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  • PHP Simple_html_dom issue

    - by stef
    The snippet below loops through some web pages, grabs the html and then looks for table.results and gets the plaintext out of the tags contained in each . $results is ok. Now I'm trying to get the href value of an tag that is found in the second of each . I'd like to include this in the $results array, but I'm not sure how to do this. The third foreach statement gets them but then I need to merge $links with $results. Ideally I'd also get the links in the second foreach statement. Does anyone know how? $i = 0; foreach( $urls as $u ) { $html = file_get_html($u); foreach($html->find('.results tbody tr') as $element) { $result[$i] = $this->extract($element->plaintext); $i++; } foreach($html->find('.results tbody tr a') as $element) { $links[$i] = $element->href; $i++; } } print_r($result); print_r($links); die;

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  • Where is the error in this code.

    - by basit74
    Hello, Here is my code snippt. But the code is breaking after inner for loop. But getting no error message. Any idea? Thanks. var lastnames = document.getElementsByClassName('box_nachname'); var firstnames = document.getElementsByClassName('box_vorname'); var teilnehmer = document.getElementsByClassName('select'); observers = []; // iterate over nachname array. for (var i = 0; i < lastnames.length; i++) { // Create an observer instance. observers[i] = new Observer(); // Subscribe oberser object. for(idx in teilnehmer) { if(teilnehmer[idx].id.split("_")[0].toLowerCase() !== "zl") { var anynum = function(element) { observers[i].subscribe(element, updateTeilnehmerSelectbox); }(teilnehmer[idx]); } } //on blur the Observer fire the updated info to all the subscribers. var anynumNachname = function(j, element, value, observer) { cic.addEvent(lastnames[j], 'blur', observer.fire(element, value)); } (i, lastnames[i], lastnames[i].value, observers[i]); cic.addEvent(firstnames[i], 'blur', function(element, value, observer) {observer.fire(element, value)}(lastnames[i], lastnames[i].value, observers[i])); }

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  • How to modify ASCII table in C ? [closed]

    - by drigoSkalWalker
    Like this: My ASCII Chart 0 1 2 3 4 5 6 7 8 9 A B C D E F 0 NUL SOH STX ETX EOT ENQ ACK BEL BS HT LF VT FF CR SO SI 1 DLE DC1 DC2 DC3 DC4 NAK SYN ETB CAN EM SUB ESC FS GS RS US 2 SP ! " # $ % & ' ( ) * + , - . / 3 0 1 2 3 4 5 6 7 8 9 : ; ? 4 @ A B C D E F G H I J K L M N O 5 P Q R S T U V W X Y Z [ \ ] ^ _ 6 ` a b c d e f g h i j k l m n o 7 p q r s t u v w x y z { | } ~ DEL I want to call a function, alter the ASCII sequence in this function and when it returns, the ASCII sequence back to the original. Thanks in advance! EDIT: What I want is it: I want to change the order of chars, for examble, A is 65, if I want to make A equal a 0? without to make a function to do it, for example, I could accomplish it with a function that compare an array of chars, and store it in another way with the correct value (the new table), but do it is too expensive, is there another way? thanks in advance again!

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  • ASP.net file operations delay

    - by mtranda
    Ok, so here's the problem: I'm reading the stream from a FileUpload control, reading in chunks of n bytes and writing the array in a loop until I reach the stream's end. Now the reason I do this is because I need to check several things while the upload is still going on (rather than doing a Save(); which does the whole thing in one go). Here's the problem: when doing this from the local machine, I can see the file just fine as it's uploading and its size increases (had to add a Sleep(); clause in the loop to actually get to see the file being written). However, when I upload the file from a remote machine, I don't get to see it until the the file has completed uploading. Also, I've added another call to write the progress to a text file as the progress is going on, and I get the same thing. Local: the file updates as the upload goes on, remote: the token file only appears after the upload's done (which is somewhat useless since I need it while the upload's still happening). Is there some sort of security setting in (or ASP.net) that maybe saves files in a temporary location for remote machines as opposed to the local machine and then moves them to the specified destination? I would liken this with ASP.net displaying error messages when browsing from the local machine (even on the public hostname) as opposed to the generic compilation error page/generic exception page that is shown when browsing from a remote machine (and customErrors are not off) Any clues on this? Thanks in advance.

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  • PHP Json Encoding w/ quote escaping in 5.2?

    - by NickAldwin
    I'm playing with the flickr api and php. I want to pass some information from PHP to Javascript through Ajax. I have the following code: json_encode($pics); which results in the following example JSON string: [{"id":"4363603591","title":"blue, white and red...another seattle view","date_faved":"1266379499"},{"id":"4004908219","title":"\u201cI just told you my dreams and you made me see that I could walk into the sun and I could still be me and now I can't deny nothing lasts forever.\u201d","date_faved":"1259987670"}] Javascript has problems with this, however, due to the unescaped single-quote in the second item ("can't deny"). I want to use the function json_encode with the options parameter to make it strip the quotes, but that's only available in PHP 5.3, and I'm running 5.2 (not my server). Is there a fast way to run through the entire array and escape everything before encoding it in Json? I looked for a way to do this, but it all seems to deal with encoding it as the data is generated, something I cannot do as I'm not the one generating the data. If it helps, I'm currently using the following javascript after the ajax request: var photos = eval('(' + resptxt + ')');

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  • Flex wordwrap issue with multiple text instances

    - by Craig Myles
    Hi, I have a scenario where I want to dynamically add words of text to a container so that it forms a paragraph of text which is wrapped neatly according to the size of the parent container. Each text element will have differing formatting, and will have differing user interaction options. For example, imagine the text " has just spoken out about ". Each word will be added to the container one at a time, at run time. The username in this case would be bold, and if clicked on will trigger an event. Same with the news article. The rest of the text is just plain text which, when clicked on, would do nothing. Now, I'm using Flex 3 so I don't have access to the fancy new text formatting tools. I've implemented a solution where the words are plotted onto a canvas, but this means that the words are wrapped at a particular y position (an arbitrary value I've chosen). When the container is resized, the words still wrap at that position which leaves lots of space. I thought about adding each text element to an Array Collection and using this as a datasource for a Tile List, but Tile Lists don't support variable column widths (in my limited knowledge) so each word would use the same amount of space which isn't ideal. Does anyone know how I can plot words onto a container so that I can retain formatting, events and word wrapping at paragraph level, even if the container is resized?

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  • Shape object in Processing, translate individual shapes.

    - by Zain
    I am relatively new to Processing but have been working in Java for about 2 years now. I am facing difficulty though with the translate() function for objects as well as objects in general in processing. I went through the examples and tried to replicate the manners by which they instantiated the objects but cannot seem to even get the shapes to appear on the screen no less move them. I instantiate the objects into an array using a nested for loop and expect a grid of the objects to be rendered. However, nothing at all is rendered. My nested for loop structure to instantiate the tiles: for(int i=0; i<102; i++){ for(int j=0; j<102; j++){ tiles[i][j]=new tile(i,0,j); tiles[i][j].display(); } } And the constructors for the tile class: tile(int x, int y, int z){ this.x=x; this.y=y; this.z=z; beginShape(); vertex(x,y,z); vertex(x+1,y,z); vertex(x+1,y,z-1); vertex(x,y,z-1); endShape(); } Nothing is rendered at all when this runs. Furthermore, if this is of any concern, my translations(movements) are done in a method I wrote for the tile class called move which simply calls translate. Is this the correct way? How should one approach this? I can't seem to understand at all how to render/create/translate individual objects/shapes. Thanks for any help any of you are able to provide!

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  • Changing the system time zone succeeds once and then no longer changes

    - by Adam Driscoll
    I'm using the WinAPI to set the time zone on a Windows XP SP3 box. I'm reading the time zone information from the HKLM\Software\Microsoft\WindowsNT\Time Zones\<time zone name> key and then setting the time zone to the specified time zone. I enumerate the keys under the Time Zones key, grab the TZI value and stuff it into a TIME_ZONE_INFORMATION struct to be passed to SetTimeZoneInformation. All seems to work on the first pass. The time zone changes, no error is returned. The second time I perform this operation (same user, new session, on login before userinit) the call succeeds but the system does not reflect the time zone change. Neither the clock nor time stamps on files are updated to the new time zone. When I navigate to: HKLM\System\CurrentControlSet\Control\TimeZoneInformation my new time zone information is present. A couple strange things are happening when I'm setting my time zone: Also when I parse the TZI binary value from the registry to store in my TIME_ZONE_INFORMATION struct I'm noticing the struct has the DaylightDate.wDay and StandardDate.wDay field always set to 0 I tried to call GetTimeZoneInformation right after I call SetTimeZoneInformation but the call fails with a 1300 error (Not all privileges or groups referenced are assigned to the caller. ) I'm also making sure to send a WM_BROADCAST message so Explorer knows whats going on. Think it's the parsing of the byte array to the TIME_ZONE_INFORMATION struct? Or am I missing some thing else important? EDIT: Found a document stating why this is happening: here. Privilege was introduced in Vista...thanks MSDN docs... Per the Microsoft documentation I'm enabling the SE_TIME_ZONE_NAME privilege for the current processes token. But when I attempt to call LookupPriviledgeValue for SE_TIME_ZONE_NAME I get a 1313 error (A specified privilege does not exist. ).

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  • Magento Set Grid to Filter Automatically by Current Day using Existing Datetime Column in Grid

    - by Tegan Snyder
    In Magento I'm creating a custom module and would love to be able to filter automatically by the datetime column so that the intial grid listing shows only entities related to "todays" date. Here is my datetime column: $this->addColumn('ts', array( 'header' => $hlp->__('Activated'), 'align' => 'left', 'index' => 'ts', 'type' => 'datetime', 'width' => '160px', )); I'm think there should be a way for me to just add a filter to the collection like so: $now = Mage::getModel('core/date')->timestamp(time()); $dateTime = date('m/d/y h:i:s', $now); $collection = Mage::getModel('mymodule/items')->getCollection() ->addFieldToFilter('ts', $dateTime); But this doesn't work? Am I using the wrong filter? My "ts" field in the database is a "datetime" field, but the default magento "From: " - "To:" date range selectors don't use hours, minutes, seconds. Any ideas? Thanks, Tegan

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  • How to read/write high-resolution (24-bit, 8 channel) .wav files in Java?

    - by dB'
    I'm trying to write a Java application that manipulates high resolution .wav files. I'm having trouble importing the audio data, i.e. converting the .wav file into an array of doubles. When I use a standard approach an exception is thrown. AudioFileFormat as = AudioSystem.getAudioFileFormat(new File("orig.wav")); --> javax.sound.sampled.UnsupportedAudioFileException: file is not a supported file type Here's the file format info according to soxi: dB$ soxi orig.wav soxi WARN wav: wave header missing FmtExt chunk Input File : 'orig.wav' Channels : 8 Sample Rate : 96000 Precision : 24-bit Duration : 00:00:03.16 = 303526 samples ~ 237.13 CDDA sectors File Size : 9.71M Bit Rate : 24.6M Sample Encoding: 32-bit Floating Point PCM Can anyone suggest the simplest method for getting this audio into Java? I've tried using a few techniques. As stated above, I've experimented with the Java AudioSystem (on both Mac and Windows). I've also tried using Andrew Greensted's WavFile class, but this also fails (WavFileException: Compression Code 3 not supported). One workaround is to convert the audio to 16 bits using sox (with the -b 16 flag), but this is suboptimal since it increases the noise floor. Incidentally, I've noticed that the file CAN be read by libsndfile. Is my best bet to write a jni wrapper around libsndfile, or can you suggest something quicker? Note that I don't need to play the audio, I just need to analyze it, manipulate it, and then write it out to a new .wav file. * UPDATE * I solved this problem by modifying Andrew Greensted's WavFile class. His original version only read files encoded as integer values ("format code 1"); my files were encoded as floats ("format code 3"), and that's what was causing the problem. I'll post the modified version of Greensted's code when I get a chance. In the meantime, if anyone wants it, send me a message.

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  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

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  • How do I populate these fields from existing data?

    - by dmanexe
    I'm not sure how to make a few parts of my form to populate from data from an array I'm passing from the database. First is this <select> object. The key estimate_lead_id in the database holds the value, and I want the dropdown to auto-select based on the value from the database. <select name="estimate_lead_id"> <? foreach($leads->result() as $lead) { ?> <option value="<?=$lead->id?>"><?=$lead->lead_name?></option> <? } ?> </select> Second (this is a little more complex), I have created a script that loops through and gets all of the items from each respective category. What I can't get it to do though is loop through these items and only display the items in the estimate, and then fill the fields with the respective values from the database. <?php foreach ($items['items_poolconcretedecking']->result() as $item) { ?> <input type="checkbox" name="measure[<?=$item->id?>][checkmark]" value="<?=$item->id?>"> <input class="item_mult" value="" type="text" name="measure[<?=$item->id?>][quantity]" /> <?php } ?>

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  • Fetching Core Data for Tableview on iPhone - Tutorial leaves me with crashes when adding items to a

    - by Gordon Fontenot
    Been following the Core Data tutorial on Apple's developer site, and all is good until I have to add something to the fetched store. I am getting this error after a successful build and load when I try to add a new item to the list: Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (0) must be equal to the number of rows contained in that section before the update (0), plus or minus the number of rows inserted or deleted from that section (1 inserted, 0 deleted). Due to the fact that the fetch goes through fine, and that if I replace the fetching with eventList = [[NSMutableArray alloc] init] it works as expected (without persistance, of course), I am led to believe that the problem comes from not creating the Mutable Array correctly. Here's the problematic part of the code: NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"creationDate" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptors release]; [sortDescriptor release]; NSError *error; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults = nil) { //Handle the error } [self setEventList:mutableFetchResults]; [mutableFetchResults release]; [request release]; I have tried switching the NSArrays in the second chunk out with NSMutableArrays, but I still get the same error. For reference, the section of code that is throwing the error when I try adding an entry is here: [eventList insertObject:event atIndex:0]; NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:0]; [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0] atScrollPosition:UITableViewScrollPositionTop animated:YES]; it errors out at the insertRowsAtIndexPaths call. Thanks in advance for any help

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  • Static variable for communication among like-typed objects

    - by Dan Ray
    I have a method that asynchronously downloads images. If the images are related to an array of objects (a common use-case in the app I'm building), I want to cache them. The idea is, I pass in an index number (based on the indexPath.row of the table I'm making by way through), and I stash the image in a static NSMutableArray, keyed on the row of the table I'm dealing with. Thusly: @implementation ImageDownloader ... @synthesize cacheIndex; static NSMutableArray *imageCache; -(void)startDownloadWithImageView:(UIImageView *)imageView andImageURL:(NSURL *)url withCacheIndex:(NSInteger)index { self.theImageView = imageView; self.cacheIndex = index; NSLog(@"Called to download %@ for imageview %@", url, self.theImageView); if ([imageCache objectAtIndex:index]) { NSLog(@"We have this image cached--using that instead"); self.theImageView.image = [imageCache objectAtIndex:index]; return; } self.activeDownload = [NSMutableData data]; NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest:[NSURLRequest requestWithURL:url] delegate:self]; self.imageConnection = conn; [conn release]; } //build up the incoming data in self.activeDownload with calls to didReceiveData... - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"Finished downloading."); UIImage *image = [[UIImage alloc] initWithData:self.activeDownload]; self.theImageView.image = image; NSLog(@"Caching %@ for %d", self.theImageView.image, self.cacheIndex); [imageCache insertObject:image atIndex:self.cacheIndex]; NSLog(@"Cache now has %d items", [imageCache count]); [image release]; } My index is getting through okay, I can see that by my NSLog output. But even after my insertObject: atIndex: call, [imageCache count] never leaves zero. This is my first foray into static variables, so I presume I'm doing something wrong. (The above code is heavily pruned to show only the main thing of what's going on, so bear that in mind as you look at it.)

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  • Is there anyway to carry a value in php forward to a second page?

    - by Henry Aspden
    I have created a php site, and previously it was listing only products with defined values. I have now changed it to include an array of products for example all products WHERE id = "spotlights" and this works great so it means I can add new products just to the database, but I still have to add the second page manually. e.g going from the product div on the main page, through to www.example.com/spotlight_1.php Is there anyway in PHP to carry the data from my index.php e.g. the ID through to the next page? so that I can have a template product.php page, and I can use a database pull to echo the product information required. So on index.php i click on the product with ID="1" and on the product.php page, it loads the relevant data for product 1. I can write the php SQL/mySQL calls myself, its just the way to carry accross a value from the previous page which I dont understand Regards Henry p.s. all the IDs and things are stored in the database already as 1 to 3digit values e.g. 3 or or 93 or 254 Any advice as always is greatly appreciated Regards Henry

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  • JavaScript: count minimal length of characters in text, ignoring special codes inside

    - by ilnur777
    I want to ignore counting the length of characters in the text if there are special codes inside in textarea. I mean not to count the special codes characters in the text. I use special codes to define inputing smileys in the text. I want to count only the length of the text ignoring special code. Here is my approximate code I tried to write, but can't let it work: // smileys // ======= function smileys(){ var smile = new Array(); smile[0] = "[:rolleyes:]"; smile[1] = "[:D]"; smile[2] = "[:blink:]"; smile[3] = "[:unsure:]"; smile[4] = "[8)]"; smile[5] = "[:-x]"; return(smile); } // symbols length limitation // ========================= function minSymbols(field){ var get_smile = smileys(); var text = field.value; for(var i=0; i<get_smile.length; i++){ for(var j=0; j<(text.length); j++){ if(get_smile[i]==text[j]){ text = field.value.replace(get_smile[i],""); } } } if(text.length < 50){ document.getElementById("saveB").disabled=true; } else { document.getElementById("saveB").disabled=false; } } How the script should be in order to let it work? Thank you!

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  • C# reference collection for storing reference types

    - by ivo s
    I like to implement a collection (something like List<T>) which would hold all my objects that I have created in the entire life span of my application as if its an array of pointers in C++. The idea is that when my process starts I can use a central factory to create all objects and then periodically validate/invalidate their state. Basically I want to make sure that my process only deals with valid instances and I don't re-fetch information I already fetched from the database. So all my objects will basically be in one place - my collection. A cool thing I can do with this is avoid database calls to get data from the database if I already got it (even if I updated it after retrieval its still up-to-date if of course some other process didn't update it but that a different concern). I don't want to be calling new Customer("James Thomas"); again if I initted James Thomas already sometime in the past. Currently I will end up with multiple copies of the same object across the appdomain - some out of sync other in sync and even though I deal with this using timestamp field on the MSSQL server I'd like to keep only one copy per customer in my appdomain (if possible process would be better). I can't use regular collections like List or ArrayList for example because I cannot pass parameters by their real local reference to the their existing Add() methods where I'm creating them using ref so that's not to good I think. So how can this be implemented/can it be implemented at all ? A 'linked list' type of class with all methods working with ref & out params is what I'm thinking now but it may get ugly pretty quickly. Is there another way to implement such collection like RefList<T>.Add(ref T obj)? So bottom line is: I don't want re-create an object if I've already created it before during the entire application life unless I decide to re-create it explicitly (maybe its out-of-date or something so I have to fetch it again from the db). Is there alternatives maybe ?

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  • String Manipulation: Spliting Delimitted Data

    - by Milli Szabo
    I need to split some info from a asterisk delimitted data. Data Format: NAME*ADRESS LINE1*ADDRESS LINE2 Rules: 1. Name should be always present 2. Address Line 1 and 2 might not be 3. There should be always three asterisks. Samples: MR JONES A ORTEGA*ADDRESS 1*ADDRESS2* Name: MR JONES A ORTEGA Address Line1: ADDRESS 1 Address Line2: ADDRESS 2 A PAUL*ADDR1** Name: A PAUL Address Line1: ADDR1 Address Line2: Not Given My algo is: 1. Iterate through the characters in the line 2. Store all chars in a temp variables until first * is found. Reject the data if no char is found before first occurence of asterisk. If some chars found, use it as the name. 3. Same as step 2 for finding address line 1 and 2 except that this won't reject the data if no char is found My algo looks ugly. The code looks uglier. Spliting using //* doesn't work either since name can be replaced with address line 1 If the data is *Address 1*Address2, split will create two indexes in the array where index 0 will have the value of Address 1 and index 2 will have the value of Address2. Where's the name. Was there a name? Any suggestion?

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  • Integrating legacy Ajax script in CakePHP

    - by octavian
    Hi, I have a legacy script that I would like to integrate in a cakephp app. The script makes use of $_POST and such and since I'm quite a noob I would need some help for the integration. Here is how the script looks like: THE JAVASCRIPT: prototype.js builder.js (these two are from the prototype fw) lib.js (makes a ajax requests to remote.php) THE PHP remote.php (contains FastJSON class and $_POST vars) if ($_POST['cmd'] == 'SAVETEAM' && $_POST['info']) { $INFO = json_decode(str_replace('\"', '"', $_POST['info'])); $nr = 1; $SORT = array($INFO->GK, $INFO->DEF, $INFO->MID, $INFO->FOR, $INFO->RZ); foreach ($SORT as $STD) foreach ($STD as $v) mysql_query("UPDATE players_teams SET fieldposition = ".$nr++." WHERE player_id = {$v->player_id} AND team_id = {$v->team_id}") or die(mysql_error()); // CAPTAION mysql_query("UPDATE `teams` SET captain = '{$_POST['captain']}' WHERE `user_id` = {$_POST['userid']}") or die(mysql_error()); } transfers.php (containts the form that uses the javascript and link to the JS) I have really no idea how to structure the files and calls in cakephp. Currently I have "Undefined index: cmd [APP/vendors/remote.php, line 230]" errors since I use $_POST['cmd'] (I placed remote.php in Vendors and included it, the JS was just included old fashion way, as a link and appears in the source code). How can I make this work? I'm sorry but I'm not familiar with AJAX and Cake... If you want a full look at the code, here it is: http://octavian.be/thecode.zip Thank you for reading and helping me out.

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  • Storing multiple inputs with the same name in a CodeIgniter session

    - by Joshua Cody
    I've posted this in the CodeIgniter forum and exhausted the forum search engine as well, so apologies if cross-posting is frowned upon. Essentially, I've got a single input, set up as <input type="text" name="goal">. At a user's request, they may add another goal, which throws a duplicate to the DOM. What I need to do is grab these values in my CodeIgniter controller and store them in a session variable. My controller is currently constructed thusly: function goalsAdd(){ $meeting_title = $this->input->post('topic'); $meeting_hours = $this->input->post('hours'); $meeting_minutes = $this->input->post('minutes'); $meeting_goals = $this->input->post('goal'); $meeting_time = $meeting_hours . ":" . $meeting_minutes; $sessionData = array( 'totaltime' => $meeting_time, 'title' => $meeting_title, 'goals' => $meeting_goals ); $this->session->set_userdata($sessionData); $this->load->view('test', $sessionData); } Currently, obviously, my controller gets the value of each input, writing over previous values in its wake, leaving only a string of the final value. I need to store these, however, so I can print them on a subsequent page. What I imagine I'd love to do is extend the input class to be able to call $this-input-posts('goal'). Eventually I will need to store other arrays to session values. But I'm totally open to implementation suggestion. Thanks so much for any help you can give.

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  • How to display external database data in VBulletin 4 Forums Custom PHP Block?

    - by NJTechGuy
    Hi guys! I want to display data feed from an external database in a sidebar in the forums section. PHP Block Code : $host = 'db.123.net'; $dbUser = 'db49'; $dbPass = 'iReVbY'; $db = 'db6578h8'; mysql_connect("$host", "$dbUser", "$dbPass") or die(mysql_error()); mysql_select_db("$db") or die(mysql_error()); ob_start(); $result = mysql_query("SELECT id, title from abc") or die(mysql_error()); while($row = mysql_fetch_array( $result )) { print"<center>"; print "<a href=\"http://abc.com/?id=" . $row['id'] . "\"></a>"; print "</center>"; } $output .= ob_get_contents(); return $output; ob_end_clean(); How do I return an array to display in a PHP block in the sidebar (forums section)? Please help me out of this! Thank you..

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  • Simple NSTableView bindings example

    - by sirjorj
    I am trying to populate a 2-column NSVTableView via bindings, but the data is not showing up in the table. In XCode: I have a NSMutableArray in my AppDelegate that will hold the data, as well as the corresponding @property and @synthesize. On an event, I call [removeAllObjects] on the NSMutableArray and repopulate it with some NSDictionary objects. Each dictionary contains 2 KVP's: a NAME and a VALUE. In IB: I added an NSArrayController and bound it's Content Array to my AppDelegate and set the ModelKeyPath to the name of the NSMutableArray in the AppDelegate. On the NSTableView, I bound the Content to the ArrayController. ControllerKey = "arrangedObjects", ModelKeyPath = empty. For each of the two columns, I bound the Value to the AppController and set the ModelKeyPaths to NAME and VALUE respectively. ControllerKey = "ArrangedObjects". I have tried several other things, such as using an NSArray in the app delegate and making a new one every time I need to update the values. There must be some tiny little thing I am forgetting. What is it? jorj

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  • How to join a table in symfony (Propel) and retrieve object from both table with one query

    - by Jean-Philippe
    Hi, I'm trying to get an easy way to fetch data from two joined Mysql table using Propel (inside Symfony) but in one query. Let's say I do this simple thing: $comment = CommentPeer::RetrieveByPk(1); print $comment->getArticle()->getTitle(); //Assuming the Article table is joined to the Comment table Symfony will call 2 queries to get that done. The first one to get the Comment row and the next one to get the Article row linked to the comment one. Now, I am trying to find a way to make all that within one query. I've tried to join them using $c = new Criteria(); $c->addJoin(CommentPeer::ARTICLE_ID, ArticlePeer::ID); $c->add(CommentPeer::ID, 1); $comment = CommentPeer::doSelectOne($c); But when I try to get the Article object using $comment->getArticle() It will still issue the query to get the Article row. I could easily clear all the selected columns and select the columns I need but that would not give me the Propel object I'd like, just an array of the query's raw result. So how can I get a populated propel object of two (or more) joined table with only one query? Thanks, JP

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  • Python access an object byref / Need tagging

    - by Aaron C. de Bruyn
    I need to suck data from stdin and create a object. The incoming data is between 5 and 10 lines long. Each line has a process number and either an IP address or a hash. For example: pid=123 ip=192.168.0.1 - some data pid=123 hash=ABCDEF0123 - more data hash=ABCDEF123 - More data ip=192.168.0.1 - even more data I need to put this data into a class like: class MyData(): pid = None hash = None ip = None lines = [] I need to be able to look up the object by IP, HASH, or PID. The tough part is that there are multiple streams of data intermixed coming from stdin. (There could be hundreds or thousands of processes writing data at the same time.) I have regular expressions pulling out the PID, IP, and HASH that I need, but how can I access the object by any of those values? My thought was to do something like this: myarray = {} for each line in sys.stdin.readlines(): if pid and ip: #If we can get a PID out of the line myarray[pid] = MyData().pid = pid #Create a new MyData object, assign the PID, and stick it in myarray accessible by PID. myarray[pid].ip = ip #Add the IP address to the new object myarray[pid].lines.append(data) #Append the data myarray[ip] = myarray[pid] #Take the object by PID and create a key from the IP. <snip>do something similar for pid and hash, hash and ip, etc...</snip> This gives my an array with two keys (a PID and an IP) and they both point to the same object. But on the next iteration of the loop, if I find (for example) an IP and HASH and do: myarray[hash] = myarray[ip] The following is False: myarray[hash] == myarray[ip] Hopefully that was clear. I hate to admit that waaay back in the VB days, I remember being able handle objects byref instead of byval. Is there something similar in Python? Or am I just approaching this wrong?

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  • Algorithm to produce Cartesian product of arrays in depth-first order

    - by Yuri Gadow
    I'm looking for an example of how, in Ruby, a C like language, or pseudo code, to create the Cartesian product of a variable number of arrays of integers, each of differing length, and step through the results in a particular order: So given, [1,2,3],[1,2,3],[1,2,3]: [1, 1, 1] [2, 1, 1] [1, 2, 1] [1, 1, 2] [2, 2, 1] [1, 2, 2] [2, 1, 2] [2, 2, 2] [3, 1, 1] [1, 3, 1] etc. Instead of the typical result I've seen (including the example I give below): [1, 1, 1] [2, 1, 1] [3, 1, 1] [1, 2, 1] [2, 2, 1] [3, 2, 1] [1, 3, 1] [2, 3, 1] etc. The problem with this example is that the third position isn't explored at all until all combinations of of the first two are tried. In the code that uses this, that means even though the right answer is generally (the much larger equivalent of) 1,1,2 it will examine a few million possibilities instead of just a few thousand before finding it. I'm dealing with result sets of one million to hundreds of millions, so generating them and then sorting isn't doable here and would defeat the reason for ordering them in the first example, which is to find the correct answer sooner and so break out of the cartesian product generation earlier. Just in case it helps clarify any of the above, here's how I do this now (this has correct results and right performance, but not the order I want, i.e., it creates results as in the second listing above): def cartesian(a_of_a) a_of_a_len = a_of_a.size result = Array.new(a_of_a_len) j, k, a2, a2_len = nil, nil, nil, nil i = 0 while 1 do j, k = i, 0 while k < a_of_a_len a2 = a_of_a[k] a2_len = a2.size result[k] = a2[j % a2_len] j /= a2_len k += 1 end return if j > 0 yield result i += 1 end end UPDATE: I didn't make it very clear that I'm after a solution where all the combinations of 1,2 are examined before 3 is added in, then all 3 and 1, then all 3, 2 and 1, then all 3,2. In other words, explore all earlier combinations "horizontally" before "vertically." The precise order in which those possibilities are explored, i.e., 1,1,2 or 2,1,1, doesn't matter, just that all 2 and 1 are explored before mixing in 3 and so on.

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