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  • PostSharp, Obfuscation, and IL

    - by simonc
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day! Cross posted from Simple Talk.

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  • Filtres d'écran en 2D avec OpenGL dans le Blender Game Engine, une traduction de Guillaume Belz

    Bonjour à tous Blender est à l'origine un logiciel libre de dessin 3D, mais propose de plus en plus de fonctionnalités avancées d'animation. En particulier, Blender intègre un moteur de jeux appelé Blender Game Engine (BGE), qui permet aux utilisateurs d'écrire leurs propres shaders en utilisant les langages Python et OpenGL Shading Language (GLSL). Dans cet article, l'auteur présente les bases pour écrire ses propres shaders et les paramétrer dans Blender à partir d'un exemple simple : un filtre de flou. Filtres d'écran en 2D avec OpenGL dans le Blender Game Engine A...

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  • SQL SERVER MAXDOP Settings to Limit Query to Run on Specific CPU

    This is very simple and known tip. Query Hint MAXDOP – Maximum Degree Of Parallelism can be set to restrict query to run on a certain CPU. Please note that this query cannot restrict or dictate which CPU to be used, but for sure, it restricts the usage of number of CPUs in a single [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Lock mouse in center of screen, and still use to move camera Unity

    - by Flotolk
    I am making a program from 1st person point of view. I would like the camera to be moved using the mouse, preferably using simple code, like from XNA var center = this.Window.ClientBounds; MouseState newState = Mouse.GetState(); if (Keyboard.GetState().IsKeyUp(Keys.Escape)) { Mouse.SetPosition((int)center.X, (int)center.Y); camera.Rotation -= (newState.X - center.X) * 0.005f; camera.UpDown += (newState.Y - center.Y) * 0.005f; } Is there any code that lets me do this in Unity, since Unity does not support XNA, I need a new library to use, and a new way to collect this input. this is also a little tougher, since I want one object to go up and down based on if you move it the mouse up and down, and another object to be the one turning left and right. I am also very concerned about clamping the mouse to the center of the screen, since you will be selecting items, and it is easiest to have a simple cross-hairs in the center of the screen for this purpose. Here is the code I am using to move right now: using UnityEngine; using System.Collections; [AddComponentMenu("Camera-Control/Mouse Look")] public class MouseLook : MonoBehaviour { public enum RotationAxes { MouseXAndY = 0, MouseX = 1, MouseY = 2 } public RotationAxes axes = RotationAxes.MouseXAndY; public float sensitivityX = 15F; public float sensitivityY = 15F; public float minimumX = -360F; public float maximumX = 360F; public float minimumY = -60F; public float maximumY = 60F; float rotationY = 0F; void Update () { if (axes == RotationAxes.MouseXAndY) { float rotationX = transform.localEulerAngles.y + Input.GetAxis("Mouse X") * sensitivityX; rotationY += Input.GetAxis("Mouse Y") * sensitivityY; rotationY = Mathf.Clamp (rotationY, minimumY, maximumY); transform.localEulerAngles = new Vector3(-rotationY, rotationX, 0); } else if (axes == RotationAxes.MouseX) { transform.Rotate(0, Input.GetAxis("Mouse X") * sensitivityX, 0); } else { rotationY += Input.GetAxis("Mouse Y") * sensitivityY; rotationY = Mathf.Clamp (rotationY, minimumY, maximumY); transform.localEulerAngles = new Vector3(-rotationY, transform.localEulerAngles.y, 0); } while (Input.GetKeyDown(KeyCode.Space) == true) { Screen.lockCursor = true; } } void Start () { // Make the rigid body not change rotation if (GetComponent<Rigidbody>()) GetComponent<Rigidbody>().freezeRotation = true; } } This code does everything except lock the mouse to the center of the screen. Screen.lockCursor = true; does not work though, since then the camera no longer moves, and the cursor does not allow you to click anything else either.

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  • Auditing database source code changes

    - by John Paul Cook
    Auditing changes to database source code can be easily implemented with a database trigger. Here’s a simple implementation of stored procedure auditing using an audit table and a database trigger. It assumes that a schema named Audit already exists. CREATE TABLE Audit . AuditStoredProcedures ( DatabaseName sysname , ObjectName sysname , LoginName sysname , ChangeDate datetime , EventType sysname , EventDataXml xml ); Notice the EventDataXml column. Using an nvarchar column to store the source text...(read more)

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  • SQL SERVER Difference Between ROLLBACK IMMEDIATE and WITH NO_WAIT during ALTER DATABASE

    Today, we are going to discuss about something very simple, but quite commonly confused two options of ALTER DATABASE.The first one is ALTER DATABASE …ROLLBACK IMMEDIATE and the second one is WITH NO_WAIT.Many people think they are the same or are not sure of the difference between these two options. Before we continue our explaination, [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • If immutable objects are good, why do people keep creating mutable objects?

    - by Vinoth Kumar
    If immutable objects are good,simple and offers benefits in concurrent programming why do programmers keep creating mutable objects? I have four years of experience in Java programming and as I see it, the first thing people do after creating a class is generate getters and setters in the IDE (thus making it mutable). Is there a lack of awareness or can we get away with using mutable objects in most scenarios?

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  • What is the best way to generate income from mobile games?

    - by Thomas
    As the title states, what is the best way to get income from mobile games? (taking into consideration that creating the games only costs a lot of time and the games are relatively simple) As I see it, there are multiple ways of getting money from mobile games, Selling them for a fixed price (seems like a high threshold for potential buyers) In-game purchases (I can imagine this only works for several types of games, I don't see this working well for monopoly unless you like really fancy hotels ;) Ingame advertisements / sponsorships Which way will most likely bring the most profit?

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  • library for octree or kdtree

    - by Will
    Are there any robust performant libraries for indexing objects? It would need frustum culling and visiting objects hit by a ray as well as neighbourhood searches. I can find lots of articles showing the math for the component parts, often as algebra rather than simple C, but nothing that puts it all together (apart from perhaps Ogre, which has rather more involved and isn't so stand-alone). Surely hobby game makers don't all have to make their own octrees? (Python or C/C++ w/bindings preferred)

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  • Hugin Panorama Creator Software for Linux

    <b>Tech Source:</b> "I've been looking for a Panorama creator application for my Linux box and bumped into Hugin. It's a free and open-source graphical user interface (GUI) for Panorama tools that's simple, easy-to-use, and gets the job done."

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  • How To Remove Vocals From Music Tracks Using Audacity

    - by YatriTrivedi
    Ever get a sudden, inexplicably irresistible desire for karaoke? Maybe you like the music of a song but can’t stand the lead singer? Here’s how to use remove the vocals from most music tracks in a few simple steps.HTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

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  • Software monetization that is not evil

    - by t0x1n
    I have a free open-source project with around 800K downloads to date. I've been contacted by some monetization companies from time to time and turned them down, since I didn't want toolbar malware associated with my software. I was wondering however, is there a non-evil way to monetize software ? Here are the options as I know them: Add a donation button. I don't feel comfortable with that as I really don't need "donations" - I'm paid quite well. Donating users may feel entitled to support etc. (see the second to last bullet) Add ads inside your application. In the web that may be acceptable, but in a desktop program it looks incredibly lame. Charge a small amount for each download. This model works well in the mobile world, but I suspect no one will go for it on the desktop. It doesn't mix well with open source, though I suppose I could charge only for the binaries (most users won't go to the hassle of compiling the sources). People may expect support etc. after having explicitly paid (see next bullet). Make money off a service / community / support associated with the program. This is one route I definitely don't want to take, I don't want any sort of hassle beyond coding. I assure you, the program is top notch (albeit simple) and I'm not aware of any bugs as of yet (there are support forums and blog comments where users may report them). It is also very simple, documented, and discoverable so I do think I have a case for supplying it "as is". Add affiliate suggestions to your installer. If you use a monetization company, you lose control over what they propose. Unless you can establish some sort of strong trust with the company to supply quality suggestions (I sincerely doubt it), I can't have that. Choosing your own affiliate (e.g. directly suggesting Google Toolbar) is possibly the only viable solution to my mind. Problem is, where do I find a solid affiliate that could actually give value to the user rather than infect his computer with crapware? I thought maybe Babylon (not the toolbar of course, I hate toolbars)?

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  • Rails - How to use modal form to add object in one model, then reflect that change on main page?

    - by Jim
    I'm working on a Rails app and I've come across a situation where I'm unsure of the cleanest way to proceed. I posted a question on SO with code samples and such - it has received no answers, and the more I think about the problem, the more I think I might be approaching this the wrong way. (See the SO question at http://stackoverflow.com/questions/9521319/how-to-reference-form-when-rendering-partial-from-js-erb-file) So, in more of a generic architecture type question: Right now I have a form where a user can add a new recipe. The form also allows the user to select ingredients (it uses a collection_select which contains Ingredient.all). The catch is - I'd like the user to be able to add a new ingredient on the fly, without leaving the recipe form. Using a hidden div and some jQuery/AJAX, I have a link the user can click to popup a modal form containing ingredients/new.html.erb which is a simple form. When that form is submitted, I call ingredients/create.js.erb to validate the ingredient was saved and hide the modal div. Now I am back to my recipe form, but my collection_select hasn't updated. It seems I have a few choices here: try and re-render the collection_select portion of the form so it grabs a new list of ingredients. This was the method I was attempting when I wrote the SO question. The problem I run into is the partial I use for the collection_select needs the parent form passed in, and when I try and render from the JS file I don't know how to pass it the form object. Reload the recipe form. This works (the collection_select now contains the new ingredient), but the user loses any progress they made on the recipe form. I would need a way to persist the form data - I thought about manually passing the values back and forth, but that is sloppy and there has to be a better way... Try and manually insert the tags using jQuery - this would be simple, but because I'm allowing for multiple ingredients to be added, I can't be certain what ID to target. Now, I can't be the only person to have this issue - so is there an easier way I'm missing? I like option 2 above, but I don't know if there's an easy way to grab the entire params hash as if I had submitted the main recipes form. Hopefully someone can point me in the right direction so I can find an answer to this... If this doesn't make any sense at all, let me know - I can post code samples if you want, but most of the pertinent code is up on the SO question. Thanks!

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  • Is Grub installed when Ubuntu is the only OS installed?

    - by Dennis
    I have a simple question concerning Grub. When Ubuntu it's the only system installed on a machine, Grub doesn't appear when the computer it's turned on, my question is: When Ubuntu is the only system, Grub it's not installed on MBR? I has this doubt when I tried the ASPM command in Grub, to see if it could save some battery on my notebook, and the difference was only 0.4W. I don't even know if it made some effect or it's just a normal oscilation. Thanks.

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  • Difference between DISTINCT and VALUES in DAX

    - by Marco Russo (SQLBI)
    I recently got a question about differences between DISTINCT and VALUES in DAX and thanks to Jeffrey Wang I created a simple example to describe the difference. Consider the two tables below: Fact and Dim tables, having a single column with the same name of the table. A relationship exists between Fact[Fact] and Dim[Dim]. This relationship generates a referential integrity violations in table Fact for rows containing C, which doesn’t exist in table Dim. In this case, an empty row is virtually inserted...(read more)

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  • Macbook Pro 2011 compatibility

    - by ldx
    Hi there, I'm planning to a buy a new 13" Macbook Pro, the one that was just released this week with the Thunderbolt port. The question is, has anyone given it a shot with Ubuntu (10.10 or 11.04 alpha)? I'd be especially interested whether temperature sensors/fan control, external displays via the displayport and 3D acceleration (for Compiz or some simple 3D games) via the integrated HD3000 GPU work without flaws. Thanks!

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  • Impact of SEO Services Provider on Small Scale Business

    With the rise in the internet businesses many people have started their home based businesses with the help of website. Many people made simple website, got them affiliated and started sales on small scale. Recently a growth in these businesses has been seen due to success. Many big companies started outsourcing their sales and marketing departments for promoting their sales all over the world. Many MLM companies started hiring for promotion of sales of big companies.

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  • How to generate a metamodel for POJOs

    - by Stefan Haberl
    I'm looking for a metamodel generation library for simple Java POJOs. I'm thinking about something along the lines of JPA 2.0's metamodel, which can be used to generate type safe criterias for JPA entities (see this Question on SO for JPA specific implementations). Does something similar exist for general purpose JavaBeans, i.e., POJOS, that are not JPA entities? Specifically, I want to implement Spring MVC's WebDataBinder.setAllowedFields() method in a type safe way in my Spring MVC @Controllers

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  • Consuming ASP.NET Web API services from PHP script

    - by DigiMortal
    I introduced ASP.NET Web API in some of my previous posts. Although Web API is easy to use in ASP.NET web applications you can use Web API also from other platforms. This post shows you how to consume ASP.NET Web API from PHP scripts. Here are my previous posts about Web API: How content negotiation works? ASP.NET Web API: Extending content negotiation with new formats Query string based content formatting Although these posts cover content negotiation they give you some idea about how Web API works. Test application On Web API side I use the same sample application as in previous Web API posts – very primitive web application to manage contacts. Listing contacts On the other machine I will run the following PHP script that works against my Web API application: <?php   // request list of contacts from Web API $json = file_get_contents('http://vs2010dev:3613/api/contacts/'); // deserialize data from JSON $contacts = json_decode($json); ?> <html> <head>     <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> </head> <body>     <table>     <?php      foreach($contacts as $contact)     {         ?>         <tr>             <td valign="top">                 <?php echo $contact->FirstName ?>             </td>             <td valign="top">                 <?php echo $contact->LastName ?>             </td>             <td valign="middle">                 <form method="POST">                     <input type="hidden" name="id"                          value="<?php echo $contact-/>Id ?>" />                     <input type="submit" name="cmd"                          value="Delete"/>                 </form>             </td>         </tr>         <?php     }     ?>     </table> </body> </html> Notice how easy it is to handle JSON data in PHP! My PHP script produces the following output: Looks like data is here as it should be. Deleting contacts Now let’s write code to delete contacts. Add this block of code before any other code in PHP script. if(@$_POST['cmd'] == 'Delete') {     $errno = 0;     $errstr = '';     $id = @$_POST['id'];          $params = array('http' => array(               'method' => 'DELETE',               'content' => ""             ));     $url = 'http://vs2010dev:3613/api/contacts/'.$id;     $ctx = stream_context_create($params);     $fp = fopen($url, 'rb', false, $ctx);       if (!$fp) {         $res = false;       } else {         $res = stream_get_contents($fp);       }     fclose($fp);     header('Location: /json.php');     exit; } Again simple code. If we write also insert and update methods we may want to bundle those operations to single class. Conclusion ASP.NET Web API is not only ASP.NET fun. It is available also for all other platforms. In this posting we wrote simple PHP client that is able to communicate with our Web API application. We wrote only some simple code, nothing complex. Same way we can use also platforms like Java, PERL and Ruby.

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  • SQL Rally Relational Database Design Pre-Con Preview

    - by drsql
    On May 9, 2012, I will be presenting a pre-con session at the SQL Rally in Dallas, TX on relational database design. The fact is, database design is a topic that demands more than a simple one hour session to really do it right. So in my Relational Database Design Workshop, we will have seven times the amount of time in the typical session, giving us time to cover our topics in a bit more detail, look at a lot more designs/code, and even get some time to do some design as a group. Our topics will...(read more)

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  • Data structures for a 2D multi-layered and multi-region map?

    - by DevilWithin
    I am working on a 2D world editor and a world format subsequently. If I were to handle the game "world" being created just as a layered set of structures, either in top or side views, it would be considerably simple to do most things. But, since this editor is meant for 3rd parties, I have no clue how big worlds one will want to make and I need to keep in mind that eventually it will become simply too much to check, handling and comparing stuff that are happening completely away from the player position. I know the solution for this is to subdivide my world into sub regions and stream them on the fly, loading and unloading resources and other data. This way I know a virtually infinite game area is achievable. But, while I know theoretically what to do, I really have a few questions I'd hoped to get answered for some hints about the topic. The logic way to handle the regions is some kind of grid, would you pick evenly distributed blocks with equal sizes or would you let the user subdivide areas by taste with irregular sized rectangles? In case of even grids, would you use some kind of block/chunk neighbouring system to check when the player transposes the limit or just put all those in a simple array? Being a region a different data structure than its owner "game world", when streaming a region, would you deliver the objects to the parent structures and track them for unloading later, or retain the objects in each region for a more "hard-limit" approach? Introducing the subdivision approach to the project, and already having a multi layered scene graph structure on place, how would i make it support the new concept? Would you have the parent node have the layers as children, and replicate in each layer node, a node per region? Or the opposite, parent node owns all the regions possible, and each region has multiple layers as children? Or would you just put the region logic outside the graph completely(compatible with the first suggestion in Q.3) When I say virtually infinite worlds, I mean it of course under the contraints of the variable sizes and so on. Using float positions, a HUGE world can already be made. Do you think its sane to think beyond that? Because I think its ok to stick to this limit since it will never be reached so easily.. As for when to stream a region, I'm implementing it as a collection of watcher cameras, which the streaming system works with to know what to load/unload. The problem here is, i will be needing some kind of warps/teleports built in for my game, and there is a chance i will be teleporting a player to a unloaded region far away. How would you approach something like this? Is it sane to load any region to memory which can be teleported to by a warp within a radius from the player? Sorry for the huge question, any answers are helpful!

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