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  • Brightness going up to 100% on loading certain websites in Chrome

    - by picheto
    I'm using Google Chrome version 21.0.1180.89 on Ubuntu 12.04 and my laptop is a Sony VAIO VPCCW15FL (spec sheet). My video driver is the propietary "NVIDIA accelerated graphics driver (post-release updates)(version-current updates)". After installing Ubuntu, I discovered that neither the brightness control buttons (hardware) or the brightness slider (software) worked, and found out I could get the hardware buttons to work by installing the nvidiabl.deb package and oBacklight script. I'm using nvidiabl-dkms 0.77 and oBacklight 0.3.8. Still, the slider on the Ubuntu "Settings" does not work, but I don't care. There is an annoying thing happening when loading certain pages in Google Chrome: the brightness goes up to 100% when loading the webpage or when leaving it (closing the tab or typing a different URL on the omnibox). However, the "brightness tooltip" (that default brightness notification) remembers the position it was set to, so if I adjust the brightness with the HW buttons, the level gets adjusted relative to the value it was set to before "going 100%". I disabled the flash PPAPI plugin, but left the NPAPI plugin enabled, and the problem went away for pages with flash content. Still, the same thing happens when viewing HTML5 video, or when loading, for example, the Chrome Web Store or using the Scratchpad extension. I suppose it has to do with the rendering of certain elements using the GPU, but this is just a guess. This brightness thing does not happen when using Firefox 15.0 or any other application I have used yet. Does anybody know why this may be happening and what could I do to fix this without changing browser? Thanks a lot.

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  • Advice on choosing a book to read

    - by Kioshiki
    I would like to ask for some recommendations on useful books to read. Initially I had intended on posting quite a long description of my current issue and asking for advice. But I realised that I didn’t have a clear idea of what I wanted to ask. One thing that is clear to me is that my knowledge in various areas needs improving and reading is one method of doing that. Though choosing the right book to read seems like a task in itself when there are so many books out there. I am a programmer but I also deal with analysis, design & testing. So I am not sure what type of book to read. One option might be to work through two books at the same time. I had thought maybe one about design or practices and another of a more technical focus. Recently I came across one book that I thought might be useful to read: http://xunitpatterns.com/index.html It seems like an interesting book, but the comments I read on amazon.co.uk show that the book is probably longer than it needs to be. Has anyone read it and can comment on this? Another book that I already own and would probably be a good one to finish reading is this: http://www.amazon.co.uk/Code-Complete-Practical-Handbook-Construction/dp/0735619670/ref=sr_1_1?ie=UTF8&qid=1309438553&sr=8-1 Has anyone else read this who can comment on its usefulness? Beyond these two I currently have no clear idea of what to read. I have thought about reading a book related to OO design or the GOF design patterns. But I wonder if I am worrying too much about the process and practices and not focusing on the actual work. I would be very grateful for any suggestions or comments. Many Thanks, Kioshiki

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  • What does SVN do better than git?

    - by doug
    No question that the majority of debates over programmer tools distill to either personal choice (by the user) or design emphasis, i.e., optimizing design according to particular uses cases (by the tool builder). Text Editors are probably the most prominent example--a coder who works on a Windows at work and codes in Haskell on the Mac at home, values cross-platform and compiler integration and so chooses Emacs over Textmate, etc. It's less common that a newly introduced technology is genuinely, demonstrably superior to the extant options. I wonder if this is in fact the case with version-control systems, in particular, centralized VCS (CVS, SVN) versus distributed VCS (git, hg)? I used SVN for about five years, and SVN is currently used where I work. A little less than three years ago, I switched to git (and gitHub) for all of my personal projects. I can think of a number of advantages of git over subversion (and which for the most part abstract to advantages of distributed over centralized VCS), but I cannot think of one contra example--some task (that's relevant and arises in a programmers usual workflow) that subversion does better than git. The only conclusion I have drawn from this is that I don't have any data--not that git is better, etc. My guess is that such counter-examples exist, hence this question.

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  • Model a chain with different elements in Unity 3D

    - by Alex
    I have to model, in unity 3D, a chain that is composed of various elements. some flexible, some rigid. The idea is to realize a human-chain where each person is linked to the other by their hands. I've not tried to implement it yet as i've no idea on what could be a good way to do it. In the game i've to manage a lot of chains of people... maybe also 100 chains composed of 11-15 people. The chain will be pretty simple and there won't be much interaction... Probabily some animation of the people one at time for each chain and some physic reaction (for example pushing a people in a chain should slightle flex the chain) the very problem of this work is that in the chain each object is composed by flexible parts (arms) and rigid parts (the body) and that the connection should remain firm... just like when people handshake... hands are firm and are the wrists to move. i can use C4D to model the meshes. i know this number may cause performance problems, but it's also true i will use low-poly versions of human. (for the real it won't be human, but very simple toonish characters that have harms and legs). So actually i'm trying to find a way to manage this in a way it can work, the performance will be a later problem that i can solve. If there is not a fast 'best-practiced' solution and you have any link/guide/doc that could help me in finding a way to realize this is, it would be very appreciated anyway if you post it. thanks

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  • How can I create an orthographic display that handles different screen dimensions?

    - by Piku
    I'm trying to create an iPad/iPhone game using GLES2.0 that contains a 3D scene with a heads-up-display/GUI overlaid on the top. However, this problem would also apply if I were to port my game to a computer and run the game in a resizable window, or allow the user to change screen resolutions... When trying to make the 2D GUI/HUD work I've made the assumption that all I'm really doing is drawing a load of 2D textured 'quads' on the screen and am trying to treat the orthographic projection as an old-style 2D display with 0,0 in the upper left and screenWidth,ScreenHeight in the lower right. This causes me all sorts of confusion when I rotate my ipad into Landscape mode since I can't work out what to put into my projection and modelview matrices to turn everything around the right way. It also gets messy if I want to support the iPad's large screen, an iPhone or a Retina display since I have to then draw three sets of textures for everything and work out which ones to use. Should I be trying to map the 2D OpenGL co-ords 1:1 with the screen? While typing out this question it occurs to me that I could keep my origin in the centre, still running -1/+1 along the axes. This would let me scale my 2D content appropriately on the different screen sizes, but wouldn't I end up with the textures being scaled and possibly losing quality? I'm using OpenGLES 2.0 and have a matrix library that has equivalents to the GLES1.1 glOrthof() and glFrustrum() calls.

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  • Thoughts (on Windows Phone 7) from the MVP Summit

    - by Chris Williams
    Last week I packed off to Redmond, WA for my annual pilgrimage to Microsoft's MVP Summit. I'll spare you all the silly taunting about knowing stuff I can't talk about, etc... and just get to the point. I'm a XNA/DirectX MVP, an ASP Insider and a Languages (VB) Insider... so I actually had access to a pretty broad spectrum of information over the last week. Most of my time was focused on Windows Phone 7 related sessions, and while I can't dig deep into specifics, I can say that Microsoft is definitely not out of the fight for Mobile. The things I saw tell me that Microsoft is listening and paying attention to feedback, looking at what works & what doesn't and they are working their collective asses off to close the gap between Google and Apple. Anyone who has been in this industry for a while can tell you Microsoft does their best work when they are the underdog. They are currently behind, and have a lot of work ahead of them, but this is when they bring all their resources together to solve a problem. After the week I spent in Redmond, and the feedback I heard from other MVPs, and the technological previews I saw... I feel confident in betting heavily on Microsoft to pull this off.

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  • Normalizing the direction to check if able to move

    - by spartan2417
    i have a a room with 4 walls along the x and z axis respectively. My player who is in first person (therefore the camera) should have collision detection with these walls. I'm relatively new to this so please bare with me. I believe the way to do this is to calculate the direction and distance to the wall from the camera and then normalize the directions. However i can only get this far before i dont know what to do. I think you should work out the angle and direction your facing? where _dx and _dz is the small buffer in front of the camera. float CalcDirection(float Cam_x, float Cam_z, float Wall_x, float Wall_z) { //Calculate direction and distance to obstacle. float ob_dirx = Cam_x + _dx - Wall_x; float ob_dirz = Cam_z + _dz - Wall_z; float ob_dist = sqrt(ob_dirx*ob_dirx + ob_dirz*ob_dirz); //Normalise directions float ob_norm = sqrt(ob_dirx*ob_dirx + ob_dirz*ob_dirz); ob_dirx = (ob_dirx)/ob_norm; ob_dirz = (ob_dirz)/ob_norm; can anyone explain in laymen's terms how i work out the angle?

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  • Shutting down Ubuntu 11.10 with power button without x11-session

    - by RJdaMoD
    when pressing the power-button inside a (gnome-)session, ubuntu asks me what to do and shuts down after 60 seconds anyway. No problem so far. But if i'm not logged in in a gnome-session (for example in the login screen), or just change to a tty, then the power-button won't work. But i remember that i worked in 11.04. So what's changed and how to restore? Background: I use my machine as a print server. If im not home and my wife wants to print sth., she used to switch on my machine, print via her laptop, and then just shut it down by power-button. Beginning of march i was on a business tour, and she called me that she could not shutdown my machine anymore. I shut it down by ssh, but this seems not the favorable way to me. I already had a look in /etc/acpi/powerbtn.sh and think that the line if pidof x $PMS > /dev/null; then exit is the cause for this since it aborts the script when no gui-power-manager is found. Is that right? But that does not explain with the power-button does not work when switching from the x11-session to a tty, although this would not be critical to me. Thanks in advance Greetings RJ

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  • digital magazine publishing engine licensing question

    - by nosarious
    I have a publishing engine I have been developing for thirty months but find myself being unable to work on it during my masters degree. I would like to make it open source in the interim to get others to use it and improve how it works. I would like to consider a licensing system that allows for multiple instances of the software for singular users (ie, a newspaper/magazine or zine hosting the code on their own). I would like to limit it from becoming the basis of a larger magazine hosting service right now because it is intended to be an integral part of a much larger publishing ecosystem which allows for the creation, dissemination and collection of publications as a free or very inexpensive service. Right now there is no license associated with it, which is why I am not posting a link here. (This system was developed to counter implied censorship for digital magazines and remove costly and confusing 'barriers to entry' for creators wishing to make interactive digital content. It is intended to be useful for free, but I would like to prevent people taking the code and using it to take advantage of others. It needs a bit of work to separate the content from the page itself to allow the access of multiple which I cannot develop right now) Any help or suggestion on how to handle licensing this code for contributions and use would be appreciated, and if anyone would like to see examples or the github I would be happy to send it.

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  • Multi Threading - How to split the tasks

    - by Motig
    if I have a game engine with the basic 'game engine' components, what is the best way to 'split' the tasks with a multi-threaded approach? Assuming I have the standard components of: Rendering Physics Scripts Networking And a quad-core, I see two ways of multi-threading: Option A ('Vertical'): Using this approach I can allow one core for each component of the engine; e.g. one core for the Rendering task, one for the Physics, etc. Advantages: I do not need to worry about thread-safety within each component I can take advantage of special optimizations provided for single-threaded access (e.g. DirectX offers a flag that can be set to tell it that you will only use single-threading) Option B ('Horizontal'): Using this approach, each task may be split up into 1 <= n <= numCores threads, and executed simultaneously, one after the other. Advantages: Allows for work-sharing, i.e. each thread can take over work still remaining as the others are still processing I can take advantage of libraries that are designed for multi-threading (i.e. ... DirectX) I think, in retrospect, I would pick Option B, but I wanted to hear you guys' thoughts on the matter.

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  • How do you apply to a company way out of your league?

    - by emcb
    First, my background: I'm in the market for a new job I have ~2 years experience under my belt Nothing on my resume would JUMP out at you Thus far in my career I've been able to become productive quickly and have been continually praised by managers and coworkers for my abilities to learn and produce. I don't mean to be bragging here, but I want to get across that (at least in my mind) I could be categorized as "very promising young developer" I've been job hunting for a little while now and like most job seekers I've found a handful of companies that are basically "dream" jobs (think Fog Creek or 37Signals). If I were to apply to a company like that in the normal recruitment channels, my resume would probably not make it past the first set of filters. Now, I accept that I'm a longshot for a job at the hottest companies out there, but in my job search I've had a little success in applying for positions I'm not qualified for simply by doing something a little different: sending an email outlining how I don't meet the qualifications but stating why I would do well in the job anyways. In other cases, I've outright asked for a small project/problem that would be representative of the work to prove I can do the job, since I didn't have the specific skills on my resume yet. What I'm wondering is: If I'm not qualified on paper for a particular job, what creative/unique/impressive methods have you thought of or seen work to at least get an interview? For the sake of argument, assume I really am a "very promising young developer". I would love to hear from people who are responsible for hiring - I'd like to hear examples of techniques that got someone noticed when they otherwise wouldn't have. Clarification: I know that I need to continue building my resume to continue advancing. But I'm in the job search NOW, so I'm looking for other approaches

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  • I want to be able to use the unity menu with Citrix full screen

    - by porec
    I use Citrix Reciever at work, with both XenApp and XenDesktop. Many times at the same time. Since the unity Menu stil apeirs on the top anyway, I'd like to be able to use it. Now I can see it, but it doesn't work.. I have to either tab me out, (double clicking the ALT first)opening another program first, or move the mouse to the left, opening another program from the unity menu from the left, BEFORE I can use the menu on the top.. (my menu on the left side is in autohide mode, so I actually like it :)) For example. I use spotify for lisening to music, it apeirs on the top menu, but it doesn't react when it click it.. I have to move the mouse to the left, open another program, then move to the top an ask it to show spofity. If I open spofify from the left menu, it hangs.. (since its hidden, and I have to ask it to be open, not reopen the hole program..) Or If I want to lock the screen, I have to open another program, (i.ex. nixnote) before I can lock it) since the unity menu is "on the top" anyways, I don't see the problem that it should be able to control such things..

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  • Project Management Software / 1 maybe 2 developers

    - by Ominus
    I am looking for software that I can use to "manage" multiple projects (5 - 10). Here are the features I would like but any recommendation is welcome. Bug/Feature tracking on a per project basis. Some way to keep all documents, diagrams, specs, requirements, in one place with the project. Better yet a tool where all these things or most of them could be authored. Task management during the development phase with milestones and estimates/actuals. Git integration I have been doing contract work and i have been doing really well for myself as far as getting projects but its becoming VERY hard to manage everything in an efficient manner. I am trying to learn about best practices when it comes to software programming methodologies and the more I read the more i realize that I am just managing these projects poorly. I am getting things done but the more I take on the less "solid" everything is. I am afraid if I don't get some good solid tools/practices in place I am going to do my customers and myself a disservice. The problem is that there are SO many options that its hard to weed through them all. I was at a point today where I had decided that I would just code my own (there is some irony here)! Obviously everyone has their likes dislikes I would love to hear from some of you lone programmers and how you manage everything since our needs aren't exactly the same thing that a large team might need. I also want a solution that can scale to 2 maybe 3 developers if I end up hiring some people to help with my work load. Thanks again for your usual insights!

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  • Touchpad not working on HP

    - by Grayson
    Everything worked fine in Ubuntu 10.04, flawless in fact, I admired the way the Operating System had handled such a unique touchpad so well. I have an HP Pavilion dv6. The touchpad and left, middle, and right click buttons are all on the trackpad, and it the bottom end depresses to click accordingly for each kind of click. In 10.04, everything worked fine, upon upgrading to Ubuntu 10.10 things became... odd. The scroll on the side would work, as would the left click. The right click wouldn't work however, but if you would lightly tap the exact right corner of the touchpad, the right click menu would come up, though it was inconsistent and difficult to make it do so. I have applied a fix I found on the older Ubuntu Forums for a similar issue, and it restored the normal left and right click, but it isn't as fluid, and there isn't the vertical scroll feature, which I do rather like to have... I would just like things to be as it was, if this is possible, please, please tell me how to do so. Thank you.

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  • How can I instruct nautilus to pre-generate PDF thumbnails?

    - by Glutanimate
    I have a large library of PDF documents (papers, lectures, handouts) that I want to be able to quickly navigate through. For that I need thumbnails. At the same time however, I see that the ~/.thumbnails folder is piling up with thumbs I don't really need. Deleting thumbnail junk without removing the important thumbs is impossible. If I were to delete them, I'd have to go to each and every folder with important PDF documents and let the thumbnail cache regenerate. I would love to able to automate this process. Is there any way I can tell nautilus to pre-cache the thumbs for a set of given directories? Note: I did find a set of bash scripts that appear to do this for pictures and videos, but not for any other documents. Maybe someone more experienced with scripting might be able to adjust these for PDF documents or at least point me in the right direction on what I'd have to modify for this to work with PDF documents as well. Edit: Unfortunately neither of the answers provided below work. See my comments below for more information. Is there anyone who can solve this?

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  • Assigning a script to a keystroke to toggle touchpad

    - by sodiumnitrate
    Since my default sony vaio shortcuts don't completely work in Ubuntu 12.04, I'd like to assign a script to Fn + F1, which toggles the touchpad on and off, so that the cursor would stop moving while I'm typing. Since I use a mouse and rarely need to use the touchpad, I don't want to use "disable touchpad while writing", which doesn't really seem to work anyway. I figured that using a script with the following command (this works, but I have to open up a terminal each time): xinput set-prop 12 "Device Enabled" 0 I have two problems at this point. One is that I don't know how to write this script so that it will toggle it off if it is on, and on if it is off. I know I should use an if statement but I don't know what value I should be checking to see if it is on or off. The second one is that I am having problems creating a new shortcut. I use System Settings - Keyboard - Shortcuts. I tried to add, to custom shortcuts, a new one by clicking the '+' sign. I named it Toggle Touchpad, and added the path to the executable script with the line above, by typing /home/irem/.toggletouchpad I have made it an executable with chmod. The problem is that when I click apply, and then click back on it to define the keystroke, it re-opens the dialogue. I cannot define new keys. (It says disabled on the right column of the entry). I have also tried xbindkeys, which almost constantly crashes. I'd prefer the system settings, if I can set the shortcut. I'd appreciate if anyone can help. Thanks.

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  • Need Help Hiring a Perfectionist Programmer [closed]

    - by Bryan Hadaway
    I understand my question may be in the gray area, but I'm not able to use the Meta to ask if this question is appropriate or not so I'll simply have to risk it. My project is complete in the sense that it's a fully functional, ready to go 1.0 version. However, that's not good enough for my standards. My expertise is in HTML/CSS, not jQuery and PHP. I'm looking for someone to refine every character of my code for quality, speed, security and compatibility. I want everything to be as bug free as possible for launch. So I need an expert programmer who's a perfectionist in their coding who cares about the quality of their work (not just making it work) to review and refine my code. I'm sure I can't outright post the project's details and hope for interested parties to contact me as that wouldn't be beneficial to the community so instead I'm looking for advice from programmers about where some of best places to hire quality programmers are and the best strategies to hire the right programmer. In other words, screening applicants off of craigslist isn't going to cut it for this project. Thanks

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  • Clutter for game GUI

    - by tjameson
    I'm pretty new to game development, having only written a simple 3d game for a class project, but I'd like to get started on a bigger project. I'm writing an MMORPG to run in both the browser (WebGL) and natively (OpenGL ES 2). In choosing a GUI toolkit, I'm trying to find a style that work work natively and would be simple to emulate in WebGL. I am considering using D or Go for writing my game, so interfacing with C++ libraries will be difficult, if not impossible. Of course, the language isn't the end goal here, so if using C++ will save considerable time, I'll bite the bullet and use that. In order to reduce the amount of code I'll have to write for the browser, I'm considering using something simple like Clutter for basic abstractions, which I think will be pretty easy to emulate (layered canvases maybe?). Does anyone have experience using Clutter for a 3d game? Note: I haven't used any game development libraries, and I only have limited experience with GUI libraries. I do have HTML+CSS experience, so maybe librocket is a viable solution?

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  • Live CD installer gets stuck with a grayed out forward button.

    - by TRiG
    I have a CD with Ubuntu 10.10 and a laptop with Ubuntu 8.10. The laptop had all sorts of crud on it, and anything I wanted to keep was backed up on an external drive, so I was happy to do a wipe and reinstall instead of an update. So after a bit of faffing about trying to work out how to get the thing to boot from the CD drive, I did that. So the screen comes up with the choice: the options are Try Ubuntu and Install Ubuntu. I choose to install and to overwrite my current installation. So far so good. I then get a progress bar labelled something like copying files (I forget the exact wording) and further options to fill in for my location, keyboard locale, username and password. On each of these screens there are forward and back buttons. On the last screen (password), the forward button is greyed out. Well, I think to myself, no doubt it will become active when that copying files progress bar completes. The progress bar never completes. It hangs. And the label changes from copying files to the chirpy ready when you are. The forward button remains greyed out. The back button is as unhelpful as you'd expect it to be. And there's nothing else to click. We have reached an impasse. I tried restarting the laptop, to test whether it actually was properly installed. It wasn't. I tried to run Ubuntu live from the CD, to test whether the disk was damaged. That wouldn't work either, but I suspect it's just because the laptop is old and has a slow disk drive. I'm typing this question on another computer using the Ubuntu live CD and it's working fine. So there's nothing wrong with the CD.

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  • Exit stage right...

    - by Peter Korn
    I joined Sun Microsystems in December of 1996, not quite 17 years ago. Over the course of those years, it has been my great pleasure and honor to work with a many talented folks, on a many incredible projects - first at Sun, and then at Oracle. In those nearly 17 years, we made quite a few platforms and products accessible - including Java, GNOME, Solaris, and Linux. We pioneered many of the accessibility techniques that are now used throughout the industry, including accessibility API techniques which first appeared in the Java and GNOME accessibility APIs; and screen access techniques like the API-based switch access of the GNOME Onscreen Keyboard. Our work was recognized as groundbreaking by many in the industry, both through awards for the innovations we had delivered (such as those we received from the American Foundation for the Blind), and awards of money to develop new innovations (the two European Commission accessibility grants we received). Our knowledge and expertise contributed to the first Section 508 accessibility standard, and provided significantly to the upcoming refresh of that standard, to the European Mandate 376 accessibility standard, and to a number of web accessibility standards. After 17 years of helping Sun and Oracle accomplish great things, it is time to start a new chapter... Today is my last day at Oracle. It is not, however, my last day in the field of accessibility. Next week I will begin working with another group of great people, and I am very much looking forward to the great things I will help contribute to in the future. Starting tomorrow, please follow me on my new, still under constriction, Wordpress blog: http://peterkorn.wordpress.com/.

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  • Connection String Incorrectly Formatted [migrated]

    - by Randy E
    I'm running into some issues. Every time I launch into debug mode and hit the "Create User" button, I'm getting an exception being thrown that is due to the Connection String either being in the wrong syntax or just wrong. Using Visual Studio 2010, project is .NET 3.5 with SQL 2008 Express. This is just a personal project that I'm testing some other things with, I know this generally isn't the recommended format but for a personal small project, I don't see the point in doing it any other way. The things I'm testing actually work :) Data Source=.\SQLEXPRESS;AttachDbFilename=|Data Directory|ASPAppDatabase.mdf;Integrated Security=True;User Instance=True That doesn't work. Data Source=.\SQLEXPRESS;AttachDbFilename="|Data Directory|ASPAppDatabase.mdf";Integrated Security=True;User Instance=True Neither does that. Data Source=.\SQLEXPRESS;AttachDbFilename='|Data Directory|ASPAppDatabase.mdf';Integrated Security=True;User Instance=True And again, neither does that :/ However, rather than using "|Data directory| if I use the full path to the local DB file it works just fine and no exception is thrown, and I can read and write as I need. And just to cover all my bases, here is the button click event that creates the User. protected void btnAddUser_Click(object sender, EventArgs e) { Membership.CreateUser(txtUserName.Text, txtPassword.Text); btnLogin_Click(sender, e); } So, what am I missing in regards to the |Data Directory|? Here is an example of the above not working correctly..taken directly from web.config. <add name="ASPAppDatabaseConnection" connectionString='Data Source=.\SQLEXPRESS;AttachDbFilename=|DataDirectory|ASPAppDatabase.mdf;Integrated Security=True;User Instance=True'/>

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  • Cheap server stress testing

    - by acrosman
    The IT department of the nonprofit organization I work for recently got a new virtual server running CentOS (with Apache and PHP 5), which is supposed to host our website. During the process of setting up the server I discovered that the slightest use of the new machine caused major performance problems (I couldn't extract tarballs without bringing it to a halt). After several weeks of casting about in the dark by tech support, it now appears to be working fine, but I'm still nervous about moving the main site there. I have no budget to work with (so no software or services that require money), although due to recent cut backs I have several older desktops that I could use if it helps. The site doesn't need to withstand massive amounts of traffic (it's a Drupal site just a few thousand visitors a day), but I would like to put it through a bit of it paces before moving the main site over. What are cheap tools that I can use to get a sense if the server can withstand even low levels of traffic? I'm not looking to test the site itself yet, just fundamental operation of the server.

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  • When does a programmer know when a new job is not right?

    - by Mysterion
    I believe that the interview process is a selling of both parties - what can the employee offer the employer and vice versa. Assuming an individual has been careful in selecting their new employer (via thorough questioning in the interview process), however when they arrive at the job they find the employer has not been honest about certain aspects of the job. Examples of this dishonesty could include: The employee making it clear that technical excellence is an important factor, which is promised by the employer, but is not fully delivered or a good technical structure does not exist. The employee states they want to work on well architected and short (lets say less than 1 yr) long projects, yet when they start they find they are placed on a poorly architected older project. The employee being told of a pair programming environment to get him up to speed on the project, but being left to his own devices/questioning on arrival. The employee is promised a culture that encourages innovation and technical excellence but finds that this is not the case (eg. using technology for knowledge retention is laughed at). I know that a lot of famous developers feel that you make the place you work at. Is it realistic for a new employee with limited experience in the industry (say less than 5 years) to be able to join the company and change attitudes or even challenge the employer on the perceived dishonesty? Should they stay in this job or cut their losses?

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  • Wired connection to windows ISC stopped working

    - by cmpickle
    I have had my Linux box connected to the internet through a Windows computer by wiring them together with a cat5 cable then the Windows is connected wireless to a router. This setup has worked since I got the Linux box but just yesterday stopped working. The changes that occurred were: I changed networking so that I was connecting the Linux box and Windows computer through a second router so during that time the Linux box went through a router to connect to the Windows computer that was still connected wireless to the first router. The Internet didn't work on the Linux box at the time they second router was involved when I removed it and directly connected the Linux box and Windows the Internet worked again. Another thing that changed was that I had disconnected my Windows computer from all network connections and deleted them to make my Ethernet work better. Also at that time my dad had I connect the Windows to a third router and changed some settings in it. After reconnecting this time the connection between the router and the windows would not establish. If anyone has any ideas as to why this is I would greatly appreciate it!

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  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

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