Greetings! Just a quick reminder for everyone. Nominations for the OpenSocial Board of Directors community seats are underway and will close on Tuesday, June 1, 2010. Please use...
As many of you know, App Engine’s Datastore performance has been seriously degraded over the last few weeks. In addition to May 25th’s 45 minute Datastore outage...
Implement Mobile Safari's page/tab switching interface in your own app! Complete with the zooming in and the zooming out and the flicking and the tapping...
Moments ago we introduced the Google Font API and Google Font Directory . In addition to Google’s support of web fonts, we’re excited to announce a second launch...
Part 1 of 3 in a series of articles about generating SQL from an XML file format. This part describes the background to the project and talks about the development of the file format and an XSD schema.
YouTube is an extremely team-oriented, creative workplace where every single employee has a voice in the choices we make and the features we implement. We work together in...
Many Chrome extensions use browser actions as a notification area. Notifications can be very valuable to users, but there’s only so much a developer can do with an...
Well i have found a tutorial how to make a bitmap font from an image. (http://devlinslab.blogspot.com/2007/11/using-custom-fonts-or-bitmap-fonts-part.html).
So I have used this code in my game and the problem is that the rest of the graphics which should be seen on the screen like rectangles and etc. is invisible.
Before the newly added code
http://i47.tinypic.com/30wt5ad.jpg
After
http://i48.tinypic.com/3581k44.jpg
Allocating memory from the system heap can be an expensive operation due to a lock used by system runtime libraries to synchronize access to the heap. Contention on this lock can limit the performance benefits from multithreading. Learn how to solve this problem.