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  • SQL Outer Join on a bunch of Inner Joined results

    - by Matthew Frederick
    I received some great help on joining a table to itself and am trying to take it to the next level. The SQL below is from the help but with my addition of the select line beginning with COUNT, the inner join to the Recipient table, and the Group By. SELECT Event.EventID AS EventID, Event.EventDate AS EventDateUTC, Participant2.ParticipantID AS AwayID, Participant1.ParticipantID AS HostID, COUNT(Recipient.ChallengeID) AS AllChallenges FROM Event INNER JOIN Matchup Matchup1 ON (Event.EventID = Matchup1.EventID) INNER JOIN Matchup Matchup2 ON (Event.EventID = Matchup2.EventID) INNER JOIN Participant Participant1 ON (Matchup1.Host = 1 AND Matchup1.ParticipantID = Participant1.ParticipantID) INNER JOIN Participant Participant2 ON (Matchup2.Host != 1 AND Matchup2.ParticipantID = Participant2.ParticipantID) INNER JOIN Recipient ON (Event.EventID = Recipient.EventID) WHERE Event.CategoryID = 1 AND Event.Resolved = 0 AND Event.Type = 1 GROUP BY Recipient.ChallengeID ORDER BY EventDateUTC ASC My goal is to get a count of how many rows in the Recipient table match the EventID in Event. This code works fine except that I also want to get results where there are 0 matching rows in Recipient. I want 15 rows (= the number of events) but I get 2 rows, one with a count of 1 and one with a count of 2 (which is appropriate for an inner join as there are 3 rows in the sample Recipient table, one for one EventID and two for another EventID). I thought that either a LEFT join or an OUTER join was what I was looking for, but I know that I'm not quite getting how the tables are actually joined. A LEFT join there gives me one more row with 0, which happens to be EventID 1 (first thing in the table), but that's all. Errors advise me that I can't just change that INNER join to an OUTER. I tried some parenthesizing and some subselects and such but can't seem to make it work.

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  • How to modify/replace option set file when building from command line?

    - by Heinrich Ulbricht
    I build packages from a batch file using commands like: msbuild ..\lib\Package.dproj /target:Build /p:config=%1 The packages' settings are dependent on an option set: <Import Project="..\optionsets\COND_Defined.optset" Condition="'$(Base)'!='' And Exists('..\optionsets\COND_Defined.optset')"/> This option set defines a conditional symbol many of my packages depend on. The file looks like this: <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <DCC_Define>CONDITION;$(DCC_Define)</DCC_Define> </PropertyGroup> <ProjectExtensions> <Borland.Personality>Delphi.Personality.12</Borland.Personality> <Borland.ProjectType>OptionSet</Borland.ProjectType> <BorlandProject> <Delphi.Personality/> </BorlandProject> <ProjectFileVersion>12</ProjectFileVersion> </ProjectExtensions> </Project> Now I need two builds: one with the condition defined and one without. My attack vector would be the option set file. I have some ideas on what to do: write a program which modifies the option set file, run this before batch build fiddle with the project files and modify the option set path to contain an environment variable, then have different option sets in different locations But before starting to reinvent the wheel I'd like to ask how you would tackle this task? Maybe there are already means meant to support such a case (like certain command line switches, things I could configure in Delphi or batch file magic).

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  • Best practice for writing ARRAYS

    - by Douglas
    I've got an array with about 250 entries in it, each their own array of values. Each entry is a point on a map, and each array holds info for: name, another array for points this point can connect to, latitude, longitude, short for of name, a boolean, and another boolean The array has been written by another developer in my team, and he has written it as such: names[0]=new Array; names[0][0]="Campus Ice Centre"; names[0][1]= new Array(0,1,2); names[0][2]=43.95081811364498; names[0][3]=-78.89848709106445; names[0][4]="CIC"; names[0][5]=false; names[0][6]=false; names[1]=new Array; names[1][0]="Shagwell's"; names[1][1]= new Array(0,1); names[1][2]=43.95090307839151; names[1][3]=-78.89815986156464; names[1][4]="shg"; names[1][5]=false; names[1][6]=false; Where I would probably have personally written it like this: var names = [] names[0] = new Array("Campus Ice Centre", new Array[0,1,2], 43.95081811364498, -78.89848709106445, "CIC", false, false); names[1] = new Array("Shagwell's", new Array[0,1], 43.95090307839151, -78.89815986156464, 'shg", false, false); They both work perfectly fine of course, but what I'm wondering is: 1) does one take longer than the other to actually process? 2) am I incorrect in assuming there is a benefit to the compactness of my version of the same thing? I'm just a little worried about his 3000 lines of code versus my 3-400 to get the same result. Thanks in advance for any guidance.

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  • Flash CS4 compiler Error 1120 when embedding pngs into class instance variables.

    - by theolagendijk
    I have a Flash CS4 (Flash 9 ActionScript 3.0) project that compiles and runs perfectly on my machine. However it is part of a big batch of fla's that I want to compile on another (faster) machine. When I copy the project (the fla and all actionscripts and assets files) to the faster machine, it's Flash CS4 compiler gives me compiler error 1120 "Access of undefined property ButtonPause_PauseNormal". The property "PauseNormal" is an embedded png. The PNG is available. No transcoder errors. Here's the ActionScript for class "ButtonPause"; package nl.platipus.NissanESM.buttons { import flash.display.*; import flash.events.*; public class ButtonPause extends Sprite { [Embed(source="../../../../player/pause.png")] private var PauseNormal:Class; [Embed(source="../../../../player/pause_mo.png")] private var PauseMouseOver:Class; private var stateNormal:Bitmap; private var stateMouseOver:Bitmap; public function ButtonPause() { stateNormal = new PauseNormal(); stateNormal.width = 29; stateNormal.height = 14; stateNormal.alpha = 1; addChild(stateNormal); stateMouseOver = new PauseMouseOver(); stateMouseOver.width = 29; stateMouseOver.height = 14; stateMouseOver.alpha = 0; addChild(stateMouseOver); width = 29; height = 14; addEventListener(MouseEvent.MOUSE_OVER, handleMouseOver); addEventListener(MouseEvent.MOUSE_OUT, handleMouseOut ); } private function handleMouseOver(evt:MouseEvent):void { stateNormal.alpha = 0; stateMouseOver.alpha = 1; } private function handleMouseOut(evt:MouseEvent):void { stateNormal.alpha = 1; stateMouseOver.alpha = 0; } } } (Both machines run the exact same Flash CS4 Profesional Version 10.0.2 installation and both have the exact same publish settings and ActionScript 3.0 settings.) What's going on?

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  • continueTrackingWithTouch: withEvent: not being called continuously.

    - by Steven Noyes
    I have a very simply subclass of UIButton that will fire off a custom event when the button has been held for 2 seconds. To accomplish this, I overrode: // // Mouse tracking // - (BOOL)beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super beginTrackingWithTouch:touch withEvent:event]; [self setTimeButtonPressed:[NSDate date]]; return (YES); } - (BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super continueTrackingWithTouch:touch withEvent:event]; if ([[self timeButtonPressed] timeIntervalSinceNow] > 2.0) { // // disable the button. This will eventually fire the event // but this is just stubbed to act as a break point area. // [self setEnabled:NO]; [self setSelected:NO]; } return (YES); } My problem is (this is in the simulator, can't do on device work quite yet) "continueTrackingWithTouch: withEvent:" is not being called unless the mouse is actually moved. It does not take much motion, but it does take some motion. By returning "YES" in both of these, I should be setup to receive continuous events. Is this an oddity of the simulator or am I doing something wrong? NOTE: userInteractionEnabled is set to YES. NOTE2: I could setup a timer in beginTrackingWithTouch: withEvent: but that seems like more effort for something that should be simple.

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  • Passing youtube video id from video feed to flash

    - by Grant Anderson
    I'm working on a flash web application (Actionscript 2.0) for my honours project but am having trouble embedding youtube videos. Basically the user selects symbols which queries the youtube api with certain tags depending on the symbols chosenand a random video is then picked from the first 30 videos. I have this working using the following code: on (release) { url="http://gdata.youtube.com/feeds/api/videos?q=danger+passion&orderby=published&start-index="+random(30)+"&max-results=1&v=2" getURL(url); } but this just displays a webpage with a link to the youtube video. This is the code I'll be using as the foundations for the player: // create a MovieClip to load the player into var ytplayer:MovieClip = _root.createEmptyMovieClip("ytplayer", 1); // create a listener object for the MovieClipLoader to use var ytPlayerLoaderListener:Object = { onLoadInit: function() { // When the player clip first loads, we start an interval to // check for when the player is ready loadInterval = setInterval(checkPlayerLoaded, 250); } }; var loadInterval:Number; function checkPlayerLoaded():Void { // once the player is ready, we can subscribe to events, or in the case of // the chromeless player, we could load videos if (ytplayer.isPlayerLoaded()) { ytplayer.addEventListener("onStateChange", onPlayerStateChange); ytplayer.addEventListener("onError", onPlayerError); clearInterval(loadInterval); } } function onPlayerStateChange(newState:Number) { trace("New player state: "+ newState); } function onPlayerError(errorCode:Number) { trace("An error occurred: "+ errorCode); } // create a MovieClipLoader to handle the loading of the player var ytPlayerLoader:MovieClipLoader = new MovieClipLoader(); ytPlayerLoader.addListener(ytPlayerLoaderListener); // load the player ytPlayerLoader.loadClip("http://www.youtube.com/v/pv5zWaTEVkI", ytplayer); can anyone help me on how to get the id of the video (for example: pv5zWaTEVkI) from the feed? Or how to send a query from flash which will return the video url/id as opposed to the url of a feed. Any help would be much appreciated as my hand in rather soon. Thanks

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  • Why should I use Entity Framework over Linq2SQL ...

    - by Refracted Paladin
    To be clear, I am not asking for a side by side comparision which has already been asked Ad Nauseum here on SO. I am also Not asking if Linq2Sql is dead as I don't care. What I am asking is this.... I am building internal apps only for a non-profit organization. I am the only developer on staff. We ALWAYS use SQL Server as our Database backend. I design and build the Databases as well. I have used L2S successfully a couple of times already. Taking all this into consideration can someone offer me a compelling reason to use EF instead of L2S? I was at Code Camp this weekend and after an hour long demonstration on EF, all of which I could have done in L2S, I asked this same question. The speakers answer was, "L2S is dead..." Very well then! NOT! (see here) I understand EF is what MS WANTS us to use in the future(see here) and that it offers many more customization options. What I can't figure out is if any of that should, or does, matter for me in this environment. One particular issue we have here is that I inherited the Core App which was built on 4 different SQL Data bases. L2S has great difficulty with this but when I asked the aforementioned speaker if EF would help me in this regard he said "No!"

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  • Codeplex/Sourceforge for internal use

    - by Josh
    I'm looking for a free/open source collaborative project manager that can be deployed internally in my workplace that would act similar to Codeplex or Sourceforge. Does anyone know of something like this, and if so do you have experience with it. Requirements: Open Source or Free Locally Deployable Has the same types of features found in Sourceforge / Codeplex Issue/Feature Tracking Community Interaction (ie. Voting, Roles, etc.) SCM Integration (Optional) .NET/Windows Friendly (Optional) Every business ends up having internal utilities, and domain specific apps that developers create to make life easier. Given the input of the internal developer community they have the potential to become much better (can you say GMail...), and I would simply like to foster such an environment internally by providing an easy place for that interaction to take place. UPDATE: So I like what I am seeing in both Trac and GForge, but both are heavily geared towards UNIX/Subversion environments. I should have specified this, but we are a MS shop from top to bottom. How practical do you think it is going to be to try and use these in a MS .NET environment? Would that be like trying to shove a square peg through a round hole?

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  • What are some typing patterns using a standard QWERTY keyboard that work well for you as a programme

    - by OrbMan
    After hunting and pecking for about 35 years, I have decided to learn to type. I am learning QWERTY and have learned about 2/3 of the letters so far. While learning, I have noticed how asymmeterical the keyboard is, which really bothers me. (I will probably switch to a symmetrical keyboard eventually, but for now am trying to do everything as standard and "correct" as possible.) Although I am not there yet in my lessons, it seems that many of the keys I am going to use as a C# web developer are supposed to be typed by the pinky of my right hand. Are there any typing patterns you have developed that are more ergonomic (or faster) when typing large volumes of code rife with braces, colons, semi-colons and quotes? Or, should I just accept the fact that every other key is going to be hit with my right pinky? It is not that speed is such a huge concern, as much as that it seems so inefficient to rely on one finger so much... As an example, some of the conventions I use as a hunt and pecker, like typing open and close braces right away with my index and middle finger, and then hitting the left arrow key to fill in the inner content, don't seem to work as well with just a pinky. What are some typing patterns using a standard QWERTY keyboard that work really well for you as a programmer? Update: US layout and I use home row Update 2: Despite my best efforts to the contrary, people are interpreting this questionas "how do I learn to type" or "what keyboard should I use". Take it as a given, that I will learn to type, and that I will be doing so on a standard QWERTY layout keyboard, not DVORAK. I am interested in aquiring a skill that will be useful wherever I go.

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  • Cross-domain templating with Javascript

    - by Husky
    I'm currently building a Javascript library that can be used to easily create embeddable media based on the URL of a media file, and then be controlled using Javascript methods and events (think something like the Flash / Silverlight JW player). Of course, i could simply cat all the html tags from the Javascript library and send that to the browser: function player(url) { document.write('<object type="foo"><param name="something" value="bar">' + <param name="source" value=" + url + '/></object>'); } But i think this is a very ugly practice that tends to create unmanageable code that is unreadable when you review it a few weeks later. So, a templating solution seems to be the way to go. I've been looking to EJS because it loads the templates using AJAX, so you can manage your templates in separate file instead of directly on the HTML page. There's one 'gotcha' with that: my library needs to be completely cross-domain: the library itself could be located on foo.com while the serving site could be located on bar.com. So if bar.com would want to add a media player using the library it needs to do an AJAX call to a template located on foo.com, which won't work because of the same-origin policy in browsers. AFAIK, there's no library that uses something like JSONP to read and write templates to get around this problem. Could anyone point me to a solution for this problem?

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  • Delay before playing embedded mp3 in Actionscript / Flex 3

    - by lacker
    I am embedding an mp3 into my Flex project for use as a sound effect, but I am finding that every time I play it, there is a delay of about half a second from when I call .play() to when you can hear the sound. This makes it weird because I want the sound effects to sync to game events. My mp3 itself is only about a fifth of a second long so it isn't because of the contents of the mp3. I'm embedding with [Embed(source="assets/Tock.mp3")] [Bindable] public static var TockSound:Class; public var tock_sound:SoundAsset; and then playing with if (tock_sound == null) { tock_sound = new TockSound() as SoundAsset; } Alert.show("tock"); tock_sound.play(); I know there's a delay because the sound plays about a half second after the Alert displays. I did consider that maybe it was the initial loading time of constructing the TockSound, but the delay is there on all the subsequent calls as well. How can I avoid this delay on playing a sound? Update: It turns out this delay is only present when playing the swf on Linux. I believe it is a Linux-specific flaw in Adobe's flash player.

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  • How to define Module and use it in dojo with AMD?

    - by Devdatta Tengshe
    I am maintaining and extending an old project which was pre-AMD. I wish to add an Chart to the application. for this, I have created a js file as follows: define(["dojox/charting/Chart",...."dijit/Dialog","dojo/dom-construct"], function (Chart) { function showDailyChart(data){ //code to show the chart in a dialog } return customModules.singleChart; }); I have saved this file as /customModules/singleChart.js In My main HTML Page, I have added it to the packages as follows: var dojoConfig = { parseOnLoad: true, packages: [....,{"name":"customModules", "location":location.pathname.replace(/\/[^/]+$/, "")+"/modules" } ]}; The function from which I want to call it, is pre-AMD. So I am calling it as follows: dojo.require("customModules.singleChart"); . . . customModules.singleChart.showDailyChart(data); I can see that /customModules/singleChart.js is loaded in the Firebug console as well as Net Tab. However there is no customModules.singleChart object. Strangely enough there is no error either. I have tested this in Firebug, as well as Google Chrome's developer tools. What is the correct way to call an AMD Module using dojo.require? Or is there a better way to do what I need?

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  • Flex wordwrap issue with multiple text instances

    - by Craig Myles
    Hi, I have a scenario where I want to dynamically add words of text to a container so that it forms a paragraph of text which is wrapped neatly according to the size of the parent container. Each text element will have differing formatting, and will have differing user interaction options. For example, imagine the text " has just spoken out about ". Each word will be added to the container one at a time, at run time. The username in this case would be bold, and if clicked on will trigger an event. Same with the news article. The rest of the text is just plain text which, when clicked on, would do nothing. Now, I'm using Flex 3 so I don't have access to the fancy new text formatting tools. I've implemented a solution where the words are plotted onto a canvas, but this means that the words are wrapped at a particular y position (an arbitrary value I've chosen). When the container is resized, the words still wrap at that position which leaves lots of space. I thought about adding each text element to an Array Collection and using this as a datasource for a Tile List, but Tile Lists don't support variable column widths (in my limited knowledge) so each word would use the same amount of space which isn't ideal. Does anyone know how I can plot words onto a container so that I can retain formatting, events and word wrapping at paragraph level, even if the container is resized?

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  • How to make Jtable column contain checkboxes?

    - by theraven
    Preface: I am horrible with java, and worse with java ui components. I have found several different tutorials on how to add buttons to tables, however I am struggling with adding checkboxes. I need to have a column that draws a text box ticked on default (cell renderer i think handles that), then on click of tickbox, unticks the box, redraws said box, and fires off an event somewhere I can track. currently I have a custom cellrenderer: public class GraphButtonCellRenderer extends JCheckBox implements TableCellRenderer { public GraphButtonCellRenderer() { } public Component getTableCellRendererComponent(JTable table, Object value, boolean isSelected, boolean hasFocus, int row, int column) { if(isSelected) setSelected(true); else setSelected(false); setMargin(new Insets(0, 16, 0, 0)); setIconTextGap(0); setBackground(new Color(255,255,255,0)); return this; }} Which currently handles drawing the tick box, but only ticks and unticks the box if that row is selected. But I don't know how to handle the events. Really what I am asking is possibly a link to a good tutorial on how to add checkboxes cleanly to a JTable. Any assist is greatly appreciated :)

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  • How to restrain one's self from the overwhelming urge to rewrite everything?

    - by Scott Saad
    Setup Have you ever had the experience of going into a piece of code to make a seemingly simple change and then realizing that you've just stepped into a wasteland that deserves some serious attention? This usually gets followed up with an official FREAK OUT moment, where the overwhelming feeling of rewriting everything in sight starts to creep up. It's important to note that this bad code does not necessarily come from others as it may indeed be something we've written or contributed to in the past. Problem It's obvious that there is some serious code rot, horrible architecture, etc. that needs to be dealt with. The real problem, as it relates to this question, is that it's not the right time to rewrite the code. There could be many reasons for this: Currently in the middle of a release cycle, therefore any changes should be minimal. It's 2:00 AM in the morning, and the brain is starting to shut down. It could have seemingly adverse affects on the schedule. The rabbit hole could go much deeper than our eyes are able to see at this time. etc... Question So how should we balance the duty of continuously improving the code, while also being a responsible developer? How do we refrain from contributing to the broken window theory, while also being aware of actions and the potential recklessness they may cause? Update Great answers! For the most part, there seems to be two schools of thought: Don't resist the urge as it's a good one to have. Don't give in to the temptation as it will burn you to the ground. It would be interesting to know if more people feel any balance exists.

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  • Windows Form user control hosted in WPF - How to capture the leave event?

    - by OKB
    Hi, In my WPF application I'm hosting a custom Windows Form User Control together with other wpf controls. My custom user control is hosted in wpf using a WindowsFormsHost control. This custom user control contains (the parent so to speak) other custom win form controls (children controls). The children controls can be single or composite controls. How can I capture the leave event on a child control when the user navigates from the last child user control in the parent custom user control to a wpf user control? According to MSDN (http://msdn.microsoft.com/en-us/library/ms751797.aspx) the leave event is not supported in following scenarios: Enter and Leave events are not raised when the following focus changes occur: 1. From inside to outside a WindowsFormsHost control. 2. From outside to inside a WindowsFormsHost control. 3. Outside a WindowsFormsHost control. 4. From a Windows Forms control hosted in a WindowsFormsHost control to an ElementHost control hosted inside the same WindowsFormsHost. Scenario 1 and 2 is exactly what I struggle with. Do you have any solution to this problem? Some workaround or anything is appreciated:) Best Regards, OKB

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  • Converting Makefile to Visual Studio Terminology Questions (First time using VS)

    - by Ukko
    I am an old Unix guy who is converting a makefile based project over to Microsoft Visual Studio, I got tasked with this because I understand the Makefile which chokes VS's automatic import tools. I am sure there is a better way than what I am doing but we are making things fit into the customer's environment and that is driving my choices. So gmake is not a valid answer, even if it is the right one ;-) I just have a couple of questions on terminology that I think will be easy for an experienced (or junior) user to answer. Presently, a make all will generate several executables and a shared library. How should I structure this? Is it one "solution" with multiple projects? There is a body of common code (say 50%) that is shared between the various executable targets that is not in a formal library, if that matters. I thought I could just set up the first executable and then add targets for the others, but that does not seem to work. I know I am working against the tool, so what is the right way? I am also using Visual C++ 2010 Express to try and do this so that may also be a problem if support for multiple targets is not supported without using Visual C++ 2010 (insert superlative). Thanks, this is really one of those questions that should be answerable by a quick chat with the resident Windows Developer at the water cooler. So, I am asking at the virtual water cooler, I also spring for a virtual frosty beverage after work.

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  • How should a one-man development shop document their code?

    - by CKoenig
    Hi, please let me first describe my situation. I work in an IT department for a small-to-medium sized industrial-company and basically I'm the only real developer (sometimes a second guy joins in for his own projects). I programm mostly in C#/.net. Of course I only programm for internal need (Intranet, reporting, data-driven apps, some mobile apps, ...). My question is how should I document my work? It's a highly dynamic environment (the features and bug fixes I implement are tested by me during production, and go live, often within a day. If I technical documentation like MSDN or even overview diagramms those would take me more time to sync than the whole programming process. Also I feel it's a waste of time because I would be the only one who ever read it. I do understand that if I get sick, leave, or forget this documentation would be valuable. PS:well of course you are right - the quesion is how much and how/where. I try using the XML-docu comments for the public exposed parts but as I'm a believer in self-documenting code the comments mostly restates in plain text what you can read from the method-head itself :(Maybe using the remarks section is the key but if you have 30 lines of code with a 15 line xml-comment in front it just looks dirty (sorry for posting it here but our firewall rejects JSON :( )

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  • Handling file uploads with JavaScript and Google Gears, is there a better solution?

    - by gnarf
    So - I've been using this method of file uploading for a bit, but it seems that Google Gears has poor support for the newer browsers that implement the HTML5 specs. I've heard the word deprecated floating around a few channels, so I'm looking for a replacement that can accomplish the following tasks, and support the new browsers. I can always fall back to gears / standard file POST's but these following items make my process much simpler: Users MUST to be able to select multiple files for uploading in the dialog. I MUST be able to receive status updates on the transmission of a file. (progress bars) I would like to be able to use PUT requests instead of POST I would like to be able to easily attach these events to existing HTML elements using JavaScript. I.E. the File Selection should be triggered on a <button> click. I would like to be able to control response/request parameters easily using JavaScript. I'm not sure if the new HTML5 browsers have support for the desktop/request objects gears uses, or if there is a flash uploader that has these features that I am missing in my google searches. An example of uploading code using gears: // select some files: var desktop = google.gears.factory.create('beta.desktop'); desktop.openFiles(selectFilesCallback); function selectFilesCallback(files) { $.each(files,function(k,file) { // this code actually goes through a queue, and creates some status bars // but it is unimportant to show here... sendFile(file); }); } function sendFile(file) { google.gears.factory.create('beta.httprequest'); request.open('PUT', upl.url); request.setRequestHeader('filename', file.name); request.upload.onprogress = function(e) { // gives me % status updates... allows e.loaded/e.total }; request.onreadystatechange = function() { if (request.readyState == 4) { // completed the upload! } }; request.send(file.blob); return request; } Edit: apparently flash isn't capable of using PUT requests, so I have changed it to a "like" instead of a "must".

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  • Android ANR keyDispatchingTimedOut Error while continuous tapping on screen.

    - by user519846
    Hi All, I am getting Application Not Responding (ANR) dialog while continuous tapping on the screen. There is no view on the screen where i am tapping. Frequency of this issue is less but still i am not able to remove it completely. Here i am attaching the log what i caught during this error. ERROR/ActivityManager(1322): ANR in com.test.mj.and.ui (com.test.mj.and.ui/.TermsAndCondActivity) ERROR/ActivityManager(1322): Reason: keyDispatchingTimedOut ERROR/ActivityManager(1322): Parent: com.test.mj.and.ui/.SplashActivity ERROR/ActivityManager(1322): Load: 6.59 / 6.37 / 5.21 ERROR/ActivityManager(1322): CPU usage from 11430ms to 2196ms ago: ERROR/ActivityManager(1322): rtal.mj.and.ui: 9% = 7% user + 1% kernel / faults: 649 minor ERROR/ActivityManager(1322): system_server: 4% = 2% user + 2% kernel / faults: 10 minor ERROR/ActivityManager(1322): logcat: 3% = 1% user + 1% kernel / faults: 675 minor 1 major ERROR/ActivityManager(1322): synaptics_wq: 1% = 0% user + 1% kernel ERROR/ActivityManager(1322): ami304d: 1% = 0% user + 0% kernel ERROR/ActivityManager(1322): .process.lghome: 1% = 0% user + 0% kernel / faults: 47 minor ERROR/ActivityManager(1322): sync_supers: 0% = 0% user + 0% kernel ERROR/ActivityManager(1322): droid.DunServer: 0% = 0% user + 0% kernel / faults: 6 minor ERROR/ActivityManager(1322): events/0: 0% = 0% user + 0% kernel ERROR/ActivityManager(1322): oid.inputmethod: 0% = 0% user + 0% kernel / faults: 2 minor ERROR/ActivityManager(1322): m.android.phone: 0% = 0% user + 0% kernel / faults: 2 minor ERROR/ActivityManager(1322): ndroid.settings: 0% = 0% user + 0% kernel ERROR/ActivityManager(1322): sh: 0% = 0% user + 0% kernel / faults: 110 minor ERROR/ActivityManager(1322): -flush-179:0: 0% = 0% user + 0% kernel ERROR/ActivityManager(1322): TOTAL: 19% = 13% user + 6% kernel WARN/WindowManager(1322): Continuing to wait for key to be dispatched WARN/WindowManager(1322): No window to dispatch pointer action 1 Can anyone please help me to solve this issue? Thanks in advance.

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  • Fetching Core Data for Tableview on iPhone - Tutorial leaves me with crashes when adding items to a

    - by Gordon Fontenot
    Been following the Core Data tutorial on Apple's developer site, and all is good until I have to add something to the fetched store. I am getting this error after a successful build and load when I try to add a new item to the list: Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (0) must be equal to the number of rows contained in that section before the update (0), plus or minus the number of rows inserted or deleted from that section (1 inserted, 0 deleted). Due to the fact that the fetch goes through fine, and that if I replace the fetching with eventList = [[NSMutableArray alloc] init] it works as expected (without persistance, of course), I am led to believe that the problem comes from not creating the Mutable Array correctly. Here's the problematic part of the code: NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"creationDate" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptors release]; [sortDescriptor release]; NSError *error; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults = nil) { //Handle the error } [self setEventList:mutableFetchResults]; [mutableFetchResults release]; [request release]; I have tried switching the NSArrays in the second chunk out with NSMutableArrays, but I still get the same error. For reference, the section of code that is throwing the error when I try adding an entry is here: [eventList insertObject:event atIndex:0]; NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:0]; [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0] atScrollPosition:UITableViewScrollPositionTop animated:YES]; it errors out at the insertRowsAtIndexPaths call. Thanks in advance for any help

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  • Collecting high-volume video viewing data

    - by DanK
    I want to add tracking to our Flash-based media player so that we can provide analytics that show what sections of videos are being watched (at the moment, we just register a view when a video starts playing) For example, if a viewer watches the first 30 seconds of a video and then clicks away to something else, we want the data to reflect that. Likewise, if someone watches the first 10 seconds, then scrubs the timeline to the last minute of the video and watches that, we want to register viewing on the parts watched and not the middle section. My first thought was to collect up the viewing data in the player and send it all to the server at the end of a viewing session. Unfortunately, Flash does not seem to have an event that you can hook into when a viewer clicks away from the page the movie is on (probably a good thing - it would be open to abuse) So, it looks like we're going to have to make regular requests to the server as the video is playing. This is obviously going to lead to a high volume of requests when there are large numbers of simultaneous viewers. The simple approach of dumping all these 'heartbeat' events from clients to a database feels like it will quickly become unmanageable so I'm wondering whether I should be taking an approach where viewing sessions are cached in memory and flushed to database when they become inactive (based on a timeout). That way, the data could be stored as time spans rather than individual heartbeats. So, to the question - what is the best way to approach dealing with this kind of high-volume viewing data? Are there any good existing architectures/patterns? Thanks, Dan.

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  • Detect TCP connection close when playing Flash video

    - by JoJo
    On the Flash client side, how do I detect when the server purposely closes the TCP connection to its video stream? I'll need to take action when this occurs - maybe attempt to restart the video or display an error message. Currently, the connection closing and the connection being slow look the same to me. The NetStream object ushers a NetStream.Play.Stop event in both cases. When the connection is slow, it usually recovers by itself within seconds. I wish to only take action when the connection is closed, not when it is slow. Here's how my general setup looks like. It's the basic NetConnection-NetStream-Video setup. this.vidConnection = new NetConnection(); this.vidConnection.addEventListener(AsyncErrorEvent.ASYNC_ERROR, this.connectionAsyncError); this.vidConnection.addEventListener(IOErrorEvent.IO_ERROR, this.connectionIoError); this.vidConnection.addEventListener(NetStatusEvent.NET_STATUS, this.connectionNetStatus); this.vidConnection.connect(null); this.vidStream = new NetStream(this.vidConnection); this.vidStream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, this.streamAsyncError); this.vidStream.addEventListener(IOErrorEvent.IO_ERROR, this.streamIoError); this.vidStream.addEventListener(NetStatusEvent.NET_STATUS, this.streamNetStatus); this.vid.attachNetStream(this.vidStream); None of the error events fire when the server closes the TCP or when the connection freezes up. Only the NetStream.Play.Stop event fires. Here's a trace of what happens from initially playing the video to the TCP connection closing. connection net status = NetConnection.Connect.Success playStream(http://192.168.0.44/flv/4d29104a9aefa) NetStream.Play.Start NetStream.Buffer.Flush NetStream.Buffer.Full NetStream.Buffer.Empty checkDimensions 0 0 onMetaData NetStream.Buffer.Full NetStream.Buffer.Flush checkDimensions 960 544 NetStream.Buffer.Empty NetStream.Buffer.Flush NetStream.Play.Stop

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  • CSS - Which method is better?

    - by Joe
    Which is better in regards to processing time but also taking into account ease of use for a developer? .font_small{ font-size:10px; } .font_blue{ color:blue; } .font_red{ color:red; } <span class="font_small font_blue">Hello World!</span><br /> <span class="font_small font_red">Today's the day!</span> OR .font_blue_small{ color:blue; } .font_red_small{ color:red; } .font_blue_small .font_red_small { font-size:10px; } <span class="font_blue_small">Hello World!</span><br /> <span class="font_red_small">Today's the day!</span> OR .font_blue_small{ color:blue; font-size:10px; } .font_red_small{ color:red; font-size:10px; } <span class="font_blue_small">Hello World!</span><br /> <span class="font_red_small">Today's the day!</span> OR Another option I haven't though of yet...?

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  • win32 console - form example!

    - by Bach
    I'm trying to build a simple form in a c++ win32 console application. instead of using cin and keep prompting the user to enter the details, i would like to display the form labels then using the tab key, allow the user to tab through. What is the simplest way of doing this, without having to use ncurses? all I need is cout the below all at once: Name: Username: Email: set the cursor position next to name Field, then each time you hit tab, i gotoxy, and set the cursor at the next position, then set the the cin to the next variable eg. at startup gotoxy(nameX, nameY); cin >> name; Hit Tab/enter gotoxy(usernameX, usernameY); cin >> username; Hit Tab/enter gotoxy(emailX, emailY); cin >> email; is this even doable? I tried while loops with, GetAsyncKeyState, and keyboard events, but the cin is not working properly in that loop. is there any good example for a super simple form, or reference for doing that? I know how to SetConsoleCursorPosition, but how to implement the tabbing while still being able to capture cin? thanks

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