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  • How to setup Continuous Integration and Continuous Deployment for Django projects?

    - by ycseattle
    Hello, I am researching about how to set up CI and continuous deployment for a small team project for a Django based web application. Here are needs: Developer check in the code into a hosted SVN server (unfuddle.com) A CI server detects new checkin, check out the source, build, run functional tests. If tests all passed, deploy the code to the webserver on Amazon EC2. For now, the CI server is also responsible to run the functional tests. I figured out that I can use Husdon as the CI server, use Selenium to run functional tests, and use Fabric to deploy the build to remote web server in Amazon cloud. I am new to Django development and not very familiar with opensource tools. My questions are: I can find some information to integrate hudson with selenium, but I couldn't find much information on how to integrate Fabric to Hudson as well. Is this setup viable? Do you see problems? How do I integrate and deploy database changes? Most likely in the early stage we will change database schema very often with code changes. I used to use Visual Studio and the database project made it very simple to deploy. I wonder if there is "established, well-supported" way to do that. Thanks!!

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  • .NET Web Service hydrate custom class

    - by row1
    I am consuming an external C# Web Service method which returns a simple calculation result object like this: [Serializable] public class CalculationResult { public string Name { get; set; } public string Unit { get; set; } public decimal? Value { get; set; } } When I add a Web Reference to this service in my ASP .NET project Visual Studio is kind enough to generate a matching class so I can easily consume and work with it. I am using Castle Windsor and I may want to plug in other method of getting a calculation result object, so I want a common class CalculationResult (or ICalculationResult) in my solution which all my objects can work with, this will always match the object returned from the external Web Service 1:1. Is there anyway I can tell my Web Service client to hydrate a particular class instead of its generated one? I would rather not do it manually: foreach(var fromService in calcuationResultsFromService) { ICalculationResult calculationResult = new CalculationResult() { Name = fromService.Name }; yield return calculationResult; } Edit: I am happy to use a Service Reference type instead of the older Web Reference.

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  • What version of .NET containing RuntimeMethodHandle.EmptyHandle?

    - by user299990
    No one answers my question in http://stackoverflow.com/questions/1295344/difference-between-activator-createinstance-and-typeoft-invokemember-with-b/2500960#2500960. I guess that the issue is closed and I am asking here again. Ben M have a nice function which I need for a project. The function is - public static T CreateInstance() { bool bNeedSecurityCheck = true; bool canBeCached = false; RuntimeMethodHandle emptyHandle = RuntimeMethodHandle.EmptyHandle; return (T) RuntimeTypeHandle.CreateInstance(typeof(T) as RuntimeType, true, true, ref canBeCached, ref emptyHandle, ref bNeedSecurityCheck); } I am using .NET 3.5 and Visual studio 2008. It gives the error "EmptyHandle type name does not exist in the type System.RuntimeMethodHandle". Then I used "RuntimeMethodHandle emptyHandle = new RuntimeMethodHandle();". Another error presents. RuntimeTypeHandle does not have a CreateInstance method either. Activator has. But it does not take any ref parameter. Thanks for clarification in advance!

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  • Help with Assembly/SSE Multiplication

    - by Brett
    I've been trying to figure out how to gain some improvement in my code at a very crucial couple lines: float x = a*b; float y = c*d; float z = e*f; float w = g*h; all a, b, c... are floats. I decided to look into using SSE, but can't seem to find any improvement, in fact it turns out to be twice as slow. My SSE code is: Vector4 abcd, efgh, result; abcd = [float a, float b, float c, float d]; efgh = [float e, float f, float g, float h]; _asm { movups xmm1, abcd movups xmm2, efgh mulps xmm1, xmm2 movups result, xmm1 } I also attempted using standard inline assembly, but it doesn't appear that I can pack the register with the four floating points like I can with SSE. Any comments, or help would be greatly appreciated, I mainly need to understand why my calculations using SSE are slower than the serial C++ code? I'm compiling in Visual Studio 2005, on a Windows XP, using a Pentium 4 with HT if that provides any additional information to assit. Thanks in advance!

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  • WPF RadioButton selected in UI, but seen by code as IsChecked == false

    - by Mike
    I have some radio buttons in a group box. I select the buttons randomly, and all works perfectly from a visual standpoint and also the event handler is called each time a new button is selected. Now I have a dependency property with a callback when the value changes. When in this callback procedure I read the IsChecked value of any button, the value is False, in spite the button is visually selected (they are all false at the same time, strange). The debugger also displays all buttons unchecked. Hu hu, I'm lacking ideas about the reason, after the basic verifications... <GroupBox> <StackPanel> <RadioButton x:Name="btNone" Content="Disconnected" IsChecked="True" Checked="OnSelChecked"/> <RadioButton x:Name="btManual" Content="Manual" Checked="OnSelChecked"/> </StackPanel> </GroupBox> Event handler: private void OnSelChecked(object sender, RoutedEventArgs e) { if (btManual.IsChecked == true) { // is called } } Dependency property: public static readonly DependencyProperty ManualProperty = DependencyProperty.Register("Manual", typeof(Position), typeof(SwitchBox), new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.AffectsRender, new PropertyChangedCallback(OnManualChanged))); Dependency property callback: private static void OnManualChanged(DependencyObject sender, DependencyPropertyChangedEventArgs args) { SwitchBox box = sender as SwitchBox; if (box.btManual.IsChecked == true) { // never true, why?? } }

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  • DisplayObject snapshot in flex 3

    - by simplemagik
    i'm creating a visual editor in flex and need to let users export thier projects into Image format. But i have one problem: size of the canvas is fixed and when user add element which is out of these sizes some scroll bars added. And user continue working on the project. but when he want to take snapshot of the canvas he just get the visible part ot the canvas with scrollbars. how to get image of the fullsize canvas? The only solution i found is to check the positions and sizes of canvas child objects and rezise it to fit them. then take snap and resize back. But it hmmmm... too complicated i think. Is there some "easy methods"? <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical"> <mx:Script> <![CDATA[ import mx.graphics.ImageSnapshot; private function SnapshotButtonHandler():void { var snapshot:ImageSnapshot = ImageSnapshot.captureImage(AppCanvas); var file:FileReference = new FileReference(); file.save(snapshot.data, "canvas.png"); } ]]> </mx:Script> <mx:Canvas id="AppCanvas" width="800" height="300" backgroundColor="0xFFFFFF"> <mx:Box x="750" y="100" width="100" height="100" backgroundColor="0xCCCCCC" /> </mx:Canvas> <mx:Button id="SnapshotButton" label="take snapshot" click="SnapshotButtonHandler()" /> </mx:Application>

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  • How to call functions inside a C dll which take pointers as arguments from C#

    - by AndrejaKo
    Hi people, this is my first post here! I'm trying to make a windows forms program using C# which will use a precompiled C library. It will access a smart card and provide output from it. For the library, I have a .dll, .lib and .h and no source. In the .h file there are several structs defined. Most interesting functions of the .dll expect pointers to allocated structs as arguments. I've been calling functions inside the .dll like this: For example function EID_API int WINAPI EidStartup(int nApiVersion); would be called like this [DllImport("CelikApi.dll")]//the name of the .dll public static extern int EidStartup(int nApiVersion); Now my problem is that I can't find equivalent of C's pointers which point to dynamically allocated structures in memory in C#, so I don't know what to pass as argument to functions which take C pointers. I don't have much experience in C#, but to me its use looked as the easiest way of making the program I need. I tried with C++, but Visual Studio 2010 doesn't have IntelliSense for C++/CLR. If you can point me to something better, feel free to do so.

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  • Ultra-Portable Laptop or Tablet PC for Development and Sketching

    - by Nelson LaQuet
    I am a software developer that primarily writes in PHP, [X]HTML, CSS, Javascript, C# and C++. I use Eclipse for web development, Visual Studio 2008 for C++ and C# work, TortoiseSVN, Subversion server for local repositories, SQL Server Express, Apache and MYSQL. I also use Office 2007 for word processing and spreadsheets and use Vista Ultimate 64 as my primary operating system. The only other things I do on my laptop are watch movies, surf the internet and listen to music. I currently have a Acer Aspire 5100 (1.4 GHz AMD Turion X2, 2 GB of RAM and a 15.4" screen). This thing does not cut it in performance or portability, and in addition, my DVD drive failed. And before anybody posts about vista: I have had XP Professional 32 on it for the last two years, and recently upgraded to Vista 64. It is actually faster (with areo disabled) then XP; so it is not the OS that is causing the laptop to be slow. I usually sketch a lot, for explaining things, developing user interfaces and software architecture. Because of my requirements, I was thinking about a Lenovo X61 Tablet PC. It outperforms my current laptop, is significantly more portable, and... is a tablet. My question is: do any other software developers use this (or other tablets) for programming? Does it help to be able to sketch on the computer itself? And is it capable of being a good development machine? Will it handle the above software listed? If not, what is the best ultra-portable laptop that is good for programming? Or are ultra-portable laptops even good for programming? I could manage with my 15.4" screen, but am spoiled by my two 19" at my home desktop and my job's workstation.

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  • Template compiling errors on iPhone SDK 3.2

    - by Didier Malenfant
    I'm porting over some templated code from Windows and I'm hitting some compiler differences on the iPhone 3.2 SDK. Original code inside a class template's member function is: return BinarySearch<uint32, CSimpleKey<T> >(key); where BinarySearch is a method inherited from another template. This produces the following error: csimplekeytable.h:131: error: no matching function for call to 'BinarySearch(NEngine::uint32&)' The visual studio compiler seems to walk up the template hierarchy fine but gcc needs me to fully qualify where the function comes from (I have verified this by fixing the same issues with template member variables that way). So I now need to change this into: return CSimpleTable<CSimpleKey<T> >::BinarySearch<uint32, CSimpleKey<T> >(key); Which now produces the following error: csimplekeytable.h:132: error: expected primary-expression before ',' token csimplekeytable.h:132: error: expected primary-expression before '>' token After some head scratching, I believe what's going on here is that it's trying to resolve the '<' before BinarySearch as a 'Less Than' operator for some reason. So two questions: - Am I on the right path with my interpretation of the error? - How do I fix it? -D

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  • Change default java installation

    - by user1501700
    I have many Java versions installed on a Windows 7 machine. Some of them are 32 bits, some are 64 bits. Now as default it starts one of those last versions (1.7 64 bits). How do I tell my Windows 7 machine to use another version of Java? One of the reasons is that I'm developing a JNI project from Microsoft Visual Studio C++ - it uses also java 1.7 64 bits. Best regards, Andrej I have set: User variable: JAVA_HOME=C:\j2sdk1.4.2_04 PATH=%JAVA_HOME%\bin;%PATH% and system variable: JAVA_HOME=C:\j2sdk1.4.2_04 PATH=...a_lot_of_paths...;%JAVA_HOME%\bin;%PATH% I had no idea which is better to set - for user or system settings. Done both. System restart. And...it didn't helped :( When I run "java -version" from cmd i have java 1.7, but not java 1.4 like defined in PATH. after run C:where java I got two results: C:\Windows\System32\java.exe C:\j2sdk1.4.2_04\bin\java.exe Who let Java go to my windows directory ???!!! How to deal with that?

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  • How can I convert seconds to minutes in jQuery while updating an element with the current time?

    - by pghtech
    So I see a number of ways to display allot of seconds in a (static) hr/min/sec. However, I am trying to produce a visual count down timer: $('#someelement').html(minCounter + ' minutes ' + ((secCounter == 0) ? '' : (secCounter + ' seconds'))); My counter is reduced inside a SetInterval that triggers ever 1 second: //....... var counter = redirectTimer; jQuery('#WarningDialogMsg').html(minCounter + ' minutes ' + ((secCounter == 0) ? '' : (secCounter + ' seconds'))); //........ SetInternval( function() { counter -= 1; secCounter = Math.floor(counter % 60); minCounter = Math.floor(counter / 60); //....... $('#someelement').html(minCounter + ' minutes ' + ((secCounter == 0) ? '' : (secCounter + ' seconds'))); }, 1000) It is a two minute counter but I don't want to display 120 seconds. I want to display 1 : 59 (and counting down). I have managed to get it to work using the above, but my main question is: is there a more elegant way to accomplish the above? (note: I am redirecting once "counter == 0").

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  • Some clarification needed about synchronous versus asynchronous asio operations

    - by Old newbie
    As far as I know, the main difference between synchronous and asynchronous operations. I.e. write() or read() vs async_write() and async_read() is that the former, don't return until the operation finish -or error-, and the last ones, returns inmediately. Due the fact that the asynchronous operations are controlled by an io_service.run() that does not finish until the controlled operations has finalized. It seems to me that in sequencial operations as those involved in TCP/IP connections with protocols such as POP3, in which the operaton is a sequence such as: C: <connect> S: Ok. C: User... S: Ok. C: Password S: Ok. C: Command S: answer C: Command S: answer ... C: bye S: <close> The difference between synchronous/asynchronous opperatons does not make much sense. Of course, in both operations there is allways the risk that the program flow stops indefinitely by some circunstance -there the use of timers-, but I would like know some more authorized opinions in this matter. I must admit that the question is rather ill-defined, but I like hear some advices about when use one or other, because I've problems in debugging with MS Visual Studio, asynchronous SSL operations in a POP3 client in wich I'm working now -about some of who surely I would write here soon-, and sometimes think that perhaps is a bad idea use asynchronous in this. Not to say that I'm an absolute newbie with this librarys, that additionally to the difficult with the idioma, and some obscure concepts in the STL, must suffer the brevity of the asio documentation.

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  • Float compile-time calculation not happening?

    - by Klaim
    A little test program: #include <iostream> const float TEST_FLOAT = 1/60; const float TEST_A = 1; const float TEST_B = 60; const float TEST_C = TEST_A / TEST_B; int main() { std::cout << TEST_FLOAT << std::endl; std::cout << TEST_C << std::endl; std::cin.ignore(); return 0; } Result : 0 0.0166667 Tested on Visual Studio 2008 & 2010. I worked on other compilers that, if I remember well, made the first result like the second result. Now my memory could be wrong, but shouldn't TEST_FLOAT have the same value than TEST_C? If not, why? Is TEST_C value resolved at compile time or at runtime? I always assumed the former but now that I see those results I have some doubts...

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  • AnyCPU/x86/x64 for C# application and it's C++/CLI dependency

    - by Soonts
    I'm Windows developer, I'm using Microsoft visual studio 2008 SP1. My developer machine is 64 bit. The software I'm currently working on is managed .exe written in C#. Unfortunately, I was unable to solve the whole problem solely in C#. That's why I also developed a small managed DLL in C++/CLI. Both projects are in the same solution. My C# .exe build target is "Any CPU". When my C++ DLL build target is "x86", the DLL is not loaded. As far as I understood when I googled, the reason is C++/CLI language, unlike other .NET languages, compiles to the native code, not managed code. I switched the C++ DLL build target to x64, and everything works now. However, AFAIK everything will stop working as soon as my client will install my product on a 32-bit OS. I have to support Windows Vista and 7, both 32 and 64 bit versions of each of them. I don't want to fall back to 32 bits. That 250 lines of C++ code in my DLL is only 2% of my codebase. And that DLL is only used in several places, so in the typical usage scenario it's not even loaded. My DLL implements two COM objects with ATL, so I can't use "/clr:safe" project setting. Is there way to configure the solution and the projects so that C# project builds "Any CPU" version, the C++ project builds both 32 bit and 64 bit versions, then in the runtime when the managed .EXE is starting up, it uses either 32-bit DLL or 64-bit DLL depending on the OS? Or maybe there's some better solution I'm not aware of? Thanks in advance!

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  • Technology and language for a stable Digital Audio Workstation development

    - by Kill KRT
    Hi, I'm designing a cross platform (Windows/Linux/OS X) application, something like a digital audio workstation. I'd like to create a software where users have a fully featured sequencer (multiple tracks with automation) and where it is possible to create instruments using a visual language (as Pure Data/Max MSP). Ehm... I know that I've already posted a question about a related issue... But in order to decide which technology I should use, I think I'd better to make more investigation. I'm a quite experted user of audio trackers (Renoise, Protracker,...) and sequencers (FL Studio, Cubase 5), but I didn't ever try to develop even a basic audio tracker. I know just the basic theory of mixing sound and know how basically a DSP works. My questions are: Where I can find a good tutorial/guide/book about this issue? Do you think using C# (with NAudio) could dramatically reduce performance? I know C++ would be the best choice, but I find C# so elegant and easy to build and port, while C++ is so powerful and fast, but there are too #define and bad things for my taste! ;-) Thank you.

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  • Is Git ready to be recommended to my boss?

    - by Mike Weller
    I want to recomment Git to my boss as a new source control system, since we're stuck in the 90s with VSS (ouch), but are the tools and 3rd party support good enough yet? Specifically I'm talking about GUI front-ends similar to TortoiseSVN, decent visual diff/merge support, as well as stuff like email commit notifications and general support from 3rd parties like IDEs and build systems. Even though this will be used by programmers, we really need this kind of stuff in our team. I don't want to leave everyone stuck with a new tool, and even a new source control paradigm (distributed), with nothing but a command-line app and some online tutorials. This would be a step backwards. So what do you think... is Git ready? What decent tools exist for Git and what third party development apps support it? EDIT: My original question was pretty vague so I'm updating it to specifically ask for a list of available tools and 3rd party support for Git. Maybe we can get a community wiki post with a list of stuff. I also do not consider 'use subversion' to be an adequate answer. There are other reasons to use a distributed source control system other than offline editing - private and cheap branches being one of them.

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  • C# internal VS VBNET Friend

    - by Will Marcouiller
    To this SO question: What is the C# equivalent of friend?, I would personally have answered "internal", just like Ja did among the answers! However, Jon Skeet says that there is no direct equivalence of VB Friend in C#. If Jon Skeet says so, I won't be the one telling otherwise! ;P I'm wondering how can the keyword internal (C#) not be the equivalent of Friend (VBNET) when their respective definitions are: Friend VBNET The Friend (Visual Basic) keyword in the declaration statement specifies that the elements can be accessed from within the same assembly, but not from outside the assembly. [...] internal C# Internal: Access is limited to the current assembly. To my understanding, these definitions mean quite the same to me. Then, respectively, when I'm coding in VB.NET, I use the Friend keyword to specify that a class or a property shall be accessible only within the assembly where it is declared. The same in C#, I use the internal keyword to specify the same. Am I doing something or anything wrong from this perspective? What are the refinements I don't get? Might someone please explain how or in what Friend and internal are not direct equivalences? Thanks in advance for any of your answers!

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  • Project management: Implementing custom errors in VS compilation process

    - by David Lively
    Like many architects, I've developed coding standards through years of experience to which I expect my developers to adhere. This is especially a problem with the crowd that believes that three or four years of experience makes you a senior-level developer.Approaching this as a training and code review issue has generated limited success. So, I was thinking that it would be great to be able to add custom compile-time errors to the build process to more strictly enforce this and other guidelines. For instance, we use stored procedures for ALL database access, which provides procedure-level security, db encapsulation (table structure is hidden from the app), and other benefits. (Note: I am not interested in starting a debate about this.) Some developers prefer inline SQL or parametrized queries, and that's fine - on their own time and own projects. I'd like a way to add a compilation check that finds, say, anything that looks like string sql = "insert into some_table (col1,col2) values (@col1, @col2);" and generates an error or, in certain circumstances, a warning, with a message like Inline SQL and parametrized queries are not permitted. Or, if they use the var keyword var x = new MyClass(); Variable definitions must be explicitly typed. Do Visual Studio and MSBuild provide a way to add this functionality? I'm thinking that I could use a regular expression to find unacceptable code and generate the correct error, but I'm not sure what, from a performance standpoint, is the best way to to integrate this into the build process. We could add a pre- or post-build step to run a custom EXE, but how can I return line- and file-specifc errors? Also, I'd like this to run after compilation of each file, rather than post-link. Is a regex the best way to perform this type of pattern matching, or should I go crazy and run the code through a C# parser, which would allow node-level validation via the parse tree? I'd appreciate suggestions and tales of prior experience.

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  • Scope of "library" methods

    - by JS
    Hello, I'm apparently laboring under a poor understanding of Python scoping. Perhaps you can help. Background: I'm using the 'if name in "main"' construct to perform "self-tests" in my module(s). Each self test makes calls to the various public methods and prints their results for visual checking as I develop the modules. To keep things "purdy" and manageable, I've created a small method to simplify the testing of method calls: def pprint_vars(var_in): print("%s = '%s'" % (var_in, eval(var_in))) Calling pprint_vars with: pprint_vars('some_variable_name') prints: some_variable_name = 'foo' All fine and good. Problem statement: Not happy to just KISS, I had the brain-drizzle to move my handy-dandy 'pprint_vars' method into a separate file named 'debug_tools.py' and simply import 'debug_tools' whenever I wanted access to 'pprint_vars'. Here's where things fall apart. I would expect import debug_tools foo = bar debug_tools.pprint_vars('foo') to continue working its magic and print: foo = 'bar' Instead, it greets me with: NameError: name 'some_var' is not defined Irrational belief: I believed (apparently mistakenly) that import puts imported methods (more or less) "inline" with the code, and thus the variable scoping rules would remain similar to if the method were defined inline. Plea for help: Can someone please correct my (mis)understanding of scoping regards imports? Thanks, JS

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  • Newbie C# Question about float/int/text type formatting

    - by user563501
    Hey everybody, I'm a total C# newb with a light (first year CS) background in Python. I wrote a console program in Python for doing marathon pace running calculations and I'm trying to figure out the syntax for this in C# using Visual Studio 2010. Here's a chunk of what I've got so far: string total_seconds = ((float.Parse(textBox_Hours.Text) * 60 * 60) + (float.Parse(textBox_Minutes.Text) * 60) + float.Parse(textBox_Seconds.Text)).ToString(); float secs_per_unit = ((float)(total_seconds) / (float)(textBox_Distance.Text)); float mins_per_unit = (secs_per_unit / 60); string pace_mins = (int)mins_per_unit.ToString(); string pace_secs = (float.Parse(mins_per_unit) - int.Parse(mins_per_unit) * 60).ToString(); textBox_Final_Mins.Text = pace_mins; textBox_Final_Secs.Text = pace_mins; Imagine you have a running pace of 8 minutes and 30 seconds per mile. secs_per_unit would be 510, mins_per_unit would be 8.5. pace_mins would simply be 8 and pace_secs would be 30. In Python I'd just convert variables from a float to a string to get 8 instead of 8.5, for example; hopefully the rest of the code gives you an idea of what I've been doing. Any input would be appreciated.

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  • Specializing a class template constructor

    - by SilverSun
    I'm messing around with template specialization and I ran into a problem with trying to specialize the constructor based on what policy is used. Here is the code I am trying to get to work. #include <cstdlib> #include <ctime> class DiePolicies { public: class RollOnConstruction { }; class CallMethod { }; }; #include <boost/static_assert.hpp> #include <boost/type_traits/is_same.hpp> template<unsigned sides = 6, typename RollPolicy = DiePolicies::RollOnConstruction> class Die { // policy type check BOOST_STATIC_ASSERT(( boost::is_same<RollPolicy, DiePolicies::RollOnConstruction>::value || boost::is_same<RollPolicy, DiePolicies::CallMethod>::value )); unsigned m_die; unsigned random() { return rand() % sides; } public: Die(); void roll() { m_die = random(); } operator unsigned () { return m_die + 1; } }; template<unsigned sides> Die<sides, DiePolicies::RollOnConstruction>::Die() : m_die(random()) { } template<unsigned sides> Die<sides, DiePolicies::CallMethod>::Die() : m_die(0) { } ...\main.cpp(29): error C3860: template argument list following class template name must list parameters in the order used in template parameter list ...\main.cpp(29): error C2976: 'Die' : too few template arguments ...\main.cpp(31): error C3860: template argument list following class template name must list parameters in the order used in template parameter list Those are the errors I get in Microsoft Visual Studio 2010. I'm thinking either I can't figure out the right syntax for the specialization, or maybe it isn't possible to do it this way.

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  • Why does GCC need extra declarations in templates when VS does not?

    - by Kyle
    template<typename T> class Base { protected: Base() {} T& get() { return t; } T t; }; template<typename T> class Derived : public Base<T> { public: Base<T>::get; // Line A Base<T>::t; // Line B void foo() { t = 4; get(); } }; int main() { return 0; } If I comment out lines A and B, this code compiles fine under Visual Studio 2008. Yet when I compile under GCC 4.1 with lines A and B commented, I get these errors: In member function ‘void TemplateDerived::foo()’: error: ‘t’ was not declared in this scope error: there are no arguments to ‘get’ that depend on a template parameter, so a declaration of ‘get’ must be available Why would one compiler require lines A and B while the other doesn't? Is there a way to simplify this? In other words, if derived classes use 20 things from the base class, I have to put 20 lines of declarations for every class deriving from Base! Is there a way around this that doesn't require so many declarations?

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  • Float addition promoted to double?

    - by Andreas Brinck
    I had a small WTF moment this morning. Ths WTF can be summarized with this: float x = 0.2f; float y = 0.1f; float z = x + y; assert(z == x + y); //This assert is triggered! (Atleast with visual studio 2008) The reason seems to be that the expression x + y is promoted to double and compared with the truncated version in z. (If i change z to double the assert isn't triggered). I can see that for precision reasons it would make sense to perform all floating point arithmetics in double precision before converting the result to single precision. I found the following paragraph in the standard (which I guess I sort of already knew, but not in this context): 4.6.1. "An rvalue of type float can be converted to an rvalue of type double. The value is unchanged" My question is, is x + y guaranteed to be promoted to double or is at the compiler's discretion? UPDATE: Since many people has claimed that one shouldn't use == for floating point, I just wanted to state that in the specific case I'm working with, an exact comparison is justified. Floating point comparision is tricky, here's an interesting link on the subject which I think hasn't been mentioned.

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  • Why is my code slower using #import "progid:typelib" than using "MFC Class From TypeLib"?

    - by Pakman
    I am writing an automation client in Visual C++ with MFC. If I right-click on my solution » Add » Class, I have the option to select MFC Class From TypeLib. Selecting this option generates source/header files for all interfaces. This allows me to write code such as: #include "CApplication.h" #include "CDocument.h" // ... connect to automation server ... CApplication *myApp = new CApplication(pDisp); CDocument myDoc = myApp->get_ActiveDocument(); Using this method, my benchmarking function that makes about 12000 automation calls takes 1 second. Meanwhile, the following code: #import "progid:Library.Application" Library::IApplicationPtr myApp; // ... connect to automation server ... Library::IDocumentPtr myDoc = myApp->GetActiveDocument(); takes about 2.4 seconds for the same benchmark. I assume the smart-pointer implementation is slowing me down, but I don't know why. Even worse, I'm not sure how to use #import construct to achieve the speeds that the first method yields. Is this possible? How or why not? Thanks for your time!

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  • Loading .dll/.exe from file into temporary AppDomain throws Exception

    Hi Gang, I am trying to make a Visual Studio AddIn that removes unused references from the projects in the current solution (I know this can be done, Resharper does it, but my client doesn't want to pay for 300 licences). Anyhoo, I use DTE to loop through the projects, compile their assemblies, then reflect over those assemblies to get their referenced assemblies and cross-examine the .csproj file. Problem: since the .dll/.exe I loaded up with Reflection doesn't unload until the app domian unloads, it is now locked and the projects can't be built again because VS tries to re-create the files (all standard stuff). I have tried creating temporary files, then reflecting over them...no worky, still have locked original files (I totally don’t understand that BTW). Now I am now going down the path of creating a temporary AppDomain to load the files into and then destroy. I am having problems loading the files though: The way I understand AddDomain.Load is that I should create and send a byte array of the assembly to it. I do that: FileStream fs = new FileStream(assemblyFile, FileMode.Open); byte[] assemblyFileBuffer = new byte[(int)fs.Length]; fs.Read(assemblyFileBuffer, 0, assemblyFileBuffer.Length); fs.Close(); AppDomainSetup domainSetup = new AppDomainSetup(); domainSetup.ApplicationBase = assemblyFileInfo.Directory.FullName; AppDomain tempAppDomain = AppDomain.CreateDomain("TempAppDomain", null, domainSetup); Assembly projectAssembly = tempAppDomain.Load(assemblyFileBuffer); The last line throws an exception: "Could not load file or assembly 'WindowsFormsApplication1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.":"WindowsFormsApplication3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"}" Any help or thoughts would be greatly appreciated. My head is lopsided from beating it against the wall... Thanks, Dan

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