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  • Execute process conditionally in Windows PowerShell (e.g. the && and || operators in Bash)

    - by Dustin
    I'm wondering if anybody knows of a way to conditionally execute a program depending on the exit success/failure of the previous program. Is there any way for me to execute a program2 immediately after program1 if program1 exits successfully without testing the LASTEXITCODE variable? I tried the -band and -and operators to no avail, though I had a feeling they wouldn't work anyway, and the best substitute is a combination of a semicolon and an if statement. I mean, when it comes to building a package somewhat automatically from source on Linux, the && operator can't be beaten: # Configure a package, compile it and install it ./configure && make && sudo make install PowerShell would require me to do the following, assuming I could actually use the same build system in PowerShell: # Configure a package, compile it and install it .\configure ; if ($LASTEXITCODE -eq 0) { make ; if ($LASTEXITCODE -eq 0) { sudo make install } } Sure, I could use multiple lines, save it in a file and execute the script, but the idea is for it to be concise (save keystrokes). Perhaps it's just a difference between PowerShell and Bash (and even the built-in Windows command prompt which supports the && operator) I'll need to adjust to, but if there's a cleaner way to do it, I'd love to know.

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  • How to call functions inside a C dll which take pointers as arguments from C#

    - by AndrejaKo
    Hi people, this is my first post here! I'm trying to make a windows forms program using C# which will use a precompiled C library. It will access a smart card and provide output from it. For the library, I have a .dll, .lib and .h and no source. In the .h file there are several structs defined. Most interesting functions of the .dll expect pointers to allocated structs as arguments. I've been calling functions inside the .dll like this: For example function EID_API int WINAPI EidStartup(int nApiVersion); would be called like this [DllImport("CelikApi.dll")]//the name of the .dll public static extern int EidStartup(int nApiVersion); Now my problem is that I can't find equivalent of C's pointers which point to dynamically allocated structures in memory in C#, so I don't know what to pass as argument to functions which take C pointers. I don't have much experience in C#, but to me its use looked as the easiest way of making the program I need. I tried with C++, but Visual Studio 2010 doesn't have IntelliSense for C++/CLR. If you can point me to something better, feel free to do so.

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  • How to eliminate tearing from animation?

    - by MusiGenesis
    I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, and the animation is driven by a high-resolution multimedia timer. The animation itself is smooth, but I am seeing a significant amount of "tearing", or artifacts that result from cels being caught partway through a screen refresh. When I take the set of cels rendered by my program and write them out to an AVI file, and then play the AVI file in Windows Media Player, I do not see any tearing at all. I assume that WMP plays the file smoothly because it uses DirectX (or something else) and is able to synchronize the rendering with the screen's refresh activity. It's not changing the frame rate, as the animation stays in sync with the audio. Is this why WMP is able to render the animation without tearing, or am I missing something? Is there any way I can use DirectX (or something else) in order to enable my program to be aware of where the current scan line is, and if so, is there any way I can use that information to eliminate tearing without actually using DirectX for displaying the cels? Or do I have to fully use DirectX for rendering in order to deal with this problem? Update: forgot a detail. My app renders each cell onto a PictureBox using Graphics.DrawImage. Is this significantly slower than using BitBlt, such that I might eliminate at least some of the tearing by using BitBlt?

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  • Why MSMQ won't send a space character?

    - by cyclotis04
    I'm exploring MSMQ services, and I wrote a simple console client-server application that sends each of the client's keystrokes to the server. Whenever hit a control character (DEL, ESC, INS, etc) the server understandably throws an error. However, whenever I type a space character, the server receives the packet but doesn't throw an error and doesn't display the space. Server: namespace QIM { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static readonly object _mqLock = new object(); static XmlSerializer xs; static void Main(string[] args) { lock (_mqLock) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); } xs = new XmlSerializer(typeof(string)); _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); while (Console.ReadKey().Key != ConsoleKey.Escape) { } } static void OnReceive(IAsyncResult result) { Message msg; lock (_mqLock) { try { msg = _mq.EndReceive(result); Console.Write("."); Console.Write(xs.Deserialize(msg.BodyStream)); } catch (Exception ex) { Console.Write(ex); } } _mq.BeginReceive(new TimeSpan(0, 1, 0), new object(), OnReceive); } } } Client: namespace QIM_Client { class Program { const string QUEUE = @".\Private$\qim"; static MessageQueue _mq; static void Main(string[] args) { if (!MessageQueue.Exists(QUEUE)) _mq = MessageQueue.Create(QUEUE); else _mq = new MessageQueue(QUEUE); ConsoleKeyInfo key = new ConsoleKeyInfo(); while (key.Key != ConsoleKey.Escape) { key = Console.ReadKey(); _mq.Send(key.KeyChar.ToString()); } } } } Client Input: Testing, Testing... Server Output: .T.e.s.t.i.n.g.,..T.e.s.t.i.n.g...... You'll notice that the space character sends a message, but the character isn't displayed.

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  • Where do I put javaassist code?

    - by DutrowLLC
    I have an application running on google app engine. I'm using restlets and I have a couple of layers set up including the restlet layer, the model layer, the business layer, and the data layer. I'm attempting to use javaassist to modify some classes, but I'm unsure where to actually put the code. I tried to put the code in the static initialization block: public class Person { String firstName; String getFirstName(){return null;} static{ ClassPool pool = ClassPool.getDefault(); try { CtClass CtPerson = pool.get("Person"); CtMethod CtGetFirstName = CtPerson.getDeclaredMethod("GetFirstName"); CtGetFirstName.setBody("return firstName;"); CtPerson.toClass(); } catch (Exception e) { e.printStackTrace(); } } } ...but that resulted in this error: javassist.CannotCompileException:.....attempted duplicate class definition...". I guess it makes sense that I can't edit the class file in the middle of its generation. I know the code works because I was able to run it correctly by simply putting it in a location that would run when I sent the program a command. (accessed a Restlet resource). The code ran fine if an instance of the class had not already been instantiated, however once I instantiated an instance of the affected class, the javaassist code failed. I assume I need to put this code somewhere that it will only run either: once after the program starts, directly before a class is instantiated for the first time, or even better, during compile time.

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  • Really cool way to create custom UITabBar for iPhone app?

    - by ludicco
    Hi, I am doing a lot of researching lately about how to get a different looking with nice effects UITabBar on my iPhone app, but unfortunately I am only finding things on how to replace background color etc. Well, I've checked out this app called Momento which is pretty cool and presents a very slick tabBar: So there are a couple of elements here I would like to ask you guys if you could help me by giving me the right directions on how to get a similar effect :) Arrow above items: as you can see this app has this animated arrow that runs above the selected item with a very smooth animation. Selected Stated of the item's image is not that blue-ish default one neither the default state which displays in a different shade of brown and gray version. nice Items separators with beveled vertical lines. diferrent background image for the tabBar different height for the tabBar At this point after some research I am able to set the height and background image by subclassing UITabBarController but I'm still not sure on how to accomplish the other items specially the first one related to the nice arrow effect. If someone knows about a very good tutorial on how to do this it would be great for clarifying what can or can't be done by subclassing the UITabBarController and specially if can be done in Interface Builder :) I am just starting on this world off app development for iOS so if you could help me on that it would be really appreciated Thanks a lot in advance

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  • extension methods with generics - when does caller need to include type parameters?

    - by Greg
    Hi, Is there a rule for knowing when one has to pass the generic type parameters in the client code when calling an extension method? So for example in the Program class why can I (a) not pass type parameters for top.AddNode(node), but where as later for the (b) top.AddRelationship line I have to pass them? class Program { static void Main(string[] args) { // Create Graph var top = new TopologyImp<string>(); // Add Node var node = new StringNode(); node.Name = "asdf"; var node2 = new StringNode(); node2.Name = "test child"; top.AddNode(node); top.AddNode(node2); top.AddRelationship<string, RelationshipsImp>(node,node2); // *** HERE *** } } public static class TopologyExtns { public static void AddNode<T>(this ITopology<T> topIf, INode<T> node) { topIf.Nodes.Add(node.Key, node); } public static INode<T> FindNode<T>(this ITopology<T> topIf, T searchKey) { return topIf.Nodes[searchKey]; } public static void AddRelationship<T,R>(this ITopology<T> topIf, INode<T> parentNode, INode<T> childNode) where R : IRelationship<T>, new() { var rel = new R(); rel.Child = childNode; rel.Parent = parentNode; } } public class TopologyImp<T> : ITopology<T> { public Dictionary<T, INode<T>> Nodes { get; set; } public TopologyImp() { Nodes = new Dictionary<T, INode<T>>(); } }

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • Debugging an XBAP application with 64-bit browser

    - by Anne Schuessler
    We have an XBAP application that fails when opened in Internet Explorer 8 64 bit. We only get a pretty generic error which makes it hard to determine where the error is coming from. I'm trying to find a way to debug the application with IE 8 64 bit, but I haven't figured out how to do this. I can't set the 64 bit version as the standard browser and overwriting the browser path in the browsers.xml for Visual Studio doesn't work as well. It just gets overwritten as soon as I hit F5 to debug to point to the 32 bit IE. I have figured out how to start the application from Debug with the 64 bit browser by changing the Debug options from "Start browser with URL" to "Start external program" and setting the command line arguments to point to the bin folder. Unfortunately then the XBAP is looking for its config.deploy file which doesn't seem to be generated during regular debug. This doesn't happen when using "Start browser with URL" and the application doesn't seem to care for this file then. Does anybody know why there's a difference between "Start browser with URL" and "Start external program" in the Debug options which might cause this difference in behavior when Debug is started? Also, does anybody know how to successfully debug an XBAP with a 64-bit browser?

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  • Security Exception when using Custom ASP.NET Healthmonitoring event in medium trust

    - by Elementenfresser
    Hi, I'm using custom healthmonitoring events in ASP.NET We recently moved to a new server with default High Trust Permissions. Literature says that healthmonitoring and custom events should work under Medium or higher trust (http://msdn.microsoft.com/en-us/library/bb398933.aspx). Problem is - it doesn't. In less than full trust I get a SecurityException saying The application attempted to perform an operation not allowed by the security policy It works in Full trust or when I remove the inheritance of System.Web.Management.WebErrorEvent. Any suggestions anyone? Here is the super simple code behind with a custom event defined: public partial class Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { try { CallCustomEvent(); } catch (Exception ex) { Response.Write(ex.Message); throw ex; } } /// <summary> /// this metho is never called due to lacking permissions... /// </summary> private void CallCustomEvent() { try { //do something useful here } catch (Exception) { //code to instantiate the forbidden inheritance... WebBaseEvent.Raise(new CustomEvent()); } } } /// <summary> /// custom error inheriting WebErrorEvent which is not allowed in high trust? can't believe that... /// </summary> public class CustomEvent : WebErrorEvent { public CustomEvent() : base("test", HttpContext.Current.Request, 100001, new ApplicationException("dummy")) { } } and the Web Config excerpt for high trust: <system.web> <trust level="High" originUrl="" />

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  • FreeTDS runs out of memory from DBD::Sybase

    - by skiphoppy
    When I add client charset = UTF-8 to my freetds.conf file, my DBD::Sybase program emits: Out of memory! and terminates. This happens when I call execute() on an SQL query statement that returns any ntext fields. I can return numeric data, datetimes, and nvarchars just fine, but whenever one of the output fields is ntext, I get this error. All these queries work perfectly fine without the UTF-8 setting, but I do need to handle some characters that throw warnings under the default character set. (See related question.) The error message is not formatted the same way other DBD::Sybase error messages seem to be formatted. I do get a message that a rollback() is being issued, though. (My false AutoCommit flag is being honored.) I think I read somewhere that FreeTDS uses the iconv program to convert between character sets; is it possible that this message is being emitted from iconv? If I execute the same query with the same freetds.conf settings in tsql (FreeTDS's command-line SQL shell), I don't get the error. I'm connecting to SQL Server. What do I need to do to get these queries to return successfully?

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  • nasm infinite loop with FPU

    - by Ben Ishak
    i'm trying to create a small nasm program which do this operation in floating point while(input <= 10^5) do begin input = input * 10 i = i - 1 end the equivilant program in nasm is as following section .data input: resd 1 n10: dd 0x41200000 ; 10 _start: mov eax, 200 ; eax = 200 ; extract eax -> Floating Point IEEE 754 and eax, 0x7f800000 shr eax, 23 sub eax, 127 mov dword [input], eax ; input = eax = 200 mov edx, 0x49742400 ; 10^5 ; %begin mov ecx, 0 ; i = 0 jmp alpha alpha: fld dword [input] cmp [input], edx ; input <= 10^5 jle _while jmp log2 _while: fld dword [n10] ; 10 fld dword [input] ; input fmul st0, st1 ; input * 10 fst dword [input] ; input = input dec ecx ; i = i - 1 jmp alpha the _while loop is iterating infinitely ecx / i gards always the same value = -4194304 (it is sepposed to be 0) and doesn't decrement

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  • Is it possible to defer member initialization to the constructor body?

    - by Kjir
    I have a class with an object as a member which doesn't have a default constructor. I'd like to initialize this member in the constructor, but it seems that in C++ I can't do that. Here is the class: #include <boost/asio.hpp> #include <boost/array.hpp> using boost::asio::ip::udp; template<class T> class udp_sock { public: udp_sock(std::string host, unsigned short port); private: boost::asio::io_service _io_service; udp::socket _sock; boost::array<T,256> _buf; }; template<class T> udp_sock<T>::udp_sock(std::string host = "localhost", unsigned short port = 50000) { udp::resolver res(_io_service); udp::resolver::query query(udp::v4(), host, "spec"); udp::endpoint ep = *res.resolve(query); ep.port(port); _sock(_io_service, ep); } The compiler tells me basically that it can't find a default constructor for udp::socket and by my research I understood that C++ implicitly initializes every member before calling the constructor. Is there any way to do it the way I wanted to do it, or is it too "Java-oriented" and not feasible in C++? I worked around the problem by defining my constructor like this: template<class T> udp_sock<T>::udp_sock(std::string host = "localhost", unsigned short port = 50000) : _sock(_io_service) { udp::resolver res(_io_service); udp::resolver::query query(udp::v4(), host, "spec"); udp::endpoint ep = *res.resolve(query); ep.port(port); _sock.bind(ep); } So my question is more out of curiosity and to better understand OOP in C++

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  • User control loosing its contents when loaded programatically

    - by Phil
    I have a usercontrol which contains 2 repeaters and the code to populate them with data. If i manually insert this into the page then it works correctly, the repeaters populate etc. If I load it programatically using this method; 1) add class name to user control ClassName="ContentModule" 2) reference this in the default.aspx <%@ Reference Control="~/modules/content.ascx" %> 3) Add the code to my codebehind page_load to do the loading; Private loadmodule As ASP.ContentModule Try If themodule = "content" Then loadmodule = CType(LoadControl("~\Modules\Content.ascx"), ASP.ContentModule) Modulecontainer.Controls.Add(loadmodule) End If Catch ex As Exception Response.Write(ex.ToString & "<br />") End Try Nothing from within the usercontrol is loaded to the page. Although if I add some static text i.e "TEST" to the top of the usercontrol this is displayed ok on the default.aspx page. This makes me think that the control is loaded ok, but there is something in the way I have loaded it that is causing the contents to not properly execute. Very frustrating this one! Any help greatly appreciated!

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  • Writing a VM - well formed bytecode?

    - by David Titarenco
    Hi, I'm writing a virtual machine in C just for fun. Lame, I know, but luckily I'm on SO so hopefully no one will make fun :) I wrote a really quick'n'dirty VM that reads lines of (my own) ASM and does stuff. Right now, I only have 3 instructions: add, jmp, end. All is well and it's actually pretty cool being able to feed lines (doing it something like write_line(&prog[1], "jmp", regA, regB, 0); and then running the program: while (machine.code_pointer <= BOUNDS && DONE != true) { run_line(&prog[machine.cp]); } I'm using an opcode lookup table (which may not be efficient but it's elegant) in C and everything seems to be working OK. My question is more of a "best practices" question but I do think there's a correct answer to it. I'm making the VM able to read binary files (storing bytes in unsigned char[]) and execute bytecode. My question is: is it the VM's job to make sure the bytecode is well formed or is it just the compiler's job to make sure the binary file it spits out is well formed? I only ask this because what would happen if someone would edit a binary file and screw stuff up (delete arbitrary parts of it, etc). Clearly, the program would be buggy and probably not functional. Is this even the VM's problem? I'm sure that people much smarter than me have figured out solutions to these problems, I'm just curious what they are!

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  • Storing float numbers as strings in android database

    - by sandis
    So I have an app where I put arbitrary strings in a database and later extract them like this: Cursor DBresult = myDatabase.query(false, Constant.DATABASE_NOTES_TABLE_NAME, new String[] {"myStuff"}, where, null, null, null, null, null); DBresult.getString(0); This works fine in all cases except for when the string looks like a float number, for example "221.123123123". After saving it to the database I can extract the database to my computer and look inside it with a DB-viewer, and the saved number is correct. However, when using cursor.getString() the string "221.123" is returned. I cant for the life of me understand how I can prevent this. I guess I could do a cursor.getDouble() on every single string to see if this gives a better result, but that feels sooo ugly and inefficient. Any suggestions? Cheers, edit: I just made a small test program. This program prints "result: 123.123", when I would like it to print "result: 123.123123123" SQLiteDatabase database = openOrCreateDatabase("databas", Context.MODE_PRIVATE, null); database.execSQL("create table if not exists tabell (nyckel string primary key);"); ContentValues value = new ContentValues(); value.put("nyckel", "123.123123123"); database.insert("tabell", null, value); Cursor result = database.query("tabell", new String[]{"nyckel"}, null, null, null, null, null); result.moveToFirst(); Log.d("TAG","result: " + result.getString(0));

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  • Sharing runtime variables between files

    - by nightcracker
    I have a project with a few files that all include the header global.hpp. Those files want to share and update information that is relevant for the whole program during runtime (that data is gathered progressively during the program runs but the fields of data are known at compile-time). Now my idea was to use a struct like this: global.hpp #include <string> #ifndef _GLOBAL_SESSION_STRUCT #define _GLOBAL_SESSION_STRUCT struct session_struct { std::string username; std::string password; std::string hostname; unsigned short port; // more data fields as needed }; #endif extern struct session_struct session; main.cpp #include "global.hpp" struct session_struct session; int main(int argc, char* argv[]) { session.username = "user"; session.password = "secret"; session.hostname = "example.com"; session.port = 80; // other stuff, etc return 0; } Now every file that includes global.hpp can just read & write the fields of the session struct and easily share information. Is this the correct way to do this? NOTE: For this specific project no threading is used. But please (for future projects and other people reading) clarify in your answer how this (or your proposed) solution works when threaded. Also, for this example/project session variables are shared. But this should also apply to any other form of shared variables.

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  • Implementing a scrabble trainer

    - by bstullkid
    Hello, I've recently been playing alot of online scrabble so I decided to make a program that quickly searches through a dictionary of 200,000+ words with an input of up to any 26 letters. My first attempt was fail as it took a while when you input 8 or more letters (just a basic look through dictionary and cancel out a letter if its found kind of thing), so I made a tree like structure containing only an array of 26 of the same structure and a flag to indicate the end of a word, doing that It can output all possible words in under a second even with an input of 26 characters. But it seems that when I input 12 or more letters with some of the same characters repeated i get duplicates; can anyone see why I would be getting duplicates with this code? (ill post my program at the bottom) Also, the next step once the duplicates are weeded out is to actually be able to input the letters on the game board and then have it calculate the best word you can make on a given board. I am having trouble trying to figure out a good algorithm that can analyze a scrabble board and an input of letters and output a result; the possible words that could be made I have no problem with but actually checking a board efficiently (ie can this word fit here, or here etc... without creating a non dictionary word in the process on some other string of letters) Anyone have a idea for an approach at that? (given a scrabble board, and an input of 7 letters, find all possible valid words or word sets that you can make) lol crap i forgot to email myself the code from my other computer thats in another state... ill post it on monday when I get back there! btw the dictionary im using is sowpods (http://www.calvin.edu/~rpruim/scrabble/ospd3.txt)

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  • How can you get the call tree with python profilers?

    - by Oliver
    I used to use a nice Apple profiler that is built into the System Monitor application. As long as your C++ code was compiled with debug information, you could sample your running application and it would print out an indented tree telling you what percent of the parent function's time was spent in this function (and the body vs. other function calls). For instance, if main called function_1 and function_2, function_2 calls function_3, and then main calls function_3: main (100%, 1% in function body): function_1 (9%, 9% in function body): function_2 (90%, 85% in function body): function_3 (100%, 100% in function body) function_3 (1%, 1% in function body) I would see this and think, "Something is taking a long time in the code in the body of function_2. If I want my program to be faster, that's where I should start." Does anyone know how I can most easily get this exact profiling output for a python program? I've seen people say to do this: import cProfile, pstats prof = cProfile.Profile() prof = prof.runctx("real_main(argv)", globals(), locals()) stats = pstats.Stats(prof) stats.sort_stats("time") # Or cumulative stats.print_stats(80) # 80 = how many to print but it's quite messy compared to that elegant call tree. Please let me know if you can easily do this, it would help quite a bit. Cheers!

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  • Rails redirections with new users and logins

    - by Kenji Crosland
    So I'm trying to get the user to return to the page they were looking at before they click "log in" This is what I got in my user application controller: def redirect_back_or_default(default) redirect_to(session[:return_to] || default) session[:return_to] = nil end And this is what I have in my sessions controller: def new @user_session = UserSession.new session[:return_to] = request.referer end end def create @user_session = UserSession.new(params[:user_session]) if @user_session.save flash[:notice] = "Login successful!" redirect_back_or_default(home_path) else render :action => :new end end This works fine most of the time but if a user logs in right after they register to the site, they will get redirected to a blank page. I imagine this is the "create" action because it was the last action before going to user sessions new. So I tried this: def new @user_session = UserSession.new unless request.referer == join_path session[:return_to] = request.referer end end And this tries to take me back to the login page after I log in. What I'd really like to do is have the user see their profile when they log in for the very first time. This wouldn't give me a user id and raised a routing error def create @user_session = UserSession.new(params[:user_session]) if @user_session.save flash[:notice] = "Login successful!" redirect_back_or_default(user_path(current_user)) else render :action => :new end end Anybody gone through these redirecting acrobatics before? I can't seem to get it to work. I'm using authlogic if that helps.

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  • jQuery Swapping Elements

    - by zuk1
    Ok let me make an example: <head> <script type="text/javascript"> $(document).ready(function(){ $("#options_2").hide(); $("#options_3").hide(); }); </script> </head> <body> <div id="options_1">option 1</div> <div id="options_2">option 2</div> <div id="options_3">option 3</div> <a href="" class="selected">choose option 1</a> <a href="">choose option 2</a> <a href="">choose option 3</a> </body> As you can see only option 1 is visible by default, and the link you click to show option 1 has the class="selected" by default, showing the user that that option is currently selected. I basically want it so that when they click "choose option 2" the options 1 div hides itself and the options 2 div shows itself, and then gives the second link the selected class and removes the class from the image link. It basically just tabs using links and divs but due to the format I have to display it in I cannot use any of the tabs plugins I have found online.

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  • php.ini on goDaddy

    - by Afrosimon
    Hey all, I've got a little problem on a goDaddy server. I have a php script (ajaxCRUD) in which there's an upload field, and I can't get it to accept file over the default limit. I always get this (when I output the $_FILE[$fieldname]) : array(5) { ["name"]=> string(13) "children2.mp3" ["type"]=> string(0) "" ["tmp_name"]=> string(0) "" ["error"]=> int(1) ["size"]=> int(0) } Things I tried : Added a parameter in the HTML form ([...]name="MAX_FILE_SIZE" value="10000000"[...]) Changed the php5.ini at the root of the server, to no avail. After a phpinfo(), no differences are seen, even though the phpinfo clearly indicate it is reading the same php5.ini : [...]/html/php5.ini. Here is what I added in this file : upload_tmp_dir = ./temp upload_max_filesize = 20M Anything under 2M (the default value) is okay, so there's no problem with the upload path or file permission. I don't have any more idea for the moment, do any of you has one?

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  • C++: best way to implement globally scoped data

    - by bobobobo
    I'd like to make program-wide data in a C++ program, without running into pesky LNK2005 errors when all the source files #includes this "global variable repository" file. I have 2 ways to do it in C++, and I'm asking which way is better. The easiest way to do it in C# is just public static members. C#: public static class DataContainer { public static Object data1 ; public static Object data2 ; } In C++ you can do the same thing C++ global data way#1: class DataContainer { public: static Object data1 ; static Object data2 ; } ; Object DataContainer::data1 ; Object DataContainer::data2 ; However there's also extern C++ global data way #2: class DataContainer { public: Object data1 ; Object data2 ; } ; extern DataContainer * dataContainer ; // instantiate in .cpp file In C++ which is better, or possibly another way which I haven't thought about? The solution has to not cause LNK2005 "object already defined" errors.

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  • C++: is it safe to work with std::vectors as if they were arrays?

    - by peoro
    I need to have a fixed-size array of elements and to call on them functions that require to know about how they're placed in memory, in particular: functions like glVertexPointer, that needs to know where the vertices are, how distant they are one from the other and so on. In my case vertices would be members of the elements to store. to get the index of an element within this array, I'd prefer to avoid having an index field within my elements, but would rather play with pointers arithmetic (ie: index of Element *x will be x - & array[0]) -- btw, this sounds dirty to me: is it good practice or should I do something else? Is it safe to use std::vector for this? Something makes me think that an std::array would be more appropriate but: Constructor and destructor for my structure will be rarely called: I don't mind about such overhead. I'm going to set the std::vector capacity to size I need (the size that would use for an std::array, thus won't take any overhead due to sporadic reallocation. I don't mind a little space overhead for std::vector's internal structure. I could use the ability to resize the vector (or better: to have a size chosen during setup), and I think there's no way to do this with std::array, since its size is a template parameter (that's too bad: I could do that even with an old C-like array, just dynamically allocating it on the heap). If std::vector is fine for my purpose I'd like to know into details if it will have some runtime overhead with respect to std::array (or to a plain C array): I know that it'll call the default constructor for any element once I increase its size (but I guess this won't cost anything if my data has got an empty default constructor?), same for destructor. Anything else?

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  • How to detect changing directory size in Perl

    - by materiamage
    Hello, I am trying to find a way of monitoring directories in Perl, in particular the size of a directory, and upon detecting a change in directory size, perform a particular action. The issue I have is with large files that require a noticeable amount of time to copy into this directory, i.e. 100MB. What happens (in Windows, not Unix) is the system reserves enough disk space for the entire file, even though the file is still copying in progress. This causes problems for me, because my script will try to perform an action on this file that has not finished copying over. I can easily detect directory size changes in Unix via 'du', but 'du' in Windows does not behave the same way. Are there any accurate methods of detecting directory size changes in Perl? Edit: Some points to clarify: - My Perl script is only monitoring a particular directory, and upon detecting a new file or a new directory, perform an action on this new file or directory. It is not copying any files; users on the network will be copying files into the directory I am monitoring. - The problem occurs when a new file or directory appears (copied, not moved) that is significantly large ( 100MB, but usually a couple GB) and my program fires before this copy completes - In Unix I can easily 'du' to see that the file/directory in question is growing in size, and take the appropriate action - In Windows the size is static, so I cannot detect this change - opendir/readdir/closedir is not feasible, as some of the directories that appear may contain thousands of files, and I want to avoid the overhead of Ideally I would like my program to be triggered on change, but I am not sure how to do this. As of right now it busy waits until it detects a change. The change in file/directory size is not in my control.

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