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  • Virtual methods as Comp function to sort

    - by wilsongoncalo.mp
    Hello everyone! I'm new to C++ and i'm trying to use std::sort function to sort a vector of Solutions. The code is something like this (solution list is a *vector): void SolutionSet::sort(Comparator &comparator) { std::sort(solutionsList_->begin(), solutionsList_->end(), &comparator::compare); } The comparator param is a Comparator´s child class instance , and the compare method is virtual at Comparator class and implemented by all Comparator's child classes. And i want to use that function as a comparator function at std:sort(). Is this possible? If it is, can someone tell me how? Because with the previous code, it doesn't work. If i've not made myself clear, please just ask! Thank you guys!

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  • AS3IsoLib New IsoSprite

    - by KoopaTroopa
    I'm following a guide (http://www.jsparrowhawk.com/blog/?p=75) on how to use the As3IsoLib library. It seems his examples are a little erroneous at times. I'm at the part of creating a sprite, assigning it an image and then rendering. When I test my application I get my box and grid but not the sprite. var mySprite:IsoSprite; mySprite = new IsoSprite(); mySprite.setSize(40, 40, 0); mySprite.moveTo(120, 40, 0); scene.addChild(mySprite); var myImgLoader:Loader = new Loader(); var myImgURL:URLRequest = new URLRequest("http://www.jsparrowhawk.com/blog/wp-content/uploads/2011/10/as3isolib_styling_6b.jpg"); myImgLoader.load(myImgURL); myImgLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imgLoadComplete); function imgLoadComplete(e:Event):void { var myImg:Bitmap = new Bitmap(e.target.content.bitmapData); mySprite.sprites = [myImg]; scene.render(); }

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  • Secure to store an ID in an ASP.NET control ID?

    - by Curtis White
    I'm auto-generating a form in my ASP.NET page. This is already tested and working. I want to know if: If there are any security problems with storing the database ID as part of my controls ID? I can see think of 2 issues: the id will be visible in page source (not really important in this case), and the possibility someone could change the name of the control somehow? This second possibility is more serious. Is this a potential problem and how to void it? If there would be a better preferred way to associate a unique data with any type of control? Is it possible to store a custom item in the viewstate for the control?

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  • Objective C: App freezes when using a timer

    - by Chris
    It took me hours to figure out how to implement a timer into my program, but when it runs, the app doesn't load completely as it did before the timer. In my main.m: int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; OutLauncher *theLauncher = [[OutLauncher alloc] init]; NSTimer *theTimer = [theLauncher getTimer]; [theTimer retain]; [[NSRunLoop currentRunLoop] addTimer: theTimer forMode: NSDefaultRunLoopMode]; [[NSRunLoop currentRunLoop] run]; [pool release]; return 0; } The file OutLauncher is being imported into that, which looks like this: - (void)doStuff { NSLog( @"Doing Stuff"); } - (NSTimer *)getTimer{ NSTimer *theTimer; theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector: @selector(doStuff) userInfo:nil repeats:YES]; return [theTimer autorelease]; } The timer works, the console updates every second with the phrase "doing stuff" but the rest of the program just won't load. It will if I comment out the code I added to int main though

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  • pointer delegate in STL set.

    - by ananth
    hi. Im kinda stuck with using a set with a pointer delegate. my code is as follows: void Graph::addNodes (NodeSet& nodes) { for (NodeSet::iterator pos = nodes.begin(); pos != nodes.end(); ++pos) { addNode(*pos); } } Here NodeSet is defined as: typedef std::set NodeSet; The above piece of code works perfectly on my windows machine, but when i run the same piece of code on a MAC, it gives me the following error: no matching function for call to 'Graph::addNode(const boost::shared_ptr&)' FYI, Node_ptr is of type: typedef boost::shared_ptr Node_ptr; can somebody plz tell me why this is happening?

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  • TextBox loses text when InvokeRequired == false

    - by Tom
    This is modified code I found on this site. When appending text to a TextBox and InvoveRequired is false the text will display in the box but the next time the function is called and InvokeRequired is true the text string placed by the first call is lost (""). Multiple calls when InvokeRequired is true work as expected. comBox is a type TextBox with multline = true. Any help would be appreciated. public void LogComText(string comText, bool newline) { if (comBox.InvokeRequired) { comBox.BeginInvoke(new Action(delegate { LogComText(comText, newline); })); return; } comBox.AppendText(comText); if (newline) comBox.AppendText(Environment.NewLine); }

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  • Android how do I wait until a service is actually connected?

    - by Ryan
    I have an Activity calling a Service defined in IDownloaderService.aidl: public class Downloader extends Activity { IDownloaderService downloader = null; // ... In Downloader.onCreate(Bundle) I tried to bindService Intent serviceIntent = new Intent(this, DownloaderService.class); if (bindService(serviceIntent, sc, BIND_AUTO_CREATE)) { // ... and within the ServiceConnection object sc I did this public void onServiceConnected(ComponentName name, IBinder service) { Log.w("XXX", "onServiceConnected"); downloader = IDownloaderService.Stub.asInterface(service); // ... By adding all kinds of Log.xx I found that the code after if(bindService(...)) actually goes BEFORE ServiceConnection.onServiceConnected is being called - that is, when downloader is still null - which gets me into trouble. All the samples in ApiDemos avoid this timing problem by only calling services when triggered by user actions. But what should I do to right use this service after bindService succeeds? How can I wait for ServiceConnection.onServiceConnected being called reliably?

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  • Two way binding when setter is overriden

    - by Nicolas Goy
    I have an NSTextField bound to some object "zoom" property. In this object's class implementation, I have the following - (void)setZoom:(CGFloat)zoom { _zoom = MAX(0, MIN(10, zoom)); } If I write "-5" in the textfield, setZoom: will be called with "-5" as argument and _zoom will be set to 0. Then problem is that the textfield is not updating itself and it shows "-5" instead of re-reading the property value it has just set. If I do myObject.zoom = -5; in code, the text field will display 0 correctly. I tried to wrap _zoom =... inside willChangeValueForKey/didChangeValueForKey calls but it didn't change anything.

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  • Java AD Authentication across Trusted Domains

    - by benjiisnotcool
    I am trying to implement Active Directory authentication in Java which will be ran from a Linux machine. Our AD set-up will consist of multiple servers that share trust relationships with one another so for our test environment we have two domain controllers: test1.ad1.foo.com who trusts test2.ad2.bar.com. Using the code below I can successfully authenticate a user from test1 but not on test2: public class ADDetailsProvider implements ResultSetProvider { private String domain; private String user; private String password; public ADDetailsProvider(String user, String password) { //extract domain name if (user.contains("\\")) { this.user = user.substring((user.lastIndexOf("\\") + 1), user.length()); this.domain = user.substring(0, user.lastIndexOf("\\")); } else { this.user = user; this.domain = ""; } this.password = password; } /* Test from the command line */ public static void main (String[] argv) throws SQLException { ResultSetProvider res = processADLogin(argv[0], argv[1]); ResultSet results = null; res.assignRowValues(results, 0); System.out.println(argv[0] + " " + argv[1]); } public boolean assignRowValues(ResultSet results, int currentRow) throws SQLException { // Only want a single row if (currentRow >= 1) return false; try { ADAuthenticator adAuth = new ADAuthenticator(); LdapContext ldapCtx = adAuth.authenticate(this.domain, this.user, this.password); NamingEnumeration userDetails = adAuth.getUserDetails(ldapCtx, this.user); // Fill the result set (throws SQLException). while (userDetails.hasMoreElements()) { Attribute attr = (Attribute)userDetails.next(); results.updateString(attr.getID(), attr.get().toString()); } results.updateInt("authenticated", 1); return true; } catch (FileNotFoundException fnf) { Logger.getAnonymousLogger().log(Level.WARNING, "Caught File Not Found Exception trying to read cris_authentication.properties"); results.updateInt("authenticated", 0); return false; } catch (IOException ioe) { Logger.getAnonymousLogger().log(Level.WARNING, "Caught IO Excpetion processing login"); results.updateInt("authenticated", 0); return false; } catch (AuthenticationException aex) { Logger.getAnonymousLogger().log(Level.WARNING, "Caught Authentication Exception attempting to bind to LDAP for [{0}]", this.user); results.updateInt("authenticated", 0); return true; } catch (NamingException ne) { Logger.getAnonymousLogger().log(Level.WARNING, "Caught Naming Exception performing user search or LDAP bind for [{0}]", this.user); results.updateInt("authenticated", 0); return true; } } public void close() { // nothing needed here } /** * This method is called via a Postgres function binding to access the * functionality provided by this class. */ public static ResultSetProvider processADLogin(String user, String password) { return new ADDetailsProvider(user, password); } } public class ADAuthenticator { public ADAuthenticator() throws FileNotFoundException, IOException { Properties props = new Properties(); InputStream inStream = this.getClass().getClassLoader(). getResourceAsStream("com/bar/foo/ad/authentication.properties"); props.load(inStream); this.domain = props.getProperty("ldap.domain"); inStream.close(); } public LdapContext authenticate(String domain, String user, String pass) throws AuthenticationException, NamingException, IOException { Hashtable env = new Hashtable(); this.domain = domain; env.put(Context.INITIAL_CONTEXT_FACTORY, com.sun.jndi.ldap.LdapCtxFactory); env.put(Context.PROVIDER_URL, "ldap://" + test1.ad1.foo.com + ":" + 3268); env.put(Context.SECURITY_AUTHENTICATION, simple); env.put(Context.REFERRAL, follow); env.put(Context.SECURITY_PRINCIPAL, (domain + "\\" + user)); env.put(Context.SECURITY_CREDENTIALS, pass); // Bind using specified username and password LdapContext ldapCtx = new InitialLdapContext(env, null); return ldapCtx; } public NamingEnumeration getUserDetails(LdapContext ldapCtx, String user) throws NamingException { // List of attributes to return from LDAP query String returnAttributes[] = {"ou", "sAMAccountName", "givenName", "sn", "memberOf"}; //Create the search controls SearchControls searchCtls = new SearchControls(); searchCtls.setReturningAttributes(returnAttributes); //Specify the search scope searchCtls.setSearchScope(SearchControls.SUBTREE_SCOPE); // Specify the user to search against String searchFilter = "(&(objectClass=*)(sAMAccountName=" + user + "))"; //Perform the search NamingEnumeration answer = ldapCtx.search("dc=dev4,dc=dbt,dc=ukhealth,dc=local", searchFilter, searchCtls); // Only care about the first tuple Attributes userAttributes = ((SearchResult)answer.next()).getAttributes(); if (userAttributes.size() <= 0) throw new NamingException(); return (NamingEnumeration) userAttributes.getAll(); } From what I understand of the trust relationship, if trust1 receives a login attempt for a user in trust2, then it should forward the login attempt on to it and it works this out from the user's domain name. Is this correct or am I missing something or is this not possible using the method above? --EDIT-- The stack trace from the LDAP bind is {java.naming.provider.url=ldap://test1.ad1.foo.com:3268, java.naming.factory.initial=com.sun.jndi.ldap.LdapCtxFactory, java.naming.security.authentication=simple, java.naming.referral=follow} 30-Oct-2012 13:16:02 ADDetailsProvider assignRowValues WARNING: Caught Authentication Exception attempting to bind to LDAP for [trusttest] Auth error is [LDAP: error code 49 - 80090308: LdapErr: DSID-0C0903A9, comment: AcceptSecurityContext error, data 52e, v1db0]

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  • Simple prime number program - Weird issue with threads C#

    - by Para
    Hi! This is my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace FirePrime { class Program { static bool[] ThreadsFinished; static bool[] nums; static bool AllThreadsFinished() { bool allThreadsFinished = false; foreach (var threadFinished in ThreadsFinished) { allThreadsFinished &= threadFinished; } return allThreadsFinished; } static bool isPrime(int n) { if (n < 2) { return false; } if (n == 2) { return true; } if (n % 2 == 0) { return false; } int d = 3; while (d * d <= n) { if (n % d == 0) { return false; } d += 2; } return true; } static void MarkPrimes(int startNumber,int stopNumber,int ThreadNr) { for (int j = startNumber; j < stopNumber; j++) nums[j] = isPrime(j); lock (typeof(Program)) { ThreadsFinished[ThreadNr] = true; } } static void Main(string[] args) { int nrNums = 100; int nrThreads = 10; //var threadStartNums = new List<int>(); ThreadsFinished = new bool[nrThreads]; nums = new bool[nrNums]; //var nums = new List<bool>(); nums[0] = false; nums[1] = false; for(int i=2;i<nrNums;i++) nums[i] = true; int interval = (int)(nrNums / nrThreads); //threadStartNums.Add(2); //int aux = firstStartNum; //int i = 2; //while (aux < interval) //{ // aux = interval*i; // i=i+1; // threadStartNums.Add(aux); //} int startNum = 0; for (int i = 0; i < nrThreads; i++) { var _thread = new System.Threading.Thread(() => MarkPrimes(startNum, Math.Min(startNum + interval, nrNums), i)); startNum = startNum + interval; //set the thread to run in the background _thread.IsBackground = true; //start our thread _thread.Start(); } while (!AllThreadsFinished()) { Thread.Sleep(1); } for (int i = 0; i < nrNums; i++) if(nums[i]) Console.WriteLine(i); } } } This should be a pretty simple program that is supposed to find and output the first nrNums prime numbers using nrThreads threads working in parallel. So, I just split nrNums into nrThreads equal chunks (well, the last one won't be equal; if nrThreads doesn't divide by nrNums, it will also contain the remainder, of course). I start nrThreads threads. They all test each number in their respective chunk and see if it is prime or not; they mark everything out in a bool array that keeps a tab on all the primes. The threads all turn a specific element in another boolean array ThreadsFinished to true when they finish. Now the weird part begins: The threads never all end. If I debug, I find that ThreadNr is not what I assign to it in the loop but another value. I guess this is normal since the threads execute afterwards and the counter (the variable i) is already increased by then but I cannot understand how to make the code be right. Can anyone help? Thank you in advance. P.S.: I know the algorithm is not very efficient; I am aiming at a solution using the sieve of Eratosthenes also with x given threads. But for now I can't even get this one to work and I haven't found any examples of any implementations of that algorithm anywhere in a language that I can understand.

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  • Using Lambda Statements for Event Handlers

    - by lush
    I currently have a page which is declared as follows: public partial class MyPage : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { //snip MyButton.Click += (o, i) => { //snip } } } I've only recently moved to .NET 3.5 from 1.1, so I'm used to writing event handlers outside of the Page_Load. My question is; are there any performance drawbacks or pitfalls I should watch out for when using the lambda method for this? I prefer it, as it's certainly more concise, but I do not want to sacrifice performance to use it. Thanks.

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  • An existing connection was forcibly closed by the remote host

    - by Alexander
    I am about to give up debugging SMTP servers to send email... My code is the following private void SendMail() { SmtpClient mailClient = new SmtpClient("smtp.mail.yahoo.com", 465); mailClient.EnableSsl = true; MailMessage message = new MailMessage(); message.To.Add("[email protected]"); message.Subject = "i wish it would work"; MailAddress fromAddress = new MailAddress(Email.Text, Name.Text); message.From = fromAddress; mailClient.Send(message); }

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  • Tag property null when data binding

    - by rotary_engine
    Can anyone see what is wrong with this? The Tag property is returning null however the Binding for Id property is definately returning an int value. <ListBox ItemsSource="{Binding ElementName=myDomainDataSource, Path=Data}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBlock Text="{Binding Path=Id, Mode=OneWay}" /> <HyperlinkButton Content="Edit" Tag="{Binding ElementName=Id, Mode=OneWay}" Click="Edit_Click" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> and then... private void Edit_Click(object sender, RoutedEventArgs e) { ContentControl c = sender as ContentControl; // exception - c.Tag is null int id = (int)c.Tag; } The Id property is showing a value on the UI, but doesn't seem to be getting stored in the buttons Tag property.

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  • image is not getting loaded in view.

    - by anurag
    I have created 2 views named "FirstView" and "SecondView".SecondView's nib file has an UIImage view object as its IBOtlet.Now I am getting an UIImage object from some FirstViewController's method.Now I am setting the SecondViewController's imageView property with that image and then I am pushing my SecondView Controller's object in Navigation Controller.The SecondView gets loaded but that image is not shown in that view. The code is as follows:..... (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img editingInfo:(NSDictionary *)editInfo { [[picker parentViewController] dismissModalViewControllerAnimated:YES]; SecondViewController *secondView=[[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:[NSBundle mainBundle]]; secondView.imageView.image=img; [self.navigationController pushViewController:secondView animated:YES]; }

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  • image is not getting loaded in view.

    - by anurag
    I have created 2 views named "FirstView" and "SecondView".SecondView's nib file has an UIImage view object as its IBOtlet.Now I am getting an UIImage object from some FirstViewController's method.Now I am setting the SecondViewController's imageView property with that image and then I am pushing my SecondView Controller's object in Navigation Controller.The SecondView gets loaded but that image is not shown in that view. The code is as follows:..... - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img editingInfo:(NSDictionary *)editInfo { [[picker parentViewController] dismissModalViewControllerAnimated:YES]; SecondViewController *secondView=[[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:[NSBundle mainBundle]]; secondView.imageView.image=img; [self.navigationController pushViewController:secondView animated:YES]; }

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  • how to set layout_weight programmatically for alert dialog button?

    - by Are
    Hi, Iam planing to give create 3 buttons with layout_weight=1, not interested in custom dialog.So I have written below code.It is not working.Always yes button gives me null. Whats wrong in this code? AlertDialog dialog= new AlertDialog.Builder(this).create(); dialog.setIcon(R.drawable.alert_icon); dialog.setTitle("title"); dialog.setMessage("Message"); dialog.setButton(AlertDialog.BUTTON_POSITIVE,"Yes", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface arg0, int arg1) { } }); Button yesButton = dialog.getButton(AlertDialog.BUTTON_POSITIVE); Log.w("Button",""+yesButton);//here getting null LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT, 1f); yesButton.setLayoutParams(layoutParams); dialog.show(); Regards, Android developer.

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  • TTPhotoViewController: How to show small images

    - by Sali
    Hi, I posted this question on Three20 google group but did not get any response. So I thought I try this forum. I am using TTPhotoViewController to display photos. I am following sample code given in Three20 sample project: TTCatalog/PhotoTest1Controller.m. In my case some of the images are less than (320,480). The problem which I am facing is that when my image is 200*300 then TTPhotoViewController re-sizes it to full screen on load which distorts the image. I was wondering if there is a way to tell TTPhotoViewController to display image in its actual size and not to resize it. The only thing which I have changed is viewDidLoad function in PhotoTest1Controller.m. (void)viewDidLoad { self.photoSource = [[[MockPhotoSource alloc] initWithType:MockPhotoSourceNormal title:@"Photo 1" photos:[NSArray arrayWithObjects:[[[MockPhoto alloc] initWithURL:@"http://test/test.jpg" smallURL:@"http://test/test.jpg" size:CGSizeMake(200, 300) caption:@"This is a caption."] autorelease], nil] photos2:nil] autorelease]; } I will appreciate your help. Thanks

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  • How to stop rendering invisible faces

    - by TheMorfeus
    I am making a voxel-based game, and for needs of it, i am creating a block rendering engine. Point is, that i need to generate lots of cubes. Every time i render more than 16x16x16 chunk of theese blocks, my FPS is dropped down hardly, because it renders all 6 faces of all of theese cubes. THat's 24 576 quads, and i dont want that. So, my question is, How to stop rendering vertices(or quads) that are not visible, and therefore increase performance of my game? Here is class for rendering of a block: public void renderBlock(int posx, int posy, int posz) { try{ //t.bind(); glEnable(GL_CULL_FACE); glCullFace(GL_BACK);// or even GL_FRONT_AND_BACK */); glPushMatrix(); GL11.glTranslatef((2*posx+0.5f),(2*posy+0.5f),(2*posz+0.5f)); // Move Right 1.5 Units And Into The Screen 6.0 GL11.glRotatef(rquad,1.0f,1.0f,1.0f); glBegin(GL_QUADS); // Draw A Quad GL11.glColor3f(0.5f, 0.4f, 0.4f); // Set The Color To Green GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Top) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Top) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f, 1f); // Bottom Left Of The Quad (Top) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f, 1f); // Bottom Right Of The Quad (Top) //GL11.glColor3f(1.2f,0.5f,0.9f); // Set The Color To Orange GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f, 1f); // Top Right Of The Quad (Bottom) GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f,-1f, 1f); // Top Left Of The Quad (Bottom) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Bottom) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Bottom) //GL11.glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Right Of The Quad (Front) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f, 1f); // Top Left Of The Quad (Front) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Left Of The Quad (Front) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Right Of The Quad (Front) //GL11.glColor3f(1f,0.5f,0.0f); // Set The Color To Yellow GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Left Of The Quad (Back) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Right Of The Quad (Back) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Right Of The Quad (Back) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f,-1f); // Top Left Of The Quad (Back) //GL11.glColor3f(0.0f,0.0f,0.3f); // Set The Color To Blue GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f, 1f, 1f); // Top Right Of The Quad (Left) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Left) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Left) GL11.glTexCoord2f(0,0); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Right Of The Quad (Left) //GL11.glColor3f(0.5f,0.0f,0.5f); // Set The Color To Violet GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Right) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Left Of The Quad (Right) GL11.glTexCoord2f(1,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Left Of The Quad (Right) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Right) //rquad+=0.0001f; glEnd(); glPopMatrix(); }catch(NullPointerException t){t.printStackTrace(); System.out.println("rendering block failed");} } Here is code that renders them: private void render() { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT|GL11.GL_DEPTH_BUFFER_BIT); for(int y=0; y<32; y++){ for(int x=0; x<16; x++){ for(int z=0; z<16; z++) { b.renderBlock(x, y, z); } } } }

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  • The ** idiom in C++ for object construction

    - by bobobobo
    In a lot of C++ API'S (COM-based ones spring to mind) that make something for you, the pointer to the object that is constructed is usually required as a ** pointer (and the function will construct and init it for you) You usually see signatures like: HRESULT createAnObject( int howbig, Object **objectYouWantMeToInitialize ) ; -- but you seldom see the new object being passed as a return value. Besides people wanting to see error codes, what is the reason for this? Is it better to use the ** pattern rather than a returned pointer for simpler operations such as: wchar_t* getUnicode( const char* src ) ; Or would this better be written as: void getUnicode( const char* src, wchar_t** dst ) ; The most important thing I can think of is to remember to free it, and the ** way, for some reason, tends to remind me that I have to deallocate it as well.

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  • how to display complete Bitmap in android using Canvas?

    - by UMMA
    friends, i am using following onDraw method to display bitmap on screen. @Override public void onDraw(Canvas canvas) { Bitmap _scratch = BitmapFactory.decodeResource(getResources(), R.drawable.icon2); //ImageView img= new ImageView(Tutorial2D.this); //img.setImageBitmap(_scratch); canvas.drawColor(Color.BLACK); canvas.drawBitmap(_scratch, 0, 0, null); } image is displayed on the screen but some part because android screen is small how can i display complete image in whole android screen? can i set ScaleType of image to fitxy in canvas ? or can i add android layout image to this canvas so that i could set fitxy property or image there as i have commented the code? any help would be appreciated.

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  • Getting a Type variable knowing the name of type C#

    - by StuffHappens
    Hello! I'm developing a TypeTranslator class which has a method Type TranslateType(Type type). This method gets a type of an interface and if there's a class of interface name without leading I it creates it, otherwise an exception is raised. Here's some code to clearify what's written before: class Program { interface IAnimal { } class Animal : IAnimal { } void Function() { TypeTranslator typeTranslator = new TypeTranslator(); Assert(typeTranslator.TranslateType(typeof(IAnimal) == typeof(Animal))); } } Is it possible to get what I want? Thank you for your help!

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  • template expressions and visual studio 2005 c++

    - by chris
    I'd like to build the olb3d library with my visual studio 2005 compiler but this failes due to template errors. To be more specific, the following expression seem to be a problem: void function(T u[Lattice::d]) On the website of the project is stated that prpably my compiler is not capable of such complicated template expressions - one should use the gcc 3.4.1. My question is now if there is a way to upgrade my vs c++ compiler so it can handle template expressions on the level as the gcc 3.4.1? Maybe it helps if I get a newer version of visual studio? Cheers C.

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  • How to release audio properly? (AVAudioPlayer)

    - by Aluminum
    Hello everyone! I need help with my iOS application ^^,. I want to know if I'm releasing AVAudioPlayer correctly. MyViewController.h #import <UIKit/UIKit.h> @interface MyViewController : UIViewController { NSString *Path; } - (IBAction)Playsound; @end MyViewController.m #import <AVFoundation/AVAudioPlayer.h> #import "MyViewController.h" @implementation MyViewController AVAudioPlayer *Media; - (IBAction)Playsound { Path = [[NSBundle mainBundle] pathForResource:@"Sound" ofType:@"wav"]; Media = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:Path] error:NULL]; [Media play]; } - (void)dealloc { [Media release]; [super viewDidUnload]; } @end

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  • How to add "loading" screen for UIWebView app each time new page is being loaded?

    - by AragornSG
    I have an app that works with tabs and webview. I already have it setup to refresh the page assigned to a tab each time the item on tabbar is selected. My problem now is that it takes some time to load the page and it's impossible to say if the page being displayed is the old or refreshed one. What I want to do is add a "loading" screen (a simple image) which will be displayed until the refreshed page is loaded. Here is the function I run on each tab tap: - (void) goToPage:(NSString *)sid { NSString *newURL = [NSString stringWithFormat:@"%@/mykingdom.php?sid=%@", appURL, sid]; [secondView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:newURL]]]; } Thanks!

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  • Unreachable, existing variable

    - by Oden
    I'm new at as3, maybe thats the reason why i don't understand, why the setInterval causes an error. <mx:Script> <![CDATA[ import flash.utils.setInterval; import mx.controls.Alert; [Bindable] public var MyInt:int = 500; setInterval(function():void{ ++MyInt; },1000); ]]> </mx:Script> I have a label where the value of MyInt gets visible, the bind works perfect, i've tested it several ways, and i i create a button it grows the number, but if i use the setInterval function i get an error: Access of undefined property myInt. Why? What does cause this? Please explain it, so I can avoid errors like this. Thanks

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