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  • Simple Self Join Query Bad Performance

    - by user1514042
    Could anyone advice on how do I improve the performance of the following query. Note, the problem seems to be caused by where clause. Data (table contains a huge set of rows - 500K+, the set of parameters it's called with assums the return of 2-5K records per query, which takes 8-10 minutes currently): USE [SomeDb] GO SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE TABLE [dbo].[Data]( [x] [money] NOT NULL, [y] [money] NOT NULL, CONSTRAINT [PK_Data] PRIMARY KEY CLUSTERED ( [x] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO The Query select top 10000 s.x as sx, e.x as ex, s.y as sy, e.y as ey, e.y - s.y as y_delta, e.x - s.x as x_delta from Data s inner join Data e on e.x > s.x and e.x - s.x between xFrom and xTo --where e.y - s.y > @yDelta -- when uncommented causes a huge delay Update 1 - Execution Plan <?xml version="1.0" encoding="utf-16"?> <ShowPlanXML xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" Version="1.2" Build="11.0.2100.60" xmlns="http://schemas.microsoft.com/sqlserver/2004/07/showplan"> <BatchSequence> <Batch> <Statements> <StmtSimple StatementCompId="1" StatementEstRows="100" StatementId="1" StatementOptmLevel="FULL" StatementOptmEarlyAbortReason="GoodEnoughPlanFound" StatementSubTreeCost="0.0263655" StatementText="select top 100&#xD;&#xA;s.x as sx,&#xD;&#xA;e.x as ex,&#xD;&#xA;s.y as sy,&#xD;&#xA;e.y as ey,&#xD;&#xA;e.y - s.y as y_delta,&#xD;&#xA;e.x - s.x as x_delta&#xD;&#xA;from Data s &#xD;&#xA; inner join Data e&#xD;&#xA; on e.x &gt; s.x and e.x - s.x between 100 and 105&#xD;&#xA;where e.y - s.y &gt; 0.01&#xD;&#xA;" StatementType="SELECT" QueryHash="0xAAAC02AC2D78CB56" QueryPlanHash="0x747994153CB2D637" RetrievedFromCache="true"> <StatementSetOptions ANSI_NULLS="true" ANSI_PADDING="true" ANSI_WARNINGS="true" ARITHABORT="true" CONCAT_NULL_YIELDS_NULL="true" NUMERIC_ROUNDABORT="false" QUOTED_IDENTIFIER="true" /> <QueryPlan DegreeOfParallelism="0" NonParallelPlanReason="NoParallelPlansInDesktopOrExpressEdition" CachedPlanSize="24" CompileTime="13" CompileCPU="13" CompileMemory="424"> <MemoryGrantInfo SerialRequiredMemory="0" SerialDesiredMemory="0" /> <OptimizerHardwareDependentProperties EstimatedAvailableMemoryGrant="52199" EstimatedPagesCached="14561" EstimatedAvailableDegreeOfParallelism="4" /> <RelOp AvgRowSize="55" EstimateCPU="1E-05" EstimateIO="0" EstimateRebinds="0" EstimateRewinds="0" EstimatedExecutionMode="Row" EstimateRows="100" LogicalOp="Compute Scalar" NodeId="0" Parallel="false" PhysicalOp="Compute Scalar" EstimatedTotalSubtreeCost="0.0263655"> <OutputList> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="y" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="y" /> <ColumnReference Column="Expr1004" /> <ColumnReference Column="Expr1005" /> </OutputList> <ComputeScalar> <DefinedValues> <DefinedValue> <ColumnReference Column="Expr1004" /> <ScalarOperator ScalarString="[SomeDb].[dbo].[Data].[y] as [e].[y]-[SomeDb].[dbo].[Data].[y] as [s].[y]"> <Arithmetic Operation="SUB"> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="y" /> </Identifier> </ScalarOperator> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="y" /> </Identifier> </ScalarOperator> </Arithmetic> </ScalarOperator> </DefinedValue> <DefinedValue> <ColumnReference Column="Expr1005" /> <ScalarOperator ScalarString="[SomeDb].[dbo].[Data].[x] as [e].[x]-[SomeDb].[dbo].[Data].[x] as [s].[x]"> <Arithmetic Operation="SUB"> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> </Identifier> </ScalarOperator> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> </Identifier> </ScalarOperator> </Arithmetic> </ScalarOperator> </DefinedValue> </DefinedValues> <RelOp AvgRowSize="39" EstimateCPU="1E-05" EstimateIO="0" EstimateRebinds="0" EstimateRewinds="0" EstimatedExecutionMode="Row" EstimateRows="100" LogicalOp="Top" NodeId="1" Parallel="false" PhysicalOp="Top" EstimatedTotalSubtreeCost="0.0263555"> <OutputList> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="y" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="y" /> </OutputList> <RunTimeInformation> <RunTimeCountersPerThread Thread="0" ActualRows="100" ActualEndOfScans="1" ActualExecutions="1" /> </RunTimeInformation> <Top RowCount="false" IsPercent="false" WithTies="false"> <TopExpression> <ScalarOperator ScalarString="(100)"> <Const ConstValue="(100)" /> </ScalarOperator> </TopExpression> <RelOp AvgRowSize="39" EstimateCPU="151828" EstimateIO="0" EstimateRebinds="0" EstimateRewinds="0" EstimatedExecutionMode="Row" EstimateRows="100" LogicalOp="Inner Join" NodeId="2" Parallel="false" PhysicalOp="Nested Loops" EstimatedTotalSubtreeCost="0.0263455"> <OutputList> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="y" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="y" /> </OutputList> <RunTimeInformation> <RunTimeCountersPerThread Thread="0" ActualRows="100" ActualEndOfScans="0" ActualExecutions="1" /> </RunTimeInformation> <NestedLoops Optimized="false"> <OuterReferences> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="y" /> </OuterReferences> <RelOp AvgRowSize="23" EstimateCPU="1.80448" EstimateIO="3.76461" EstimateRebinds="0" EstimateRewinds="0" EstimatedExecutionMode="Row" EstimateRows="1" LogicalOp="Clustered Index Scan" NodeId="3" Parallel="false" PhysicalOp="Clustered Index Scan" EstimatedTotalSubtreeCost="0.0032831" TableCardinality="1640290"> <OutputList> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="y" /> </OutputList> <RunTimeInformation> <RunTimeCountersPerThread Thread="0" ActualRows="15225" ActualEndOfScans="0" ActualExecutions="1" /> </RunTimeInformation> <IndexScan Ordered="false" ForcedIndex="false" ForceScan="false" NoExpandHint="false"> <DefinedValues> <DefinedValue> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> </DefinedValue> <DefinedValue> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="y" /> </DefinedValue> </DefinedValues> <Object Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Index="[PK_Data]" Alias="[e]" IndexKind="Clustered" /> </IndexScan> </RelOp> <RelOp AvgRowSize="23" EstimateCPU="0.902317" EstimateIO="1.88387" EstimateRebinds="1" EstimateRewinds="0" EstimatedExecutionMode="Row" EstimateRows="100" LogicalOp="Clustered Index Seek" NodeId="4" Parallel="false" PhysicalOp="Clustered Index Seek" EstimatedTotalSubtreeCost="0.0263655" TableCardinality="1640290"> <OutputList> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="y" /> </OutputList> <RunTimeInformation> <RunTimeCountersPerThread Thread="0" ActualRows="100" ActualEndOfScans="15224" ActualExecutions="15225" /> </RunTimeInformation> <IndexScan Ordered="true" ScanDirection="FORWARD" ForcedIndex="false" ForceSeek="false" ForceScan="false" NoExpandHint="false" Storage="RowStore"> <DefinedValues> <DefinedValue> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> </DefinedValue> <DefinedValue> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="y" /> </DefinedValue> </DefinedValues> <Object Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Index="[PK_Data]" Alias="[s]" IndexKind="Clustered" /> <SeekPredicates> <SeekPredicateNew> <SeekKeys> <EndRange ScanType="LT"> <RangeColumns> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> </RangeColumns> <RangeExpressions> <ScalarOperator ScalarString="[SomeDb].[dbo].[Data].[x] as [e].[x]"> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> </Identifier> </ScalarOperator> </RangeExpressions> </EndRange> </SeekKeys> </SeekPredicateNew> </SeekPredicates> <Predicate> <ScalarOperator ScalarString="([SomeDb].[dbo].[Data].[x] as [e].[x]-[SomeDb].[dbo].[Data].[x] as [s].[x])&gt;=($100.0000) AND ([SomeDb].[dbo].[Data].[x] as [e].[x]-[SomeDb].[dbo].[Data].[x] as [s].[x])&lt;=($105.0000) AND ([SomeDb].[dbo].[Data].[y] as [e].[y]-[SomeDb].[dbo].[Data].[y] as [s].[y])&gt;(0.01)"> <Logical Operation="AND"> <ScalarOperator> <Compare CompareOp="GE"> <ScalarOperator> <Arithmetic Operation="SUB"> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> </Identifier> </ScalarOperator> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> </Identifier> </ScalarOperator> </Arithmetic> </ScalarOperator> <ScalarOperator> <Const ConstValue="($100.0000)" /> </ScalarOperator> </Compare> </ScalarOperator> <ScalarOperator> <Compare CompareOp="LE"> <ScalarOperator> <Arithmetic Operation="SUB"> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="x" /> </Identifier> </ScalarOperator> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="x" /> </Identifier> </ScalarOperator> </Arithmetic> </ScalarOperator> <ScalarOperator> <Const ConstValue="($105.0000)" /> </ScalarOperator> </Compare> </ScalarOperator> <ScalarOperator> <Compare CompareOp="GT"> <ScalarOperator> <Arithmetic Operation="SUB"> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[e]" Column="y" /> </Identifier> </ScalarOperator> <ScalarOperator> <Identifier> <ColumnReference Database="[SomeDb]" Schema="[dbo]" Table="[Data]" Alias="[s]" Column="y" /> </Identifier> </ScalarOperator> </Arithmetic> </ScalarOperator> <ScalarOperator> <Const ConstValue="(0.01)" /> </ScalarOperator> </Compare> </ScalarOperator> </Logical> </ScalarOperator> </Predicate> </IndexScan> </RelOp> </NestedLoops> </RelOp> </Top> </RelOp> </ComputeScalar> </RelOp> </QueryPlan> </StmtSimple> </Statements> </Batch> </BatchSequence> </ShowPlanXML>

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  • Why is there a /etc/init.d/mysql file on this Slackware machine? How could it have gotten there?

    - by jasonspiro
    A client of my IT-consulting service owns a web-development shop. He's been having problems with a Slackware 12.0 server running MySQL 5.0.67. The machine was set up by the client's sysadmin, who left on bad terms. My client no longer employs a sysadmin. As far as I can tell, the only copy of MySQL that's installed is the one described in /var/log/packages/mysql-5.0.67-i486-1: PACKAGE NAME: mysql-5.0.67-i486-1 COMPRESSED PACKAGE SIZE: 16828 K UNCOMPRESSED PACKAGE SIZE: 33840 K PACKAGE LOCATION: /var/slapt-get/archives/./slackware/ap/mysql-5.0.67-i486-1.tgz PACKAGE DESCRIPTION: mysql: mysql (SQL-based relational database server) mysql: mysql: MySQL is a fast, multi-threaded, multi-user, and robust SQL mysql: (Structured Query Language) database server. It comes with a nice API mysql: which makes it easy to integrate into other applications. mysql: mysql: The home page for MySQL is http://www.mysql.com/ mysql: mysql: mysql: mysql: FILE LIST: ./ var/ var/lib/ var/lib/mysql/ var/run/ var/run/mysql/ install/ install/doinst.sh install/slack-desc usr/ usr/include/ usr/include/mysql/ usr/include/mysql/my_alloc.h usr/include/mysql/sql_common.h usr/include/mysql/my_dbug.h usr/include/mysql/errmsg.h usr/include/mysql/my_pthread.h usr/include/mysql/my_list.h usr/include/mysql/mysql.h usr/include/mysql/sslopt-vars.h usr/include/mysql/my_config.h usr/include/mysql/mysql_com.h usr/include/mysql/m_string.h usr/include/mysql/sslopt-case.h usr/include/mysql/my_xml.h usr/include/mysql/sql_state.h usr/include/mysql/my_global.h usr/include/mysql/my_sys.h usr/include/mysql/mysqld_ername.h usr/include/mysql/mysqld_error.h usr/include/mysql/sslopt-longopts.h usr/include/mysql/keycache.h usr/include/mysql/my_net.h usr/include/mysql/mysql_version.h usr/include/mysql/my_no_pthread.h usr/include/mysql/decimal.h usr/include/mysql/readline.h usr/include/mysql/my_attribute.h usr/include/mysql/typelib.h usr/include/mysql/my_dir.h usr/include/mysql/raid.h usr/include/mysql/m_ctype.h usr/include/mysql/mysql_embed.h usr/include/mysql/mysql_time.h usr/include/mysql/my_getopt.h usr/lib/ usr/lib/mysql/ usr/lib/mysql/libmysqlclient_r.so.15.0.0 usr/lib/mysql/libmysqlclient_r.la usr/lib/mysql/libmyisammrg.a usr/lib/mysql/libmystrings.a usr/lib/mysql/libmyisam.a usr/lib/mysql/libmysqlclient.so.15.0.0 usr/lib/mysql/libmysqlclient_r.a usr/lib/mysql/libmysqlclient.a usr/lib/mysql/libheap.a usr/lib/mysql/libvio.a usr/lib/mysql/libmysqlclient.la usr/lib/mysql/libmysys.a usr/lib/mysql/libdbug.a usr/bin/ usr/bin/comp_err usr/bin/my_print_defaults usr/bin/resolve_stack_dump usr/bin/msql2mysql usr/bin/mysqltestmanager-pwgen usr/bin/myisampack usr/bin/replace usr/bin/mysqld_multi usr/bin/mysqlaccess usr/bin/mysql_install_db usr/bin/innochecksum usr/bin/myisam_ftdump usr/bin/mysqlcheck usr/bin/mysqltest usr/bin/mysql_upgrade_shell usr/bin/mysql_secure_installation usr/bin/mysql_fix_extensions usr/bin/mysqld_safe usr/bin/mysql_explain_log usr/bin/mysqlimport usr/bin/myisamlog usr/bin/mysql_tzinfo_to_sql usr/bin/mysql_upgrade usr/bin/mysqltestmanager usr/bin/mysql_fix_privilege_tables usr/bin/mysql_find_rows usr/bin/mysql_convert_table_format usr/bin/mysqltestmanagerc usr/bin/mysqlhotcopy usr/bin/mysqldump usr/bin/mysqlshow usr/bin/mysqlbug usr/bin/mysql_config usr/bin/mysqldumpslow usr/bin/mysql_waitpid usr/bin/mysqlbinlog usr/bin/mysql_client_test usr/bin/perror usr/bin/mysql usr/bin/myisamchk usr/bin/mysql_setpermission usr/bin/mysqladmin usr/bin/mysql_zap usr/bin/mysql_tableinfo usr/bin/resolveip usr/share/ usr/share/mysql/ usr/share/mysql/errmsg.txt usr/share/mysql/swedish/ usr/share/mysql/swedish/errmsg.sys usr/share/mysql/mysql_system_tables_data.sql usr/share/mysql/mysql.server usr/share/mysql/hungarian/ usr/share/mysql/hungarian/errmsg.sys usr/share/mysql/norwegian/ usr/share/mysql/norwegian/errmsg.sys usr/share/mysql/slovak/ usr/share/mysql/slovak/errmsg.sys usr/share/mysql/spanish/ usr/share/mysql/spanish/errmsg.sys usr/share/mysql/polish/ usr/share/mysql/polish/errmsg.sys usr/share/mysql/ukrainian/ usr/share/mysql/ukrainian/errmsg.sys usr/share/mysql/danish/ usr/share/mysql/danish/errmsg.sys usr/share/mysql/romanian/ usr/share/mysql/romanian/errmsg.sys usr/share/mysql/english/ usr/share/mysql/english/errmsg.sys usr/share/mysql/charsets/ usr/share/mysql/charsets/latin2.xml usr/share/mysql/charsets/greek.xml usr/share/mysql/charsets/koi8r.xml usr/share/mysql/charsets/latin1.xml usr/share/mysql/charsets/cp866.xml usr/share/mysql/charsets/geostd8.xml usr/share/mysql/charsets/cp1250.xml usr/share/mysql/charsets/koi8u.xml usr/share/mysql/charsets/cp852.xml usr/share/mysql/charsets/hebrew.xml usr/share/mysql/charsets/latin7.xml usr/share/mysql/charsets/README usr/share/mysql/charsets/ascii.xml usr/share/mysql/charsets/cp1251.xml usr/share/mysql/charsets/macce.xml usr/share/mysql/charsets/latin5.xml usr/share/mysql/charsets/Index.xml usr/share/mysql/charsets/macroman.xml usr/share/mysql/charsets/cp1256.xml usr/share/mysql/charsets/keybcs2.xml usr/share/mysql/charsets/swe7.xml usr/share/mysql/charsets/armscii8.xml usr/share/mysql/charsets/dec8.xml usr/share/mysql/charsets/cp1257.xml usr/share/mysql/charsets/hp8.xml usr/share/mysql/charsets/cp850.xml usr/share/mysql/korean/ usr/share/mysql/korean/errmsg.sys usr/share/mysql/german/ usr/share/mysql/german/errmsg.sys usr/share/mysql/mi_test_all.res usr/share/mysql/greek/ usr/share/mysql/greek/errmsg.sys usr/share/mysql/french/ usr/share/mysql/french/errmsg.sys usr/share/mysql/mysql_fix_privilege_tables.sql usr/share/mysql/dutch/ usr/share/mysql/dutch/errmsg.sys usr/share/mysql/serbian/ usr/share/mysql/serbian/errmsg.sys usr/share/mysql/mysql_system_tables.sql usr/share/mysql/my-huge.cnf usr/share/mysql/portuguese/ usr/share/mysql/portuguese/errmsg.sys usr/share/mysql/japanese/ usr/share/mysql/japanese/errmsg.sys usr/share/mysql/mysql_test_data_timezone.sql usr/share/mysql/russian/ usr/share/mysql/russian/errmsg.sys usr/share/mysql/czech/ usr/share/mysql/czech/errmsg.sys usr/share/mysql/fill_help_tables.sql usr/share/mysql/estonian/ usr/share/mysql/estonian/errmsg.sys usr/share/mysql/my-medium.cnf usr/share/mysql/norwegian-ny/ usr/share/mysql/norwegian-ny/errmsg.sys usr/share/mysql/my-small.cnf usr/share/mysql/mysql-log-rotate usr/share/mysql/italian/ usr/share/mysql/italian/errmsg.sys usr/share/mysql/my-large.cnf usr/share/mysql/ndb-config-2-node.ini usr/share/mysql/binary-configure usr/share/mysql/mi_test_all usr/share/mysql/mysqld_multi.server usr/share/mysql/my-innodb-heavy-4G.cnf usr/doc/ usr/doc/mysql-5.0.67/ usr/doc/mysql-5.0.67/README usr/doc/mysql-5.0.67/Docs/ usr/doc/mysql-5.0.67/Docs/INSTALL-BINARY usr/doc/mysql-5.0.67/COPYING usr/info/ usr/info/mysql.info.gz usr/libexec/ usr/libexec/mysqld usr/libexec/mysqlmanager usr/man/ usr/man/man8/ usr/man/man8/mysqlmanager.8.gz usr/man/man8/mysqld.8.gz usr/man/man1/ usr/man/man1/mysql_zap.1.gz usr/man/man1/mysql_setpermission.1.gz usr/man/man1/mysql_tzinfo_to_sql.1.gz usr/man/man1/msql2mysql.1.gz usr/man/man1/mysql_tableinfo.1.gz usr/man/man1/mysql_explain_log.1.gz usr/man/man1/mysqlcheck.1.gz usr/man/man1/comp_err.1.gz usr/man/man1/my_print_defaults.1.gz usr/man/man1/mysqlbinlog.1.gz usr/man/man1/myisam_ftdump.1.gz usr/man/man1/mysql_upgrade.1.gz usr/man/man1/mysql.1.gz usr/man/man1/mysql_client_test.1.gz usr/man/man1/resolve_stack_dump.1.gz usr/man/man1/mysql_fix_extensions.1.gz usr/man/man1/mysqlmanagerc.1.gz usr/man/man1/mysql_config.1.gz usr/man/man1/mysqlshow.1.gz usr/man/man1/myisamlog.1.gz usr/man/man1/replace.1.gz usr/man/man1/mysqlmanager-pwgen.1.gz usr/man/man1/mysqltest.1.gz usr/man/man1/innochecksum.1.gz usr/man/man1/mysqladmin.1.gz usr/man/man1/perror.1.gz usr/man/man1/mysql_waitpid.1.gz usr/man/man1/mysql_convert_table_format.1.gz usr/man/man1/mysqlman.1.gz usr/man/man1/mysqlimport.1.gz usr/man/man1/mysqlbug.1.gz usr/man/man1/mysql_find_rows.1.gz usr/man/man1/myisampack.1.gz usr/man/man1/myisamchk.1.gz usr/man/man1/mysql_fix_privilege_tables.1.gz usr/man/man1/mysql-stress-test.pl.1.gz usr/man/man1/resolveip.1.gz usr/man/man1/make_win_bin_dist.1.gz usr/man/man1/mysqlhotcopy.1.gz usr/man/man1/mysqld_multi.1.gz usr/man/man1/safe_mysqld.1.gz usr/man/man1/mysql_secure_installation.1.gz usr/man/man1/mysql_install_db.1.gz usr/man/man1/mysqldump.1.gz usr/man/man1/mysql-test-run.pl.1.gz usr/man/man1/mysqld_safe.1.gz usr/man/man1/mysqlaccess.1.gz usr/man/man1/mysql.server.1.gz usr/man/man1/make_win_src_distribution.1.gz etc/ etc/rc.d/ etc/rc.d/rc.mysqld.new etc/my-huge.cnf etc/my-medium.cnf etc/my-small.cnf etc/my-large.cnf /etc/rc.d/rc.mysqld is an ordinary Slackware-type start/stop script: #!/bin/sh # Start/stop/restart mysqld. # # Copyright 2003 Patrick J. Volkerding, Concord, CA # Copyright 2003 Slackware Linux, Inc., Concord, CA # # This program comes with NO WARRANTY, to the extent permitted by law. # You may redistribute copies of this program under the terms of the # GNU General Public License. # To start MySQL automatically at boot, be sure this script is executable: # chmod 755 /etc/rc.d/rc.mysqld # Before you can run MySQL, you must have a database. To install an initial # database, do this as root: # # su - mysql # mysql_install_db # # Note that step one is becoming the mysql user. It's important to do this # before making any changes to the database, or mysqld won't be able to write # to it later (this can be fixed with 'chown -R mysql.mysql /var/lib/mysql'). # To allow outside connections to the database comment out the next line. # If you don't need incoming network connections, then leave the line # uncommented to improve system security. #SKIP="--skip-networking" # Start mysqld: mysqld_start() { if [ -x /usr/bin/mysqld_safe ]; then # If there is an old PID file (no mysqld running), clean it up: if [ -r /var/run/mysql/mysql.pid ]; then if ! ps axc | grep mysqld 1> /dev/null 2> /dev/null ; then echo "Cleaning up old /var/run/mysql/mysql.pid." rm -f /var/run/mysql/mysql.pid fi fi /usr/bin/mysqld_safe --datadir=/var/lib/mysql --pid-file=/var/run/mysql/mysql.pid $SKIP & fi } # Stop mysqld: mysqld_stop() { # If there is no PID file, ignore this request... if [ -r /var/run/mysql/mysql.pid ]; then killall mysqld # Wait at least one minute for it to exit, as we don't know how big the DB is... for second in 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 \ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 60 ; do if [ ! -r /var/run/mysql/mysql.pid ]; then break; fi sleep 1 done if [ "$second" = "60" ]; then echo "WARNING: Gave up waiting for mysqld to exit!" sleep 15 fi fi } # Restart mysqld: mysqld_restart() { mysqld_stop mysqld_start } case "$1" in 'start') mysqld_start ;; 'stop') mysqld_stop ;; 'restart') mysqld_restart ;; *) echo "usage $0 start|stop|restart" esac But there's also an unexpected init script on the machine, named /etc/init.d/mysql: #!/bin/sh # Copyright Abandoned 1996 TCX DataKonsult AB & Monty Program KB & Detron HB # This file is public domain and comes with NO WARRANTY of any kind # MySQL daemon start/stop script. # Usually this is put in /etc/init.d (at least on machines SYSV R4 based # systems) and linked to /etc/rc3.d/S99mysql and /etc/rc0.d/K01mysql. # When this is done the mysql server will be started when the machine is # started and shut down when the systems goes down. # Comments to support chkconfig on RedHat Linux # chkconfig: 2345 64 36 # description: A very fast and reliable SQL database engine. # Comments to support LSB init script conventions ### BEGIN INIT INFO # Provides: mysql # Required-Start: $local_fs $network $remote_fs # Should-Start: ypbind nscd ldap ntpd xntpd # Required-Stop: $local_fs $network $remote_fs # Default-Start: 2 3 4 5 # Default-Stop: 0 1 6 # Short-Description: start and stop MySQL # Description: MySQL is a very fast and reliable SQL database engine. ### END INIT INFO # If you install MySQL on some other places than /usr, then you # have to do one of the following things for this script to work: # # - Run this script from within the MySQL installation directory # - Create a /etc/my.cnf file with the following information: # [mysqld] # basedir=<path-to-mysql-installation-directory> # - Add the above to any other configuration file (for example ~/.my.ini) # and copy my_print_defaults to /usr/bin # - Add the path to the mysql-installation-directory to the basedir variable # below. # # If you want to affect other MySQL variables, you should make your changes # in the /etc/my.cnf, ~/.my.cnf or other MySQL configuration files. # If you change base dir, you must also change datadir. These may get # overwritten by settings in the MySQL configuration files. #basedir= #datadir= # Default value, in seconds, afterwhich the script should timeout waiting # for server start. # Value here is overriden by value in my.cnf. # 0 means don't wait at all # Negative numbers mean to wait indefinitely service_startup_timeout=900 # The following variables are only set for letting mysql.server find things. # Set some defaults pid_file=/var/run/mysql/mysql.pid server_pid_file=/var/run/mysql/mysql.pid use_mysqld_safe=1 user=mysql if test -z "$basedir" then basedir=/usr bindir=/usr/bin if test -z "$datadir" then datadir=/var/lib/mysql fi sbindir=/usr/sbin libexecdir=/usr/libexec else bindir="$basedir/bin" if test -z "$datadir" then datadir="$basedir/data" fi sbindir="$basedir/sbin" libexecdir="$basedir/libexec" fi # datadir_set is used to determine if datadir was set (and so should be # *not* set inside of the --basedir= handler.) datadir_set= # # Use LSB init script functions for printing messages, if possible # lsb_functions="/lib/lsb/init-functions" if test -f $lsb_functions ; then . $lsb_functions else log_success_msg() { echo " SUCCESS! $@" } log_failure_msg() { echo " ERROR! $@" } fi PATH=/sbin:/usr/sbin:/bin:/usr/bin:$basedir/bin export PATH mode=$1 # start or stop shift other_args="$*" # uncommon, but needed when called from an RPM upgrade action # Expected: "--skip-networking --skip-grant-tables" # They are not checked here, intentionally, as it is the resposibility # of the "spec" file author to give correct arguments only. case `echo "testing\c"`,`echo -n testing` in *c*,-n*) echo_n= echo_c= ;; *c*,*) echo_n=-n echo_c= ;; *) echo_n= echo_c='\c' ;; esac parse_server_arguments() { for arg do case "$arg" in --basedir=*) basedir=`echo "$arg" | sed -e 's/^[^=]*=//'` bindir="$basedir/bin" if test -z "$datadir_set"; then datadir="$basedir/data" fi sbindir="$basedir/sbin" libexecdir="$basedir/libexec" ;; --datadir=*) datadir=`echo "$arg" | sed -e 's/^[^=]*=//'` datadir_set=1 ;; --user=*) user=`echo "$arg" | sed -e 's/^[^=]*=//'` ;; --pid-file=*) server_pid_file=`echo "$arg" | sed -e 's/^[^=]*=//'` ;; --service-startup-timeout=*) service_startup_timeout=`echo "$arg" | sed -e 's/^[^=]*=//'` ;; --use-mysqld_safe) use_mysqld_safe=1;; --use-manager) use_mysqld_safe=0;; esac done } parse_manager_arguments() { for arg do case "$arg" in --pid-file=*) pid_file=`echo "$arg" | sed -e 's/^[^=]*=//'` ;; --user=*) user=`echo "$arg" | sed -e 's/^[^=]*=//'` ;; esac done } wait_for_pid () { verb="$1" manager_pid="$2" # process ID of the program operating on the pid-file i=0 avoid_race_condition="by checking again" while test $i -ne $service_startup_timeout ; do case "$verb" in 'created') # wait for a PID-file to pop into existence. test -s $pid_file && i='' && break ;; 'removed') # wait for this PID-file to disappear test ! -s $pid_file && i='' && break ;; *) echo "wait_for_pid () usage: wait_for_pid created|removed manager_pid" exit 1 ;; esac # if manager isn't running, then pid-file will never be updated if test -n "$manager_pid"; then if kill -0 "$manager_pid" 2>/dev/null; then : # the manager still runs else # The manager may have exited between the last pid-file check and now. if test -n "$avoid_race_condition"; then avoid_race_condition="" continue # Check again. fi # there's nothing that will affect the file. log_failure_msg "Manager of pid-file quit without updating file." return 1 # not waiting any more. fi fi echo $echo_n ".$echo_c" i=`expr $i + 1` sleep 1 done if test -z "$i" ; then log_success_msg return 0 else log_failure_msg return 1 fi } # Get arguments from the my.cnf file, # the only group, which is read from now on is [mysqld] if test -x ./bin/my_print_defaults then print_defaults="./bin/my_print_defaults" elif test -x $bindir/my_print_defaults then print_defaults="$bindir/my_print_defaults" elif test -x $bindir/mysql_print_defaults then print_defaults="$bindir/mysql_print_defaults" else # Try to find basedir in /etc/my.cnf conf=/etc/my.cnf print_defaults= if test -r $conf then subpat='^[^=]*basedir[^=]*=\(.*\)$' dirs=`sed -e "/$subpat/!d" -e 's//\1/' $conf` for d in $dirs do d=`echo $d | sed -e 's/[ ]//g'` if test -x "$d/bin/my_print_defaults" then print_defaults="$d/bin/my_print_defaults" break fi if test -x "$d/bin/mysql_print_defaults" then print_defaults="$d/bin/mysql_print_defaults" break fi done fi # Hope it's in the PATH ... but I doubt it test -z "$print_defaults" && print_defaults="my_print_defaults" fi # # Read defaults file from 'basedir'. If there is no defaults file there # check if it's in the old (depricated) place (datadir) and read it from there # extra_args="" if test -r "$basedir/my.cnf" then extra_args="-e $basedir/my.cnf" else if test -r "$datadir/my.cnf" then extra_args="-e $datadir/my.cnf" fi fi parse_server_arguments `$print_defaults $extra_args mysqld server mysql_server mysql.server` # Look for the pidfile parse_manager_arguments `$print_defaults $extra_args manager` # # Set pid file if not given # if test -z "$pid_file" then pid_file=$datadir/mysqlmanager-`/bin/hostname`.pid else case "$pid_file" in /* ) ;; * ) pid_file="$datadir/$pid_file" ;; esac fi if test -z "$server_pid_file" then server_pid_file=$datadir/`/bin/hostname`.pid else case "$server_pid_file" in /* ) ;; * ) server_pid_file="$datadir/$server_pid_file" ;; esac fi case "$mode" in 'start') # Start daemon # Safeguard (relative paths, core dumps..) cd $basedir manager=$bindir/mysqlmanager if test -x $libexecdir/mysqlmanager then manager=$libexecdir/mysqlmanager elif test -x $sbindir/mysqlmanager then manager=$sbindir/mysqlmanager fi echo $echo_n "Starting MySQL" if test -x $manager -a "$use_mysqld_safe" = "0" then if test -n "$other_args" then log_failure_msg "MySQL manager does not support options '$other_args'" exit 1 fi # Give extra arguments to mysqld with the my.cnf file. This script may # be overwritten at next upgrade. $manager --user=$user --pid-file=$pid_file >/dev/null 2>&1 & wait_for_pid created $!; return_value=$? # Make lock for RedHat / SuSE if test -w /var/lock/subsys then touch /var/lock/subsys/mysqlmanager fi exit $return_value elif test -x $bindir/mysqld_safe then # Give extra arguments to mysqld with the my.cnf file. This script # may be overwritten at next upgrade. pid_file=$server_pid_file $bindir/mysqld_safe --datadir=$datadir --pid-file=$server_pid_file $other_args >/dev/null 2>&1 & wait_for_pid created $!; return_value=$? # Make lock for RedHat / SuSE if test -w /var/lock/subsys then touch /var/lock/subsys/mysql fi exit $return_value else log_failure_msg "Couldn't find MySQL manager ($manager) or server ($bindir/mysqld_safe)" fi ;; 'stop') # Stop daemon. We use a signal here to avoid having to know the # root password. # The RedHat / SuSE lock directory to remove lock_dir=/var/lock/subsys/mysqlmanager # If the manager pid_file doesn't exist, try the server's if test ! -s "$pid_file" then pid_file=$server_pid_file lock_dir=/var/lock/subsys/mysql fi if test -s "$pid_file" then mysqlmanager_pid=`cat $pid_file` echo $echo_n "Shutting down MySQL" kill $mysqlmanager_pid # mysqlmanager should remove the pid_file when it exits, so wait for it. wait_for_pid removed "$mysqlmanager_pid"; return_value=$? # delete lock for RedHat / SuSE if test -f $lock_dir then rm -f $lock_dir fi exit $return_value else log_failure_msg "MySQL manager or server PID file could not be found!" fi ;; 'restart') # Stop the service and regardless of whether it was # running or not, start it again. if $0 stop $other_args; then $0 start $other_args else log_failure_msg "Failed to stop running server, so refusing to try to start." exit 1 fi ;; 'reload'|'force-reload') if test -s "$server_pid_file" ; then read mysqld_pid < $server_pid_file kill -HUP $mysqld_pid && log_success_msg "Reloading service MySQL" touch $server_pid_file else log_failure_msg "MySQL PID file could not be found!" exit 1 fi ;; 'status') # First, check to see if pid file exists if test -s "$server_pid_file" ; then read mysqld_pid < $server_pid_file if kill -0 $mysqld_pid 2>/dev/null ; then log_success_msg "MySQL running ($mysqld_pid)" exit 0 else log_failure_msg "MySQL is not running, but PID file exists" exit 1 fi else # Try to find appropriate mysqld process mysqld_pid=`pidof $sbindir/mysqld` if test -z $mysqld_pid ; then if test "$use_mysqld_safe" = "0" ; then lockfile=/var/lock/subsys/mysqlmanager else lockfile=/var/lock/subsys/mysql fi if test -f $lockfile ; then log_failure_msg "MySQL is not running, but lock exists" exit 2 fi log_failure_msg "MySQL is not running" exit 3 else log_failure_msg "MySQL is running but PID file could not be found" exit 4 fi fi ;; *) # usage echo "Usage: $0 {start|stop|restart|reload|force-reload|status} [ MySQL server options ]" exit 1 ;; esac exit 0 An unimportant aside: The previous users of the machine kept a messy home directory. Their home directory was /root. I've pasted a copy at http://www.pastebin.ca/2167496. My question: Why is there a /etc/init.d/mysql file on this Slackware machine? How could it have gotten there? P.S. This question is far from perfect. Please feel free to edit it.

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  • Sendmail Failing to Forward Locally Addressed Mail to Exchange Server

    - by DomainSoil
    I've recently gained employment as a web developer with a small company. What they neglected to tell me upon hire was that I would be administrating the server along with my other daily duties. Now, truth be told, I'm not clueless when it comes to these things, but this is my first rodeo working with a rack server/console.. However, I'm confident that I will be able to work through any solutions you provide. Short Description: When a customer places an order via our (Magento CE 1.8.1.0) website, a copy of said order is supposed to be BCC'd to our sales manager. I say supposed because this was a working feature before the old administrator left. Long Description: Shortly after I started, we had a server crash which required a server restart. After restart, we noticed a few features on our site weren't working, but all those have been cleaned up except this one. I had to create an account on our server for root access. When a customer places an order, our sites software (Magento CE 1.8.1.0) is configured to BCC the customers order email to our sales manager. We use a Microsoft Exchange 2007 Server for our mail, which is hosted on a different machine (in-house) that I don't have access to ATM, but I'm sure I could if needed. As far as I can tell, all other external emails work.. Only INTERNAL email addresses fail to deliver. I know this because I've also tested my own internal address via our website. I set up an account with an internal email, made a test order, and never received the email. I changed my email for the account to an external GMail account, and received emails as expected. Let's dive into the logs and config's. For privacy/security reasons, names have been changed to the following: domain.com = Our Top Level Domain. email.local = Our Exchange Server. example.com = ANY other TLD. OLDadmin = Our previous Server Administrator. NEWadmin = Me. SALES@ = Our Sales Manager. Customer# = A Customer. Here's a list of the programs and config files used that hold relevant for this issue: Server: > [root@www ~]# cat /etc/centos-release CentOS release 6.3 (final) Sendmail: > [root@www ~]# sendmail -d0.1 -bt < /dev/null Version 8.14.4 ========SYSTEM IDENTITY (after readcf)======== (short domain name) $w = domain (canonical domain name) $j = domain.com (subdomain name) $m = com (node name) $k = www.domain.com > [root@www ~]# rpm -qa | grep -i sendmail sendmail-cf-8.14.4-8.e16.noarch sendmail-8.14-4-8.e16.x86_64 nslookup: > [root@www ~]# nslookup email.local Name: email.local Address: 192.168.1.50 hostname: > [root@www ~]# hostname www.domain.com /etc/mail/access: > [root@www ~]# vi /etc/mail/access Connect:localhost.localdomain RELAY Connect:localhost RELAY Connect:127.0.0.1 RELAY /etc/mail/domaintable: > [root@www ~]# vi /etc/mail/domaintable # /etc/mail/local-host-names: > [root@www ~]# vi /etc/mail/local-host-names # /etc/mail/mailertable: > [root@www ~]# vi /etc/mail/mailertable # /etc/mail/sendmail.cf: > [root@www ~]# vi /etc/mail/sendmail.cf ###################################################################### ##### ##### DO NOT EDIT THIS FILE! Only edit the source .mc file. ##### ###################################################################### ###################################################################### ##### $Id: cfhead.m4,v 8.120 2009/01/23 22:39:21 ca Exp $ ##### ##### $Id: cf.m4,v 8.32 1999/02/07 07:26:14 gshapiro Exp $ ##### ##### setup for linux ##### ##### $Id: linux.m4,v 8.13 2000/09/17 17:30:00 gshapiro Exp $ ##### ##### $Id: local_procmail.m4,v 8.22 2002/11/17 04:24:19 ca Exp $ ##### ##### $Id: no_default_msa.m4,v 8.2 2001/02/14 05:03:22 gshapiro Exp $ ##### ##### $Id: smrsh.m4,v 8.14 1999/11/18 05:06:23 ca Exp $ ##### ##### $Id: mailertable.m4,v 8.25 2002/06/27 23:23:57 gshapiro Exp $ ##### ##### $Id: virtusertable.m4,v 8.23 2002/06/27 23:23:57 gshapiro Exp $ ##### ##### $Id: redirect.m4,v 8.15 1999/08/06 01:47:36 gshapiro Exp $ ##### ##### $Id: always_add_domain.m4,v 8.11 2000/09/12 22:00:53 ca Exp $ ##### ##### $Id: use_cw_file.m4,v 8.11 2001/08/26 20:58:57 gshapiro Exp $ ##### ##### $Id: use_ct_file.m4,v 8.11 2001/08/26 20:58:57 gshapiro Exp $ ##### ##### $Id: local_procmail.m4,v 8.22 2002/11/17 04:24:19 ca Exp $ ##### ##### $Id: access_db.m4,v 8.27 2006/07/06 21:10:10 ca Exp $ ##### ##### $Id: blacklist_recipients.m4,v 8.13 1999/04/02 02:25:13 gshapiro Exp $ ##### ##### $Id: accept_unresolvable_domains.m4,v 8.10 1999/02/07 07:26:07 gshapiro Exp $ ##### ##### $Id: masquerade_envelope.m4,v 8.9 1999/02/07 07:26:10 gshapiro Exp $ ##### ##### $Id: masquerade_entire_domain.m4,v 8.9 1999/02/07 07:26:10 gshapiro Exp $ ##### ##### $Id: proto.m4,v 8.741 2009/12/11 00:04:53 ca Exp $ ##### # level 10 config file format V10/Berkeley # override file safeties - setting this option compromises system security, # addressing the actual file configuration problem is preferred # need to set this before any file actions are encountered in the cf file #O DontBlameSendmail=safe # default LDAP map specification # need to set this now before any LDAP maps are defined #O LDAPDefaultSpec=-h localhost ################## # local info # ################## # my LDAP cluster # need to set this before any LDAP lookups are done (including classes) #D{sendmailMTACluster}$m Cwlocalhost # file containing names of hosts for which we receive email Fw/etc/mail/local-host-names # my official domain name # ... define this only if sendmail cannot automatically determine your domain #Dj$w.Foo.COM # host/domain names ending with a token in class P are canonical CP. # "Smart" relay host (may be null) DSemail.local # operators that cannot be in local usernames (i.e., network indicators) CO @ % ! # a class with just dot (for identifying canonical names) C.. # a class with just a left bracket (for identifying domain literals) C[[ # access_db acceptance class C{Accept}OK RELAY C{ResOk}OKR # Hosts for which relaying is permitted ($=R) FR-o /etc/mail/relay-domains # arithmetic map Karith arith # macro storage map Kmacro macro # possible values for TLS_connection in access map C{Tls}VERIFY ENCR # who I send unqualified names to if FEATURE(stickyhost) is used # (null means deliver locally) DRemail.local. # who gets all local email traffic # ($R has precedence for unqualified names if FEATURE(stickyhost) is used) DHemail.local. # dequoting map Kdequote dequote # class E: names that should be exposed as from this host, even if we masquerade # class L: names that should be delivered locally, even if we have a relay # class M: domains that should be converted to $M # class N: domains that should not be converted to $M #CL root C{E}root C{w}localhost.localdomain C{M}domain.com # who I masquerade as (null for no masquerading) (see also $=M) DMdomain.com # my name for error messages DnMAILER-DAEMON # Mailer table (overriding domains) Kmailertable hash -o /etc/mail/mailertable.db # Virtual user table (maps incoming users) Kvirtuser hash -o /etc/mail/virtusertable.db CPREDIRECT # Access list database (for spam stomping) Kaccess hash -T<TMPF> -o /etc/mail/access.db # Configuration version number DZ8.14.4 /etc/mail/sendmail.mc: > [root@www ~]# vi /etc/mail/sendmail.mc divert(-1)dnl dnl # dnl # This is the sendmail macro config file for m4. If you make changes to dnl # /etc/mail/sendmail.mc, you will need to regenerate the dnl # /etc/mail/sendmail.cf file by confirming that the sendmail-cf package is dnl # installed and then performing a dnl # dnl # /etc/mail/make dnl # include(`/usr/share/sendmail-cf/m4/cf.m4')dnl VERSIONID(`setup for linux')dnl OSTYPE(`linux')dnl dnl # dnl # Do not advertize sendmail version. dnl # dnl define(`confSMTP_LOGIN_MSG', `$j Sendmail; $b')dnl dnl # dnl # default logging level is 9, you might want to set it higher to dnl # debug the configuration dnl # dnl define(`confLOG_LEVEL', `9')dnl dnl # dnl # Uncomment and edit the following line if your outgoing mail needs to dnl # be sent out through an external mail server: dnl # define(`SMART_HOST', `email.local')dnl dnl # define(`confDEF_USER_ID', ``8:12'')dnl dnl define(`confAUTO_REBUILD')dnl define(`confTO_CONNECT', `1m')dnl define(`confTRY_NULL_MX_LIST', `True')dnl define(`confDONT_PROBE_INTERFACES', `True')dnl define(`PROCMAIL_MAILER_PATH', `/usr/bin/procmail')dnl define(`ALIAS_FILE', `/etc/aliases')dnl define(`STATUS_FILE', `/var/log/mail/statistics')dnl define(`UUCP_MAILER_MAX', `2000000')dnl define(`confUSERDB_SPEC', `/etc/mail/userdb.db')dnl define(`confPRIVACY_FLAGS', `authwarnings,novrfy,noexpn,restrictqrun')dnl define(`confAUTH_OPTIONS', `A')dnl dnl # dnl # The following allows relaying if the user authenticates, and disallows dnl # plaintext authentication (PLAIN/LOGIN) on non-TLS links dnl # dnl define(`confAUTH_OPTIONS', `A p')dnl dnl # dnl # PLAIN is the preferred plaintext authentication method and used by dnl # Mozilla Mail and Evolution, though Outlook Express and other MUAs do dnl # use LOGIN. Other mechanisms should be used if the connection is not dnl # guaranteed secure. dnl # Please remember that saslauthd needs to be running for AUTH. dnl # dnl TRUST_AUTH_MECH(`EXTERNAL DIGEST-MD5 CRAM-MD5 LOGIN PLAIN')dnl dnl define(`confAUTH_MECHANISMS', `EXTERNAL GSSAPI DIGEST-MD5 CRAM-MD5 LOGIN PLAIN')dnl dnl # dnl # Rudimentary information on creating certificates for sendmail TLS: dnl # cd /etc/pki/tls/certs; make sendmail.pem dnl # Complete usage: dnl # make -C /etc/pki/tls/certs usage dnl # dnl define(`confCACERT_PATH', `/etc/pki/tls/certs')dnl dnl define(`confCACERT', `/etc/pki/tls/certs/ca-bundle.crt')dnl dnl define(`confSERVER_CERT', `/etc/pki/tls/certs/sendmail.pem')dnl dnl define(`confSERVER_KEY', `/etc/pki/tls/certs/sendmail.pem')dnl dnl # dnl # This allows sendmail to use a keyfile that is shared with OpenLDAP's dnl # slapd, which requires the file to be readble by group ldap dnl # dnl define(`confDONT_BLAME_SENDMAIL', `groupreadablekeyfile')dnl dnl # dnl define(`confTO_QUEUEWARN', `4h')dnl dnl define(`confTO_QUEUERETURN', `5d')dnl dnl define(`confQUEUE_LA', `12')dnl dnl define(`confREFUSE_LA', `18')dnl define(`confTO_IDENT', `0')dnl dnl FEATURE(delay_checks)dnl FEATURE(`no_default_msa', `dnl')dnl FEATURE(`smrsh', `/usr/sbin/smrsh')dnl FEATURE(`mailertable', `hash -o /etc/mail/mailertable.db')dnl FEATURE(`virtusertable', `hash -o /etc/mail/virtusertable.db')dnl FEATURE(redirect)dnl FEATURE(always_add_domain)dnl FEATURE(use_cw_file)dnl FEATURE(use_ct_file)dnl dnl # dnl # The following limits the number of processes sendmail can fork to accept dnl # incoming messages or process its message queues to 20.) sendmail refuses dnl # to accept connections once it has reached its quota of child processes. dnl # dnl define(`confMAX_DAEMON_CHILDREN', `20')dnl dnl # dnl # Limits the number of new connections per second. This caps the overhead dnl # incurred due to forking new sendmail processes. May be useful against dnl # DoS attacks or barrages of spam. (As mentioned below, a per-IP address dnl # limit would be useful but is not available as an option at this writing.) dnl # dnl define(`confCONNECTION_RATE_THROTTLE', `3')dnl dnl # dnl # The -t option will retry delivery if e.g. the user runs over his quota. dnl # FEATURE(local_procmail, `', `procmail -t -Y -a $h -d $u')dnl FEATURE(`access_db', `hash -T<TMPF> -o /etc/mail/access.db')dnl FEATURE(`blacklist_recipients')dnl EXPOSED_USER(`root')dnl dnl # dnl # For using Cyrus-IMAPd as POP3/IMAP server through LMTP delivery uncomment dnl # the following 2 definitions and activate below in the MAILER section the dnl # cyrusv2 mailer. dnl # dnl define(`confLOCAL_MAILER', `cyrusv2')dnl dnl define(`CYRUSV2_MAILER_ARGS', `FILE /var/lib/imap/socket/lmtp')dnl dnl # dnl # The following causes sendmail to only listen on the IPv4 loopback address dnl # 127.0.0.1 and not on any other network devices. Remove the loopback dnl # address restriction to accept email from the internet or intranet. dnl # DAEMON_OPTIONS(`Port=smtp,Addr=127.0.0.1, Name=MTA')dnl dnl # dnl # The following causes sendmail to additionally listen to port 587 for dnl # mail from MUAs that authenticate. Roaming users who can't reach their dnl # preferred sendmail daemon due to port 25 being blocked or redirected find dnl # this useful. dnl # dnl DAEMON_OPTIONS(`Port=submission, Name=MSA, M=Ea')dnl dnl # dnl # The following causes sendmail to additionally listen to port 465, but dnl # starting immediately in TLS mode upon connecting. Port 25 or 587 followed dnl # by STARTTLS is preferred, but roaming clients using Outlook Express can't dnl # do STARTTLS on ports other than 25. Mozilla Mail can ONLY use STARTTLS dnl # and doesn't support the deprecated smtps; Evolution <1.1.1 uses smtps dnl # when SSL is enabled-- STARTTLS support is available in version 1.1.1. dnl # dnl # For this to work your OpenSSL certificates must be configured. dnl # dnl DAEMON_OPTIONS(`Port=smtps, Name=TLSMTA, M=s')dnl dnl # dnl # The following causes sendmail to additionally listen on the IPv6 loopback dnl # device. Remove the loopback address restriction listen to the network. dnl # dnl DAEMON_OPTIONS(`port=smtp,Addr=::1, Name=MTA-v6, Family=inet6')dnl dnl # dnl # enable both ipv6 and ipv4 in sendmail: dnl # dnl DAEMON_OPTIONS(`Name=MTA-v4, Family=inet, Name=MTA-v6, Family=inet6') dnl # dnl # We strongly recommend not accepting unresolvable domains if you want to dnl # protect yourself from spam. However, the laptop and users on computers dnl # that do not have 24x7 DNS do need this. dnl # FEATURE(`accept_unresolvable_domains')dnl dnl # dnl FEATURE(`relay_based_on_MX')dnl dnl # dnl # Also accept email sent to "localhost.localdomain" as local email. dnl # LOCAL_DOMAIN(`localhost.localdomain')dnl dnl # dnl # The following example makes mail from this host and any additional dnl # specified domains appear to be sent from mydomain.com dnl # MASQUERADE_AS(`domain.com')dnl dnl # dnl # masquerade not just the headers, but the envelope as well dnl FEATURE(masquerade_envelope)dnl dnl # dnl # masquerade not just @mydomainalias.com, but @*.mydomainalias.com as well dnl # FEATURE(masquerade_entire_domain)dnl dnl # MASQUERADE_DOMAIN(domain.com)dnl dnl MASQUERADE_DOMAIN(localhost.localdomain)dnl dnl MASQUERADE_DOMAIN(mydomainalias.com)dnl dnl MASQUERADE_DOMAIN(mydomain.lan)dnl MAILER(smtp)dnl MAILER(procmail)dnl dnl MAILER(cyrusv2)dnl /etc/mail/trusted-users: > [root@www ~]# vi /etc/mail/trusted-users # /etc/mail/virtusertable: > [root@www ~]# vi /etc/mail/virtusertable [email protected] [email protected] [email protected] [email protected] /etc/hosts: > [root@www ~]# vi /etc/hosts 127.0.0.1 localhost.localdomain localhost ::1 localhost6.localdomain6 localhost6 192.168.1.50 email.local I've only included the "local info" part of sendmail.cf, to save space. If there are any files that I've missed, please advise so I may produce them. Now that that's out of the way, lets look at some entries from /var/log/maillog. The first entry is from an order BEFORE the crash, when the site was working as expected. ##Order 200005374 Aug 5, 2014 7:06:38 AM## Aug 5 07:06:39 www sendmail[26149]: s75C6dqB026149: from=OLDadmin, size=11091, class=0, nrcpts=2, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 07:06:39 www sendmail[26150]: s75C6dXe026150: from=<[email protected]>, size=11257, class=0, nrcpts=2, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 07:06:39 www sendmail[26149]: s75C6dqB026149: [email protected],=?utf-8?B?dGhvbWFzICBHaWxsZXNwaWU=?= <[email protected]>, ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71091, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75C6dXe026150 Message accepted for delivery) Aug 5 07:06:40 www sendmail[26152]: s75C6dXe026150: to=<[email protected]>,<[email protected]>, delay=00:00:01, xdelay=00:00:01, mailer=relay, pri=161257, relay=email.local. [192.168.1.50], dsn=2.0.0, stat=Sent ( <[email protected]> Queued mail for delivery) This next entry from maillog is from an order AFTER the crash. ##Order 200005375 Aug 5, 2014 9:45:25 AM## Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: from=OLDadmin, size=11344, class=0, nrcpts=2, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:45:26 www sendmail[30022]: s75EjQm1030022: <[email protected]>... User unknown Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: [email protected], ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71344, relay=[127.0.0.1] [127.0.0.1], dsn=5.1.1, stat=User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm1030022: from=<[email protected]>, size=11500, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: to==?utf-8?B?S2VubmV0aCBCaWViZXI=?= <[email protected]>, ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71344, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75EjQm1030022 Message accepted for delivery) Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: s75EjQ4P030021: DSN: User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm3030022: <[email protected]>... User unknown Aug 5 09:45:26 www sendmail[30021]: s75EjQ4P030021: to=OLDadmin, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=42368, relay=[127.0.0.1] [127.0.0.1], dsn=5.1.1, stat=User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm3030022: from=<>, size=12368, class=0, nrcpts=0, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4P030021: s75EjQ4Q030021: return to sender: User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm5030022: from=<>, size=14845, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4Q030021: to=postmaster, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=43392, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75EjQm5030022 Message accepted for delivery) Aug 5 09:45:26 www sendmail[30025]: s75EjQm5030022: to=root, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=45053, dsn=2.0.0, stat=Sent Aug 5 09:45:27 www sendmail[30024]: s75EjQm1030022: to=<[email protected]>, delay=00:00:01, xdelay=00:00:01, mailer=relay, pri=131500, relay=email.local. [192.168.1.50], dsn=2.0.0, stat=Sent ( <[email protected]> Queued mail for delivery) To add a little more, I think I've pinpointed the actual crash event. ##THE CRASH## Aug 5 09:39:46 www sendmail[3251]: restarting /usr/sbin/sendmail due to signal Aug 5 09:39:46 www sm-msp-queue[3260]: restarting /usr/sbin/sendmail due to signal Aug 5 09:39:46 www sm-msp-queue[29370]: starting daemon (8.14.4): queueing@01:00:00 Aug 5 09:39:47 www sendmail[29372]: starting daemon (8.14.4): SMTP+queueing@01:00:00 Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: Authentication-Warning: www.domain.com: OLDadmin set sender to root using -f Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: Authentication-Warning: www.domain.com: OLDadmin set sender to root using -f Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: from=root, size=1426, class=0, nrcpts=1, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: from=root, size=1426, class=0, nrcpts=1, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:40:02 www sendmail[29466]: s75Ee23t029466: from=<[email protected]>, size=1784, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:40:02 www sendmail[29466]: s75Ee23t029466: to=<[email protected]>, delay=00:00:00, mailer=local, pri=31784, dsn=4.4.3, stat=queued Aug 5 09:40:02 www sendmail[29467]: s75Ee2wh029467: from=<[email protected]>, size=1784, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:40:02 www sendmail[29467]: s75Ee2wh029467: to=<[email protected]>, delay=00:00:00, mailer=local, pri=31784, dsn=4.4.3, stat=queued Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: to=OLDadmin, ctladdr=root (0/0), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=31426, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75Ee23t029466 Message accepted for delivery) Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: to=OLDadmin, ctladdr=root (0/0), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=31426, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75Ee2wh029467 Message accepted for delivery) Aug 5 09:40:06 www sm-msp-queue[29370]: restarting /usr/sbin/sendmail due to signal Aug 5 09:40:06 www sendmail[29372]: restarting /usr/sbin/sendmail due to signal Aug 5 09:40:06 www sm-msp-queue[29888]: starting daemon (8.14.4): queueing@01:00:00 Aug 5 09:40:06 www sendmail[29890]: starting daemon (8.14.4): SMTP+queueing@01:00:00 Aug 5 09:40:06 www sendmail[29891]: s75Ee23t029466: to=<[email protected]>, delay=00:00:04, mailer=local, pri=121784, dsn=5.1.1, stat=User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee23t029466: s75Ee6xY029891: DSN: User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee6xY029891: to=<[email protected]>, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=33035, dsn=2.0.0, stat=Sent Aug 5 09:40:06 www sendmail[29891]: s75Ee2wh029467: to=<[email protected]>, delay=00:00:04, mailer=local, pri=121784, dsn=5.1.1, stat=User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee2wh029467: s75Ee6xZ029891: DSN: User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee6xZ029891: to=<[email protected]>, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=33035, dsn=2.0.0, stat=Sent Something to note about the maillog's: Before the crash, the msgid included localhost.localdomain; after the crash it's been domain.com. Thanks to all who take the time to read and look into this issue. I appreciate it and look forward to tackling this issue together.

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  • User Input That Involves A ' ' Causes A Substring Out Of Range Error

    - by Greenhouse Gases
    Hi Stackoverflow people. You have already helped me quite a bit but near the end of writing this program I have somewhat of a bug. You see in order to read in city names with a space in from a text file I use a '/' that is then replaced by the program for a ' ' (and when the serializer runs the opposite happens for next time the program is run). The problem is when a user inputs a name too add, search for, or delete that contains a space, for instance 'New York' I get a Debug Assertion Error with a substring out of range expression. I have a feeling it's to do with my correctCase function, or setElementsNull that looks at the string until it experiences a null element in the array, however ' ' is not null so I'm not sure how to fix this and I'm going a bit insane. Any help would be much appreciated. Here is my code: // U08221.cpp : main project file. #include "stdafx.h" #include <_iostream> #include <_string> #include <_fstream> #include <_cmath> using namespace std; class locationNode { public: string nodeCityName; double nodeLati; double nodeLongi; locationNode* Next; locationNode(string nameOf, double lat, double lon) { this->nodeCityName = nameOf; this->nodeLati = lat; this->nodeLongi = lon; this->Next = NULL; } locationNode() // NULL constructor { } void swapProps(locationNode *node2) { locationNode place; place.nodeCityName = this->nodeCityName; place.nodeLati = this->nodeLati; place.nodeLongi = this->nodeLongi; this->nodeCityName = node2->nodeCityName; this->nodeLati = node2->nodeLati; this->nodeLongi = node2->nodeLongi; node2->nodeCityName = place.nodeCityName; node2->nodeLati = place.nodeLati; node2->nodeLongi = place.nodeLongi; } void modify(string name) { this->nodeCityName = name; } void modify(double latlon, int mod) { switch(mod) { case 2: this->nodeLati = latlon; break; case 3: this->nodeLongi = latlon; break; } } void correctCase() // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = this->nodeCityName[0], letVal; int n = 1; // variable for name index from second letter onwards if((this->nodeCityName[0] >90) && (this->nodeCityName[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter this->nodeCityName[0] = firstLetVal; } while(this->nodeCityName[n] != NULL) { if((this->nodeCityName[n] >= 65) && (this->nodeCityName[n] <= 90)) { if(this->nodeCityName[n - 1] != 32) { letVal = this->nodeCityName[n] + 32; this->nodeCityName[n] = letVal; } } n++; } } }; Here is the main part of the program: // U08221.cpp : main project file. #include "stdafx.h" #include "Locations2.h" #include <_iostream> #include <_string> #include <_fstream> #include <_cmath> using namespace std; #define pi 3.14159265358979323846264338327950288 #define radius 6371 #define gig 1073741824 //size of a gigabyte in bytes int n = 0,x, locationCount = 0, MAX_SIZE = 35 , g = 0, i = 0, modKey = 0, xx; string cityNameInput, alter; char targetCity[35], skipKey = ' '; double lat1, lon1, lat2, lon2, dist, dummy, modVal, result; bool acceptedInput = false, match = false, nodeExists = false;// note: addLocation(), set to true to enable user input as opposed to txt file locationNode *temp, *temp2, *example, *seek, *bridge, *start_ptr = NULL; class Menu { int junction; public: /* Convert decimal degrees to radians */ public: void setElementsNull(char cityParam[]) { int y=0; while(cityParam[y] != NULL) { y++; } while(y < MAX_SIZE) { cityParam[y] = NULL; y++; } } void correctCase(string name) // Correct upper and lower case letters of input { int MAX_SIZE = 35; int firstLetVal = name[0], letVal; int n = 1; // variable for name index from second letter onwards if((name[0] >90) && (name[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter name[0] = firstLetVal; } while(name[n] != NULL) { if((name[n] >= 65) && (name[n] <= 90)) { letVal = name[n] + 32; name[n] = letVal; } n++; } for(n = 0; targetCity[n] != NULL; n++) { targetCity[n] = name[n]; } } bool nodeExistTest(char targetCity[]) // see if entry is present in the database { match = false; seek = start_ptr; int letters = 0, letters2 = 0, x = 0, y = 0; while(targetCity[y] != NULL) { letters2++; y++; } while(x <= locationCount) // locationCount is number of entries currently in list { y=0, letters = 0; while(seek->nodeCityName[y] != NULL) // count letters in the current name { letters++; y++; } if(letters == letters2) // same amount of letters in the name { y = 0; while(y <= letters) // compare each letter against one another { if(targetCity[y] == seek->nodeCityName[y]) { match = true; y++; } else { match = false; y = letters + 1; // no match, terminate comparison } } } if(match) { x = locationCount + 1; //found match so terminate loop } else{ if(seek->Next != NULL) { bridge = seek; seek = seek->Next; x++; } else { x = locationCount + 1; // end of list so terminate loop } } } return match; } double deg2rad(double deg) { return (deg * pi / 180); } /* Convert radians to decimal degrees */ double rad2deg(double rad) { return (rad * 180 / pi); } /* Do the calculation */ double distance(double lat1, double lon1, double lat2, double lon2, double dist) { dist = sin(deg2rad(lat1)) * sin(deg2rad(lat2)) + cos(deg2rad(lat1)) * cos(deg2rad(lat2)) * cos(deg2rad(lon1 - lon2)); dist = acos(dist); dist = rad2deg(dist); dist = (radius * pi * dist) / 180; return dist; } void serialise() { // Serialize to format that can be written to text file fstream outfile; outfile.open("locations.txt",ios::out); temp = start_ptr; do { for(xx = 0; temp->nodeCityName[xx] != NULL; xx++) { if(temp->nodeCityName[xx] == 32) { temp->nodeCityName[xx] = 47; } } outfile << endl << temp->nodeCityName<< " "; outfile<<temp->nodeLati<< " "; outfile<<temp->nodeLongi; temp = temp->Next; }while(temp != NULL); outfile.close(); } void sortList() // do this { int changes = 1; locationNode *node1, *node2; while(changes > 0) // while changes are still being made to the list execute { node1 = start_ptr; node2 = node1->Next; changes = 0; do { xx = 1; if(node1->nodeCityName[0] > node2->nodeCityName[0]) //compare first letter of name with next in list { node1->swapProps(node2); // should come after the next in the list changes++; } else if(node1->nodeCityName[0] == node2->nodeCityName[0]) // if same first letter { while(node1->nodeCityName[xx] == node2->nodeCityName[xx]) // check next letter of name { if((node1->nodeCityName[xx + 1] != NULL) && (node2->nodeCityName[xx + 1] != NULL)) // check next letter until not the same { xx++; } else break; } if(node1->nodeCityName[xx] > node2->nodeCityName[xx]) { node1->swapProps(node2); // should come after the next in the list changes++; } } node1 = node2; node2 = node2->Next; // move to next pair in list } while(node2 != NULL); } } void initialise() { cout << "Populating List..."; ifstream inputFile; inputFile.open ("locations.txt", ios::in); char inputName[35] = " "; double inputLati = 0, inputLongi = 0; //temp = new locationNode(inputName, inputLati, inputLongi); do { inputFile.get(inputName, 35, ' '); inputFile >> inputLati; inputFile >> inputLongi; if(inputName[0] == 10 || 13) //remove linefeed from input { for(int i = 0; inputName[i] != NULL; i++) { inputName[i] = inputName[i + 1]; } } for(xx = 0; inputName[xx] != NULL; xx++) { if(inputName[xx] == 47) // if it is a '/' { inputName[xx] = 32; // replace it for a space } } temp = new locationNode(inputName, inputLati, inputLongi); if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list } while(!inputFile.eof()); cout << "Successful!" << endl << "List contains: " << locationCount << " entries" << endl; inputFile.close(); cout << endl << "*******************************************************************" << endl << "DISTANCE CALCULATOR v2.0\tAuthors: Darius Hodaei, Joe Clifton" << endl; } void menuInput() { char menuChoice = ' '; while(menuChoice != 'Q') { // Menu if(skipKey != 'X') // This is set by case 'S' below if a searched term does not exist but wants to be added { cout << endl << "*******************************************************************" << endl; cout << "Please enter a choice for the menu..." << endl << endl; cout << "(P) To print out the list" << endl << "(O) To order the list alphabetically" << endl << "(A) To add a location" << endl << "(D) To delete a record" << endl << "(C) To calculate distance between two points" << endl << "(S) To search for a location in the list" << endl << "(M) To check memory usage" << endl << "(U) To update a record" << endl << "(Q) To quit" << endl; cout << endl << "*******************************************************************" << endl; cin >> menuChoice; if(menuChoice >= 97) { menuChoice = menuChoice - 32; // Turn the lower case letter into an upper case letter } } skipKey = ' '; //Reset skipKey so that it does not skip the menu switch(menuChoice) { case 'P': temp = start_ptr; // set temp to the start of the list do { if (temp == NULL) { cout << "You have reached the end of the database" << endl; } else { // Display details for what temp points to at that stage cout << "Location : " << temp->nodeCityName << endl; cout << "Latitude : " << temp->nodeLati << endl; cout << "Longitude : " << temp->nodeLongi << endl; cout << endl; // Move on to next locationNode if one exists temp = temp->Next; } } while (temp != NULL); break; case 'O': { sortList(); // pass by reference??? cout << "List reordered alphabetically" << endl; } break; case 'A': char cityName[35]; double lati, longi; cout << endl << "Enter the name of the location: "; cin >> cityName; for(xx = 0; cityName[xx] != NULL; xx++) { if(cityName[xx] == 47) // if it is a '/' { cityName[xx] = 32; // replace it for a space } } if(!nodeExistTest(cityName)) { cout << endl << "Please enter the latitude value for this location: "; cin >> lati; cout << endl << "Please enter the longitude value for this location: "; cin >> longi; cout << endl; temp = new locationNode(cityName, lati, longi); temp->correctCase(); //start_ptr allignment if(start_ptr == NULL){ // if list is currently empty, start_ptr will point to this node start_ptr = temp; } else { temp2 = start_ptr; // We know this is not NULL - list not empty! while (temp2->Next != NULL) { temp2 = temp2->Next; // Move to next link in chain until reach end of list } temp2->Next = temp; } ++locationCount; // increment counter for number of records in list cout << "Location sucessfully added to the database! There are " << locationCount << " location(s) stored" << endl; } else { cout << "Node is already present in the list and so cannot be added again" << endl; } break; case 'D': { junction = 0; locationNode *place; cout << "Enter the name of the city you wish to remove" << endl; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); for(xx = 0; targetCity[xx] != NULL; xx++) { if(targetCity[xx] == 47) { targetCity[xx] = 32; } } if(nodeExistTest(targetCity)) //if this node does exist { if(seek == start_ptr) // if it is the first in the list { junction = 1; } if(seek->Next == NULL) // if it is last in the list { junction = 2; } switch(junction) // will alter list accordingly dependant on where the searched for link is { case 1: start_ptr = start_ptr->Next; delete seek; --locationCount; break; case 2: place = seek; seek = bridge; seek->Next = NULL; delete place; --locationCount; break; default: bridge->Next = seek->Next; delete seek; --locationCount; break; } cout << endl << "Link deleted. There are now " << locationCount << " locations." << endl; } else { cout << "That entry does not currently exist" << endl << endl << endl; } } break; case 'C': { char city1[35], city2[35]; cout << "Enter the first city name" << endl; cin >> city1; setElementsNull(city1); correctCase(targetCity); if(nodeExistTest(city1)) { lat1 = seek->nodeLati; lon1 = seek->nodeLongi; cout << "Lati = " << seek->nodeLati << endl << "Longi = " << seek->nodeLongi << endl << endl; } cout << "Enter the second city name" << endl; cin >> city2; setElementsNull(city2); correctCase(targetCity); if(nodeExistTest(city2)) { lat2 = seek->nodeLati; lon2 = seek->nodeLongi; cout << "Lati = " << seek->nodeLati << endl << "Longi = " << seek->nodeLongi << endl << endl; } result = distance (lat1, lon1, lat2, lon2, dist); cout << "The distance between these two locations is " << result << " kilometres." << endl; } break; case 'S': { char choice; cout << "Enter search term..." << endl; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); if(nodeExistTest(targetCity)) { cout << "Latitude: " << seek->nodeLati << endl << "Longitude: " << seek->nodeLongi << endl; } else { cout << "Sorry, that city is not currently present in the list." << endl << "Would you like to add this city now Y/N?" << endl; cin >> choice; /*while(choice != ('Y' || 'N')) { cout << "Please enter a valid choice..." << endl; cin >> choice; }*/ switch(choice) { case 'Y': skipKey = 'X'; menuChoice = 'A'; break; case 'N': break; default : cout << "Invalid choice" << endl; break; } } break; } case 'M': { cout << "Locations currently stored: " << locationCount << endl << "Memory used for this: " << (sizeof(start_ptr) * locationCount) << " bytes" << endl << endl << "You can store " << ((gig - (sizeof(start_ptr) * locationCount)) / sizeof(start_ptr)) << " more locations" << endl ; break; } case 'U': { cout << "Enter the name of the Location you would like to update: "; cin >> targetCity; setElementsNull(targetCity); correctCase(targetCity); if(nodeExistTest(targetCity)) { cout << "Select (1) to alter City Name, (2) to alter Longitude, (3) to alter Latitude" << endl; cin >> modKey; switch(modKey) { case 1: cout << "Enter the new name: "; cin >> alter; cout << endl; seek->modify(alter); break; case 2: cout << "Enter the new latitude: "; cin >> modVal; cout << endl; seek->modify(modVal, modKey); break; case 3: cout << "Enter the new longitude: "; cin >> modVal; cout << endl; seek->modify(modVal, modKey); break; default: break; } } else cout << "Location not found" << endl; break; } } } } }; int main(array<System::String ^> ^args) { Menu mm; //mm.initialise(); mm.menuInput(); mm.serialise(); }

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  • how to use 3D map Actionscript class in mxml file for display map.

    - by nemade-vipin
    hello friends, I have created the application in which I have to use 3D map Action Script class in mxml file to display a map in form. that is in tab navigator last tab. My ActionScript 3D map class is(FlyingDirections):- package src.SBTSCoreObject { import src.SBTSCoreObject.JSONDecoder; import com.google.maps.InfoWindowOptions; import com.google.maps.LatLng; import com.google.maps.LatLngBounds; import com.google.maps.Map3D; import com.google.maps.MapEvent; import com.google.maps.MapOptions; import com.google.maps.MapType; import com.google.maps.MapUtil; import com.google.maps.View; import com.google.maps.controls.NavigationControl; import com.google.maps.geom.Attitude; import com.google.maps.interfaces.IPolyline; import com.google.maps.overlays.Marker; import com.google.maps.overlays.MarkerOptions; import com.google.maps.services.Directions; import com.google.maps.services.DirectionsEvent; import com.google.maps.services.Route; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Loader; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.filters.DropShadowFilter; import flash.geom.Point; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.utils.Timer; import flash.utils.getTimer; public class FlyingDirections extends Map3D { /** * Panoramio home page. */ private static const PANORAMIO_HOME:String = "http://www.panoramio.com/"; /** * The icon for the car. */ [Embed("assets/car-icon-24px.png")] private static const Car:Class; /** * The Panoramio icon. */ [Embed("assets/iw_panoramio.png")] private static const PanoramioIcon:Class; /** * We animate a zoom in to the start the route before the car starts * to move. This constant sets the time in seconds over which this * zoom occurs. */ private static const LEAD_IN_DURATION:Number = 3; /** * Duration of the trip in seconds. */ private static const TRIP_DURATION:Number = 40; /** * Constants that define the geometry of the Panoramio image markers. */ private static const BORDER_T:Number = 3; private static const BORDER_L:Number = 10; private static const BORDER_R:Number = 10; private static const BORDER_B:Number = 3; private static const GAP_T:Number = 2; private static const GAP_B:Number = 1; private static const IMAGE_SCALE:Number = 1; /** * Trajectory that the camera follows over time. Each element is an object * containing properties used to generate parameter values for flyTo(..). * fraction = 0 corresponds to the start of the trip; fraction = 1 * correspondsto the end of the trip. */ private var FLY_TRAJECTORY:Array = [ { fraction: 0, zoom: 6, attitude: new Attitude(0, 0, 0) }, { fraction: 0.2, zoom: 8.5, attitude: new Attitude(30, 30, 0) }, { fraction: 0.5, zoom: 9, attitude: new Attitude(30, 40, 0) }, { fraction: 1, zoom: 8, attitude: new Attitude(50, 50, 0) }, { fraction: 1.1, zoom: 8, attitude: new Attitude(130, 50, 0) }, { fraction: 1.2, zoom: 8, attitude: new Attitude(220, 50, 0) }, ]; /** * Number of panaramio photos for which we load data. We&apos;ll select a * subset of these approximately evenly spaced along the route. */ private static const NUM_GEOTAGGED_PHOTOS:int = 50; /** * Number of panaramio photos that we actually show. */ private static const NUM_SHOWN_PHOTOS:int = 7; /** * Scaling between real trip time and animation time. */ private static const SCALE_TIME:Number = 0.001; /** * getTimer() value at the instant that we start the trip. If this is 0 then * we have not yet started the car moving. */ private var startTimer:int = 0; /** * The current route. */ private var route:Route; /** * The polyline for the route. */ private var polyline:IPolyline; /** * The car marker. */ private var marker:Marker; /** * The cumulative duration in seconds over each step in the route. * cumulativeStepDuration[0] is 0; cumulativeStepDuration[1] adds the * duration of step 0; cumulativeStepDuration[2] adds the duration * of step 1; etc. */ private var cumulativeStepDuration:/*Number*/Array = []; /** * The cumulative distance in metres over each vertex in the route polyline. * cumulativeVertexDistance[0] is 0; cumulativeVertexDistance[1] adds the * distance to vertex 1; cumulativeVertexDistance[2] adds the distance to * vertex 2; etc. */ private var cumulativeVertexDistance:Array; /** * Array of photos loaded from Panoramio. This array has the same format as * the &apos;photos&apos; property within the JSON returned by the Panoramio API * (see http://www.panoramio.com/api/), with additional properties added to * individual photo elements to hold the loader structures that fetch * the actual images. */ private var photos:Array = []; /** * Array of polyline vertices, where each element is in world coordinates. * Several computations can be faster if we can use world coordinates * instead of LatLng coordinates. */ private var worldPoly:/*Point*/Array; /** * Whether the start button has been pressed. */ private var startButtonPressed:Boolean = false; /** * Saved event from onDirectionsSuccess call. */ private var directionsSuccessEvent:DirectionsEvent = null; /** * Start button. */ private var startButton:Sprite; /** * Alpha value used for the Panoramio image markers. */ private var markerAlpha:Number = 0; /** * Index of the current driving direction step. Used to update the * info window content each time we progress to a new step. */ private var currentStepIndex:int = -1; /** * The fly directions map constructor. * * @constructor */ public function FlyingDirections() { key="ABQIAAAA7QUChpcnvnmXxsjC7s1fCxQGj0PqsCtxKvarsoS-iqLdqZSKfxTd7Xf-2rEc_PC9o8IsJde80Wnj4g"; super(); addEventListener(MapEvent.MAP_PREINITIALIZE, onMapPreinitialize); addEventListener(MapEvent.MAP_READY, onMapReady); } /** * Handles map preintialize. Initializes the map center and zoom level. * * @param event The map event. */ private function onMapPreinitialize(event:MapEvent):void { setInitOptions(new MapOptions({ center: new LatLng(-26.1, 135.1), zoom: 4, viewMode: View.VIEWMODE_PERSPECTIVE, mapType:MapType.PHYSICAL_MAP_TYPE })); } /** * Handles map ready and looks up directions. * * @param event The map event. */ private function onMapReady(event:MapEvent):void { enableScrollWheelZoom(); enableContinuousZoom(); addControl(new NavigationControl()); // The driving animation will be updated on every frame. addEventListener(Event.ENTER_FRAME, enterFrame); addStartButton(); // We start the directions loading now, so that we&apos;re ready to go when // the user hits the start button. var directions:Directions = new Directions(); directions.addEventListener( DirectionsEvent.DIRECTIONS_SUCCESS, onDirectionsSuccess); directions.addEventListener( DirectionsEvent.DIRECTIONS_FAILURE, onDirectionsFailure); directions.load("48 Pirrama Rd, Pyrmont, NSW to Byron Bay, NSW"); } /** * Adds a big blue start button. */ private function addStartButton():void { startButton = new Sprite(); startButton.buttonMode = true; startButton.addEventListener(MouseEvent.CLICK, onStartClick); startButton.graphics.beginFill(0x1871ce); startButton.graphics.drawRoundRect(0, 0, 150, 100, 10, 10); startButton.graphics.endFill(); var startField:TextField = new TextField(); startField.autoSize = TextFieldAutoSize.LEFT; startField.defaultTextFormat = new TextFormat("_sans", 20, 0xffffff, true); startField.text = "Start!"; startButton.addChild(startField); startField.x = 0.5 * (startButton.width - startField.width); startField.y = 0.5 * (startButton.height - startField.height); startButton.filters = [ new DropShadowFilter() ]; var container:DisplayObjectContainer = getDisplayObject() as DisplayObjectContainer; container.addChild(startButton); startButton.x = 0.5 * (container.width - startButton.width); startButton.y = 0.5 * (container.height - startButton.height); var panoField:TextField = new TextField(); panoField.autoSize = TextFieldAutoSize.LEFT; panoField.defaultTextFormat = new TextFormat("_sans", 11, 0x000000, true); panoField.text = "Photos provided by Panoramio are under the copyright of their owners."; container.addChild(panoField); panoField.x = container.width - panoField.width - 5; panoField.y = 5; } /** * Handles directions success. Starts flying the route if everything * is ready. * * @param event The directions event. */ private function onDirectionsSuccess(event:DirectionsEvent):void { directionsSuccessEvent = event; flyRouteIfReady(); } /** * Handles click on the start button. Starts flying the route if everything * is ready. */ private function onStartClick(event:MouseEvent):void { startButton.removeEventListener(MouseEvent.CLICK, onStartClick); var container:DisplayObjectContainer = getDisplayObject() as DisplayObjectContainer; container.removeChild(startButton); startButtonPressed = true; flyRouteIfReady(); } /** * If we have loaded the directions and the start button has been pressed * start flying the directions route. */ private function flyRouteIfReady():void { if (!directionsSuccessEvent || !startButtonPressed) { return; } var directions:Directions = directionsSuccessEvent.directions; // Extract the route. route = directions.getRoute(0); // Draws the polyline showing the route. polyline = directions.createPolyline(); addOverlay(directions.createPolyline()); // Creates a car marker that is moved along the route. var car:DisplayObject = new Car(); marker = new Marker(route.startGeocode.point, new MarkerOptions({ icon: car, iconOffset: new Point(-car.width / 2, -car.height) })); addOverlay(marker); transformPolyToWorld(); createCumulativeArrays(); // Load Panoramio data for the region covered by the route. loadPanoramioData(directions.bounds); var duration:Number = route.duration; // Start a timer that will trigger the car moving after the lead in time. var leadInTimer:Timer = new Timer(LEAD_IN_DURATION * 1000, 1); leadInTimer.addEventListener(TimerEvent.TIMER, onLeadInDone); leadInTimer.start(); var flyTime:Number = -LEAD_IN_DURATION; // Set up the camera flight trajectory. for each (var flyStep:Object in FLY_TRAJECTORY) { var time:Number = flyStep.fraction * duration; var center:LatLng = latLngAt(time); var scaledTime:Number = time * SCALE_TIME; var zoom:Number = flyStep.zoom; var attitude:Attitude = flyStep.attitude; var elapsed:Number = scaledTime - flyTime; flyTime = scaledTime; flyTo(center, zoom, attitude, elapsed); } } /** * Loads Panoramio data for the route bounds. We load data about more photos * than we need, then select a subset lying along the route. * @param bounds Bounds within which to fetch images. */ private function loadPanoramioData(bounds:LatLngBounds):void { var params:Object = { order: "popularity", set: "full", from: "0", to: NUM_GEOTAGGED_PHOTOS.toString(10), size: "small", minx: bounds.getWest(), miny: bounds.getSouth(), maxx: bounds.getEast(), maxy: bounds.getNorth() }; var loader:URLLoader = new URLLoader(); var request:URLRequest = new URLRequest( "http://www.panoramio.com/map/get_panoramas.php?" + paramsToString(params)); loader.addEventListener(Event.COMPLETE, onPanoramioDataLoaded); loader.addEventListener(IOErrorEvent.IO_ERROR, onPanoramioDataFailed); loader.load(request); } /** * Transforms the route polyline to world coordinates. */ private function transformPolyToWorld():void { var numVertices:int = polyline.getVertexCount(); worldPoly = new Array(numVertices); for (var i:int = 0; i < numVertices; ++i) { var vertex:LatLng = polyline.getVertex(i); worldPoly[i] = fromLatLngToPoint(vertex, 0); } } /** * Returns the time at which the route approaches closest to the * given point. * @param world Point in world coordinates. * @return Route time at which the closest approach occurs. */ private function getTimeOfClosestApproach(world:Point):Number { var minDistSqr:Number = Number.MAX_VALUE; var numVertices:int = worldPoly.length; var x:Number = world.x; var y:Number = world.y; var minVertex:int = 0; for (var i:int = 0; i < numVertices; ++i) { var dx:Number = worldPoly[i].x - x; var dy:Number = worldPoly[i].y - y; var distSqr:Number = dx * dx + dy * dy; if (distSqr < minDistSqr) { minDistSqr = distSqr; minVertex = i; } } return cumulativeVertexDistance[minVertex]; } /** * Returns the array index of the first element that compares greater than * the given value. * @param ordered Ordered array of elements. * @param value Value to use for comparison. * @return Array index of the first element that compares greater than * the given value. */ private function upperBound(ordered:Array, value:Number, first:int=0, last:int=-1):int { if (last < 0) { last = ordered.length; } var count:int = last - first; var index:int; while (count > 0) { var step:int = count >> 1; index = first + step; if (value >= ordered[index]) { first = index + 1; count -= step - 1; } else { count = step; } } return first; } /** * Selects up to a given number of photos approximately evenly spaced along * the route. * @param ordered Array of photos, each of which is an object with * a property &apos;closestTime&apos;. * @param number Number of photos to select. */ private function selectEvenlySpacedPhotos(ordered:Array, number:int):Array { var start:Number = cumulativeVertexDistance[0]; var end:Number = cumulativeVertexDistance[cumulativeVertexDistance.length - 2]; var closestTimes:Array = []; for each (var photo:Object in ordered) { closestTimes.push(photo.closestTime); } var selectedPhotos:Array = []; for (var i:int = 0; i < number; ++i) { var idealTime:Number = start + ((end - start) * (i + 0.5) / number); var index:int = upperBound(closestTimes, idealTime); if (index < 1) { index = 0; } else if (index >= ordered.length) { index = ordered.length - 1; } else { var errorToPrev:Number = Math.abs(idealTime - closestTimes[index - 1]); var errorToNext:Number = Math.abs(idealTime - closestTimes[index]); if (errorToPrev < errorToNext) { --index; } } selectedPhotos.push(ordered[index]); } return selectedPhotos; } /** * Handles completion of loading the Panoramio index data. Selects from the * returned photo indices a subset of those that lie along the route and * initiates load of each of these. * @param event Load completion event. */ private function onPanoramioDataLoaded(event:Event):void { var loader:URLLoader = event.target as URLLoader; var decoder:JSONDecoder = new JSONDecoder(loader.data as String); var allPhotos:Array = decoder.getValue().photos; for each (var photo:Object in allPhotos) { var latLng:LatLng = new LatLng(photo.latitude, photo.longitude); photo.closestTime = getTimeOfClosestApproach(fromLatLngToPoint(latLng, 0)); } allPhotos.sortOn("closestTime", Array.NUMERIC); photos = selectEvenlySpacedPhotos(allPhotos, NUM_SHOWN_PHOTOS); for each (photo in photos) { var photoLoader:Loader = new Loader(); // The images aren&apos;t on panoramio.com: we can&apos;t acquire pixel access // using "new LoaderContext(true)". photoLoader.load( new URLRequest(photo.photo_file_url)); photo.loader = photoLoader; // Save the loader info: we use this to find the original element when // the load completes. photo.loaderInfo = photoLoader.contentLoaderInfo; photoLoader.contentLoaderInfo.addEventListener( Event.COMPLETE, onPhotoLoaded); } } /** * Creates a MouseEvent listener function that will navigate to the given * URL in a new window. * @param url URL to which to navigate. */ private function createOnClickUrlOpener(url:String):Function { return function(event:MouseEvent):void { navigateToURL(new URLRequest(url)); }; } /** * Handles completion of loading an individual Panoramio image. * Adds a custom marker that displays the image. Initially this is made * invisible so that it can be faded in as needed. * @param event Load completion event. */ private function onPhotoLoaded(event:Event):void { var loaderInfo:LoaderInfo = event.target as LoaderInfo; // We need to find which photo element this image corresponds to. for each (var photo:Object in photos) { if (loaderInfo == photo.loaderInfo) { var imageMarker:Sprite = createImageMarker(photo.loader, photo.owner_name, photo.owner_url); var options:MarkerOptions = new MarkerOptions({ icon: imageMarker, hasShadow: true, iconAlignment: MarkerOptions.ALIGN_BOTTOM | MarkerOptions.ALIGN_LEFT }); var latLng:LatLng = new LatLng(photo.latitude, photo.longitude); var marker:Marker = new Marker(latLng, options); photo.marker = marker; addOverlay(marker); // A hack: we add the actual image after the overlay has been added, // which creates the shadow, so that the shadow is valid even if we // don&apos;t have security privileges to generate the shadow from the // image. marker.foreground.visible = false; marker.shadow.alpha = 0; var imageHolder:Sprite = new Sprite(); imageHolder.addChild(photo.loader); imageHolder.buttonMode = true; imageHolder.addEventListener( MouseEvent.CLICK, createOnClickUrlOpener(photo.photo_url)); imageMarker.addChild(imageHolder); return; } } trace("An image was loaded which could not be found in the photo array."); } /** * Creates a custom marker showing an image. */ private function createImageMarker(child:DisplayObject, ownerName:String, ownerUrl:String):Sprite { var content:Sprite = new Sprite(); var panoramioIcon:Bitmap = new PanoramioIcon(); var iconHolder:Sprite = new Sprite(); iconHolder.addChild(panoramioIcon); iconHolder.buttonMode = true; iconHolder.addEventListener(MouseEvent.CLICK, onPanoramioIconClick); panoramioIcon.x = BORDER_L; panoramioIcon.y = BORDER_T; content.addChild(iconHolder); // NOTE: we add the image as a child only after we&apos;ve added the marker // to the map. Currently the API requires this if it&apos;s to generate the // shadow for unprivileged content. // Shrink the image, so that it doesn&apos;t obcure too much screen space. // Ideally, we&apos;d subsample, but we don&apos;t have pixel level access. child.scaleX = IMAGE_SCALE; child.scaleY = IMAGE_SCALE; var imageW:Number = child.width; var imageH:Number = child.height; child.x = BORDER_L + 30; child.y = BORDER_T + iconHolder.height + GAP_T; var authorField:TextField = new TextField(); authorField.autoSize = TextFieldAutoSize.LEFT; authorField.defaultTextFormat = new TextFormat("_sans", 12); authorField.text = "author:"; content.addChild(authorField); authorField.x = BORDER_L; authorField.y = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B; var ownerField:TextField = new TextField(); ownerField.autoSize = TextFieldAutoSize.LEFT; var textFormat:TextFormat = new TextFormat("_sans", 14, 0x0e5f9a); ownerField.defaultTextFormat = textFormat; ownerField.htmlText = "<a href=\"" + ownerUrl + "\" target=\"_blank\">" + ownerName + "</a>"; content.addChild(ownerField); ownerField.x = BORDER_L + authorField.width; ownerField.y = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B; var totalW:Number = BORDER_L + Math.max(imageW, ownerField.width + authorField.width) + BORDER_R; var totalH:Number = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B + ownerField.height + BORDER_B; content.graphics.beginFill(0xffffff); content.graphics.drawRoundRect(0, 0, totalW, totalH, 10, 10); content.graphics.endFill(); var marker:Sprite = new Sprite(); marker.addChild(content); content.x = 30; content.y = 0; marker.graphics.lineStyle(); marker.graphics.beginFill(0xff0000); marker.graphics.drawCircle(0, totalH + 30, 3); marker.graphics.endFill(); marker.graphics.lineStyle(2, 0xffffff); marker.graphics.moveTo(30 + 10, totalH - 10); marker.graphics.lineTo(0, totalH + 30); return marker; } /** * Handles click on the Panoramio icon. */ private function onPanoramioIconClick(event:MouseEvent):void { navigateToURL(new URLRequest(PANORAMIO_HOME)); } /** * Handles failure of a Panoramio image load. */ private function onPanoramioDataFailed(event:IOErrorEvent):void { trace("Load of image failed: " + event); } /** * Returns a string containing cgi query parameters. * @param Associative array mapping query parameter key to value. * @return String containing cgi query parameters. */ private static function paramsToString(params:Object):String { var result:String = ""; var separator:String = ""; for (var key:String in params) { result += separator + encodeURIComponent(key) + "=" + encodeURIComponent(params[key]); separator = "&"; } return result; } /** * Called once the lead-in flight is done. Starts the car driving along * the route and starts a timer to begin fade in of the Panoramio * images in 1.5 seconds. */ private function onLeadInDone(event:Event):void { // Set startTimer non-zero so that the car starts to move. startTimer = getTimer(); // Start a timer that will fade in the Panoramio images. var fadeInTimer:Timer = new Timer(1500, 1); fadeInTimer.addEventListener(TimerEvent.TIMER, onFadeInTimer); fadeInTimer.start(); } /** * Handles the fade in timer&apos;s TIMER event. Sets markerAlpha above zero * which causes the frame enter handler to fade in the markers. */ private function onFadeInTimer(event:Event):void { markerAlpha = 0.01; } /** * The end time of the flight. */ private function get endTime():Number { if (!cumulativeStepDuration || cumulativeStepDuration.length == 0) { return startTimer; } return startTimer + cumulativeStepDuration[cumulativeStepDuration.length - 1]; } /** * Creates the cumulative arrays, cumulativeStepDuration and * cumulativeVertexDistance. */ private function createCumulativeArrays():void { cumulativeStepDuration = new Array(route.numSteps + 1); cumulativeVertexDistance = new Array(polyline.getVertexCount() + 1); var polylineTotal:Number = 0; var total:Number = 0; var numVertices:int = polyline.getVertexCount(); for (var stepIndex:int = 0; stepIndex < route.numSteps; ++stepIndex) { cumulativeStepDuration[stepIndex] = total; total += route.getStep(stepIndex).duration; var startVertex:int = stepIndex >= 0 ? route.getStep(stepIndex).polylineIndex : 0; var endVertex:int = stepIndex < (route.numSteps - 1) ? route.getStep(stepIndex + 1).polylineIndex : numVertices; var duration:Number = route.getStep(stepIndex).duration; var stepVertices:int = endVertex - startVertex; var latLng:LatLng = polyline.getVertex(startVertex); for (var vertex:int = startVertex; vertex < endVertex; ++vertex) { cumulativeVertexDistance[vertex] = polylineTotal; if (vertex < numVertices - 1) { var nextLatLng:LatLng = polyline.getVertex(vertex + 1); polylineTotal += nextLatLng.distanceFrom(latLng); } latLng = nextLatLng; } } cumulativeStepDuration[stepIndex] = total; } /** * Opens the info window above the car icon that details the given * step of the driving directions. * @param stepIndex Index of the current step. */ private function openInfoForStep(stepIndex:int):void { // Sets the content of the info window. var content:String; if (stepIndex >= route.numSteps) { content = "<b>" + route.endGeocode.address + "</b>" + "<br /><br />" + route.summaryHtml; } else { content = "<b>" + stepIndex + ".</b> " + route.getStep(stepIndex).descriptionHtml; } marker.openInfoWindow(new InfoWindowOptions({ contentHTML: content })); } /** * Displays the driving directions step appropriate for the given time. * Opens the info window showing the step instructions each time we * progress to a new step. * @param time Time for which to display the step. */ private function displayStepAt(time:Number):void { var stepIndex:int = upperBound(cumulativeStepDuration, time) - 1; var minStepIndex:int = 0; var maxStepIndex:int = route.numSteps - 1; if (stepIndex >= 0 && stepIndex <= maxStepIndex && currentStepIndex != stepIndex) { openInfoForStep(stepIndex); currentStepIndex = stepIndex; } } /** * Returns the LatLng at which the car should be positioned at the given * time. * @param time Time for which LatLng should be found. * @return LatLng. */ private function latLngAt(time:Number):LatLng { var stepIndex:int = upperBound(cumulativeStepDuration, time) - 1; var minStepIndex:int = 0; var maxStepIndex:int = route.numSteps - 1; if (stepIndex < minStepIndex) { return route.startGeocode.point; } else if (stepIndex > maxStepIndex) { return route.endGeocode.point; } var stepStart:Number = cumulativeStepDuration[stepIndex]; var stepEnd:Number = cumulativeStepDuration[stepIndex + 1]; var stepFraction:Number = (time - stepStart) / (stepEnd - stepStart); var startVertex:int = route.getStep(stepIndex).polylineIndex; var endVertex:int = (stepIndex + 1) < route.numSteps ? route.getStep(stepIndex + 1).polylineIndex : polyline.getVertexCount(); var stepVertices:int = endVertex - startVertex; var stepLeng

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  • Conceal packet loss in PCM stream

    - by ZeroDefect
    I am looking to use 'Packet Loss Concealment' to conceal lost PCM frames in an audio stream. Unfortunately, I cannot find a library that is accessible without all the licensing restrictions and code bloat (...up for some suggestions though). I have located some GPL code written by Steve Underwood for the Asterisk project which implements PLC. There are several limitations; although, as Steve suggests in his code, his algorithm can be applied to different streams with a bit of work. Currently, the code works with 8kHz 16-bit signed mono streams. Variations of the code can be found through a simple search of Google Code Search. My hope is that I can adapt the code to work with other streams. Initially, the goal is to adjust the algorithm for 8+ kHz, 16-bit signed, multichannel audio (all in a C++ environment). Eventually, I'm looking to make the code available under the GPL license in hopes that it could be of benefit to others... Attached is the code below with my efforts. The code includes a main function that will "drop" a number of frames with a given probability. Unfortunately, the code does not quite work as expected. I'm receiving EXC_BAD_ACCESS when running in gdb, but I don't get a trace from gdb when using 'bt' command. Clearly, I'm trampimg on memory some where but not sure exactly where. When I comment out the *amdf_pitch* function, the code runs without crashing... int main (int argc, char *argv[]) { std::ifstream fin("C:\\cc32kHz.pcm"); if(!fin.is_open()) { std::cout << "Failed to open input file" << std::endl; return 1; } std::ofstream fout_repaired("C:\\cc32kHz_repaired.pcm"); if(!fout_repaired.is_open()) { std::cout << "Failed to open output repaired file" << std::endl; return 1; } std::ofstream fout_lossy("C:\\cc32kHz_lossy.pcm"); if(!fout_lossy.is_open()) { std::cout << "Failed to open output repaired file" << std::endl; return 1; } audio::PcmConcealer Concealer; Concealer.Init(1, 16, 32000); //Generate random numbers; srand( time(NULL) ); int value = 0; int probability = 5; while(!fin.eof()) { char arr[2]; fin.read(arr, 2); //Generate's random number; value = rand() % 100 + 1; if(value <= probability) { char blank[2] = {0x00, 0x00}; fout_lossy.write(blank, 2); //Fill in data; Concealer.Fill((int16_t *)blank, 1); fout_repaired.write(blank, 2); } else { //Write data to file; fout_repaired.write(arr, 2); fout_lossy.write(arr, 2); Concealer.Receive((int16_t *)arr, 1); } } fin.close(); fout_repaired.close(); fout_lossy.close(); return 0; } PcmConcealer.hpp /* * Code adapted from Steve Underwood of the Asterisk Project. This code inherits * the same licensing restrictions as the Asterisk Project. */ #ifndef __PCMCONCEALER_HPP__ #define __PCMCONCEALER_HPP__ /** 1. What does it do? The packet loss concealment module provides a suitable synthetic fill-in signal, to minimise the audible effect of lost packets in VoIP applications. It is not tied to any particular codec, and could be used with almost any codec which does not specify its own procedure for packet loss concealment. Where a codec specific concealment procedure exists, the algorithm is usually built around knowledge of the characteristics of the particular codec. It will, therefore, generally give better results for that particular codec than this generic concealer will. 2. How does it work? While good packets are being received, the plc_rx() routine keeps a record of the trailing section of the known speech signal. If a packet is missed, plc_fillin() is called to produce a synthetic replacement for the real speech signal. The average mean difference function (AMDF) is applied to the last known good signal, to determine its effective pitch. Based on this, the last pitch period of signal is saved. Essentially, this cycle of speech will be repeated over and over until the real speech resumes. However, several refinements are needed to obtain smooth pleasant sounding results. - The two ends of the stored cycle of speech will not always fit together smoothly. This can cause roughness, or even clicks, at the joins between cycles. To soften this, the 1/4 pitch period of real speech preceeding the cycle to be repeated is blended with the last 1/4 pitch period of the cycle to be repeated, using an overlap-add (OLA) technique (i.e. in total, the last 5/4 pitch periods of real speech are used). - The start of the synthetic speech will not always fit together smoothly with the tail of real speech passed on before the erasure was identified. Ideally, we would like to modify the last 1/4 pitch period of the real speech, to blend it into the synthetic speech. However, it is too late for that. We could have delayed the real speech a little, but that would require more buffer manipulation, and hurt the efficiency of the no-lost-packets case (which we hope is the dominant case). Instead we use a degenerate form of OLA to modify the start of the synthetic data. The last 1/4 pitch period of real speech is time reversed, and OLA is used to blend it with the first 1/4 pitch period of synthetic speech. The result seems quite acceptable. - As we progress into the erasure, the chances of the synthetic signal being anything like correct steadily fall. Therefore, the volume of the synthesized signal is made to decay linearly, such that after 50ms of missing audio it is reduced to silence. - When real speech resumes, an extra 1/4 pitch period of sythetic speech is blended with the start of the real speech. If the erasure is small, this smoothes the transition. If the erasure is long, and the synthetic signal has faded to zero, the blending softens the start up of the real signal, avoiding a kind of "click" or "pop" effect that might occur with a sudden onset. 3. How do I use it? Before audio is processed, call plc_init() to create an instance of the packet loss concealer. For each received audio packet that is acceptable (i.e. not including those being dropped for being too late) call plc_rx() to record the content of the packet. Note this may modify the packet a little after a period of packet loss, to blend real synthetic data smoothly. When a real packet is not available in time, call plc_fillin() to create a sythetic substitute. That's it! */ /*! Minimum allowed pitch (66 Hz) */ #define PLC_PITCH_MIN(SAMPLE_RATE) ((double)(SAMPLE_RATE) / 66.6) /*! Maximum allowed pitch (200 Hz) */ #define PLC_PITCH_MAX(SAMPLE_RATE) ((SAMPLE_RATE) / 200) /*! Maximum pitch OLA window */ //#define PLC_PITCH_OVERLAP_MAX(SAMPLE_RATE) ((PLC_PITCH_MIN(SAMPLE_RATE)) >> 2) /*! The length over which the AMDF function looks for similarity (20 ms) */ #define CORRELATION_SPAN(SAMPLE_RATE) ((20 * (SAMPLE_RATE)) / 1000) /*! History buffer length. The buffer must also be at leat 1.25 times PLC_PITCH_MIN, but that is much smaller than the buffer needs to be for the pitch assessment. */ //#define PLC_HISTORY_LEN(SAMPLE_RATE) ((CORRELATION_SPAN(SAMPLE_RATE)) + (PLC_PITCH_MIN(SAMPLE_RATE))) namespace audio { typedef struct { /*! Consecutive erased samples */ int missing_samples; /*! Current offset into pitch period */ int pitch_offset; /*! Pitch estimate */ int pitch; /*! Buffer for a cycle of speech */ float *pitchbuf;//[PLC_PITCH_MIN]; /*! History buffer */ short *history;//[PLC_HISTORY_LEN]; /*! Current pointer into the history buffer */ int buf_ptr; } plc_state_t; class PcmConcealer { public: PcmConcealer(); ~PcmConcealer(); void Init(int channels, int bit_depth, int sample_rate); //Process a block of received audio samples. int Receive(short amp[], int frames); //Fill-in a block of missing audio samples. int Fill(short amp[], int frames); void Destroy(); private: int amdf_pitch(int min_pitch, int max_pitch, short amp[], int channel_index, int frames); void save_history(plc_state_t *s, short *buf, int channel_index, int frames); void normalise_history(plc_state_t *s); /** Holds the states of each of the channels **/ std::vector< plc_state_t * > ChannelStates; int plc_pitch_min; int plc_pitch_max; int plc_pitch_overlap_max; int correlation_span; int plc_history_len; int channel_count; int sample_rate; bool Initialized; }; } #endif PcmConcealer.cpp /* * Code adapted from Steve Underwood of the Asterisk Project. This code inherits * the same licensing restrictions as the Asterisk Project. */ #include "audio/PcmConcealer.hpp" /* We do a straight line fade to zero volume in 50ms when we are filling in for missing data. */ #define ATTENUATION_INCREMENT 0.0025 /* Attenuation per sample */ #if !defined(INT16_MAX) #define INT16_MAX (32767) #define INT16_MIN (-32767-1) #endif #ifdef WIN32 inline double rint(double x) { return floor(x + 0.5); } #endif inline short fsaturate(double damp) { if (damp > 32767.0) return INT16_MAX; if (damp < -32768.0) return INT16_MIN; return (short)rint(damp); } namespace audio { PcmConcealer::PcmConcealer() : Initialized(false) { } PcmConcealer::~PcmConcealer() { Destroy(); } void PcmConcealer::Init(int channels, int bit_depth, int sample_rate) { if(Initialized) return; if(channels <= 0 || bit_depth != 16) return; Initialized = true; channel_count = channels; this->sample_rate = sample_rate; ////////////// double min = PLC_PITCH_MIN(sample_rate); int imin = (int)min; double max = PLC_PITCH_MAX(sample_rate); int imax = (int)max; plc_pitch_min = imin; plc_pitch_max = imax; plc_pitch_overlap_max = (plc_pitch_min >> 2); correlation_span = CORRELATION_SPAN(sample_rate); plc_history_len = correlation_span + plc_pitch_min; ////////////// for(int i = 0; i < channel_count; i ++) { plc_state_t *t = new plc_state_t; memset(t, 0, sizeof(plc_state_t)); t->pitchbuf = new float[plc_pitch_min]; t->history = new short[plc_history_len]; ChannelStates.push_back(t); } } void PcmConcealer::Destroy() { if(!Initialized) return; while(ChannelStates.size()) { plc_state_t *s = ChannelStates.at(0); if(s) { if(s->history) delete s->history; if(s->pitchbuf) delete s->pitchbuf; memset(s, 0, sizeof(plc_state_t)); delete s; } ChannelStates.erase(ChannelStates.begin()); } ChannelStates.clear(); Initialized = false; } //Process a block of received audio samples. int PcmConcealer::Receive(short amp[], int frames) { if(!Initialized) return 0; int j = 0; for(int k = 0; k < ChannelStates.size(); k++) { int i; int overlap_len; int pitch_overlap; float old_step; float new_step; float old_weight; float new_weight; float gain; plc_state_t *s = ChannelStates.at(k); if (s->missing_samples) { /* Although we have a real signal, we need to smooth it to fit well with the synthetic signal we used for the previous block */ /* The start of the real data is overlapped with the next 1/4 cycle of the synthetic data. */ pitch_overlap = s->pitch >> 2; if (pitch_overlap > frames) pitch_overlap = frames; gain = 1.0 - s->missing_samples * ATTENUATION_INCREMENT; if (gain < 0.0) gain = 0.0; new_step = 1.0/pitch_overlap; old_step = new_step*gain; new_weight = new_step; old_weight = (1.0 - new_step)*gain; for (i = 0; i < pitch_overlap; i++) { int index = (i * channel_count) + j; amp[index] = fsaturate(old_weight * s->pitchbuf[s->pitch_offset] + new_weight * amp[index]); if (++s->pitch_offset >= s->pitch) s->pitch_offset = 0; new_weight += new_step; old_weight -= old_step; if (old_weight < 0.0) old_weight = 0.0; } s->missing_samples = 0; } save_history(s, amp, j, frames); j++; } return frames; } //Fill-in a block of missing audio samples. int PcmConcealer::Fill(short amp[], int frames) { if(!Initialized) return 0; int j =0; for(int k = 0; k < ChannelStates.size(); k++) { short *tmp = new short[plc_pitch_overlap_max]; int i; int pitch_overlap; float old_step; float new_step; float old_weight; float new_weight; float gain; short *orig_amp; int orig_len; orig_amp = amp; orig_len = frames; plc_state_t *s = ChannelStates.at(k); if (s->missing_samples == 0) { // As the gap in real speech starts we need to assess the last known pitch, //and prepare the synthetic data we will use for fill-in normalise_history(s); s->pitch = amdf_pitch(plc_pitch_min, plc_pitch_max, s->history + plc_history_len - correlation_span - plc_pitch_min, j, correlation_span); // We overlap a 1/4 wavelength pitch_overlap = s->pitch >> 2; // Cook up a single cycle of pitch, using a single of the real signal with 1/4 //cycle OLA'ed to make the ends join up nicely // The first 3/4 of the cycle is a simple copy for (i = 0; i < s->pitch - pitch_overlap; i++) s->pitchbuf[i] = s->history[plc_history_len - s->pitch + i]; // The last 1/4 of the cycle is overlapped with the end of the previous cycle new_step = 1.0/pitch_overlap; new_weight = new_step; for ( ; i < s->pitch; i++) { s->pitchbuf[i] = s->history[plc_history_len - s->pitch + i]*(1.0 - new_weight) + s->history[plc_history_len - 2*s->pitch + i]*new_weight; new_weight += new_step; } // We should now be ready to fill in the gap with repeated, decaying cycles // of what is in pitchbuf // We need to OLA the first 1/4 wavelength of the synthetic data, to smooth // it into the previous real data. To avoid the need to introduce a delay // in the stream, reverse the last 1/4 wavelength, and OLA with that. gain = 1.0; new_step = 1.0/pitch_overlap; old_step = new_step; new_weight = new_step; old_weight = 1.0 - new_step; for (i = 0; i < pitch_overlap; i++) { int index = (i * channel_count) + j; amp[index] = fsaturate(old_weight * s->history[plc_history_len - 1 - i] + new_weight * s->pitchbuf[i]); new_weight += new_step; old_weight -= old_step; if (old_weight < 0.0) old_weight = 0.0; } s->pitch_offset = i; } else { gain = 1.0 - s->missing_samples*ATTENUATION_INCREMENT; i = 0; } for ( ; gain > 0.0 && i < frames; i++) { int index = (i * channel_count) + j; amp[index] = s->pitchbuf[s->pitch_offset]*gain; gain -= ATTENUATION_INCREMENT; if (++s->pitch_offset >= s->pitch) s->pitch_offset = 0; } for ( ; i < frames; i++) { int index = (i * channel_count) + j; amp[i] = 0; } s->missing_samples += orig_len; save_history(s, amp, j, frames); delete [] tmp; j++; } return frames; } void PcmConcealer::save_history(plc_state_t *s, short *buf, int channel_index, int frames) { if (frames >= plc_history_len) { /* Just keep the last part of the new data, starting at the beginning of the buffer */ //memcpy(s->history, buf + len - plc_history_len, sizeof(short)*plc_history_len); int frames_to_copy = plc_history_len; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * (i + frames - plc_history_len)) + channel_index; s->history[i] = buf[index]; } s->buf_ptr = 0; return; } if (s->buf_ptr + frames > plc_history_len) { /* Wraps around - must break into two sections */ //memcpy(s->history + s->buf_ptr, buf, sizeof(short)*(plc_history_len - s->buf_ptr)); short *hist_ptr = s->history + s->buf_ptr; int frames_to_copy = plc_history_len - s->buf_ptr; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * i) + channel_index; hist_ptr[i] = buf[index]; } frames -= (plc_history_len - s->buf_ptr); //memcpy(s->history, buf + (plc_history_len - s->buf_ptr), sizeof(short)*len); frames_to_copy = frames; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * (i + (plc_history_len - s->buf_ptr))) + channel_index; s->history[i] = buf[index]; } s->buf_ptr = frames; return; } /* Can use just one section */ //memcpy(s->history + s->buf_ptr, buf, sizeof(short)*len); short *hist_ptr = s->history + s->buf_ptr; int frames_to_copy = frames; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * i) + channel_index; hist_ptr[i] = buf[index]; } s->buf_ptr += frames; } void PcmConcealer::normalise_history(plc_state_t *s) { short *tmp = new short[plc_history_len]; if (s->buf_ptr == 0) return; memcpy(tmp, s->history, sizeof(short)*s->buf_ptr); memcpy(s->history, s->history + s->buf_ptr, sizeof(short)*(plc_history_len - s->buf_ptr)); memcpy(s->history + plc_history_len - s->buf_ptr, tmp, sizeof(short)*s->buf_ptr); s->buf_ptr = 0; delete [] tmp; } int PcmConcealer::amdf_pitch(int min_pitch, int max_pitch, short amp[], int channel_index, int frames) { int i; int j; int acc; int min_acc; int pitch; pitch = min_pitch; min_acc = INT_MAX; for (i = max_pitch; i <= min_pitch; i++) { acc = 0; for (j = 0; j < frames; j++) { int index1 = (channel_count * (i+j)) + channel_index; int index2 = (channel_count * j) + channel_index; //std::cout << "Index 1: " << index1 << ", Index 2: " << index2 << std::endl; acc += abs(amp[index1] - amp[index2]); } if (acc < min_acc) { min_acc = acc; pitch = i; } } std::cout << "Pitch: " << pitch << std::endl; return pitch; } } P.S. - I must confess that digital audio is not my forte...

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  • ASP.NET MVC2 custom rolemanager (webconfig problem)

    - by ile
    Structure of the web: SAMembershipProvider.cs namespace User.Membership { public class SAMembershipProvider : MembershipProvider { #region - Properties - private int NewPasswordLength { get; set; } private string ConnectionString { get; set; } //private MachineKeySection MachineKey { get; set; } //Used when determining encryption key values. public bool enablePasswordReset { get; set; } public bool enablePasswordRetrieval { get; set; } public bool requiresQuestionAndAnswer { get; set; } public bool requiresUniqueEmail { get; set; } public int maxInvalidPasswordAttempts { get; set; } public int passwordAttemptWindow { get; set; } public MembershipPasswordFormat passwordFormat { get; set; } public int minRequiredNonAlphanumericCharacters { get; set; } public int minRequiredPasswordLength { get; set; } public string passwordStrengthRegularExpression { get; set; } public override string ApplicationName { get; set; } // Indicates whether passwords can be retrieved using the provider's GetPassword method. // This property is read-only. public override bool EnablePasswordRetrieval { get { return enablePasswordRetrieval; } } // Indicates whether passwords can be reset using the provider's ResetPassword method. // This property is read-only. public override bool EnablePasswordReset { get { return enablePasswordReset; } } // Indicates whether a password answer must be supplied when calling the provider's GetPassword and ResetPassword methods. // This property is read-only. public override bool RequiresQuestionAndAnswer { get { return requiresQuestionAndAnswer; } } public override int MaxInvalidPasswordAttempts { get { return maxInvalidPasswordAttempts; } } // For a description, see MaxInvalidPasswordAttempts. // This property is read-only. public override int PasswordAttemptWindow { get { return passwordAttemptWindow; } } // Indicates whether each registered user must have a unique e-mail address. // This property is read-only. public override bool RequiresUniqueEmail { get { return requiresUniqueEmail; } } public override MembershipPasswordFormat PasswordFormat { get { return passwordFormat; } } // The minimum number of characters required in a password. // This property is read-only. public override int MinRequiredPasswordLength { get { return minRequiredPasswordLength; } } // The minimum number of non-alphanumeric characters required in a password. // This property is read-only. public override int MinRequiredNonAlphanumericCharacters { get { return minRequiredNonAlphanumericCharacters; } } // A regular expression specifying a pattern to which passwords must conform. // This property is read-only. public override string PasswordStrengthRegularExpression { get { return passwordStrengthRegularExpression; } } #endregion #region - Methods - public override void Initialize(string name, NameValueCollection config) { throw new NotImplementedException(); } public override bool ChangePassword(string username, string oldPassword, string newPassword) { throw new NotImplementedException(); } public override bool ChangePasswordQuestionAndAnswer(string username, string password, string newPasswordQuestion, string newPasswordAnswer) { throw new NotImplementedException(); } // Takes, as input, a user name, password, e-mail address, and other information and adds a new user // to the membership data source. CreateUser returns a MembershipUser object representing the newly // created user. It also accepts an out parameter (in Visual Basic, ByRef) that returns a // MembershipCreateStatus value indicating whether the user was successfully created or, if the user // was not created, the reason why. If the user was not created, CreateUser returns null. // Before creating a new user, CreateUser calls the provider's virtual OnValidatingPassword method to // validate the supplied password. It then creates the user or cancels the action based on the outcome of the call. public override MembershipUser CreateUser(string username, string password, string email, string passwordQuestion, string passwordAnswer, bool isApproved, object providerUserKey, out MembershipCreateStatus status) { throw new NotImplementedException(); } public override bool DeleteUser(string username, bool deleteAllRelatedData) { throw new NotImplementedException(); } public override MembershipUserCollection FindUsersByEmail(string emailToMatch, int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } // Returns a MembershipUserCollection containing MembershipUser objects representing users whose user names // match the usernameToMatch input parameter. Wildcard syntax is data source-dependent. MembershipUser objects // in the MembershipUserCollection are sorted by user name. If FindUsersByName finds no matching users, it // returns an empty MembershipUserCollection. // For an explanation of the pageIndex, pageSize, and totalRecords parameters, see the GetAllUsers method. public override MembershipUserCollection FindUsersByName(string usernameToMatch, int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } // Returns a MembershipUserCollection containing MembershipUser objects representing all registered users. If // there are no registered users, GetAllUsers returns an empty MembershipUserCollection // The results returned by GetAllUsers are constrained by the pageIndex and pageSize input parameters. pageSize // specifies the maximum number of MembershipUser objects to return. pageIndex identifies which page of results // to return. Page indexes are 0-based. // // GetAllUsers also takes an out parameter (in Visual Basic, ByRef) named totalRecords that, on return, holds // a count of all registered users. public override MembershipUserCollection GetAllUsers(int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } // Returns a count of users that are currently online-that is, whose LastActivityDate is greater than the current // date and time minus the value of the membership service's UserIsOnlineTimeWindow property, which can be read // from Membership.UserIsOnlineTimeWindow. UserIsOnlineTimeWindow specifies a time in minutes and is set using // the <membership> element's userIsOnlineTimeWindow attribute. public override int GetNumberOfUsersOnline() { throw new NotImplementedException(); } // Takes, as input, a user name and a password answer and returns that user's password. If the user name is not // valid, GetPassword throws a ProviderException. // Before retrieving a password, GetPassword verifies that EnablePasswordRetrieval is true. If // EnablePasswordRetrieval is false, GetPassword throws a NotSupportedException. If EnablePasswordRetrieval is // true but the password format is hashed, GetPassword throws a ProviderException since hashed passwords cannot, // by definition, be retrieved. A membership provider should also throw a ProviderException from Initialize if // EnablePasswordRetrieval is true but the password format is hashed. // // GetPassword also checks the value of the RequiresQuestionAndAnswer property before retrieving a password. If // RequiresQuestionAndAnswer is true, GetPassword compares the supplied password answer to the stored password // answer and throws a MembershipPasswordException if the two don't match. GetPassword also throws a // MembershipPasswordException if the user whose password is being retrieved is currently locked out. public override string GetPassword(string username, string answer) { throw new NotImplementedException(); } // Takes, as input, a user name or user ID (the method is overloaded) and a Boolean value indicating whether // to update the user's LastActivityDate to show that the user is currently online. GetUser returns a MembershipUser // object representing the specified user. If the user name or user ID is invalid (that is, if it doesn't represent // a registered user) GetUser returns null (Nothing in Visual Basic). public override MembershipUser GetUser(object providerUserKey, bool userIsOnline) { throw new NotImplementedException(); } // Takes, as input, a user name or user ID (the method is overloaded) and a Boolean value indicating whether to // update the user's LastActivityDate to show that the user is currently online. GetUser returns a MembershipUser // object representing the specified user. If the user name or user ID is invalid (that is, if it doesn't represent // a registered user) GetUser returns null (Nothing in Visual Basic). public override MembershipUser GetUser(string username, bool userIsOnline) { throw new NotImplementedException(); } // Takes, as input, an e-mail address and returns the first registered user name whose e-mail address matches the // one supplied. // If it doesn't find a user with a matching e-mail address, GetUserNameByEmail returns an empty string. public override string GetUserNameByEmail(string email) { throw new NotImplementedException(); } // Virtual method called when a password is created. The default implementation in MembershipProvider fires a // ValidatingPassword event, so be sure to call the base class's OnValidatingPassword method if you override // this method. The ValidatingPassword event allows applications to apply additional tests to passwords by // registering event handlers. // A custom provider's CreateUser, ChangePassword, and ResetPassword methods (in short, all methods that record // new passwords) should call this method. protected override void OnValidatingPassword(ValidatePasswordEventArgs e) { base.OnValidatingPassword(e); } // Takes, as input, a user name and a password answer and replaces the user's current password with a new, random // password. ResetPassword then returns the new password. A convenient mechanism for generating a random password // is the Membership.GeneratePassword method. // If the user name is not valid, ResetPassword throws a ProviderException. ResetPassword also checks the value of // the RequiresQuestionAndAnswer property before resetting a password. If RequiresQuestionAndAnswer is true, // ResetPassword compares the supplied password answer to the stored password answer and throws a // MembershipPasswordException if the two don't match. // // Before resetting a password, ResetPassword verifies that EnablePasswordReset is true. If EnablePasswordReset is // false, ResetPassword throws a NotSupportedException. If the user whose password is being changed is currently // locked out, ResetPassword throws a MembershipPasswordException. // // Before resetting a password, ResetPassword calls the provider's virtual OnValidatingPassword method to validate // the new password. It then resets the password or cancels the action based on the outcome of the call. If the new // password is invalid, ResetPassword throws a ProviderException. // // Following a successful password reset, ResetPassword updates the user's LastPasswordChangedDate. public override string ResetPassword(string username, string answer) { throw new NotImplementedException(); } // Unlocks (that is, restores login privileges for) the specified user. UnlockUser returns true if the user is // successfully unlocked. Otherwise, it returns false. If the user is already unlocked, UnlockUser simply returns true. public override bool UnlockUser(string userName) { throw new NotImplementedException(); } // Takes, as input, a MembershipUser object representing a registered user and updates the information stored for // that user in the membership data source. If any of the input submitted in the MembershipUser object is not valid, // UpdateUser throws a ProviderException. // Note that UpdateUser is not obligated to allow all the data that can be encapsulated in a MembershipUser object to // be updated in the data source. public override void UpdateUser(MembershipUser user) { throw new NotImplementedException(); } // Takes, as input, a user name and a password and verifies that they are valid-that is, that the membership data // source contains a matching user name and password. ValidateUser returns true if the user name and password are // valid, if the user is approved (that is, if MembershipUser.IsApproved is true), and if the user isn't currently // locked out. Otherwise, it returns false. // Following a successful validation, ValidateUser updates the user's LastLoginDate and fires an // AuditMembershipAuthenticationSuccess Web event. Following a failed validation, it fires an // // AuditMembershipAuthenticationFailure Web event. public override bool ValidateUser(string username, string password) { throw new NotImplementedException(); //if (string.IsNullOrEmpty(password.Trim())) return false; //string hash = EncryptPassword(password); //User user = _repository.GetByUserName(username); //if (user == null) return false; //if (user.Password == hash) //{ // User = user; // return true; //} //return false; } #endregion /// <summary> /// Procuses an MD5 hash string of the password /// </summary> /// <param name="password">password to hash</param> /// <returns>MD5 Hash string</returns> protected string EncryptPassword(string password) { //we use codepage 1252 because that is what sql server uses byte[] pwdBytes = Encoding.GetEncoding(1252).GetBytes(password); byte[] hashBytes = System.Security.Cryptography.MD5.Create().ComputeHash(pwdBytes); return Encoding.GetEncoding(1252).GetString(hashBytes); } } // End Class } SARoleProvider.cs namespace User.Membership { public class SARoleProvider : RoleProvider { #region - Properties - // The name of the application using the role provider. ApplicationName is used to scope // role data so that applications can choose whether to share role data with other applications. // This property can be read and written. public override string ApplicationName { get; set; } #endregion #region - Methods - public override void Initialize(string name, NameValueCollection config) { throw new NotImplementedException(); } // Takes, as input, a list of user names and a list of role names and adds the specified users to // the specified roles. // AddUsersToRoles throws a ProviderException if any of the user names or role names do not exist. // If any user name or role name is null (Nothing in Visual Basic), AddUsersToRoles throws an // ArgumentNullException. If any user name or role name is an empty string, AddUsersToRoles throws // an ArgumentException. public override void AddUsersToRoles(string[] usernames, string[] roleNames) { throw new NotImplementedException(); } // Takes, as input, a role name and creates the specified role. // CreateRole throws a ProviderException if the role already exists, the role name contains a comma, // or the role name exceeds the maximum length allowed by the data source. public override void CreateRole(string roleName) { throw new NotImplementedException(); } // Takes, as input, a role name and a Boolean value that indicates whether to throw an exception if there // are users currently associated with the role, and then deletes the specified role. // If the throwOnPopulatedRole input parameter is true and the specified role has one or more members, // DeleteRole throws a ProviderException and does not delete the role. If throwOnPopulatedRole is false, // DeleteRole deletes the role whether it is empty or not. // // When DeleteRole deletes a role and there are users assigned to that role, it also removes users from the role. public override bool DeleteRole(string roleName, bool throwOnPopulatedRole) { throw new NotImplementedException(); } // Takes, as input, a search pattern and a role name and returns a list of users belonging to the specified role // whose user names match the pattern. Wildcard syntax is data-source-dependent and may vary from provider to // provider. User names are returned in alphabetical order. // If the search finds no matches, FindUsersInRole returns an empty string array (a string array with no elements). // If the role does not exist, FindUsersInRole throws a ProviderException. public override string[] FindUsersInRole(string roleName, string usernameToMatch) { throw new NotImplementedException(); } // Returns the names of all existing roles. If no roles exist, GetAllRoles returns an empty string array (a string // array with no elements). public override string[] GetAllRoles() { throw new NotImplementedException(); } // Takes, as input, a user name and returns the names of the roles to which the user belongs. // If the user is not assigned to any roles, GetRolesForUser returns an empty string array // (a string array with no elements). If the user name does not exist, GetRolesForUser throws a // ProviderException. public override string[] GetRolesForUser(string username) { throw new NotImplementedException(); //User user = _repository.GetByUserName(username); //string[] roles = new string[user.Role.Rights.Count + 1]; //roles[0] = user.Role.Description; //int idx = 0; //foreach (Right right in user.Role.Rights) // roles[++idx] = right.Description; //return roles; } public override string[] GetUsersInRole(string roleName) { throw new NotImplementedException(); } // Takes, as input, a role name and returns the names of all users assigned to that role. // If no users are associated with the specified role, GetUserInRole returns an empty string array (a string array with // no elements). If the role does not exist, GetUsersInRole throws a ProviderException. public override bool IsUserInRole(string username, string roleName) { throw new NotImplementedException(); //User user = _repository.GetByUserName(username); //if (user != null) // return user.IsInRole(roleName); //else // return false; } // Takes, as input, a list of user names and a list of role names and removes the specified users from the specified roles. // RemoveUsersFromRoles throws a ProviderException if any of the users or roles do not exist, or if any user specified // in the call does not belong to the role from which he or she is being removed. public override void RemoveUsersFromRoles(string[] usernames, string[] roleNames) { throw new NotImplementedException(); } // Takes, as input, a role name and determines whether the role exists. public override bool RoleExists(string roleName) { throw new NotImplementedException(); } #endregion } // End Class } From Web.config: <membership defaultProvider="SAMembershipProvider" userIsOnlineTimeWindow="15"> <providers> <clear/> <add name="SAMembershipProvider" type="User.Membership.SAMembershipProvider, User" /> </providers> </membership> <roleManager defaultProvider="SARoleProvider" enabled="true" cacheRolesInCookie="true"> <providers> <clear/> <add name="SARoleProvider" type="User.Membership.SARoleProvider" /> </providers> </roleManager> When running project, I get following error: Server Error in '/' Application. Configuration Error Description: An error occurred during the processing of a configuration file required to service this request. Please review the specific error details below and modify your configuration file appropriately. Parser Error Message: The method or operation is not implemented. Source Error: Line 71: <providers> Line 72: <clear/> Line 73: <add name="SARoleProvider" type="User.Membership.SARoleProvider" /> Line 74: </providers> Line 75: </roleManager> I tried: <add name="SARoleProvider" type="User.Membership.SARoleProvider, User" /> and <add name="SARoleProvider" type="User.Membership.SARoleProvider, SARoleProvider" /> and <add name="SARoleProvider" type="User.Membership.SARoleProvider, User.Membership" /> but none works Any idea what's wrong here? Thanks, Ile

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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  • Blackberry Player, custom data source

    - by Alex
    Hello I must create a custom media player within the application with support for mp3 and wav files. I read in the documentation i cant seek or get the media file duration without a custom datasoruce. I checked the demo in the JDE 4.6 but i have still problems... I cant get the duration, it return much more then the expected so i`m sure i screwed up something while i modified the code to read the mp3 file locally from the filesystem. Somebody can help me what i did wrong ? (I can hear the mp3, so the player plays it correctly from start to end) I must support OSs = 4.6. Thank You Here is my modified datasource LimitedRateStreaminSource.java * Copyright © 1998-2009 Research In Motion Ltd. Note: For the sake of simplicity, this sample application may not leverage resource bundles and resource strings. However, it is STRONGLY recommended that application developers make use of the localization features available within the BlackBerry development platform to ensure a seamless application experience across a variety of languages and geographies. For more information on localizing your application, please refer to the BlackBerry Java Development Environment Development Guide associated with this release. */ package com.halcyon.tawkwidget.model; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import javax.microedition.io.Connector; import javax.microedition.io.file.FileConnection; import javax.microedition.media.Control; import javax.microedition.media.protocol.ContentDescriptor; import javax.microedition.media.protocol.DataSource; import javax.microedition.media.protocol.SourceStream; import net.rim.device.api.io.SharedInputStream; /** * The data source used by the BufferedPlayback's media player. / public final class LimitedRateStreamingSource extends DataSource { /* The max size to be read from the stream at one time. */ private static final int READ_CHUNK = 512; // bytes /** A reference to the field which displays the load status. */ //private TextField _loadStatusField; /** A reference to the field which displays the player status. */ //private TextField _playStatusField; /** * The minimum number of bytes that must be buffered before the media file * will begin playing. */ private int _startBuffer = 200000; /** The maximum size (in bytes) of a single read. */ private int _readLimit = 32000; /** * The minimum forward byte buffer which must be maintained in order for * the video to keep playing. If the forward buffer falls below this * number, the playback will pause until the buffer increases. */ private int _pauseBytes = 64000; /** * The minimum forward byte buffer required to resume * playback after a pause. */ private int _resumeBytes = 128000; /** The stream connection over which media content is passed. */ //private ContentConnection _contentConnection; private FileConnection _fileConnection; /** An input stream shared between several readers. */ private SharedInputStream _readAhead; /** A stream to the buffered resource. */ private LimitedRateSourceStream _feedToPlayer; /** The MIME type of the remote media file. */ private String _forcedContentType; /** A counter for the total number of buffered bytes */ private volatile int _totalRead; /** A flag used to tell the connection thread to stop */ private volatile boolean _stop; /** * A flag used to indicate that the initial buffering is complete. In * other words, that the current buffer is larger than the defined start * buffer size. */ private volatile boolean _bufferingComplete; /** A flag used to indicate that the remote file download is complete. */ private volatile boolean _downloadComplete; /** The thread which retrieves the remote media file. */ private ConnectionThread _loaderThread; /** The local save file into which the remote file is written. */ private FileConnection _saveFile; /** A stream for the local save file. */ private OutputStream _saveStream; /** * Constructor. * @param locator The locator that describes the DataSource. */ public LimitedRateStreamingSource(String locator) { super(locator); } /** * Open a connection to the locator. * @throws IOException */ public void connect() throws IOException { //Open the connection to the remote file. _fileConnection = (FileConnection)Connector.open(getLocator(), Connector.READ); //Cache a reference to the locator. String locator = getLocator(); //Report status. System.out.println("Loading: " + locator); //System.out.println("Size: " + _contentConnection.getLength()); System.out.println("Size: " + _fileConnection.totalSize()); //The name of the remote file begins after the last forward slash. int filenameStart = locator.lastIndexOf('/'); //The file name ends at the first instance of a semicolon. int paramStart = locator.indexOf(';'); //If there is no semicolon, the file name ends at the end of the line. if (paramStart < 0) { paramStart = locator.length(); } //Extract the file name. String filename = locator.substring(filenameStart, paramStart); System.out.println("Filename: " + filename); //Open a local save file with the same name as the remote file. _saveFile = (FileConnection) Connector.open("file:///SDCard/blackberry/music" + filename, Connector.READ_WRITE); //If the file doesn't already exist, create it. if (!_saveFile.exists()) { _saveFile.create(); } System.out.println("---------- 1"); //Open the file for writing. _saveFile.setReadable(true); //Open a shared input stream to the local save file to //allow many simultaneous readers. SharedInputStream fileStream = SharedInputStream.getSharedInputStream(_saveFile.openInputStream()); //Begin reading at the beginning of the file. fileStream.setCurrentPosition(0); System.out.println("---------- 2"); //If the local file is smaller than the remote file... if (_saveFile.fileSize() < _fileConnection.totalSize()) { System.out.println("---------- 3"); //Did not get the entire file, set the system to try again. _saveFile.setWritable(true); System.out.println("---------- 4"); //A non-null save stream is used as a flag later to indicate that //the file download was incomplete. _saveStream = _saveFile.openOutputStream(); System.out.println("---------- 5"); //Use a new shared input stream for buffered reading. _readAhead = SharedInputStream.getSharedInputStream(_fileConnection.openInputStream()); System.out.println("---------- 6"); } else { //The download is complete. System.out.println("---------- 7"); _downloadComplete = true; //We can use the initial input stream to read the buffered media. _readAhead = fileStream; System.out.println("---------- 8"); //We can close the remote connection. _fileConnection.close(); System.out.println("---------- 9"); } if (_forcedContentType != null) { //Use the user-defined content type if it is set. System.out.println("---------- 10"); _feedToPlayer = new LimitedRateSourceStream(_readAhead, _forcedContentType); System.out.println("---------- 11"); } else { System.out.println("---------- 12"); //Otherwise, use the MIME types of the remote file. // _feedToPlayer = new LimitedRateSourceStream(_readAhead, _fileConnection)); } System.out.println("---------- 13"); } /** * Destroy and close all existing connections. */ public void disconnect() { try { if (_saveStream != null) { //Destroy the stream to the local save file. _saveStream.close(); _saveStream = null; } //Close the local save file. _saveFile.close(); if (_readAhead != null) { //Close the reader stream. _readAhead.close(); _readAhead = null; } //Close the remote file connection. _fileConnection.close(); //Close the stream to the player. _feedToPlayer.close(); } catch (Exception e) { System.err.println(e.getMessage()); } } /** * Returns the content type of the remote file. * @return The content type of the remote file. */ public String getContentType() { return _feedToPlayer.getContentDescriptor().getContentType(); } /** * Returns a stream to the buffered resource. * @return A stream to the buffered resource. */ public SourceStream[] getStreams() { return new SourceStream[] { _feedToPlayer }; } /** * Starts the connection thread used to download the remote file. */ public void start() throws IOException { //If the save stream is null, we have already completely downloaded //the file. if (_saveStream != null) { //Open the connection thread to finish downloading the file. _loaderThread = new ConnectionThread(); _loaderThread.start(); } } /** * Stop the connection thread. */ public void stop() throws IOException { //Set the boolean flag to stop the thread. _stop = true; } /** * @see javax.microedition.media.Controllable#getControl(String) */ public Control getControl(String controlType) { // No implemented Controls. return null; } /** * @see javax.microedition.media.Controllable#getControls() */ public Control[] getControls() { // No implemented Controls. return null; } /** * Force the lower level stream to a given content type. Must be called * before the connect function in order to work. * @param contentType The content type to use. */ public void setContentType(String contentType) { _forcedContentType = contentType; } /** * A stream to the buffered media resource. */ private final class LimitedRateSourceStream implements SourceStream { /** A stream to the local copy of the remote resource. */ private SharedInputStream _baseSharedStream; /** Describes the content type of the media file. */ private ContentDescriptor _contentDescriptor; /** * Constructor. Creates a LimitedRateSourceStream from * the given InputStream. * @param inputStream The input stream used to create a new reader. * @param contentType The content type of the remote file. */ LimitedRateSourceStream(InputStream inputStream, String contentType) { System.out.println("[LimitedRateSoruceStream]---------- 1"); _baseSharedStream = SharedInputStream.getSharedInputStream(inputStream); System.out.println("[LimitedRateSoruceStream]---------- 2"); _contentDescriptor = new ContentDescriptor(contentType); System.out.println("[LimitedRateSoruceStream]---------- 3"); } /** * Returns the content descriptor for this stream. * @return The content descriptor for this stream. */ public ContentDescriptor getContentDescriptor() { return _contentDescriptor; } /** * Returns the length provided by the connection. * @return long The length provided by the connection. */ public long getContentLength() { return _fileConnection.totalSize(); } /** * Returns the seek type of the stream. */ public int getSeekType() { return RANDOM_ACCESSIBLE; //return SEEKABLE_TO_START; } /** * Returns the maximum size (in bytes) of a single read. */ public int getTransferSize() { return _readLimit; } /** * Writes bytes from the buffer into a byte array for playback. * @param bytes The buffer into which the data is read. * @param off The start offset in array b at which the data is written. * @param len The maximum number of bytes to read. * @return the total number of bytes read into the buffer, or -1 if * there is no more data because the end of the stream has been reached. * @throws IOException */ public int read(byte[] bytes, int off, int len) throws IOException { System.out.println("[LimitedRateSoruceStream]---------- 5"); System.out.println("Read Request for: " + len + " bytes"); //Limit bytes read to our readLimit. int readLength = len; System.out.println("[LimitedRateSoruceStream]---------- 6"); if (readLength > getReadLimit()) { readLength = getReadLimit(); } //The number of available byes in the buffer. int available; //A boolean flag indicating that the thread should pause //until the buffer has increased sufficiently. boolean paused = false; System.out.println("[LimitedRateSoruceStream]---------- 7"); for (;;) { available = _baseSharedStream.available(); System.out.println("[LimitedRateSoruceStream]---------- 8"); if (_downloadComplete) { //Ignore all restrictions if downloading is complete. System.out.println("Complete, Reading: " + len + " - Available: " + available); return _baseSharedStream.read(bytes, off, len); } else if(_bufferingComplete) { if (paused && available > getResumeBytes()) { //If the video is paused due to buffering, but the //number of available byes is sufficiently high, //resume playback of the media. System.out.println("Resuming - Available: " + available); paused = false; return _baseSharedStream.read(bytes, off, readLength); } else if(!paused && (available > getPauseBytes() || available > readLength)) { //We have enough information for this media playback. if (available < getPauseBytes()) { //If the buffer is now insufficient, set the //pause flag. paused = true; } System.out.println("Reading: " + readLength + " - Available: " + available); return _baseSharedStream.read(bytes, off, readLength); } else if(!paused) { //Set pause until loaded enough to resume. paused = true; } } else { //We are not ready to start yet, try sleeping to allow the //buffer to increase. try { Thread.sleep(500); } catch (Exception e) { System.err.println(e.getMessage()); } } } } /** * @see javax.microedition.media.protocol.SourceStream#seek(long) */ public long seek(long where) throws IOException { _baseSharedStream.setCurrentPosition((int) where); return _baseSharedStream.getCurrentPosition(); } /** * @see javax.microedition.media.protocol.SourceStream#tell() */ public long tell() { return _baseSharedStream.getCurrentPosition(); } /** * Close the stream. * @throws IOException */ void close() throws IOException { _baseSharedStream.close(); } /** * @see javax.microedition.media.Controllable#getControl(String) */ public Control getControl(String controlType) { // No implemented controls. return null; } /** * @see javax.microedition.media.Controllable#getControls() */ public Control[] getControls() { // No implemented controls. return null; } } /** * A thread which downloads the remote file and writes it to the local file. */ private final class ConnectionThread extends Thread { /** * Download the remote media file, then write it to the local * file. * @see java.lang.Thread#run() */ public void run() { try { byte[] data = new byte[READ_CHUNK]; int len = 0; //Until we reach the end of the file. while (-1 != (len = _readAhead.read(data))) { _totalRead += len; if (!_bufferingComplete && _totalRead > getStartBuffer()) { //We have enough of a buffer to begin playback. _bufferingComplete = true; System.out.println("Initial Buffering Complete"); } if (_stop) { //Stop reading. return; } } System.out.println("Downloading Complete"); System.out.println("Total Read: " + _totalRead); //If the downloaded data is not the same size //as the remote file, something is wrong. if (_totalRead != _fileConnection.totalSize()) { System.err.println("* Unable to Download entire file *"); } _downloadComplete = true; _readAhead.setCurrentPosition(0); //Write downloaded data to the local file. while (-1 != (len = _readAhead.read(data))) { _saveStream.write(data); } } catch (Exception e) { System.err.println(e.toString()); } } } /** * Gets the minimum forward byte buffer which must be maintained in * order for the video to keep playing. * @return The pause byte buffer. */ int getPauseBytes() { return _pauseBytes; } /** * Sets the minimum forward buffer which must be maintained in order * for the video to keep playing. * @param pauseBytes The new pause byte buffer. */ void setPauseBytes(int pauseBytes) { _pauseBytes = pauseBytes; } /** * Gets the maximum size (in bytes) of a single read. * @return The maximum size (in bytes) of a single read. */ int getReadLimit() { return _readLimit; } /** * Sets the maximum size (in bytes) of a single read. * @param readLimit The new maximum size (in bytes) of a single read. */ void setReadLimit(int readLimit) { _readLimit = readLimit; } /** * Gets the minimum forward byte buffer required to resume * playback after a pause. * @return The resume byte buffer. */ int getResumeBytes() { return _resumeBytes; } /** * Sets the minimum forward byte buffer required to resume * playback after a pause. * @param resumeBytes The new resume byte buffer. */ void setResumeBytes(int resumeBytes) { _resumeBytes = resumeBytes; } /** * Gets the minimum number of bytes that must be buffered before the * media file will begin playing. * @return The start byte buffer. */ int getStartBuffer() { return _startBuffer; } /** * Sets the minimum number of bytes that must be buffered before the * media file will begin playing. * @param startBuffer The new start byte buffer. */ void setStartBuffer(int startBuffer) { _startBuffer = startBuffer; } } And in this way i use it: LimitedRateStreamingSource source = new LimitedRateStreamingSource("file:///SDCard/music3.mp3"); source.setContentType("audio/mpeg"); mediaPlayer = javax.microedition.media.Manager.createPlayer(source); mediaPlayer.addPlayerListener(this); mediaPlayer.realize(); mediaPlayer.prefetch(); After start i use mediaPlayer.getDuration it returns lets say around 24:22 (the inbuild media player in the blackberry say the file length is 4:05) I tried to get the duration in the listener and there unfortunatly returned around 64 minutes, so im sure something is not good inside the datasoruce....

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  • Having an issue with overwriting an element of a file correctly (numeric)

    - by IngeniousHax
    This is an ATM style program, but currently it doesn't do exactly what I need it to do... I need to get the current balance, and when money is transferred from either checking or savings, it should add it to checking and subtract it from savings. which is does, but not correctly... Input example -=[ Funds Transfer ]=- -=[ Savings to Checking ]=- Account Name: nomadic Amount to transfer: $400 New Balance in Checking: $900 // original was 500 New Balance in Savings: $7.7068e+012 // this should now be 1100... Here is my code, it's a lot of code, but there are no errors, so throwing it into an IDE and compiling should be fairly quick for whoever would like to help. mainBankClass.h mainBankClass.h #ifndef MAINBANKCLASS_H #define MAINBANKCLASS_H #include <iostream> #include <fstream> #include <string> using namespace std; class Banking { protected: string checkAcctName, saveAcctName; // Name on the account int acctNumber[13]; // Account number float acctBalance, initSaveDeposit, initCheckDeposit, depAmt; // amount in account, and amount to deposit public: char getBalanceChoice(); // Get name on account for displaying relevant information char newAccountMenu(); // Create a new account and assign it a random account number void invalid(char *); // If an invalid option is chosen char menu(); // Print the main menu for the user. virtual float deposit(){ return 0; } // virtual function for deposits // virtual float withdrawal() = 0; // Virtual function for withdrawals void fatal(char *); // Handles fatal errors. Banking(); }; class Checking : public Banking { public: friend ostream operator<<(ostream &, Checking &); friend istream operator>>(istream &, Checking &); Checking operator <= (const Checking &) const; void newCheckingAccount(); void viewCheckingBalance(); void transferFromSaving(); float deposit() { return (acctBalance += depAmt); } }; class Saving : public Banking { public: friend ostream &operator<<(ostream &, Saving &); friend istream &operator>>(istream &, Saving &); Saving operator <= (const Saving &) const; void newSavingAccount(); void viewSavingBalance(); void transferFromChecking(); float deposit() { return (acctBalance += depAmt); } }; class checkAndSave : public Banking { public: void newCheckAndSave(); void viewBothBalances(); }; #endif bankAccount.cpp #include <iostream> #include <sstream> #include <string> #include <iomanip> #include <fstream> #include <time.h> #include "MainBankClass.h" /*****************************\ | BANKING CONSTRUCTOR | \*****************************/ Banking::Banking() { string acctName; // Name on the account acctNumber[13] = 0; // Account number acctBalance = 0; initCheckDeposit = 0; initSaveDeposit = 0; depAmt = 0; }; /********************************\ | The following code is to print the menu | | and recieve the users choice on what | | they want to do with the ATM | \********************************/ char Banking::menu() { char choice; system("cls"); cout << "\t\t -=[ Main Menu ]=- \n\n" << "\tA) Create New Account\n" << "\tB) View Account Balance\n" << "\tC) Transfer Funds From Checking To Savings\n" << "\tD) Transfer Funds From Savings To Checking\n" << "\tE) Exit\n" << "\n\n\tSelection: "; cin >> choice; cin.ignore(); choice = toupper(choice); while(!isalpha(choice)) { invalid("[!!] Invalid selection.\n[!!] Choose a valid option: "); cin >> choice; cin.ignore(); } return choice; } /*********************\ | Will read in account choic | | and display it for the user | \*********************/ char Banking::getBalanceChoice() { char choice; fstream saveFile("saving.dat", ios::in | ios::beg); system("cls"); cout << "\t\t -=[ View Account Balance ]=-\n\n"; cout << "A) View Checking Account\n" << "B) View Saving Account\n" << "C) View Checking \\ Saving Account\n" << endl; cout << "Choice: "; cin >> choice; choice = toupper(choice); if(!isalpha(choice)) fatal(" [!!] Invalid Choice"); return choice; } /***************************\ | Incase an invalid decision to made | | this throws the error message sent | | to it by the calling area | \***************************/ void Banking::invalid(char *msg) { cout << msg; } /*************************\ | Used if files can not be opened | | and exits with code 251: | | miscommunication with server | \*************************/ void Banking::fatal(char *msg) { cout << msg; exit(1); } /***************************\ | Create an account, either checking | | or savings, or both. | | Must should create a randomly | | generated account number that will | | correspond with each account. | \***************************/ /************************\ NOTE:: WILL BE UPDATED TO CONTAIN A PIN FOR ACCOUNT VERIFICATION *************************/ char Banking::newAccountMenu() { srand(time(NULL)); // Seed random generator with time initialized to NULL char acctChoice; // choice for the account type ofstream checkFile("checking.dat", ios::out | ios::app); // For saving checking accounts ofstream saveFile("saving.dat", ios::out | ios::app); // For saving savings accounts system("cls"); cout << "\t\t-=[ New Account Creation ]=-\n\n" << endl; cout << "A) Checking Account\n" << "B) Savings Account\n" << "C) Checking and Saving Account\n" << endl; cout << "New account type: "; cin >> acctChoice; acctChoice = toupper(acctChoice); cin.clear(); cin.sync(); return acctChoice; } /********************************************************************* ********************************************************************** CHECKING ACCOUNT CODE ********************************************************************** **********************************************************************/ // New Checking Account Creation void Checking::newCheckingAccount() { system("cls"); ofstream checkFile("checking.dat", ios::out | ios::app); // For saving checking accounts cout << "\t\t -=[ New Checking Account ]=- \n" << endl; cout << "Name of the main holder to be on the account: "; getline(cin, checkAcctName); cout << "Initial deposit amount: $"; cin >> initCheckDeposit; if(initCheckDeposit <= 0) { while(initCheckDeposit <= 0) { invalid("[!!] 0 or negative amount entered\nMaybe a typo?\n"); cout << "Deposit Amount: $"; cin >> initCheckDeposit; } } if(!checkFile) fatal("[!!] Fatal Error 251: Miscommunication with server\n"); checkFile << checkAcctName << endl; for(int j = 0; j < 13; j++) { acctNumber[j] = (rand() % 10); // Build a random checking account number checkFile << acctNumber[j]; } checkFile << endl; checkFile << initCheckDeposit << endl; checkFile.close(); } void Checking::viewCheckingBalance() { fstream checkFile("checking.dat", ios::in | ios::beg); string name; int i = 0; double balance = 0; system("cls"); cout << "\t\t -=[ View Checking Account ]=-\n\n" << endl; cout << "Account Name: "; cin.sync(); getline(cin, name); getline(checkFile, checkAcctName); while(name != checkAcctName && !checkFile.fail()) { i++; getline(checkFile, checkAcctName); } if(name == checkAcctName) { system("cls"); cout << "\t\t -=[ Checking Account Balance ]=-\n\n" << endl; cout << "Account Name: " << checkAcctName << "\n"; cout << "Account Number: "; for(int j = 0; j < 13; j++) { char input_number; stringstream converter; checkFile.get(input_number); converter << input_number; converter >> acctNumber[j]; cout << acctNumber[j]; } // if balance a problem, try the below commented out line // checkFile.ignore(numeric_limits<streamsize>::max(), '\n'); cout << endl; checkFile >> acctBalance; cout << "Balance: $" << fixed << showpoint << setprecision(2) << acctBalance << endl; } else fatal("[!!] Invalid Account\n"); checkFile.close(); getchar(); } void Checking::transferFromSaving() // Move funds FROM SAVINGS to CHECKING { system("cls"); string name; long checkPos = 0; long savePos = 0; float savingBalance = 0; string saveAcctName; int i = 0; cin.clear(); fstream saveFile("saving.dat", ios::in | ios::out | ios::beg); fstream checkFile("checking.dat", ios::in | ios::out | ios::beg); cout << "\t\t-=[ Funds Transfer ]=-" << endl; cout << "\t\t-=[ Savings to Checking ]=-" << endl; cout << "Account Name: "; cin.sync(); getline(cin, name); getline(checkFile, checkAcctName); while(name != checkAcctName && !checkFile.fail()) { i++; getline(checkFile, checkAcctName); } getline(saveFile, saveAcctName); while(name != saveAcctName && !saveFile.fail()) { i = 0; i++; getline(saveFile, saveAcctName); } if(name == checkAcctName) { cout << "Amount to transfer: $"; float depAmt = 0; cin >> depAmt; for(int j = 0; j < 13; j++) { char input_number; stringstream converter; checkFile.get(input_number); converter << input_number; converter >> acctNumber[j]; } checkPos = checkFile.tellg(); // if the file is found, get the position of acctBalance and store it in ptrPos checkFile.seekg(checkPos); checkFile >> acctBalance; savePos = saveFile.tellg(); saveFile.seekg(savePos); // sending the cursor in the file to ptrPos + 1 to ignore white space saveFile >> savingBalance; if(savingBalance < depAmt) // if checking account does not have enough funds, exit with NSF code fatal("[!!] Insufficient Funds\n"); acctBalance += depAmt; // can be changed to an overloaded operator savingBalance -= depAmt; // can be changed to an overloaded operator checkFile.seekp(checkPos); // go to position previously set above checkFile << acctBalance; // write new balance to checkFile saveFile.seekp(savePos); // same thing as above comment saveFile << savingBalance; // write new balance to saveFile cout << "New Balance in Checking: $" << acctBalance << endl; // will be removed later cout << "New Balance in Savings: $" << savingBalance << endl; // will be removed later aswell } else fatal("[!!] Linked accounts do not exist.\n"); // if account is not found saveFile.close(); checkFile.close(); } /******************************************************** ******************************************************** SAVING ACCOUNT CODE ********************************************************* *********************************************************/ void Saving::newSavingAccount() { system("cls"); ofstream saveFile("saving.dat", ios::out | ios::app); // For saving savings accounts cout << "\t\t -=[ New Savings Account ]=- \n" << endl; cout << "Name of the main holder to be on account: "; getline(cin, saveAcctName); cout << "Deposit Amount: $"; cin >> initSaveDeposit; if(initSaveDeposit <= 0) { while(initSaveDeposit <= 0) { invalid("[!!]0 or negative value entered.\nPerhaps a typo?\n"); cout << "Deposit amount: $"; cin >> initSaveDeposit; } } if(!saveFile) fatal("[!!] Fatal Error 251: Miscommunication with server\n"); saveFile << saveAcctName << endl; for(int j = 0; j < 13; j++) { acctNumber[j] = (rand() % 10); saveFile << acctNumber[j]; } saveFile << endl; saveFile << initSaveDeposit << endl; saveFile.close(); } void Saving::viewSavingBalance() { string name; int i = 0; fstream saveFile("saving.dat", ios::in | ios::beg); cin.clear(); system("cls"); cout << "\t\t -=[ View Saving Account ]=-\n\n" << endl; cout << "Account Name: "; cin.sync(); getline(cin, name); getline(saveFile, saveAcctName); while(name != saveAcctName && !saveFile.fail()) { i++; getline(saveFile, saveAcctName); } if(name == saveAcctName) { system("cls"); cout << "\t\t -=[ Saving Account Balance ]=-\n\n" << endl; cout << "Account Name: " << saveAcctName << "\n"; cout << "Account Number: "; for(int j = 0; j < 13; j++) { char input_number; stringstream converter; saveFile.get(input_number); converter << input_number; converter >> acctNumber[j]; cout << acctNumber[j]; } // if balance a problem, try the below commented out line // checkFile.ignore(numeric_limits<streamsize>::max(), '\n'); cout << endl; saveFile >> acctBalance; cout << "Balance: $" << fixed << showpoint << setprecision(2) << acctBalance << endl; } else fatal("[!!] Invalid Account\n"); saveFile.close(); getchar(); } // NEED TO WORK ON THIS PORTION TOMORROW AND MONDAY, ADD OVERLOADED OPS FOR ASSIGNMENT!!!!!!! void Saving::transferFromChecking() // This is to take money FROM checking and ADD IT TO SAVING { system("cls"); string name; long savePos = 0; long checkPos = 0; float checkingBalance = 0; string checkAcctName; int i = 0; cin.clear(); fstream saveFile("saving.dat", ios::in | ios::out | ios::beg); fstream checkFile("checking.dat", ios::in | ios::out | ios::beg); cout << "\t\t-=[ Funds Transfer ]=-" << endl; cout << "\t\t-=[ Checking to Savings ]=-" << endl; cout << "Account Name: "; cin.sync(); getline(cin, name); getline(saveFile, saveAcctName); getline(checkFile, checkAcctName); while(name != saveAcctName && name != checkAcctName && !saveFile.fail() && !checkFile.fail()) { i++; getline(saveFile, saveAcctName); getline(checkFile, checkAcctName); } if(name == saveAcctName) { cout << "Amount to transfer: $"; float depAmt = 0; cin >> depAmt; for(int j = 0; j < 13; j++) { char input_number; stringstream converter; saveFile.get(input_number); converter << input_number; converter >> acctNumber[j]; } savePos = saveFile.tellg(); // if the file is found, get the position of acctBalance and store it in ptrPos saveFile.seekg(savePos); saveFile >> acctBalance; checkPos = checkFile.tellg(); checkFile.seekg(checkPos); // if file is found, store current position of the cursor to ptrPos checkFile >> checkingBalance; if(checkingBalance < depAmt) // if checking account does not have enough funds, exit with NSF code fatal("[!!] Insufficient Funds\n"); // Can also place overloaded op here acctBalance += depAmt; // can be changed to an overloaded operator checkingBalance -= depAmt; // can be changed to an overloaded operator saveFile.seekg(savePos); // go to position previously set above saveFile << acctBalance; // write new balance to saveFile checkFile.seekg(checkPos); // same thing as above comment checkFile << checkingBalance; // write new balance to checkFile cout << "New Balance in Savings: $" << acctBalance << endl; // will be removed later cout << "New Balance in Checking: $" << checkingBalance << endl; // will be removed later aswell } else fatal("[!!] Linked accounts do not exist.\n"); // if account is not found saveFile.close(); checkFile.close(); } /******************************************** ******************************************** CHECK AND SAVE CODE ********************************************** **********************************************/ void checkAndSave::newCheckAndSave() { system("cls"); ofstream saveFile("saving.dat", ios::out | ios::app); // For saving savings accounts ofstream checkFile("checking.dat", ios::out | ios::app); // For saving checking accounts cout << "\t -=[ New Checking & Saving Account ]=- \n" << endl; cout << "Name of the main holder to be on account: "; getline(cin, checkAcctName); saveAcctName = checkAcctName; cout << "Checking Deposit Amount: $"; cin >> initCheckDeposit; if(initCheckDeposit <= 0) { while(initCheckDeposit <= 0) { invalid("[!!] 0 or negative amount entered\nMaybe a typo?\n"); cout << "Deposit Amount: $"; cin >> initCheckDeposit; } } cout << "Saving Deposit Amount: $"; cin >> initSaveDeposit; if(initSaveDeposit <= 0) { while(initSaveDeposit <= 0) { invalid("[!!]0 or negative value entered.\nPerhaps a typo?\n"); cout << "Deposit amount: $"; cin >> initSaveDeposit; } } if(!saveFile || !checkFile) fatal("[!!] Fatal Error 251: Miscommunication with server\n"); checkFile << checkAcctName << endl; saveFile << saveAcctName << endl; for(int j = 0; j < 13; j++) { acctNumber[j] = (rand() % 10); checkFile << acctNumber[j]; saveFile << acctNumber[j]; } saveFile << endl; saveFile << initSaveDeposit << endl; checkFile << endl; checkFile << initCheckDeposit << endl; checkFile.close(); saveFile.close(); } void checkAndSave::viewBothBalances() { string name; int i = 0; fstream checkFile("checking.dat", ios::in | ios::beg); fstream saveFile("saving.dat", ios::in | ios::beg); system("cls"); cin.clear(); cout << "\t-=[ Saving & Checking Account Balance ]=-\n\n" << endl; cout << "Account Name: "; cin.sync(); getline(cin, name); getline(checkFile, checkAcctName); saveAcctName = name; /**********************\ | Checking Account portion | | of the checking & savings | | overview | \**********************/ while(name != checkAcctName && !checkFile.fail()) { i++; getline(checkFile, checkAcctName); } system("cls"); if(name != checkAcctName && checkFile.fail()) invalid("\n\n[!!] No Checking Account Found\n"); cout << "\t\t -=[ Checking Account ]=- \n" << endl; cout << "Account Name: " << checkAcctName << "\n"; cout << "Account Number: "; for(int j = 0; j < 13; j++) { char input_number; stringstream converter; checkFile.get(input_number); converter << input_number; converter >> acctNumber[j]; cout << acctNumber[j]; } // if balance a problem, try the below commented out line // checkFile.ignore(numeric_limits<streamsize>::max(), '\n'); cout << endl; checkFile >> acctBalance; cout << "Balance: $" << fixed << showpoint << setprecision(2) << acctBalance << endl; /*********************\ | Saving Account portion | | of the checking & saving | | overview | \*********************/ getline(saveFile, saveAcctName); while(name != saveAcctName && !saveFile.fail()) { i++; getline(saveFile, saveAcctName); } if(name != saveAcctName && saveFile.fail()) invalid("\n\n[!!] No Saving Account Found\n"); if(name == saveAcctName) { cout << "\t\t -=[ Saving Account ]=-\n\n" << endl; cout << "Account Name: " << saveAcctName << "\n"; cout << "Account Number: "; for(int j = 0; j < 13; j++) { char input_number; stringstream converter; saveFile.get(input_number); converter << input_number; converter >> acctNumber[j]; cout << acctNumber[j]; } // if balance a problem, try the below commented out line // checkFile.ignore(numeric_limits<streamsize>::max(), '\n'); cout << endl; saveFile >> acctBalance; cout << "Balance: $" << fixed << showpoint << setprecision(2) << acctBalance << endl; } if(name != saveAcctName && name != checkAcctName && saveFile.fail() && checkFile.fail()) fatal("[!!] No Accounts Have Been Found\n"); checkFile.close(); saveFile.close(); getchar(); } Main.cpp #include <iostream> #include "MainBankClass.h" using namespace std; int main() { Banking bank; Checking check; Saving save; checkAndSave CanS; char choice; choice = bank.menu(); // Call the banking menu switch(choice) { case 'A': choice = bank.newAccountMenu(); switch(choice) { case 'A': check.newCheckingAccount(); break; case 'B': save.newSavingAccount(); break; case 'C': CanS.newCheckAndSave(); break; default: system("cls"); bank.fatal("[!!] Invalid option\n"); break; } break; /***********************************************/ case 'B': choice = bank.getBalanceChoice(); switch(choice) { case 'A': check.viewCheckingBalance(); break; case 'B': save.viewSavingBalance(); break; case 'C': CanS.viewBothBalances(); break; default: bank.fatal("Invalid decision\n"); break; } /*************************************************/ break; case 'C': check.transferFromSaving(); break; case 'D': save.transferFromChecking(); break; case 'E': system("cls"); cout << "\t\t-=[ Disconnecting From System ]=-\n"; cout << "\t\t\t Thank you" << endl; cout << "\t\t Have a nice day!" << endl; exit(1); break; default: system("cls"); bank.invalid("\n\n\n\n\t\t [+] Invalid Selection \n\t\t[+] Disconnecting From System \n\t\t\tGood-bye \n\n\n\n\n\n\n"); exit(1); break; } return 0; }

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  • Scripting with the Sun ZFS Storage 7000 Appliance

    - by Geoff Ongley
    The Sun ZFS Storage 7000 appliance has a user friendly and easy to understand graphical web based interface we call the "BUI" or "Browser User Interface".This interface is very useful for many tasks, but in some cases a script (or workflow) may be more appropriate, such as:Repetitive tasksTasks which work on (or obtain information about) a large number of shares or usersTasks which are triggered by an alert threshold (workflows)Tasks where you want a only very basic input, but a consistent output (workflows)The appliance scripting language is based on ECMAscript 3 (close to javascript). I'm not going to cover ECMAscript 3 in great depth (I'm far from an expert here), but I would like to show you some neat things you can do with the appliance, to get you started based on what I have found from my own playing around.I'm making the assumption you have some sort of programming background, and understand variables, arrays, functions to some extent - but of course if something is not clear, please let me know so I can fix it up or clarify it.Variable Declarations and ArraysVariablesECMAScript is a dynamically and weakly typed language. If you don't know what that means, google is your friend - but at a high level it means we can just declare variables with no specific type and on the fly.For example, I can declare a variable and use it straight away in the middle of my code, for example:projects=list();Which makes projects an array of values that are returned from the list(); function (which is usable in most contexts). With this kind of variable, I can do things like:projects.length (this property on array tells you how many objects are in it, good for for loops etc). Alternatively, I could say:projects=3;and now projects is just a simple number.Should we declare variables like this so loosely? In my opinion, the answer is no - I feel it is a better practice to declare variables you are going to use, before you use them - and given them an initial value. You can do so as follows:var myVariable=0;To demonstrate the ability to just randomly assign and change the type of variables, you can create a simple script at the cli as follows (bold for input):fishy10:> script("." to run)> run("cd /");("." to run)> run ("shares");("." to run)> var projects;("." to run)> projects=list();("." to run)> printf("Number of projects is: %d\n",projects.length);("." to run)> projects=152;("." to run)> printf("Value of the projects variable as an integer is now: %d\n",projects);("." to run)> .Number of projects is: 7Value of the projects variable as an integer is now: 152You can also confirm this behaviour by checking the typeof variable we are dealing with:fishy10:> script("." to run)> run("cd /");("." to run)> run ("shares");("." to run)> var projects;("." to run)> projects=list();("." to run)> printf("var projects is of type %s\n",typeof(projects));("." to run)> projects=152;("." to run)> printf("var projects is of type %s\n",typeof(projects));("." to run)> .var projects is of type objectvar projects is of type numberArraysSo you likely noticed that we have already touched on arrays, as the list(); (in the shares context) stored an array into the 'projects' variable.But what if you want to declare your own array? Easy! This is very similar to Java and other languages, we just instantiate a brand new "Array" object using the keyword new:var myArray = new Array();will create an array called "myArray".A quick example:fishy10:> script("." to run)> testArray = new Array();("." to run)> testArray[0]="This";("." to run)> testArray[1]="is";("." to run)> testArray[2]="just";("." to run)> testArray[3]="a";("." to run)> testArray[4]="test";("." to run)> for (i=0; i < testArray.length; i++)("." to run)> {("." to run)>    printf("Array element %d is %s\n",i,testArray[i]);("." to run)> }("." to run)> .Array element 0 is ThisArray element 1 is isArray element 2 is justArray element 3 is aArray element 4 is testWorking With LoopsFor LoopFor loops are very similar to those you will see in C, java and several other languages. One of the key differences here is, as you were made aware earlier, we can be a bit more sloppy with our variable declarations.The general way you would likely use a for loop is as follows:for (variable; test-case; modifier for variable){}For example, you may wish to declare a variable i as 0; and a MAX_ITERATIONS variable to determine how many times this loop should repeat:var i=0;var MAX_ITERATIONS=10;And then, use this variable to be tested against some case existing (has i reached MAX_ITERATIONS? - if not, increment i using i++);for (i=0; i < MAX_ITERATIONS; i++){ // some work to do}So lets run something like this on the appliance:fishy10:> script("." to run)> var i=0;("." to run)> var MAX_ITERATIONS=10;("." to run)> for (i=0; i < MAX_ITERATIONS; i++)("." to run)> {("." to run)>    printf("The number is %d\n",i);("." to run)> }("." to run)> .The number is 0The number is 1The number is 2The number is 3The number is 4The number is 5The number is 6The number is 7The number is 8The number is 9While LoopWhile loops again are very similar to other languages, we loop "while" a condition is met. For example:fishy10:> script("." to run)> var isTen=false;("." to run)> var counter=0;("." to run)> while(isTen==false)("." to run)> {("." to run)>    if (counter==10) ("." to run)>    { ("." to run)>            isTen=true;   ("." to run)>    } ("." to run)>    printf("Counter is %d\n",counter);("." to run)>    counter++;    ("." to run)> }("." to run)> printf("Loop has ended and Counter is %d\n",counter);("." to run)> .Counter is 0Counter is 1Counter is 2Counter is 3Counter is 4Counter is 5Counter is 6Counter is 7Counter is 8Counter is 9Counter is 10Loop has ended and Counter is 11So what do we notice here? Something has actually gone wrong - counter will technically be 11 once the loop completes... Why is this?Well, if we have a loop like this, where the 'while' condition that will end the loop may be set based on some other condition(s) existing (such as the counter has reached 10) - we must ensure that we  terminate this iteration of the loop when the condition is met - otherwise the rest of the code will be followed which may not be desirable. In other words, like in other languages, we will only ever check the loop condition once we are ready to perform the next iteration, so any other code after we set "isTen" to be true, will still be executed as we can see it was above.We can avoid this by adding a break into our loop once we know we have set the condition - this will stop the rest of the logic being processed in this iteration (and as such, counter will not be incremented). So lets try that again:fishy10:> script("." to run)> var isTen=false;("." to run)> var counter=0;("." to run)> while(isTen==false)("." to run)> {("." to run)>    if (counter==10) ("." to run)>    { ("." to run)>            isTen=true;   ("." to run)>            break;("." to run)>    } ("." to run)>    printf("Counter is %d\n",counter);("." to run)>    counter++;    ("." to run)> }("." to run)> printf("Loop has ended and Counter is %d\n", counter);("." to run)> .Counter is 0Counter is 1Counter is 2Counter is 3Counter is 4Counter is 5Counter is 6Counter is 7Counter is 8Counter is 9Loop has ended and Counter is 10Much better!Methods to Obtain and Manipulate DataGet MethodThe get method allows you to get simple properties from an object, for example a quota from a user. The syntax is fairly simple:var myVariable=get('property');An example of where you may wish to use this, is when you are getting a bunch of information about a user (such as quota information when in a shares context):var users=list();for(k=0; k < users.length; k++){     user=users[k];     run('select ' + user);     var username=get('name');     var usage=get('usage');     var quota=get('quota');...Which you can then use to your advantage - to print or manipulate infomation (you could change a user's information with a set method, based on the information returned from the get method). The set method is explained next.Set MethodThe set method can be used in a simple manner, similar to get. The syntax for set is:set('property','value'); // where value is a string, if it was a number, you don't need quotesFor example, we could set the quota on a share as follows (first observing the initial value):fishy10:shares default/test-geoff> script("." to run)> var currentQuota=get('quota');("." to run)> printf("Current Quota is: %s\n",currentQuota);("." to run)> set('quota','30G');("." to run)> run('commit');("." to run)> currentQuota=get('quota');("." to run)> printf("Current Quota is: %s\n",currentQuota);("." to run)> .Current Quota is: 0Current Quota is: 32212254720This shows us using both the get and set methods as can be used in scripts, of course when only setting an individual share, the above is overkill - it would be much easier to set it manually at the cli using 'set quota=3G' and then 'commit'.List MethodThe list method can be very powerful, especially in more complex scripts which iterate over large amounts of data and manipulate it if so desired. The general way you will use list is as follows:var myVar=list();Which will make "myVar" an array, containing all the objects in the relevant context (this could be a list of users, shares, projects, etc). You can then gather or manipulate data very easily.We could list all the shares and mountpoints in a given project for example:fishy10:shares another-project> script("." to run)> var shares=list();("." to run)> for (i=0; i < shares.length; i++)("." to run)> {("." to run)>    run('select ' + shares[i]);("." to run)>    var mountpoint=get('mountpoint');("." to run)>    printf("Share %s discovered, has mountpoint %s\n",shares[i],mountpoint);("." to run)>    run('done');("." to run)> }("." to run)> .Share and-another discovered, has mountpoint /export/another-project/and-anotherShare another-share discovered, has mountpoint /export/another-project/another-shareShare bob discovered, has mountpoint /export/another-projectShare more-shares-for-all discovered, has mountpoint /export/another-project/more-shares-for-allShare yep discovered, has mountpoint /export/another-project/yepWriting More Complex and Re-Usable CodeFunctionsThe best way to be able to write more complex code is to use functions to split up repeatable or reusable sections of your code. This also makes your more complex code easier to read and understand for other programmers.We write functions as follows:function functionName(variable1,variable2,...,variableN){}For example, we could have a function that takes a project name as input, and lists shares for that project (assuming we're already in the 'project' context - context is important!):function getShares(proj){        run('select ' + proj);        shares=list();        printf("Project: %s\n", proj);        for(j=0; j < shares.length; j++)        {                printf("Discovered share: %s\n",shares[i]);        }        run('done'); // exit selected project}Commenting your CodeLike any other language, a large part of making it readable and understandable is to comment it. You can use the same comment style as in C and Java amongst other languages.In other words, sngle line comments use://at the beginning of the comment.Multi line comments use:/*at the beginning, and:*/ at the end.For example, here we will use both:fishy10:> script("." to run)> // This is a test comment("." to run)> printf("doing some work...\n");("." to run)> /* This is a multi-line("." to run)> comment which I will span across("." to run)> three lines in total */("." to run)> printf("doing some more work...\n");("." to run)> .doing some work...doing some more work...Your comments do not have to be on their own, they can begin (particularly with single line comments this is handy) at the end of a statement, for examplevar projects=list(); // The variable projects is an array containing all projects on the system.Try and Catch StatementsYou may be used to using try and catch statements in other languages, and they can (and should) be utilised in your code to catch expected or unexpected error conditions, that you do NOT wish to stop your code from executing (if you do not catch these errors, your script will exit!):try{  // do some work}catch(err) // Catch any error that could occur{ // do something here under the error condition}For example, you may wish to only execute some code if a context can be reached. If you can't perform certain actions under certain circumstances, that may be perfectly acceptable.For example if you want to test a condition that only makes sense when looking at a SMB/NFS share, but does not make sense when you hit an iscsi or FC LUN, you don't want to stop all processing of other shares you may not have covered yet.For example we may wish to obtain quota information on all shares for all users on a share (but this makes no sense for a LUN):function getShareQuota(shar) // Get quota for each user of this share{        run('select ' + shar);        printf("  SHARE: %s\n", shar);        try        {                run('users');                printf("    %20s        %11s    %11s    %3s\n","Username","Usage(G)","Quota(G)","Quota(%)");                printf("    %20s        %11s    %11s    %4s\n","--------","--------","--------","----");                                users=list();                for(k=0; k < users.length; k++)                {                        user=users[k];                        getUserQuota(user);                }                run('done'); // exit user context        }        catch(err)        {                printf("    SKIPPING %s - This is NOT a NFS or CIFs share, not looking for users\n", shar);        }        run('done'); // done with this share}Running Scripts Remotely over SSHAs you have likely noticed, writing and running scripts for all but the simplest jobs directly on the appliance is not going to be a lot of fun.There's a couple of choices on what you can do here:Create scripts on a remote system and run them over sshCreate scripts, wrapping them in workflow code, so they are stored on the appliance and can be triggered under certain circumstances (like a threshold being reached)We'll cover the first one here, and then cover workflows later on (as these are for the most part just scripts with some wrapper information around them).Creating a SSH Public/Private SSH Key PairLog on to your handy Solaris box (You wouldn't be using any other OS, right? :P) and use ssh-keygen to create a pair of ssh keys. I'm storing this separate to my normal key:[geoff@lightning ~] ssh-keygen -t rsa -b 1024Generating public/private rsa key pair.Enter file in which to save the key (/export/home/geoff/.ssh/id_rsa): /export/home/geoff/.ssh/nas_key_rsaEnter passphrase (empty for no passphrase): Enter same passphrase again: Your identification has been saved in /export/home/geoff/.ssh/nas_key_rsa.Your public key has been saved in /export/home/geoff/.ssh/nas_key_rsa.pub.The key fingerprint is:7f:3d:53:f0:2a:5e:8b:2d:94:2a:55:77:66:5c:9b:14 geoff@lightningInstalling the Public Key on the ApplianceOn your Solaris host, observe the public key:[geoff@lightning ~] cat .ssh/nas_key_rsa.pub ssh-rsa AAAAB3NzaC1yc2EAAAABIwAAAIEAvYfK3RIaAYmMHBOvyhKM41NaSmcgUMC3igPN5gUKJQvSnYmjuWG6CBr1CkF5UcDji7v19jG3qAD5lAMFn+L0CxgRr8TNaAU+hA4/tpAGkjm+dKYSyJgEdMIURweyyfUFXoerweR8AWW5xlovGKEWZTAfvJX9Zqvh8oMQ5UJLUUc= geoff@lightningNow, copy and paste everything after "ssh-rsa" and before "user@hostname" - in this case, geoff@lightning. That is, this bit:AAAAB3NzaC1yc2EAAAABIwAAAIEAvYfK3RIaAYmMHBOvyhKM41NaSmcgUMC3igPN5gUKJQvSnYmjuWG6CBr1CkF5UcDji7v19jG3qAD5lAMFn+L0CxgRr8TNaAU+hA4/tpAGkjm+dKYSyJgEdMIURweyyfUFXoerweR8AWW5xlovGKEWZTAfvJX9Zqvh8oMQ5UJLUUc=Logon to your appliance and get into the preferences -> keys area for this user (root):[geoff@lightning ~] ssh [email protected]: Last login: Mon Dec  6 17:13:28 2010 from 192.168.0.2fishy10:> configuration usersfishy10:configuration users> select rootfishy10:configuration users root> preferences fishy10:configuration users root preferences> keysOR do it all in one hit:fishy10:> configuration users select root preferences keysNow, we create a new public key that will be accepted for this user and set the type to RSA:fishy10:configuration users root preferences keys> createfishy10:configuration users root preferences key (uncommitted)> set type=RSASet the key itself using the string copied previously (between ssh-rsa and user@host), and set the key ensuring you put double quotes around it (eg. set key="<key>"):fishy10:configuration users root preferences key (uncommitted)> set key="AAAAB3NzaC1yc2EAAAABIwAAAIEAvYfK3RIaAYmMHBOvyhKM41NaSmcgUMC3igPN5gUKJQvSnYmjuWG6CBr1CkF5UcDji7v19jG3qAD5lAMFn+L0CxgRr8TNaAU+hA4/tpAGkjm+dKYSyJgEdMIURweyyfUFXoerweR8AWW5xlovGKEWZTAfvJX9Zqvh8oMQ5UJLUUc="Now set the comment for this key (do not use spaces):fishy10:configuration users root preferences key (uncommitted)> set comment="LightningRSAKey" Commit the new key:fishy10:configuration users root preferences key (uncommitted)> commitVerify the key is there:fishy10:configuration users root preferences keys> lsKeys:NAME     MODIFIED              TYPE   COMMENT                                  key-000  2010-10-25 20:56:42   RSA    cycloneRSAKey                           key-001  2010-12-6 17:44:53    RSA    LightningRSAKey                         As you can see, we now have my new key, and a previous key I have created on this appliance.Running your Script over SSH from a Remote SystemHere I have created a basic test script, and saved it as test.ecma3:[geoff@lightning ~] cat test.ecma3 script// This is a test script, By Geoff Ongley 2010.printf("Testing script remotely over ssh\n");.Now, we can run this script remotely with our keyless login:[geoff@lightning ~] ssh -i .ssh/nas_key_rsa root@fishy10 < test.ecma3Pseudo-terminal will not be allocated because stdin is not a terminal.Testing script remotely over sshPutting it Together - An Example Completed Quota Gathering ScriptSo now we have a lot of the basics to creating a script, let us do something useful, like, find out how much every user is using, on every share on the system (you will recognise some of the code from my previous examples): script/************************************** Quick and Dirty Quota Check script ** Written By Geoff Ongley            ** 25 October 2010                    **************************************/function getUserQuota(usr){        run('select ' + usr);        var username=get('name');        var usage=get('usage');        var quota=get('quota');        var usage_g=usage / 1073741824; // convert bytes to gigabytes        var quota_g=quota / 1073741824; // as above        var quota_percent=0        if (quota > 0)        {                quota_percent=(usage / quota)*(100/1);        }        printf("    %20s        %8.2f           %8.2f           %d%%\n",username,usage_g,quota_g,quota_percent);        run('done'); // done with this selected user}function getShareQuota(shar){        //printf("DEBUG: selecting share %s\n", shar);        run('select ' + shar);        printf("  SHARE: %s\n", shar);        try        {                run('users');                printf("    %20s        %11s    %11s    %3s\n","Username","Usage(G)","Quota(G)","Quota(%)");                printf("    %20s        %11s    %11s    %4s\n","--------","--------","--------","--------");                                users=list();                for(k=0; k < users.length; k++)                {                        user=users[k];                        getUserQuota(user);                }                run('done'); // exit user context        }        catch(err)        {                printf("    SKIPPING %s - This is NOT a NFS or CIFs share, not looking for users\n", shar);        }        run('done'); // done with this share}function getShares(proj){        //printf("DEBUG: selecting project %s\n",proj);        run('select ' + proj);        shares=list();        printf("Project: %s\n", proj);        for(j=0; j < shares.length; j++)        {                share=shares[j];                getShareQuota(share);        }        run('done'); // exit selected project}function getProjects(){        run('cd /');        run('shares');        projects=list();                for (i=0; i < projects.length; i++)        {                var project=projects[i];                getShares(project);        }        run('done'); // exit context for all projects}getProjects();.Which can be run as follows, and will print information like this:[geoff@lightning ~/FISHWORKS_SCRIPTS] ssh -i ~/.ssh/nas_key_rsa root@fishy10 < get_quota_utilisation.ecma3Pseudo-terminal will not be allocated because stdin is not a terminal.Project: another-project  SHARE: and-another                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                  nobody            0.00            0.00        0%                 geoffro            0.05            0.00        0%                   Billy            0.10            0.00        0%                    root            0.00            0.00        0%            testing-user            0.05            0.00        0%  SHARE: another-share                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                    root            0.00            0.00        0%                  nobody            0.00            0.00        0%                 geoffro            0.05            0.49        9%            testing-user            0.05            0.02        249%                   Billy            0.10            0.29        33%  SHARE: bob                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                  nobody            0.00            0.00        0%                    root            0.00            0.00        0%  SHARE: more-shares-for-all                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                   Billy            0.10            0.00        0%            testing-user            0.05            0.00        0%                  nobody            0.00            0.00        0%                    root            0.00            0.00        0%                 geoffro            0.05            0.00        0%  SHARE: yep                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                    root            0.00            0.00        0%                  nobody            0.00            0.00        0%                   Billy            0.10            0.01        999%            testing-user            0.05            0.49        9%                 geoffro            0.05            0.00        0%Project: default  SHARE: Test-LUN    SKIPPING Test-LUN - This is NOT a NFS or CIFs share, not looking for users  SHARE: test-geoff                Username           Usage(G)       Quota(G)    Quota(%)                --------           --------       --------    --------                 geoffro            0.05            0.00        0%                    root            3.18           10.00        31%                    uucp            0.00            0.00        0%                  nobody            0.59            0.49        119%^CKilled by signal 2.Creating a WorkflowWorkflows are scripts that we store on the appliance, and can have the script execute either on request (even from the BUI), or on an event such as a threshold being met.Workflow BasicsA workflow allows you to create a simple process that can be executed either via the BUI interface interactively, or by an alert being raised (for some threshold being reached, for example).The basics parameters you will have to set for your "workflow object" (notice you're creating a variable, that embodies ECMAScript) are as follows (parameters is optional):name: A name for this workflowdescription: A Description for the workflowparameters: A set of input parameters (useful when you need user input to execute the workflow)execute: The code, the script itself to execute, which will be function (parameters)With parameters, you can specify things like this (slightly modified sample taken from the System Administration Guide):          ...parameters:        variableParam1:         {                             label: 'Name of Share',                             type: 'String'                  },                  variableParam2                  {                             label: 'Share Size',                             type: 'size'                  },execute: ....};  Note the commas separating the sections of name, parameters, execute, and so on. This is important!Also - there is plenty of properties you can set on the parameters for your workflow, these are described in the Sun ZFS Storage System Administration Guide.Creating a Basic Workflow from a Basic ScriptTo make a basic script into a basic workflow, you need to wrap the following around your script to create a 'workflow' object:var workflow = {name: 'Get User Quotas',description: 'Displays Quota Utilisation for each user on each share',execute: function() {// (basic script goes here, minus the "script" at the beginning, and "." at the end)}};However, it appears (at least in my experience to date) that the workflow object may only be happy with one function in the execute parameter - either that or I'm doing something wrong. As far as I can tell, after execute: you should only have a basic one function context like so:execute: function(){}To deal with this, and to give an example similar to our script earlier, I have created another simple quota check, to show the same basic functionality, but in a workflow format:var workflow = {name: 'Get User Quotas',description: 'Displays Quota Utilisation for each user on each share',execute: function () {        run('cd /');        run('shares');        projects=list();                for (i=0; i < projects.length; i++)        {                run('select ' + projects[i]);                shares=list('filesystem');                printf("Project: %s\n", projects[i]);                for(j=0; j < shares.length; j++)                {                        run('select ' +shares[j]);                        try                        {                                run('users');                                printf("  SHARE: %s\n", shares[j]);                                printf("    %20s        %11s    %11s    %3s\n","Username","Usage(G)","Quota(G)","Quota(%)");                                printf("    %20s        %11s    %11s    %4s\n","--------","--------","--------","-------");                                users=list();                                for(k=0; k < users.length; k++)                                {                                        run('select ' + users[k]);                                        username=get('name');                                        usage=get('usage');                                        quota=get('quota');                                        usage_g=usage / 1073741824; // convert bytes to gigabytes                                        quota_g=quota / 1073741824; // as above                                        quota_percent=0                                        if (quota > 0)                                        {                                                quota_percent=(usage / quota)*(100/1);                                        }                                        printf("    %20s        %8.2f   %8.2f   %d%%\n",username,usage_g,quota_g,quota_percent);                                        run('done');                                }                                run('done'); // exit user context                        }                        catch(err)                        {                        //      printf("    %s is a LUN, Not looking for users\n", shares[j]);                        }                        run('done'); // exit selected share context                }                run('done'); // exit project context        }        }};SummaryThe Sun ZFS Storage 7000 Appliance offers lots of different and interesting features to Sun/Oracle customers, including the world renowned Analytics. Hopefully the above will help you to think of new creative things you could be doing by taking advantage of one of the other neat features, the internal scripting engine!Some references are below to help you continue learning more, I'll update this post as I do the same! Enjoy...More information on ECMAScript 3A complete reference to ECMAScript 3 which will help you learn more of the details you may be interested in, can be found here:http://www.ecma-international.org/publications/files/ECMA-ST-ARCH/ECMA-262,%203rd%20edition,%20December%201999.pdfMore Information on Administering the Sun ZFS Storage 7000The Sun ZFS Storage 7000 System Administration guide can be a useful reference point, and can be found here:http://wikis.sun.com/download/attachments/186238602/2010_Q3_2_ADMIN.pdf

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