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  • How to change harddrive spindown time?

    - by norpol
    if I run my notebook on battery mode, ubuntu spindown my hardrive every few seconds. How can I fix that? I have tried it with sudo hdparm -S 127 /dev/sda* but I am not able to disable the spindown and can´t find the reason for this "bug". Running Ubuntu 12.04 - Bug is since 12.04 Recent updates are installed, the problem is still recent. I can change the settings via. sudo hdparm -B 127 but if I change hdparm.conf, Ubuntu does not recognize it. /dev/sda { apm_battery=127 }

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  • Loading files during run time

    - by NDraskovic
    I made a content pipeline extension (using this tutorial) in XNA 4.0 game. I altered some aspects, so it serves my need better, but the basic idea still applies. Now I want to go a step further and enable my game to be changed during run time. The file I am loading trough my content pipeline extension is very simple, it only contains decimal numbers, so I want to enable the user to change that file at will and reload it while the game is running (without recompiling as I had to do so far). This file is a very simplified version of level editor, meaning that it contains rows like: 1 1,5 1,78 -3,6 Here, the first number determines the object that will be drawn to the scene, and the other 3 numbers are coordinates where that object will be placed. So, how can I change the file that contains these numbers so that the game loads it and redraws the scene accordingly? Thanks

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  • BIOS password and hardware clock problems

    - by Slartibartfast
    I have HP 6730b lap top. I've bought it used and installed (Gentoo) linux on it. BIOS is protected with password, and guy I bought it from said "I've tweaked BIOS from Windows program, it never asked me for password". I've tried to erase password by removing battery, but it's still there. What did get erased obviously is hw clock. This is what hapends: a) I can leave lap top in January 1980 and it works b) I can correct system time, but boot wil fail with "superblock mount time in future" from where I need to manually do fsck and continue boot c) I can correct system time and sync it with hwclock -w but than it will behave as b) and it will reset BIOS time to 1.1.1980 00:00 So I need either a way to bypass a BIOS password (wich after lot of googling seems impossible),a way to persist a clock, or a setup that will enable hw clock in eighties, system clock in present time and normal boot.

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  • Strategy for clients to retrieve real-time log from HTTP server

    - by Jerry Dodge
    I have an HTTP Server Service application which has its own logging mechanism. It's written in Delphi. I would like to provide a way for multiple clients to connect to this service and get a real-time update of the log. The log in the service moves rather fast, there's a lot of things to log. There may be up to 50 messages within 1 second at times. The existing log which is already implemented is not saved, it's only kept in the memory of the server service - where I will need to distribute it to any client which needs it. Once all clients have a log message, it should be deleted. I intend to use HTTP to "ask" the server for the log, and respond with an XML packet. The connections are not keep-alive. The only problem is, the server should only send the client those log records which it needs, not everything. I have no way of the server pushing the log to the clients in real-time, so each client needs to repeatedly ask the server for the latest log records. This HTTP Server is very lightweight, and there is no session management. There isn't even any type of authentication. The only way I see is for a client to register its self on the server, and whenever a log is issued on the server, it creates a copy of the log for each client, where each client has a log queue (string list). However, suppose there are 100 clients connected and expecting to receive this log. That means the server must create 100 copies of each log, add this log to the end of each client log queue, and wait for the client to request it. At that point, when the server replies with the XML log, it should flush (delete) whatever's in the queue. I'm worried however that this could cause memory issues. Each client log queue might get 100 log messages before the client requests the latest logs. How should I go about doing this in the fastest way possible without hindering the performance of the server? I'm trying to avoid having to create a copy of each log for each client.

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  • Stuff you should have learned in school but didn't pay attention to at the time

    - by HLGEM
    This question made me think that there was a better question to ask. What did you learn in school that you didn't care about at the time, but turned out to be useful or you had to relearn in the workplace because you had it in school, but didn't retain the information and you needed it? (I mean for software related jobs.) I think this might help college students identify some of what they really should be paying attention to while they are in school.

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  • Changing Ogre3D terrain lighting in real time

    - by lezebulon
    I'm looking at the Ogre 3D library and I'm browsing through some examples / tutorials. My question is about terrain. There are a few examples showing how great the terrain system is, but I think that the global illumination and shadows of the terrain have to be pre-computed, which kinda makes it impossible to integrate this with a day / night cycle. Is there a way to change the terrain light sources in real time? If so it is possible to do it and keep a decent FPS?

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  • Fish Isle Guide to Saving Time When Fishing

    This is a guide to show you how to save time while you are fishing in Fish Isle. This is done by using your options under the multi tool. You have three options which include catching, releasing, and... [Author: Jake Clark - Computers and Internet - April 21, 2010]

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  • I'm blogging again, and about time too

    - by fatherjack
    No, seriously, this one is about time. I recently had an issue in a work database where a query was giving random results, sometimes the query would return a row and other times it wouldn't. There was quite a bit of work distilling the query down to find the reason for this and I'll try to explain by demonstrating what was happening by using some sample data in a table with rather a contrived use case. Let's assume we have a table that is designed to have a start and end date for something, maybe...(read more)

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  • Auto-Invoke Update Manager to update everything and shutdown after system idle for x minutes?

    - by unknownthreat
    I have Ubuntu 10.10 installed on a machine for my parents. The thing is they never request updates from Update Manager even the manager itself prompted them so. Moreover, when they are done with whatever they are doing on Ubuntu, they always leave the computer on. And I always have to come back and shut the machine down. Sometimes, the computer even sit idle for hours. So I want to know whether this is possible in Ubuntu. I am thinking of a script that will be activated after the machine is idle for x minutes. When x minutes have elapsed, Update Manager will automatically update everything listed. (I recall that you need the admin password for this, so is there a workaround?) After all the updates are done, the machine will automatically shutdown. Is this possible?

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  • A Good Time to Upgrade Your PeopleSoft Portal

    - by matthew.haavisto
    Extended support for PeopleSoft Portal Solutions 8.8 will end in March 2011. This means that Oracle is not obliged to provide support to Portal Solutions customers running 8.8 after that time. If you are on an older version, you should consider moving to our current release--9.1. Not only will you continue to receive support, but you will benefit from the many enhancements of the new release, including all the Enterprise 2.0 capabilities. (Note: The PeopleSoft Enterprise Portal has been rebranded. It is now called the PeopleSoft Applications Portal.)

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  • How To Run Two Windows 8 Apps At the Same Time With the Snap Feature

    - by Chris Hoffman
    Windows 8’s Modern interface includes support for running two Windows 8 apps side-by-side. This feature, named “Snap,” isn’t explained in the tutorial – you’ll have to know it exists to make use of it. While the multitasking may be limited compared to Windows desktop multitasking, it’s more flexible than iPad and Android tablets, which can only have a single app on the screen at a time. Note: Snap only works on monitors that are at least 1366 pixels wide. 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Why is my NTP controlled computer clock two minutes ahead?

    - by Martin Liversage
    The clock in my computer is configured to be synchronized using NTP. To verify this I have tried two NTP clients using various NTP servers. My computer and the NTP clients are in complete agreement about the current time even across a wide range of NTP servers. I also have a GPS and my national phone company provides an accurate clock available by calling a specific phone number. Both my GPS and the phone company agrees on the current time. However, my computer is almost precisely two minutes (or 1 minute and 59 seconds) ahead of what I believe to be the "real" current time where I live. Why is my computer two minutes ahead? I realize that synchronizing clocks using the internet may not be entirely accurate as there is latency, but two minutes is a very long time on the internet. Is NTP really two minutes ahead? I'm running Windows 7 and live in the time zone UTC+1, but I don't think that is important in understanding my problem.

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  • Can I get a C++ Compiler to instantiate objects at compile time

    - by gam3
    I am writing some code that has a very large number of reasonably simple objects and I would like them the be created at compile time. I would think that a compiler would be able to do this, but I have not been able to figure out how. In C I could do the the following: #include <stdio.h> typedef struct data_s { int a; int b; char *c; } info; info list[] = { 1, 2, "a", 3, 4, "b", }; main() { int i; for (i = 0; i < sizeof(list)/sizeof(*list); i++) { printf("%d %s\n", i, list[i].c); } } Using #C++* each object has it constructor called rather than just being layed out in memory. #include <iostream> using std::cout; using std::endl; class Info { const int a; const int b; const char *c; public: Info(const int, const int, const char *); const int get_a() { return a; }; const int get_b() { return b; }; const char *get_c() const { return c; }; }; Info::Info(const int a, const int b, const char *c) : a(a), b(b), c(c) {}; Info list[] = { Info(1, 2, "a"), Info(3, 4, "b"), }; main() { for (int i = 0; i < sizeof(list)/sizeof(*list); i++) { cout << i << " " << list[i].get_c() << endl; } } I just don't see what information is not available for the compiler to completely instantiate these objects at compile time, so I assume I am missing something.

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  • Path tables or real time searching for AI?

    - by SirYakalot
    What is the more common practice in commercial games; path lookup tables or real time searches? I've read that in many games path lookup tables are pre-calculated and baked into each map, so to speak, then steering behaviour is used to handle dynamic obstacles. or is it better practice to use optimised hierarchical A* searches? I understand the pro's and cons of each, I'm just curious as to what is most often used in the industry.

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  • Prevent Amazon EC2 Time zone from reverting back on yum update

    - by D.Tate
    I use an Amazon EC2 server instance that runs a distro called Amazon Linux AMI. (I've read that it is based on CentOS/Red Hat). My specific version is the 2012.09 release. Anyway, I was able to change the time zone about a week ago from the default UTC to America/New_York (which is EST/EDT). The command I used to change it was: ln -sf /usr/share/zoneinfo/America/New_York /etc/localtime ...thanks to this other Server Fault question. At that point, I was able to run date from the the command line, and it correctly displayed the EDT time. And even after EDT "fell back" to EST this past Sunday, I was pleased to find that running date still produced the correct local time. So that was great. However, after running a yum update yesterday, it seems that my time zone got reverted back to plain 'ol UTC. I even checked the last modified time of /etc/localtime file, and indeed it confirmed that it had been modified around the same time I had updated. Is there any way to prevent this from happening again, or will I be stuck resetting the time zone every time I do a yum update?

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  • Almost Realtime Data and Web application

    - by Chris G.
    I have a computer that is recording 100 different data points into an OPC server. I've written a simple OPC client that can read all of this data. I have a front-end website on a different network that I would like to consume this data. I could easily set the OPC client to send the data to a SQL server and the website could read from it, but that would be a lot of writes. If I wanted the data to be updated every 10 seconds I'd be writing to the database every 10 seconds. (I could probably just serialize the 100 points to get 1 write / 10 seconds but that would also limit my ability to search the data later). This solution wouldn't scale very well. If I had 100 of these computers the situation would quickly grow out of hand. Obviously I am well out of my league here and I have no experience with working with a large amount of data like this. What are my options and what should I research?

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  • An "Invoke Update Manager to update everything and shutdown" script after idle for x minutes?

    - by unknownthreat
    I have Ubuntu 10.10 installed on a machine for my parents. The thing is they never request updates from Update Manager even the manager itself prompted them so. Moreover, when they are done with whatever they are doing on Ubuntu, they always leave the computer on. And I always have to come back and shut the machine down. Sometimes, the computer even sit idle for hours. So I want to know whether this is possible in Ubuntu. I am thinking of a script that will be activated after the machine is idle for x minutes. When x minutes have elapsed, Update Manager will automatically update everything listed. (I recall that you need the admin password for this, so is there a workaround?) After all the updates are done, the machine will automatically shutdown. Is this possible?

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  • Top SEO Secret That Gets a Top 5 Rank Every Time

    Want to get to the top ranks of Google? It's funny because doing so is actually very simple if you know how, but the fact is that there's one SEO secret that only a handful of gurus know and use. This secret is extremely powerful and can get top 5 ranks every time it's used. Here's what it is and how to use it.

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  • Search Engine Optimisation Takes Time - Why You Should Give Your Campaign a Chance to Work

    Being an SEO company or consultancy, it is quite often very difficult, if not near impossible, to set expectations that the client can understand, especially when asking for guarantees or time scales. An SEO campaign can really take three months of solid and hard work to really show the impact, although you can start to see improvements within a couple a of days if you are doing things correctly.

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  • Efficient, partial, point-in-time database restores

    - by GavinPayneUK
    This article is about a situation that many of us could describe the theoretical approach to solving, but then struggle to understand why SQL Server wasn’t following that theoretical approach when you tried it for real. Earlier this week, I had a client ask about the best way to perform: a partial database restore, 1 of 1300 filegroups; to a specific point in time; using a differential backup, and therefore; without restoring each transaction log backup taken since the full backup. The last point...(read more)

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  • Easiest Way To Implement "Slow Motion" and variable game speed in XNA?

    - by TerryB
    I have an XNA 4.0 game that I want to be able to switch into slow motion and back again to full speed every now and then. So if you kill an enemy the game switches into slow motion as they explode and then goes back to normal. What is the easiest way to do this in XNA 4.0 without having to alter all my existing code that relies on GameTime? I have some code that relies on the TotalGameTime, which will be wrong unless I get XNA to slow down. Is there anyway to avoid refactoring that code? Thanks!

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  • What criteria would I use SQL Stream Insight vs TPL Dataflow [closed]

    - by makerofthings7
    There is an add-in to the Task Parallel Library (TPL) called TPL Dataflow that allows a variety of data processing scenarios. It seems that there are some parallels to the SQL Stream Insight product, however since SQL's Stream Insight has some interesting licensing around it, and it has a better performance depending on what license I get... I found myself asking myself should I use TPL Dataflow and not have any licensing issues, and possibly better performance. Can anyone tell me if performance is a valid criteria for comparing SQL Stream Insight vs TPL Dataflow? What other criteria should I be looking at when comparing the two?

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  • Time Capsule With Raspberry Pi

    - by Richard Jones
    So I have a Raspberry PI, with an 1TB external USB HD plugged into it. I have Debian Wheezy installed to which I added the NetaTalk package. Following this guide which is on Ubuntu, but was easy enough to understand - http://kremalicious.com/ubuntu-as-mac-file-server-and-time-machine-volume/ I was even able to change the icon to look like an X-Serve :-) Next step to add a second HD that will backup my Windows 8 laptop as well.

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