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  • ListView Long Click Animation

    - by spaceboy2000
    I would like to capture long click events in a ListView, which was easily done using a OnItemLongClickListener. However, that lacks the fading animation of the selector transitioning to a long press that is seen when the long click is handled by onCreateContextMenu. How can I get that animation using OnItemLongClickListener?

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  • Simple Xml list parsing problem

    - by Hubidubi
    I have this xml: <root> <fruitlist> <apple>4</apple> <apple>5</apple> <orange>2</orange> <orange>6</orange> </fruitlist> </root> I'm writing a parser class, although I can't figure out how to deal with multiple node types. I can easily parse a list that contains only one node type (eg. just apples, not oranges) @ElementList(name = "fruitlist") private List<Apple> exercises; with more than one node type it also wants so parse non Apple nodes which doesn't work. I also tried to make another list for oranges, but it doen't work, I can't use fruitlist name more than once. @ElementList(name = "fruitlist", entry = "orange") private List<Orange> exercises; The ideal would be two seperate list for both node types. Hubi EDIT: After more searching & fiddling this question is a duplicate: Inheritance with Simple XML Framework

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  • Universal iPhone/iPad application debug compilation error for iPhone testing

    - by andybee
    I have written an iPhone and iPad universal app which runs fine in the iPad simulator on Xcode, but I would now like to test the iPhone functionality. I seem unable to run the iPhone simulator with this code as it always defaults to the iPad? Instead I tried to run on the device and as it begins to run I get the following error: dyld: Symbol not found: _OBJC_CLASS_$_UISplitViewController Referenced from: /var/mobile/Applications/9770ACFA-0B88-41D4-AF56-77B66B324640/Test.app/Test Expected in: /System/Library/Frameworks/UIKit.framework/UIKit in /var/mobile/Applications/9770ACFA-0B88-41D4-AF56-77B66B324640/Test.app/TEST As the App is built programmatically rather than using XIB's, I've split the 2 device logics using the following lines in the main.m method: if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { retVal = UIApplicationMain(argc, argv, nil, @"AppDelegate_Pad"); } else { retVal = UIApplicationMain(argc, argv, nil, @"AppDelegate_Phone"); } From that point forth they use different AppDelegates and I've checked my headers to ensure the UISplitView is never used nor imported via the Phone logic. How do I avoid this error and is there a better way to split the universal logic paths in this programmatically-created app?

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  • VIM: Close file without quiting VIM application?

    - by David.Chu.ca
    I am new to VIM. I use e and w commands to edit and to write a file. It is very convenient. I am not sure if there is "close" command to close the current file without leaving VIM? I know that q command can be used to close a file. But if it is the last file, the VIM is closed as well(actually on Mac the MacVIM does quit. Only the VIM window is closed and I could use Control-N to open a blank VIM again). I would like the VIM to stay with a blank screen.

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  • AutoScroll issues with custom layout on Windows Forms application

    - by Lurker Indeed
    I've implemented a basic custom layout engine in Windows Forms that does control sizing and positioning. I was hoping to allow the AutoScroll features to work untouched, but any time I have enough controls on the screen to require a scroll bar, some of the layout events that get fired (i.e, a rich text box that expands the height as it types) not only fire the layout events, but they force the scroll bar back at (0,0). Do I have any options besides looking at the scroll position and positioning the controls manually based on that?

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  • How to retrieve video thumbnail from an absolute path?

    - by steff
    Hi everyone, I know this has to be trivial but I just don't find the right resource, I guess. So all I want to do is retrieving a thumbnail for a video. All I have is the absolute path to the file on the sdcard as a String. So please point me into the right direction. And believe me, this is embarrassing enough to ask... Regards, Steff

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  • Only first table in create table statement being created

    - by Craig
    The table "credentials" does show up in the adb shell. I've checked logcat and it doesn't seem to report a problem... private static final String DATABASE_CREATE = "create table credentials (_id integer primary key autoincrement, " + "username text not null, password text not null, " + "lastupdate text);" + "create table user (_id integer primary key autoincrement, " + "firstname text not null, " + "lastname text not null);" + "create table phone (_phoneid integer primary key autoincrement, " + "userid integer not null, phonetype text not null, " + "phonenumber text not null);" + "create table email (_emailid integer primary key autoincrement, " + "userid integer not null, emailtype text not null, " + "emailaddress text not null);" + "create table address (_addressid integer primary key autoincrement," + "userid integer not null, addresstype text not null, " + "address text not null);" + "create table instantmessaging (_imid integer primary key autoincrement, " + "userid integer not null, imtype text not null, " + "imaccount text not null);"; I've been pouring over this and I bet its some silly syntax typo! Or, at least I hope it is something trivial ;-) Craig

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  • What are the Build Settings for a Universal iPhone and iPad Application

    - by McPragma
    What would be the settings to build and have accepted an universal app for both the iPad and iPhone? That is, what would be the settings in Project X Info Build for Architectures [ARCHS] ("Standard(armv6)" or "Optimized(armv6 armv7)" or other) Valid Architectures [VALID_ARCHS] ("armv6 armv7" or other) Build Active Architecture Only (checked or unchecked) and what would we select in the dropdown (Device - 3.2|Distribution|armv?) ? We're either getting warnings at build time that we haven't built for armv7, or the app upload is rejected on account of "The binary you uploaded was invalid. When supporting iPhone, the executable must include support for the armv6 architecture". Thank you for your help.

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  • Install app on Motorola Backflip from AT&T

    - by eric
    I'm trying to test an app out on the Motorola Backflip with AT&T as the carrier. I checked USB debugging on the phone's Development screen. Using Eclipse, how do I get the app to load on the Backflip so I can test it? DDMS shows a device with a bunch of question marks and unkown. Seems that it only gives me the option to load the app on the SD card which doesn't do me any good. I searched and found a Motorola driver which I'm supposed to install to the adb folder. Where is that folder? I've checked the phone and on my development machine. Maybe I need new glasses?

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  • How do I revert from FRF50 back to ERE27?

    - by Brenton
    I got all excited with the leaked froyo update.zip that hit the net a few days ago, and installed it on my phone. Since then I've had many issues, the big one being ADB not discovering my phone. I'd like to revert my phone back, but can't find a signed update.zip on the nets that will do it. Does anyone know how I can revert my N1 from FRF50, back to ERE27? My phone is not rooted.

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  • setResult does not work when BACK button pressed.

    - by alex2k8
    I am trying to setResult after the BACK button was pressed. I call in onDestroy Intent data = new Intent(); setResult(RESULT_OK, data) But when it comes to onActivityResult(int requestCode, int resultCode, Intent data) the resultCode is 0 (RESULT_CANCELED) and data is 'null'. So, how can I pass result from activity terminated by BACK button?

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  • Determine the ContentObserver

    - by tommieb75
    I have this content observer that is watching on the Call Log: public class monitorCallLog extends ContentObserver{ private static final String TAG = "monitorCallLog"; public monitorCallLog(Handler handler) { super(handler); // TODO Auto-generated constructor stub } @Override public boolean deliverSelfNotifications() { return false; } @Override public void onChange(boolean selfChange){ Log.v(TAG, "[onChange] *** ENTER ***"); super.onChange(selfChange); // Code goes in here to handle the job of tracking.... Log.v(TAG, "[onChange] *** LEAVE ***"); } } Now... how can I determine the nature of the change on this URI content://call_log/calls? I want to check on it if a deletion has occurred on the said URI... but there is no way of knowing...this seems to apply on a query/delete/insert/update on said URI that triggers the onChange method.... any tips/suggestions?

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  • getLine1Number return null but not always....

    - by bob
    i use telephony manager for to ger the phone number, in sdk all work perfectly, on some device like my hero with 1.5 it return null, on the tattoo with 1.6 it work but on some other tattoo it return null.....I start to be crazy....why happen this? There is another way for to get the phone number? Thanks

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  • Share application in local network

    - by hedgehogrider
    I would like to eventually create a managerial program that shares and updates information for multiple computers that are on the same network. I am fairly familiar with Python, C++ and a bit of Java, is there a library I could use with any of these languages to design such a program? I could probably create the local interface from where I am right now, but when it comes to packing and sharing data I could not be more clueless; any advice would be platinum. The program will need to differentiate between administrative and user access if that makes a difference.

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  • detect face from image and crop face from that photo

    - by Siddhpura Amit
    I have done coding in that i am successfully getting face with rectangle drawing now i want to crop that rectangle area. if there are many rectangle( mean many faces) than user can select one of the face or rectangle and that rectangle areal should be cropped can any body help me... Below is my code class AndroidFaceDetector extends Activity { public String path; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Bundle bundle = this.getIntent().getExtras(); path = bundle.getString("mypath"); setContentView(new myView(this)); } class myView extends View { private int imageWidth, imageHeight; private int numberOfFace = 5; private FaceDetector myFaceDetect; private FaceDetector.Face[] myFace; float myEyesDistance; int numberOfFaceDetected; Bitmap myBitmap; public myView(Context context) { super(context); System.out.println("CONSTRUCTOR"); System.out.println("path = "+path); if (path != null) { BitmapFactory.Options BitmapFactoryOptionsbfo = new BitmapFactory.Options(); BitmapFactoryOptionsbfo.inPreferredConfig = Bitmap.Config.RGB_565; myBitmap = BitmapFactory.decodeFile(path, BitmapFactoryOptionsbfo); imageWidth = myBitmap.getWidth(); imageHeight = myBitmap.getHeight(); myFace = new FaceDetector.Face[numberOfFace]; myFaceDetect = new FaceDetector(imageWidth, imageHeight, numberOfFace); numberOfFaceDetected = myFaceDetect.findFaces(myBitmap, myFace); } else { Toast.makeText(AndroidFaceDetector.this, "Please Try again", Toast.LENGTH_SHORT).show(); } } @Override protected void onDraw(Canvas canvas) { System.out.println("ON DRAW IS CALLED"); if (myBitmap != null) { canvas.drawBitmap(myBitmap, 0, 0, null); Paint myPaint = new Paint(); myPaint.setColor(Color.GREEN); myPaint.setStyle(Paint.Style.STROKE); myPaint.setStrokeWidth(3); for (int i = 0; i < numberOfFaceDetected; i++) { Face face = myFace[i]; PointF myMidPoint = new PointF(); face.getMidPoint(myMidPoint); myEyesDistance = face.eyesDistance(); canvas.drawRect((int) (myMidPoint.x - myEyesDistance), (int) (myMidPoint.y - myEyesDistance), (int) (myMidPoint.x + myEyesDistance), (int) (myMidPoint.y + myEyesDistance), myPaint); } } } } }

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  • Unhandled Status Event (facebook application)

    - by Fahim Akhter
    Hi, I'm getting the following error looked around couldn't find a resultion to it. I'm working on Facebook btw with flash. Warning: AllowScriptAccess='never' found in HTML. This setting is ineffective and deprecated. See http://www.adobe.com/go/allowscriptaccess for details. One of your LocalConnection variables was able to connect say: calling callFBJS a329775198094_sendShoeNumber args ["test"] say: sending to _swf416624 method: asMethod args ["10"] Error #2044: Unhandled StatusEvent:. level=error, code= This is the code I am using: var connection:LocalConnection = new LocalConnection(); var connectionName:String = LoaderInfo(this.root.loaderInfo).parameters.fb_local_connection; // Used to get information from javascript connection.allowDomain("*"); connection.client = { asMethod: function(paramOne:Number) { trace("HAVE RECIEVED SOMETHING : "+paramOne); } }; // To call the javascript function callFBJS(methodName:String, parameters:Array):void { if (connectionNameOne) { connectionOne.send(connectionNameOne, "callFBJS", methodName,parameters); } } callFBJS("sendShoeNumber", ["test"]); connection.addEventListener(StatusEvent.STATUS, testStatus); // Listener for status event function testStatus(event:StatusEvent):void { switch (event.level) { case "status": trace("One of your LocalConnection variables was able to connect"); break; case "error": trace("One of your LocalConnection variables FAILED to connect"); break; } } Have been stuck on this for a while now.

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  • Java MS Word-like Application

    - by Halo
    You know in MS Word, you can write text and draw&put shapes anywhere you want.. in the text when you hit enter and get to a new line, the shapes below your cursor also moves down one line? I want to implement that property in Java on a pane, using components as the shapes and text. How can I provide absolute positioning for shapes but at the same time preserve the space between them? I'll appreciate any idea, cause I'm almost out of ideas.

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  • How can I make TextToSpeech to speak a text with max volume and restore original volume after speak end?

    - by HelloCW
    I save the current volume both STREAM_RING and STREAM_MUSIC before sTts.get().speak(s, TextToSpeech.QUEUE_ADD, null), I hope the TextToSpeech can speak a text with max volume, but in fact I find the TextToSpeech speak the text with current volume, it seems that sTts.get().speak is asynchronous. How can I make TextToSpeech to speak a text with max volume and restore original volume after speak end? Thanks! public class SpeechTxt { private static SoftReference<TextToSpeech> sTts; public static void SpeakOut(final Context context, final String s) { final Context appContext = context.getApplicationContext(); if (sTts == null) { sTts = new SoftReference<TextToSpeech>(new TextToSpeech(appContext, new TextToSpeech.OnInitListener() { @Override public void onInit(int status) { if (status == TextToSpeech.SUCCESS) { speak(appContext, s); } else { } } })); } else { speak(appContext, s); } } private static void speak(Context context, String s) { if (sTts != null) { switch (sTts.get().setLanguage(Locale.getDefault())) { case TextToSpeech.LANG_COUNTRY_AVAILABLE: case TextToSpeech.LANG_COUNTRY_VAR_AVAILABLE: case TextToSpeech.LANG_AVAILABLE: { sTts.get().setPitch((float) 0.6); sTts.get().setSpeechRate((float) 0.8); int currentRing=PublicParFun.GetCurrentVol(context, AudioManager.STREAM_RING); int currentPlay=PublicParFun.GetCurrentVol(context, AudioManager.STREAM_MUSIC); PublicParFun.SetRingVol(context, 0); PublicParFun.SetPlayVol(context,1000000); sTts.get().speak(s, TextToSpeech.QUEUE_ADD, null); PublicParFun.SetRingVol(context, currentRing); PublicParFun.SetPlayVol(context,currentPlay); break; } case TextToSpeech.LANG_MISSING_DATA: { break; } case TextToSpeech.LANG_NOT_SUPPORTED: // not much to do here } } } public static int GetCurrentVol(Context myContext,int streamType){ AudioManager mAudioManager = (AudioManager)myContext.getSystemService(Context.AUDIO_SERVICE); int current = mAudioManager.getStreamVolume( streamType); return current; } public static void SetRingVol(Context myContext,int vol){ SetVol(myContext,AudioManager.STREAM_RING, vol); } public static void SetPlayVol(Context myContext,int vol){ SetVol(myContext,AudioManager.STREAM_MUSIC, vol); } private static void SetVol(Context myContext,int streamType,int vol){ AudioManager mAudioManager = (AudioManager)myContext.getSystemService(Context.AUDIO_SERVICE); int max = mAudioManager.getStreamMaxVolume(streamType); if (vol>max){ vol=max; } mAudioManager.setStreamVolume(streamType,vol, 0); } }

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  • Conditional restart on Activity onConfigurationChanged

    - by yuku
    I want to make an activity that allows orientation changes on some condition, but not otherwise. More exactly I want to prevent restarting the activity when a background thread is busy. I have put the configChanges attribute on the activity manifest, and onConfigurationChanged is called when the orientation changes. However I want to allow the app to change the orientation when allowed. @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); if (orientationChangeAllowed) { // how to I restart this activity? } else { // don't do anything } }

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  • OpenGL-ES Texture Atlas. t axis is inverted.

    - by Feet
    I'm mapping a texture from my texture atlas to a square on a cube. For some reason, the t axis is inverted with 0 being at the top and 1 being at the bottom. Also, I have to specify the texture coordinates in clockwise order rather than counter-clockwise. I am using counter-clockwise windings. The vertices, indices and texture coordinates I'm using are below. float vertices[] = { // Front face -width, -height, depth, // 0 width, -height, depth, // 1 width, height, depth, // 2 -width, height, depth, // 3 // Back Face width, -height, -depth, // 4 -width, -height, -depth, // 5 -width, height, -depth, // 6 width, height, -depth, // 7 // Left face -width, -height, -depth, // 8 -width, -height, depth, // 9 -width, height, depth, // 10 -width, height, -depth, // 11 // Right face width, -height, depth, // 12 width, -height, -depth, // 13 width, height, -depth, // 14 width, height, depth, // 15 // Top face -width, height, depth, // 16 width, height, depth, // 17 width, height, -depth, // 18 -width, height, -depth, // 19 // Bottom face -width, -height, -depth, // 20 width, -height, -depth, // 21 width, -height, depth, // 22 -width, -height, depth, // 23 }; short indices[] = { // Front // Back 0,1,2, 0,2,3, 4,5,6, 4,6,7, // Left // Right 8,9,10, 8,10,11, 12,13,14, 12,14,15, // Top // Bottom 16,17,18, 16,18,19, 20,21,22, 20,22,23, }; float textures[] = { // Front 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, // Back 0.25f, 0.0f, 0.50f, 0.0f, 0.50f, 0.25f, 0.25f, 0.25f, // Left 0.50f, 0.0f, 0.75f, 0.0f, 0.75f, 0.25f, 0.50f, 0.25f, // Right 0.75f, 0.0f, 1f, 0.0f, 1f, 0.25f, 0.75f, 0.25f, // Top 0.0f, 0.25f, 0.25f, 0.25f, 0.25f, 0.50f, 0.0f, 0.50f, // Bottom 0.25f, 0.25f, 0.50f, 0.25f, 0.50f, 0.50f, 0.25f, 0.50f, };

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