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  • More Than a Map - Get Flight

    More Than a Map - Get Flight In Sydney, Australia, We met up with GetFlight founder Ian Cummings at the Fishburners coworking space. GetFlight is airfare search site based that uses the Google Maps API to help users discover cheap airfare to great destinations. Read more on morethanamap.com #morethanamap From: GoogleDevelopers Views: 864 20 ratings Time: 02:00 More in Science & Technology

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  • Synonyms made easy

    The Custom Search team is always working to provide more relevant results, and improving user queries is a big part of that goal. We've shown you how to...

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  • Google I/O 2012 - Making Google Product Search Work for You Using the Content API for Shopping

    Google I/O 2012 - Making Google Product Search Work for You Using the Content API for Shopping Mayuresh Saoji, Danny Hermes To get the best out of product search, merchants need to provide complete and accurate product information, as well as fresh price and availability data for all products. This session will provide merchants with concrete steps they can take to improve their data quality using the Content API for Shopping. We will provide details on when it makes sense to use the Content API to submit data (as opposed to Feeds), and how to use the API. We will also go into details on how to debug API requests and errors, and talk about general best practices to follow in order to use the API optimally and efficiently. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 35 1 ratings Time: 43:50 More in Science & Technology

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  • Google I/O 2012 - Knowledge-Based Application Design Patterns

    Google I/O 2012 - Knowledge-Based Application Design Patterns Shawn Simister In this talk we'll look at emerging design patterns for building web applications that take advantage of large-scale, structured data. We'll look at open datasets like Wikipedia and Freebase as well as structured markup like Schema.org and RDFa to see what new types of applications these technologies open up for developers. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 56:55 More in Science & Technology

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  • Google Top Geek E02

    Google Top Geek E02 In Spanish! Google Top Geek is a weekly show that will cover the latest news on all things Google in Spanish speaking Latin America, trending searches, YouTube videos and apps in the region; as well as news and relevant events for developers. Mondays at noon, 12 PM, in Google Developers Live and the blog Programa con Google. Créditos E02: Agradecemos a Elefgant el apoyo para la grabación y edición. From: GoogleDevelopers Views: 4106 4 ratings Time: 15:43 More in Science & Technology

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  • Google I/O 2012 - Fast UIs for the Cross-Device Web

    Google I/O 2012 - Fast UIs for the Cross-Device Web Boris Smus One of the great features of the modern web is that sites work on any device with a browser. This session will focus on creating UIs for the cross-device web. We will cover building web sites that support multiple device form factors (responsive and non-responsive approaches), discuss single page sites and some of the layout features in modern mobile browsers, and do a deep dive into multi-touch input on the web. Finally, we'll show some of the awesome new mobile debugging tools in Chrome and Chrome for Android. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 105 3 ratings Time: 49:31 More in Science & Technology

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  • Google Top Geek E03

    Google Top Geek E03 In Spanish! Google Top Geek is a weekly show, Mondays at 12 PM (Mexico City time). Google Developers Live and the blog Programa con Google. En este episodio: Elecciones en Estados Unidos (Barack Obama) y el sitio de Política y Elecciones de Google. Women Techmakers en Google Developers Live. Google Public Alerts. Búsquedas de la semana y noticias para desarrolladores: aprende inglés y tecnología Google, Oauth 2.0, HTML5 Rocks y Jam with Chrome. From: GoogleDevelopers Views: 165 1 ratings Time: 15:20 More in Science & Technology

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  • GDD-BR 2010 [2H] Earn Money from your Mobile App with AdMob

    GDD-BR 2010 [2H] Earn Money from your Mobile App with AdMob Speakers: Peter Fernandez Track: Google APIs Time slot: H [17:20 - 18:05] Room: 2 Level: 101 We'll show you different strategies for monetizing your app with AdMob ads and help you figure out how much you can earn. We'll also share enlightening data on the growth of the Android, iPhone and iPad platforms. From: GoogleDevelopers Views: 0 0 ratings Time: 20:43 More in Science & Technology

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  • Google I/O 2012 - Meet the Go Team

    Google I/O 2012 - Meet the Go Team Andrew Gerrand , Rob Pike The Go programming language is an open source project to make programmers more productive. Go is expressive, concise, clean, and efficient. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language. In this fireside chat, Have your Go questions answered by the gophers themselves. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 168 11 ratings Time: 01:00:29 More in Science & Technology

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  • My 2012 Professional Development Goals

    - by kerry
    Once again I am going to declare some professional goals for my upcoming year. Convert my blog to Jekyll hosted on github – I am tired of wordpress, tired of spam, and would like to try something new.  I have already started on this.  Just need to finish it up. Launch my GWT / Google App Engine application – I am currently developing a GWT application to be deployed to Google App Engine. Do another presentation at the user group – At least a few lightning talks.  I have a few ideas. Attend a tech conference – Dev Nexus is the likely target Post more often – I did 10 posts last year, would like to maybe double that next year (including this one) Attend a user group meeting outside of Nashville JUG – A rollover from last year, I will probably be regularly attend the Interactive Developers meeting Study another language – I have been thinking about looking in to Dart or perhaps Go Launch an Android app – Another holdover from last year I am thinking of doing a small app having to do with managing the silent state of the phone

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  • GDL Presents: Creative Sandbox | YouTube API

    GDL Presents: Creative Sandbox | YouTube API Tune in to hear about two cool, innovative applications of the YouTube API, Meet the Prius and Le Club Perrier, from the core creative teams at Saatchi & Saatchi LA, Stopp LA and Ogilvy & Mather in conversation with a YouTube Developer Relations expert. They'll talk about how they pushed the possibilities of the YouTube API - and will inspire you to do the same. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • (SOLVED) Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

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  • how to detect keylogger in windows that hooked up key-press?

    - by saber tabatabaee yazdi
    For security reasons we have to detect all key-loggers and log them in somewhere like windows events. I have piece of C# code that it is very easy to install all clients and up and running every day in system trays and no one can close it. We want to modify that code and send logs to central web service in our network (that this also web service is installed last year and receive and log all another security logs).

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  • Naming convention for iOS

    - by RMDan
    I am learning Objective-C and iOS development and not sure what proper naming convention should be used. I understand how to use the label aspect of Obj-C methods but not the proper way to name each label. What is the best practice for naming methods, properties, objects, outlets, and actions? Also, Should different naming conventions be used between Obj-C code and C code? And if so what differences is there?

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  • GDD-BR 2010 [1G] Android: Building High-Performance Applications

    GDD-BR 2010 [1G] Android: Building High-Performance Applications Speaker: Tim Bray Track: Android Time: G [16:30 - 17:15] Room: 1 Level: 151 Build Android applications that are smooth, fast, responsive, and a pleasure to use. Also, learn about the tools and techniques we use to track down and fix performance problems. From: GoogleDevelopers Views: 20 0 ratings Time: 33:34 More in Science & Technology

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  • YouTube API Office Hours June 6, 2012

    YouTube API Office Hours June 6, 2012 This is a recording of the YouTube API Hangout on Air from Wednesday 6/6 at 10am PDT (UTC-7). JJ Behrens interviewed Neal Norwitz, a senior engineer at YouTube and well-known Python developer, about Google's engineering culture. We also had a surprise guest, Adrian Holovaty, co-benevolent dictator for life of the open-source Django web framework, who asked several questions about fine-grained timing control in the player APIs. From: GoogleDevelopers Views: 650 14 ratings Time: 39:07 More in Science & Technology

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