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  • Learning To Program After 9-5

    - by JoshuaPP
    I'm currently working as an IT Administrator but I'm thinking of making a slight career change into programming. I want to focus my time and effort into learning some web based languages but feel is it achievable when working full time to expect to make much progress after a long days work? I love to read, but this is sometimes a hindrance. I have read on some resources that you will never make much progress unless you quit your 9-5 and dedicated 6 months to getting a fundamental understanding. Any feedback would be great. Sorry if it's in the wrong area, I just signed up from my phone.

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  • What kind of programs/solutions can only be written with OOP or are too hard to achieve without it?

    - by user1598390
    Paraphrasing a recent question: What is Object Oriented Programming ill-suited for? I would like to ask the opposite question: What kind of programs cannot be written unless you use OOP? What kind of programs are not recommended to be written using non-OOP techniques? What kind of programs need OOP in order to even be written? What kind of programs would be too hard to write without OOP ? The answer to this question can help sell the idea of OOP to project leaders that have no special interest in code quality. At least they could buy the idea if one shows them the kind of things that are not even possible unless you use OOP.

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  • La version finale de Chrome OS sortira à l'automne 2010, le système révolutionnera-t-il le marché de

    Mise à jour du 03.06.2010 par Katleen La version finale de Chrome OS sortira à l'automne 2010, le système révolutionnera-t-il le marché des applications web ? Google vient de donner des nouvelles de son futur système d'exploitation maison : Chrome OS. En cours de développement, sa version finale devrait être disponible au cours du quatrième trimestre 2010. Les premiers ordinateurs équipés de l'OS devraient donc arriver cet automne dans les boutiques. Le système étant basé sur Linux, il sera vraisemblablement distribué gratuitement à l'instar des autres distributions. Cependant, il se peut que seuls les machines d'une liste établie par Google soient gratifiés de pilotes les rendant totalement compatib...

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  • What framework for text rating site?

    - by problemofficer
    I want to start a "rate my"-style site. The rated objects are mostly texts. I want it to be rather simple. Features I need: object rating (thumb up, thumb down) object comments object tags related object presentation based on tags user authentication and management private message system sanity checks for text inputs (i.e. prevention of code injections) cache open source runs on GNU/Linux I would gladly take something that is tailored for my scenario but a generic framework would be fine too. I simply don't want to write stuff like user authentication that is been written a million times and risking security flaws. Programming language is irrelevant but python/php preferred.

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  • How to name a clamp function that only clamps from one side?

    - by dog_funtom
    Clamp() is a function that ensures that provided variable is in provided range. You can find such function in .NET, in Unity, and probably anywhere. While it is useful, I often need to clamp my value from one side only. For example, to ensure that float is always non-negative or always positive (like radius value from inspector). I used names ClampFromAbove() and ClampFromBelow(), but I wonder if such names is good or even grammatically valid in programming-English. Also, it probably make sense to distinguish non-negative case too. How'd you name such function? Something like EnsureNonNegative()? My intention is creating pair of extension methods and use them like this: var normalizedRadius = originalRadius.ClampFromBelow(0.0001); var distance = someVector.Magnitude.ClampFromAbove(maxDistance);

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  • Will javascript be in the HTML5 standard

    - by Robz
    I'm pretty new to the web development scene, and I just want to be absolutely clear on this because I've read a few conflicting statements. I was under the impression that "html5" is a particular way of constructing xml to represent data for a webpage and "javascript" is a programming language that runs as client-side code in the browser. But left and right I see APIs for javascript (workers, geolocation, local storage, etc.) being referred to as an "html5 technology". Wikipedia says that html5 doesn't have a standard yet, so I can't look it up to see if it somehow mandates stuff about javascript. So will APIs for javascript somehow be apart of the html5 standard? Or has it become a common bad practice to label javascript APIs "html5 technology"?

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  • What should be learned for someone starting in Android Games?

    - by user14544
    I know this might be a little subjective. But I've read the other questions. A lot of answers kept on popping up like to use box2d, libgdx, andEngine, etc. So the real question is, what would be the best to start off with as a beginner. I have some experience with java code, just by reading about in the Oracle Docs. I've gone through Flash and Eclipse. When i mean gone through, i don't mean i have actually created my own game from Flash or Eclipse, but i just learn things here and there. Currently I'm reading Beginning Android for Beginners but I don't have the knowledge to implement my own Ideas into the game tutorials because of lack of experience. I'm looking for a way to learn how to program to create games for Android. While at the same time get experience from programming. I do not want to learn those drag and drop game making applications such as GameMaker.

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  • Samsung envisage de commercialiser sa première tablette Windows 8 dès la seconde moitié de 2012

    Samsung envisage de commercialiser sa première tablette Windows 8 la seconde moitié de 2012 Samsung rejoint la liste des constructeurs qui envisagent de commercialiser des dispositifs sous le système d'exploitation Windows 8. Le responsable des ventes et marketings du constructeur a déclaré lors d'une interview à Séoul que la firme va lancer sa première tablette tactile sous Windows 8 la seconde moitié de 2012. Samsung s'est réservé de faire tout commentaire sur la probable date de disponibilité du dispositif qui sera basé sur la gamme Series 7 du constructeur, qui fonctionne actuellement sous Windows 7. La société proposera par ailleurs une mise à jour de Windows 8 pour le...

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  • Le Qt SDK 1.1 est disponible en beta, avec toutes les dernières mises à jour de l'écosystème Qt

    Le Qt SDK 1.1 est disponible en beta Avec toutes les dernières mises à jour de l'écosystème Qt Mise à jour du 01/03/2011 par dourouc05 Avec toutes les nouvelles versions sorties aujourd'hui (Qt 4.7.2, Qt Mobility 1.1.1, Qt Creator 2.1), il fallait évidemment sortir une nouvelle version du Qt SDK, qui rassemble toutes ces briques logicielles et fournit donc une bonne base pour débuter avec Qt, il contient en effet tout ce qu'il faut (un compilateur, un EDI, Qt). Par ailleurs, il faut remarquer que cette version était très attendue. C'est la première version finale à disposer des outils pour Qt Quick, la dernière pièce du puzzle Qt Quick, enfin complet. ...

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  • AntClassLoader bug exposed by forgetful NetBeans

    - by vbkraemer
    Many users have run into ClassNotFoundExceptions and NoClassDefFoundErrors after working with web services that target GlassFish while developing their projects in NetBeans. The issue usually appears as a dialog similar to this This can be pretty debilitating. The bug appears to be in the AntClassLoader, which is tickled by the wsimport ant task that ships with GlassFish 3.1.2. The fix is pretty simple: Upgrade the Metro bits that ship in 3.1.2 with bits that have had a patch applied. There are detailed instruction about installing the updated Metro bits onto GlassFish. This upgrade is probably useful for any install of GlassFish 3.1, but it is critically important for folks that develop web services from inside NetBeans and deploy them onto GlassFish 3.1.2.

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  • Quatre nouveaux Google Web Elements pour aider la création de Wikis ou de magasin en ligne, et le re

    Quatre nouveaux Google Web Elements Personnalisables par les développeurs Webs et le retour de Google Wave Google propose quatre nouveaux outils d'aide à la création de sites. Ils complètent son offre Google Web Elements. Si ces outils clefs en main sont à la base ciblent les débutants, ils sont également destinés aux développeurs. « Les Web Elements sont un excellent point de départ, car ils s'appuient sur des APIs qui vous donnent plus de contrôle sur le contenu ou la présentation », précise l'équipe du projet. La première de ces APIs, et certainement la plus intéressante, permet d'intégrer et d'adapter un Wiki à un site pré-existant Logiquement baptisé Side...

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  • What are the challenges and benefits of writing games with a functional language?

    - by McMuttons
    While I know that functional languages aren't the most commonly used for game writing, there are a lot of benefits associate with them that seem like they would be interesting in any programming context. Especially the ease of parallelization I would think could be very useful as focus is moving toward more and more processors. Also, with F# as a new member of the .NET family, it can be used directly with XNA, for example, which lowers the threshold quite a bit, as opposed to going with LISP, Haskell, Erlang, etc. If anyone has experience writing games with functional code, what has turned out to be the positives and negatives? What was it suited for, what not? Edit: Finding it hard to decide that there's a single good answer for this, so it's probably better suited as a community wiki post.

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  • STL for games, yea or nay?

    - by munificent
    Every programming language has its standard library of containers, algorithms, and other helpful stuff. With languages like C#, Java, and Python, it's practically inconceivable to use the language without its standard lib. Yet, on many C++ games I've worked on, we either didn't use the STL at all, used a tiny fraction of it, or used our own implementation. It's hard to tell if that was a sound decision for our games, or one simply made out of ignorance of the STL. So... is the STL a good fit or not?

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  • Next step after first few years at work [closed]

    - by juniordeveloper87
    Its been 2 years since graduating from uni and working in a IT solutions company as a programmer. My initial year was particularly exciting when we were trying to get a fresh product up to speed. The product has now gone live and are in the maintenance phase. My current day job involves merely bug fixing and also small designing/implementing change requests and also helping resolve issues faced from clients. Slowly I feel a little 'normal' in my role. I wonder how I can make myself stand out. (I work in a company of no more than 200 people) Or what should be the next step I take after 2 years doing programming? Thanks!

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  • A hotfix is available that improves the performance of CLR when a .NET Framework 3.5 SP1-based appli

    981619 ... A hotfix is available that improves the performance of CLR when a .NET Framework 3.5 SP1-based application runs in a virtualized environmentThis RSS feed provided by kbAlerz.com.Visit kbAlertz.com to subscribe. It's 100% free and you'll be able to recieve e-mail or RSS updates for the technologies you pick from the Microsoft Knowledge Base....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do I know if I've gone too far with processing things in a game?

    - by ThePlan
    A common programming quote I see every day is: Premature optimization is the root of all evil! I admit I'm one of those guys that like to do premature optimization in a pretty obssessive manner but that's probably because I'm not aware how powerful modern processors are. I can think of lots of sollutions for a problem, but all of them are tough on the memory side, and I keep thinking "This will hurt me more in the future when I'll have to re-do it because it's bad performance-wise." How do you know when the code you are thinking of is going too far and is not a case of premature optimization? How much can your game handle at a time before performance becomes a problem?

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  • Where to start when digging into an existing J2EE codebase?

    - by Jacob Krustchinsky
    I work for a company that produces enterprise applications to be used by schools and districts to manage all of their tests and standards data. Their existing application is written in J2EE and is very large. I personally am a seasoned PHP and Ruby = RoR developer and I have been asked to attempt to implement easily added but crucial features to an existing J2EE codebase. I am very familiar with Java SE and know the architecture of a web application well. What I am asking for is, will this suffice for the task ahead and what tips can you give me in digging into the code base and actually efficiently adding these new features? Is there anything important I need to know before beginning and what can I expect in terms of problems and issues coming from a Java SE, PHP, RoR background? Time isn't too much of an issue, I should have plenty of time to familiarize myself with J2EE.Please also note, syntax will not be a problem here.

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  • Why don't we store the syntax tree instead of the source code?

    - by Calmarius
    We have a lot of programming languages. Every language is parsed and syntax checked before translated into code so an abstract syntax tree is built. We have this abstract syntax tree, why don't we store this syntax tree instead of the source code (or next to the source code)? By using an AST instead of the source code. Every programmer in a team can serialize this tree to any language, they want (with the appropriate context free grammar) and parse back to AST when they finished. So this would eliminate the debate about the coding style questions (where to put the { and }, where to put whitespace, indentation, etc.) What are the pros and cons of this approach?

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  • How to properly code in Unity? [on hold]

    - by Vincent B.
    I'm fairly new to Unity (yet I touched it and made a few proto with it) and I'd like to know how I'm supposed to work with it. I'm student in programming so I'm used to C/C++ with SDL/SFML, writing code and only using Input/Graphics/Network libs. I followed a few Unity guides and it was way more around drag & drop on scenes and a bit of scripting to activate it all, which disturbed me. So I fond a way to only use one GameObject and use a Singleton to launch code and display stuff (for 2d games at least). At the end of the day I make games not using "Instantiate" or such at all. Is it the right way ? Am I supposed to do this ? How much are your scenes populated (in a professional environment) ? When should I stop coding and start using the editor ?

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  • Where can I get a definition of how the code is laid out in VB.NET 2010?

    - by ByteWorker
    I am just starting out learning Visual Basic 2010. I have books and videos. The books all seem to be written for people who have some programming experience, even the books that say they are for beginners. The videos were great until they started talking about variables. I got the basics of them but they started into complicated variables and I don’t see the need for them right away. Where can I go to see code for fairly intricate applications written out, with an over lay of definitions of which part of the code is a method as opposed to a class and so on? Also, I am working at a company that does not use SQL. So I need to use Access 2007 for all of my tables. Is there much of a difference to the coding?

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  • Which libraries I need for projects in Mono Develop to work Properly?

    - by Curious Apprentice
    I want to test each and every project type available on mono. But due to some package dependencies Im unable to run any of "Hello World" project. I have less idea what libraries I need for what. Few days back I have installed gtk-sharp2 but still while running an VB.net Gtk# or C# Gtk# Im getting compilation errors that cli.Gtk does not exist. Is there a way through which I can solve all dependencies by one click ?! I atleast once want to try learning linux app programming. Without the proper tools it is not possible. Please help :) Mono Develop Version : 2.8.6.3 Ubuntu 12.04 32 Bit

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  • WAV and MP3 Streaming with ASP.Net and C#

    In this programming tutorial you will learn how to stream WAV and MP3 audio files in ASP.NET 3.5 using the C# server side language. This is particularly useful for music websites that are based on the ASP.NET 3.5 platform. The examples used in this article are tested to work on any major browser including Internet Explorer Chrome and Firefox. The scripts are tested on a Windows XP operating system using Visual Web Developer Express. For convenience an actual working example can be downloaded at the end of this tutorial. Finally this tutorial also highlights the use of the Google Flash player when streaming MP3s.... Autodesk? Inventor? Test Drive Autodesk? Inventor?. Download A Free 30-Day Trial Today.

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  • Google modifie en profondeur l'interface des Google Docs pour faciliter le classement et la recherche dans la liste des documents

    Google modifie l'UI des Google Docs en profondeur Pour faciliter le classement, la recherche et la navigation dans la liste des documents Les Google Docs vont connaître une mise à jour importante rendue nécessaire, d'après le responsable du produit, par ses récentes évolutions. La suite bureautique en ligne est en effet quasiment devenue, en plus de son usage de base, un service de stockage de fichiers. L'année dernière, Google a ouvert sa plate-forme au téléchargement (l'upload) de tout type de fichiers. Pas simplement ceux compatible avec les applications hébergés (traitement de texte, présentation, tableur, etc.). Résultat, il est possible d'y héberger des vidéos, des photos, d...

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  • What are the Characteristics of a Software "Center of Excellence" (CoE)?

    - by Randy
    Recently a new director of my department came in and expressed his wish that we become a "center of excellence". I expected that since he is my first boss who actually has a programming background that there would be some description of this. However, it was left at that. As I reflected on this over the last few days, I am coming up empty on what a CoE actually means beyond just "being effective" at delivering the product. Here are the main items I am struggling with: Is this just a term that is thrown around by management types? What qualities make a group of software developers and testers excellent? How do you measure excellence in this context?

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  • Installing internet explorer and windows media player in ubuntu?

    - by karthick87
    I need to install Internet Explorer and Windows Media Player to check an URL for testing purpose. Could someone post me the exact steps to acheive this task? Note: I have already tried installing IE in Ubuntu 10.10 and later versions (12.04) with Wine. It works fine. But I don't get success installing Windows Media Player. Hope someone will solve my problem. It will be great if someone gives me a neat solution for installing IE and WMP in Ubuntu (10.10 or later).

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