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  • Calling this[int index] via reflection

    - by tkutter
    I try to implement a reflection-based late-bound library to Microsoft Office. The properties and methods of the Offce COM objects are called the following way: Type type = Type.GetTypeFromProgID("Word.Application"); object comObject = Activator.CreateInstance(type); type.InvokeMember(<METHOD NAME>, <BINDING FLAGS>, null, comObject, new object[] { <PARAMS>}); InvokeMember is the only possible way because Type.GetMethod / GetProperty works improperly with the COM objects. Methods and properties can be called using InvokeMember but now I have to solve the following problem: Method in the office-interop wrapper: Excel.Workbooks wb = excel.Workbooks; Excel.Workbook firstWb = wb[0]; respectively foreach(Excel.Workbook w in excel.Workbooks) // doSmth. How can I call the this[int index] operator of Excel.Workbooks via reflection?

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  • Set a js variable in a html include

    - by user102533
    I have a ASP.NET page that uses the include method for header. I am adding a JS variable that I access from JS functions In head.htm <script language="javascript" type="text/javascript"> var render=<%= RenderProperty %>; </script> The RenderProperty is a method in the base page class (a .cs file that inherits from System.Web.UI.Page) It looks something like this: private bool _renderProp = false; public bool RenderProperty { get { return _renderProp; } set { _renderProp = value; } } On a page by page basis, I set the RenderProperty in the Page_Load of a aspx page protected void Page_Load(object sender, EventArgs e) { RenderProperty = true; } I get a compile time error that says: The name 'RenderProperty' does not exist in the current context C:\...\head.htm

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  • StaX: Content not allowed in prolog

    - by RalfB
    I have the following (test) XML file below and Java code that uses StaX. I want to apply this code to a file that is about 30 GB large but with fairly small elements, so I thought StaX is a good choice. I am getting the following error: Exception in thread "main" javax.xml.stream.XMLStreamException: ParseError at [row,col]:[1,1] Message: Content is not allowed in prolog at com.sun.org.apache.xerces.internal.impl.XMLStreamReaderImpl.next(XMLStreamReaderImpl.java:598) at at.tuwien.mucke.util.xml.staxtest.StaXTest.main(StaXTest.java:18) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at com.intellij.rt.execution.application.AppMain.main(AppMain.java:120) <?xml version='1.0' encoding='utf-8'?> <catalog> <book id="bk101"> <author>Gambardella, Matthew</author> <title>XML Developer's Guide</title> <price>44.95</price> <description>An in-depth look at creating applications with XML.</description> </book> <book id="bk102"> <author>Ralls, Kim</author> <title>Midnight Rain</title> <price>5.95</price> <description>A former architect battles corporate zombies, an evil sorceress, and her own childhood to become queen of the world.</description> </book> </catalog> Here the code: package xml.staxtest; import java.io.*; import javax.xml.stream.*; public class StaXTest { public static void main(String[] args) throws Exception { XMLInputFactory xif = XMLInputFactory.newInstance(); XMLStreamReader streamReader = xif.createXMLStreamReader(new FileReader("D:/Data/testFile.xml")); while(streamReader.hasNext()){ int eventType = streamReader.next(); if(eventType == XMLStreamReader.START_ELEMENT){ System.out.println(streamReader.getLocalName()); } //... more to come here later ... } } }

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  • Catching "NullPointerExceptions" in JavaScript

    - by Lenni
    I'm writing quite a bit of code in Prototype.js which returns null if a DOM-id wasn't found. $("someId").show(); If someId doesn't exist, a method will be called on null, which halts the entire program, in effect disabling all JS effects after the error. I could just check for null before executing such a statement, but this is getting tiring. I would like to catch an exception but I'm not sure which one its is. MDC lists the following ECMA Script error types: * Error * EvalError * RangeError * ReferenceError * SyntaxError * TypeError * URIError * DOMException * EventException * RangeException Also, do browsers have a unified way of dealing with a method call on null?

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  • How to print all values of Vector[]

    - by terence6
    I have a Vector[] of Object type that stores my data. How to print all it's objects ? The code: private static Vector<Object[]> vector = new Vector<Object[]>(); int event=0; for(int i=0; i<10; i++){ vector.add( this.addToObject(System.currentTimeMillis(), event , "String") ); event++; } private Object[] addToObject(long t, int i,String s ){ Object[] o = new Object[4]; o[3] = s; o[2] = i; o[1] = "00000"; o[0] = t; return o; } printing public static void main(String[]args){ main m = new Main(); for(int i=0; i< m.vector.size(); i++){ } } And I'd like to get sth like this : 1202393057117 1 OOOOO String 1202393057117 2 OOOOO String 1202393057118 3 OOOOO String 1202393057118 4 OOOOO String 1202393057118 5 OOOOO String

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  • GKSession sendDataToAllPeers including sendee?

    - by Typeoneerror
    I've got a number of devices connected over wifi using GameKit. I have a simple UIAlertView popping up when peers receive data. All but the sendee show this alert view when data is sent, so I'm wondering if that's a bug in my app or if that's expected behavior. Should call a method manually at the same on the sendee device? For example, if I wanted to send a "GameStart" packet to the 4 phones, the peers would call startGame: in the receiveData:fromPeer:inSession:context: method when it receives that packet and the sendee would just sendData and call startGame: on itself. Does that sound right or is there a way to include the sendee in the sendData list so that it responds exactly the same as all connected peers?

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  • Jquery autocomplete with Dynamic input box.?

    - by Kaps Hasija
    I have done so much R & D for Jquery Auto complete, I found some result but not as much i needed. I am giving you code which are currently i am using . <input type="text" value="|a" name="completeMe" id="Subject" />// This input box will created by Dynamic using forloop // My Jquery Code $(function () { $("#Subject").autocomplete({ source: '/Cataloging/Bib/GetSubject', minLength: 1, select: function (event, ui) { // Do something with "ui.item.Id" or "ui.item.Name" or any of the other properties you selected to return from the action } }); }); // My Action Method public ActionResult GetSubject(string term) { term = term.Substring(2, term.Length-2); return Json(db.BibContents.Where(city => city.Value.StartsWith(term)).Select(city => city.Value), JsonRequestBehavior.AllowGet); } // My code is running with static input but while creating Dynamic I need to use live event but i don't know how can i use Live Event with this code. NOTE: I am using static value of input "|a" after rendering on action i am removing that first two char to make proper search from database. Thanks

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  • VBA form_error vs on error

    - by dmr
    I am trying to set up error handling for a MS-Access application. The standard method to do this seems to be with an On Error statement in each subroutine/function. It seems simpler to me to use the Form_Error function to catch all the runtime errors in that form as opposed to an On Error statement for each sub/function called by an event on that form. (Obviously, for code in modules, there is no Form_Error function and therefore the only method is the On Error statement) What are the pros and cons of using On Error vs Form_Error?

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  • Performance of DirectX and Recent Windows Mobile Version

    - by Kevin
    I'm seeing very poor performance while using the managed DirectDraw wrappers for WindowsMobile. Microsoft.WindowsMobile.DirectX.Direct3D I would appear the biggest bottle neck is calling Device.Present() after building up the scene. When using the System.Diagnostics.Stopwatch and running this very trivial exmaple Using Sprites on MSDN I'm seeing it's taking approximately 150ms to call the Device.Present() method. I'm seeing this on my AT&T Tilt and on the emulator. In larger applications such as the UltimateGMan sample it's taking over a second to call this method. Does anyone have any experience with using DirectX on mobile devices? What am I missing? I would prefer to stay in the managed world but if I drop back into C++ would I see better performance?

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  • iPhone app launch times and Core Data migration

    - by sehugg
    I have a Core Data application which I plan to update with a new schema. The lightweight migration seems to work, but it takes time proportional to the amount of data in the database. This occurs in the didFinishLaunchingWithOptions phase of the app. I want to avoid <app> failed to launch in time problems, so I assume I cannot keep the migration in the didFinishLaunchingWithOptions method. I assume the best method would involve performing the migration in a background thread. I assume also that I'd need to defer loading of the main ViewController until the loading completes to avoid using the managedObjectContext until initialization completes. Does this make sense, and is there example code (maybe in Apple sample projects) of this sort of initialization?

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  • Java resource management: please help to understand Findbugs results.

    - by java.is.for.desktop
    Hello, everyone! Findbugs bugs me about a method which opens two Closeable instances, but I can't understand why. Source public static void sourceXmlToBeautifiedXml(File input, File output) throws TransformerException, IOException, JAXBException { FileReader fileReader = new FileReader(input); FileWriter fileWriter = new FileWriter(output); try { // may throw something sourceXmlToBeautifiedXml(fileReader, fileWriter); } finally { try { fileReader.close(); } finally { fileWriter.close(); } } } Findbugs analysis Findbugs tells me Method [...] may fail to clean up java.io.Reader [...] and points to the line with FileReader fileReader = ... Question Who is wrong: me or Findbugs?

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  • NUnit doesn't work well with Assert.AreEqual

    - by stasal
    Hi! I'm new to unit-testing and NUit in particular. I'm just typing some examples from the book which refers to Java and JUnit. But I'm using C# instead. The problem is: I've got a class with overriden methods such as Equals() and GetHashCode(), but when I am trying to compare two objects of this class with Assert.AreEqual() my code is not called, so I get an exception. Assert.True(MyClass.Equals(MyClass2)) does work well. But I don't wanna use this construction instead of Assert.AreEqual(). Where the problem can be? Here is the class: public class Money { public int amount; protected string currency; public Money(int amount, string currency) { this.amount = amount; this.currency = currency; } public new bool Equals(object obj) { if (obj == null) return false; Money money = (Money)obj; return (amount == money.amount) && (Currency().Equals(money.Currency())); } public new int GetHashCode() { return (string.Format("{0}{1}", amount, currency)).GetHashCode(); } public static Money Dollar(int amount) { return new Money(amount, "USD"); } public static Money Franc(int amount) { return new Money(amount, "CHF"); } public Money Times(int multiplier) { return new Money(amount * multiplier, currency); } public string Currency() { return currency; } } And the test method itself: [TestFixture] public class DollarTest { [Test] public void TestMultiplication() { Money five = Money.Dollar(5); Assert.True(Money.Dollar(10).Equals(five.Times(2))); // ok Assert.AreEqual(Money.Dollar(10), five.Times(2)); // fails } } Thanks.

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  • Master Detail same View binding controls

    - by pipelinecache
    Hi everyone, say I have a List View with ItemControls. And a Details part that shows the selected Item from List View. Both are in the same xaml page. I tried everything to accomplish it, but what do I miss? <!-- // List --> <ItemsControl ItemsSource="{Binding Path=Model, ElementName=SomeListViewControl, Mode=Default}" SnapsToDevicePixels="True" Focusable="False" IsTabStop="False"> <ItemsControl.ItemTemplate> <DataTemplate> <SomeListView:SomeListItemControl x:Name=listItem/> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> <!-- // Details --> <Label Content="Begindatum" FontSize="16" VerticalAlignment="Center" Grid.Row="1" Margin="2,0,0,0"/> <TextBox x:Name="Begindatum" Grid.Column="1" Grid.Row="1" Text="{Binding Path=BeginDate, ElementName=listItem,Converter={StaticResource DateTimeConverter}, ConverterParameter=dd-MM-yyyy}" IsEnabled="False" Style="{DynamicResource TextBoxStyle}" MaxLength="30"/> public event EventHandler<DataEventArgs<SomeEntity>> OnOpenSomething; public ObservableCollection<SomeEntity> Model { get { return (ObservableCollection<SomeEntity>)GetValue(ModelProperty); } set { Model.CollectionChanged -= new NotifyCollectionChangedEventHandler(Model_CollectionChanged); SetValue(ModelProperty, value); Model.CollectionChanged += new NotifyCollectionChangedEventHandler(Model_CollectionChanged); UpdateVisualState(); } } public static readonly DependencyProperty ModelProperty = DependencyProperty.Register("Model", typeof(ObservableCollection<SomeEntity>), typeof(SomeListView), new UIPropertyMetadata(new ObservableCollection<SomeEntity>(), new PropertyChangedCallback(ChangedModel))); private static void ChangedModel(DependencyObject source, DependencyPropertyChangedEventArgs e) { SomeListView someListView = source as SomeListView; if (someListView.Model == null) { return; } CollectionView cv = (CollectionView)CollectionViewSource.GetDefaultView(someListView.Model); } private void Model_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e) { if (Model == null) { return; } }

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  • How can I control UISlider Value Changed-events frequncy?

    - by Albert
    I'm writing an iPhone app that is using two uisliders to control values that are sent using coreBluetooth. If I move the sliders quickly one value freezes at the receiver, presumably because the Value Changed events trigger so often that the write-commands stack up and eventually get thrown away. How can I make sure the events don't trigger too often? Edit: Here is a clarification of the problem; the bluetooth connection sends commands every 105ms. If the user generates a bunch of events during that time they seem to que up. I would like to throw away any values generated between the connection events and just send one every 105ms. This is basically what I'm doing right now: -(IBAction) sliderChanged:(UISlider *)sender{ static int8_t value = 0; int8_t new_value = (int8_t)sender.value; if ( new_value > value + threshold || new_value < value - threshold ) { value = new_value; [btDevice writeValue:value]; } } What I'm asking is how to implement something like -(IBAction) sliderChanged:(UISlider *)sender{ static int8_t value = 0; if (105msHasPassed) { int8_t new_value = (int8_t)sender.value; if ( new_value > value + threshold || new_value < value - threshold ) { value = new_value; [btDevice writeValue:value]; } } }

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  • Converting Negative Decimal To String Loses the -

    - by coffeeaddict
    I'm required to send in a negative myDecimalValue.ToString("C"); The problem is if myDecimalValue is a negative, lets say -39, after conversion I'm getting $39.00 as the string not $39.00. So I'm not sure how to go about this. This is the utility method that takes in the decimal. If the decimal is negative, I want the ToString to show a negative public static BasicAmountType CreateBasicAmount(string amount, CurrencyCodeType currencyType) { BasicAmountType basicAmount = new BasicAmountType { currencyID = currencyType, Value = amount }; return basicAmount; } I could go either way, a C or F2, all I care is about getting that negative sign intothe string if the incoming decimal is negative. I suppose there's no way to do this unless I check for negativity inside my utility method here. I can't just send a negative number and expect the ToString to work and for the ToSTring to automatically see that the decimal is negative incoming?

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  • How to solve the leaks when allocating the NSMutableArray in Objective-C

    - by Madan Mohan
    Hi Guys, I am getting leaks in Master view controller of iPhone. When I call this method, I am inserting them into filteredListCount array, because when I search I need to show the list from filteredListCount array otherwise customerArray. This functionality is working fine but I am getting leaks in the method below at allocation: filteredListCount = [[NSMutableArray alloc] initWithCapacity: [customerArray count]]; This is the first view controller of my application, I am showing the list and I am also allowing to search from a list. - (void)parser:(CustomerListLibXmlParser *)parser addCustomerObject:(Customer *)customerObj1 { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; [customerArray addObject:customerObj1]; filteredListCount = [[NSMutableArray alloc] initWithCapacity: [customerArray count]]; [filteredListCount addObjectsFromArray: customerArray]; [theTableView reloadData]; } - (void)parser:(CustomerListLibXmlParser *)parser encounteredError:(NSError *)error { } - (void)parserFinished:(CustomerListLibXmlParser *)parser { [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; self.title=@"Customers"; }

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  • mvc action name in url

    - by Paul
    UPDATE: My model going into the save method is PartialViewModel, which in the save method, is pushed into the index's ContactViewModel and sent back. This wasn't clear. I am playing around with MVC3, and have a contact controller with a SaveDetails action. The index cshtml has a partial with a form whose action is pointing to this controller. When I submit the form not having completed it fully, thereby firing the validation, the url now contains the SaveDetails action name (http://localhost:7401/Contact/SaveDetails). The form code is: @using (Html.BeginForm("SaveDetails", "Contact")) { ... } The controller action looks like this: public ActionResult SaveDetails(Models.PartialsViewModel pvm) { return View("Index", new ContactViewModel{ PartialsViewModel = pvm } ); } What am I doing wrong?

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  • Android Development-cannot download an image outside of onCreate

    - by murad
    hi everyone...... im new to android development........and i am stuck with a problem...... i am trying to develop an android application that shows the user the location of atms,hotels etc on a google map....i havent started working on the gps yet.as of now the app works something like this....first of all a map loads on which i intend to show the users current location......on clicking on the menu button there are 3 options..... -services -about us -quit on selecting services option the following options are available...... -atm -hospital -hotel etc on selecting the atm option we will be shown a screen displaying some text........ on using the menu for this screen we get the following menu items..... -sbi -canara -hdfc -icici etc my intention is that when the user selects the sbi option a map should load showing the various places where there are sbi atms near where the user is currently...... ......i started out with the google map api but i had to quit because when i select one of the menu options, such as "sbi",the map doesnt load......instead i am getting the error "application failed to load"...basically i was trying to load a map activity from my first map activity......after googling a bit without any results i tried another approach.......i tried to download and view the static map of the location i wanted..it worked.......but when i tried to download the static map when i select an option like before i get the same error..."application failed to load"...then i tried downloading 2 images from inside onCreate....that worked.......i cannot do the same thing outside the onCreate.....for eg.inside the function for the selected option... i have given the link to my code below..... if someone can please look into this it would be of great help to me.........i have been sitting with this problem for days now......and its urgent too.......i have done the project in eclipse....... httpDownload.java --- http://dpaste.com/195981/

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  • Backbone.js Model validation fails to prevent Model from saving

    - by Benjen
    I have defined a validate method for a Backbone.js Model. The problem is that even if validation fails (i.e. the Model.validate method returns a value) the post/put request is still sent to the server. This contradicts what is explained in the Backbone.js documentation. I cannot understand what I am doing wrong. The following is the Model definition: /** * Model - Contact */ var Contact = Backbone.Model.extend({ urlRoot: '/contacts.json', idAttribute: '_id', defaults: function() { return { surname: '', given_name: '', org: '', phone: new Array(), email: new Array(), address: new Array({ street: '', district: '', city: '', country: '', postcode: '' }) }; } validate: function(attributes) { if (typeof attributes.validationDisabled === 'undefined') { var errors = new Array(); // Validate surname. if (_.isEmpty(attributes.surname) === true) { errors.push({ type: 'form', attribute: 'surname', message: 'Please enter a surname.' }); } // Validate emails. if (_.isEmpty(attributes.email) === false) { var emailRegex = /^[a-z0-9._%+-]+@[a-z0-9.-]+\.[a-z]{2,6}$/i; // Stores indexes of email values which fail validation. var emailIndex = new Array(); _.each(attributes.email, function(email, index) { if (emailRegex.test(email.value) === false) { emailIndex.push(index); } }); // Create error message. if (emailIndex.length > 0) { errors.push({ type: 'form', attribute: 'email', index: emailIndex, message: 'Please enter valid email address.' }); } } if (errors.length > 0) { console.log('Form validation failed.'); return errors; } } } }); Here is the View which calls the Model.save() method (see: method saveContact() below). Note that other methods belonging to this View have not been included below for reasons of brevity. /** * View - Edit contact form */ var EditContactFormView = Backbone.View.extend({ initialize: function() { _.bindAll(this, 'createDialog', 'formError', 'render', 'saveContact', 'updateContact'); // Add templates. this._editFormTemplate = _.template($('#edit-contact-form-tpl').html()); this._emailFieldTemplate = _.template($('#email-field-tpl').html()); this._phoneFieldTemplate = _.template($('#phone-field-tpl').html()); // Get URI of current page. this.currentPageUri = this.options.currentPageUri; // Create array to hold references to all subviews. this.subViews = new Array(); // Set options for new or existing contact. this.model = this.options.model; // Bind with Model validation error event. this.model.on('error', this.formError); this.render(); } /** * Deals with form validation errors */ formError: function(model, error) { console.log(error); }, saveContact: function(event) { var self = this; // Prevent submit event trigger from firing. event.preventDefault(); // Trigger form submit event. eventAggregator.trigger('submit:contactEditForm'); // Update model with form values. this.updateContact(); // Enable validation for Model. Done by unsetting validationDisabled // attribute. This setting was formerly applied to prevent validation // on Model.fetch() events. See this.model.validate(). this.model.unset('validationDisabled'); // Save contact to database. this.model.save(this.model.attributes, { success: function(model, response) { if (typeof response.flash !== 'undefined') { Messenger.trigger('new:messages', response.flash); } }, error: function(model, response) { console.log(response); throw error = new Error('Error occured while trying to save contact.'); } }, { wait: true }); }, /** * Extract form values and update Contact. */ updateContact: function() { this.model.set('surname', this.$('#surname-field').val()); this.model.set('given_name', this.$('#given-name-field').val()); this.model.set('org', this.$('#org-field').val()); // Extract address form values. var address = new Array({ street: this.$('input[name="street"]').val(), district: this.$('input[name="district"]').val(), city: this.$('input[name="city"]').val(), country: this.$('input[name="country"]').val(), postcode: this.$('input[name="postcode"]').val() }); this.model.set('address', address); } });

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  • App losing db connection

    - by DaveKub
    I'm having a weird issue with an old Delphi app losing it's database connection. Actually, I think it's losing something else that then makes the connection either drop or be unusable. The app is written in Delphi 6 and uses the Direct Oracle Access component (v4.0.7.1) to connect to an Oracle 9i database. The app runs as a service and periodically queries the db using a TOracleQuery object (qryAlarmList). The method that is called to do this looks like this: procedure TdmMain.RefreshAlarmList; begin try qryAlarmList.Execute; except on E: Exception do begin FStatus := ssError; EventLog.LogError(-1, 'TdmMain.RefreshAlarmList', 'Message: ' + E.Message); end; end; end; It had been running fine for years, until a couple of Perl scripts were added to this machine. These scripts run every 15 minutes and look for datafiles to import into the db, and then they do a some calculations and a bunch of reads/writes to/from the db. For some reason, when they are processing large amounts of data, and then the Delphi app tries to query the db, the Delphi app throws an exception at the "qryAlarmList.Execute" line in the above code listing. The exception is always: Access violation at address 00000000. read of address 00000000 HOW can something that the Perl scripts are doing cause this?? There are other Perl scripts on this machine that load data using the same modules and method calls and we didn't have problems. To make it even weirder, there are two other apps that will also suddenly lose their ability to talk to the database at the same time as the Perl stuff is running. Neither of those apps run on this machine, but both are Delphi 6 apps that use the same DOA component to connect to the same database. We have other apps that connect to the same db, written in Java or C# and they don't seem to have any problems. I've tried adding code before the '.Execute' method is called to: check the session's connection (session.CheckConnection(true); always comes back as 'ccOK'). see whether I can access a field of the qryAlarmList object to see if maybe it's become null; can access it fine. check the state of the qryAlarmList; always says it's qsIdle. Does anyone have any suggestions of something to try? This is driving me nuts! Dave

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  • UIViewController is popped from view stack and NSURLConnection crashes the application

    - by rickharrison
    I am pushing a UIViewController onto a UINavigationController. This view controller immediately starts a download of an xml feed and then parses it. However, if you hit the back button before it is done downloading, and crashes with EXC_BAD_ACCESS. The line that is crashing it is in parserDidEndDocument and is this line: if (self.delegate && [self.delegate conformsToProtocol:@protocol(ModelDelegate)]) [self.delegate modelDidFinishParsing:self]; I assume it is crashing because it is trying to access self.delegate which is not assigned anymore. How do I get around this? Also, I would release the model object in the modelDidFinishParsing method. How would I release this model if it never reaches this method.

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  • Cocos2d-iPhone: CCSprite positions differ between Retina & non-Retina Screens

    - by bobwaycott
    I have a fairly simple app built using cocos2d-iphone, but a strange positioning problem that I've been unable to resolve. The app uses sprite sheets, and there is a Retina and non-Retina sprite sheet within the app that use the exact same artwork (except for resolution, of course). There are other artwork within the app used for CCSprites that are both standard and -hd suffixed. Within the app, a group of sprites are created when the app starts. These initially created CCSprites always position identically (and correctly) on Retina & non-Retina screens. // In method called to setup sprites when app launches // Cache & setup app sprites [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile: @"sprites.plist"]; sprites = [CCSpriteBatchNode batchNodeWithFile: @"sprites.png"]; hill = [CCSprite spriteWithSpriteFrameName: @"hill.png"]; hill.position = ccp( 160, 75 ); [sprites addChild: hill z: 1]; // ... [create more sprites in same fashion] // NOTE: All sprites created here have correct positioning on Retina & non-Retina screens When a user taps the screen a certain way, a method is called that creates another group of CCSprites (on- and off-screen), animating them all in. One of these sprites, hand, is always positioned identically (and correctly) on Retina & non-Retina screens. The others (a group of clouds) successfully create & animate, but their positions are correct only on Retina displays. On a non-Retina display, each cloud has incorrect starting positions (incorrect for x, y, or sometimes both), and their ending positions after animation are also wrong. I've included the responsible code below from the on-touch method that creates the new sprites and animates them in. Again, it works as expected on a Retina display, but incorrectly on non-Retina screens. The CCSprites used are created in the same way at app-start to setup all the initial sprites in the app, which always have correct positions. // Elsewhere, in a method called on touch // Create clouds cloud1 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud1.position = ccp(-150, 320); cloud1.scale = 1.2f; cloud2 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud2.position = ccp(-150, 335); cloud2.scale = 1.3f; cloud3 = [CCSprite spriteWithSpriteFrameName: @"cloud_4.png"]; cloud3.position = ccp(-150, 400); cloud4 = [CCSprite spriteWithSpriteFrameName: @"cloud_5.png"]; cloud4.position = ccp(-150, 420); cloud5 = [CCSprite spriteWithSpriteFrameName: @"cloud_3.png"]; cloud5.position = ccp(400, 350); cloud6 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud6.position = ccp(400, 335); cloud6.scale = 1.1f; cloud7 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud7.flipY = YES; cloud7.flipX = YES; cloud7.position = ccp(400, 380); // Create hand hand = [CCSprite spriteWithSpriteFrameName:@"hand.png"]; hand.position = ccp(160, 650); [sprites addChild: cloud1 z: 10]; [sprites addChild: cloud2 z: 9]; [sprites addChild: cloud3 z: 8]; [sprites addChild: cloud4 z: 7]; [sprites addChild: cloud5 z: 6]; [sprites addChild: cloud6 z: 10]; [sprites addChild: cloud7 z: 8]; [sprites addChild: hand z: 10]; // ACTION!! [cloud1 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(70, 320)]]; [cloud2 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(60, 335)]]; [cloud3 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(100, 400)]]; [cloud4 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(80, 420)]]; [cloud5 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 350)]]; [cloud6 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 335)]]; [cloud7 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(270, 380)]]; [hand runAction: handIn]; It may be worth mentioning that I see this incorrect positioning behavior in the iOS Simulator when running the app and switching between the standard iPhone and iPhone (Retina) hardware options. I have not been able to verify this occurs or does not occur on an actual non-Retina iPhone because I do not have one. However, this is the only time I see this odd positioning behavior occur (the incorrect results obtained after user touch), and since I'm creating all sprites in exactly the same way (i.e., [CCSprite spriteWithSpriteFrameName:] and then setting position with cpp()), I would be especially grateful for any help in tracking down why this single group of sprites are always incorrect on non-Retina screens. Thank you.

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  • MVC Model Binding to a collection where collection does not begin with a 0 index

    - by FloatLeft
    I'm trying to perform remote validation on a property of an item within a collection. The validation works OK on the first item of the collection. The http request to the validation method looks like: /Validation/IsImeiAvailable?ImeiGadgets[0].ImeiNumber=123456789012345 However on the 2nd item where the url looks like below, the validation doesn't work /Validation/IsImeiAvailable?ImeiGadgets[1].ImeiNumber=123456789012345 Now I'm pretty sure the reason for this, is that binding wont work on a collection that doesn't begin with a zero index. My validation method has a signature as below: public JsonResult IsImeiAvailable([Bind(Prefix = "ImeiGadgets")] Models.ViewModels.ImeiGadget[] imeiGadget) Because I'm passing an item within a collection I have to bind like this yet what I'm really passing is just a single value. Is there anyway I can deal with this other than just binding it as a plain old query string. Thanks Edit: This is the quick fix to get the Imei variable but I'd rather use the model binding: string imeiNumber = Request.Url.AbsoluteUri.Substring(Request.Url.AbsoluteUri.IndexOf("=")+1);

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