Wpf multiple cameras
- by melculetz
Hello everybody,
I wanted to create an WPF 3D application that allows the user to load a MeshGeometry3D and view it from 2 perspective (back and front) in the same time, in 2 different windows.
First I thought of creating 2 cameras inside the same viewport, but it seams that the Viewport3D class allows a single camera.
Then I tried to create 2 viewports, each with a different camera position, but I cannot add the same object in both viewports.
Is there any way of seeing the same object through 2 different cameras in the same time?