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  • UIScrollView not scrolling...

    - by Mark
    I have a UIScrollView which contains many UIImageView's UILabel's etc... the labels are well longer that the UIScrollView, but when I run the app, I cannot click and scroll down... Why might this be? Thanks

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  • Graph not following orientation

    - by user1214037
    so I am trying to draw some grid lines that in landscape go all the way down to the bottom, however when I switch to landscape the the graph doesn't follow and the grid lines go smaller. I have set the - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return YES; } However it still doesn't work, here is my code. Can anyone spot the problem? this is the custom view file, the view controller is the default apart from the code above that returns yes. .h file #import <UIKit/UIKit.h> #define kGraphHeight 300 #define kDefaultGraphWidth 900 #define kOffsetX 10 #define kStepX 50 #define kGraphBottom 300 #define kGraphTop 0 @interface GraphView : UIView @end And here is the implementation - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 0.6); CGContextSetStrokeColorWithColor(context, [[UIColor lightGrayColor] CGColor]); // How many lines? int howMany = (kDefaultGraphWidth - kOffsetX) / kStepX; // Here the lines go for (int i = 0; i < howMany; i++) { CGContextMoveToPoint(context, kOffsetX + i * kStepX, kGraphTop); CGContextAddLineToPoint(context, kOffsetX + i * kStepX, kGraphBottom); } CGContextStrokePath(context); } Any help would be appreciated btw I am following this tutorial http://buildmobile.com/creating-a-graph-with-quartz-2d/#fbid=YDPLqDHZ_9X

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  • Set the thumbImage and watch the slider-bar disappear?

    - by Roberta
    [sld1 setThumbImage:[UIImage imageNamed:@"Blue.png"] forState:UIControlStateHighlighted]; [sld1 setThumbImage:[UIImage imageNamed:@"Blue.png"] forState:UIControlStateNormal ]; Would that cause the slider-bar image to disappear? Mine are all gone. (The thumb-image displays just fine.) Apple's docs make it sounds like I can use any ONE of above 2 lines of code. (But I guess I really need both.) And I can't find anything about "you must always do all 4": Set the normal-state image. Set the highlighted-state image. Set the setMinimumTrackImage. Set the setMaximumTrackImage.

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  • I need objective syntax for calculating bmi

    - by Umaid
    Actually I am working on bmi calculator. Where I would like to calculate bmi for height in inches and weight in lbs and also in need of correct formula for height in cm and weight in kgs. I have tried but couldn't calculate actual value coming withing the range as below. It exceeds the range. BMI Categories: * Underweight = <18.5 * Normal weight = 18.5-24.9 * Overweight = 25-29.9 * Obesity = BMI of 30 or greater

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  • How to get left-top and right-buttom latitude and longitude of map in MapKit For iPad ?

    - by damniatx
    Hi, i'm looking for answer about getting latitude and longitude from uimapkit. there is same problem that has been answered, but it didn't give right coordinate. http://yit.me/3ddp73 it's code from thread i'm linking above. CLLocationCoordinate2D topLeft, bottomRight; topLeft = [mapView convertPoint:CGPointMake(0,0) toCoordinateFromView:mapView]; CGPoint pointBottomRight = CGPointMake(mapView.frame.size.width, mapView.frame.size.height); bottomRight = [mapView convertPoint:pointBottomRight toCoordinateFromView:mapView]; NSLog(@"topleft = %f", topLeft); NSLog(@"bottom right = %f", bottomRight); any idea to fix this issue ? thanks

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  • How can I discard 2 choices out of 4 from my Array of choice

    - by Umaid
    Actually I have four choice out of which i need to discard to choice on button click like 50/50 , then it will show only 2 choice for user to select out which one is correct and one is wrong -(IBAction)Rebind:(id)sender { if (i == [QuizArray count]) { if([sender tag] == 1) //if([sender tag] == 1) { [self.CorrectArr addObject:@"A"]; //[self.CorrectArr addObject:mydiet.varOpt1]; } else if([sender tag] == 2) { [self.CorrectArr addObject:@"B"]; //[self.CorrectArr addObject:mydiet.varOpt2]; } else if([sender tag] == 3) { [self.CorrectArr addObject:@"C"]; //[self.CorrectArr addObject:mydiet.varOpt3]; } else if([sender tag] == 4) { [self.CorrectArr addObject:@"D"]; //[self.CorrectArr addObject:mydiet.varOpt4]; } Score *myscore = [[Score alloc] initWithNibName:@"Score" bundle:nil]; myscore.SelectedArr = CorrectArr; [self.view addSubview:myscore.view]; } else { NSString *questionstring = [NSString stringWithFormat:[[QuizArray objectAtIndex:i] varQuestion]]; self.myquestion.text = questionstring; [btn1 setTitle:[[AnswerArray objectAtIndex:i] varAnswer] forState:normal]; if([sender tag] == 1) { [self.CorrectArr addObject:@"A"]; //addObject:mydiet.varOpt1]; } else if([sender tag] == 2) { [self.CorrectArr addObject:@"B"]; //addObject:mydiet.varOpt2]; } else if([sender tag] == 3) { [self.CorrectArr addObject:@"C"]; //addObject:mydiet.varOpt3]; } else if([sender tag] == 4) { [self.CorrectArr addObject:@"D"]; //addObject:mydiet.varOpt4]; } } i = i + 1; //} }

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  • Unsure how i load the right data into a tableview, chosen from a previous tableview.

    - by Bob
    I currently have two TableViewControllers. The first has seven objects, each day-name listed. Weekdays *mandag = [[Weekdays alloc] initWithName:@"Mandag" daylist:mondayArray]; Weekdays *tirsdag = [[Weekdays alloc] initWithName:@"Tirsdag" daylist:tuesdayArray]; Weekdays *onsdag = [[Weekdays alloc] initWithName:@"Onsdag" daylist:wedensdayArray]; Weekdays *torsdag = [[Weekdays alloc] initWithName:@"Torsdag" daylist:thursdayArray]; Weekdays *fredag = [[Weekdays alloc] initWithName:@"Fredag" daylist:fridayArray]; Weekdays *lordag = [[Weekdays alloc] initWithName:@"Lørdag" daylist:saturdayArray]; Weekdays *sondag = [[Weekdays alloc] initWithName:@"Søndag" daylist:sundayArray]; daylist being a NSMutableArray. The idea is: The name of the day is displayed on table-1. And the array (daylist) of each day is displayed on table-2 - when tabbed one a day. The first table, displaying the names is working fine: VisueltSkemaAppDelegate *appDelegate = (VisueltSkemaAppDelegate *)[[UIApplication sharedApplication] delegate]; Weekdays *ugeDag = (Weekdays *)[appDelegate.ugeDage objectAtIndex:indexPath.row]; cell.textLabel.text = ugeDag.name; return cell; However i thought i could do the same, for the second table - but i have been strugling with it for hours now. This is what i got: VisueltSkemaAppDelegate *appDelegate = (VisueltSkemaAppDelegate *)[[UIApplication sharedApplication] delegate]; Weekdays *ugeDag = (Weekdays *)[appDelegate.ugeDage objectAtIndex:indexPath.row]; cell.textLabel.text = [ugeDag.daylist objectAtIndex:indexPath.row]; return cell; Abit more of the code: http://pastebin.com/iW5AAJXt

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  • Is there any difference in the implementation of these three validation methods?

    - by dontWatchMyProfile
    Core Data is calling these methods in certain situations: - (BOOL)validateForInsert:(NSError **)outError; - (BOOL)validateForUpdate:(NSError **)outError; - (BOOL)validateForDelete:(NSError **)outError; I wonder if they're doing anything different, or if they're essentially doing the exact same things. As far as I know, these methods call the -validateValue:forKey:error: method once for every property. The only difference I can imagine is in the .validateForDelete: method. I see no reason why to validate an object when it shall be deleted, except for applying delete rules, probably only in the case of the DENY rule.

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  • How to add button to UINavigationController.

    - by Aeolai
    I have the following code with adds a navigation controller to a modal view. The nav bar and view all appear ok, but the right button does not. What am I doing wrong? UpgradesViewController* upgradesViewController = [[UpgradesViewController alloc] initWithNibName:@"UpgradesView" bundle:nil]; upgradesViewController.title = @"Upgrades"; UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:upgradesViewController]; navController.modalTransitionStyle = UIModalTransitionStyleCoverVertical; navController.navigationBar.barStyle = UIBarStyleBlack; UIBarButtonItem* doneButton = [[UIBarButtonItem alloc] initWithTitle:@"Show" style:UIBarButtonItemStylePlain target: self action:nil]; navController.navigationItem.rightBarButtonItem = doneButton; [self presentModalViewController:navController animated:YES]; [navController release]; [upgradesViewController release];

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  • UIView rotate and than move

    - by user1790354
    I have problem with rotating and moving image (UIView). If I use this for rotate: [UIView beginAnimations: @"rotate" contex: nil]; [UIView setAnimationDuration: 1]; [UIView setAnimationBeginsFromCurrentState: YES]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; spaceShip.transform = CGAffineTransformMakeRotation (angle); // spaceShip is the UIView [UIView commitAnimations]; And this to move: [UIView beginAnimations: @"move" contex: nil]; [UIView setAnimationDuration: 1]; [UIView setAnimationBeginsFromCurrentState: YES]; [UIView setAnimationCurve: UIViewAnimationCurveLinear]; spaceShip.center = destanation // destanation is a point where user tap [UIView commitAnimations]; It's working well one at a time. But together this two animations don't work. Space Ship is rotating, but does not move in direction. Where my mistake? P.S. Early I have specify anchor point (0.5, 0.5). But when I rotate image it coordinates is changing.

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  • How to figure out if two CGRect intersect?

    - by mystify
    In -drawRect: I want to check if the provided rect intersects with anotherRect. I'm not good at this geometry math stuff and especially at english so what I want to say is: If you have two sheets of paper on the desk, and one of them covers the other either completely or just a small portion, it is rectsIntersect = YES. How to check that out for rect and anotherRect?

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  • How do I get a thumbnail or saveable path from UIImagePickerController to use for a UIImageView?

    - by viperacr99
    Could somebody please explain or show some sample code of how I can use get a thumbnail to be put into a UIImageView after the user selects a photo with UIImagePickerController? Let's say I want to set a thumbnail as the image of a table view cell. When the user presses the cell, the image picker is shown and the user selects an image that is already on their device. I also want to save the path to that thumbnail so that the next time the view is displayed, the proper thumbnail can be shown. I am able to display an image picker and my delegate get's the chosen image correctly, but I want the path to the thumbnail, and I want to load the thumbnail using that path (i.e. I want to save the path). I've searched for hours today and haven't figured this out. Perhaps I'm not understanding ALAsset, or maybe it is something else, but I can't find any examples that are helping me. I have never used the image picker or ALAsset before now, so I'm completely new at this.

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  • Where to read the provided height value in an UITableViewCell?

    - by mystify
    I made a UITableViewCell subclass, and now I want that subclass to be "clever". It should align it's contents to the height of the row. But for this, the cell must know what height value was provided for it in this method: - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath However, no matter what value I assign here, my cell's frame is 44 px height at initialization time (default style). Is there any way I can get that value from the cell at initialization time?

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  • How to increase Size of PhotoLibrary View in iPad?

    - by Shreedhar
    Folwing code is to pop photoLibrary videoPicker = [[UIImagePickerController alloc] init]; videoPicker.delegate = self; videoPicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; videoPicker.mediaTypes = [NSArray arrayWithObjects:(NSString *) kUTTypeImage,(NSString *)kUTTypeMovie,nil]; videoPicker.allowsEditing = YES;; pop = [[UIPopoverController alloc]initWithContentViewController:videoPicker]; pop.popoverContentSize = CGSizeMake(500, 900); [pop setDelegate:self]; [pop presentPopoverFromRect:[sender frame] inView:self.view permittedArrowDirections:UIPopoverArrowDirectionDown animated:YES]; [videoPicker release]; How to increase the photoLibrary view(width X height) on pop?

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  • objective C string Confusion

    - by mac
    I am having code NSString *cellValue1 = [products1 objectAtIndex:indexPath.row]; when i try to print NSLog(@"cell value is %@",cellValue1); in log i am not getting anything, if i use %s, i am getting some symbols, not the string located in cellValue1. Please help me. Thanks in advance.

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