Search Results

Search found 22298 results on 892 pages for 'default'.

Page 587/892 | < Previous Page | 583 584 585 586 587 588 589 590 591 592 593 594  | Next Page >

  • plugin instancing

    - by Hailwood
    Hi guys, I am making a jquery tagging plugin. I have an issue that, When there is multiple instances of the plugin on the page, if you click on any <ul> that the plugin has been called on it will put focus on the <input /> in the last <ul> that the plugin has been called on. Why is this any how can I fix it. $.widget("ui.tagit", { // default options options: { tagSource: [], triggerKeys: ['enter', 'space', 'comma', 'tab'], initialTags: [], minLength: 1 }, //private variables _vars: { lastKey: null, element: null, input: null, tags: [] }, _keys: { backspace: 8, enter: 13, space: 32, comma: 44, tab: 9 }, //initialization function _create: function() { var instance = this; //store reference to the ul this._vars.element = this.element; //add class "tagit" for theming this._vars.element.addClass("tagit"); //add any initial tags added through html to the array this._vars.element.children('li').each(function() { instance.options.initialTags.push($(this).text()); }); //add the html input this._vars.element.html('<li class="tagit-new"><input class="tagit-input" type="text" /></li>'); this._vars.input = this._vars.element.find(".tagit-input"); //setup click handler $(this._vars.element).click(function(e) { if (e.target.tagName == 'A') { // Removes a tag when the little 'x' is clicked. $(e.target).parent().remove(); instance._popTag(); } else { instance._vars.input.focus(); } }); //setup autcomplete handler this.options.appendTo = this._vars.element; this.options.source = this.options.tagSource; this.options.select = function(event, ui) { instance._addTag(ui.item.value); return false; } this._vars.input.autocomplete(this.options); //setup keydown handler this._vars.input.keydown(function(e) { var lastLi = instance._vars.element.children(".tagit-choice:last"); if (e.which == instance._keys.backspace) return instance._backspace(lastLi); if (instance._isInitKey(e.which)) { event.preventDefault(); if ($(this).val().length >= instance.options.minLength) instance._addTag($(this).val()); } if (lastLi.hasClass('selected')) lastLi.removeClass('selected'); instance._vars.lastKey = e.which; }); //setup blur handler this._vars.input.blur(function() { instance._addTag($(this).val()); $(this).val(''); }); //define missing trim function for strings String.prototype.trim = function() { return this.replace(/^\s+|\s+$/g, ""); }; this._initialTags(); }, _popTag: function() { return this._vars.tags.pop(); } , _addTag: function(value) { this._vars.input.val(""); value = value.replace(/,+$/, ""); value = value.trim(); if (value == "" || this._exists(value)) return false; var tag = ""; tag = '<li class="tagit-choice">' + value + '<a class="tagit-close">x</a></li>'; $(tag).insertBefore(this._vars.input.parent()); this._vars.input.val(""); this._vars.tags.push(value); } , _exists: function(value) { if (this._vars.tags.length == 0 || $.inArray(value, this._vars.tags) == -1) return false; return true; } , _isInitKey : function(keyCode) { var keyName = ""; for (var key in this._keys) if (this._keys[key] == keyCode) keyName = key if ($.inArray(keyName, this.options.triggerKeys) != -1) return true; return false; } , _backspace: function(li) { if (this._vars.input.val() == "") { // When backspace is pressed, the last tag is deleted. if (this._vars.lastKey == this._keys.backspace) { this._popTag(); li.remove(); this._vars.lastKey = null; } else { li.addClass('selected'); this._vars.lastKey = this._keys.backspace; } } return true; } , _initialTags: function() { if (this.options.initialTags.length != 0) { for (var i in this.options.initialTags) if (!this._exists(this.options.initialTags[i])) this._addTag(this.options.initialTags[i]); } } , tags: function() { return this._vars.tags; } , destroy: function() { $.Widget.prototype.destroy.apply(this, arguments); // default destroy this._vars['tags'] = []; } }) ;

    Read the article

  • Jquery cant get dynamic data

    - by Napoleon Wai Lun Wong
    i am a noob to using the jQuery i have a problem about the Uncaught SyntaxError: Unexpected token i am using the 1.9.0 version of jqery i am creating a dynamic number of record, each record would create a "tr" in a table ,also i want to add some dynamic coding into the textbox part of Html coding : <-tbody<-tr id="row_1"<-input id="1" name="collections[appearance][headersubcolor][entity_id1][name]" value="0" class="Root Catalog input-text" type="text" Click inside to change a color of each Category <-tr id="row_2"<-td class="label"<-td class="value"<-input id="2" name="collections[appearance][headersubcolor][entity_id2][name]" value="0" class="Default Category input-text" type="text".... jQuery coding : $('tr[id^="row_"]'.each(function(){ var rowid = parsInt(this.id.replace("row_","")); console.lof("id:"+ rowid); var ??? = new jscolor.color(document.getElementById('???'), {}) }); $('tr[id^="row_"]'.each(function() <--- i cant getting the DATA

    Read the article

  • Is it valid for Hibernate list() to return duplicates?

    - by skaffman
    Is anyone aware of the validity of Hibernate's Criteria.list() and Query.list() methods returning multiple occurrences of the same entity? Occasionally I find when using the Criteria API, that changing the default fetch strategy in my class mapping definition (from "select" to "join") can sometimes affect how many references to the same entity can appear in the resulting output of list(), and I'm unsure whether to treat this as a bug or not. The javadoc does not define it, it simply says "The list of matched query results." (thanks guys). If this is expected and normal behaviour, then I can de-dup the list myself, that's not a problem, but if it's a bug, then I would prefer to avoid it, rather than de-dup the results and try to ignore it. Anyone got any experience of this?

    Read the article

  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

    Read the article

  • Zend Framework Modules can't find/load Models..

    - by user284503
    For some frustrating reason, I configured some Modules, which seemed to work fine, However I cannot load a Modules Models. If I move the Models to the Default they load, but I just can't get the Framework to find them locally.. Example: My Modules Directory is: application\modules\books\models\books.php (books is my Model) class Application_Module_Books_Model_Books extends Zend_Db_Table_Abstract {} I also tried.. Books_Model_Books, Model_Books, books, Modules_.. you name it I tried it :) My controller is in the Books Module, and is an Index Controller, and it can never find the Local Model. I'm using Application.ini and it is configured this way: resources.frontController.controllerDirectory = APPLICATION_PATH "/controllers" resources.frontController.params.displayExceptions = 1 resources.frontController.moduleDirectory = APPLICATION_PATH "/modules" I have a BootStrap in the Modules Directory: class Admin_Bootstrap extends Zend_Application_Module_Bootstrap { } I'm on Zend Framework 1.10, and ideas.. ?

    Read the article

  • How do I manually log a user in with a MembershipProvider?

    - by Allen
    I'm experimenting with writing my own custom MembershipProvider in asp.net and I want to roll my own login page. We do some fairly special stuff at login time so we can't use the default login control so I need a way to manually log a user in. So far I haven't found anything on how to write your own login control so I'm here, wondering how I can manually log a user in via a MembershipProvider. I've tried Membership.ValidateUser("user", "pass"); and while that does call ValidateUser() on my custom MembershipProvider, and it does return true, it doesn't actually log me in. Btw I'm fairly new to the whole MembershipProvider stuff so if I'm not even on the right wavelength, feel free to let me know.

    Read the article

  • SetCursor reverts after a mouse move

    - by Joe Ludwig
    I am using SetCursor to set the system cursor to my own image. The code looks something like this: // member on some class HCURSOR _cursor; // at init time _cursor = LoadCursorFromFile("somefilename.cur"); // in some function SetCursor(_cursor); When I do this the cursor does change, but on the first mouse move message it changes back to the default system arrow cursor. This is the only code in the project that is setting the cursor. What do I need to do to make the cursor stay the way I set it?

    Read the article

  • What Swing look and feel should I use for a Java desktop application?

    - by waiting
    I am developing a Java desktop application and I use Swing to build the GUI. I realize that I can change the look of my app by setting different L&Fs. The JRE (from SUN) provides me at least two L&Fs, one is the default Metal L&F and the other is the "System" L&F which let my app have a native look. Also I can find some really cool L&Fs on the internet. The question is: which L&F should I use for my desktop app? Someone said the native look will be more user friendly, is that true? If I use the system L&F, should I make different versions of my user handbook (since the UI will change according to the OS)?

    Read the article

  • WITH_OBJECT_HEADERS enabled GC from Dalvik?

    - by Wonil
    Hello, As I know Dalvik VM does not support generational GC as default. But, I found "WITH_OBJECT_HEADERS" compilation flag which could be related with generational GC from HeapInternal.h file. typedef struct DvmHeapChunk { #if WITH_OBJECT_HEADERS u4 header; const Object *parent; const Object *parentOld; const Object *markFinger; const Object *markFingerOld; u2 birthGeneration; u2 markCount; u2 scanCount; u2 oldMarkGeneration; u2 markGeneration; u2 oldScanGeneration; u2 scanGeneration; #endif Does anyone try to build Dalvik with this option enabled? Do you know anything about generational GC support from Dalvik? Regards, Wonil.

    Read the article

  • A very basic issue with routes in ruby

    - by Haris
    I am new to ruby and while creating a sample application found out an issue that whenever I go to http://127.0.0.1:3000/people/index by default show action is executed and index is taken as a parameter. This is server log: Started GET "/people/index" for 127.0.0.1 at 2010-12-23 18:43:01 +0500 Processing by PeopleController#show as HTML Parameters: {"id"=>"index"} I have this in my route file: root :to => "people#index" resources> :people match ':controller(/:action(/:id(.:format)))' What is going on here and how can I fix the issue?

    Read the article

  • match at the beginning of any line, including the first

    - by JoelFan
    According the the Perl documentation on regexes: By default, the "^" character is guaranteed to match only the beginning of the string ... Embedded newlines will not be matched by "^" ... You may, however, wish to treat a string as a multi-line buffer, such that the "^" will match after any newline within the string ... you can do this by using the /m modifier on the pattern match operator. The "after any newline" part means that it will only match at the beginning of the 2nd and subsequent lines. What if I want to match at the beginning of any line (1st, 2nd, etc.)?

    Read the article

  • Mongoid Embeds_many won't save on nested form

    - by Brandon J McKay
    I've got an embeds_many association I'm trying to set up which I've done successfully before, but I'm trying to do it all in one nested form and I can't figure it out. Let's say we have a pocket model: class Pocket include Mongoid::Document field :title, type: String embeds_many :coins, cascade_callbacks: true end and a Coin Model: class Coin include Mongoid::Document field :name, type: String embedded_in :pocket end in my form for the pocket, I'm using: = f.fields_for @pocket.coins do |coin| = coin.text_field :name My controller is the default scaffolded controller. When I use the console, it saves fine and I can see the new pocket and coin I've created. But when I try to create or update a coin from the form, the pocket saves but the coin remains unchanged. What am I missing here?

    Read the article

  • How to sort a Ruby Hash by number value?

    - by dustmoo
    Hi everyone, I have a counter hash that I am trying to sort by count. The problem I am running into is that the default Hash.sort function sorts numbers like strings rather than by number size. i.e. Given Hash: metrics = {"sitea.com" => 745, "siteb.com" => 9, "sitec.com" => 10 } Running this code: metrics.sort {|a1,a2| a2[1]<=>a1[1]} will return a sorted array: [ 'siteb.com', 9, 'sitea.com', 745, 'sitec.com', 10] Even though 745 is a larger number than 9, 9 will appear first in the list. When trying to show who has the top count, this is making my life difficult. :) Any ideas on how to sort a hash (or an array even) by number value size? I appreciate any help.

    Read the article

  • host MVC app inside a website

    - by Nishant
    I have a website (not a web application- in visual studio you get two options-create a website/project) running on IIS 6.0. Now I want to develop few features in MVC architecture. So I created one MVC application in visual studio and everything is working fine on localhost as a separate application. Now I want to host this MVC app also inside the website I have already deployed. I created a virtual directory(MVCDir) inside the default website in IIS 6.0. The global.asax file which was in root folder I added the routing function- Shared Sub RegisterRoutes(ByVal routes As RouteCollection) routes.Ignore("{resource}.axd/{*pathInfo}") routes.Ignore("{resource}.aspx/{*pathInfo}") routes.MapPageRoute("Default4", "{controller}/{action}/{id}", "~/MVCDir", False, New RouteValueDictionary(New With {.controller = "Home", .action = "Index", .id = Mvc.UrlParameter.Optional})) End Sub * NOTE- If I write routes.ignoreRoute instead of routes,ignore it says- IgnoreRoute is not a member of System.Web.RoutingCollection* I called this routing function inside application_start function now when I run domain.com/home/index How to solve this problem? it says resource not found

    Read the article

  • Is there a way to change the maximum width of a window without using the WM_GETMINMAXINFO message?

    - by David
    I want to change the imposed Windows maximum width that a window can be resized to, for an external application's window (not my C#/WinForms program's window). The documentation of GetSystemMetrics for SM_CXMAXTRACK says: "The default maximum width of a window that has a caption and sizing borders, in pixels. This metric refers to the entire desktop. The user cannot drag the window frame to a size larger than these dimensions. A window can override this value by processing the WM_GETMINMAXINFO message." Is there a way to modify this SM_CXMAXTRACK value (either system wide or for one particular window), without processing the WM_GETMINMAXINFO message? Maybe an undocumented function, a registry setting, etc.? (Or: The documentation for MINMAXINFO.ptMaxTrackSize says: "This value is based on the size of the virtual screen and can be obtained programmatically from the system metrics SM_CXMAXTRACK and SM_CYMAXTRACK." Maybe there is a way to change the size of the virtual screen?) Thank you

    Read the article

  • Setting up Windows Authentication In Reporting Services Using Kerberos

    - by Vineet
    Hi, I have yet another problem with Reporting services. Finally I was able to set the ball rolling, achieving success in configuring reporting services with a domain user account. Now I have a problem accessing the server from another machine (in the same domain) using Integrated Windows Authentication in IIS 6.0. I have never had problems with this on networks using NT Authentication, but this is the first time our network is set up to use Kerberos. Here are my IIS settings - Reports (Manager) & ReportServer Virtual directories under Default Website, Both these are configured to run with Integrated Windows Authentication..Anonymous access turned OFF. Reporting Services Windows Service runs under Network service account and Web Service under a domain user account. Note - If I turn on Basic Authentication, it works fine, exceeding all my expectations, but this is not something I want. Any help is appreciated. Thanks Vineet

    Read the article

  • WCF on Win Server 2008 and IIS7 with only net.tcp binding hide IIS features

    - by Nicola Celiento
    Hi all, I've installed HTTP Activation and Non-HTTP Activation IIS's features for Framework.NET 3.0 under WCF Activation feature. I'm trying to remove http and https bindings (under default Web Site) from IIS Manager and leave others (net.tcp, net.msmq, etc.) but if I close and re-open IIS manager I not found any icons in the right panel (Feature View). The only feature I see is IIS Manager Permissions. It's right I don't see them? I hope you can help me. Thank you in advance!

    Read the article

  • ASP.NET MVC User authentication - why it should be so sophisticated?

    - by Serge
    Hello guys, I'm trying to use ASP.NET MVC to my new project and have been expected that the user authentication should be rather simple there. My goal is to have a separate user database table in my main database. I thought that the SqlTableProfileProvider should be the solution. So I added the corresponding table into my database and changed the web.config file. But it seems no matter what I change there, my web application still using the default authentication (via ASPNETDB.mdf file). What could be the problem? (my web.config file beginning is:)

    Read the article

  • rails: date type and GetDate

    - by cbrulak
    This is a follow up to this question: http://stackoverflow.com/questions/2930256/unique-responses-rails-gem I'm going to create an index based on the user id, url and a date type. I want date type (not datetime type) because I want the day, the 24 hour day to be part of the index to avoid duplication of page views counts on the same day. In other words: A view only counts once in a day by a visitor. I also want the default value of that column (viewdate) to be the function GETDATE(). This is what I have in my migration: execute "ALTER TABLEpage_viewsADD COLUMN viewdate datetime DEFAULTGETDATE()`" But the value viewdate is always empty. What am I missing? (as an aside, any other suggestions for accomplishing this goal?)

    Read the article

  • Use Tomcat with Java SecurityManager?

    - by pauline
    I'm writing a web application that is supposed to run on Tomcat on Ubuntu. On Ubuntu, Tomcat is per default configured to run with the Java SecurityManager. Besides my own web application, there will only be some well known third party web applications related to my own, like the BIRT report engine. If one of the web applications fails or gets compromised, it may take down all the others without harm, because they all belong together. What I don't wont to happen is that a compromised web app compromises the system itself, like calling rm -r / Do I need to use the java security manager to achieve this? Or is it only necessary to protect one web app from the other? I'd really like to prevent the effort to create .policy files for all the 3rd party web applications I intend to use.

    Read the article

  • PHP include() alternative?

    - by Adrian M.
    Hello, I want to know if my code is safe and if there are other safer alternatives to include external files.. So this is my code example, is it safe? How can I make it safer? Thanks! <?php switch($_GET['p']){ case 'test1': include 'test1.php'; break; case 'test2': include 'test2.php'; break; case 'test': echo 'something'; include 'pages/test.php'; echo 'something'; break; default: include 'main.php'; break; } ?>

    Read the article

  • How to use a CTabCtrl in a MFC dialog based application ?

    - by shan23
    I need to do something which i expected to be was simple - create a tab control which has 2 tabs, implying 2 modes of operation for my app. When user clicks on Tab1, he'll be presented with some buttons and textboxes, and when he clicks Tab2, some other input method. I noticed that there was a CTabCtrl class thats used in MFC to add tabs. However, once I added the tab ctrl using the UI designer, I couldn't specify how many tabs there'll be using property window. Searching on the net, I found some examples but all of them required you to derive from CtabCtrl , create 2 or more child dialogs etc and to write your own custom class. My question is, since I want to do something so basic, why couldn't I do it using the familiar Add Event handler/Add member variable wizard and then handle everything else inside my app's class ? Surely, the default CTabCtrl class can do something useful without needing to derive from it ?

    Read the article

  • Django Comments and Users integration

    - by Patrick
    Hi folks, I am new to django. I am trying to use django.contrib.comments, I saw the table in the database like this, but how can I integrate it with user_id, user_photos, user_name, user_email....and those things with the django commenting system? I also tried to use thread-comments, but I can't configure it properly, is the django threadedcomments table similar to following ? Please let me know if any of you have done this before....all I need is a user login, and post comments, and then show list of comments with users' profile photos and username, as well as there comments. I think shouldn't be that hard. Thank you very much again. +-----------------+--------------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +-----------------+--------------+------+-----+---------+----------------+ | id | int(11) | NO | PRI | NULL | auto_increment | | content_type_id | int(11) | NO | MUL | NULL | | | object_pk | longtext | NO | | NULL | | | site_id | int(11) | NO | MUL | NULL | | | user_id | int(11) | YES | MUL | NULL | | | user_name | varchar(50) | NO | | NULL | | | user_email | varchar(75) | NO | | NULL | | | user_url | varchar(200) | NO | | NULL | | | comment | longtext | NO | | NULL | | | submit_date | datetime | NO | | NULL | | | ip_address | char(15) | YES | | NULL | | | is_public | tinyint(1) | NO | | NULL | | | is_removed | tinyint(1) | NO | | NULL | | +-----------------+--------------+------+-----+---------+----------------+

    Read the article

  • How do I test if a property exists on a object before reading its value?

    - by Jeremy Rudd
    I'm attempting to read a property on a series of Sprites. This property may or may not be present on these objects, and may not even be declared, worse than being null. My code is: if (child["readable"] == true){ // this Sprite is activated for reading } And so Flash shows me: Error #1069: Property selectable not found on flash.display.Sprite and there is no default value. Is there a way to test if a property exists before reading its value? Something like: if (child.isProperty("readable") && child["readable"] == true){ // this Sprite is activated for reading }

    Read the article

  • SMS Receiving using DOTNET C#

    - by sheery
    Hi dears, I have build an application using C# to send and receive sms, my application works fine for sending sms but when i try to read sms from my mobile through my application i get following error "Error: Phone reports generic communication error or syntax error." can any one help me in this matter, my syntax for reading sms is private void btnReadMessages_Click(object sender, System.EventArgs e) { Cursor.Current = Cursors.WaitCursor; string storage = GetMessageStorage(); try { // Read all SMS messages from the storage DecodedShortMessage[] messages = comm.ReadMessages(PhoneMessageStatus.All, storage); foreach(DecodedShortMessage message in messages) { Output(string.Format("Message status = {0}, Location = {1}/{2}", StatusToString(message.Status), message.Storage, message.Index)); ShowMessage(message.Data); Output(""); } Output(string.Format("{0,9} messages read.", messages.Length.ToString())); Output(""); } catch(Exception ex) { ShowException(ex); } Cursor.Current = Cursors.Default; }

    Read the article

< Previous Page | 583 584 585 586 587 588 589 590 591 592 593 594  | Next Page >