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  • Linker flags for one library break loading of another

    - by trevrosen
    I'm trying to use FMOD and HTTPriot in the same app. FMOD works fine until I add in linker flags for HTTPriot, at which point I get a bunch of linking errors wherein FMOD is complaining about undefined symbols. In other words, adding in linker flags for HTTPriot seems to break the loading of FMOD's library. These are the kinds of errors I'm getting, all coming during the linking phase of my build: Undefined symbols: "_FMOD_Sound_Lock", referenced from: -[FMODEngine recordedSoundAsNSData] in FMODEngine.o -[FMODEngine writeRecordingToDiskWithName:] in FMODEngine.o "_FMOD_MusicSystem_PrepareCue", referenced from: -[FMODEngine addCue:] in FMODEngine.o These are the linker flags for HTTPriot: -lhttpriot -lxml2 -ObjC -all_load I added those as well as a path to the HTTPriot SDK per the instructions here: http://labratrevenge.com/httpriot/docs/iphone-setup.html I was hoping someone could enlighten me on why adding linker flags for one library might cause a failure of another to load. If I DON'T have these flags in, HTTPriot and FMOD both work fine on the simulator, but HTTPriot has runtime errors on the device, I assume because its libraries are not linked. FMOD works fine on the device though. I placed header search paths and library search paths in my build settings in order for XCode to find FMOD. That seemed to be OK until I tried adding these HTTPriot linker flags. I also tried adding a linker flag for the FMOD library (-lfmodex), but I get the same errors as I do without it.

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  • Can I use a property placeholder with Spring EL?

    - by David Easley
    Before upgrading to Spring 3 I had this in my applicationContext.xml file: <bean class="com.northgateis.pole.ws.PolePayloadValidatingInterceptor"> <property name="validateRequest" value="${validateRequest}" /> <property name="validateResponse" value="${validateResponse}" /> </bean> where ${validateRequest) and ${validateRequest) refer to properties that may or may not be defined in my properties file. In Spring 2, if these proeprties were not present in the properties file the setters on the bean were not called and so the defaults hard-coded in PolePayloadValidatingInterceptor were used. After upgrading to Spring 3, it seems the behaviour is different: If the properties are not present in the properties file I get the following exception: SEVERE: Exception sending context initialized event to listener instance of class org.springframework.web.context.ContextLoaderListener org.springframework.beans.factory.BeanDefinitionStoreException: Invalid bean definition with name 'annotationMapping' defined in class path resource [com/northgateis/pole/ws/applicationContext-ws.xml]: Could not resolve placeholder 'validateRequest' at org.springframework.beans.factory.config.PropertyPlaceholderConfigurer.processProperties(PropertyPlaceholderConfigurer.java:272) at org.springframework.beans.factory.config.PropertyResourceConfigurer.postProcessBeanFactory(PropertyResourceConfigurer.java:75) at org.springframework.context.support.AbstractApplicationContext.invokeBeanFactoryPostProcessors(AbstractApplicationContext.java:640) at org.springframework.context.support.AbstractApplicationContext.invokeBeanFactoryPostProcessors(AbstractApplicationContext.java:615) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:405) at org.springframework.web.context.ContextLoader.createWebApplicationContext(ContextLoader.java:272) I tried dabbling with Spring EL but the following doesn't seem to work: <bean class="com.northgateis.pole.ws.PolePayloadValidatingInterceptor"> <property name="validateRequest" value="${validateRequest?:true}" /> <property name="validateResponse" value="${validateResponse?:false}" /> </bean> The value after the Elvis operator is always used, even when the properties are defined in the proeprties file. Interesting that the syntax is accepted. Any suggestions?

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  • max file upload size change in web.config

    - by Christopher Johnson
    using .net mvc 3 and trying to increase the allowable file upload size. This is what I've added to web.config: <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules runAllManagedModulesForAllRequests="true"> <add name="ErrorLog" type="Elmah.ErrorLogModule, Elmah" preCondition="managedHandler" /> <add name="ErrorMail" type="Elmah.ErrorMailModule, Elmah" preCondition="managedHandler" /> <add name="ErrorFilter" type="Elmah.ErrorFilterModule, Elmah" preCondition="managedHandler" /> </modules> <handlers> <add name="Elmah" path="elmah.axd" verb="POST,GET,HEAD" type="Elmah.ErrorLogPageFactory, Elmah" preCondition="integratedMode" /> </handlers> <security> <requestFiltering> <requestLimits maxAllowedContentLength="104857600"/> </requestFiltering> </security> *ignore the elmah stuff. it's still not allowing file sizes larger than 50MB and this should allow up to 100MB no? any ideas?

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  • WPF Collapsed Grid not Styling

    - by Eric
    So, I have a grid inside a listbox. The purpose is that when the listboxitem is selected, I want the grid to show, having the selected item expand to show more detail information. I set up a style trigger for this and it works great, except for one thing: the labels and textblocks styles are unapplied on the grid. I'm assuming this has something to do with the default state of the listboxitem being collapsed, so wpf skips the styles, I was hoping it would put them on when selected fired, but it doesn't. If I use Style="{StaticResource Mystyle}" on each label/textblock, it styles fine, it just seems to not be doing the inherited style magic like it does with visible grids elsewhere in the app. See code below, the labels don't show up bolded or anything when the grid appears. <Style TargetType="{x:Type Grid}" x:Key="ListBoxItemCollapseGrid"> <Style.Triggers> <DataTrigger Binding="{Binding Path=IsSelected, RelativeSource= { RelativeSource Mode=FindAncestor, AncestorType={x:Type ListBoxItem} } }" Value="False"> <Setter Property="Grid.Visibility" Value="Collapsed" /> </DataTrigger> </Style.Triggers> <Style.Resources> <Style TargetType="{x:Type Label}"> <Setter Property="FontWeight" Value="Bold" /> <Setter Property="Foreground" Value="{StaticResource BaseText}" /> <Setter Property="Padding" Value="3,0,0,0" /> </Style> <Style TargetType="{x:Type TextBlock}"> <Setter Property="Foreground" Value="{StaticResource BaseText}" /> </Style> </Style.Resources> </Style>

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  • PHP mySQL Error

    - by happyCoding25
    Hello, Im new to php so I decided to follow this tutorial for a simple login screen. I got the code setup but when I try login I get this error: Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in (a long file path to the script) on line 27 The code I got from the tutorial is: <?php ob_start(); $host="thehost"; // Host name $username="myusername"; // Mysql username $password="mypass"; // Mysql password $db_name="test"; // Database name $tbl_name="members"; // Table name // Connect to server and select databse. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // Define $myusername and $mypassword $myusername=$_POST['myusername']; $mypassword=$_POST['mypassword']; // To protect MySQL injection (more detail about MySQL injection) $myusername = stripslashes($myusername); $mypassword = stripslashes($mypassword); $myusername = mysql_real_escape_string($myusername); $mypassword = mysql_real_escape_string($mypassword); $sql="SELECT * FROM $tbl_name WHERE username='$myusername' and password='$mypassword'"; $result=mysql_query($sql); // Mysql_num_row is counting table row $count=mysql_num_rows($result); // If result matched $myusername and $mypassword, table row must be 1 row if($count==1){ // Register $myusername, $mypassword and redirect to file "login_success.php" session_register("myusername"); session_register("mypassword"); header("location:login_success.php"); } else { echo "Wrong Username or Password"; } ob_end_flush(); ?> (Note: All of the mySQL database info is filled in on my version) Aslo, the author gives a php5 version and a normal php version. I have tried both and gotten the same error. If anyone knows why this is happening help is really appreciated.

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  • Java and .net interoperability

    - by dineshrekula
    I have a c# program through which i am opening cmd window as a a process. in this command window i am running a batch file. i am redirecting the output of that batch file commands to a Text File. When i run my application everything seems to be ok. But few times, Application is giving some error like "Can't access the file. it's being used by another application" at the same time cmd window is not getting closed. If we close the cmd process through the Task Manager, then it's writing the content to the file and getting closed. Even though i closed the cmd process, still file handle is not getting released. so that i am not able to run the application next time onwards.Always it's saying Can't access the file. Only after restarting the system, it's working. Here is my code: Process objProcess = new Process(); ProcessStartInfo objProInfo = new ProcessStartInfo(); objProInfo.WindowStyle = ProcessWindowStyle.Maximized; objProInfo.UseShellExecute = true; objProInfo.FileName = "Batch file path" objProInfo.Arguments = "Some Arguments"; if (Directory.Exists(strOutputPath) == false) { Directory.CreateDirectory(strOutputPath); } objProInfo.CreateNoWindow = false; objProcess.StartInfo = objProInfo; objProcess.Start(); objProcess.WaitForExit(); test.bat: java classname argument > output.txt Here is my question: I am not able to trace where the problem is.. How we can see the process which holding handle on ant file. Is there any suggestions for Java and .net interoperability

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  • Please help me work out this error, regarding the use of a HTTPService to connect Flex4 & Ruby on Ra

    - by ben
    I have a HTTPService in Flash Builder 4, that is defined as follows: <s:HTTPService id="getUserDetails" url="http://localhost:3000/users/getDetails" method="GET"/> It gets called as follows: getUserDetails.send({'user[username]': calleeInput.text}); Here is a screenshot of the network monitor, showing that the parameter is being sent correctly (it is 'kirsty'): Here is the Ruby on Rails method that it's connected to: def getDetails @user = User.find_by_username(:username) render :xml => @user end When I run it, I get the following error output in the console: Processing UsersController#list (for 127.0.0.1 at 2010-04-30 17:48:03) [GET] User Load (1.1ms) SELECT * FROM "users" Completed in 30ms (View: 16, DB: 1) | 200 OK [http://localhost/users/list] Processing UsersController#getDetails (for 127.0.0.1 at 2010-04-30 17:48:13) [GET] Parameters: {"user"={"username"="kirsty"}} User Load (0.3ms) SELECT * FROM "users" WHERE ("users"."username" = '--- :username ') LIMIT 1 ActionView::MissingTemplate (Missing template users/getDetails.erb in view path app/views): app/controllers/users_controller.rb:36:in getDetails' /usr/local/lib/ruby/1.8/webrick/httpserver.rb:104:in service' /usr/local/lib/ruby/1.8/webrick/httpserver.rb:65:in run' /usr/local/lib/ruby/1.8/webrick/server.rb:173:in start_thread' /usr/local/lib/ruby/1.8/webrick/server.rb:162:in start' /usr/local/lib/ruby/1.8/webrick/server.rb:162:in start_thread' /usr/local/lib/ruby/1.8/webrick/server.rb:95:in start' /usr/local/lib/ruby/1.8/webrick/server.rb:92:in each' /usr/local/lib/ruby/1.8/webrick/server.rb:92:in start' /usr/local/lib/ruby/1.8/webrick/server.rb:23:in start' /usr/local/lib/ruby/1.8/webrick/server.rb:82:in `start' Rendering rescues/layout (internal_server_error) I'm not sure if the error is being caused by bad code in the getDetails Ruby on Rails method? I'm new to RoR, and I think I remember reading somewhere that every method should have a view. I'm just using this method to get info into the Flex 4 app, do I still need to make a view for it? Is that what's causing the error? Any help would be GREATLY appreciated, I've been stuck on this for a few days now! Thanks.

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  • Call WCF Service Through Javascript, AJAX, or JQuery

    - by obautista
    I created a number of standard WCF Services (Service Contract and Host (svc) are in separate assemblies). I fired up a Web Site in IIS to host the Services (i.e., address is http://services:1000/wcfservices.svc). Then in my Web Site project I added the reference. I am able to call the services normally. I am needed to call some of the services client side. Not sure if I should be looking at articles calling WCF services through AJAX, JQuery, or JSON enabled WCF Services. Can anyone provide any thoughts or experience with configuring as such? Some of the changes I made was adding the following to the Operation Contract: [OperationContract] [WebInvoke(Method = "POST", UriTemplate = "SetFoo")] void SetFoo(string Id); Then this above the implementation of the interface: [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] Then in the service webconfig I have this (parens are angle brackets): <serviceHostingEnvironment aspNetCompatibilityEnabled="true"> <baseAddressPrefixFilters> <add prefix="http://services:1000/wcfservices.svc/"/>> </baseAddressPrefixFilters> </serviceHostingEnvironment> <serviceHostingEnvironment multipleSiteBindingsEnabled="false" /> Then in the client side I attempted this: <asp:ScriptManagerProxy ID="ScriptManagerProxy1" runat="server"> <compositeScript> <Scripts> <asp:ScriptReference Path="http://Flixsit:1000/FlixsitWebServices.svc" /> </Scripts> </CompositeScript> </asp:ScriptManagerProxy> I am attempting to call the service like this in javascript: wcfservices.SetFoo(string Id); Nothing is working. If it is idea or a better solution to call JSON enable, JQuery, etc....I am willing to make any changes. Thanks for any suggestions/tips provided....

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  • How to compile Open Flash Chart v.1?

    - by geehertush01
    Let me just say, that I'm a total beginner in anything related to flash. I would like to compile latest version of OFC1 (v.1.9.7). It can be downloaded here: link. Unfortunately no tutorial of how to do it can be found anywhere. I succeeded in compiling OFC2 (v.Lug-Wyrm-Charmer). I installed FlashDevelop, then I found .proj file in the OFC2 package, opened it in FlashDevelop and built the project. It worked fine (although I had to fix some code errors, but it was simple). Unfortunately there is no project file in OFC1 package. I tried to create a new project (Project-New Project-AS3 Project). It created .proj file and few folders (src,bin...). I deleted 'Main.as' from 'src' folder. Then I copied all files from 'actionscript' folder from OFC1 to 'src' project folder. I opened the project and set 'open-flash-char.as' as Document Class (right click on the file in the project tree and 'Set Document Class'). Then I tried to build the project, but got an syntax error with (in 'open-flash-char.as'): #include "prototype.drawCircle.as" #include "prototype.fillCircle.as" #include "String.prototype.replace.as" So I removed "#" signs. But then I got an error ...\ofc1\projtest4\src\open-flash-chart.as: Error: A file found in a source-path must have an externally visible definition. If a definition in the file is meant to be externally visible, please put the definition in a package. I have no idea of how to continue. Maybe I'm doing everything wrong, because OFC1 is written in AS2 (probably), not AS3. I don't know. So my question is: How to compile OFC v.1.9.7?

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  • Why is there unreachable code here?

    - by Richard
    I am writing a c# app and want to output error messages to either the console or a messagebox (Depending on the app type: enum AppTypeChoice { Console, Windows } ), and also control wether the app keeps running or not ( bool StopOnError ). I came up with this method that will check all the criteria, but I'm getting an "unreachable code detected" warning. I can't see why! Here is the whole method (Brace yourselves for some hobbyist code!) public void OutputError(string message) { string standardMessage = "Something went WRONG!. [ But I'm not telling you what! ]"; string defaultMsgBoxTitle = "Aaaaarrrggggggggggg!!!!!"; string dosBoxOutput = "\n\n*** " + defaultMsgBoxTitle + " *** \n\n Message was: '" + message + "'\n\n"; AppTypeChoice appType = DataDefs.AppType; DebugLevelChoice level = DataDefs.DebugLevel; // Decide how much info we should give out here... if (level != DebugLevelChoice.None) { // Give some info.... if (appType == AppTypeChoice.Windows) MessageBox.Show(message, defaultMsgBoxTitle, MessageBoxButtons.OK, MessageBoxIcon.Error); else Console.WriteLine(dosBoxOutput); } else { // Be very secretive... if (appType == AppTypeChoice.Windows) MessageBox.Show(standardMessage, defaultMsgBoxTitle, MessageBoxButtons.OK, MessageBoxIcon.Error); else Console.WriteLine(standardMessage); } // Decide if app falls over or not.. if (DataDefs.StopOnError == true) Environment.Exit(0); // UNREACHABLE CODE HERE } Also, while I have your attention, to get the app type, I'm just using a constant at the top of the file (ie. AppTypeChoice.Console in a Console app etc) - is there a better way of doing this (i mean finding out in code if it is a DOS or Windows app)? Also, I noticed that I can use a messagebox with a fully-qualified path in a Console app...How bad is is to do that ( I mean, will I get tarred and feathered when other developers see it?!) Thanks for your help

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  • Sinatra application running on Dreamhost suddenly not working

    - by jbrennan
    My Sinatra application was running fine on Dreamhost until a few days ago (I'm not sure precisely when it went bad). Now when I visit my app I get this error: can't activate rack (~> 1.1, runtime) for ["sinatra-1.1.2"], already activated rack-1.2.1 for [] I have no idea how to fix this. I've tried updating all my gems, then touching the app/tmp/restart.txt file, but still no fix. I hadn't touched any files of my app, nor my Dreamhost account. It just busted on its own (my guess is DH changed something on their server which caused the bust). When I originally deployed my app, I had to go through some hoops to get it working, and I seem to think I was using gems in a custom location, but I can't remember exactly where or how. I don't know my way around Rack/Passenger very well. Here's my config.ru: (mostly grafted from around the web, I don't fully understand it) ENV['RACK_ENV'] = 'development' if ENV['RACK_ENV'].empty? #### Make sure my own gem path is included first ENV['GEM_HOME'] = "#{ENV['HOME']}/.gems" ENV['GEM_PATH'] = "#{ENV['HOME']}/.gems:" require 'rubygems' Gem.clear_paths ## NB! key part require 'sinatra' set :env, :production disable :run require 'MY_APP_NAME.rb' run Sinatra::Application

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  • HTML to 'pretty' text conversion for printing on text only printer (dot matrix)

    - by Gala101
    Hi, I have a web-site that generates some simple tabular data as html tables, many of my users print the web-page on a laser/inkjet printer; however some like to print on legacy Dot Matrix printers (text only) and there-in lies the problem. When giving Print from web-browser onto dot-matrix printer, the printer actually perceives data as 'graphic'/image and proceeds to print it dot-by-dot. i.e If printing a character 'C', printer slices it horizontally and prints in 3-4 passes. Same printer prints a text from an ASCII file (say from notepad) as complete characters in single pass, thereby being 5 times faster and much quieter than when printing a web-page. (Even tried 'generic text-only driver' but Mozilla Firefox has a know bug that it does not print anything over this particular driver since 2.0+) So is there some clean way of formatting an already generated HTML (say method takes the entire html table as string) and generates a corresponding text file with properly aligned columns? I have tried stripping the html tags, but the major issue there is performing good 'wrapping' of a cell's data and maintaining integrity of other cells' data (from same row). eg: ( '|' and '_' not really required) Col1 | Col2 | Colum_Name3 | Col4 | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ 1 | this cell | this column | smaller | | is in three| spans 2 rows | | | rows | | | - - - - - - - - - - - - - - - - - - - - - - - - 2 | smaller now| this also | but this| | | | cell's | | | | data is | | | | now | | | | bigger | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Could you please suggest preferred approach? I've thought of using xslt and somehow outputting text (instead of more prevalent pdf), but Apache FOP's text renderer is really broken and perhaps forgotten in development path. Commercial one's are way too costly.

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  • How to verify the SSL connection when calling a URI?

    - by robertokl
    Hello, I am developing a web application that is authenticated using CAS (A single-sign-on solution: http://www.ja-sig.org/wiki/display/CAS/Home). For security reasons, I need two things to work: The communication between CAS and my application needs to be secure My application needs to accept the certification coming from CAS, so that I can guarantee that the CAS responding is the real CAS server This is what I got so far: uri = URI.parse("https://www.google.com/accounts") https = Net::HTTP.new(uri.host, uri.port) https.use_ssl = (uri.scheme == 'https') https.verify_mode = (OpenSSL::SSL::VERIFY_PEER) raw_res = https.start do |conn| conn.get("#{uri.path}?#{uri.query}") end This works just great in Mac OS X. When I try to reach an insecure URI, it raises an exception, and when I try to reach a secure URI, it allows me normally, just like expected. The problem starts when I deploy my application on my Linux server. I tried in both Ubuntu and Red Hat. Independent of what URI I try to reach, it always raises this exception: OpenSSL::SSL::SSLError: SSL_connect returned=1 errno=0 state=SSLv3 read server certificate B: certificate verify failed from /usr/local/lib/ruby/1.8/net/http.rb:586:in `connect' from /usr/local/lib/ruby/1.8/net/http.rb:586:in `connect' from /usr/local/lib/ruby/1.8/net/http.rb:553:in `do_start' from /usr/local/lib/ruby/1.8/net/http.rb:542:in `start' from (irb):7 I think this have something to do with my installed OpenSSL package, but I can't be sure. This are my installed OpenSSL packages: openssl.x86_64 0.9.8e-12.el5 installed openssl-devel.x86_64 0.9.8e-12.el5 installed I tried using HTTParty as well, but it just ignores the SSL certificate. I hope someone can help me, or tell me about a gem that works the way I need. Thanks.

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  • Need Help with wxPython & pyGame

    - by Xavier
    Hi Guys, I'm actually in need of your help and advice here on my assignment that I am working on. First of all, I was task to do a program that runs langton's ant simulation. For that, I've managed to get the source code (from snippets.dzone.com/posts/show/5143) and edited it accordingly to my requirements. This was done and ran in pygame module extension. In addition, my task requires a GUI to interface for users to run and navigate through the screens effectively with the langton's ant program running. I used wxPython with the help of an IDE called BOA constructor to create the frames, buttons, textboxes, etc. Basically, all the stuff needed in the interfaces. However, I've ran into some problems listed below: Found problem integrating pyGame with wxPython. On this note, I've research the internet for answers and tutorials where I found out from website: wiki.wxpython.org/IntegratingPyGame & aspn.activestate.com/ASPN/Mail/Message/wxpython-users/3178042. I understand from the sites that integrating pyGame with wxPython will be a difficult task where it has caused common problems like the inability to placing other controls into the frames as the pyGame application will cover the entire panel. I really hope that you can clarify my doubts on this and advise me on the path that I should take from here. Therefore, I ask the following questions: Is it feasible to integrate pyGame with wxPython? If it is not feasible to integrate pyGame with wxPython, what other alternatives do I have to create a GUI interface integrating pyGame into it. If so how do I go about? If it is possible to go about integrating pyGame with wxPython, how do I go about doing so? Really need you guys opinion on this.

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  • How to fix codesign when it says user cancelled the operation? (And I didn't)

    - by eipipuz
    I'm compiling an iPhone app meant to be Distributed. It's my first app so I followed the "iPhone Provisioning Profiles" instructions. Unfortunately it fails with this: CodeSign build/*_*_.app cd "/Users/videojuegos/Documents/*_*_" setenv IGNORE_CODESIGN_ALLOCATE_RADAR_7181968 /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /usr/bin/codesign -f -s "iPhone Distribution: ******" "--resource-rules=/Users/videojuegos/Documents/*_*_/build/*_*_.app/ResourceRules.plist" --entitlements "/Users/videojuegos/Documents/*_*_/build/Unity-iPhone.build/Distribution-iphoneos/Unity-iPhone.build/*_*_.xcent" "/Users/videojuegos/Documents/*_*_/build/*_*_.app" /Users/videojuegos/Documents/*_*_/build/*_*_.app: The operation was cancelled by the user. Command /usr/bin/codesign failed with exit code 1 I thought Keychain wasn't allowing Codesign to work but as far as I can tell that isn't the case. I also attempted running these commands from a terminal and it failed with this message: Users/videojuegos/Documents/*_*_/build/Unity-iPhone.build/Distribution-iphoneos/Unity-iPhone.build/*_*_.xcent: cannot read entitlement data I have made the xcode setting from scratch three times. Googled it. No results. I don't have any idea what else to try. Any suggestions?

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  • django powering multiple shops from one code base on a single domain

    - by imanc
    Hey, I am new to django and python and am trying to figure out how to modify an existing app to run multiple shops through a single domain. Django's sites middleware seems inappropriate in this particular case because it manages different domains, not sites run through the same domain, e.g. : domain.com/uk domain.com/us domain.com/es etc. Each site will need translated content - and minor template changes. The solution needs to be flexible enough to allow for easy modification of templates. The forms will also need to vary a bit, e.g minor variances in fields and validation for each country specific shop. I am thinking along the lines of the following as a solution and would love some feedback from experienced django-ers: In short: same codebase, but separate country specific urls files, separate templates and separate database Create a middleware class that does IP localisation, determines the country based on the URL and creates a database connection, e.g. /au/ will point to the au specific database and so on. in root urls.py have routes that point to a separate country specific routing file, e..g (r'^au/',include('urls_au')), (r'^es/',include('urls_es')), use a single template directory but in that directory have a localised directory structure, e.g. /base.html and /uk/base.html and write a custom template loader that looks for local templates first. (or have a separate directory for each shop and set the template directory path in middleware) use the django internationalisation to manage translation strings throughout slight variances in forms and models (e.g. ZA has an ID field, France has 'door code' and 'floor' etc.) I am unsure how to handle these variations but I suspect the tables will contain all fields but allowing nulls and the model will have all fields but allowing nulls. The forms will to be modified slightly for each shop. Anyway, I am keen to get feedback on the best way to go about achieving this multi site solution. It seems like it would work, but feels a bit "hackish" and I wonder if there's a more elegant way of getting this solution to work. Thanks, imanc

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  • Apache - "dynamic" rewrite rule

    - by Christian A. Rasmussen
    Hi there. I'm working on a Zend Framework project where I've stumbled across a bit of a problem. The problem originates from the fact that modules are 2nd class citizens in Zend Framework. In my project, I'd like for each module to have a folder containing files which are to be accessed from the outside - files such as stylesheets, javascripts and images. Now, how is this to be done. With a Zend Framework project I have a folder structure which looks like this: application/ modules/ moduleOne/ public/ stylesheet.css moduleTwo/ moduleThree/ public/ index.php The standard .htaccess file located in the public/ folder holds this: SetEnv APPLICATION_ENV development RewriteEngine On RewriteCond %{REQUEST_FILENAME} -s [OR] RewriteCond %{REQUEST_FILENAME} -l [OR] RewriteCond %{REQUEST_FILENAME} -d RewriteRule ^.*$ - [NC,L] RewriteRule ^.*$ index.php [NC,L] The way it works, is that the project's apache DocumentRoot is the public/ folder. All requests gets redirected through the index.php file where Zend Framework's router component takes over. Now, I'm by no means an expert with Apache nor mod_rewrite so pardon me if this is just silly. I imagine that I implement an extra step in the existing rewrite rule so that if I request http://project/public/moduleOne/stylesheet.css it will for instance resolve to /var/www/project/application/modules/moduleOne/public/stylesheet.css. So the steps which need to be done is to check if the first element in the URI is public/ if it is, we take the next segment as the modules name and use that in the path we're trying to resolve to and attempt to serve the file. Is this at all possible or does anyone have a better suggestion? Thank you for your time Christian Rasmussen

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  • Unable to find reference to std library math function inside library

    - by Alex Marshall
    Hello, I've got several programs that use shared libraries. Those shared libraries in turn use various standard C libraries. ie Program A and Program B both use Shared Library S. Shared Library S uses std C math. I want to be able to statically link Shared Library S against the standard library, and then statically link Programs A and B against S so that I don't have to be dragging around the library files, because these programs are going to be running on an embedded system running BusyBox 0.61. However, when I try to statically link the programs against Shared Library S, I get an error message from GCC stating : ../lib/libgainscalecalc.a(gainscalecalc.): In function 'float2gs': [path to my C file].c:73: undefined reference to 'log' Can somebody please help me out ? The make commands I'm using are below : CFLAGS += -Wall -g -W INCFLAGS = -I$(CROSS_INCLUDE)/usr/include LIBFLAGS += -L$(CROSS_LIB)/usr/lib -lm gainscalecalc_static.o: gainscalecalc.c $(CC) $(CFLAGS) -c $< -I. $(INCFLAGS) -o $@ gainscalecalc_dynamic.o: gainscalecalc.c $(CC) $(CFLAGS) -fPIC -c $< -o $@ all: staticlib dynamiclib static_driver dynamic_driver clean: $(RM) *.o *.a *.so *~ driver core $(OBJDIR) static_driver: driver.c staticlib $(CC) $(CFLAGS) -static driver.c $(INCFLAGS) $(LIBFLAGS) -I. -L. -lgainscalecalc -o $@ dynamic_driver: driver.c dynamiclib $(CC) $(CFLAGS) driver.c -o $@ -L. -lgainscalecalc staticlib: gainscalecalc_static.o $(AR) $(ARFLAGS) libgainscalecalc.a gainscalecalc_static.o $(RANLIB) libgainscalecalc.a chmod 777 libgainscalecalc.a dynamiclib: gainscalecalc_dynamic.o $(CC) -shared -o libgainscalecalc.so gainscalecalc_dynamic.o chmod 777 libgainscalecalc.so Edit: Linking against the shared libraries compiles fine, I just haven't tested them out yet

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  • Adding SDK-specific frameworks to Xcode

    - by Haentz
    Hi, Xcode 3.2 kind of broke the build process of my iPhone app. I need to add a new framework to my project (MediaPlayer.framework). So I go into my Target settings and try to add it to the "Linked Libraris" by hitting the [+] button. In the list the MediaPlayer.framework is missing, as well as other frameworks, such as UIKit, CoreGraphic and others. Some frameworks are still there. I can add the frameworks by adding the SDK-specific ones (going into /Developer/Platforms/iPhoneOs.platform/...yadayadayada../frameworkd/) but then of course I can only compile for the iPhone platform and not for the simulator any more. So basically I wonder how I can get Xcode back to chose the appropriate framework, depending on platform and SDK version for me? Thanks and kind regards, Hans Schneider Edit: Things I tried: Setting the Base SDK to 3.0 (was still 2.2.1), reinstalling 3.0 iPhone and Simulator SDK from the "packages" directory of the Xcode 3.2 DMG. Didn't help. The frameworks still wont show up in the list... Edit 2: Ok, I now have the frameworks back in the list, I was previously in my AdHoc configuration. In Debug I have the frameworks back. But it still wont compile for the Simualtor (lots of Symbols(s) not found errors). Looks like the linker doesn't choose the correct libraries and always uses the iPhoneOs3.0 path for the frameworks.

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  • Show image from clipboard to defalut imageviewer of windows using c#.net

    - by Rajesh Rolen- DotNet Developer
    I am using below function to make a image of current form and set it in clipboard Image bit = new Bitmap(this.Width, this.Height); Graphics gs = Graphics.FromImage(bit); gs.CopyFromScreen(this.Location, new Point(0, 0), bit.Size); Guid guid = System.Guid.NewGuid(); string FileName = guid.ToString(); //Copy that image in the clipbaord. Image imgToCopy = Image.FromFile(Path.Combine(Environment.CurrentDirectory, FileName + ".jpg")); Clipboard.SetImage(imgToCopy); Now my image is in clipboard and i am able to show it in picturebox on other form using below code : mypicturebox.Image = Clipboard.GetImage(); Now the the problem is that i want to show it in default imageviewer of that system. so for that i think using "System.Diagnostics.Process.Start" we can do that.. but i dont know, how to find default imageviewer and how to set clipboard's image in that ... please help me out... if i find solution than thats good otherwise i am thinking to save that file from clipboard to harddisk and then view it in window's default imageviewer... please help me to resolve my problem.. i am using c#.net

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  • Rubygems on Debian: Gems won't load (LoadError)

    - by daswerth
    I've installed the development version of Crunchbang, a linux distro based off Debian. I got Ruby and Rubygems installed, but I can't get the gems I've installed to load. Here is a command-line session: $ ruby -v ruby 1.9.1p378 (2010-01-10 revision 26273) [i486-linux] $ gem env RubyGems Environment: - RUBYGEMS VERSION: 1.3.6 - RUBY VERSION: 1.9.1 (2010-01-10 patchlevel 378) [i486-linux] - INSTALLATION DIRECTORY: /usr/lib/ruby1.9.1/gems/1.9.1 - RUBY EXECUTABLE: /usr/bin/ruby1.9.1 - EXECUTABLE DIRECTORY: /usr/bin - RUBYGEMS PLATFORMS: - ruby - x86-linux - GEM PATHS: - /usr/lib/ruby1.9.1/gems/1.9.1 - /home/corey/.gem/ruby/1.9.1 - GEM CONFIGURATION: - :update_sources => true - :verbose => true - :benchmark => false - :backtrace => false - :bulk_threshold => 1000 - REMOTE SOURCES: - http://rubygems.org/ $ echo $PATH /home/corey/bin:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11:/usr/games:/home/corey/.gem/ruby/1.9.1:/usr/lib/ruby1.9.1/gems/1.9.1 $ gem list -d nokogiri `*** LOCAL GEMS ***` nokogiri (1.4.1) Authors: Aaron Patterson, Mike Dalessio Rubyforge: http://rubyforge.org/projects/nokogiri Homepage: http://nokogiri.org Installed at: /usr/lib/ruby1.9.1/gems/1.9.1 Nokogiri (?) is an HTML, XML, SAX, and Reader parser $ ruby -r rubygems -e "require 'nokogiri'" -e:1:in `require': no such file to load -- nokogiri (LoadError) from -e:1:in `' I've encountered similar problems on Ubuntu before, but they were easy to fix. I can't figure out what's wrong in this particular case, and Google didn't seem to know either. Any help would be greatly appreciated! By the way... this is my first submission to stackoverflow. I hope this question is relevant. :)

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  • HtmlAgilityPack - Vs 2010 - c# ASP - File Not found

    - by Janosch Geigowskoskilu
    First, I've already searched the web & StackOverflow for hours, and i did find a lot about troubleshooting HtmlAgilityPack and tried most of these but nothing worked. The Situation: I'm developing a C# ASP .NET WebPart in SharePoint Foundation. Everything works fine, now I want to Parse a HTML Page to get all ImagePaths and save the Images on HD/Temp. To do that I was downloading HtmlAgilityPack, current version, add reference to Project, everything looks OK, IntelliSense works fine. The Exception: But when I want to run the section where HtmlAgilityPack should be used my Browser shows me a FileNotFoundException - The File or Assembly could not be found. What I tried: After first searches i tried to include v1.4.0 of HtmlAgilityPack cause I read that the current version in some case is not really stable. This works fine to until the point I want to use HtmlAgilityPack, the same Exception. I also tried moving the HtmlAgilityPack direct to the Solution directory, nothing changed. I tried to insert HtmlAgilityPack via using and I tried direct call e.g. HtmlAgilityPack.HtmlDocument. Conclusion : When I compile no error occurs, the reference is set correct. When I trace the HtmlAgilityPack.dll with ProcMon the Path is shown correct, but sometimes the Result is 'File Locked with only Readers' but I don't know enough about ProcMon to Know what this means or if this is critical. It couldn't have something to do with File Permissions because if I check the DLL the permissions are all given.

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  • TeamCity + HG. Only pull (push?) passing builds

    - by ColoradoMatt
    Feels like with the popularity of continuous integration this one should be a piece of cake but I am stumped. I am setting up TeamCity with HG. I want to be able to push changesets up to a repository that TeamCity watches and runs builds on changes. That's easy. Next, if a build passes, I want that changeset to be pulled into a "clean" repository... one that contains only passing changesets. Should be easy but... TeamCity 6 supports multiple build steps and if any step fails, the rest don't run. My thought was to put a build step at the end that does a pull (or optionally a push?) to get the passing changeset into the clean repository. I am trying to use PsExec to run hg on the box with the repositories. If I try to run just a plain 'hg pull' it can't find the hg.exe even though it is set in the path and I have used the -w flag. I have tried putting a .bat file in the clean repository that takes a revision parameter and it works fine... locally. When I try to run the .bat file remotely (using PsExec) it runs everything fine but it tries to run it on the build agent. Even if I set the -w argument it runs the .bat file there but tries to run the contents on the build agent box. Am I just WAY off in my approach? Seems like this is a pretty obvious thing to do so either my Google skills are waning or no one thinks this is worthy of writing about. Either way, I am stuck in SVN land trying to get out so I would appreciate some help!

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  • How to download .txt file from a url?

    - by Colin Roe
    I produced a text file and is saved to a location in the project folder. How do I redirect them to the url that contains that text file, so they can download the text file. CreateCSVFile creates the csv file to a file path based on a datatable. Calling: string pth = ("C:\\Work\\PG\\AI Handheld Website\\AI Handheld Website\\Reports\\Files\\report.txt"); CreateCSVFile(data, pth); And the function: public void CreateCSVFile(DataTable dt, string strFilePath) { StreamWriter sw = new StreamWriter(strFilePath, false); int iColCount = dt.Columns.Count; for (int i = 0; i < iColCount; i++) { sw.Write(dt.Columns[i]); if (i < iColCount - 1) { sw.Write(","); } } sw.Write(sw.NewLine); // Now write all the rows. foreach (DataRow dr in dt.Rows) { for (int i = 0; i < iColCount; i++) { if (!Convert.IsDBNull(dr[i])) { sw.Write(dr[i].ToString()); } if (i < iColCount - 1) { sw.Write(","); } } sw.Write(sw.NewLine); } sw.Close(); Response.WriteFile(strFilePath); FileInfo fileInfo = new FileInfo(strFilePath); if (fileInfo.Exists) { //Response.Clear(); //Response.AddHeader("Content-Disposition", "attachment; filename=" + fileInfo.Name); //Response.AddHeader("Content-Length", fileInfo.Length.ToString()); //Response.ContentType = "application/octet-stream"; //Response.Flush(); //Response.TransmitFile(fileInfo.FullName); } }

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  • Database design for a media server containing movies, music, tv and everything in between?

    - by user364114
    In the near future I am attempting to design a media server as a personal project. MY first consideration to get the project underway is architecture, it will certainly be web based but more specifically than that I am looking for suggestions on the database design. So far I am considering something like the following, where I am using [] to represent a table, the first text is the table name to give an idea of purpose and the items within {} would be fields of the table. Also not, fid is functional id referencing some other table. [Item {id, value/name, description, link, type}] - this could be any entity, single song or whole music album, game, movie - almost see this as a recursive relation, ie. a song is an item but an album that song is part of is also an item or for example a tv season is an item, with multiple items being tv episodes [Type {id, fid, mime type, etc}] - file type specific information - could identify how code handles streaming/sending this item to a user [Location {id, fid, path to file?}] [Users {id, username, email, password, ...? }] - user account information [UAC {id, fid, acess level}] - i almost feel its more flexible to seperate access control permissions form the user accounts themselves [ItemLog {id, fid, fid2, timestamp}] - fid for user id, and fid2 for item id - this way we know what user access what when [UserLog {id, fid, timestamp}] -both are logs for access, whether login or last item access [Quota {id, fid, cap}] - some sort of way to throttle users from queing up the entire site and letting it download ... Suggestions or comments are welcome as the hope is that this project will be a open source project once some code is laid out.

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