint methods, I swear to s/o that I will make a simple DLL with all the common Windows Forms controls drawable on glass.

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  • STL operator= behavior change with Visual Studio 2010?

    - by augnob
    Hi, I am attempting to compile QtScriptGenerator (gitorious) with Visual Studio 2010 (C++) and have run into a compile error. In searching for a solution, I have seen occasional references to compile breakages introduced since VS2008 due to changes in VS2010's implementation of STL and/or c++0x conformance changes. Any ideas what is happening below, or how I could go about fixing it? If the offending code appeared to be QtScriptGenerator's, I think I would have an easier time fixing it.. but it appears to me that the offending code may be in VS2010's STL implementation and I may be required to create a workaround? PS. I am pretty unfamiliar with templates and STL. I have a background in embedded and console projects where such things have until recently often been avoided to reduce memory consumption and cross-compiler risks. C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(275) : error C2679: binary '=' : no operator found which takes a right-hand operand of type 'rpp::pp_output_iterator<_Container>' (or there is no acceptable conversion) with [ _Container=std::string ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-iterator.h(75): could be 'rpp::pp_output_iterator<_Container> &rpp::pp_output_iterator<_Container>::operator =(const char &)' with [ _Container=std::string ] while trying to match the argument list '(rpp::pp_output_iterator<_Container>, rpp::pp_output_iterator<_Container>)' with [ _Container=std::string ] C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(2176) : see reference to function template instantiation '_Iter &std::_Rechecked<_OutIt,_OutIt>(_Iter &,_UIter)' being compiled with [ _Iter=rpp::pp_output_iterator<std::string>, _OutIt=rpp::pp_output_iterator<std::string>, _UIter=rpp::pp_output_iterator<std::string> ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-internal.h(83) : see reference to function template instantiation '_OutIt std::copy<std::_String_iterator<_Elem,_Traits,_Alloc>,_OutputIterator>(_InIt,_InIt,_OutIt)' being compiled with [ _OutIt=rpp::pp_output_iterator<std::string>, _Elem=char, _Traits=std::char_traits<char>, _Alloc=std::allocator<char>, _OutputIterator=rpp::pp_output_iterator<std::string>, _InIt=std::_String_iterator<char,std::char_traits<char>,std::allocator<char>> ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-engine-bits.h(500) : see reference to function template instantiation 'void rpp::_PP_internal::output_line<_OutputIterator>(const std::string &,int,_OutputIterator)' being compiled with [ _OutputIterator=rpp::pp_output_iterator<std::string> ] C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(275) : error C2582: 'operator =' function is unavailable in 'rpp::pp_output_iterator<_Container>' with [ _Container=std::string ] Here's some context.. pp-internal.h-- #ifndef PP_INTERNAL_H #define PP_INTERNAL_H #include <algorithm> #include <stdio.h> namespace rpp { namespace _PP_internal { .. 68 template <typename _OutputIterator> 69 void output_line(const std::string &__filename, int __line, _OutputIterator __result) 70 { 71 std::string __msg; 72 73 __msg += "# "; 74 75 char __line_descr[16]; 76 pp_snprintf (__line_descr, 16, "%d", __line); 77 __msg += __line_descr; 78 79 __msg += " \""; 80 81 if (__filename.empty ()) 82 __msg += "<internal>"; 83 else 84 __msg += __filename; 85 86 __msg += "\"\n"; 87 std::copy (__msg.begin (), __msg.end (), __result); 88 }

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  • Error Handling without Exceptions

    - by James
    While searching SO for approaches to error handling related to business rule validation , all I encounter are examples of structured exception handling. MSDN and many other reputable development resources are very clear that exceptions are not to be used to handle routine error cases. They are only to be used for exceptional circumstances and unexpected errors that may occur from improper use by the programmer (but not the user.) In many cases, user errors such as fields that are left blank are common, and things which our program should expect, and therefore are not exceptional and not candidates for use of exceptions. QUOTE: Remember that the use of the term exception in programming has to do with the thinking that an exception should represent an exceptional condition. Exceptional conditions, by their very nature, do not normally occur; so your code should not throw exceptions as part of its everyday operations. Do not throw exceptions to signal commonly occurring events. Consider using alternate methods to communicate to a caller the occurrence of those events and leave the exception throwing for when something truly out of the ordinary happens. For example, proper use: private void DoSomething(string requiredParameter) { if (requiredParameter == null) throw new ArgumentExpcetion("requiredParameter cannot be null"); // Remainder of method body... } Improper use: // Renames item to a name supplied by the user. Name must begin with an "F". public void RenameItem(string newName) { // Items must have names that begin with "F" if (!newName.StartsWith("F")) throw new RenameException("New name must begin with /"F/""); // Remainder of method body... } In the above case, according to best practices, it would have been better to pass the error up to the UI without involving/requiring .NET's exception handling mechanisms. Using the same example above, suppose one were to need to enforce a set of naming rules against items. What approach would be best? Having the method return a enumerated result? RenameResult.Success, RenameResult.TooShort, RenameResult.TooLong, RenameResult.InvalidCharacters, etc. Using an event in a controller class to report to the UI class? The UI calls the controller's RenameItem method, and then handles an AfterRename event that the controller raises and that has rename status as part of the event args? The controlling class directly references and calls a method from the UI class that handles the error, e.g. ReportError(string text). Something else... ? Essentially, I want to know how to perform complex validation in classes that may not be the Form class itself, and pass the errors back to the Form class for display -- but I do not want to involve exception handling where it should not be used (even though it seems much easier!) Based on responses to the question, I feel that I'll have to state the problem in terms that are more concrete: UI = User Interface, BLL = Business Logic Layer (in this case, just a different class) User enters value within UI. UI reports value to BLL. BLL performs routine validation of the value. BLL discovers rule violation. BLL returns rule violation to UI. UI recieves return from BLL and reports error to user. Since it is routine for a user to enter invalid values, exceptions should not be used. What is the right way to do this without exceptions?

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