As many of you know, App Engine’s Datastore performance has been seriously degraded over the last few weeks. In addition to May 25th’s 45 minute Datastore outage...
Greetings! Just a quick reminder for everyone. Nominations for the OpenSocial Board of Directors community seats are underway and will close on Tuesday, June 1, 2010. Please use...
Allocating memory from the system heap can be an expensive operation due to a lock used by system runtime libraries to synchronize access to the heap. Contention on this lock can limit the performance benefits from multithreading. Learn how to solve this problem.
YouTube is an extremely team-oriented, creative workplace where every single employee has a voice in the choices we make and the features we implement. We work together in...
It's been a while since the last community update post, and you've probably been wondering what the App Engine community has been up to over the holiday period...
‘Indix’ is an open source component written in C for Indian font rendering. Indix is a de facto implementation of the rules of Indian languages by CDAC.
Many Chrome extensions use browser actions as a notification area. Notifications can be very valuable to users, but there’s only so much a developer can do with an...
As developers and businesses move to the cloud, there’s a growing demand for core services such as storage that power cloud applications. Today we are introducing Google Storage...
Well i have found a tutorial how to make a bitmap font from an image. (http://devlinslab.blogspot.com/2007/11/using-custom-fonts-or-bitmap-fonts-part.html).
So I have used this code in my game and the problem is that the rest of the graphics which should be seen on the screen like rectangles and etc. is invisible.
Before the newly added code
http://i47.tinypic.com/30wt5ad.jpg
After
http://i48.tinypic.com/3581k44.jpg
Allocating memory from the system heap can be an expensive operation due to a lock used by system runtime libraries to synchronize access to the heap. Contention on this lock can limit the performance benefits from multithreading. Learn how to solve this problem.