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  • How to add a timeout value when using Java's Runtime.exec()?

    - by James Adams
    I have a method I am using to execute a command on the local host. I'd like to add a timeout parameter to the method so that if the command being called doesn't finish in a reasonable amount of time the method will return with an error code. Here's what it looks like so far, without the ability to timeout: public static int executeCommandLine(final String commandLine, final boolean printOutput, final boolean printError) throws IOException, InterruptedException { Runtime runtime = Runtime.getRuntime(); Process process = runtime.exec(commandLine); if (printOutput) { BufferedReader outputReader = new BufferedReader(new InputStreamReader(process.getInputStream())); System.out.println("Output: " + outputReader.readLine()); } if (printError) { BufferedReader errorReader = new BufferedReader(new InputStreamReader(process.getErrorStream())); System.out.println("Error: " + errorReader.readLine()); } return process.waitFor(); } Can anyone suggest a good way for me to implement a timeout parameter? Thanks in advance for any suggestions! --James

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  • Android animation's first frame is applied too early on ImageView

    - by Robert
    I have the following View setup in one of my Activities: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/photoLayout" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:id="@+id/photoImageView" android:src="@drawable/backyardPhoto" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:scaleType="centerInside" android:padding="45dip" > </ImageView> </LinearLayout> Without an animation set, this displays just fine. However I want to display a very simple animation. So in my Activity's onStart override, I have the following: @Override public void onStart() { super.onStart(); mPhotoImageView = (ImageView) findViewById(R.id.photoImageView); float offset = -25; int top = mPhotoImageView.getTop(); TranslateAnimation anim1 = new TranslateAnimation( Animation.ABSOLUTE, 0, Animation.ABSOLUTE, 0, Animation.ABSOLUTE, top, Animation.ABSOLUTE, offset); anim1.setInterpolator(new AnticipateInterpolator()); anim1.setDuration(1500); anim1.setStartOffset(5000); TranslateAnimation anim2 = new TranslateAnimation( Animation.ABSOLUTE, 0, Animation.ABSOLUTE, 0, Animation.ABSOLUTE, offset, Animation.ABSOLUTE, top); anim2.setInterpolator(new BounceInterpolator()); anim2.setDuration(3500); anim2.setStartOffset(6500); mBouncingAnimation = new AnimationSet(false); mBouncingAnimation.addAnimation(anim1); mBouncingAnimation.addAnimation(anim2); mPhotoImageView.setAnimation(mBouncingAnimation); } The problem is that when the Activity displays for the first time, the initial position of the photo is not in the center of the screen with padding around. It seems like the first frame of the animation is loaded already. Only after the animation is completed, does the photoImageView "snap" back to the intended location. I've looked and looked and could not find how to avoid this problem. I want the photoImageView to start in the center of the screen, and then the animation to happen, and return it to the center of the screen. The animation should happen by itself without interaction from the user.

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  • how to upload the fie from user to server in asp.net mvc2

    - by Richa Media and services
    in my apps (dev in MVC2) user can upload his images to server. how i can set url routing who handle the image and upload it to a specific location currently i used it like a parameter ex;- routes.MapRoute("abcd2", "abcd/{id}/{param1}/{param2}/", new { controller = "abcd", action = "Index", id = 0, qxt = "" }, new { action = new IsIndexConstraint() }, new string[] { "myapps.Controllers" }); by this code param2 is work i used param1 for sending file to server but he not worked public ActionResult Index(HttpPostedFileBase param1 , string param2) { string str = "null"; if (param1 != null) { param1.SaveAs(@"C:\img\" + param1.FileName); str = "func is work"; //picture.SaveAs("C:\wherever\" + picture.FileName); return Content(str); } else { str = "func is not worked"; } return Content(str); } are anyone really want to help me. param2 is work but param1 is not handle by web apps. are you suggest me how to do it.

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  • Backing up my locally hosted rails apps in preparation for OS upgrade

    - by stephen murdoch
    I have some apps running on Heroku. I will be upgrading my OS in two weeks. The last time I upgraded though (6 months ago) I ran into some problems. Here's what I did: copied all my rails apps onto DVD upgraded OS transferred rails apps from DVD to new OS Then, after setting up new SSH-keys I tried to push to some of my heroku apps and, whilst I can't remember the exact error message off-hand, it more or less amounted to "fatal exception the remote end hung up" So I know that I'm doing something wrong here. First of all, is there any need for me to be putting my heroku hosted rails apps onto DVD? Would I be better just pulling all my apps from their heroku repos once I've done the upgrade? What do others do here? The reason I stuck them on DVD is because I tend to push a specific production branch to Heroku and sometimes omit large development files from it... Secondly, was this problem caused by SSH keys? Should I have backed up the old keys and transferred them from my old OS to my new one too, or is Heroku perfectly happy to let you change OS's like that? My solution in the end was to just create new heroku apps and reassign the custom domain names in heroku add-ons menu... I never actually though of pulling from the heroku repos as I tend to push a specific branch to heroku and that branch doesn't always have all the development files in it... I realise that the error message I mentioned doesn't particularly help anyone but I didn't think to remember it 6 months ago. Any advice would be appreciated PS - when I say upgrade, I mean full install of the new version with full format of the HDD.

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  • Changing volume in Java when using JLayer.

    - by Penchant
    I'm using JLayer to play an inputstream of mp3 data from the internet. How do i change the volume of the output? I'm using this code to play it: URL u = new URL(s); URLConnection conn = u.openConnection(); conn.setConnectTimeout(Searcher.timeoutms); conn.setReadTimeout(Searcher.timeoutms); bitstream = new Bitstream(conn.getInputStream()/*new FileInputStream(quick_file)*/); System.out.println(bitstream); decoder = new Decoder(); decoder.setEqualizer(equalizer); audio = FactoryRegistry.systemRegistry().createAudioDevice(); audio.open(decoder); for(int i = quick_positions[0]; i > 0; i--){ Header h = bitstream.readFrame(); if (h == null){ return; } bitstream.closeFrame();

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  • improving conversions to binary and back in C#

    - by Saad Imran.
    I'm trying to write a general purpose socket server for a game I'm working on. I know I could very well use already built servers like SmartFox and Photon, but I wan't to go through the pain of creating one myself for learning purposes. I've come up with a BSON inspired protocol to convert the the basic data types, their arrays, and a special GSObject to binary and arrange them in a way so that it can be put back together into object form on the client end. At the core, the conversion methods utilize the .Net BitConverter class to convert the basic data types to binary. Anyways, the problem is performance, if I loop 50,000 times and convert my GSObject to binary each time it takes about 5500ms (the resulting byte[] is just 192 bytes per conversion). I think think this would be way too slow for an MMO that sends 5-10 position updates per second with a 1000 concurrent users. Yes, I know it's unlikely that a game will have a 1000 users on at the same time, but like I said earlier this is supposed to be a learning process for me, I want to go out of my way and build something that scales well and can handle at least a few thousand users. So yea, if anyone's aware of other conversion techniques or sees where I'm loosing performance I would appreciate the help. GSBitConverter.cs This is the main conversion class, it adds extension methods to main datatypes to convert to the binary format. It uses the BitConverter class to convert the base types. I've shown only the code to convert integer and integer arrays, but the rest of the method are pretty much replicas of those two, they just overload the type. public static class GSBitConverter { public static byte[] ToGSBinary(this short value) { return BitConverter.GetBytes(value); } public static byte[] ToGSBinary(this IEnumerable<short> value) { List<byte> bytes = new List<byte>(); short length = (short)value.Count(); bytes.AddRange(length.ToGSBinary()); for (int i = 0; i < length; i++) bytes.AddRange(value.ElementAt(i).ToGSBinary()); return bytes.ToArray(); } public static byte[] ToGSBinary(this bool value); public static byte[] ToGSBinary(this IEnumerable<bool> value); public static byte[] ToGSBinary(this IEnumerable<byte> value); public static byte[] ToGSBinary(this int value); public static byte[] ToGSBinary(this IEnumerable<int> value); public static byte[] ToGSBinary(this long value); public static byte[] ToGSBinary(this IEnumerable<long> value); public static byte[] ToGSBinary(this float value); public static byte[] ToGSBinary(this IEnumerable<float> value); public static byte[] ToGSBinary(this double value); public static byte[] ToGSBinary(this IEnumerable<double> value); public static byte[] ToGSBinary(this string value); public static byte[] ToGSBinary(this IEnumerable<string> value); public static string GetHexDump(this IEnumerable<byte> value); } Program.cs Here's the the object that I'm converting to binary in a loop. class Program { static void Main(string[] args) { GSObject obj = new GSObject(); obj.AttachShort("smallInt", 15); obj.AttachInt("medInt", 120700); obj.AttachLong("bigInt", 10900800700); obj.AttachDouble("doubleVal", Math.PI); obj.AttachStringArray("muppetNames", new string[] { "Kermit", "Fozzy", "Piggy", "Animal", "Gonzo" }); GSObject apple = new GSObject(); apple.AttachString("name", "Apple"); apple.AttachString("color", "red"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.5); GSObject lemon = new GSObject(); apple.AttachString("name", "Lemon"); apple.AttachString("color", "yellow"); apple.AttachBool("inStock", false); apple.AttachFloat("price", (float)0.8); GSObject apricoat = new GSObject(); apple.AttachString("name", "Apricoat"); apple.AttachString("color", "orange"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.9); GSObject kiwi = new GSObject(); apple.AttachString("name", "Kiwi"); apple.AttachString("color", "green"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)2.3); GSArray fruits = new GSArray(); fruits.AddGSObject(apple); fruits.AddGSObject(lemon); fruits.AddGSObject(apricoat); fruits.AddGSObject(kiwi); obj.AttachGSArray("fruits", fruits); Stopwatch w1 = Stopwatch.StartNew(); for (int i = 0; i < 50000; i++) { byte[] b = obj.ToGSBinary(); } w1.Stop(); Console.WriteLine(BitConverter.IsLittleEndian ? "Little Endian" : "Big Endian"); Console.WriteLine(w1.ElapsedMilliseconds + "ms"); } Here's the code for some of my other classes that are used in the code above. Most of it is repetitive. GSObject GSArray GSWrappedObject

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  • startActivityForResult to an activity that only displays a progressdialog

    - by Alxandr
    I'm trying to make an activity that is asked for some result. This result is normally returned instantly (in the onCreate), however, sometimes it is nesesary to wait for some internet-content to download which causes the "loader"-activity to show. What I want is that the loader-activity don't display anything more than a progressdialog (and that you can still se the old activity calling the loader-activity in the background) and I'm wondering wheather or not this is possible. The code I'm using as of now is: //ListComicsActivity.java public class ListComicsActivity extends Activity { private static final int REQUEST_COMICS = 1; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.list_comics); Button button = (Button)findViewById(R.id.Button01); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(); intent.setAction(Intents.ACTION_GET_COMICS); startActivityForResult(intent, REQUEST_COMICS); } }); } /** Called when an activity called by using startActivityForResult finishes. */ @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { Toast toast = Toast.makeText(this, "The activity finnished", Toast.LENGTH_SHORT); toast.show(); } } //LoaderActivity.java (answers to Intents.ACTION_GET_COMICS action-filter) public class LoaderActivity extends Activity { private Intent result = null; private ProgressDialog pg = null; private Runnable returner = new Runnable() { public void run() { if(pg != null) pg.dismiss(); LoaderActivity.this.setResult(Activity.RESULT_OK, result); LoaderActivity.this.finish(); } }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); String action = getIntent().getAction(); if(action.equals(Intents.ACTION_GET_COMICS)) { Runnable loader = new Runnable() { public void run() { WebProvider.DownloadComicList(); Intent intent = new Intent(); intent.setDataAndType(ComicContentProvider.COMIC_URI, "vnd.android.cursor.dir/vnd.mymir.comic"); returnResult(intent); } }; pg = ProgressDialog.show(this, "Downloading", "Please wait, retrieving data...."); Thread thread = new Thread(null, loader, "LoadComicList"); thread.start(); } else { setResult(Activity.RESULT_CANCELED); finish(); } } private void returnResult(Intent intent) { result = intent; runOnUiThread(returner); } }

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  • C#: BackgroundWorker cloning resources?

    - by Dav
    The problem I've been struggling with this partiular problem for two days now and just run out of ideas. A little... background: we have a WinForms app that needs to access a database, construct a list of related in-memory objects from that data, and then display on a DataGridView. Important point is that we first populate an app-wide cache (List), and then create a mirror of the cache local to the form on which the DGV lives (using List constructor param). Because fetching the data takes a good few seconds (DB sits on a LAN server) to load, we decided to use a BackgroundWorker, and only refresh the DGV once the data is loaded. However, it seems that doing the loading via a BGW results in some memory leak... or an error on my part. When loaded using a blocking method call, the app consumes about 30MB of RAM; with a BGW this jumps to 80MB! While it may not seem as much anyway, our clients are not too happy about it. Relevant code Form private void MyForm_Load(object sender, EventArgs e) { MyRepository.Instance.FinishedEvent += RefreshCache; } private void RefreshCache(object sender, EventArgs e) { dgvProducts.DataSource = new List<MyDataObj>(MyRepository.Products); } Repository private static List<MyDataObj> Products { get; set; } public event EventHandler ProductsLoaded; public void GetProductsSync() { List<MyDataObj> p; using (MyL2SDb db = new MyL2SDb(MyConfig.ConnectionString)) { p = db.PRODUCTS .Select(p => new MyDataObj {Id = p.ID, Description = p.DESCR}) .ToList(); } Products = p; // tell the form to refresh UI if (ProductsLoaded != null) ProductsLoaded(this, null); } public void GetProductsAsync() { using (BackgroundWorker myWorker = new BackgroundWorker()) { myWorker.DoWork += delegate { List<MyDataObj> p; using (MyL2SDb db = new MyL2SDb(MyConfig.ConnectionString)) { p = db.PRODUCTS .Select(p => new MyDataObj {Id = p.ID, Description = p.DESCR}) .ToList(); } Products = p; }; // tell the form to refresh UI when finished myWorker.RunWorkerCompleted += GetProductsCompleted; myWorker.RunWorkerAsync(); } } private void GetProductsCompleted(object sender, RunWorkerCompletedEventArgs e) { if (ProductsLoaded != null) ProductsLoaded(this, null); } End! GetProductsSync or GetProductsAsync are called on the main thread, not shown above. Could it be that the GarbageCollector just gets lost with two threads? Or is it the task manager that shows incorrect values? Will be greateful for any responses, suggestions, criticism.

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  • Javascript static method intheritance

    - by Matteo Pagliazzi
    I want to create a javascript class/object that allow me to have various method: Model class Model.all() » static method Model.find() » static method Model delete() » instance method Model save() » instance method Model.create() » static that returns a new Model instance For static method I can define them using: Model.staticMethod(){ method } while for instance method is better to use: function Model(){ this.instanceMethod = function(){} } and then create a new instance or using prototype? var m = function Model(){ } m.prototype.method() = function(){ } Now let's say that I want to create a new class based on Model, how to inherit not only its prototypes but also its static methods?

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  • how to get the sql connection

    - by sweetsecret
    FS_Setting is a VB class which has all the details of the connections ie: Public Class FS_Setting Public Function Get_RS_Connection() As SqlConnection Try Get_RS_Connection = New SqlConnection("Data Source=***********;User ID=sa;Password=*****;database=*********") Catch ex As System.Exception Throw New System.Exception("Get_RS_Connection Error:" + ex.Message) End Try End Function I need to call the function Get_RS_Connection() in a different class instead of getting the connection all the way again and hard coding.... I want to call the above class where the SQL connection is declared Namespace FS_Library Public Class FS_Errorlog Inherits FS_BaseClass Try **cn = New SqlConnection("Data Source=***********;UserID=sa;Password=*****;database=*********")** cmd = New SqlCommand("dbo.FS_ErrorLog_ADD", cn) cmd.CommandType = CommandType.StoredProcedure cmd.CommandTimeout = Convert.ToInt32(ConfigurationSettings.AppSettings("Command_Timeout")) Me.AddParameter(cmd, "@p_tableKey", SqlDbType.Int, tableKey) Me.AddParameter(cmd, "@p_FunctionCode", SqlDbType.Int, FunctionCode) Me.AddParameter(cmd, "@p_TableAlias", SqlDbType.VarChar, TableAlias) Me.AddParameter(cmd, "@p_ValidationCode", SqlDbType.Int, ValidationCode) If Filename = "" Then Filename = "N/A" End If Me.AddParameter(cmd, "@p_FileName", SqlDbType.VarChar, Filename) Me.AddParameter(cmd, "@p_Message", SqlDbType.VarChar, Message) Me.AddParameter(cmd, "@p_CreateUser", SqlDbType.VarChar, userID) Me.AddParameter(cmd, "@p_UserActionID", SqlDbType.UniqueIdentifier, UserActionID) cn.Open()

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  • Compress file to bytes for uploading to SQL Server

    - by Chris
    I am trying to zip files to an SQL Server database table. I can't ensure that the user of the tool has write priveledges on the source file folder so I want to load the file into memory, compress it to an array of bytes and insert it into my database. This below does not work. class ZipFileToSql { public event MessageHandler Message; protected virtual void OnMessage(string msg) { if (Message != null) { MessageHandlerEventArgs args = new MessageHandlerEventArgs(); args.Message = msg; Message(this, args); } } private int sourceFileId; private SqlConnection Conn; private string PathToFile; private bool isExecuting; public bool IsExecuting { get { return isExecuting; } } public int SourceFileId { get { return sourceFileId; } } public ZipFileToSql(string pathToFile, SqlConnection conn) { isExecuting = false; PathToFile = pathToFile; Conn = conn; } public void Execute() { isExecuting = true; byte[] data; byte[] cmpData; //create temp zip file OnMessage("Reading file to memory"); FileStream fs = File.OpenRead(PathToFile); data = new byte[fs.Length]; ReadWholeArray(fs, data); OnMessage("Zipping file to memory"); MemoryStream ms = new MemoryStream(); GZipStream zip = new GZipStream(ms, CompressionMode.Compress, true); zip.Write(data, 0, data.Length); cmpData = new byte[ms.Length]; ReadWholeArray(ms, cmpData); OnMessage("Saving file to database"); using (SqlCommand cmd = Conn.CreateCommand()) { cmd.CommandText = @"MergeFileUploads"; cmd.CommandType = CommandType.StoredProcedure; //cmd.Parameters.Add("@File", SqlDbType.VarBinary).Value = data; cmd.Parameters.Add("@File", SqlDbType.VarBinary).Value = cmpData; SqlParameter p = new SqlParameter(); p.ParameterName = "@SourceFileId"; p.Direction = ParameterDirection.Output; p.SqlDbType = SqlDbType.Int; cmd.Parameters.Add(p); cmd.ExecuteNonQuery(); sourceFileId = (int)p.Value; } OnMessage("File Saved"); isExecuting = false; } private void ReadWholeArray(Stream stream, byte[] data) { int offset = 0; int remaining = data.Length; float Step = data.Length / 100; float NextStep = data.Length - Step; while (remaining > 0) { int read = stream.Read(data, offset, remaining); if (read <= 0) throw new EndOfStreamException (String.Format("End of stream reached with {0} bytes left to read", remaining)); remaining -= read; offset += read; if (remaining < NextStep) { NextStep -= Step; } } } }

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  • Hotmail SMTP not working with javamail

    - by yashdosi
    I am trying to write a simple Java program to send emails from my hotmail account using JavaMail API. Here is my code : import java.util.Properties; import javax.mail.Message; import javax.mail.MessagingException; import javax.mail.PasswordAuthentication; import javax.mail.Session; import javax.mail.Transport; import javax.mail.internet.InternetAddress; import javax.mail.internet.MimeMessage; public class HotMailSend { public static void main(String args[]) { final String username = HOTMAIL.username; final String password = HOTMAIL.password; Properties props = new Properties(); props.setProperty("mail.smtp.auth", "true"); props.setProperty("mail.smtp.starttls.enable", "true"); props.setProperty("mail.smtp.host", "smtp.live.com"); props.setProperty("mail.smtp.port", "587"); Session session = Session.getInstance(props, new javax.mail.Authenticator() { protected PasswordAuthentication getPasswordAuthentication() { return new PasswordAuthentication(username, password); } }); try { Message message = new MimeMessage(session); message.setFrom(new InternetAddress(HOTMAIL.username)); message.setRecipients(Message.RecipientType.TO, InternetAddress.parse(GMAIL.username)); message.setSubject("Testing Subject"); message.setText("Hey Buddy..!!!," + "\n\n No spam to my email, please!"); Transport.send(message); System.out.println("Done"); } catch (MessagingException e) { throw new RuntimeException(e); } } } And here is the error I am getting : Exception in thread "main" java.lang.RuntimeException: javax.mail.MessagingException: Can't send command to SMTP host; nested exception is: java.net.SocketException: Connection closed by remote host at HotMailSend.main(HotMailSend.java:45) Caused by: javax.mail.MessagingException: Can't send command to SMTP host; nested exception is: java.net.SocketException: Connection closed by remote host at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2163) at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2150) at com.sun.mail.smtp.SMTPTransport.close(SMTPTransport.java:1220) at javax.mail.Transport.send0(Transport.java:197) at javax.mail.Transport.send(Transport.java:124) at HotMailSend.main(HotMailSend.java:40) Caused by: java.net.SocketException: Connection closed by remote host at com.sun.net.ssl.internal.ssl.SSLSocketImpl.checkWrite(SSLSocketImpl.java:1307) at com.sun.net.ssl.internal.ssl.AppOutputStream.write(AppOutputStream.java:43) at com.sun.mail.util.TraceOutputStream.write(TraceOutputStream.java:114) at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65) at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123) at com.sun.mail.smtp.SMTPTransport.sendCommand(SMTPTransport.java:2161) ... 5 more

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  • Odd performance with C# Asynchronous server socket

    - by The.Anti.9
    I'm working on a web server in C# and I have it running on Asynchronous socket calls. The weird thing is that for some reason, when you start loading pages, the 3rd request is where the browser won't connect. It just keeps saying "Connecting..." and doesn't ever stop. If I hit stop. and then refresh, it will load again, but if I try another time after that it does the thing where it doesn't load again. And it continues in that cycle. I'm not really sure what is making it do that. The code is kind of hacked together from a couple of examples and some old code I had. Any miscellaneous tips would be helpful as well. Heres my little Listener class that handles everything (pastied here. thought it might be easier to read this way) using System; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; namespace irek.Server { public class Listener { private int port; private Socket server; private Byte[] data = new Byte[2048]; static ManualResetEvent allDone = new ManualResetEvent(false); public Listener(int _port) { port = _port; } public void Run() { server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, port); server.Bind(iep); Console.WriteLine("Server Initialized."); server.Listen(5); Console.WriteLine("Listening..."); while (true) { allDone.Reset(); server.BeginAccept(new AsyncCallback(AcceptCon), server); allDone.WaitOne(); } } private void AcceptCon(IAsyncResult iar) { allDone.Set(); Socket s = (Socket)iar.AsyncState; Socket s2 = s.EndAccept(iar); SocketStateObject state = new SocketStateObject(); state.workSocket = s2; s2.BeginReceive(state.buffer, 0, SocketStateObject.BUFFER_SIZE, 0, new AsyncCallback(Read), state); } private void Read(IAsyncResult iar) { try { SocketStateObject state = (SocketStateObject)iar.AsyncState; Socket s = state.workSocket; int read = s.EndReceive(iar); if (read > 0) { state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, read)); if (s.Available > 0) { s.BeginReceive(state.buffer, 0, SocketStateObject.BUFFER_SIZE, 0, new AsyncCallback(Read), state); return; } } if (state.sb.Length > 1) { string requestString = state.sb.ToString(); // HANDLE REQUEST HERE // Temporary response string resp = "<h1>It Works!</h1>"; string head = "HTTP/1.1 200 OK\r\nContent-Type: text/html;\r\nServer: irek\r\nContent-Length:"+resp.Length+"\r\n\r\n"; byte[] answer = Encoding.ASCII.GetBytes(head+resp); // end temp. state.workSocket.BeginSend(answer, 0, answer.Length, SocketFlags.None, new AsyncCallback(Send), state.workSocket); } } catch (Exception) { return; } } private void Send(IAsyncResult iar) { try { SocketStateObject state = (SocketStateObject)iar.AsyncState; int sent = state.workSocket.EndSend(iar); state.workSocket.Shutdown(SocketShutdown.Both); state.workSocket.Close(); } catch (Exception) { } return; } } } And my SocketStateObject: public class SocketStateObject { public Socket workSocket = null; public const int BUFFER_SIZE = 1024; public byte[] buffer = new byte[BUFFER_SIZE]; public StringBuilder sb = new StringBuilder(); }

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  • A queue in C using structs and dynamic memory allocation (linked list)

    - by Martin Pugh
    I am tasked with making a queue data structure in C, as a linked list. Our lecturer gave us a large amount of code to implement a stack, but we have to adapt it to create a queue. The code our lecturer gave us ends up not compiling and segfaulting at the exact same point as the code I wrote for the queue. I'm very new to structs, malloc and C in general, so there could be something painfully obvious I've overlooked. Here is the code I am using: #include <stdio.h> #include <stdlib.h> struct node{ int data; //contains the actual data struct node *prev; //pointer to previous node (Closer to front) struct node *next; //pointer to next node (Closer to back) }; typedef struct node *Nodepointer; struct queue{ Nodepointer front; Nodepointer back; }; typedef struct queue *Queuepointer; main(){ Queuepointer myqueue; //create a queue called myqueue init(myqueue); //initialise the queue Nodepointer new = (Nodepointer)malloc(sizeof(struct node)); myqueue->front = new; } int init(Queuepointer q){ q = (Queuepointer)malloc(sizeof(struct queue)); q->front = NULL; q->back = NULL; } The idea is that the queue struct 'contains' the first and last nodes in a queue, and when a node is created, myqueue is updated. However, I cannot even get to that part (pop and push are written but omitted for brevity). The code is segfaulting at the line myqueue->front = new; with the following gdb output: Program received signal SIGSEGV, Segmentation fault. 0x08048401 in main () at queue.c:27 27 myqueue->front = new; Any idea what I'm doing wrong?

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  • Qt Jambi: Accessing the content of QNetworkReply

    - by Richard
    Hi All, I'm having trouble accessing the content of QNetworkReply objects. Content appears to be empty or zero. According to the docs (translating from c++ to java) I think I've got this set up correctly, but to no avail. Additionally an "Unknown error" is being reported. Any ideas much appreciated. Code: public class Test extends QObject { private QWebPage page; public Test() { page = new QWebPage(); QNetworkAccessManager nac = new QNetworkAccessManager(); nac.finished.connect(this, "requestFinished(QNetworkReply)"); page.setNetworkAccessManager(nac); page.loadProgress.connect(this, "loadProgress(int)"); page.loadFinished.connect(this, "loadFinished()"); } public void requestFinished(QNetworkReply reply) { reply.reset(); reply.open(OpenModeFlag.ReadOnly); reply.readyRead.connect(this, "ready()"); // never gets called System.out.println("bytes: " + reply.url().toString()); // writes out asset uri no problem System.out.println("bytes: " + reply.bytesToWrite()); // 0 System.out.println("At end: " + reply.atEnd()); // true System.out.println("Error: " + reply.errorString()); // "Unknown error" } public void loadProgress(int progress) { System.out.println("Loaded " + progress + "%"); } public void loadFinished() { System.out.println("Done"); } public void ready() { System.out.println("Ready"); } public void open(String url) { page.mainFrame().load(new QUrl(url)); } public static void main(String[] args) { QApplication.initialize(new String[] { }); Test t = new Test(); t.open("http://news.bbc.co.uk"); QApplication.exec(); } }

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  • foreach loop...........

    - by nisardotnet
    I have two questions 1) my interface i have interface called IRegister and within it i have another interface called IPerson, is that right practice? 2) i have two List(IRegister, IPerson) both can have one or more rows. what is the best way to loop both List? within GetValidationRules? public interface IRegister { string FirstName { get; } string MiddleName { get; } string LastName { get; } string EmailAddress { get; } List Student { get; } } public static List GetValidationRules(List register) { List validationRules = new List(); foreach (IRegister myregister in register) { if (string.IsNullOrEmpty(myregister.FirstName)) validationRules.Add(new ValidationRule("Reg", "Must have aFirst Name")); if (string.IsNullOrEmpty(myregister.LastName)) validationRules.Add(new ValidationRule("Reg", "Must have a Last Name")); if (string.IsNullOrEmpty(myregister.EmailAddress)) validationRules.Add(new ValidationRule("Reg", "Must have a Email Address")); IPerson here? how }

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  • Invert linear linked list

    - by ArtWorkAD
    Hi, a linear linked list is a set of nodes. This is how a node is defined (to keep it easy we do not distinguish between node an list): class Node{ Object data; Node link; public Node(Object pData, Node pLink){ this.data = pData; this.link = pLink; } public String toString(){ if(this.link != null){ return this.data.toString() + this.link.toString(); }else{ return this.data.toString() ; } } public void inc(){ this.data = new Integer((Integer)this.data + 1); } public void lappend(Node list){ Node child = this.link; while(child != null){ child = child.link; } child.link = list; } public Node copy(){ if(this.link != null){ return new Node(new Integer((Integer)this.data), this.link.copy()); }else{ return new Node(new Integer((Integer)this.data), null); } } public Node invert(){ Node child = this.link; while(child != null){ child = child.link; } child.link = this;.... } } I am able to make a deep copy of the list. Now I want to invert the list so that the first node is the last and the last the first. The inverted list has to be a deep copy. I started developing the invert function but I am not sure. Any Ideas? Update: Maybe there is a recursive way since the linear linked list is a recursive data structure. I would take the first element, iterate through the list until I get to a node that has no child and append the first element, I would repeat this for the second, third....

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  • how to insert data if it contain apostrop ?

    - by angel ansari
    Actally my task is load csv file into sql server using c# so i have split it by comma my problem is that some field's data contain apostrop and i m firing insert query to load data into sql so its give error my coding like that using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Data.SqlClient; namespace tool { public partial class Form1 : Form { StreamReader reader; SqlConnection con; SqlCommand cmd; int count = 0; //int id=0; FileStream fs; string file = null; string file_path = null; SqlCommand sql_del = null; public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { OpenFileDialog file1 = new OpenFileDialog(); file1.ShowDialog(); textBox1.Text = file1.FileName.ToString(); file = Path.GetFileName(textBox1.Text); file_path = textBox1.Text; fs = new FileStream(file_path, FileMode.Open, FileAccess.Read); } private void button2_Click(object sender, EventArgs e) { if (file != null ) { sql_del = new SqlCommand("Delete From credit_debit1", con); sql_del.ExecuteNonQuery(); reader = new StreamReader(file_path); string line_content = null; string[] items = new string[] { }; while ((line_content = reader.ReadLine()) != null) { if (count >=4680) { items = line_content.Split(','); string region = items[0].Trim('"'); string station = items[1].Trim('"'); string ponumber = items[2].Trim('"'); string invoicenumber = items[3].Trim('"'); string invoicetype = items[4].Trim('"'); string filern = items[5].Trim('"'); string client = items[6].Trim('"'); string origin = items[7].Trim('"'); string destination = items[8].Trim('"'); string agingdate = items[9].Trim('"'); string activitydate = items[10].Trim('"'); if ((invoicenumber == "-") || (string.IsNullOrEmpty(invoicenumber))) { invoicenumber = "null"; } else { invoicenumber = "'" + invoicenumber + "'"; } if ((destination == "-") || (string.IsNullOrEmpty(destination))) { destination = "null"; } else { destination = "'" + destination + "'"; } string vendornumber = items[11].Trim('"'); string vendorname = items[12].Trim('"'); string vendorsite = items[13].Trim('"'); string vendorref = items[14].Trim('"'); string subaccount = items[15].Trim('"'); string osdaye = items[16].Trim('"'); string osaa = items[17].Trim('"'); string osda = items[18].Trim('"'); string our = items[19].Trim('"'); string squery = "INSERT INTO credit_debit1" + "([id],[Region],[Station],[PONumber],[InvoiceNumber],[InvoiceType],[FileRefNumber],[Client],[Origin],[Destination], " + "[AgingDate],[ActivityDate],[VendorNumber],[VendorName],[VendorSite],[VendorRef],[SubAccount],[OSDay],[OSAdvAmt],[OSDisbAmt], " + "[OverUnderRecovery] ) " + "VALUES " + "('" + count + "','" + region + "','" + station + "','" + ponumber + "'," + invoicenumber + ",'" + invoicetype + "','" + filern + "','" + client + "','" + origin + "'," + destination + "," + "'" + (string)agingdate.ToString() + "','" + (string)activitydate.ToString() + "','" + vendornumber + "',' " + vendorname + "',' " + vendorsite + "',' " + vendorref + "'," + "'" + subaccount + "','" + osdaye + "','" + osaa + "','" + osda + "','" + our + "') "; cmd = new SqlCommand(squery, con); cmd.CommandTimeout = 1500; cmd.ExecuteNonQuery(); } label2.Text = count.ToString(); Application.DoEvents(); count++; } MessageBox.Show("Process completed"); } else { MessageBox.Show("path select"); } } private void button3_Click(object sender, EventArgs e) { this.Close(); } private void Form1_Load(object sender, EventArgs e) { con = new SqlConnection("Data Source=192.168.50.200;User ID=EGL_TEST;Password=TEST;Initial Catalog=EGL_TEST;"); con.Open(); } } } vendername field contain data (MCCOLLISTER'S TRANSPORTATION) so how to pass this data

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  • When to use MEF

    - by cmaduro
    I tried Unity and MEF and plain old new. And I am a bit confused as to when exactly you need to use any of these "patterns". Why would I choose to use MEF or Unity if using new is simpler and satisfies my needs. MyObject a = new MyObject(); In other words, what needs justify the use of MEF or Unity?

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  • Android Augmented Reality

    - by Azooz Totti
    I'm working on my first Android Augmented Reality application. The application works pretty good if the ARActivity runs as the first class (android.intent.category.LAUNCHER) in the manifest file. But when I added a splash screen which means the ARActivity will be the second to run(android.intent.category.DEFAULT), the camera seems not detecting the marker. I believe the problem is all in the manifest file. Any suggestions ? Thanks This is the manifest.xml <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.ar.armarkers" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="15" /> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name=".Splash" android:screenOrientation="landscape" android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="com.ar.armarkers.MainActivity" android:clearTaskOnLaunch="true" android:label="@string/title_activity_main" android:noHistory="true" android:screenOrientation="landscape" > <intent-filter> <action android:name="com.ar.armarkers.MAINACTIVITY" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> </application> </manifest> MainActivity.java import edu.dhbw.andar.ARObject; import edu.dhbw.andar.ARToolkit; import edu.dhbw.andar.AndARActivity; import edu.dhbw.andar.exceptions.AndARException; import edu.dhbw.andar.pub.CustomRenderer; import android.os.Bundle; import android.util.Log; public class MainActivity extends AndARActivity { private ARObject someObject; private ARToolkit artoolkit; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); CustomRenderer renderer = new CustomRenderer(); setNonARRenderer(renderer); try { artoolkit = getArtoolkit(); someObject = new CustomObject1("test", "marker16.pat", 80.0, new double[] { 0, 0 }); artoolkit.registerARObject(someObject); someObject = new CustomObject2 ("test", "marker17.patt", 80.0, new double[]{0,0}); artoolkit.registerARObject(someObject); } catch (AndARException ex) { System.out.println(""); } startPreview(); } public void uncaughtException(Thread thread, Throwable ex) { // TODO Auto-generated method stub Log.e("AndAR EXCEPTION", ex.getMessage()); finish(); } } Splash.java import android.app.Activity; import android.app.ProgressDialog; import android.content.Intent; import android.os.Bundle; import android.view.Gravity; public class Splash extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.splash); Thread timer = new Thread() { public void run() { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } finally { Intent i = new Intent(getApplicationContext(), MainActivity.class); startActivity(i); } } }; timer.start(); } }

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  • How to allow anonymous login in org.apache.ftpserver?

    - by ablmf
    I wrote a little code like this to start an ftp server embedded in my application. It's based on apache ftpserver I found that anonymous user could not login. Client keeps get 530. Do I have add a configure file for ftp? I can not find any API to create a User to add to UserManger. private void start_ftp() throws FtpException { FtpServerFactory serverFactory = new FtpServerFactory(); ListenerFactory factory = new ListenerFactory(); // set the port of the listener factory.setPort(DEF_FTP_PORT); // replace the default listener serverFactory.addListener("default", factory.createListener()); Ftplet fl = new MyFtplet(); Map<String, Ftplet> map_ftplest = new LinkedHashMap<String, Ftplet>(); map_ftplest.put("default", fl); serverFactory.setFtplets(map_ftplest); UserManagerFactory u_factory = new PropertiesUserManagerFactory(); UserManager u_manager = u_factory.createUserManager(); //u_manager. Boolean b = u_manager.doesExist("anonymous"); serverFactory.setUserManager(u_manager); // start the server server = serverFactory.createServer(); server.start(); }

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  • Is there way to see if System.Net.Mail worked

    - by eski
    I'm using System.Net.Mail to send email, like so : MailMessage message = new MailMessage(); message.From = new MailAddress("[email protected]"); message.To.Add(new MailAddress("[email protected]")); message.Subject = "Hello"; message.Body = "This is a nice body.."; SmtpClient client = new SmtpClient(); client.Send(message); How can i know if the E-mail was sent, can i put in a if sentence to check it out ? What would it look like then ?

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  • .NET and Closing MSSQL connections

    - by user307076
    I am having a hard time figuring out why the following constructor will not close connnections. When I view the active connections. Here is the code that I have. Public Sub New(ByVal UserID As Integer) Dim oConn As New SqlConnection(ConfigurationManager.ConnectionStrings("connStr").ToString()) Dim cmd As New SqlCommand("stored proc", oConn) Dim sdr As SqlDataReader cmd.CommandType = CommandType.StoredProcedure cmd.Parameters.AddWithValue("@userID", UserID) oConn.Open() sdr = cmd.ExecuteReader() Try If Not sdr.HasRows Then sdr.Close() If Not oConn Is Nothing Then If oConn.State <> ConnectionState.Closed Then oConn.Close() End If End If cmd.Dispose() Exit Sub End If 'User has account in WATS, proceed to load account information While sdr.Read _firstname = Convert.ToString(sdr("First Name")) _lastname = Convert.ToString(sdr("Last Name")) End While Catch ex As Exception 'Throw New Exception("User Error: " + ex.Message) Finally sdr.Close() If Not oConn Is Nothing Then If oConn.State <> ConnectionState.Closed Then oConn.Close() End If End If cmd.Dispose() End Try End Sub

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  • Flash as3 smooth threshold

    - by arkzai
    hello, I'm building a flash app that pulls images from flickr and removes the white background I'm dong this using threshold and i get a really ragged outcome is there any way to get a better and smoother color key? thanks photoNumber = Math.floor(Math.random() * (photos.length)); loader.load(new URLRequest(photos[photoNumber].path)); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,draw); trace ( "trying to load photo " + photoNumber ); function draw(e:Event) { trace ("show photo " + photoNumber) var W:int=e.target.content.width; var H:int=e.target.content.height; bitmapdata=new BitmapData(W,H); bitmap=new Bitmap(bitmapdata); bitmapdata.draw(e.target.content); var threshold:uint = 0xF9F8F800; var color:uint = 0x00000000; var maskColor:uint = 0x00FF0000; bitmapdata.threshold(bitmapdata,new Rectangle(0,0,W,H),new Point(0,0),">", threshold, color, maskColor, true); bitmap.smoothing = true; //bitmap.scaleX = bitmap.scaleY = 0.99; // <---- imgHolder.addChild(bitmap); } }

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  • Can't override "From" address in MailMessage class using .config login credentials

    - by Jeff
    I'm updating some existing code that sends a simple email using .Net's SMTP classes. Sample code is below. The SMTP host is google and login info is contained in the App.config as shown below (obviously not real login info :)). The problem I'm having, and I haven't been able to find any answers Googling, is that I can NOT override the display of the "from" email address that's contained in the "username" attribute off the Network element in the config in the delivered email. In the line below that explicitly sets the From property off the myMailMessage object, that value, "[email protected]" does NOT display when the email is received. It still shows as "[email protected]" from the Network tag. However, the From name "Sparky" does appear in the email. I've tried adding a custom "From" header to the Header property of the myMailMessage but that didn't work either. Is there anyway to login to the smtp server, as shown below using the Network tag credentials, but in the actual email received override the From email address that's displayed? Sample code: MailMessage myMailMessage = new MailMessage(); myMailMessage.Subject = "My New Mail"; myMailMessage.Body = "This is my test mail to check"; myMailMessage.From = new MailAddress("[email protected]", "Sparky"); myMailMessage.To.Add(new MailAddress("[email protected]", "receiver name")); SmtpClient mySmtpClient = new SmtpClient(); mySmtpClient.Send(myMailMessage); in App.config: <system.net> <mailSettings> <smtp deliveryMethod="Network" from="[email protected]"> <network host="smtp.gmail.com" port="587" userName="[email protected]" password="mypassword" defaultCredentials="false"/> </smtp> </mailSettings> </system.net>

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