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  • index.php is not opening and running as download the file!

    - by artmania
    Hi friends, when I run the url at localhost for a php file like: http://localhost/project/admin/ it doesnt open the index.php, but gives panel for downloading the file with the message below :/ You have chosen to open which is a: application/x-httpd-php from: http://localhost What should Firefox do with this file? Openwith - Save... etc... any idea what is going on? :( appreciate helps!! thanks a lot

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  • Where did the text of my .html file go in text edit on mac. [closed]

    - by David
    I recently created a .html file in text edit on my mac (os x 10.5.8). I then opened that .html file in my browser and it showed the page i created just fine. I closed the .html file and text edit and refreshed the page. It still worked fine. Then i opened up the .html file in text edit again and all the text was gone (the page in the browser still works fine though). Where did all the text go?

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  • What is the correct method to load an XML file and re-write it as a CVS? (C# Only)

    - by codesmack
    Hello, I have a XML file that I want to load into an unknown object type. (I say unknown object type because I am not sure what direction to go) Once I have the data loaded I need to do some processing on certain elements that are now loaded into the new object. For sake of example, we can say that the xml file is full of elements named and within the car element I need to process the element. Then once this is all done I need to write the file as a CSV file. I would like to do this is the most direct way possible. (The less code the better) I am using VS 2008 C# Thank you, CodeSmack

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  • What happens if a file I want to commit to SVN is updated so often I don't manage to do a merge quic

    - by sharptooth
    Consider a situation. I want to commit a changed file to SVN and see that someone else committed the same file after I checked it out, so I have to "update" and merge changes. While I'm doing that someone commits the same file again, so when I try to commit the merged file I have to update again. Now if other users commit often enough it looks like I will never be able to commit my changes. Is that really so? How is this problem solved in real development environments?

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  • Can redirection of screen output to file change the result of a C++ code?

    - by Biga
    I am having this very weird behaviour with a C++ code: It gives me different results when running with and without redirecting the screen output to a file (reproducible in cygwin and linux). I mean, if I get the same executable and run it like ./run or run it like ./run >out.log, I get different results! I use std::cout to output to screen, all lines ending with endl; I use ifstream for the input file; I use ofstream for output, all lines ending with endl. I am using g++ 4. Any idea what is going on? UPDATE: I have hard-coded the input data, so 'ifstream' is not used, and problem persists. UPDATE 2: That's getting interesting. I have probed three variables that are computed initially, and that's what I get when using with and without redirecting the output to file redirected to file: 0 -0.02 0 direct to screen: 0 -0.02 1.04083e-17 So there's a round-off difference in the code variables with and without redirecting the output! Now, why redirecting would interefere with an internal computation of the code? UPDATE 3: If I redirect to /dev/null, I get the sam behaviour as outputing direct to screen, instead of redirecting to file.

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  • file_operations Question, how do i know if a process that opened a file for writing has decided to c

    - by djTeller
    Hi Kernel Gurus, I'm currently writing a simple "multicaster" module. Only one process can open a proc filesystem file for writing, and the rest can open it for reading. To do so i use the inode_operation .permission callback, I check the operation and when i detect someone open a file for writing I set a flag ON. i need a way to detect if a process that opened a file for writing has decided to close the file so i can set the flag OFF, so someone else can open for writing. Currently in case someone is open for writing i save the current-pid of that process and when the .close callback is called I check if that process is the one I saved earlier. Is there a better way to do that? Without saving the pid, perhaps checking the files that the current process has opened and it's permission... Thanks!

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  • How to load a .app file into iTunes from Windows?

    - by wolverine
    I have an app GotYou.app in Mac, which seems to be a single file(I know it is not, but appears to be so). And we can just drag and drop it into the iTunes in Mac. But when i copied it into windows OS for copying that into another iTunes - It appears to be a small file along with a folder. How can I copy this itunes so that I can install this into an iPhone?

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  • Programatically find out a file type by looking its binary content. Possible?

    - by daemonkid
    I have a c# component that will recieve a file of the following types .doc, .pdf, .xls, .rtf These will be sent by the calling siebel legacy app as a filestream. So... [LegacyApp] {Binary file stream} [Component] The legacy app is a black box that cant be modified to tell the component what file type (doc,pdf,xls) it is sending. The component needs to read this binary stream and create a file on the filesystem with the right extension. Any ideas? Thanks for your time.

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  • Easiest way to combine a dataset and other data in a single file?

    - by Tim Gradwell
    I have a dataset in C# which I can serialise using dataset.WriteXml(filename); but I want the file to contain other data as well (essentially some meta data about the dataset). I could add another table to the dataset which contained the metadata, but I'd prefer to keep it separate, if at all possible. Essentially I think I want to create a 'combination of files' file, that looks something like this: size_of_file1 file1 size_of_file2 file2 ... etc Then, I'd like to load the file into memory, and split the file into separate streams, so that I can feed the dataset into dataset.ReadXml(stream); and the metadata into something else. Sound possible? Can anyone tell me how I can do it? Thanks Tim

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  • Is it possible to show the download progress of a flash file?

    - by Ólafur Waage
    I know how to setup a preloader and I have that working. But when I debug the flash application and simulate a download, it has a blank background until a few seconds have passed. I know it is "downloading" the swf file and I'm wondering if I can show a progress bar for that, or do I need to have the swf file as small as possible and pre load everything needed and have all assets as a separate file I fetch? I found something with ProgressEvent.PROGRESS but this only loads after the flash file is finished downloading.

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  • [C++] Is it possible to use threads to speed up file reading ?

    - by Mister Mystère
    Hi there, I want to read a file as fast as possible (40k lines) [Edit : the rest is obsolete]. Edit: Andres Jaan Tack suggested a solution based on one thread per file, and I want to be sure I got this (thus this is the fastest way) : One thread per entry file reads it whole and stocks its content in a container associated (- as many containers as there are entry files) One thread calculates the linear combination of every cell read by the input threads, and stocks the results in the exit container (associated to the output file). One thread writes by block (every 4kB of data, so about 10 lines) the content of the output container. Should I deduce that I must not use m-mapped files (because the program's on standby waiting for the data) ? Thanks aforehand. Sincerely, Mister mystère.

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  • How to use Crypto++ to extract the textual information in a file?

    - by JL
    I have a file that is signed with a certificate located here. CrytoAPI has not worked out for me because of server differences in 2003 / 2008+, and different file inputs. I am now considering using Crypto++ to get the job done. Essentially, all I would like to do is extract the text information from this file, and others like it, and save it as XML. There are some bits in the XML that are marked as < encoded data but those sections are just base64 encoded, so before I can get to the XML envelope, I need to deal with the certificate thats obfuscating the plain text. Anyone with experience in Crypto++ know how this is done? With CrytoAPI, I was doing something like this : byte[] fileContents = File.ReadAllBytes(outFileName); var contentInfo = new ContentInfo(fileContents); var signedCms = new SignedCms(contentInfo); signedCms.Decode(fileContents); signedCms.RemoveSignature(0); byte[] outfileContent = signedCms.ContentInfo.Content;

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  • Should I use a binary or a text file for storing protobuf messages?

    - by nbolton
    Using Google protobuf, I am saving my serialized messaged data to a file - in each file there are several messages. We have both C++ and Python versions of the code, so I need to use protobuf functions that are available in both languages. I have experimented with using SerializeToArray and SerializeAsString and there seems to be the following unfortunate conditions: SerializeToArray: As suggested in one answer, the best way to use this is to prefix each message with it's data size. This would work great for C++, but in Python it doesn't look like this is possible - am I wrong? SerializeAsString: This generates a serialized string equivalent to it's binary counterpart - which I can save to a file, but what happens if one of the characters in the serialization result is \n - how do we find line endings, or the ending of messages for that matter? Update: Please allow me to rephrase slightly. As I understand it, I cannot write binary data in C++ because then our Python application cannot read the data, since it can only parse string serialized messages. Should I then instead use SerializeAsString in both C++ and Python? If yes, then is it best practice to store such data in a text file rather than a binary file? My gut feeling is binary, but as you can see this doesn't look like an option.

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  • C++ HW - defining classes - objects that have objects of other class problem in header file (out of

    - by kitfuntastik
    This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them. #ifndef _INSTANCEPOOL_H #define _INSTANCEPOOL_H #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; class InstancePool { private: unsigned instances;//total number of instance objects vector<instance> ipp;//the collection of instance objects, held in a vector public: InstancePool();//Default constructor. Creates an InstancePool object that contains no Instance objects InstancePool(const InstancePool& original);//Copy constructor. After copying, changes to original should not affect the copy that was created. ~InstancePool();//Destructor unsigned getNumberOfInstances() const;//Returns the number of Instance objects the the InstancePool contains. const instance& operator[](unsigned index) const; InstancePool& operator=(const InstancePool& right);//Overloading the assignment operator for InstancePool. friend istream& operator>>(istream& in, InstancePool& ip);//Overloading of the >> operator. friend ostream& operator<<(ostream& out, const InstancePool& ip);//Overloading of the << operator. }; #endif Here is the instance.h : #ifndef _INSTANCE_H #define _INSTANCE_H ///////////////////////////////#include "instancepool.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Instance { private: string filenamee; bool categoryy; unsigned featuress; unsigned* featureIDD; unsigned* frequencyy; string* featuree; public: Instance (unsigned features = 0);//default constructor unsigned getNumberOfFeatures() const; //Returns the number of the keywords that the calling Instance object can store. Instance(const Instance& original);//Copy constructor. After copying, changes to the original should not affect the copy that was created. ~Instance() { delete []featureIDD; delete []frequencyy; delete []featuree;}//Destructor. void setCategory(bool category){categoryy = category;}//Sets the category of the message. Spam messages are represented with true and and legit messages with false.//easy bool getCategory() const;//Returns the category of the message. void setFileName(const string& filename){filenamee = filename;}//Stores the name of the file (i.e. “spam/spamsga1.txt”, like in 1st assignment) in which the message was initially stored.//const string& trick? string getFileName() const;//Returns the name of the file in which the message was initially stored. void setFeature(unsigned i, const string& feature, unsigned featureID,unsigned frequency) {//i for array positions featuree[i] = feature; featureIDD[i] = featureID; frequencyy[i] = frequency; } string getFeature(unsigned i) const;//Returns the keyword which is located in the ith position.//const string unsigned getFeatureID(unsigned i) const;//Returns the code of the keyword which is located in the ith position. unsigned getFrequency(unsigned i) const;//Returns the frequency Instance& operator=(const Instance& right);//Overloading of the assignment operator for Instance. friend ostream& operator<<(ostream& out, const Instance& inst);//Overloading of the << operator for Instance. friend istream& operator>>(istream& in, Instance& inst);//Overloading of the >> operator for Instance. }; #endif Also, if it is helpful here is instance.cpp: // Here we implement the functions of the class apart from the inline ones #include "instance.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; Instance::Instance(unsigned features) { //Constructor that can be used as the default constructor. featuress = features; if (features == 0) return; featuree = new string[featuress]; // Dynamic memory allocation. featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; return; } unsigned Instance::getNumberOfFeatures() const {//Returns the number of the keywords that the calling Instance object can store. return featuress;} Instance::Instance(const Instance& original) {//Copy constructor. filenamee = original.filenamee; categoryy = original.categoryy; featuress = original.featuress; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featuree[i] = original.featuree[i]; } featureIDD = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = original.featureIDD[i]; } frequencyy = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = original.frequencyy[i];} } bool Instance::getCategory() const { //Returns the category of the message. return categoryy;} string Instance::getFileName() const { //Returns the name of the file in which the message was initially stored. return filenamee;} string Instance::getFeature(unsigned i) const { //Returns the keyword which is located in the ith position.//const string return featuree[i];} unsigned Instance::getFeatureID(unsigned i) const { //Returns the code of the keyword which is located in the ith position. return featureIDD[i];} unsigned Instance::getFrequency(unsigned i) const { //Returns the frequency return frequencyy[i];} Instance& Instance::operator=(const Instance& right) { //Overloading of the assignment operator for Instance. if(this == &right) return *this; delete []featureIDD; delete []frequencyy; delete []featuree; filenamee = right.filenamee; categoryy = right.categoryy; featuress = right.featuress; featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = right.featureIDD[i]; } for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = right.frequencyy[i]; } for(unsigned i = 0; i < featuress; i++) { featuree[i] = right.featuree[i]; } return *this; } ostream& operator<<(ostream& out, const Instance& inst) {//Overloading of the << operator for Instance. out << endl << "<message file=" << '"' << inst.filenamee << '"' << " category="; if (inst.categoryy == 0) out << '"' << "legit" << '"'; else out << '"' << "spam" << '"'; out << " features=" << '"' << inst.featuress << '"' << ">" <<endl; for (int i = 0; i < inst.featuress; i++) { out << "<feature id=" << '"' << inst.featureIDD[i] << '"' << " freq=" << '"' << inst.frequencyy[i] << '"' << "> " << inst.featuree[i] << " </feature>"<< endl; } out << "</message>" << endl; return out; } istream& operator>>(istream& in, Instance& inst) { //Overloading of the >> operator for Instance. string word; string numbers = ""; string filenamee2 = ""; bool categoryy2 = 0; unsigned featuress2; string featuree2; unsigned featureIDD2; unsigned frequencyy2; unsigned i; unsigned y; while(in >> word) { if (word == "<message") {//if at beginning of message in >> word;//grab filename word for (y=6; word[y]!='"'; y++) {//pull out filename from between quotes filenamee2 += word[y];} in >> word;//grab category word if (word[10] == 's') categoryy2 = 1; in >> word;//grab features word for (y=10; word[y]!='"'; y++) { numbers += word[y];} featuress2 = atoi(numbers.c_str());//convert string of numbers to integer Instance tempp2(featuress2);//make a temporary Instance object to hold values read in tempp2.setFileName(filenamee2);//set temp object to filename read in tempp2.setCategory(categoryy2); for (i=0; i<featuress2; i++) {//loop reading in feature reports for message in >> word >> word >> word;//skip two words numbers = "";//reset numbers string for (int y=4; word[y]!='"'; y++) {//grab feature ID numbers += word[y];} featureIDD2 = atoi(numbers.c_str()); in >> word;// numbers = ""; for (int y=6; word[y]!='"'; y++) {//grab frequency numbers += word[y];} frequencyy2 = atoi(numbers.c_str()); in >> word;//grab actual feature string featuree2 = word; tempp2.setFeature(i, featuree2, featureIDD2, frequencyy2); }//all done reading in and setting features in >> word;//read in last part of message : </message> inst = tempp2;//set inst (reference) to tempp2 (tempp2 will be destroyed at end of function call) return in; } } } and instancepool.cpp: // Here we implement the functions of the class apart from the inline ones #include "instancepool.h" #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; InstancePool::InstancePool()//Default constructor. Creates an InstancePool object that contains no Instance objects { instances = 0; ipp.clear(); } InstancePool::~InstancePool() { ipp.clear();} InstancePool::InstancePool(const InstancePool& original) {//Copy constructor. instances = original.instances; for (int i = 0; i<instances; i++) { ipp.push_back(original.ipp[i]); } } unsigned InstancePool::getNumberOfInstances() const {//Returns the number of Instance objects the the InstancePool contains. return instances;} const Instance& InstancePool::operator[](unsigned index) const {//Overloading of the [] operator for InstancePool. return ipp[index];} InstancePool& InstancePool::operator=(const InstancePool& right) {//Overloading the assignment operator for InstancePool. if(this == &right) return *this; ipp.clear(); instances = right.instances; for(unsigned i = 0; i < instances; i++) { ipp.push_back(right.ipp[i]); } return *this; } istream& operator>>(istream& in, InstancePool& ip) {//Overloading of the >> operator. ip.ipp.clear(); string word; string numbers; int total;//int to hold total number of messages in collection while(in >> word) { if (word == "<messagecollection"){ in >> word;//reads in total number of all messages for (int y=10; word[y]!='"'; y++){ numbers = ""; numbers += word[y]; } total = atoi(numbers.c_str()); for (int x = 0; x<total; x++) {//do loop for each message in collection in >> ip.ipp[x];//use instance friend function and [] operator to fill in values and create Instance objects and read them intot he vector } } } } ostream& operator<<(ostream& out, const InstancePool& ip) {//Overloading of the << operator. out << "<messagecollection messages=" << '"' << '>' << ip.instances << '"'<< endl << endl; for (int z=0; z<ip.instances; z++) { out << ip[z];} out << endl<<"</messagecollection>\n"; } This code is currently not writing to files correctly either at least, I'm sure it has many problems. I hope my posting of so much is not too much, and any help would be very much appreciated. Thanks!

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  • Is there a way to find a specific file and then change into the directory containing it in one go?

    - by bergyman
    I'm looking for a way to find what I know will be a unique file, and then change into the directory containing that file. Something along the lines of: find . -name 'Subscription.java' | xargs cd Or: find . -name 'Subscription.java' -exec cd {} \; I know this won't work because it's both trying to cd supplying the entire absolute path, which contains the file, and also because xargs can't do any built in shell commands...but you get the point of what I want to accomplish.

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  • Why did File::Find finish short of completely traversing a large directory?

    - by Stan
    A directory exists with a total of 2,153,425 items (according to Windows folder Properties). It contains .jpg and .gif image files located within a few subdirectories. The task was to move the images into a different location while querying each file's name to retrieve some relevant info and store it elsewhere. The script that used File::Find finished at 20462 files. Out of curiosity I wrote a tiny recursive function to count the items which returned a count of 1,734,802. I suppose the difference can be accounted for by the fact that it didn't count folders, only files that passed the -f test. The problem itself can be solved differently by querying for file names first instead of traversing the directory. I'm just wondering what could've caused File::Find to finish at a small fraction of all files. The data is stored on an NTFS file system. Here is the meat of the script; I don't think including DBI stuff would be relevant since I reran the script with nothing but a counter in process_img() which returned the same number. find(\&process_img, $path_from); sub process_img { eval { return if ($_ eq "." or $_ eq ".."); ## Omitted querying and composing new paths for brevity. make_path("$path_to\\img\\$dir_area\\$dir_address\\$type"); copy($File::Find::name, "$path_to\\img\\$dir_area\\$dir_address\\$type\\$new_name"); }; if ($@) { print STDERR "eval barks: $@\n"; return } } And here is another method I used to count files: count_images($path_from); sub count_images { my $path = shift; opendir my $images, $path or die "died opening $path"; while (my $item = readdir $images) { next if $item eq '.' or $item eq '..'; $img_counter++ && next if -f "$path/$item"; count_images("$path/$item") if -d "$path/$item"; } closedir $images or die "died closing $path"; } print $img_counter;

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