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  • Antenna Aligner part 2: Finding the right direction

    - by Chris George
    Last time I managed to get "my first app(tm)" built, published and running on my iPhone. This was really cool, a piece of my code running on my very own device. Ok, so I'm easily pleased! The next challenge was actually trying to determine what it was I wanted this app to do, and how to do it. Reverting back to good old paper and pen, I started sketching out designs for the app. I knew I wanted it to get a list of transmitters, then clicking on a transmitter would display a compass type view, with an arrow pointing the right way. I figured there would not be much point in continuing until I know I could do the graphical part of the project, i.e. the rotating compass, so armed with that reasoning (plus the fact I just wanted to get on and code!), I once again dived into visual studio. Using my friend (google) I found some example code for getting the compass data from the phone using the PhoneGap framework. // onSuccess: Get the current heading // function onSuccess(heading) {    alert('Heading: ' + heading); } navigator.compass.getCurrentHeading(onSuccess, onError); Using the ripple mobile emulator this showed that it was successfully getting the compass heading. But it didn't work when uploaded to my phone. It turns out that the examples I had been looking at were for PhoneGap 1.0, and Nomad uses PhoneGap 1.4.1. In 1.4.1, getCurrentHeading provides a compass object to onSuccess, not just a numeric value, so the code now looks like // onSuccess: Get the current magnetic heading // function onSuccess(heading) {    alert('Heading: ' + heading.magneticHeading); }; navigator.compass.getCurrentHeading(onSuccess, onError); So the lesson learnt from this... read the documentation for the version you are actually using! This does, however, lead to compatibility problems with ripple as it only supports 1.0 which is a real pain. I hope that the ripple system is updated sometime soon.

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  • Kinect Hacking at Microsoft Developer Days 2012 Bulgaria

    - by Szymon Kobalczyk
    Last week I had a pleasure to speak at the Microsoft’s Developer Days 2012 in Sophia, Bulgaria. It was a great conference and I met lots of cool people there. I did a session about Kinect Hacking. My goal was to give a good understanding of Kinect inner workings, how it can be used to develop Windows applications. Later I showed examples of interesting projects utilizing the full potential the Kinect sensor. Below you can find my slides and source code of one of the demos (the one where “Szymon went to the Moon”). But I wasn’t the only one to talk about Kinect. On the 2nd day Rob Miles also did a fun session titled “Kinect Mayhem: Psychedelic Ghost Cameras, Virtual Mallets, a Kiss Detector and a Head Tapping Game” (you can watch recording of this session from TechDays Netherlands on Channel9). Later that day Yishai Galatzer made a big surprise during his session about Extending WebMatrix, and showed a plugin enabling to take control of WebMatrix with Kinect gestures. Best thing was that he wrote it during the conference, with no previous experience with Kinect SDK (I might helped him a bit to get started). Thanks for the invitation and I hope to see you soon!

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  • Estimate of Hits / Visits / Uniques in order to fall within a given Alexa Tier?

    - by Alex C
    I was wondering if anyone could offer up rough estimates that could tell me how many hits a day move you into a given Alexa rank ? Top 5,000 Top 10,000 Top 50,000 Top 100,000 Top 500,000 Top 1,000,000 I know this is incredibly subjective and thus the broad brush strokes with the number ranges... BUT I've got a site currently ranked just over 1.2M worldwide and over 500k in the USA (http://www.alexa.com/siteinfo/fstr.net) Pretty cool for something hand-built on weekends (pat self on back) I was applying to an ad-platform and was told that their program doesn't accept webmasters who have an Alexa rank of greater than 100,000. (Time to take back that pat on the back I guess). I know that my hits in the last 30 days are somewhere on the order of 15,000 uniques and 20,000 pageviews. So I'm wondering how much harder do I have to work to achieve my next "goals"? I'd like to break into the top million, then re-evaluate from there. It'd be nice to know what those targets translate into (very roughly of course). I imagine that alexa ranks and tiers become very much exponential as you move up the ranks, but even hearing annecdotal evidence from other webmasters would be really useful to me. (ie: I have a site that is ranked X and it got Y hits in the last 30 days) Thanks :) - Alex

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  • RPi and Java Embedded GPIO: Hooking Up Your Wires for Java

    - by hinkmond
    So, you bought your blue jumper wires, your LEDs, your resistors, your breadboard, and your fill of Fry's for the day. How do you hook this cool stuff up to write Java code to blink them LEDs? I'll step you through it. First look at that pinout diagram of the GPIO header that's on your RPi. Find the pins in the corner of your RPi board and make sure to orient it the right way. The upper left corner pin should have the characters "P1" next to it on the board. That pin next to "P1" is your Pin #1 (in the diagram). Then, you can start counting left, right, next row, left, right, next row, left, right, and so on: Pins # 1, 2, next row, 3, 4, next row, 5, 6, and so on. Take one blue jumper wire and connect to Pin # 3 (GPIO0). Connect the other end to a resistor and then the other end of the resistor into the breadboard. Each row of grouped-together holes on a breadboard are connected, so plug in the short-end of a common cathode LED (long-end of a common anode LED) into a hole that is in the same grouping as where the resistor is plugged in. Then, connect the other end of the LED back to Pin # 6 (GND) on the RPi GPIO header. Now you have your first LED connected ready for you to write some Java code to turn it on and off. (As, extra credit you can connect 7 other LEDs the same way to with one lead to Pins # 5, 7, 11, 13, 15, 19 & 21). Whew! That wasn't so bad, was it? Next blog post on this thread will have some Java source code for you to try... Hinkmond

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  • PHP Battle System for RPG game

    - by Jay
    I posted this a while ago on stackoverflow, they thought it would be better place here, I agree. Essentially I know what I want to accomplish, and I have something to the effect of what I want but I am not satisfied with it. Here's the problem. Each user has some states: STR (how hard they hit), DEF (dodging/blocking attacks), SPD (when they can strike), and STAMINA (basically their endurance in game, if this runs out they can no longer fight and lose) What I need is something like this: UserA Stats: STR: 1,000 DEF: 2500 SPD: 2000 (HP: 1000/1000) UserB Stats: STR: 1,500 DEF: 500 SPD: 4000 (HP: 1000/1000) Because the second user has double the speed, he lands twice the amount of hits on the first user, before he gets hit. Because he has less strength than the first users defence, he will do no, to little damage. This is how the battle would theoretically go: UserB strikes UserA for 0 damage UserB strikes UserA for 0 damage UserA strikes UserB for 500 damage UserB strikes UserA for 0 damage UserB strikes UserA for 0 damage UserA strikes UserB for 500 damage, and sends him to the hospital! I was using this code, which is buggy, and not efficient, I just need a better way to do this: http://pastebin.com/15LiQQuJ Oh, and if anyone has some good ideas on how to improve the concept that would be cool too! It's not that elaborate so I'll be thinking of all sorts of things to make it more dynamic. Thanks.

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  • Accessing second hard drive

    - by Jonathan
    Hi, So I recently installed Ubuntu 10.10 64-bit on my computer. I installed it on my 60gb SSD hard drive, and in the installation it never acknowledged the existence of my second hard drive. The hard drive that I keep all my files on, and which I want to make my home folder if I can, is a Western Digital Caviar Black 1TB SATA 6Gb/s 64MB cache (WD1002FAEX). I've read the following: https://help.ubuntu.com/community/Mount but honestly cannot work out how to access the hard drive from my Ubuntu installation. I did have Windows 7 64-bit prior to installing Ubuntu. I have backed up all the files on the hard drive, but if I could just access them straight off that would be super cool. Does anyone know how I can use the second hard drive? Thank you for your help EDIT: The following directories are currently in my /dev/ folder: ati/, block/, bsg/, bus/, char/, cpu/, isk/, input/, mapper/, net/, pktcdvd/, pts/, shm/, snd/, and usb/ EDIT: Result from sudo fdisk -l Disk /dev/sda: 60.0 GB, 60022480896 bytes 255 heads, 63 sectors/track, 7297 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000d2dfd Device Boot Start End Blocks Id System /dev/sda1 * 1 6994 56174592 83 Linux /dev/sda2 6994 7298 2438145 5 Extended /dev/sda5 6994 7298 2438144 82 Linux swap / Solaris

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  • Bundling in visual studio 2012 for web optimization

    - by Jalpesh P. Vadgama
    I have been writing a series of posts about Visual Studio 2012 features. This series describes what are the new features in the Visual Studio 2012. This post will also be part of Visual Studio 2012 feature series. As we know now days web applications or site are providing more and more features and due to that we have include lots of JavaScript and CSS files in our web application.So once we load site then we will have all the JavaScript  js files and CSS files loaded in the browsers and If you have lots of JavaScript files then its consumes lots of time when browser request them. Following images show the same situation over there.   Here you can see total 25 files loaded into the system and it's almost more than 1MB of total size. As we need to have our web application of site very responsive and need to have high performance application/site, this will be a performance bottleneck to our site. In situation like this, the bundling feature of Visual Studio 2012 and ASP.NET 4.5 comes very handy. With the help of this feature we do optimization there and we can increase performance of our application. To enable this feature in Visual Studio 2012 we just made debug=”false” in web.config of our application like following. Now once you enable this feature and run this application in the browser to see your traffic it will have less items like following. As you can see in the above image there are only 8 items. So after enabling bundling it will automatically convert all js and css files into the one request. Isn’t that cool feature? This feature will surely going to have great impact on performance. Hope you like it. Stay tuned for more.. Till then happy programming!!

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  • How do you get past the Analysis to Paralysis when working on a new project?

    - by Cape Cod Gunny
    I've been struggling with how to get my project going. I've got an old software package that is in need of desparate rewrite. I haven't compiled the source code since 2004. It still sells, it's stable but does require the “Run this program in compatibility mode for:” on a lot of the newer windows systems. It's also one of those hard coded 640 X 480 screen resolution programs. Yuck! I can't seem to get started with this rewrite. I'm constantly fiddling around with different things. I'll play around with different fluid layouts for a while. Then I start looking around at how the main menu should work/look. I quickly find out that there's this thing called "Cool Bars" and I'll spend hours playing with that. Then I start thinking about stuff like "Oh I need to make sure that the screen sizes are preserved so when the application gets relaunched it remebers how the screens were positioned." Which leads to what happens if they have two monitors? Which leads to what happens if they have a quad screen? Yikes it's got to stop. I have always been a slow starter. I think about stuff long and hard up front. This has always plagued me. Once I get my mind made up then bam... I'm off and running. I'm looking for advice from some other one-person software companies that can help someone like me get off to a quicker start?

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  • A Brief Soul Session with Joss Stone

    - by Oracle OpenWorld Blog Team
     By Karen Shamban The Oracle OpenWorld Music Festival is thrilled to have Joss Stone as one of its featured artists.  Stone took a few moments from her busy tour and travel schedule to answer a few questions for this blog, so read on:  Q. What do you like best about performing in front of a live audience?A. I love to bring the music to the people! It's all fun and games in the studio, and I love it, but the time comes when the world needs to hear it and it's nice to see their faces when they are hearing new songs. Q. Do you prefer smaller, intimate venues or larger, louder ones?  Why?A. I like the smaller ones sometimes, but it really depends on who is in the audience. I prefer it regardless of size when the audience is with you from the start and they dance and let the music take them over - as it does me when I'm on stage. Q. What about your fans surprises you?A. Not a lot really, they have always been very very sweet and polite and giving and loving. It doesn't surprise me because that's what the effect of music is. For the most part they are beautiful people. Little-known fact: Not only is Stone an award-winning musician, she acted in an award-winning television series, Showtime's The Tudors.  Stone played Anne of Cleves, Henry VIII's fourth wife.  Not only did she keep her cool - she kept her head. More about the Oracle OpenWorld Music Festival. More about Joss Stone.

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  • Skynet Big Data Demo Using Hexbug Spider Robot, Raspberry Pi, and Java SE Embedded (Part 3)

    - by hinkmond
    In Part 2, I described what connections you need to make for this demo using a Hexbug Spider Robot, a Raspberry Pi, and Java SE Embedded for programming. Here are some photos of me doing the soldering. Software engineers should not be afraid of a little soldering work. It's all good. See: Skynet Big Data Demo (Part 2) One thing to watch out for when you open the remote is that there may be some glue covering the contact points. Make sure to use an Exacto knife or small screwdriver to scrape away any glue or non-conductive material covering each place where you need to solder. And after you are done with your soldering and you gave the solder enough time to cool, make sure all your connections are marked so that you know which wire goes where. Give each wire a very light tug to make sure it is soldered correctly and is making good contact. There are lots of videos on the Web to help you if this is your first time soldering. Check out Laday Ada's (from adafruit.com) links on how to solder if you need some additional help: http://www.ladyada.net/learn/soldering/thm.html If everything looks good, zip everything back up and meet back here for how to connect these wires to your Raspberry Pi. That will be it for the hardware part of this project. See, that wasn't so bad. Hinkmond

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  • On developing deep programming knowledge

    - by Robert Harvey
    Occasionally I see questions about edge cases and other weirdness on Stack Overflow that are easily answered by the likes of Jon Skeet and Eric Lippert, demonstrating a deep knowledge of the language and its many intricacies, like this one: You might think that in order to use a foreach loop, the collection you are iterating over must implement IEnumerable or IEnumerable<T>. But as it turns out, that is not actually a requirement. What is required is that the type of the collection must have a public method called GetEnumerator, and that must return some type that has a public property getter called Current and a public method MoveNext that returns a bool. If the compiler can determine that all of those requirements are met then the code is generated to use those methods. Only if those requirements are not met do we check to see if the object implements IEnumerable or IEnumerable<T>. That's cool stuff to know. I can understand why Eric knows this; he's on the compiler team, so he has to know. But what about those who demonstrate such deep knowledge who are not insiders? How do mere mortals (who are not on the C# compiler team) find out about stuff like this? Specifically, are there methods these folks use to systematically root out such knowledge, explore it and internalize it (make it their own)?

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  • Cocos2d v2.0 and OpenGL 2.0/1.0: where to start

    - by mm24
    I started developing my very first game 3 months ago using Cocos2d 2.0 for iPhone. I am now in the stage where I'd like to add some cool effects to the bullets and some special weapons (see my waveforms question here). I got a good answer in the cocos2d-iphone forum (see this one). Unfortunately I am a bit paralized now. I don't know if I will be overdoing by learning OpengGL 2.0 or if I should just stick ot the old 1.0. There is a good intro on various tutorial's written in Steffen Itterheims blog (see this post). I would like to add to my game: a blur effect to the bullets (here is a tutorial for OpenGL 1.0) a waveform (see above) some realistic water ripples (here is a nice sample code) So now, given that I don't want to overdo things but at the same time I want to achieve those effects, from where should I start? Should I discard the OpenGL 1.0 tutorials? OR should I use only OpenGL 1.0 code? How can I avoid confusion? I mean, it seems that the compiler recognizes both, but that there are some conflictual calls in some circumnstances, I am fairly sure this has some explanation, is there some reference to this somewhere?

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  • Visual WebGui launches a new prize-winning challenge for developers

    - by Webgui
    Gizmox is announcing a ListView Challenge where developers can participate by creating and submitting their own implementations of the new extended ListView. "its quite amazing what you can do with it. It opens a lot of new ways to present data in a better and more userfriendly way," says one of the VWG community members who built a three level hierarchal ListView. Watch the hierarchal ListView demo by Visualizer Those ListView implementations will be reviewed and rated and the winner will win a free Professional Studio license $750 worth. The 5 top rated codes will entitle their developers for a cool new T-shirt. The new v6.4 introduces new capabilities with its extended ListView Control. Enter the Challenge The Collapsible Panel enhancement of the ListView Control, along with the Column Type Control, open up the possibilities for potential usage of the ListView control for data display, data entry and as the Collapsible Panel can contain whatever control you like, it can as well contain other ListView controls, thus making it possible to create Hierarchial ListView display of unlimited number of levels. The first enhancement is the introduction of a new column type Control which opens up the possibility for a ListView cell to contain controls like CheckBox, ComboBox, ListBox or even TabControl, Form or another ListView as the contents of that particular cell. This means that the ListView is no longer a display-only control, but has the full potential of being a full blown data entry control as well. The second major enhancement is the introduction of ListViewPanelItem. The ListViewPanelItem behaves exactly the same as it‘s predecessor, the ListViewItem, and in additon it has a Panel Control attached to it, seperate panel for each row in the ListView. This new Panel can be either expanded (visible) or not (hidden) and when expanded, will fill the full width of the ListView, but has adjustable height. Watch a webcast about the extended ListView

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  • A Quarter Century of SPARC

    - by kemer
    You might have missed an interesting milestone: the 25th anniversary of SPARC. Twenty-five years! Almost 40% of my life: humbling, maybe a little scary. When I joined Sun Microsystems in 1988, SPARC was just starting to shake things up. The next year we introduced the SPARCstation 1, which had basically triple the performance of our Motrolla-based Sun–3 systems. Not too long after that, our competition began a campaign of “SPARC is dead.” We really distressed them with our success, in spite of our small size. “It won’t last.” “It can’t last!” So they told themselves. For a stroll down memory lane take a look at this page. I remember the sales meeting we had in Atlanta to internally announce the SPARCstation 1. Sun hadn’t really hit the big times, yet. Our much bigger competitors viewed us as an ill-mannered pest, certain of our demise. And, why wouldn’t they be certain: other startups more our size, such as Apollo (remember them?), Silicon Graphics (they fought the good fight!), and the incredibly cool Symbolics are memories. Wait! There was also a BIG company, DEC, who scoffed at us: they are history, too. In fact, we really upset them with what was supposed to be an internal-only video production that was a take-off on Bruce Lee movies, in which we battled the evil Doctor DEC – complete with computer mice (or is that “mouses”?) wielded like nun chucks with the new SPARCstation 1 somehow in the middle of everything. The memory is vivid, but the details hazy. After all, that was almost a quarter century ago. So, here’s to Oracle’s SPARC: still going strong after all these years. – Kemer

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  • Please help me decide if I should I change jobs [closed]

    - by KindaNewbie
    About me: I am very entrepreneurial and believe I would do well working solo as a consultant and possibly hiring help. I do want to do that at some point. I love to learn and a good challenge. Please help me make this decision! Current job (I am there for about 4 years): Pros: secure job good pay (I guess I am 80 percentile for my level/geographical area) large corporation - main business is not software excellent health insurance for low cost to me, pension, 401k matching, 6 weeks paid time off per year small dev team use of latest technologies (mostly WPF/silverlight) low supervision (I can do personal things all the time) I get to do a lot of moonlighting and my goal was to go solo full-time in a year or so. Cons: small team of non-professional devs 50% of my time I do things I don't enjoy projects are not meaningful to the organization If I left it wouldn't be too hard for them - business would resume as usual. Nobody besides my small team of 3 has any idea about software development whatsoever. Prospect job: Pros: small/agile software company same salary as current job same size dev team but all are very sharp (I would probably be the weakest of the team in the beginning) technology used is outside my comfort zone (latest cool web technolgies such as html5/jquery/...) - I am not a web dev and they know that. ton of learning opportunity Start-up - possibility of stock option/partial ownership of some sort Cons: Small office space - not able to do personal things as often (may be pro) No room for moonlighting less benefits (but salary can compensate for that)

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  • How can I make permanent death in a MUD seem acceptable and fair to players?

    - by Luke Laupheimer
    I have considered writing a MUD for years, and I have a lot of ideas my friends think are really cool (and that's how I'd hope to get anywhere -- word of mouth). Thing is, there's one thing I have always wanted, that my friends and strangers hated: permanent death. Now, the emotional response I get to this is visceral revulsion, every time. I'm pretty sure I am the only person that wants this, or if I'm not, I'm a tiny minority. Now, the reason I want it is because I want the actions of the players to matter. Unlike a lot of other MUDs, which have a set of static city-states and social institutions etc, I want the things my players do, should I get any, to actually change the situation. And that includes killing people. If you kill someone, you didn't send them to time out, you killed them. What happens when you kill people? They go away. They don't come back in half an hour to smack talk you some more. They're gone. Forever. By making death non-permanent, you make death not matter. It would be similar if a climax to a character's arc is getting a speeding ticket. It cheapens it. Non-permanent death cheapens death. How can I: 1) Convince my players (and random people!) that this is actually a good idea?, or 2) Find some other way to make death and violence matter as much as it does in real life (except within the game, of course) sans character deletion? What alternatives are there out there?

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  • LiveMeeting VC PowerShell PASS – Troubleshooting SQL Server with PowerShell

    - by Laerte Junior
    Guys, join me on Wednesday July 18th 12 noon EDT (GMT -4) for a presentation called Troubleshooting SQL Server With PowerShell. It will be in English, so please make allowances for this. I’m sure that you’re aware that my English is not perfect, but it is not so bad. I will do my best, you can be sure. The registration link will be available soon from PowerShell.sqlpass.org, so I hope to see you there. It will be a session without slides. Just code; pure PowerShell code. Trust me, We will see a lot of COOL stuff.Big thanks to Aaron Nelson (@sqlvariant) for the opportunity! Here are some more details about the presentation: “Troubleshooting SQL Server with PowerShell – The Next Level’ It is normal for us to have to face poorly performing queries or even complete failure in our SQL server environments. This can happen for a variety of reasons including poor Database Designs, hardware failure, improperly-configured systems and OS Updates applied without testing. As Database Administrators, we need to take precaution to minimize the impact of these problems when they occur, and so we need the tools and methodology required to identify and solve issues quickly. In this Session we will use PowerShell to explore some common troubleshooting techniques used in our day-to-day work as s DBA. This will include a variety of such activities including Gathering Performance Counters in several servers at the same time using background jobs, identifying Blocked Sessions and Reading & filtering the SQL Error Log even if the Instance is offline The approach will be using some advanced PowerShell techniques that allow us to scale the code for multiple servers and run the data collection in asynchronous mode.

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  • Unity falling body pendulum behaviour

    - by user3447980
    I wonder if someone could provide some guidance. Im attempting to create a pendulum like behaviour in 2D space in Unity without using a hinge joint. Essentially I want to affect a falling body to act as though it were restrained at the radius of a point, and to be subject to gravity and friction etc. Ive tried many modifications of this code, and have come up with some cool 'strange-attractor' like behaviour but i cannot for the life of me create a realistic pendulum like action. This is what I have so far: startingposition = transform.position; //Get start position newposition = startingposition + velocity; //add old velocity newposition.y -= gravity * Time.deltaTime; //add gravity newposition = pivot + Vector2.ClampMagnitude(newposition-pivot,radius); //clamp body at radius??? velocity = newposition-startingposition; //Get new velocity transform.Translate (velocity * Time.deltaTime, Space.World); //apply to transform So im working out the new position based on the old velocity + gravity, then constraining it to a distance from a point, which is the element in the code i cannot get correct. Is this a logical way to go about it?

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  • Is there any place to find real-world usage-style tutorials for programming languages?

    - by OleDid
    Let's face it. When you want to learn something completely new, be it mathematics or foreign languages, it's easiest to learn when you get real world scenarios in front of you, with theory applied. For example, trigonometry can be extremely interesting when applied to creation of 2D platform games. Norwegian can be really interesting to learn if you live in Norway. When I try to look at a new programming language, I always find these steps the hardest: What tools do I need to compile and how do I do it Introduction-step: Why is this programming language so cool? Where and how is it used? (The step I am looking for, real-world scenarios) The rest, deep diving into the language, pure theory and such, is often much easier if you have completed step 1 and 2. Because now you know what it's all about, and can just read the specification when you need to. What I ask is, do you have any recommendations for places I can find such material for programming languages? Be it websites or companies selling books in this style, I'm interested. Also, I am interested in all languages. (If I had found a "real-world usage" explained for even INTERCAL, I would be interested). In some other thread here, I found a book called "Seven Languages in Seven Weeks". This is kind of what I am looking for, but I believe there must be "more like this".

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  • How do I find add-ons for packages when using the command line?

    - by user74660
    My question is a little bit different from others already asked, I guess. I've already searched for answers, but I didn't find anything related. For example, I've always installed K3B via Terminal with the following command "sudo apt-get install k3b". It always worked, of course. One day, I decided to install it via Ubuntu Sofware Center and, to my surprise, there were a few Add-ons I didn't know about. I checked some of them to be installed as well because I found them useful. Now, here's my question: When we try to install a software via Terminal and this software has add-ons, how do we know that? And how do we install the add-ons via Terminal? I suppose we have to know the names of the add-ons first, and then install them one by one, once the main software has already been installed. But how do we get to know those names via Terminal? Using the Software Center is cool because it shows the add-ons, a brief description for each one and their names in brackets, right? How about that via Terminal? I had never paid attention to this until I used the Software Center. By the way, K3B was just an example, of course.

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  • What kind of physics to choose for our arcade 3D MMO?

    - by Nick
    We're creating an action MMO using Three.js (WebGL) with an arcadish feel, and implementing physics for it has been a pain in the butt. Our game has a terrain where the character will walk on, and in the future 3D objects (a house, a tree, etc) that will have collisions. In terms of complexity, the physics engine should be like World of Warcraft. We don't need friction, bouncing behaviour or anything more complex like joints, etc. Just gravity. I have managed to implement terrain physics so far by casting a ray downwards, but it does not take into account possible 3D objects. Note that these 3D objects need to have convex collisions, so our artists create a 3D house and the player can walk inside but can't walk through the walls. How do I implement proper collision detection with 3D objects like in World of Warcraft? Do I need an advanced physics engine? I read about Physijs which looks cool, but I fear that it may be overkill to implement that for our game. Also, how does WoW do it? Do they have a separate raycasting system for the terrain? Or do they treat the terrain like any other convex mesh? A screenshot of our game so far:

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  • Internet Explorer 9 is coming Monday to a web near you

    - by brian_ritchie
    Internet Explorer 9 is finally here...well almost.  Microsoft is releasing their new browser on March 14, 2011. IE9 has a number of improvements, including: Faster, Faster, Faster.  Did I mention it is faster?   With the new browsers coming out from Mozilla, Google, and Microsoft, there have been a flood of speed test coverage.  Chrome has long held the javascript speed crown.  But according to Steven J. Vaughan-Nichols over at ZDNET..."for the moment at least IE9 is actually the fastest browser I’ve tested to date."  He came to this revelation after figuring out that the 32-bit version of IE9 has the new Chakra JIT (the 64-bit version doesn't).  It also has a DirectX-based rendering engine so it can do cool tricks once reserved for desktop applications. Windows 7 Desktop Integration.  Read my post for more details.  Unfortantely, they didn't integrate my ideas...at least not yet :) Hot new UI.  Ok, they "borrowed" some ideas from Chrome...but that is the best form of flattery. Standards Compliance.  A real focus on HTML5 and CSS3.  Definite goodness for developers. So, go get yourself some IE9 on Monday and enjoy! 

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  • where to start and lack of motivation

    - by anoguy
    I have a few questions that have been bothering me for quite a while, maybe you guys can give me some tips. So let me give a very brief explanation about what I am doing at the moment (like someone cares lol). At the moment I am a last year student on computer science. And like most of you already know is that you won't learn deep programming there, you need to learn it yourself. So at the moment I know like the basics of c++, java, html, php. But it's all bits of this and bits of that. I seriously want to dive deeper in the programming world but there are so many programming languages on the web and there is so much information that i don't know where to start any more.. And that's not the biggest issue, I also lost a bit of my motivation for programming and I like to get more motivation for it so that I love what I do (I am also a very lazy person btw, that's also a problem playing here). So can you guys give me some tips for helping me, because I really want to get pumped up and make cool stuff. (sry for my bad english XD)

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  • Oracle as a Service in the Cloud

    - by Jason Williamson
    This should really be a Tweet, but I guess I'm writing a bit more. In theme of data migration and legacy modernization, I am seeing more and more of a push to consolidate data sources, especially from non-oracle to oracle in an effort to save dollars. From a modernization perspective, this fits in quite well. We are able to migrate things like Terradata, Sybase and DB2 and put that all into an Oracle database and then provide that as a OaaS (Oracle as a Service) Cloud offering. This seems to be a growing trend, and not unlike the cool RDS Amazon Database cloud being built on Oracle as well. We again find ourselves back in the similar theme of migration, however. The target technology sounds like a winner (COBOL to Java/SOA...DB2/Datacom/Adabas to Oracle) but the age-old problem of how to get there still persists. It it not trivial to migrate large amounts of pre-relational or "devolved" relational data. To do this, we again must revert back to a tight roadmap to migration and leverage the growing tools and services that we have. I'm working on a couple of new sections and chapters for a book that Tom and Prakash and I are writing around Database Migration and Consolidation. I'll share some snipits shortly.

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  • Where to look for challenging jobs with a relaxed atmosphere?

    - by RBTree
    I'm a dev at one of the big-name tech companies. I like the job for many reasons: I do interesting work on a cool product I solve challenging problems and use a lot of high-level skills (quantitative, creative, writing, presenting) It pays well The problem is that I feel I need a more relaxed atmosphere (shorter hours, less performance pressure, and more flexibility), in order to free up time for other pursuits and reduce stress. The ideal would be a job that's around 30-35 hours a week, where there is flexibility to work more or less in a given week. Can anyone suggest where to look for a job like this, where I wouldn't have to sacrifice too much on the above points? (Obviously I would have to sacrifice pay.) My employer does not generally offer part-time employment. The closest thing I can think of is when I did summer internships at my university's CS department. The work was very intellectually challenging, but if I needed to go home a couple hours early or get flexibility on a due date, nobody batted an eyelash. However, I'd like to find out if there are alternatives to academia since from what I've seen the pay there is a gigantic drop from what I'm currently making. I've done freelance development before, but I do like that as an employee of a large company I have a lot of things taken care of for me (e.g. benefits and guaranteed stable employment).

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