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  • What is ethical/unethical while seeking help on the web with programming assignments?

    - by HelpNeeder
    I have used the web and Stack Overflow extensively during the past month or so in creating my final project for my C# class. I have used so much code that I didn't write myself that I feel I am being unethical by not giving proper credit to the people who helped me; or the websites that have provided excellent examples. Is it unethical to publish work which was created by me, even though its hardest problems were solved by other people? Should I credit these people for helping me with my assignment? Or the web sites which provided examples?

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  • How do you know when to split an object method into 2 or more other methods?

    - by blacktie24
    Hi, I know this is a very basic question, but I sometimes find myself struggling to figure out when to split a single object method into multiple methods. For example, I am trying to set up an ACL using Zend_Acl and Zend_Auth, as shown in this tutorial: http://devzone.zend.com/article/1665. However, I am wondering if the My_Plugin_Auth::preDispatch() method should invoke calls to a method called authenticate() and a method called authorize(), instead of having everything lumped in under preDispatch(). I was thinking that this would make the code more readable and encapsulate the logic into its smaller parts, but i'm not sure if this is reason enough.

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  • Monitor aspect ratio; Does the difference matter?

    - by Craige
    So, I'm looking ordering myself a new development desktop soon and setting up a PROPER office environment by the end of this year. To boost productivity, I'm going to purchase three new monitors. I find that two just isn't enough when I'm debugging or doing something intensive. That said, I had something pointed out to me the other day that I never really noticed nor cared about before - is the difference between a 16:10 and a 16:9 monitor noticeable when programming? Do you really miss those few extra lines, or is it something that you don't notice at all. I notice HP only seems to sell 16:9 monitors (as far as I have found). Is this becoming something of a new standard with the recent growth and cleaver marketing of of "HD 16:9"? To summarize: Has anybody made the switch from 16:10 to 16:9 (or vise-versa) and actually noticed the difference while programming?

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  • Where can I find crash course in Java eclipse in Vancouver?

    - by user3604
    I am not satisfied with what I learned in Java 101 in University. I feel like, lot of time is spent on trying to figure out how to write something in Java properly. I feel like, my lack of knowledge of Java and eclipse is slowing me down. I would like to pay for a detailed and intensive course in Java & Eclipse. I can read a book and read tutorials, but it seems harder to discipline myself. Where can I find such crash courses outside of university courses? I find lot of CS courses just show tip of the iceberg and not too much focused on actual application. I want to learn the latest industry skills and etc. I live in BC, Canada. I am thinking of BCIT, but not sure what they offer.

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  • Best skill set for a max. income entry level job? [closed]

    - by Emmett Gear
    I am interested in getting a bit more experience with programming before I get a job. What languages/skills are currently seeing the highest rates of employment? Are web-developers typically better-paid than desktop software programmers? Do web-developers require a wider skill set? I often see a number of different languages being listed as necessary on web development job applications. Will most potential employers except me to be very familiar with command line Linux? (I'm a Windows guy myself, but I've used Linux in the past). I realize that specialists in dying languages like COBOL or FORTRAN can make a lot of money too, but I am not interested in stuff like that.

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  • How can you procedurally place objects in a non-gridded game?

    - by nickbadal
    This is a follow-up question to this question. I mistakenly worded the question, but got a good answer before I could correct myself, so I didn't want to delete it. Sorry! Now that I know that it is possible, I'd like to implement procedural world generation, but I don't want it to look gridded or blocky, where everything is obviously placed on an integer grid. I know that you can do this in gridded worlds by inputting a square's x and y into a noise function, or similar, but how can I generate a more natural looking object placement using procedural methods? This is in the context of an adventure game, if it matters.

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  • Strange behaviour when screencasting

    - by Luis Alvarado
    Since an update I did yesterday I am not able to screencast any video using Kazam, Recordmydesktop or even ffmpeg/aviconv. After the upgrade to some libraries (A normal update that showed in Update manager) the problem was this: When doing the screencast, scrolling inside an Apps window like Firefox, Chrome or Gedit is not shown. The video only shows the last image it recognized before I started scrolling. For example with Gedit, I have a lot of text on it and when I start to scroll down, the video only shows what I had in the beginning while I listen to myself talk about what is in the rest of the file (Which is not shown in the video). When opening a window, for example again Gedit or Chrome it might not show in the video, it will just show the desktop without the window opened. I do not see any error with dmesg, syslog or others. What can I check to debug this problem?

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  • Is there any simple way to access installed programs?

    - by Anentropic
    Just installed Ubuntu for the first time... Is there any simple way to browse installed programs? On Mac there is the Applications top-level folder... here I see Desktop, Documents, Downloads etc but no Apps? That'd be a good idea, no? (is there some way to create this myself?) On Windows there is the Start menu... Here it seems like I have to click the 'Dash Home' and then I can see 'Recent Apps' ... I can search for them (I'd rather not) ...or I can click the ruler/pencil icon at the bottom and see 'Recent Apps' and click to expand 'Installed Apps' ...ok that's all of them - is it possible to get a straight list view instead of the hard-to-scan wrapped rows? Also, is there any way to get rid of the pointless random selection of 'Apps available for download' at the bottom?

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  • Purchasing a TV show adaptation rights, how does it work?

    - by Mikalichov
    Basically, I was thinking about a game based on a TV show, just for fun, and ended up thinking "well, it's not like it can be made anyway". Or can it? In the present situation, developing a game by myself/ourselves on my/our free time, and then using crowdfunding to purchase the rights is not that crazy, if the show is really popular... and the rights not too expensive. Purchasing the rights of the whole show is obiously a sh!tload of money, but what about adaptation rights? What is the range of price it can be? Is it a percentage of the full rights? Does it depend on the kind of adaptation (novel vs. toy vs. game)? ps: if it can help answer, I was thinking about a MLPFIM retro RPG. Please don't laugh at me.

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  • What does well written, readable tests look like?

    - by Industrial
    Doing unit testing for the first time at a large scale, I find myself writing a lot of repetitive unit tests for my business logic. Sure, to create complete test suites I need to test all possibilities but readability feels compromised doing what I do - as shown in the psuedocode below. How would a well written, readable test suit look like? describe "UserEntity" -> it "valid name validates" ... it "invalid name doesnt validate" ... it "valid list of followers validate" ..

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  • where can i learn to make 3d games in java from scratch?

    - by dfhgdfnhgfn
    Just wondering if anyone knows of anything i can read or watch that explains 3D graphics. i do not want to use any game engine like jogl etc. but i am looking for a way i can learn in detail how 3D works. preferably in java. I have used some game engines but would prefer to learn to make for myself. I would also like to do it without the java3d library. I have also watched some tutorials on 3d games in java, but would like to learn in more detail. Thanks.

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  • Continuing to code on large projects

    - by user3487347
    I am a hobbyist programmer, and I've started many medium - sized projects to work on just by myself. These include games, a raytracer, physics simulations etc. By the time these projects get to a certain size (around 5000 lines), I begin to slow down in adding features to the program. This is not because of a lack of ideas of what to implement in a program, but rather a struggle in how to go about it. In particular, I'm afraid of breaking what I already have working in order to implement a new feature. I've tried using version control like Git and Subversion, but these seem unnecessary when you are a one man team. I simply have a folder of "versions" of my program, one for each major change I make. How do I keep coding past this 5000 line mark? What about the 50000 line mark?

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  • Being hire-able [closed]

    - by RealityDysfunction
    Hello fellow developers, I am in my last year of Undergrad (Applied Math). I have discovered my passion for programming after taking a programming course (required by program), it was a basic Java course but I loved it! So I picked up an Apress C# Pro by Andrew Troelsen book. My degree is not in CompSci and I have under a year left to graduation. How do I prove myself as a programmer? What would you recommend I do in order to become hire-able?

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  • Verb+Noun Parsers and Old School Visual Novels [duplicate]

    - by user38943
    This question already has an answer here: How should I parse user input in a text adventure game? 6 answers Hi I'm working on a simple old school visual novel engine in Lua. Basically I have most of the code set up besides one important feature. The Text Parser. Lets get into how words are generally structured. In the screenshot I input the command "my wish is for you to die" --How would a human understand this? my = noun/object wish = verb is = connective_equator similar to = for = connective_object (for all objects of ..) you = noun/object to = connective_action similar to do die = verb --the computer can then parse this and understand it like this (pseudo example) my = user you = get_current_label() you = "Lost Coatl" wish = user_command user_command = for all_objects of "Lost Coatl" do die() end execute user_command() What other ways do videogames use text parsers, what would be the simplest way for a newbie coder such as myself?

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  • What's your advice in getting Oracle Certified Professional Java Programmer certificate?

    - by den-javamaniac
    Hi. I'm intending to get the certification but not completely sure how to time effectively prepare myself. So I'm wondering if I can be advised on the matter, in particular I would like next questions to be answered: - What the basic learning/practicing plan should look like? - What book (set of books) should be considered? - What practical exercises should be performed? NOTE: I've got several years of corporate experience (mostly web apps, though), but I want to be 100% sure I'll pass the test (that's the reason the issue is raised).

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  • Certifications needed to get an interview with no experience and no degree. [closed]

    - by Joel Cornett
    Possible Duplicate: Are certifications worth it? Given that I have no commercial experience to speak of -- and no undergraduate degree -- how can I best demonstrate my programming ability in order to interview for a job? How valuable are the various software certifications? Should I get the OCA? Should I submit samples of my code? Are there some other skills that I should develop? (I picked up Python and Java fairly quickly--a matter of weeks, actually.) I am a undergrad working on a triple major in math, stat and econ. I consider myself proficient with Python and have a working knowledge of Java.

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  • Fixing a broken toolbox (In Visual Studio 2010 SP1)

    - by mbcrump
    I was recently running into a situation where every time I opened Visual Studio 2010 SP1, the following message would appear for about 60 seconds or so: "Loading toolbox content from package Microsoft.VisualStudio.IDE.Toolbox.ControlInstaller.ToolboxInstallerPackage '{2C98B35-07DA-45F1-96A3-BE55D91C8D7A}'" After finally get fed up with the issue, I started researching it and decided that I’d share the steps that I took to resolve it below: I first made a complete backup of my registry. I then removed the following key: [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\10.0\Packages\{2c298b35-07da-45f1-96a3-be55d91c8d7a}] I went to the following directory: C:\Users\Your Name Here\AppData\Local\Microsoft\VisualStudio\10.0\ and created a folder called bk and moved the .tbd files to that folder (they are hidden so you will have to show all files). I then removed the .tbd files in the root directory. I then launched Visual Studio 2010 SP1 again and it recreated those files and the problem was gone. Anyways, I hope this helps someone with a similar problem. I created this blog partially for myself but it is always nice to help my fellow developer.  Thanks for reading. Subscribe to my feed

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  • Targeting a vehicle with complex movement?

    - by e100
    Targeting a vehicle with known constant velocity is simple, and collision is guaranteed. Imprecise AI can be modeled by adding a small error factor. But how would one go about targeting a vehicle whose movements are more complex? Perhaps it's evading the AI or another game object. I've been thinking about how I'd do it myself in a FPS (in which bullets have finite speed) and think there might need to be at least couple of targeting modes based on the target's movement in the previous second or so: If it's near linear (peak acceleration in a certain range) target with the linear model If it's highly irregular (perhaps size of bounding box of recent positions could be used?) , target at an average For now I can assume 2d space, AI is stationary and projectile moves linearly.

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  • Managing different utility classes between engine and libraries

    - by hayer
    I'm currently in updating some engine code (which does not work, so it is more like creating a engine). I've decided to swap over to SFML (instead of my own crappy renderer, window manager, and audio), Box2D (since I need physics, but have none), and some small utilities I've built myself. The problem is that each of the project mentioned over use different types for things like Vector2, etc. So to the question: is it a good idea to replace Box2D and SFML vectors with my own vector class (which is one of my better implementations)? My idea then was to have a separate .lib with all my classes that should be shared between all the projects in the solution.

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  • What are good HTML 5 and PHP 5 books to get? [closed]

    - by lardtard
    I am looking for beginner books into PHP 5 (Maybe with a bit into MySQL?) and HTML 5. I started self-teaching myself PHP although it has become a problem as the tutorials online are either outdated or just crap. I also managed to start learning with very little HTML knowledge so I am looking to brush up on my HTML knowledge and get more into PHP. I also am unsure weather I should be looking into XHTML or HTML5, or both so an answer to that would be splendid. I just want to become more self-sufficient and less reliant on other for my programming needs. I've searched Google for books but I'm just not sure which one is the "best" for me and makes for good practice and habits which brings me here.

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  • how to get accepted at a big company like google [on hold]

    - by prof
    I'm 18 Years old; I started teaching myself programming when I was twelve. I've developed many projects in PHP, Javascript, Ruby, Ruby on Rails. I know a very little about C, C++, Objective C and extending PHP with extensions created in C Programming Language. Now I'm working as a freelance Web Developer with a very low salary :(, My Dream is to get a good career with very high salary so I thought of Big Companies like Google Or Microsoft. My Question is How to get Accepted on those big Companies ? What Pre-requests they want And do you need to finish collage education ?

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  • Fast language for problem solving? [closed]

    - by Friend of Kim
    I learned PHP to make websites. After some years I've started using programming for solving what is difficult tasks for my level. Now I want to make a program that solves equations. (I want to write it myself, not use an API. Because I'm doing this for the sake of the challenge, not for the result..) Because of this, I'm going to learn a new and faster/better language. It's going to be C++, Java, Python or C#. What are the benefits of each language, and which language is best for speed compared to speed of writing and readability? Using C would be lightning fast, but the lack of OO is making for more complex code and reduces the readability, for example..

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  • A separate solution for types, etc?

    - by hayer
    I'm currently in progress updating some engine-code(which does not work, so it is more like creating a engine). I've decided to swap over to SFML(instead of my own crappy renderer, window manager, and audio), Box2d(since I need physics, but have none), and some small utils I've built myself. The problem is that each of the project mentioned over use different types for things like Vector2, etc. So to the question; Is it a good idea to replace box2d and SFML vectors with my own vector class? (Which is one of my better implementations) My idea then was to have a seperate .lib with all my classes that should be shared between all the projects in the solution.

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  • Is it possible to create an "impossible" rooms in games?

    - by qwerty3000
    Forgive me my lack of knowlegde, but for quite a long time I asked myself whether it was possible to create a continous game space that some player could walk inside and so on, that would be absolutely impossible in reality, e.g. you have a very small house that allows you to go around it to see all sides and the full dimensions, and then, when you enter, it is like a giant hall, without any loading screen or (internal) "model change" and so on. I'm no game designer and I never needed to learn 3D-modelling, so I don't know what is possible and what isn't. And is this the same as Is the "impossible object" possible in computer graphics? this? Or is it just the same category, but not exactly the same question? Thanks.

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  • Which tasks should a beginner, intermediate and advanced rails developer be able to complete?

    - by raouldeveloper
    I have been programming ROR for about a year now, and I think I am ready to start working on a project for someone else. The problem is that job postings for contractors don't really tell you which specific tasks you should be able to do at different experience levels (in rails and other technologies), so I don't know where to pitch myself. I think I am somewhere between junior and mid-level, but who knows? So my question is: Which actual tasks should an junior programmer be able to do at, say, $35 an hour, which actual tasks should an intermediate programmer be able to do at, lets say, $75 an hour, and which actual tasks should an advanced programmer be able to do at, oh say, $140 an hour? One or two examples should suffice.

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