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  • How decide whether a e-mail was newly sent, replied or forwarded?

    - by user572783
    I use Visual Studio 2010 to create an Outlook 2007 Addin. Now i want to know whether a e-mail was newly sent, replied or forwarded. Is there any property for this? using Outlook = Microsoft.Office.Interop.Outlook; namespace _Outlook2k7_Add_In { public partial class ThisAddIn { private void ThisAddIn_Startup(object sender, System.EventArgs e) { } private void ThisAddIn_Shutdown(object sender, System.EventArgs e) { } void Application_ItemSend(object Item, ref bool Cancel) { Outlook.MailItem mail = Item as Outlook.MailItem; if (mail == null) return; // Magic? } #region VSTO generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InternalStartup() { this.Startup += new System.EventHandler(ThisAddIn_Startup); this.Shutdown += new System.EventHandler(ThisAddIn_Shutdown); this.Application.ItemSend += new Outlook.ApplicationEvents_11_ItemSendEventHandler(Application_ItemSend); } #endregion } }

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  • Operator overloading in generic struct: can I create overloads for specific kinds(?) of generic?

    - by Carson Myers
    I'm defining physical units in C#, using generic structs, and it was going okay until I got the error: One of the parameters of a binary operator must be the containing type when trying to overload the mathematical operators so that they convert between different units. So, I have something like this: public interface ScalarUnit { } public class Duration : ScalarUnit { } public struct Scalar<T> where T : ScalarUnit { public readonly double Value; public Scalar(double Value) { this.Value = Value; } public static implicit operator double(Scalar<T> Value) { return Value.Value; } } public interface VectorUnit { } public class Displacement : VectorUnit { } public class Velocity : VectorUnit { } public struct Vector<T> where T : VectorUnit { #... public static Vector<Velocity> operator /(Vector<Displacement> v1, Scalar<Duration> v2) { return new Vector<Velocity>(v1.Magnitude / v2, v1.Direction); } } There aren't any errors for the + and - operators, where I'm just working on a Vector<T>, but when I substitute a unit for T, suddenly it doesn't like it. Is there a way to make this work? I figured it would work, since Displacement implements the VectorUnit interface, and I have where T : VectorUnit in the struct header. Am I at least on the right track here? I'm new to C# so I have difficulty understanding what's going on sometimes.

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  • ASP.NET Speed up DataView sorting/paging

    - by rlb.usa
    I have a page in ASP.NET where I'm using a Repeater to display a record listing. But it's slow as molasses, I've been tasked with speeding it up (sorting,paging). I've got it set up as follows: When user enters page, grab all of the data from the database (500 records, up to 4 relation'ed records) Store it all in Application["MyDataView"] On sort or paging, simply use the data view's internal sort/page method (no db calls) and rebind. I understand that databases can take time to query, but simply to have the DataView call it's sort method (no db calls) takes 10ish seconds, that's an alarmingly slow. Two questions: Why is it taking so long? How can I speed it up? A gridview is not possible.

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  • Saving associated domain classes in Grails

    - by Cesar
    I'm struggling to get association right on Grails. Let's say I have two domain classes: class Engine { String name int numberOfCylinders = 4 static constraints = { name(blank:false, nullable:false) numberOfCylinders(range:4..8) } } class Car { int year String brand Engine engine = new Engine(name:"Default Engine") static constraints = { engine(nullable:false) brand(blank:false, nullable:false) year(nullable:false) } } The idea is that users can create cars without creating an engine first, and those cars get a default engine. In the CarController I have: def save = { def car = new Car(params) if(!car.hasErrors() && car.save()){ flash.message = "Car saved" redirect(action:index) }else{ render(view:'create', model:[car:car]) } } When trying to save, I get a null value exception on the Car.engine field, so obviously the default engine is not created and saved. I tried to manually create the engine: def save = { def car = new Car(params) car.engine = new Engine(name: "Default Engine") if(!car.hasErrors() && car.save()){ flash.message = "Car saved" redirect(action:index) }else{ render(view:'create', model:[car:car]) } } Didn't work either. Is Grails not able to save associated classes? How could I implement such feature?

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  • measuring a view before rendering it

    - by nourdine
    hello I need to find out how big a view will be after attaching it to its parent. I have overridden this method: onMeasure(int, int); but it looks like this method is invoked only when I actually add my custom view to it's container using: addView(myView); Do you think there is a way to get this information before rendering the view itself? Basically I need to know the actuall size before attaching it and not attach the view at all if it would take more certain amount of space. anybody?

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  • Is there an autorelease pool in class methods?

    - by mystify
    I have an class method which generates an UIView, like this: + (UIImage*)imageWithFileName:(NSString*)imgFile { UIImage *img = nil; NSBundle *appBundle = [NSBundle mainBundle]; NSString *resourcePath = [appBundle pathForResource:imgFile ofType:nil]; if (resourcePath != nil) { NSURL *imageURL = [NSURL fileURLWithPath:resourcePath]; NSData *data = [[NSData alloc] initWithContentsOfURL:imageURL]; img = [UIImage imageWithData:data]; // should be autoreleased!! [data release]; } return img; } However, when I use this, the image data is NEVER freed. There is definitely a memory bug with this, although I didn't break any memory management rule I am aware of. My guess is that because this is a class method which gets called from instance methods, There is no active autorelease pool in place or it's one that only gets drained when I quit the app. Could that be right?

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  • C#: Passing data to forms UI using BeginInvoke

    - by Bi
    Hi I am a C# newbie and have a class that needs to pass row information to a grid in the windows form. What is the best way to do it? I have put in some example code for better understanding. Thanks. public class GUIController { private My_Main myWindow; public GUIController( My_Main window ) { myWindow = window; } public void UpdateProducts( List<myProduct> newList ) { object[] row = new object[3]; foreach (myProduct product in newList) { row[0] = product.Name; row[1] = product.Status; row[2] = product.Day; //HOW DO I USE BeginInvoke HERE? } } } And the form class below: public class My_Main : Form { //HOW DO I GO ABOUT USING THIS DELEGATE? public delegate void ProductDelegate( string[] row ); public static My_Main theWindow = null; static void Main( ) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); theWindow = new My_Main(); Application.Run(theWindow); } private void My_Main_Load( object sender, EventArgs e ) { /// Create GUIController and pass the window object gui = new GUIController( this ); } public void PopulateGrid( string[] row ) { ProductsGrid.Rows.Add(row); ProductsGrid.Update(); } } Thanks!

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  • detect where a redirect wants to go with jQuery

    - by Markus
    Hi there, I have a page with a flash plugin. If I'm on that page, I don't want to post a message if the user wont to leaf it without saving it...: if(/containers/.test(document.location.href)){ window.onbeforeunload = function(){ return exit_text; }; } This works fine, except that I if i save the content in the flash plugin. In that case I don't want to show up that message. How can I detect the url within the onbeforeunload method? That way I can descide when to post the method! Thanks Markus

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  • Why does the order of the loops affect performance when iterating over a 2D array? [closed]

    - by Mark
    Possible Duplicate: Which of these two for loops is more efficient in terms of time and cache performance Below are two programs that are almost identical except that I switched the i and j variables around. They both run in different amounts of time. Could someone explain why this happens? Version 1 #include <stdio.h> #include <stdlib.h> main () { int i,j; static int x[4000][4000]; for (i = 0; i < 4000; i++) { for (j = 0; j < 4000; j++) { x[j][i] = i + j; } } } Version 2 #include <stdio.h> #include <stdlib.h> main () { int i,j; static int x[4000][4000]; for (j = 0; j < 4000; j++) { for (i = 0; i < 4000; i++) { x[j][i] = i + j; } } }

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  • Looking for an appropriate design pattern

    - by user1066015
    I have a game that tracks user stats after every match, such as how far they travelled, how many times they attacked, how far they fell, etc, and my current implementations looks somewhat as follows (simplified version): Class Player{ int id; public Player(){ int id = Math.random()*100000; PlayerData.players.put(id,new PlayerData()); } public void jump(){ //Logic to make the user jump //... //call the playerManager PlayerManager.jump(this); } public void attack(Player target){ //logic to attack the player //... //call the player manager PlayerManager.attack(this,target); } } Class PlayerData{ public static HashMap<int, PlayerData> players = new HashMap<int,PlayerData>(); int id; int timesJumped; int timesAttacked; } public void incrementJumped(){ timesJumped++; } public void incrementAttacked(){ timesAttacked++; } } Class PlayerManager{ public static void jump(Player player){ players.get(player.getId()).incrementJumped(); } public void incrementAttacked(Player player, Player target){ players.get(player.getId()).incrementAttacked(); } } So I have a PlayerData class which holds all of the statistics, and brings it out of the player class because it isn't part of the player logic. Then I have PlayerManager, which would be on the server, and that controls the interactions between players (a lot of the logic that does that is excluded so I could keep this simple). I put the calls to the PlayerData class in the Manager class because sometimes you have to do certain checks between players, for instance if the attack actually hits, then you increment "attackHits". The main problem (in my opinion, correct me if I'm wrong) is that this is not very extensible. I will have to touch the PlayerData class if I want to keep track of a new stat, by adding methods and fields, and then I have to potentially add more methods to my PlayerManager, so it isn't very modulized. If there is an improvement to this that you would recommend, I would be very appreciative. Thanks.

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  • Do I need to syncronize thread access to an int

    - by Martin Harris
    I've just written a method that is called by multiple threads simultaneously and I need to keep track of when all the threads have completed, the code uses this pattern: private void RunReport() { _reportsRunning++; try { //code to run the report } finally { _reportsRunning--; } } This is the only place within the code that _reportsRunning's value is changed, and the method takes about a second to run. Occasionally when I have more than six or so threads running reports together the final result for _reportsRunning can get down to -1, if I wrap the calls to _runningReports++ and _runningReports-- in a lock then the behaviour appears to be correct and consistant. So, to the question: When I was learning multithreading in C++ I was taught that you didn't need to synchronize calls to increment and decrement operations because they were always one assembly instruction and therefore it was impossible for the thread to be switched out mid-call. Was I taught correctly, and if so how come that doesn't hold true for C#?

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  • Function naming: sendCharacter or receiveCharacter?

    - by bobobobo
    I'm trying to name a function that runs when a character is received by the object. For the caller, it should be named sendCharacter, so that it can call: object->sendCharacter( character ) ; That looks nice for the caller.. but for the receiver, it implements a method /// Called when this object is do something /// with a character /// from the caller void sendCharacter( char c ) ; So for the recipient class, it looks like this method will actually send a character out, not receive one. So then, I could call the function receiveCharacter /// Called when this object is do something /// with a character /// from the caller void receiveCharacter( char c ) ; But now the caller does this: object->receiveCharacter( character ) ; Which just looks odd. How can I better name this function?

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  • How to do REST with PUT and DELETE

    - by Svish
    It says about the type option of the jQuery.ajax() method that The type of request to make ("POST" or "GET"), default is "GET". Note: Other HTTP request methods, such as PUT and DELETE, can also be used here, but they are not supported by all browsers. So... Does that mean that PUT and DELETE won't work if the browser does not support it, or just that PUT and DELETE can not be done natively by the user in the browser? If I can't or shouldn't use those, what do people usually do instead? Send the method as a a GET or POST parameter instead? Or?

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  • strange bug - how to pause a java program?

    - by TerraNova993
    I'm trying to: display a text in a jLabel, wait for two seconds, then write a new text in the jLabel this should be simple, but I get a strange bug: the first text is never written, the application just waits for 2 seconds and then displays the final text. here is the example code: private void testButtonActionPerformed(java.awt.event.ActionEvent evt) { displayLabel.setText("Clicked!"); // first method with System timer /* long t0= System.currentTimeMillis(); long t1= System.currentTimeMillis(); do{ t1 = System.currentTimeMillis(); } while ((t1 - t0) < (2000)); */ // second method with thread.sleep() try { Thread.currentThread().sleep(2000); } catch (InterruptedException e) {} displayLabel.setText("STOP"); } with this code, the text "Clicked!" is never displayed. I just get a 2 seconds - pause and then the "STOP" text. I tried to use System timer with a loop, or Thread.sleep(), but both methods give the same result.

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  • Most Efficient Way to Write to Fixed Width File (Ruby)

    - by Ruby Novice
    I'm currently working with extremely large fixed width files, sometimes well over a million lines. I have written a method that can write over the files based on a set of parameters, but I think there has to be a more efficient way to accomplish this. The current code I'm using is: def self.writefiles(file_name, positions, update_value) @file_name = file_name @positions = positions.to_i @update_value = update_value line_number = 0 @file_contents = File.open(@file_name, 'r').readlines while line_number < @file_contents.length @read_file_contents = @file_contents[line_number] @read_file_contents[@positions] = @update_value @file_contents[line_number] = @read_file_contents line_number += 1 end write_over_file = File.new(@file_name, 'w') line_number = 0 while line_number < @file_contents.length write_over_file.write @file_contents[line_number] line_number += 1 end write_over_file.close end For example, if position 25 in the file indicated that it is an original file the value would be set to "O" and if I wanted to replace that value I would use ClassName.writefiles(filename, 140, "X") to change this position on each line. Any help on making this method more efficient would be greatly appreciated! Thanks

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  • Absolutely positioned element moved by margin of another element

    - by user1505528
    Here is my jsFiddle for the following question: http://jsfiddle.net/arelia/Rruxf/ I'd like to have a header that stays at the very top of the body and a footer that stays at the very bottom of the body. I have a content div (position: relative) between the header and footer, and when I set a margin around the div my absolutely positioned header and footer move from their top/bottom positions by the height of that margin (this also happened when I tried setting a margin above and below the paragraphs in the div). In the fiddle you can see that the footer is not attached to the bottom even though it's absolutely positioned (I went ahead and made the header static since static gives the intended result). How do I position the header and footer to the top and bottom of the body and not have the content in the middle move those two elements? If the position: absolute elements are moved out of the flow why would anything affect their position at all? I've tried searching here and Google for "CSS margin affects absolute" and a few other phrases to no avail. I discovered this while playing around with it some more in developer tools: Metrics show the body is the height of the html element minus the amount of one margin (the margin that's still affecting the footer). So, the body must be stretching to the height of the content div since there is nothing else within the document flow within the body to define its height. But that height ends where the content ends instead of after the margin. Shouldn't it include the margin? If I make the height of the body 100%, the footer positions itself to the bottom of the viewport and then stays fixed in that spot when I scroll. Why isn't it attaching itself to the bottom of the body instead of the bottom of the viewport?

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  • Android preferencesActivity setDefaultValue() not working?

    - by Nick
    I'm extending PreferenceActivity for my settings screen. In this preference activity i have a couple of preferences one of which is custom made. The problem is as follows: in this custom preference (which extends from ListPreference) i want to be able to set the default value, so i override the setDefaultValue() method. In this method i do some parsing so it'll take the correct value. When i'm trying to read this value with the getValue() function it just returns null. So i figured, what happens when i just put some hardcoded value in there (you know, maybe i did something wrong, wouldn't be the first time). Well, i still get null back. Any ideas what i'm doing wrong? Edit: Setting the defaultValue in the xml file isn't really an option because the values aren't known until i retrieve them. I made a workaround: When app is started for the first time: get data Set the values in the preference. This way i set the default preference when i'm collection the data

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  • How to clone a model's attributes easily?

    - by Zabba
    I have these models: class Address < ActiveRecord::Base belongs_to :event attr_accessible :street, :city validates :street, :city, :presence => true end class Event < ActiveRecord::Base has_one :address accepts_nested_attributes_for :address end If I do the below assignment in the Events create action and save the event I get an error: #Use the current user's address for the event @event.address_attributes = current_user.address.attributes #Error occurs at the above mentioned line ActiveRecord::RecordNotFound (Couldn't find Address with ID=1 for Event with ID=) I think what's happening is that all the address's attributes (including the primary key) is getting assigned in the @event.address_attributes = line. But all I really want is the "real data" (street, city), not the primary keys or created_at etc to get copied over. I suppose I could write a small method to do this sort of selective copy but I can't help but feel there must be some built-in method for this? What's the best/right way to do this?

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  • In QT 4.6 w/ Webkit: How to handle popup window requests (WebView::createWindow)?

    - by CM
    Hi all, I'm new to QT and have been trying to create a test browser. What I'm trying to do now is to handle js-based popup requests. After reading the QT documentation, I learned that I need to re-implement the QWebView::createWindow method to do just that. Now I've re-implemented this method, but it seems to be not called when I try to click a link that triggers a popup window. Can any one help me? Do I need to subclass both the WebView and WebPage classes? If so, how do I do that? I'm quite new to QT and I've done tons of searches and found nothing. Thank you all in advance for any hint and advice!

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  • How can two programs talk to each other in Java?

    - by Arnon
    I want to ?reduce? the CPU usage/ROM usage/RAM usage - generally?, all system resources that my app uses - who doesn't? :) For this reason I want to split the preferences window from the rest of the application, and let the preferences window to run as ?independent? program. The preferences program ?should? write to a Property file(not a problem at all) and to send a "update signal" to the main program - which means it should call the update method (that i wrote) that found in the Main class. How can I call the update method in the Main program from the preferences program? To put it another way, is a way to build preferences window that take system resources just when the window appears? Is this approach - of separating programs and let them talk to each other (somehow) - the right approach for speeding up my programs?

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  • Forcing LINQ to SQL to make one single call for all child rows

    - by zaph0d
    Let say I have a method (example taken from another post): public IQueryable<CityBlock> GetCityBlocks(){ var results = from o in db.city_blocks let buildings = GetBuildingsOnBlock(o.block_id) //returns Iqueryable select new CityBlock { BuildingsOnBlock = buildings, BlockOwner = o.block_owner }; return results; } In the calling method I add Skip() and Take() methods plus some filtering and then do a ToList(). The trouble is that I am getting dozens of database calls - one for all the city blocks and then a separate one for each building. Is there a way that I can refactor this code to just make two calls: one for the city blocks and one for all the buildings

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  • Can someone explain Kohana 3's routing system?

    - by alex
    In bootstrap.php, where you set routes, I'm having a hard time getting them to work. I read some documentation a while ago that I can't seem to find again that explains them. Here is one of my examples Route::set('products', 'products/(type)', array('type' => '.+')) ->defaults(array( 'controller' => 'articles', 'action' => 'view_product', 'page' => 'shock-absorbers', )); I thought that would mean a request like products/something would load up the articles controller, and the action_view_product method. But I can't get it to work. Can someone please explain to me exactly how they work, and what all the method parameters are?

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  • twitter share url forgeting the tweet content after login

    - by tpk
    I'm trying to add a "share via twitter" link to our website. I'm aware of the standard http://twitter.com/home?status=TWEET method, and it works good enough for my purposes when the user is logged in to twitter already. If, however, the user is not logged in, twitter displays the login form first (which is only reasonable). After the login, the home screen is displayed without the tweet content. Am I missing something obvious, or is this a know flaw in this method? If so, what is the easiest way (apart from using services like TweetMeme, which I noticed asks for login in advance) to make the share button work as expected?

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  • Data Validation for Random varying Phone Numbers

    - by baron
    I am storing phone numbers of varying lengths in my WPF (C#, VS 08) App. I store them as strings. My question is about my method AddNewPhoneNo(string phoneNo). In this method, I use Int.TryParse to validate the incoming number (i.e. not null, is numeric...). I've since realized this is probably not the best way to do this, because then I am limited to a number which is ± 2147483647. Definetly this is not always the case with phone numbers. What is a good, easy way to validate phone numbers? I guess the basic rules would be as follows: All numeric All positive Upto 25 chars (could be more, but this will to do for time being) Can't thing if theres any more rules at the moment, that's probably it.

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  • Duel Masters game in Java

    - by Arun Ramasubramanian
    I was trying to make a Duel Masters card game in Java using BlueJ, and came up with a lot of ideas. However, I could not exactly figure out how to sort a deck on basis of the card names in the game. I have an array of Card objects(each has, as its instance variables: String name, int cost, int civ), and I want to sort them based on name. ie: if I have the cards "Pyrofighter Magnus", "Bazagazeal Dragon" and another "Pyrofighter Magnus" in the array, the cards should be sorted on basis of their names. I know that I could use compareTo(), but is there an easier method? Anyone? Remember, the method that sorts the cards should be a modifier.

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