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  • How to prevent WLAN connection from dropping permanently on a Fritz USB WLAN N stick?

    - by Chris
    I have a desktop with a Fritz USB WLAN N stick and tried Ubuntu 12.04. Installation went fine and WLAN is working. However, connection drops permanent. Reconnecting manually fixes it but after a few minutes it drops again. It's connected to a Vodafone 802 box with WLAN N fix set. It seems that it works when I switch off N mode. But I need to test. Can someone confirm this issue or is there another solution? I have another machine with 12.04 (HP 625 laptop) running where connection is stable.

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  • Antenna Aligner Part 5: Devil is in the detail

    - by Chris George
    "The first 90% of a project takes 90% of the time and the last 10% takes the another 200%"  (excerpt from onista) Now that I have a working app (more or less), it's time to make it pretty and slick. I can't stress enough how useful it is to get other people using your software, and my simple app is no exception. I handed my iPhone to a couple of my colleagues at Red Gate and asked them to use it and give me feedback. Immediately it became apparent that the delay between the list page being shown and the list being drawn was too long, and everyone who tried the app clicked on the "Recalculate" button before it had finished. Similarly, selecting a transmitter heralded a delay before the compass page appeared with similar consequences. All users expected there to be some sort of feedback/spinny etc. to show them it is actually doing something. In a similar vein although for opposite reasons, clicking the Recalculate button did indeed recalculate the available transmitters and redraw them, but it did this too fast! One or two users commented that they didn't know if it had done anything. All of these issues resulted in similar solutions; implement a waiting spinny. Thankfully, jquery mobile has one built in, primarily used for ajax operations. Not wishing to bore you with the many many iterations I went through trying to get this to work, I'll just give you my solution! (Seriously, I was working on this most evenings for at least a week!) The final solution for the recalculate problem came in the form of the code below. $(document).on("click", ".show-page-loading-msg", function () {            var $this = $(this),                theme = $this.jqmData("theme") ||                        $.mobile.loadingMessageTheme;            $.mobile.showPageLoadingMsg(theme, "recalculating", false);            setTimeout(function ()                           { $.mobile.hidePageLoadingMsg(); }, 2000);            getLocationData();        })        .on("click", ".hide-page-loading-msg", function () {              $.mobile.hidePageLoadingMsg();        }); The spinny is activated by setting the class of a button (for example) to the 'show-page-loading-msg' class. Recalculate This means the code above is fired, calling the showPageLoadingMsg on the document.mobile object. Then, after a 2 second timeout, it calls the hidePageLoadingMsg() function. Supposedly, it should show "recalculating" underneath the spinny, but I've not got that to work. I'm wondering if there is a problem with the jquery mobile implementation. Anyway, it doesn't really matter, it's the principle I'm after, and I now have spinnys!

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  • Antenna Aligner Part 4: Role'ing in the deep

    - by Chris George
    Since last time I've been trying to sort out the general workflow of the app. It's fundamentally not hard, there is a list of transmitters, you select a transmitter and it shows the compass view. Having done quite a bit of ajax/asp.net/html in the past, I immediately started off by creating two divs within my 'page', one for the list, one for the compass. Then using the onClick event in the list, this will switch the display attribute on the divs. This seemed to work, but did lead to some dodgy transitional redrawing artefacts which I was not happy with. So after some Googling I realised I was doing it all wrong! JQuery mobile has the concept of giving an object in html a data-role. By giving a div the attribute data-role="page" it is then treated as a separate page on the mobile device. Within the code, this is referenced like a html anchor in the form #mypage. Using this system, page transitions such as fade or slide are automatically applied which adds to the whole authenticity of the app! Here is a simple example: . <a href="#'compasspage">compass</a> . <div data-role="page" id="compasspage" data-add-back-btn="true"> But I don't want just a static link, I want to dynamically create my list, and get each list elements to switch to the compass page with the right information. So here is the jquery that I used to dynamically inject new <li> rows into the <ul> block. $('ul').append($('<li/>', {    //here appendin `<li>`     'data-role': "list-divider" }).append($('<a/>', {    //here appending `<a>` into `<li>`     'href': '#compasspage',     'data-transition': 'none',     'onclick': 'selectTx(' + i + ')',     'html': buttonHtml }))); $('ul').listview('refresh'); This is called within a for loop so the first 5 appropriate transmitters are used. There are several things of interest to note here. Firstly, I could not find a more elegant way to tell the target page which transmitter I've clicked on, so I have used the onclick event as well as the href attribute. The onclick event fires 'selectTx' which simply sets a global member variable to the specific index number I've clicked on. Yes it's not nice, but it works. Secondly, the data-transition attribute is set to 'none'. I wanted the transition between the pages to be a whooshy slidey effect. However this worked going to the compass page, but returning to the list page gave some undesirable visual artefacts (flickering, redrawing etc.). So I decided to remove the transitions all together, which was a shame. Thirdly, rather than embedding loads of html into the append command, I removed this out into a variable 'buttonHtml'. Doing this really tidied up my code. Until next time!

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  • Can anyone do anything about the spam here on weblogs.asp.net?

    - by Chris Hammond
    If there anyone out there who can do something about the spam here on weblogs.asp.net? Perhaps we could get some new software here that we could use to blog with? The old software barely works in Chrome (I can't see the rich text editor at this point), and lately the notification emails for Comments (which are mostly spam anyways) are pointing to http://weblogs.aspnet05.orcsweb.com which tries to get you to login with https://weblogs.aspnet05.orcsweb.com/ Anyone still maintaining this place?...(read more)

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  • Handling Players, enemies and attacks in HTML5

    - by Chris Morris
    I'm building a simple (currently) game with free roaming player and monsters on a map built by a 2D grid. I've been looking at the methods for implementing characters and enemies onto the screen and I've seen two seperate methods for doing this online. Drawing the player onto the screen canvas directly and refreshing the entire screen every FPS tick. Having a separate canvas to handle the player and moving the player canvas on top of the screen canvas via absolute positioning. I can see some pros and cons of both methods but what is generally the best method for doing this? I assume the second due to not having to drain resources by refreshing the map when the user is not moving, but the type of game will generally have constant movement.

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  • How to Back Up Your Linux System With Back In Time

    - by Chris Hoffman
    Ubuntu includes Déjà Dup, an integrated backup tool, but some people prefer Back In Time instead. Back In Time has several advantages over Déjà Dup, including a less-opaque backup format, integrated backup file browser, and more configurability. Déjà Dup still has a few advantages, notably its optional encryption and simpler interface, but Back In Time gives Déjà Dup a run for its money. How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1

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  • Windows 7+ desktop apps - what's the best UI toolkit for a new project?

    - by Chris Adams
    I'm trying to make a decision for a new Windows desktop app: what to use for the UI. (This is a desktop app that needs to have compatibility with Windows 7. It won't be distributed on the Windows Store.) This application is going to be cross-platform. I intend on writing the core in C++, and using each platform's native UI toolkit. I feel this is preferable to using a cross-platform toolkit like Qt, as it allows me to keep the native look and feel of each platform. On the Windows side, the UI situation isn't exactly clear. I'm getting the feeling that Microsoft is slowly abandoning .NET, particularly as their preferred toolkit for desktop apps. Indeed, the Getting Started chapter for Windows 7, as well as the rest of Microsoft's documentation, seems to be more suited for C++. I have a few options here: C# with WPF - This sesms like this might be the best Microsoft has to offer for Windows 7 desktop apps, even if it isn't their "preferred" toolkit. I'd need to use P/Invoke to call my C++ code. C++ with Direct2D - This is what Microsoft used in one of their examples. This feels like it's too low-level. Part of the appeal of a higher-level UI toolkit is the consistency with the native look and feel of the platform, so doing this would just feel strange. C++ with a third-party UI toolkit, like Qt There might be some other options I'm missing, which I'd love to hear about. So, if you were starting a new Windows 7+ desktop app today, what would you use?

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  • Is this Ubuntu One DBus signal connection code correct?

    - by Chris Wilson
    This is my first time using DBus so I'm not entirely sure if I'm going about this the right way. I'm attempting to connect the the Ubuntu One DBus service and obtain login credentials for my app, however the slots I've connected to the DBus return signals detailed here never seem to be firing, despite a positive result being returned during the connection. Before I start looking for errors in the details relating to this specific service, could someone please tell me if this code would even work in the first place, or if I'm done something wrong here? int main() { UbuntuOneDBus *u1Dbus = new UbuntuOneDBus; if( u1Dbus->init() ){ qDebug() << "Message queued"; } } UbuntuOneDBus::UbuntuOneDBus() { service = "com.ubuntuone.Credentials"; path = "/credentials"; interface = "com.ubuntuone.CredentialsManagement"; method = "register"; signature = "a{ss} (Dict of {String, String})"; connectReturnSignals(); } bool UbuntuOneDBus::init() { QDBusMessage message = QDBusMessage::createMethodCall( service, path, interface, method ); bool queued = QDBusConnection::sessionBus().send( message ); return queued; } void UbuntuOneDBus::connectReturnSignals() { bool connectionSuccessful = false; connectionSuccessful = QDBusConnection::sessionBus().connect( service, path, interface, "CredentialsFound", "a{ss} (Dict of {String, String})", this, SLOT( credentialsFound() ) ); if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsFound signal failed"; connectionSuccessful = QDBusConnection::systemBus().connect( service, path, interface, "CredentialsNotFound", "(nothing)", this, SLOT( credentialsNotFound() ) ); if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsNotFound signal failed"; connectionSuccessful = QDBusConnection::systemBus().connect( service, path, interface, "CredentialsError", "a{ss} (Dict of {String, String})", this, SLOT( credential if( ! connectionSuccessful ) qDebug() << "Connection to DBus::CredentialsError signal failed"; } void UbuntuOneDBus::credentialsFound() { std::cout << "Credentials found" << std::endl; } void UbuntuOneDBus::credentialsNotFound() { std::cout << "Credentials not found" << std::endl; } void UbuntuOneDBus::credentialsError() { std::cout << "Credentials error" << std::endl; }

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  • How to get tens of millions of pages indexed by Google bot?

    - by Chris Adragna
    We are currently developing a site that currently has 8 million unique pages that will grow to about 20 million right away, and eventually to about 50 million or more. Before you criticize... Yes, it provides unique, useful content. We continually process raw data from public records and by doing some data scrubbing, entity rollups, and relationship mapping, we've been able to generate quality content, developing a site that's quite useful and also unique, in part due to the breadth of the data. It's PR is 0 (new domain, no links), and we're getting spidered at a rate of about 500 pages per day, putting us at about 30,000 pages indexed thus far. At this rate, it would take over 400 years to index all of our data. I have two questions: Is the rate of the indexing directly correlated to PR, and by that I mean is it correlated enough that by purchasing an old domain with good PR will get us to a workable indexing rate (in the neighborhood of 100,000 pages per day). Are there any SEO consultants who specialize in aiding the indexing process itself. We're otherwise doing very well with SEO, on-page especially, besides, the competition for our "long-tail" keyword phrases is pretty low, so our success hinges mostly on the number of pages indexed. Our main competitor has achieved approx 20MM pages indexed in just over one year's time, along with an Alexa 2000-ish ranking. Noteworthy qualities we have in place: page download speed is pretty good (250-500 ms) no errors (no 404 or 500 errors when getting spidered) we use Google webmaster tools and login daily friendly URLs in place I'm afraid to submit sitemaps. Some SEO community postings suggest a new site with millions of pages and no PR is suspicious. There is a Google video of Matt Cutts speaking of a staged on-boarding of large sites, too, in order to avoid increased scrutiny (at approx 2:30 in the video). Clickable site links deliver all pages, no more than four pages deep and typically no more than 250(-ish) internal links on a page. Anchor text for internal links is logical and adds relevance hierarchically to the data on the detail pages. We had previously set the crawl rate to the highest on webmaster tools (only about a page every two seconds, max). I recently turned it back to "let Google decide" which is what is advised.

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  • No Rest for the Virtuous

    - by Chris Massey
    It has been an impressively brutal month in terms of security breaches, and across a whole range of fronts. The "Cablegate" leaks, courtesy of Wikileaks, appear to be in a league of their own. The "Operation Payback" DDoS attacks against PayPal, MasterCard and Visa (not to mention the less successful attack against Amazon) are equally impressive. Even more recently, the Gawker Media Network was subjected to a relatively sophisticated hack attack by Gnosis, with the hackers gaining access to some...(read more)

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  • Per-pixel displacement mapping GLSL

    - by Chris
    Im trying to implement a per-pixel displacement shader in GLSL. I read through several papers and "tutorials" I found and ended up with trying to implement the approach NVIDIA used in their Cascade Demo (http://www.slideshare.net/icastano/cascades-demo-secrets) starting at Slide 82. At the moment I am completly stuck with following problem: When I am far away the displacement seems to work. But as more I move closer to my surface, the texture gets bent in x-axis and somehow it looks like there is a little bent in general in one direction. EDIT: I added a video: click I added some screen to illustrate the problem: Well I tried lots of things already and I am starting to get a bit frustrated as my ideas run out. I added my full VS and FS code: VS: #version 400 layout(location = 0) in vec3 IN_VS_Position; layout(location = 1) in vec3 IN_VS_Normal; layout(location = 2) in vec2 IN_VS_Texcoord; layout(location = 3) in vec3 IN_VS_Tangent; layout(location = 4) in vec3 IN_VS_BiTangent; uniform vec3 uLightPos; uniform vec3 uCameraDirection; uniform mat4 uViewProjection; uniform mat4 uModel; uniform mat4 uView; uniform mat3 uNormalMatrix; out vec2 IN_FS_Texcoord; out vec3 IN_FS_CameraDir_Tangent; out vec3 IN_FS_LightDir_Tangent; void main( void ) { IN_FS_Texcoord = IN_VS_Texcoord; vec4 posObject = uModel * vec4(IN_VS_Position, 1.0); vec3 normalObject = (uModel * vec4(IN_VS_Normal, 0.0)).xyz; vec3 tangentObject = (uModel * vec4(IN_VS_Tangent, 0.0)).xyz; //vec3 binormalObject = (uModel * vec4(IN_VS_BiTangent, 0.0)).xyz; vec3 binormalObject = normalize(cross(tangentObject, normalObject)); // uCameraDirection is the camera position, just bad named vec3 fvViewDirection = normalize( uCameraDirection - posObject.xyz); vec3 fvLightDirection = normalize( uLightPos.xyz - posObject.xyz ); IN_FS_CameraDir_Tangent.x = dot( tangentObject, fvViewDirection ); IN_FS_CameraDir_Tangent.y = dot( binormalObject, fvViewDirection ); IN_FS_CameraDir_Tangent.z = dot( normalObject, fvViewDirection ); IN_FS_LightDir_Tangent.x = dot( tangentObject, fvLightDirection ); IN_FS_LightDir_Tangent.y = dot( binormalObject, fvLightDirection ); IN_FS_LightDir_Tangent.z = dot( normalObject, fvLightDirection ); gl_Position = (uViewProjection*uModel) * vec4(IN_VS_Position, 1.0); } The VS just builds the TBN matrix, from incoming normal, tangent and binormal in world space. Calculates the light and eye direction in worldspace. And finally transforms the light and eye direction into tangent space. FS: #version 400 // uniforms uniform Light { vec4 fvDiffuse; vec4 fvAmbient; vec4 fvSpecular; }; uniform Material { vec4 diffuse; vec4 ambient; vec4 specular; vec4 emissive; float fSpecularPower; float shininessStrength; }; uniform sampler2D colorSampler; uniform sampler2D normalMapSampler; uniform sampler2D heightMapSampler; in vec2 IN_FS_Texcoord; in vec3 IN_FS_CameraDir_Tangent; in vec3 IN_FS_LightDir_Tangent; out vec4 color; vec2 TraceRay(in float height, in vec2 coords, in vec3 dir, in float mipmap){ vec2 NewCoords = coords; vec2 dUV = - dir.xy * height * 0.08; float SearchHeight = 1.0; float prev_hits = 0.0; float hit_h = 0.0; for(int i=0;i<10;i++){ SearchHeight -= 0.1; NewCoords += dUV; float CurrentHeight = textureLod(heightMapSampler,NewCoords.xy, mipmap).r; float first_hit = clamp((CurrentHeight - SearchHeight - prev_hits) * 499999.0,0.0,1.0); hit_h += first_hit * SearchHeight; prev_hits += first_hit; } NewCoords = coords + dUV * (1.0-hit_h) * 10.0f - dUV; vec2 Temp = NewCoords; SearchHeight = hit_h+0.1; float Start = SearchHeight; dUV *= 0.2; prev_hits = 0.0; hit_h = 0.0; for(int i=0;i<5;i++){ SearchHeight -= 0.02; NewCoords += dUV; float CurrentHeight = textureLod(heightMapSampler,NewCoords.xy, mipmap).r; float first_hit = clamp((CurrentHeight - SearchHeight - prev_hits) * 499999.0,0.0,1.0); hit_h += first_hit * SearchHeight; prev_hits += first_hit; } NewCoords = Temp + dUV * (Start - hit_h) * 50.0f; return NewCoords; } void main( void ) { vec3 fvLightDirection = normalize( IN_FS_LightDir_Tangent ); vec3 fvViewDirection = normalize( IN_FS_CameraDir_Tangent ); float mipmap = 0; vec2 NewCoord = TraceRay(0.1,IN_FS_Texcoord,fvViewDirection,mipmap); //vec2 ddx = dFdx(NewCoord); //vec2 ddy = dFdy(NewCoord); vec3 BumpMapNormal = textureLod(normalMapSampler, NewCoord.xy, mipmap).xyz; BumpMapNormal = normalize(2.0 * BumpMapNormal - vec3(1.0, 1.0, 1.0)); vec3 fvNormal = BumpMapNormal; float fNDotL = dot( fvNormal, fvLightDirection ); vec3 fvReflection = normalize( ( ( 2.0 * fvNormal ) * fNDotL ) - fvLightDirection ); float fRDotV = max( 0.0, dot( fvReflection, fvViewDirection ) ); vec4 fvBaseColor = textureLod( colorSampler, NewCoord.xy,mipmap); vec4 fvTotalAmbient = fvAmbient * fvBaseColor; vec4 fvTotalDiffuse = fvDiffuse * fNDotL * fvBaseColor; vec4 fvTotalSpecular = fvSpecular * ( pow( fRDotV, fSpecularPower ) ); color = ( fvTotalAmbient + (fvTotalDiffuse + fvTotalSpecular) ); } The FS implements the displacement technique in TraceRay method, while always using mipmap level 0. Most of the code is from NVIDIA sample and another paper I found on the web, so I guess there cannot be much wrong in here. At the end it uses the modified UV coords for getting the displaced normal from the normal map and the color from the color map. I looking forward for some ideas. Thanks in advance! Edit: Here is the code loading the heightmap: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, mImageData); glGenerateMipmap(GL_TEXTURE_2D); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); Maybe something wrong in here?

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  • How to stop fan running always on Asus P8P67LE motherboard with ATI Radeon HD6900

    - by Chris Good
    I'm using Ubuntu 12.04 LTS. I'm not sure if it is the CPU (i7) fan or the video card fan. I've tried using lm-sensors & fancontrol sudo sensors-detect Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `w83627ehf': * ISA bus, address 0x290 Chip `Nuvoton NCT6776F Super IO Sensors' (confidence: 9) Driver `coretemp': * Chip `Intel digital thermal sensor' (confidence: 9) To load everything that is needed, add this to /etc/modules: # Chip drivers coretemp w83627ehf Like many people, I'm also getting error: /usr/sbin/pwmconfig: There are no pwm-capable sensor modules installed Here is the output of sensors: # sensors radeon-pci-0100 Adapter: PCI adapter temp1: +71.0°C coretemp-isa-0000 Adapter: ISA adapter Physical id 0: +44.0°C (high = +80.0°C, crit = +98.0°C) Core 0: +44.0°C (high = +80.0°C, crit = +98.0°C) Core 1: +40.0°C (high = +80.0°C, crit = +98.0°C) Core 2: +43.0°C (high = +80.0°C, crit = +98.0°C) Core 3: +42.0°C (high = +80.0°C, crit = +98.0°C) I'm hoping some-one has already solved this for my configuration because this seems to be a problem for many people and there are many different suggestions.

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  • Antenna Aligner Part 3: Kaspersky

    - by Chris George
    Quick one today. Since starting this project, I've been encountering times where Nomad fails to build my app. It would then take repeated attempts at building to then see a build go through successfully. Rob, who works on Nomad at Red Gate, investigated this and it showed that certain parts of the message required to trigger the 'cloud build' were not getting through to the Nomad app, causing the HTTP connection to stall until timeout. After much scratching heads, it turns out that the Kaspersky Internet Security system I have installed on my laptop at home, was being very aggressive and was causing the problem. Perhaps it's trying to protect me from myself? Anyway, we came up with an interim solution why the Nomad guys investigate with Kaspersky by setting Visual Studio to be a trusted application with the Kaspersky settings and setting it to not scan network traffic. Hey presto! This worked and I have not had a single build problem since (other than losing internet connection, or that embarrassing moment when you blame everyone else then realise you've accidentally switched off your wireless on the laptop).

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  • No longer able to boot stuck in busybox shell

    - by Chris J. Lee
    I've installed win 7 and ubuntu 11.04. After a storm killed the power. i'm unable to boot. I'm stuck in the busybox shell (ash). Here's what happens when i boot: Bios loads Grub displays option to load: ubuntu ubuntu recovery memtest another memtest option win7 win 7 recovery I load Ubuntu This cause it to load and i see no normal ubuntu screen just the busybox shell I try loading ubuntu via fsck -l; and it returns me a /bin/sh not found error. I load windows 7 and i'm unable to boot. I get a blue screen of death I then load ubuntu recovery and i don't have any luck either. Any ideas where to go from here?

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  • why would Remmina stop working?

    - by Chris Curvey
    Until sometime last night, I had remmina working fine. I could run RDP through an SSH tunnel and all was well. Then it stopped working. I can get as far as the password dialog for my work machine, but then it just says "Cannot connect to RDP server localhost". I can't even find any logs that look interesting. I've re-installed remmina, cleared my .remmina directory, restarted my machine, and even restarted my gateway. Just to make it really weird, my laptop (which has the same setup -- latest Ubuntu and Remmina) can make the connection just fine. It is even going through the same router, albeit wirelessly. Any thoughts?

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  • links worth clicking&hellip;

    - by Chris Williams
    Scanning my Twitter feed almost always proves to be fruitful when looking for cool/interesting links to share. Here are a few of the highlights: I read this blog post from Justin Angel today, pretty interesting stuff: Windows Phone 7 – Unlocked ROMs  Looks like there’s a lot of good stuff floating just under the surface in the latest build of the WP7 Emulator. (Courtesy of @JustinAngel) Next up is this video titled Game Design Tutorials: From Seconds to Hours of Gameplay. If you’re into Indie Game Development, or just like watching videos… this one is pretty short at 5 minutes, but contains some good information about increasing the duration of fun gameplay in your game. (Courtesy of @Kei_tchan) If you are a Firefly (or Castle, or Dr. Horrible’s Singalong Blog) fan, check out this Facebook campaign to get Nathan Fillion to host SNL: http://tinyurl.com/2dh5m67  It worked for Betty White, so why not, right? (Courtesy of @DGalloway42)

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  • Get Real Multitasking on Android With These 8 Floating Apps

    - by Chris Hoffman
    Android has decent multitasking, but the missing piece of the puzzle is the ability to have multiple apps on-screen at the same time – particularly useful on a larger tablet. Floating apps fill this need. Floating apps function as always-on-top windows, allowing you to watch videos, browse the web, take notes, or do other things while using another app. They demonstrate how Android’s interface is more flexible than iOS and the Modern UI in Windows. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Solution for developers wanting to run a standalone WLS 10.3.6 server against JDev 11.1.1.6.0

    - by Chris Muir
    In my previous post I discussed how to install the 11.1.1.6.0 ADF Runtimes into a standalone WLS 10.3.6 server by using the ADF Runtime installer, not the JDeveloper installer.  Yet there's still a problem for developers here because JDeveloper 11.1.1.6.0 comes coupled with a WLS 10.3.5 server.  What if you want to develop, deploy and test with a 10.3.6 server?  Have we lost the ability to integrate the IDE and the WLS server where we can run and stop the server, deploy our apps automatically the server and more? JDeveloper actually solved this issue sometime back but not many people will have recognized the feature for what it does as it wasn't needed until now. Via the Application Server Navigator you can create 2 types of connections, one to a remote "standalone WLS" and another to an "integrated WLS".  It's this second option that is useful because what we can do is install a local standalone WLS 10.3.6 server on our developer PC, then create a separate "integrated WLS" connection to the standalone server.  Then by accessing your Application's properties through the Application menu -> Application Properties -> Run -> Bind to Integration Application Server option we can choose the newly created WLS server connection to work with our application. In this way JDeveloper will now treat the new server as if it was the integrated WLS.  It will start when we run and deploy our applications, terminate it at request and so on.  Of course don't forget you still need to install the ADF Runtimes for the server to be able to work with ADF applications. Note there is bug 13917844 lurking in the Application Server Navigator for at least JDev 11.1.1.6.0 and earlier.  If you right click the new connection and select "Start Server Instance" it will often start one of the other existing connections instead (typically the original IntegratedWebLogicServer connection).  If you want to manually start the server you can bypass this by using the Run menu -> Start Server Instance option which works correctly.

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  • Be liberal in what you accept... or not?

    - by Matthieu M.
    [Disclaimer: this question is subjective, but I would prefer getting answers backed by facts and/or reflexions] I think everyone knows about the Robustness Principle, usually summed up by Postel's Law: Be conservative in what you send; be liberal in what you accept. I would agree that for the design of a widespread communication protocol this may make sense (with the goal of allowing easy extension), however I have always thought that its application to HTML / CSS was a total failure, each browser implementing its own silent tweak detection / behavior, making it near impossible to obtain a consistent rendering across multiple browsers. I do notice though that there the RFC of the TCP protocol deems "Silent Failure" acceptable unless otherwise specified... which is an interesting behavior, to say the least. There are other examples of the application of this principle throughout the software trade that regularly pop up because they have bitten developpers, from the top off my head: Javascript semi-colon insertion C (silent) builtin conversions (which would not be so bad if it did not truncated...) and there are tools to help implement "smart" behavior: name matching phonetic algorithms (Double Metaphone) string distances algorithms (Levenshtein distance) However I find that this approach, while it may be helpful when dealing with non-technical users or to help users in the process of error recovery, has some drawbacks when applied to the design of library/classes interface: it is somewhat subjective whether the algorithm guesses "right", and thus it may go against the Principle of Least Astonishment it makes the implementation more difficult, thus more chances to introduce bugs (violation of YAGNI ?) it makes the behavior more susceptible to change, as any modification of the "guess" routine may break old programs, nearly excluding refactoring possibilities... from the start! And this is what led me to the following question: When designing an interface (library, class, message), do you lean toward the robustness principle or not ? I myself tend to be quite strict, using extensive input validation on my interfaces, and I was wondering if I was perhaps too strict.

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  • We have moved to larger offices

    - by Chris Houston
    First of all we should probably apologise for the complete lack of blogging over the last 6 months! As web developers we are constantly telling our clients that they should keep their blogs up to date and it seems we have been ignoring our own advice.That being said, we have been very busy moving offices and helping our new host QV Offices setup their new business. As well as all the moving we have not been sitting on our hands, we have built the new site for DairyMaster over in Ireland as well as a separate private website for their global distributor network.As Umbraco Gold Partners we have found more and more that we are working on projects where we are the silent development partners, so although we cannot talk publicly about a lot of the sites we develop, we have some real beauties now in our portfolio :)Now that the dust has settled in our new office ( and has been hovered up! ) we are read for the new year and are looking forward to working on some exciting projects that are currently in the pipeline.We are also intending to run some Hacking sessions for Umbraco as we now have lots of space for developers to come and work with us, so if you have any ideas of a theme for an Umbraco Hackathon then do let us know.And with that it just remains to say Happy Christmas to you all and see you in the new year!

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  • Why is Ubuntu's clock getting slower or faster?

    - by ændrük
    Ubuntu's clock is off by about a half hour: Where do I even start troubleshooting this? It's allegedly being set "automatically from the Internet". How can I verify that "the Internet" knows what time it is? Details Ubuntu has had plenty of time to communicate with the Internet: $ date; uptime Fri May 18 05:56:00 PDT 2012 05:56:00 up 12 days, 10:48, 2 users, load average: 0.61, 0.96, 1.15 This time server I found via a web search does appear to know the correct time: $ date; ntpdate -q north-america.pool.ntp.org Fri May 18 05:56:09 PDT 2012 server 208.38.65.37, stratum 2, offset 1752.625337, delay 0.10558 server 46.166.138.172, stratum 2, offset 1752.648597, delay 0.10629 server 205.189.158.228, stratum 3, offset 1752.672466, delay 0.11829 18 May 05:56:18 ntpdate[29752]: step time server 208.38.65.37 offset 1752.625337 sec There aren't any reported errors related to NTP: $ grep -ic ntp /var/log/syslog 0 After rebooting, the time was automatically corrected and the following appeared in /var/log/syslog: May 18 17:58:12 aux ntpdate[1891]: step time server 91.189.94.4 offset 1838.497277 sec A log of the offset reported by ntpdate reveals that the clock is drifting by about 9 seconds every hour: $ while true; do ntpdate-debian -q | tail -n 1 >> 'drift.log'; sleep 16m; done ^C $ r -e ' attach(read.table("drift.log", header=FALSE)) clock <- as.POSIXct(paste(V1, V2, V3), format="%d %b %H:%M:%S") fit <- lm(V10~clock) png("drift.png") plot(clock, V10, xlab="Clock time", ylab="Time server offset (s)") abline(fit) mtext(sprintf("Drift rate: %.2f s/hr", fit$coefficients[[2]]*3600)) '

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  • DotNetNuke 6 beta released

    - by Chris Hammond
    DotNetNuke 6 is coming, DotNetNuke 6 is coming! That’s right, we’re getting close, close enough that we had our first “beta” for DNN6 today. While we’ve had a couple of CTP (community technology preview) releases, the beta today has quite a bit of things wrapped up and addressed. There are a number of new things coming in DotNetNuke 6, and rather than try to explain them all I’ll point you to Joe Brinkman’s blog post from this morning . The biggest thing is that most of the Admin and Module settings...(read more)

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  • Learning Electronics & the Arduino Microcontroller

    - by Chris Williams
    Lately, I've had a growing interest in Electronics & Microcontrollers. I'm a loyal reader of Make Magazine and thoroughly enjoy seeing all the various projects in each issue, even though I rarely try to make any of them. I've been reading and watching videos about the Arduino, which is an open source Microcontroller and software project that the people at Make (and a lot of other folks) are pretty hot about. Even the prebuilt hardware is remarkably inexpensive , although there are kits available to build one from the base components. (Full disclosure: I bought my first soldering iron... EVER... just last week, so I fully acknowledge the likelihood of making some mistakes. That's why I'm not trying to do the "build it yourself" kit just yet. It's also another reason to be happy the hardware is so cheap.) There are a number of different Arduino boards available, but the two that have really piqued my interest are the Arduino UNO and the NETduino. The UNO is a very popular board, with a number of features and is under $35 which means I won't hurl myself off a bridge when I inevitably destroy it. The NETduino is very similar to the Arduino UNO and has the added advantage of being programmable with... you guessed it... C#. I'm actually ordering both boards and some miscellaneous other doodads to go with them.  There are a few good websites for this sort of thing, including www.makershed.com and www.adafruit.com. The price difference is negligible, so in my case, I'm ordering from Maker Shed (the Make Magazine people) because I want to support them. :) I've also picked up a few O'Reilly books on the subject which I am looking forward to reading & reviewing: Make: Electronics, Arduino: A Quick Start Guide and Getting Started With Arduino (all three of which arrived on my doorstep today.) This ties in with my "learn more about robotics" goals as well, since I'll need a good understanding of Electronics if I want to move past Lego Mindstorms eventually.

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  • nagios wrongly reports packet loss

    - by Alien Life Form
    Lately, on my nagios 3.2.3 install (CentOS5, monitoring ~ 300 hosts, 1150 services) has sdtarted to occasionally report high packet loss on 50-60 hosts at a time. Problem is it's bogus. Manual runs of ping (or its own check_ping binary) finds no fault with any of the affected hosts. The only possible cures I found so far are: run all the checks manually (they will succeed but it may act up again on next check) acknowledge and wait for the problem to go away (may take several ours) I suspect (but have no particular reason other than single rescheduled checks succeeding) that the problem may lay with all the checks being mass scheduled together - in which case introducing some jitter in the scheduling (how?) might help. Or it may be something completely different. Ideas, anyone?

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  • How to Easily Optimize & Manage Multiple Computers with Soluto

    - by Chris Hoffman
    Soluto is a quick, simple way to optimize and manage one or more computers – it really shines for managing multiple ones. If you’re already tech support for family or friends, Soluto can save you a lot of time. We’ve written about Soluto in the past, when it was in a closed beta. Anyone can now sign up for a free Soluto account and manage up to five computers from the same account. The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos

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