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  • How does one go about writing a virtual MIDI interface?

    - by Alex
    I want to do some funky things with controlling MIDI streams, and I'd like to be able to pipe MIDI input into an application like Ableton or Reason. Presumably this involves some sort of driver level work? Ultimately I'd like to write my application in Python, so if there is some Python-based solution, I'd consider it. I'm perfectly fine with using C/C++, though, so that's not a problem.

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  • java: addScheduledJobAfterDelay() - can I force a scheduled job to start ?

    - by ufk
    Hiya. I'm making a poker game, and on the betting stage i created a scheduledjob that will run every 8 seconds, on each 8 seconds it forwards to the next player to place a bet. now if the user placed a bet before the 8 seconds are over, i want to manually force the next scheduled job to start. Is there a way to force the scheduled job to start immediately when required ? thanks

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  • how works applications which blocks web sites?

    - by noisy
    I know only one low-level way of blocking websites - hosts file. However, it is obvious that main stream programs has some other way of achieving this. I have an idea for new model of this kind of program, but without possibility of blocking sites it is useless :(

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  • How to store data with N columns

    - by iconiK
    I need a way to store an int for N columns. Basically what I have is this: Armies: ArmyID - UINT UnitCount1 - UINT UnitCount2 - UINT UnitCount3 - UINT UnitCount4 - UINT ... I can't possible add a column for each and every unit, so I need a fast way to store the number of each units in an army (you might have guesses it's for a game by now). Using XML is not an option as it will be dead slow.

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  • What is the best way to create a debugging web page for a computation in Java?

    - by Shooshpanchick
    I'm developing a website that uses some complex computations (NLP-related). My customer wants to have "debugging" webpages for some of these computations where he can run them with arbitrary input and see all the intermediate results that occur during computation. Before this request all of the computations were encapsulated in beans and intermediate results were logged into general log. What is the best way to capture all these results on Java level to render them as webpage?

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  • Cannot run the Map Example

    - by Tsimmi
    Hi! I'm trying to run the google maps example but it keep giving me in the console: "WARNING: Application does not specify an API level requirement!" "Device API version is 7 (Android 2.1)" The application never starts, instead, it shows that frame with: "The application (...) has stopped unexpectedly..." Can Anyone point what might be the the problem? Thanks

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  • what does a tool like Jasper Reports give me?

    - by Itay Moav
    Ok, So I have to generate very complex reports from my DB. If I am to do it with SQL the query themselves will be complex, and I will have to do some more manipulation on the results later, code level. How do libraries like Jasper Reports/ Crystal Reports and friends save me time when developing such reports? What will they give me?

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  • How to calculate where bullet hits

    - by lkjoel
    I have been trying to write an FPS in C/X11/OpenGL, but the issue that I have encountered is with calculating where the bullet hits. I have used a horrible technique, and it only sometimes works: pos size, p; size.x = 0.1; size.z = 0.1; // Since the game is technically top-down (but in a 3D perspective) // Positions are in X/Z, no Y float f; // Counter float d = FIRE_MAX + 1 /* Shortest Distance */, d1 /* Distance being calculated */; x = 0; // Index of object to hit for (f = 0.0; f < FIRE_MAX; f += .01) { // Go forwards p.x = player->pos.x + f * sin(toRadians(player->rot.x)); p.z = player->pos.z - f * cos(toRadians(player->rot.x)); // Get all objects that collide with the current position of the bullet short* objs = _colDetectGetObjects(p, size, objects); for (i = 0; i < MAX_OBJECTS; i++) { if (objs[i] == -1) { continue; } // Check the distance between the object and the player d1 = sqrt( pow((objects[i].pos.x - player->pos.x), 2) + pow((objects[i].pos.z - player->pos.z), 2)); // If it's closer, set it as the object to hit if (d1 < d) { x = i; d = d1; } } // If there was an object, hit it if (x > 0) { hit(&objects[x], FIRE_DAMAGE, explosions, currtime); break; } } It just works by making a for-loop and calculating any objects that might collide with where the bullet currently is. This, of course, is very slow, and sometimes doesn't even work. What would be the preferred way to calculate where the bullet hits? I have thought of making a line and seeing if any objects collide with that line, but I have no idea how to do that kind of collision detection. EDIT: I guess my question is this: How do I calculate the nearest object colliding in a line (that might not be a straight 45/90 degree angle)? Or are there any simpler methods of calculating where the bullet hits? The bullet is sort of like a laser, in the sense that gravity does not affect it (writing an old-school game, so I don't want it to be too realistic)

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  • How to Get Current User Name ?

    - by user325739
    Hi i have a problem like this i have two text boxes(A,B) which i have selected as " Computed when Composed " when 'A' Login then in Text A Current User Login Name Should come automatically, if 'B' Login then 'B' user name should come automatically in 'B' Text and it should be saved when i submit the form to the next level how to do this ? Regards Smitha

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  • QuickGraph - How can I associate an Edge with a Class? (i.e. like you can with a Vertex)

    - by Greg
    Hi, Q1 - How can I associate an Edge with a Class? (i.e. like you can with a Vertex) In my case there are various types of edges I want to be able to model. So my real question I guess is how can I associate some level of data with Edges (e.g. edge type). The graph I was looking at using was: http://quickgraph.codeplex.com/wikipage?title=BidirectionalGraph&referringTitle=Documentation thanks

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  • #Define Compiler Directive in C#

    - by pm_2
    In C, I could declare a compiler directive as follows: #define MY_NUMBER 10 However, in C#, I only appear to be able to do this: #define MY_NUMBER Which is obviously useless in this case. Is this correct, or am I doing something wrong? If not, can anyone suggest a way of doing this, either at namespace or solution level? I thought of maybe creating a static class, but that seems to be overkill for one value.

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  • Quaternion Cameras and projectile vectors

    - by Tom J Nowell
    In our software we have a camera based on mouse movement, and a quarternion at its heart. We want to fire projectiles from this position, which we can do, however we want to use the camera to aim. The projectile takes a vector which it will add to its position each game frame. How do we acquire such a vector from a given camera/quaternion?

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  • Visual C# Express 2010: how to set language to C# 2.0

    - by luqui
    I am using Visual C# Express 2010 to develop an application for the Unity3D game engine, which only supports C# 2.0. That is, I am only using it to edit code, but the compilation is done by Unity. I'm wondering if there is a way to configure Visual C# to edit C# 2.0, so that, for example, it yells if I (out of habit) try to use a var declaration or foo => bar function. Thanks!

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  • Stored Queries?

    - by phpeffedup
    Is it considered crazy to store common SQL queries for my web app in a database for use in execution? Or is that common practice? Or is it impossible? My thinking is, this way, I avoid hard-coding SQL into my application files, and add another level of abstraction. Is this crazy? Is this what a stored procedure is? Or is that something else?

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  • Filtering constant noise out of a sound stream

    - by tur1ng
    After watching the first game of the FIFA worldcup I was very annoyed by the sound of the Vuvuzelas. A theoretical question came up about filtering that noise out of the sound stream. What algorithms are needed to remove such a "constant" noise and is it possible to keep the quality of other background sounds?

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  • Help me to find a better approach-Design Pattern

    - by DJay
    I am working on an ASP.Net web application in which several WCF services are being used. At client level, I am creating channel factory mechanism to invoke service operations. Right now, I have created an assembly having classes used for channel factory creation code for every service. As per my assumption this is some sort of facade pattern. Please help me to find a better approach or any design pattern, which I can use here.

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  • C struct memory layout?

    - by Eonil
    I have C# background. Very newbie to low level language like C. In C#, memory layout by compiler by default, and I have to specify some special attribute to override this behavior for exact layout. As I know, C does not re-align by default. But I heard there's a little re-aligning behavior which very hard to find. Can I know about C's memory layout behavior? (what should be re-aligned and not)

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  • Why my images are compressed?

    - by Johnny
    I'm using layout xml file for the UI. But the images are compressed and the qualities have lost in some level. My code is like this: <ImageView android:layout_width="480px" android:layout_height="717px" android:layout_x="0px" android:layout_y="45px" android:scaleType="fitXY" android:src="@drawable/e4" /> The drawable is actually 480x717. What's the problem here? Is it due to the fitXY?

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  • Auto-size zoom on Google Maps in java? (depending android screen resolution)

    - by poeschlorn
    Hey guys, i've got 2 GeoPoints given to show them on the map with markers... so far so good... how can I get the optimum zoom level for the MapController in order to focus the middle of both points, but also have them on the map. The whole thing should work at different screen resolutions. Sorry for asking that silly question, I know thats not very difficult, but at the moment my head is boiling :/

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