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  • Is there a common way to access files, that works both on android and PC?

    - by m01
    Hi, I'm writing an application that will ship in two versions: Android and PC version. Is there a simple way to access files from the shared code? Using java.io is simple, but I don't know how to access android resources or assets using it. And I can't write methods that operate on FileInputStreams instead, because some files contain references to another ones, so I need a way to access them from the method code. Any suggestions?

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  • Windows 7 on a 64-bit computer

    - by GetFree
    I read on Wikipedia that Windows 7 on a 64-bit PC needs twice as much RAM as on a 32-bit PC. I understand why is that: every number stored in memory takes 8 bytes rather than just 4. That, in simple terms, means that your amount of RAM is reduced to half when you use Windows 7 on a 64-bit computer. Now, I have a Intel Core 2 Duo Laptop with Windows Vista right now (2 GB of RAM). My question is: Since Core 2 is a 64-bit architecture, if I upgrade to Windows 7 will my laptop be working as if it had just 1 GB of RAM? Or... to say it in other words: Having a 64-bit PC with Windows 7 do you need twice as much RAM as you need on a 32-bit PC to have the same performance? If I am right, then I'd say it's a terrible business to have a 64-bit computer and Windows 7 on it (I hope I am mistaken, though). Follow-up: After some answers, I'm realizing it's not the same thing to have a 32-bit OS on a 64-bit PC than a 64-bit OS on a 64-bit PC. Apparently, the problem of Windows 7 requiring twice as much RAM on 64-bit architectures is when you have both the OS and PC supporting 64 bits. I'd like new answers to address this issue. Also, is it possible to have more that 4 GB of RAM on a 64-bit PC using a 32-bit version of Windows?

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  • SSH Tunnel for Remote Desktop via Intermediary Server Part II

    - by Mihai Todor
    I asked previously how to configure 2 SSH tunnels using an intermediary server in order to run Remote Desktop through them and I managed to make it work. Now, I'm trying to do the same, using the same machines, but in reverse order. Here's the setup: Windows 7 PC in a private network, sitting behind a firewall. Public access Linux server, which has access to the PC. Windows 7 laptop, at home, on which I wish to do Remote Desktop from the PC. I use Putty on the laptop to create a reverse tunnel from it to the Linux server: R60666 localhost:3389. I use Putty on the PC to create a regular tunnel from it to the Linux server: L60666 localhost:60666. I SSH to the Linux sever and I run telnet localhost 60666 and it seems to produce the expected output, as described in the debugging tips that I received here. I try to connect Remote Desktop from the PC to the laptop: localhost:60666. It asks for my username and password, I click OK and it locks my current session on the laptop (so I see the welcome screen on the laptop instead of my desktop), it shows the "Welcome" message in the Remote Desktop screen and then it just goes black. It doesn't disconnect, it doesn't provide any error and I'm not able to perform any actions in the Remote Desktop screen. I tried the same setup with a Windows XP laptop and I'm experiencing the same symptoms. I also tried to use different ports than 60666, but nothing changed. Does anybody have any idea what I'm doing wrong? Update: As pointed out by @jwinders, I'm not able to run telnet PC 3389 from the Linux server directly. Since Windows Firewall has a rule to allow all connections on port 3389, I have no idea what is blocking it. Fortunately, I'm able to create a SSH tunnel from the Linux machine to the PC ssh 3389:localhost:3389 'domain\user'@PC.

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  • Do all routers really must know all routes to every router?

    - by Philipili
    This is my complicated and long question. First let's talk about the context. Network topology: PC A --- RT A --- RT C --- RT B --- PC B (RT C has a WAN NIC connected to "the cloud") With this situation : PC A must send a packet to PC B Default routes direct packets to the cloud We haven't access to RT C's configuration RT C only knows how to join network A, not network B RT A knows about network B RT B knows about network A RT C's routing table: Destination NIC Gateway 0.0.0.0 WAN Cloud Network A LAN A RT A's WAN RT A's routing table: Destination NIC Gateway 0.0.0.0 WAN LAN A Network B WAN LAN A RT B's routing table: Destination NIC Gateway 0.0.0.0 WAN LAN B Network A WAN LAN B I would like to permit PC A and PC B to communicate, but I don't have access to RT C. Networks B and BC are new. Can PC A send a packet to RT B's WAN NIC (which is possible) and "ask RT B to direct the packet to PC B" ? I believe replacing RT B with a VPN server should do the trick, but I would like to know if it is possible to make it without establishing a new connection.

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  • bind9 named.conf zones size limit

    - by mox601
    I am trying to set up a test environment on my local machine, and I am trying to start a DNS daemon that loads tha configuration from a named.conf.custom file. As long as the size of that file is like 3-4 zones, the bind9 daemon loads fine, but when i enter the config file i need (like 10000 lines long), bind can't startup and in the syslog i find this message: starting BIND 9.7.0-P1 -u bind Jun 14 17:06:06 cibionte-pc named[9785]: built with '--prefix=/usr' '--mandir=/usr/share/man' '--infodir=/usr/share/info' '--sysconfdir=/etc/bind' '--localstatedir=/var' '--enable-threads' '--enable-largefile' '--with-libtool' '--enable-shared' '--enable-static' '--with-openssl=/usr' '--with-gssapi=/usr' '--with-gnu-ld' '--with-dlz-postgres=no' '--with-dlz-mysql=no' '--with-dlz-bdb=yes' '--with-dlz-filesystem=yes' '--with-dlz-ldap=yes' '--with-dlz-stub=yes' '--with-geoip=/usr' '--enable-ipv6' 'CFLAGS=-fno-strict-aliasing -DDIG_SIGCHASE -O2' 'LDFLAGS=-Wl,-Bsymbolic-functions' 'CPPFLAGS=' Jun 14 17:06:06 cibionte-pc named[9785]: adjusted limit on open files from 1024 to 1048576 Jun 14 17:06:06 cibionte-pc named[9785]: found 1 CPU, using 1 worker thread Jun 14 17:06:06 cibionte-pc named[9785]: using up to 4096 sockets Jun 14 17:06:06 cibionte-pc named[9785]: loading configuration from '/etc/bind/named.conf' Jun 14 17:06:06 cibionte-pc named[9785]: /etc/bind/named.conf.saferinternet:1: unknown option 'zone' Jun 14 17:06:06 cibionte-pc named[9785]: loading configuration: failure Jun 14 17:06:06 cibionte-pc named[9785]: exiting (due to fatal error) Are there any limits on the file size bind9 is allowed to load?

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  • Windows 7 on a 64-bit computer

    - by GetFree
    I read on Wikipedia that Windows 7 on a 64-bit PC needs twice as much RAM as on a 32-bit PC. I understand why is that: every number stored in memory takes 8 bytes rather than just 4. That, in simple terms, means that your amount of RAM is reduced to half when you use Windows 7 on a 64-bit computer. Now, I have a Intel Core 2 Duo Laptop with Windows Vista right now (2 GB of RAM). My question is: Since Core 2 is a 64-bit architecture, if I upgrade to Windows 7 will my laptop be working as if it had just 1 GB of RAM? Or... to say it in other words: Having a 64-bit PC with Windows 7 do you need twice as much RAM as you need on a 32-bit PC to have the same performance? If I am right, then I'd say it's a terrible business to have a 64-bit computer and Windows 7 on it (I hope I am mistaken, though). Follow-up: After some answers, I'm realizing it's not the same thing to have a 32-bit OS on a 64-bit PC than a 64-bit OS on a 64-bit PC. Apparently, the problem of Windows 7 requiring twice as much RAM on 64-bit architectures is when you have both the OS and PC supporting 64 bits. I'd like new answers to address this issue. Also, is it possible to have more that 4 GB of RAM on a 64-bit PC using a 32-bit version of Windows?

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  • What could possibly cause my computer to power down at random times?

    - by geoffreydv
    I have recently bought a new Power Supply and a new graphics card. My PC ran smoothly for a few months now but since a couple of days I'm having a strange problem. I am trying to isolate the problem to a specific piece of hardware (because if it's either the Power Supply or the Graphics card they are still under warranty). The problem started when I was playing a game (diablo 3). My PC suddenly powered down. I was unable to turn it on again by pressing the power button. I unplugged the power cable for a few seconds and plugged it back in. This time the pc powered on but the indication light turned orange instead of white as it normally does. The fans were not spinning and I did not see anything on my screen. After trying a couple of times I gave up. Two days later I tried again and this time the PC did boot up as usual. Everything looked okay until I tested if the problem was resolved by starting Diablo again. After about two minutes it powered down again as it did the first time. If I don't run any games my PC does power down after about 3-5 hours. Another fact that might be relevant: One time the PC did not shut down immediatly, instead first my graphics "powered down" but the music I was playing kept on playing. After about 20 seconds the pc powered down completely as usual. What I also noticed is that when I boot instantly after a power down, the chance of another power down occuring is much higher. Does anyone have an idea what could be causing this kind of behaviour or has a certain tool to diagnose the specific hardware parts? Thanks Specs: Memory: 6GB Processor: Intel i5 OS: Windows 7 64 bit The PC is a Dell Studio XPS 8100 with a replaced PSU and Graphics card: PSU: Corsair CX500 (500 watt) Graphics card: AMD Radeon 6850

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  • ubuntu 12.04.3 - Reverse DNS issue - slow ping interval but normal ping value

    - by McArthor Lee
    i'm running ubuntu 12.04.3 x86 desktop in my corporation environment. I join the corp domain by Likewise open. But when I ping another pc, say hostname is pc-test, "ping pc-test" or "ping pc-test.domain.name" returns slow interval (about 5 seconds) but the ping value is below 1 ms. When I use "ping -n pc-test", everything works well. So I conclude this is about reverse DNS issue. how to fix this issue? many thanks! Edit: In my understanding, reverse DNS issue is related to DNS server or Wins server, not only an ubuntu issue, is this right? if I wanna fix this issue as much as possible on ubuntu but not on network servers, what to do?

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  • Dual Boot Ubuntu 12.04 on a Thinkpad T420 but keep recovery partition

    - by The PC Samurai
    I have a Thinkpad T420 which runs on Windows 7 Pro and I would like to install Ubuntu 12.04 on it via Dual Boot. But the thing is, I'd like to keep the Thinkvantage Recovery Partition. I've been researching and found this: Install Ubuntu on ThinkPad, recovery section must remain intact and http://www.thinkwiki.org/wiki/Rescue_and_Recovery But the information doesn't seem to be updated for for my situation (the second link indicates that it won't work with Windows 7). Just wonderin' if anyone already has experience doing this? I could create recovery CD/DVD's but I'll be more happy i can keep recovery partition and boot information on the hard drive functional (for future resale purposes). Any Ideas?

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  • Moving player in direciton camera is facing

    - by Samurai Fox
    I have a 3rd person camera which can rotate around the player. My problem is that wherever camera is facing, players forward is always the same direction. For example when camera is facing the right side of the player, when I press button to move forward, I want player to turn to the left and make that the "new forward". My camera script so far: using UnityEngine; using System.Collections; public class PlayerScript : MonoBehaviour { public float RotateSpeed = 150, MoveSpeed = 50; float DeltaTime; void Update() { DeltaTime = Time.deltaTime; transform.Rotate(0, Input.GetAxis("LeftX") * RotateSpeed * DeltaTime, 0); transform.Translate(0, 0, -Input.GetAxis("LeftY") * MoveSpeed * DeltaTime); } } public class CameraScript : MonoBehaviour { public GameObject Target; public float RotateSpeed = 170, FollowDistance = 20, FollowHeight = 10; float RotateSpeedPerTime, DesiredRotationAngle, DesiredHeight, CurrentRotationAngle, CurrentHeight, Yaw, Pitch; Quaternion CurrentRotation; void LateUpdate() { RotateSpeedPerTime = RotateSpeed * Time.deltaTime; DesiredRotationAngle = Target.transform.eulerAngles.y; DesiredHeight = Target.transform.position.y + FollowHeight; CurrentRotationAngle = transform.eulerAngles.y; CurrentHeight = transform.position.y; CurrentRotationAngle = Mathf.LerpAngle(CurrentRotationAngle, DesiredRotationAngle, 0); CurrentHeight = Mathf.Lerp(CurrentHeight, DesiredHeight, 0); CurrentRotation = Quaternion.Euler(0, CurrentRotationAngle, 0); transform.position = Target.transform.position; transform.position -= CurrentRotation * Vector3.forward * FollowDistance; transform.position = new Vector3(transform.position.x, CurrentHeight, transform.position.z); Yaw = Input.GetAxis("Right Horizontal") * RotateSpeedPerTime; Pitch = Input.GetAxis("Right Vertical") * RotateSpeedPerTime; transform.Translate(new Vector3(Yaw, -Pitch, 0)); transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z); transform.LookAt(Target.transform); } }

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  • Is there a taskbar applet to show the status of a remote host?

    - by Mathew
    At the end of the day I would like to be able to copy files to my home PC just in case I feel inspired to work on them in the evening. But I only want to do this if the PC is on already. (I can remote wake-on-lan the PC but I don't want to always be doing that). I would like some taskbar applet that shows the status of the PC and whether I can ssh into it or not. Obviously it would also be interesting to have an idea as to how long it is on for whilst I am at work as that gives a good indication of whether anyone is in or not. However being able to unobtrusively copy files to the remote machine is the main objective. Perhaps another approach is to run rsync on cron and if the remote host is not up then I guess it will fail. Is that correct? If anyone else has ideas on how to best sync a work and home PC then please do tell.

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  • Install package with dependencies offline

    - by ArtemStorozhuk
    Right now I have 2 computers: Has connection to the internet and has installed package A. Doesn't have connection to the WEB. On this PC I need to install package A. I decided to download all needed packages using first PC and transfer them to the second PC via USB. I have searched how to get all needed packages for some deb installation and here's what I've found. But when I run: apt-get --print-uris --yes install A | grep ^\' | cut -d\' -f2 > downloads.list on first PC I got empty file because this package is already installed there (and I don't want to uninstall it). Also package A is very complicated and depends on package B which depends on package C and package C is not installed on the second PC. So how can I download all needed packages? Or is there any other way of installing it? Thanks for the help.

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  • gnome-file-share-properties doesn't work

    - by Riccardo Magrini
    I've configured gnome-file-share-properties on all my Ubuntu's PC for sharing the directory Public to each other. I following some guide found on Internet for the configuration of it, all explain the same procedure but in my case I don't see any Public directory shared with the PC. Following this link http://library.gnome.org/users/gnome-user-share/stable/gnome-user-share-getting-started.html.en I'd see the directory Public plus the name of PC that shares its directory on Nautilus Places. In my case I don't see anything, therefore on the Network place see all the machines 'n if I try to click on one receive this: "DBus error org.freedesktop.DBus.Error.NoReply: Message did not receive a reply (timeout by message bus)" note: I don't want to use Samba because I've all Ubuntu PC, and the firewall is disabled on all PC.

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  • Change players state and controls in-game

    - by Samurai Fox
    I'm using Unity 3D Let's say the player is an ice cube. You control it like a normal player. On press of a button, ice transforms (with animation) into water. You control it completely different than the ice cube. Another great example would be: Player is human being and has normal FPS controls. On press of a button human transforms into birds and now has completely different controls. Now, my question is, what would be easier and better: make one object with animation transition and to stay in that state of anim. until button is pressed again make two object: ice and water. Ice has an animation of turning into water. So replace ice (with animation) with water object And if anyone knows this one too: how to switch between 2 different types of player controls.

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  • Rotate camera around player and set new forward directions

    - by Samurai Fox
    I have a 3rd person camera which can rotate around the player. When I look at the back of the player and press forward, player goes forward. Then I rotate 360 around the player and "forward direction" is tilted for 90 degrees. So every 360 turn there is 90 degrees of direction change. For example when camera is facing the right side of the player, when I press button to move forward, I want player to turn to the left and make that the "new forward". I have Player object with Camera as child object. Camera object has Camera script. Inside Camera script there are Player and Camera classes. Player object itself, has Input Controller. Also I'm making this script for joystick/ controller primarily. My camera script so far: using UnityEngine; using System.Collections; public class CameraScript : MonoBehaviour { public GameObject Target; public float RotateSpeed = 10, FollowDistance = 20, FollowHeight = 10; float RotateSpeedPerTime, DesiredRotationAngle, DesiredHeight, CurrentRotationAngle, CurrentHeight, Yaw, Pitch; Quaternion CurrentRotation; void LateUpdate() { RotateSpeedPerTime = RotateSpeed * Time.deltaTime; DesiredRotationAngle = Target.transform.eulerAngles.y; DesiredHeight = Target.transform.position.y + FollowHeight; CurrentRotationAngle = transform.eulerAngles.y; CurrentHeight = transform.position.y; CurrentRotationAngle = Mathf.LerpAngle(CurrentRotationAngle, DesiredRotationAngle, 0); CurrentHeight = Mathf.Lerp(CurrentHeight, DesiredHeight, 0); CurrentRotation = Quaternion.Euler(0, CurrentRotationAngle, 0); transform.position = Target.transform.position; transform.position -= CurrentRotation * Vector3.forward * FollowDistance; transform.position = new Vector3(transform.position.x, CurrentHeight, transform.position.z); Yaw = Input.GetAxis("Right Horizontal") * RotateSpeedPerTime; Pitch = Input.GetAxis("Right Vertical") * RotateSpeedPerTime; transform.Translate(new Vector3(Yaw, -Pitch, 0)); transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z); transform.LookAt(Target.transform); } }

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  • Gaming blew fuse and causes funny smell: how to overcome?

    - by George Tomlinson
    I've been gaming for a while now. When playing certain games this PC goes into overdrive. The fan/fans start/s to sound like a jet engine it/they get/s so busy. Also I have smelt burning when this has happened. The fuse blew on the 4 socket adapter I was using recently. On the following thread someone said this could be due to the PSU not being strong enough to handle the load, in what it seems could be a related issue someone had, although the person who posted this question did say that blowing a fan on their PC stopped it crashing in that case: http://www.tomshardware.co.uk/answers/id-2047543/gtx-650-overheating-issue.html. This is exactly what they said: Your GPU isn't overheating. 70+ before it would shutdown and cause a restart. Make sure your PSU is strong enough to handle your new system at load and possibly run Memtest to check your RAM (although not BSOD'ing and just shutting down points to the PSU). This (the PSU part) makes more sense to me than it being to do with dust etc, since it seems a more plausible explanation of why the fuse blew. The PC has no problems except when playing certain games: i.e. TERA Rising and WoW with add-ons (I think WoW is ok as long as I don't have more than 1 add-on (Healers Have To Die)). I'm just wondering if anyone knows or can suggest what I might be able to do to be able to play these games without this problem occurring. The PC's spec is this: Display: NVIDIA GeForce GTX 650 8GB RAM (6 available) Processor: AMD FX (tm) - 8120 Eight-Core Processor - 3.1 GHz, 4 Cores, 8 Logical Processors I have read on another post that forcing vsync in the Nvidia Control Panel helped with what seems could be a similar problem, so I plan to see if that solves it, God permitting. EDIT: I tried the Vsync thing, and it seems the situation may have improved, although this may be due to something else: i.e. maybe the PC was working harder yesterday, due to just having downloaded a few things or lots of things running. I'm still noticing the funny smell when playing TERA. It's not so much burning: it's more like glue. The smell might have had a burning element to it in the past, but I think it's always had a glue element. EDIT 2: the PSU is an 'ATX Switching Power Supply', Model E-500ATX. Other info it gives on the PSU is 230V, Current 10A and Frequency 50-60Hz. It also has some other info which I can supply if necessary. Putting the PC plug in the wall socket instead of the power strip seems like it might have reduced the load on the PC quite a bit: I think it sounds less stressed. it has been off for a while whilst I took the side panel off though, so I'll wait to see what happens before getting too excited. EDIT 3: hmm. So here's the latest: just playing TERA. The fan's running quite fast again. Hard to tell whether switching to the wall socket has made a difference in terms of strain on the PC: I don't know if one would expect it to. Still seems like it might have helped though. Oh and there didn't seem to be much dust in the PC, although I didn't disconnect any components. I'm still getting the glue type smell. ASIDE: reminds me of someone on a PC near me at the library once who was actually sniffing glue right there in front of everyone while on the PC and he started talking about how he was sniffing glue. lol. That's no joke. EDIT 4: So the questions now are: Question 1: Is the smell something I should sort out? (If so, how might I do this?) Question 2: is it necessary to take any steps to prevent blowing another fuse (and if so which step/s?).

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