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  • Decal implementation

    - by dreta
    I had issues finding information about decals, so maybe this question will help others. The implementation is for a forward renderer. Could somebody confirm if i got decal implementation right? You define a cube of any dimension that'll define the projection volume in common space. You check for triangle intersection with the defined cube to recieve triangles that the projection will affect. You clip these triangles and save them. You then use matrix tricks to calculate UV coordinates for the saved triangles that'll reference the texture you're projecting. To do this you take the vectors representing height, width and depth of the cube in common space, so that f.e. the bottom left corner is the origin. You put that in a matrix as the i, j, k unit vectors, set the translation for the cube, then you inverse this matrix. You multiply the vertices of the saved triangles by this matrix, that way you get their coordinates inside of a 0 to 1 size cube that you use as the UV coordinates. This way you have the original triangles you're projecting onto and you have UV coordinates for them (the UV coordinates are referencing the texture you're projecting). Then you rerender the saved triangles onto the scene and they overwrite the area of projection with the projected image. Now the questions that i couldn't find answers for. Is the last point right? I've never done software clipping, but it seems error prone enough, due to limited precision, that the'll be some z fighting occuring for the projected texture. Also is the way of getting UV coordinates correct?

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  • Why does my name resolution hit the DNS even with a hosts file entry?

    - by Volomike
    I'm running Ubuntu 10.04.2 LTS Desktop. Being a web developer, naturally I created a "me.com" in my /etc/hosts file. Unfortunately, my name resolution is going out to the DNS before first checking my local hosts entry and I can't figure out why. The end result is that if my /etc/resolv.conf contains "nameserver 127.0.0.1" in there first, then I get a response back in my web browser from me.com (local) within less than a second. But if I don't have that entry, then my response takes sometimes as much as 5 seconds if my ISP is a little slow. The problem was so troublesome that I actually had to file a question here (and someone resolved it) for how to automatically insert that entry into /etc/resolv.conf. But one of the users (@shellaholic) here highly recommended (and commented back and forth with me about it) that I should file this question. Do you know why my workstation's name resolution has to hit the DNS server first before hitting my /etc/hosts file entry? For now, I'm using the resolv.conf trick (see link above).

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  • How to use Nginx to export the mongoDB connection?

    - by Totty
    I have on my server 2 things: the node.js server and a mongodb database; The node.js server is reachable from myip/server; and now I would like to export the mongodb database to myip/database for example. Now when I use my mongodb viewer (MongoVUE) with "http://myip/database:9000" (the port 9000 is set in nginx and it's also the port that I start mongod). If I go to "http://myip/database:9000" or "http://myip/database" in a browser it look like: "You are trying to access MongoDB on the native driver port. For http diagnostic access, add 1000 to the port number". But in MongoVUE it says: Unable to connect to server 192.168.1.16/database:9000: No such host is known. Type: MongoDB.Driver.MongoConnectionException Stack: at MongoDB.Driver.Internal.DirectConnector.Connect(TimeSpan timeout) at MongoDB.Driver.MongoServer.Connect(TimeSpan timeout, ConnectWaitFor waitFor) at MongoDB.Driver.MongoServer.Connect(TimeSpan timeout) at MongoDB.Driver.MongoServer.Connect() at MangoUI.MMongo.FQlxNlJKqO74gYmXgZR4(Object ) at MangoUI.MMongo.Open(Boolean useSamus) at MangoUI.MMongo.Open() at MangoUI.ComNavTree.wJQdUqApCpjoC39P59n(Object ) at MangoUI.ComNavTree.ExpandMe(MTreeNode expand) at MangoUI.ComNavTree.tree_BeforeExpand(Object sender, TreeViewCancelEventArgs e) No such host is known Type: System.Net.Sockets.SocketException Stack: at System.Net.Dns.GetAddrInfo(String name) at System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6) at System.Net.Dns.GetHostAddresses(String hostNameOrAddress) at MongoDB.Driver.MongoServerAddress.ToIPEndPoint(AddressFamily addressFamily) at MongoDB.Driver.MongoServerInstance.Connect(Boolean slaveOk) at MongoDB.Driver.Internal.DirectConnector.Connect(TimeSpan timeout)

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  • Custom Gesture in cocos2d

    - by Lewis
    I've found a little tutorial that would be useful for my game: http://blog.mellenthin.de/archives/2012/02/13/an-one-finger-rotation-gesture-recognizer/ But I can't work out how to convert that gesture to work with cocos2d, I have found examples of pre made gestures in cocos2d, but no custom ones, is it possible? EDIT STILL HAVING PROBLEMS WITH THIS: I've added the code from Sentinel below (from SO), the Gesture and RotateGesture have both been added to my solution and are compiling. Although In the rotation class now I only see selectors, how do I set those up? As the custom gesture found in that project above looks like: header file for custom gesture: #import <Foundation/Foundation.h> #import <UIKit/UIGestureRecognizerSubclass.h> @protocol OneFingerRotationGestureRecognizerDelegate <NSObject> @optional - (void) rotation: (CGFloat) angle; - (void) finalAngle: (CGFloat) angle; @end @interface OneFingerRotationGestureRecognizer : UIGestureRecognizer { CGPoint midPoint; CGFloat innerRadius; CGFloat outerRadius; CGFloat cumulatedAngle; id <OneFingerRotationGestureRecognizerDelegate> target; } - (id) initWithMidPoint: (CGPoint) midPoint innerRadius: (CGFloat) innerRadius outerRadius: (CGFloat) outerRadius target: (id) target; - (void)reset; - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; @end .m for custom gesture file: #include <math.h> #import "OneFingerRotationGestureRecognizer.h" @implementation OneFingerRotationGestureRecognizer // private helper functions CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2); CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB); - (id) initWithMidPoint: (CGPoint) _midPoint innerRadius: (CGFloat) _innerRadius outerRadius: (CGFloat) _outerRadius target: (id <OneFingerRotationGestureRecognizerDelegate>) _target { if ((self = [super initWithTarget: _target action: nil])) { midPoint = _midPoint; innerRadius = _innerRadius; outerRadius = _outerRadius; target = _target; } return self; } /** Calculates the distance between point1 and point 2. */ CGFloat distanceBetweenPoints(CGPoint point1, CGPoint point2) { CGFloat dx = point1.x - point2.x; CGFloat dy = point1.y - point2.y; return sqrt(dx*dx + dy*dy); } CGFloat angleBetweenLinesInDegrees(CGPoint beginLineA, CGPoint endLineA, CGPoint beginLineB, CGPoint endLineB) { CGFloat a = endLineA.x - beginLineA.x; CGFloat b = endLineA.y - beginLineA.y; CGFloat c = endLineB.x - beginLineB.x; CGFloat d = endLineB.y - beginLineB.y; CGFloat atanA = atan2(a, b); CGFloat atanB = atan2(c, d); // convert radiants to degrees return (atanA - atanB) * 180 / M_PI; } #pragma mark - UIGestureRecognizer implementation - (void)reset { [super reset]; cumulatedAngle = 0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; if ([touches count] != 1) { self.state = UIGestureRecognizerStateFailed; return; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; if (self.state == UIGestureRecognizerStateFailed) return; CGPoint nowPoint = [[touches anyObject] locationInView: self.view]; CGPoint prevPoint = [[touches anyObject] previousLocationInView: self.view]; // make sure the new point is within the area CGFloat distance = distanceBetweenPoints(midPoint, nowPoint); if ( innerRadius <= distance && distance <= outerRadius) { // calculate rotation angle between two points CGFloat angle = angleBetweenLinesInDegrees(midPoint, prevPoint, midPoint, nowPoint); // fix value, if the 12 o'clock position is between prevPoint and nowPoint if (angle > 180) { angle -= 360; } else if (angle < -180) { angle += 360; } // sum up single steps cumulatedAngle += angle; // call delegate if ([target respondsToSelector: @selector(rotation:)]) { [target rotation:angle]; } } else { // finger moved outside the area self.state = UIGestureRecognizerStateFailed; } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; if (self.state == UIGestureRecognizerStatePossible) { self.state = UIGestureRecognizerStateRecognized; if ([target respondsToSelector: @selector(finalAngle:)]) { [target finalAngle:cumulatedAngle]; } } else { self.state = UIGestureRecognizerStateFailed; } cumulatedAngle = 0; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; self.state = UIGestureRecognizerStateFailed; cumulatedAngle = 0; } @end Then its initialised like this: // calculate center and radius of the control CGPoint midPoint = CGPointMake(image.frame.origin.x + image.frame.size.width / 2, image.frame.origin.y + image.frame.size.height / 2); CGFloat outRadius = image.frame.size.width / 2; // outRadius / 3 is arbitrary, just choose something >> 0 to avoid strange // effects when touching the control near of it's center gestureRecognizer = [[OneFingerRotationGestureRecognizer alloc] initWithMidPoint: midPoint innerRadius: outRadius / 3 outerRadius: outRadius target: self]; [self.view addGestureRecognizer: gestureRecognizer]; The selector below is also in the same file where the initialisation of the gestureRecogonizer: - (void) rotation: (CGFloat) angle { // calculate rotation angle imageAngle += angle; if (imageAngle > 360) imageAngle -= 360; else if (imageAngle < -360) imageAngle += 360; // rotate image and update text field image.transform = CGAffineTransformMakeRotation(imageAngle * M_PI / 180); [self updateTextDisplay]; } I can't seem to get this working in the RotateGesture class can anyone help me please I've been stuck on this for days now. SECOND EDIT: Here is the users code from SO that was suggested to me: Here is projec on GitHub: SFGestureRecognizers It uses builded in iOS UIGestureRecognizer, and don't needs to be integrated into cocos2d sources. Using it, You can make any gestures, just like you could, if you whould work with UIGestureRecognizer. For example: I made a base class Gesture, and subclassed it for any new gesture: //Gesture.h @interface Gesture : NSObject <UIGestureRecognizerDelegate> { UIGestureRecognizer *gestureRecognizer; id delegate; SEL preSolveSelector; SEL possibleSelector; SEL beganSelector; SEL changedSelector; SEL endedSelector; SEL cancelledSelector; SEL failedSelector; BOOL preSolveAvailable; CCNode *owner; } - (id)init; - (void)addGestureRecognizerToNode:(CCNode*)node; - (void)removeGestureRecognizerFromNode:(CCNode*)node; -(void)recognizer:(UIGestureRecognizer*)recognizer; @end //Gesture.m #import "Gesture.h" @implementation Gesture - (id)init { if (!(self = [super init])) return self; preSolveAvailable = YES; return self; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer { return YES; } - (BOOL)gestureRecognizer:(UIGestureRecognizer *)recognizer shouldReceiveTouch:(UITouch *)touch { //! For swipe gesture recognizer we want it to be executed only if it occurs on the main layer, not any of the subnodes ( main layer is higher in hierarchy than children so it will be receiving touch by default ) if ([recognizer class] == [UISwipeGestureRecognizer class]) { CGPoint pt = [touch locationInView:touch.view]; pt = [[CCDirector sharedDirector] convertToGL:pt]; for (CCNode *child in owner.children) { if ([child isNodeInTreeTouched:pt]) { return NO; } } } return YES; } - (void)addGestureRecognizerToNode:(CCNode*)node { [node addGestureRecognizer:gestureRecognizer]; owner = node; } - (void)removeGestureRecognizerFromNode:(CCNode*)node { [node removeGestureRecognizer:gestureRecognizer]; } #pragma mark - Private methods -(void)recognizer:(UIGestureRecognizer*)recognizer { CCNode *node = recognizer.node; if (preSolveSelector && preSolveAvailable) { preSolveAvailable = NO; [delegate performSelector:preSolveSelector withObject:recognizer withObject:node]; } UIGestureRecognizerState state = [recognizer state]; if (state == UIGestureRecognizerStatePossible && possibleSelector) { [delegate performSelector:possibleSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateBegan && beganSelector) [delegate performSelector:beganSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateChanged && changedSelector) [delegate performSelector:changedSelector withObject:recognizer withObject:node]; else if (state == UIGestureRecognizerStateEnded && endedSelector) { preSolveAvailable = YES; [delegate performSelector:endedSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateCancelled && cancelledSelector) { preSolveAvailable = YES; [delegate performSelector:cancelledSelector withObject:recognizer withObject:node]; } else if (state == UIGestureRecognizerStateFailed && failedSelector) { preSolveAvailable = YES; [delegate performSelector:failedSelector withObject:recognizer withObject:node]; } } @end Subclass example: //RotateGesture.h #import "Gesture.h" @interface RotateGesture : Gesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed; @end //RotateGesture.m #import "RotateGesture.h" @implementation RotateGesture - (id)initWithTarget:(id)target preSolveSelector:(SEL)preSolve possibleSelector:(SEL)possible beganSelector:(SEL)began changedSelector:(SEL)changed endedSelector:(SEL)ended cancelledSelector:(SEL)cancelled failedSelector:(SEL)failed { if (!(self = [super init])) return self; preSolveSelector = preSolve; delegate = target; possibleSelector = possible; beganSelector = began; changedSelector = changed; endedSelector = ended; cancelledSelector = cancelled; failedSelector = failed; gestureRecognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(recognizer:)]; gestureRecognizer.delegate = self; return self; } @end Use example: - (void)addRotateGesture { RotateGesture *rotateRecognizer = [[RotateGesture alloc] initWithTarget:self preSolveSelector:@selector(rotateGesturePreSolveWithRecognizer:node:) possibleSelector:nil beganSelector:@selector(rotateGestureStateBeganWithRecognizer:node:) changedSelector:@selector(rotateGestureStateChangedWithRecognizer:node:) endedSelector:@selector(rotateGestureStateEndedWithRecognizer:node:) cancelledSelector:@selector(rotateGestureStateCancelledWithRecognizer:node:) failedSelector:@selector(rotateGestureStateFailedWithRecognizer:node:)]; [rotateRecognizer addGestureRecognizerToNode:movableAreaSprite]; } I dont understand how to implement the custom gesture code at the start of this post into the rotateGesture class which is a subclass of the gesture class written by the SO user. Any ideas please? When I get 6 more rep I'll add a bounty to this.

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  • JOGL hardware based shadow mapping - computing the texture matrix

    - by axel22
    I am implementing hardware shadow mapping as described here. I've rendered the scene successfully from the light POV, and loaded the depth buffer of the scene into a texture. This texture has correctly been loaded - I check this by rendering a small thumbnail, as you can see in the screenshot below, upper left corner. The depth of the scene appears to be correct - objects further away are darker, and that are closer to the light are lighter. However, I run into trouble while rendering the scene from the camera's point of view using the depth texture - the texture on the polygons in the scene is rendered in a weird, nondeterministic fashion, as shown in the screenshot. I believe I am making an error while computing the texture transformation matrix, but I am unsure where exactly. Since I have no matrix utilities in JOGL other then the gl[Load|Mult]Matrix procedures, I multiply the matrices using them, like this: void calcTextureMatrix() { glPushMatrix(); glLoadIdentity(); glLoadMatrixf(biasmatrix, 0); glMultMatrixf(lightprojmatrix, 0); glMultMatrixf(lightviewmatrix, 0); glGetFloatv(GL_MODELVIEW_MATRIX, shadowtexmatrix, 0); glPopMatrix(); } I obtained these matrices by using the glOrtho and gluLookAt procedures: glLoadIdentity() val wdt = width / 45 val hgt = height / 45 glOrtho(wdt, -wdt, -hgt, hgt, -45.0, 45.0) glGetFloatv(GL_MODELVIEW_MATRIX, lightprojmatrix, 0) glLoadIdentity() glu.gluLookAt( xlook + lightpos._1, ylook + lightpos._2, lightpos._3, xlook, ylook, 0.0f, 0.f, 0.f, 1.0f) glGetFloatv(GL_MODELVIEW_MATRIX, lightviewmatrix, 0) My bias matrix is: float[] biasmatrix = new float[16] { 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.5f, 0.5f, 0.5f, 1.f } After applying the camera projection and view matrices, I do: glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR) glTexGenfv(GL_S, GL_EYE_PLANE, shadowtexmatrix, 0) glEnable(GL_TEXTURE_GEN_S) for each component. Does anybody know why the texture is not being rendered correctly? Thank you.

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  • Center an Html page with CSS

    - by csmith18119
    I always have to google this whenever I need it.  So instead of searching every time I am putting it here.  I originally got this from Reign Water Designs.  Check the link here: http://www.reignwaterdesigns.com/ad/tidbits/hacks/css_center.shtml First This will only work if the DOCTYPE is XHTML Transitional or Strict. IT WILL NOT WORK if your doctype is HTML 4.x. Here is an example of what it should look like: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> NEXT! Put this at the top of your CSS file. #html, body { top: 0px; right: 0px; bottom: 0px; left: 0px; width:980px; height: 100%; margin: auto; }

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  • How to Setup Your Verizon FIOS Router with OpenDNS or Google DNS

    - by The Geek
    Are you still using your service provider’s DNS servers? You might have heard about Comcast’s DNS servers dying and taking down the internet for anybody not using the more reliable OpenDNS or Google DNS. Here’s how to set it up on your Verizon FIOS router for every device on your network. There’s lots of other reasons to use OpenDNS or Google DNS other than just their rock-solid reliability—they are often much faster than your ISP’s DNS server, and in the case of OpenDNS, there’s loads of extra features like content filtering, typo correction, anti-phishing, and child protection controls. If you’re using Windows, be sure and check out some of our other articles on the subject: Speed Up Your Web Browsing with Google Public DNS Easily Add OpenDNS To Your Router Protect Your Kids Online Using Open DNS Otherwise, keep reading for how to set it up on your router. Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Deathwing the Destroyer – WoW Cataclysm Dragon Wallpaper Drag2Up Lets You Drag and Drop Files to the Web With Ease The Spam Police Parts 1 and 2 – Goodbye Spammers [Videos] Snow Angels Theme for Windows 7 Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser

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  • How to Clean Up and Fix Your Music Library with the MusicBrainz Database

    - by Erez Zukerman
    Over the years, some of us accumulate lots and lots of music files. Since these come from a variety of sources, they’re not always as neat as they could be. If your music library is in a bit of a jumble with tags missing, oddly named files and incomplete albums, read on to see how easy it is to make it neat once and for all. MusicBrainz is an online database that uses audio “fingerprints” to identify music tracks even when they’re incorrectly labelled. We’ll be using this database through a free client called Picard, available for Windows, Mac OS X and Linux. So first thing, head on over to Picard’s download page and get the installer. If you use Linux, you can install Picard using your package manager. Once you finish going through the installer, run Picard. Your firewall might pop up an alert telling you Picard is trying to access the Internet; you should agree to let Picard through. You will now see the main Picard interface. Click View > File browser (or press Ctrl+B). Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper] N64oid Brings N64 Emulation to Android Devices Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform]

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  • HTML5 game engine for a 2D or 2.5D RPG style "map walk"

    - by stargazer
    please help me to choose a HTML5 game engine or Javascript libraries I want to do the following in the game: when the game starts a part the huge map (full size of the map: about 7 screens) is shown. The map itself is completely designed in the editor mapeditor.org (or in some comparable editor - if you know a good alternative to mapeditor.org - let me know) and loaded at runtime or at design time. The game engine should support loading of isometric maps (well, in worst case only orthogonal maps will be sufficient) both "tile layer" and "object layer" from mapeditor.org should be supported. Scrolling/performance of this map should be fast enough. The map and the game should be either in 2D (orthogonal map) or in 2.5D (isometric map) The game engine should support movement of sprites with animation. Let say I have a sprite for "human" with animation sequences showing "walking" in 8 directions - it should be imported into game engine and should "walk" on the map without writing a lot of Javascript code. Automatic scrolling of the map the "human" nears the screen border. Collision detection, "solid" objects. The mapeditor.org supports properies on tiles. Let say I assign a "solid" property to some tiles in editor. It should be easy to check this "solid" property in the game engine and implement kind of "solid" behavior, so the animanted sprites do not walk through the walls. Collision detection - it should be easy to implement some custom functionality like "when sprite A is close to sprite B - call this function" Showing "dialogs" or popup windows on top of the map - should be easy to implement. Cross-browser audio support - (it is implemented quite well in construct 2 from scirra, so I'm looking for the comparable audio quality) The game itself is a king of RPG but without fighting scenes and without huge "inventory". The main character just walking on the map, discovers some things, there are dialogs and sounds. The functionality of this example from sprite.js http://batiste.dosimple.ch/sprite.js/tests/mapeditor/map_reader.html is very close to what I'm developing. But I'm not a Javascript guru (and a very lazy guy) and would like to write even less Javascript code as in the example...

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  • links for 2010-03-31

    - by Bob Rhubart
    Andy Mulholland: Rethinking the narrow and deep expertise model "We increasingly realise that we have to read requirements in a more open way to decide what techniques can be used, what business experience can be added, etc, so the whole idea of encouraging ‘cross’ discipline understanding seems to look increasingly necessary as we look at how technology touches every part of business, and/or any other aspect of life. It is time to rethink the narrow and deep expertise model and consider T-shaped approaches where the depth is complimented by the width to understand how it might be used and how it fits with other capabilities and disciplines too." -- Andy Mulholland (tags: enterprisearchitecture) @vambenepe: Smoothing a discrete world "For the short term (until we sell one) there are three cars in my household. A manual transmission, an automatic and a CVT (continuous variable transmission). This makes me uniquely qualified to write about Cloud Computing." -- William Vambenepe (tags: otn oracle cloud) @fteter: The Price of Progress "I wonder about the price of progress on the business world. Do some of us get attached to old business models or software applications? Do we resist change for the better for emotional reasons? Are we sometimes impediments to progress just because we don't want things to change?" -- Oracle ACE Director Floyd Teter (tags: otn oracle oracleace progress innovation) Pat Shepherd: Enterprise Architecture should not be Arbitrary "If done properly the Business, Application and Information architectures are nailed down BEFORE any technological direction (SOA or otherwise) is set. Those 3 layers and Governance (people and processes), IMHO, are layers that should not vary much as they have everything to do with understanding the business -- from which technological conclusions can later be drawn." - Pat Shepherd, responding to a post by Jordan Braunstein. (tags: oracle otn enterprisearchitecture soa)

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  • Bypass Facebook Social Reader Apps using Google Chrome Extension

    - by Gopinath
    One of the most annoying features of Facebook  is it’s Social Reader Apps that share automatically whatever your read, watch or listen online.  I don’t like to share what ever I do online to Facebook as I want my privacy. Few of  my friends knowingly or unknowingly are using Social Reader apps and their online activity is automatically posted to the wall. To read these articles or watch videos shared by Social Reader application I need to add the application and allow it to automatically post. I don’t like Social Reader Apps and if you are one like me, here is a Google Chrome browser plugin that allows us to bypass Social Reader Apps. The extension Facebook Unsocial Reader smartly rewrites Facebook links in such a way that you will be able to access content of links without adding Social Reader Apps to your account. To rewrite the links, the extension cleverly uses Google I’m Feeling Lucky service and searches for the article’s title. The first search result of Google is almost perfect in identifying the original article link. If you are a heavy Facebook user and concerned about using Social Reader Apps, this plugin is must to have. Photo (cc) Josh Hallett. Facebook Unsocial Reader Extension for Google Chrome

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  • SD Card Reader not working in Ubuntu 12.04

    - by tripkane
    I have a read many other posts on this issue and believe that Ubuntu 12.04 is not even recognizing my SD Card Reader as just that: Computer Model: Metabox (Australian builder of Clevo laptops) / Clevo P150EM OS: Ubuntu 12.04 (64 Bit) CPU: Intel(R) Core(TM) i7-3720QM CPU @ 2.60GHz HD: 120GB Intel 550/520MB/s SSD According to the people who built my computer, the specs of the SD Card reader in my comp are as follows: Manufacture: Realtek Semiconduct Corp. Location: PCI bus 3 Hardware ID: PCI\Ven_10EC&DEV_5289&SUBSYS_51051558 Physical device object name: \Device\NTPNP_PCI0015 Here are the relevant outputs of the following commands run from the terminal: sudo lshw *-generic UNCLAIMED description: Unassigned class product: Realtek Semiconductor Co., Ltd. vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 version: 01 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list configuration: latency=0 resources: memory:f6a00000-f6a0ffff sudo lspci -v -nn 03:00.0 Unassigned class [ff00]: Realtek Semiconductor Co., Ltd. Device [10ec:5289] (rev 01) Subsystem: CLEVO/KAPOK Computer Device [1558:5105] Flags: bus master, fast devsel, latency 0, IRQ 4 Memory at f6a00000 (32-bit, non-prefetchable) [size=64K] Capabilities: [40] Power Management version 3 Capabilities: [50] MSI: Enable- Count=1/1 Maskable- 64bit+ Capabilities: [70] Express Endpoint, MSI 00 Capabilities: [b0] MSI-X: Enable- Count=1 Masked- Capabilities: [d0] Vital Product Data Capabilities: [100] Advanced Error Reporting Capabilities: [140] Virtual Channel Capabilities: [160] Device Serial Number 00-00-00-00-00-00-00-00 Does the unassigned details of these outputs mean that Ubunutu desn't know that the SD Card Reader is one and what do with it? and if so how should I go about fixing it?? Cheers ;)

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  • How do I align my partition table properly?

    - by Jorge Castro
    I am in the process of building my first RAID5 array. I've used mdadm to create the following set up: root@bondigas:~# mdadm --detail /dev/md1 /dev/md1: Version : 00.90 Creation Time : Wed Oct 20 20:00:41 2010 Raid Level : raid5 Array Size : 5860543488 (5589.05 GiB 6001.20 GB) Used Dev Size : 1953514496 (1863.02 GiB 2000.40 GB) Raid Devices : 4 Total Devices : 4 Preferred Minor : 1 Persistence : Superblock is persistent Update Time : Wed Oct 20 20:13:48 2010 State : clean, degraded, recovering Active Devices : 3 Working Devices : 4 Failed Devices : 0 Spare Devices : 1 Layout : left-symmetric Chunk Size : 64K Rebuild Status : 1% complete UUID : f6dc829e:aa29b476:edd1ef19:85032322 (local to host bondigas) Events : 0.12 Number Major Minor RaidDevice State 0 8 16 0 active sync /dev/sdb 1 8 32 1 active sync /dev/sdc 2 8 48 2 active sync /dev/sdd 4 8 64 3 spare rebuilding /dev/sde While that's going I decided to format the beast with the following command: root@bondigas:~# mkfs.ext4 /dev/md1p1 mke2fs 1.41.11 (14-Mar-2010) /dev/md1p1 alignment is offset by 63488 bytes. This may result in very poor performance, (re)-partitioning suggested. Filesystem label= OS type: Linux Block size=4096 (log=2) Fragment size=4096 (log=2) Stride=16 blocks, Stripe width=48 blocks 97853440 inodes, 391394047 blocks 19569702 blocks (5.00%) reserved for the super user First data block=0 Maximum filesystem blocks=0 11945 block groups 32768 blocks per group, 32768 fragments per group 8192 inodes per group Superblock backups stored on blocks: 32768, 98304, 163840, 229376, 294912, 819200, 884736, 1605632, 2654208, 4096000, 7962624, 11239424, 20480000, 23887872, 71663616, 78675968, 102400000, 214990848 Writing inode tables: ^C 27/11945 root@bondigas:~# ^C I am unsure what to do about "/dev/md1p1 alignment is offset by 63488 bytes." and how to properly partition the disks to match so I can format it properly.

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  • CodePlex Daily Summary for Tuesday, May 22, 2012

    CodePlex Daily Summary for Tuesday, May 22, 2012Popular ReleasesBlackJumboDog: Ver5.6.3: 2012.05.22 Ver5.6.3  (1) HTTP????????、ftp://??????????????????????Internals Viewer (updated) for SQL Server 2008 R2.: Internals Viewer for SSMS 2008 R2: Updated code to work with SSMS 2008 R2. Changed dependancies, removing old assemblies no longer present and replacing them with updated versions.Orchard Project: Orchard 1.4.2: This is a service release to address 1.4 and 1.4.1 bugs. Please read our release notes for Orchard 1.4.2: http://docs.orchardproject.net/Documentation/Orchard-1-4-Release-NotesVirtu: Virtu 0.9.2: Source Requirements.NET Framework 4 Visual Studio 2010 with SP1 or Visual Studio 2010 Express with SP1 Silverlight 5 Tools for Visual Studio 2010 with SP1 Windows Phone 7 Developer Tools (which includes XNA Game Studio 4) Binaries RequirementsSilverlight 5 .NET Framework 4 XNA Framework 4SharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.0): New fetures:View other users predictions Hide/Show background image (web part property) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...State Machine .netmf: State Machine Example: First release.... Contains 3 state machines running on separate threads. Event driven button to change the states. StateMachineEngine to support the Machines Message class with the type of data to send between statesSilverlight socket component: Smark.NetDisk: Smark.NetDisk?????Silverlight ?.net???????????,???????????????????????。Smark.NetDisk??????????,????.net???????????????????????tcp??;???????Silverlight??????????????????????callisto: callisto 2.0.28: Update log: - Extended Scribble protocol. - Updated HTML5 client code - now supports the latest versions of Google Chrome.ExtAspNet: ExtAspNet v3.1.6: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://bbs.extasp.net/ ??:http://demo.extasp.net/ ??:http://doc.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-05-20 v3.1.6 -??RowD...Dynamics XRM Tools: Dynamics XRM Tools BETA 1.0: The Dynamics XRM Tools 1.0 BETA is now available Seperate downloads are available for On Premise and Online as certain features are only available On Premise. This is a BETA build and may not resemble the final release. Many enhancements are in development and will be made available soon. Please provide feedback so that we may learn and discover how to make these tools better.WatchersNET CKEditor™ Provider for DotNetNuke®: CKEditor Provider 1.14.05: Whats New Added New Editor Skin "BootstrapCK-Skin" Added New Editor Skin "Slick" Added Dnn Pages Drop Down to the Link Dialog (to quickly link to a portal tab) changes Fixed Issue #6956 Localization issue with some languages Fixed Issue #6930 Folder Tree view was not working in some cases Changed the user folder from User name to User id User Folder is now used when using Upload Function and User Folder is enabled File-Browser Fixed Resizer Preview Image Optimized the oEmbed Pl...PHPExcel: PHPExcel 1.7.7: See Change Log for details of the new features and bugfixes included in this release. BREAKING CHANGE! From PHPExcel 1.7.8 onwards, the 3rd-party tcPDF library will no longer be bundled with PHPExcel for rendering PDF files through the PDF Writer. The PDF Writer is being rewritten to allow a choice of 3rd party PDF libraries (tcPDF, mPDF, and domPDF initially), none of which will be bundled with PHPExcel, but which can be downloaded seperately from the appropriate sites.GhostBuster: GhostBuster Setup (91520): Added WMI based RestorePoint support Removed test code from program.cs Improved counting. Changed color of ghosted but unfiltered devices. Changed HwEntries into an ObservableCollection. Added Properties Form. Added Properties MenuItem to Context Menu. Added Hide Unfiltered Devices to Context Menu. If you like this tool, leave me a note, rate this project or write a review or Donate to Ghostbuster. Donate to GhostbusterEXCEL??、??、????????:DataPie(??MSSQL 2008、ORACLE、ACCESS 2007): DataPie_V3.2: V3.2, 2012?5?19? ????ORACLE??????。AvalonDock: AvalonDock 2.0.0795: Welcome to the Beta release of AvalonDock 2.0 After 4 months of hard work I'm ready to upload the beta version of AvalonDock 2.0. This new version boosts a lot of new features and now is stable enough to be deployed in production scenarios. For this reason I encourage everyone is using AD 1.3 or earlier to upgrade soon to this new version. The final version is scheduled for the end of June. What is included in Beta: 1) Stability! thanks to all users contribution I’ve corrected a lot of issues...myCollections: Version 2.1.0.0: New in this version : Improved UI New Metro Skin Improved Performance Added Proxy Settings New Music and Books Artist detail Lot of Bug FixingAspxCommerce: AspxCommerce1.1: AspxCommerce - 'Flexible and easy eCommerce platform' offers a complete e-Commerce solution that allows you to build and run your fully functional online store in minutes. You can create your storefront; manage the products through categories and subcategories, accept payments through credit cards and ship the ordered products to the customers. We have everything set up for you, so that you can only focus on building your own online store. Note: To login as a superuser, the username and pass...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.1616.403): BUG FIX Hide save button when Titles or Descriptions element is selectedMapWindow 6 Desktop GIS: MapWindow 6.1.2: Looking for a .Net GIS Map Application?MapWindow 6 Desktop GIS is an open source desktop GIS for Microsoft Windows that is built upon the DotSpatial Library. This release requires .Net 4 (Client Profile). Are you a software developer?Instead of downloading MapWindow for development purposes, get started with with the DotSpatial template. The extensions you create from the template can be loaded in MapWindow.DotSpatial: DotSpatial 1.2: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...New ProjectsBunch of Small Tools: Il s'agit du code source de petits projets principalement en rapport avec le japonais ou le chinois, destinés à des apprenants de ces langues. D'autres petits programmes de ma création peuvent y être ajoutés à ma discrétion. Ces projets ne sont plus en développement, et le code source présenté ici est mis à disposition dans le cadre de mon portefolio.Cat: summaryClínica DECORação: Projeto desenvolvido em ASP.NETDnD Campaing Manager: A little project to create a full campaing manager for D&D 3.5 DMsExcel add-in for Ranges: Slice, dice, and splice Excel ranges to your hearts content. Use RANGE.KEY to do "named argument" style programing.FirstPong: bla bla blaHP TRIM Stream Record Attachment Web App: A simple ASP.Net 4.0 Web application that streams the electronic attachment of a record from Hewlett Packard's TRIM record management software (HP TRIM), to the browser. It uses Routing to retrieve an attachment based on the Record Number, ie: http://localhost/View/D12/45 Where D12/45 is a HP TRIM record number. Code was originally from a HP TRIM sample for ASP.Net 2.0, but I expanded upon it and converted it to .Net 4.0 and added routing for a nicer URL. Json Services: Json Services is a web services framework that intended to make the creation and consumption of SOA based applications easier and more efficient. Json Services framework is built using the .NET framework 4.0 and depends heavily on reflection features of .NET, it is depends on the great Json.NET library for serialization. Json Services framework is intended to be simple and efficient and can be consumed using a wide range of clients, Java Script clients will gain the benefit of automatic...LAVAA: LAVAAlion: abcloja chocolate: Utilização de C# para criar uma loja virtual.Mega Terrain ++: This project presents a method to render large terrains with multiple materials using the Ogre graphics engine.Minería de datos - Reglas de asociación: Laboratorio N° 2 del curso Minería de datos, semestre 1 año 2012. Universidad de Santiago de ChileMNT Cryptography: A very simple cryptography classMsAccess to Sqlite converter: This project aims to create a small application to convert a MSAccess Database file into SQLite format. It needs the SQLite ADO library in order to workMSI Previewer: MSI Previewer is a tool, which extracts the given msi and displays the directory structure in which the files will be placed after the installation. It helps to preview the directory structure of the files present in the msi, which will be placed exactly after installation. muvonni: css3 stylesheet developmentMyModeler: MyModeler is a modeling tool for IT professional and ArchitectsNewSite: First asp.net test project i have on codeplex. I'm not entirely sure where this project is headed at the moment and only have some initial ideas. More details to follow soon.PHLTest: Test team foundationPhoto Studio Nana: ?????????? ???????? ? ???playm_20120517_00365: just a colaboration plan...PROJETO CÓDIGO ABDI: Códigos da ABDIsample project for data entry: hi this is summary for first project....Sharepoint WP List Sinc Mapper: loren ipsum dolorSocialAuth4Net: SocialAuth4Net is open authentication wrapper for populer social platforms for example Facebook, LinkedIn and soon Twitter, Google+tiger: abctweetc: tweetc is a windows command line twitter client written in F#

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  • Google Chrome for Mac, CSS colors and display profiles

    - by Trevor Burnham
    So, I'm aware that some browsers correct the colors in images in accordance with system settings, and that browsers differ in how they do this. But I'm very surprised when a color specified in a stylesheet appears different from one browser to another on the same system. With the latest Safari and Firefox, if I draw a div with background: #885500, I get a box with that color (as confirmed by the native DigitalColor Meter app): But when I load the same page in Chrome (Mac version 12.0.742.91) on the same system, a MacBook Pro with the default "Color LCD" display profile set, I get a noticeably different-colored box (DigitalColor Meter reports #a34d00—much more red, a bit less green): I tried a few different color profiles, and found that the color reported by DigitalColor Meter changed under Chrome. It stays constant in Safari. What's going on? Is it that Chrome is adjusting its colors depending on the system's display profile, or is it that Safari and Firefox are doing so? Does this happen under other operating systems, or is it purely a Mac phenomenon? And is there any way, from CSS/JavaScript, to detect/prevent this behavior so that colors are consistent across modern browsers on the same system?

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  • Inline Image in ASP.NET

    - by Ricardo Peres
    Inline images is a technique that, instead of referring to an external URL, includes all of the image’s content in the HTML itself, in the form of a Base64-encoded string. It avoids a second browser request, at the cost of making the HTML page slightly heavier and not using cache. Not all browsers support it, but current versions of IE, Firefox and Chrome do. In order to use inline images, you must write the img element’s src attribute like this: 1: <img src="data:image/gif;base64,R0lGODlhEAAOALMAAOazToeHh0tLS/7LZv/0jvb29t/f3//Ub/ 2: /ge8WSLf/rhf/3kdbW1mxsbP//mf///yH5BAAAAAAALAAAAAAQAA4AAARe8L1Ekyky67QZ1hLnjM5UUde0ECwLJoExKcpp 3: V0aCcGCmTIHEIUEqjgaORCMxIC6e0CcguWw6aFjsVMkkIr7g77ZKPJjPZqIyd7sJAgVGoEGv2xsBxqNgYPj/gAwXEQA7" 4: width="16" height="14" alt="embedded folder icon"/> The syntax is: data:[<mediatype>][;base64],<data> I developed a simple control that allows you to use inline images in your ASP.NET pages. Here it is: 1: public class InnerImage: Image 2: { 3: protected override void OnInit(EventArgs e) 4: { 5: String imagePath = this.Context.Server.MapPath(this.ImageUrl); 6: String extension = Path.GetExtension(imagePath).Substring(1); 7: Byte[] imageData = File.ReadAllBytes(imagePath); 8:  9: this.ImageUrl = String.Format("data:image/{0};base64,{1}", extension, Convert.ToBase64String(imageData)); 10:  11: base.OnInit(e); 12: } 13: } Simple, don’t you think?

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  • Thoughts on iPhone, Flash, IE

    - by guybarrette
    It’s interesting to see the debate caused by the iPhone debate over Flash.  In the new version of the iPhone Developer Program License Agreement, Apple bans Flash and Monotouch: 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited). In Adobe’s last SEC filing, they list the iPhone/iPad as a threat to their business. http://www.sec.gov/Archives/edgar/data/796343/000079634310000007/form_10q.htm#riskfactors We offer our desktop application-based products primarily on Windows and Macintosh platforms. We generally offer our server-based products on the Linux platform as well as the Windows and UNIX platforms. To the extent that there is a slowdown of customer purchases of personal computers on either the Windows or Macintosh platform or in general, to the extent that we have difficulty transitioning product or version releases to new Windows and Macintosh operating systems, or to the extent that significant demand arises for our products or competitive products on other platforms before we choose and are able to offer our products on these platforms our business could be harmed. Additionally, to the extent new releases of operating systems or other third-party products, platforms or devices, such as the Apple iPhone or iPad, make it more difficult for our products to perform, and our customers are persuaded to use alternative technologies, our business could be harmed. I had a conversation recently about IE9 and people were asking why is Microsoft spending money and resources to build IE9 now that we have Silverlight.  It makes just no sense to put so much efforts to support HTML 5 in IE because it’s overlapping with Silverlight, no?  Well, what if Chrome became the dominant browser and all of a sudden, Google would remove the object tag?  Would Microsoft be in the same position as Adobe is right now on the iPhone? What do you think? var addthis_pub="guybarrette";

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  • #TechEd 2010

    - by T
    It has been another fantastic year for TechEd North America.  I always love my time here.  First, I have to give a huge thank you to Ineta for giving me the opportunity to work the Ineta booth and BOF’s (birds of a feather).   I can not even begin to list how many fantastic leaders in the .Net space and Developers from all over I have met through Ineta at this event.  It has been truly amazing and great fun!! New Orlean’s has been awesome.  The night life is hoppin’.  In addition to enjoying a few (too many??) of the local hurricanes in New Orleans, I have hung out with some of the coolest people  Deepesh Mohnani, David Poll, Viresh, Alan Stephens, Shawn Wildermuth, Greg Leonardo, Doug Seven, Chris Willams, David Carley and some of our southcentral hero’s Jeffery Palermo, Todd Anglin, Shawn Weisfeld, Randy Walker, The midnight DBA’s, Zeeshan Hirani, Dennis Bottjer just to name a few. A big thanks to Microsoft and everyone that has helped to put TechEd together.  I have loved hanging out with people from the Silverlight and Expression Teams and have learned a ton.  I am ramped up and ready to take all that knowledge back to my co-workers and my community. I can not wait to see you all again next year in Atlanta!!! Here are video links to some of my fav sessions: Using MVVM Design Pattern with VS 2010 XAML Designer – Rockford Lhotka Effective RIA: Tips and Tricks for Building Effective Rich Internet Applications – Deepesh Mohani Taking Microsoft Silverlight 4 Applications Beyond the Browser – David Poll Jump into Silvelright! and become immediately effective – Tim Huckaby Prototyping Rich Microsoft Silverlight 4 Applications with MS Expression Blend + SketchFlow – David Carley Tales from the Trenches: Building a Real-World Microsoft Silvelright Line-of-Business Application – Dan Wahlin

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  • Can I override fonts installed by ttf-mscorefonts-installer, prefer Liberation fonts?

    - by conner_bw
    I had to apt-get install ttf-mscorefonts-installer on Ubuntu 12.04/12.10. The short version is I need to pipe PDF files out of an application that requires these fonts for certain glyphs. The problem, after running this command, is that the fonts in my web browser (and some java apps) are now "ugly." Obviously this is a subjective opinion but it is the one I hold. I want the old fonts back for most cases (Liberation, DejaVu, Ubuntu, ...). I'm not sure how best to describe this but here's an example: Example CSS in Webbrowser font-family: Verdana,Arial,sans-serif; Without ttf-mscorefonts-installer (Case 1): $ fc-match Verdana LiberationSans-Regular.ttf: "Liberation Sans" "Regular" $ fc-match Arial LiberationSans-Regular.ttf: "Liberation Sans" "Regular" $ fc-match sans-serif LiberationSans-Regular.ttf: "Liberation Sans" "Regular"` With ttf-mscorefonts-installer (Case 2): $ fc-match Verdana Verdana.ttf: "Verdana" "Normal" $ fc-match Arial Arial.ttf: "Arial" "Normal" $ fc-match sans-serif LiberationSans-Regular.ttf: "Liberation Sans" "Regular"` I want (Case 1). Optionally, I want the fonts in (Case 2) not to look "ugly" IE. they are more jagged, less smooth than their free alternatives in my web browsers. Is this possible?

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  • Read Wall Street Journal for free using Google Search

    - by Gopinath
    Wall Street Journal publishes very informative articles and most of them are available for paid subscribers. But it is very easy to defeat the pay wall of Wall Street Journal and read the articles for free with the help of Google. The trick is to Google for Wall Street Journal article and click the link displayed on search results to read the article for free. It’s very simple and easy if you are using Google Chrome browser, but it should be straight forward in Firefox and Internet Explorer. Here is a walk through of unlocking today’s Wall Street Journal paid article   1. When you are on online.wsj.com, select the title of subscribers only article you want to read 2. Right on the selected title and choose the option Search Google for “<article title>” 3. Locate the WSJ article on Google search results and click on the article link   4. Boom! You got full access to the article and enjoy reading it for free.   I’ve been using this trick for a while from US to access WSJ articles for free. Most likely this should work for users located outside USA as well.

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  • data handling with javascript

    - by Vincent Warmerdam
    Python has a very neat package called pandas which allows for quick data transformation; tables, aggregation, that sort of thing. A lot of these types of functionality can also be found in the python itertools module. The plyR package in R is also very similar. Usually one woud use this functionality to produce a table which is later visualized with a plot. I am personally very fond of d3, and I would like to allow the user to first indicate what type of data aggregation he wants on the dataset before it is visualized. The visualisation in question involves making a heatmap where the user gets to select the size of the bins of the heatmap beforehand (I want d3 to project this through leaflet). I want to visually select the ideal size of the bins for the heatmap. The way I work now is that I take the dataset, aggregate it with python and then manually load it in d3. This is a process that takes a lot of human effort and I was wondering if the data aggregation can be done through the javascript of the browser. I couldn't find a package for javascript specifically built for data, suggesting (to me) that this is a bad idea and that one should not use javascript for the data handling. Is there a good module/package for javascript to handle data aggregation? Is it a good/bad idea to do the data aggregation in javascript (performance wise)?

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  • Facebook and flash - why doesn't facebook recognise that I have flash installed?

    - by jaminday
    For some reason when I try to upload photos to facebook from the website, it tells me I need to upgrade my flash player: I definitely have flash installed, as can be seen in the picture, and working fine in youtube etc. My question is two-fold: 1) Does anyone know if this a problem with the version of flash I'm running, Ubuntu, or facebook itself? I get the same problem in Chrome and Firefox, so I know it's not the browser. 2) Is there a workaround or fix for this? As far as I can tell I'm running the very latest flash (on 64-bit Ubuntu 10.10) - but maybe that's the problem? Note: Before everyone starts jumping up and down about using Shotwell or Digikam or some such to upload photos to facebook, I know about these (and do use Shotwell at times). Unfortunately Shotwell only lets you upload to a Profile, but doesn't (as far as I can tell) let you upload to a facebook Page of which I am an administrator, so I am forced do it through the website. Using the simple uploader as seen in the first picture is horribly slow and tedious, and often times out while uploading. Of course if anyone knows of any alternate ways to upload to facebook pages I'd love to hear 'em!

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  • A Closable jQuery Plug-in

    - by Rick Strahl
    In my client side development I deal a lot with content that pops over the main page. Be it data entry ‘windows’ or dialogs or simple pop up notes. In most cases this behavior goes with draggable windows, but sometimes it’s also useful to have closable behavior on static page content that the user can choose to hide or otherwise make invisible or fade out. Here’s a small jQuery plug-in that provides .closable() behavior to most elements by using either an image that is provided or – more appropriately by using a CSS class to define the picture box layout. /* * * Closable * * Makes selected DOM elements closable by making them * invisible when close icon is clicked * * Version 1.01 * @requires jQuery v1.3 or later * * Copyright (c) 2007-2010 Rick Strahl * http://www.west-wind.com/ * * Licensed under the MIT license: * http://www.opensource.org/licenses/mit-license.php Support CSS: .closebox { position: absolute; right: 4px; top: 4px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 0.95; filter: alpha(opacity="100"); } Options: * handle Element to place closebox into (like say a header). Use if main element and closebox container are two different elements. * closeHandler Function called when the close box is clicked. Return true to close the box return false to keep it visible. * cssClass The CSS class to apply to the close box DIV or IMG tag. * imageUrl Allows you to specify an explicit IMG url that displays the close icon. If used bypasses CSS image styling. * fadeOut Optional provide fadeOut speed. Default no fade out occurs */ (function ($) { $.fn.closable = function (options) { var opt = { handle: null, closeHandler: null, cssClass: "closebox", imageUrl: null, fadeOut: null }; $.extend(opt, options); return this.each(function (i) { var el = $(this); var pos = el.css("position"); if (!pos || pos == "static") el.css("position", "relative"); var h = opt.handle ? $(opt.handle).css({ position: "relative" }) : el; var div = opt.imageUrl ? $("<img>").attr("src", opt.imageUrl).css("cursor", "pointer") : $("<div>"); div.addClass(opt.cssClass) .click(function (e) { if (opt.closeHandler) if (!opt.closeHandler.call(this, e)) return; if (opt.fadeOut) $(el).fadeOut(opt.fadeOut); else $(el).hide(); }); if (opt.imageUrl) div.css("background-image", "none"); h.append(div); }); } })(jQuery); The plugin can be applied against any selector that is a container (typically a div tag). The close image or close box is provided typically by way of a CssClass - .closebox by default – which supplies the image as part of the CSS styling. The default styling for the box looks something like this: .closebox { position: absolute; right: 4px; top: 4px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 0.95; filter: alpha(opacity="100"); } Alternately you can also supply an image URL which overrides the background image in the style sheet. I use this plug-in mostly on pop up windows that can be closed, but it’s also quite handy for remove/delete behavior in list displays like this: you can find this sample here to look to play along: http://www.west-wind.com/WestwindWebToolkit/Samples/Ajax/AmazonBooks/BooksAdmin.aspx For closable windows it’s nice to have something reusable because in my client framework there are lots of different kinds of windows that can be created: Draggables, Modal Dialogs, HoverPanels etc. and they all use the client .closable plug-in to provide the closable operation in the same way with a few options. Plug-ins are great for this sort of thing because they can also be aggregated and so different components can pick and choose the behavior they want. The window here is a draggable, that’s closable and has shadow behavior and the server control can simply generate the appropriate plug-ins to apply to the main <div> tag: $().ready(function() { $('#ctl00_MainContent_panEditBook') .closable({ handle: $('#divEditBook_Header') }) .draggable({ dragDelay: 100, handle: '#divEditBook_Header' }) .shadow({ opacity: 0.25, offset: 6 }); }) The window is using the default .closebox style and has its handle set to the header bar (Book Information). The window is just closable to go away so no event handler is applied. Actually I cheated – the actual page’s .closable is a bit more ugly in the sample as it uses an image from a resources file: .closable({ imageUrl: '/WestWindWebToolkit/Samples/WebResource.axd?d=TooLongAndNastyToPrint', handle: $('#divEditBook_Header')}) so you can see how to apply a custom image, which in this case is generated by the server control wrapping the client DragPanel. More interesting maybe is to apply the .closable behavior to list scenarios. For example, each of the individual items in the list display also are .closable using this plug-in. Rather than having to define each item with Html for an image, event handler and link, when the client template is rendered the closable behavior is attached to the list. Here I’m using client-templating and the code that this is done with looks like this: function loadBooks() { showProgress(); // Clear the content $("#divBookListWrapper").empty(); var filter = $("#" + scriptVars.lstFiltersId).val(); Proxy.GetBooks(filter, function(books) { $(books).each(function(i) { updateBook(this); showProgress(true); }); }, onPageError); } function updateBook(book,highlight) { // try to retrieve the single item in the list by tag attribute id var item = $(".bookitem[tag=" +book.Pk +"]"); // grab and evaluate the template var html = parseTemplate(template, book); var newItem = $(html) .attr("tag", book.Pk.toString()) .click(function() { var pk = $(this).attr("tag"); editBook(this, parseInt(pk)); }) .closable({ closeHandler: function(e) { removeBook(this, e); }, imageUrl: "../../images/remove.gif" }); if (item.length > 0) item.after(newItem).remove(); else newItem.appendTo($("#divBookListWrapper")); if (highlight) { newItem .addClass("pulse") .effect("bounce", { distance: 15, times: 3 }, 400); setTimeout(function() { newItem.removeClass("pulse"); }, 1200); } } Here the closable behavior is applied to each of the items along with an event handler, which is nice and easy compared to having to embed the right HTML and click handling into each item in the list individually via markup. Ideally though (and these posts make me realize this often a little late) I probably should set up a custom cssClass to handle the rendering – maybe a CSS class called .removebox that only changes the image from the default box image. This example also hooks up an event handler that is fired in response to the close. In the list I need to know when the remove button is clicked so I can fire of a service call to the server to actually remove the item from the database. The handler code can also return false; to indicate that the window should not be closed optionally. Returning true will close the window. You can find more information about the .closable class behavior and options here: .closable Documentation Plug-ins make Server Control JavaScript much easier I find this plug-in immensely useful especial as part of server control code, because it simplifies the code that has to be generated server side tremendously. This is true of plug-ins in general which make it so much easier to create simple server code that only generates plug-in options, rather than full blocks of JavaScript code.  For example, here’s the relevant code from the DragPanel server control which generates the .closable() behavior: if (this.Closable && !string.IsNullOrEmpty(DragHandleID) ) { string imageUrl = this.CloseBoxImage; if (imageUrl == "WebResource" ) imageUrl = ScriptProxy.GetWebResourceUrl(this, this.GetType(), ControlResources.CLOSE_ICON_RESOURCE); StringBuilder closableOptions = new StringBuilder("imageUrl: '" + imageUrl + "'"); if (!string.IsNullOrEmpty(this.DragHandleID)) closableOptions.Append(",handle: $('#" + this.DragHandleID + "')"); if (!string.IsNullOrEmpty(this.ClientDialogHandler)) closableOptions.Append(",handler: " + this.ClientDialogHandler); if (this.FadeOnClose) closableOptions.Append(",fadeOut: 'slow'"); startupScript.Append(@" .closable({ " + closableOptions + "})"); } The same sort of block is then used for .draggable and .shadow which simply sets options. Compared to the code I used to have in pre-jQuery versions of my JavaScript toolkit this is a walk in the park. In those days there was a bunch of JS generation which was ugly to say the least. I know a lot of folks frown on using server controls, especially the UI is client centric as the example is. However, I do feel that server controls can greatly simplify the process of getting the right behavior attached more easily and with the help of IntelliSense. Often the script markup is easier is especially if you are dealing with complex, multiple plug-in associations that often express more easily with property values on a control. Regardless of whether server controls are your thing or not this plug-in can be useful in many scenarios. Even in simple client-only scenarios using a plug-in with a few simple parameters is nicer and more consistent than creating the HTML markup over and over again. I hope some of you find this even a small bit as useful as I have. Related Links Download jquery.closable West Wind Web Toolkit jQuery Plug-ins © Rick Strahl, West Wind Technologies, 2005-2010Posted in jQuery   ASP.NET  JavaScript  

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  • Spell check web pages using Firefox plugin

    - by Gopinath
    Having spelling mistakes on a website degrades customer experience by many times. Developers and website content creators spend good amount of time in going through the content manually to make sure that there are no spelling mistakes. At times few mistakes slip in as manual process is error prone. There are few web services and tool available in the market which provide automated spell checking services but they have certain limitations like – high fees to use the service, limitation on the number of pages they scan for errors, privacy issues, etc. What about a free tool that runs locally on your PC and spell checks unlimited web pages? Here comes Spell Checker extension for  Firefox web browser. This free Firefox extension is developed by  Gaurang, a Software Test Engineer based out in India. Once the extension is installed it adds a new context menu “Check Spelling” and a small icon to Add-On bar. To check spellings of a web page just click on the icon or the context menu and it will highlight all the errors on the page. By default SpellChecker extension uses US English dictionary to find spell mistakes and supports spell checking in other languages with installation of dictionaries. Download SpellChecker Extension for Firefox. Spell check dictionaries:  US-English , GB English and  Australian English

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  • Google Sky Map Turns Your Android Phone into a Digital Telescope

    - by ETC
    Whether you’re an astronomy buff or just somebody looking for a perfect “look how sweet my smartphone is!’ application, Google’s Sky Map application for Android phones is a must have app. If all the application did was show you detailed views of the night sky it would be pretty awesome based on that alone. Where Sky Map dazzles, however, is in linking together the GPS and tilt-sensors on your phone to turn your phone into a sky-watching window. Whatever you point the phone at, the screen displays. Want to see what stars are directly above you despite it being the middle of the day? Point the phone up. Curious what people on the opposite side of the word are seeing? Point the phone down and take a peek right through the Earth. Check out the video below to see the application in action: Google Sky Map is free and works wherever Android does. Google Sky Map [AppBrain] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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