Ignite will be at this year’s Google I/O! Last year, we had talks on big data, cartography and DIY devices -- a "typical" Ignite line-up. This year, our...
[This spring, the Android Developer Relations team (where I work, too) went on the road round the world with boxes of phones, their laptops bulging with slide-ware. Here...
This post is another entry in our on-going series of guest posts from App Engine developers. Today we have the Guardian reporting in on how they're using App...
App Engine has a storied history at Google I/O. Two years ago, we launched Google App Engine to at the inaugural I/O. It’s been two amazing years for...
Recently we became aware that some Android applications were not visible on the Android Marketplace. While we were internally troubleshooting and qualifying the fix and communicating with our...
Synchronization is often an expensive operation that can limit the performance of a multithreaded program. Using thread-local data structures instead of data structures shared by the threads can reduce synchronization in certain cases, allowing a program to run faster.
Following article describes C# implementation of various basic and advanced operations including some of the programming problems involving singly linked list
We're happy to announce the release of YouTube Direc t v2 .0 . This release includes substantial upgrades that will make it easier for developers to test and...
This article describes a design, implementation and usage of the custom message mediation activities for xaml workflow. It is based on the upcoming Microsoft .NET 4 Technology.