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  • Gnome-Shell 3.4 Themes not working in 12.04?

    - by CGriffitt
    Even themes advertised as Gnome-shell 3.4 compatible have graphical issues on Gnome-Shell 3.4. The main thing is that the text is black and nearly invisible, and the icons in the applications screen are crowded and in some cases overlapping. The themes did not do this before upgrade, and the default doesn't do it now. I am using user theme extension, and the themes I have tried are the Ambiance-Color set and London Smoke (both of which are advertised as 3.4 compatible).

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  • How SEO Consulting Services Can Help Your Business Grow

    There are a great number of SEO Consulting Services Available in the world today. On inspecting these elements as well as necessity by nearly relevant segment of population of the world, conventional million of websites host as well as can get online inside a number of benefits from results conventional. Everywhere it proves intricate which help in novel websites to compete having remaining websites which are already running as well as are various on each most excellent of each place in Google result pages.

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  • Learn Easy Search Engine Optimization - Off Page

    It is estimated that nearly 84% of the traffic generated on a particular site (mainly blogs) come from the search engines' results. Therefore it is important that you improve your articles 'searched' statistics and ensure that your page is amongst the top of any search engine result.

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  • Getting Started with ListServ 16.0

    L-Soft's Listserv has been providing email list management to enterprises nearly as long as Windows has been an OS. Despite a complicated setup and configuration, for organizations looking for mailing list power and flexibility, Listserv is one for the short list.

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  • The World Wide Phenomenal SEO

    The experts believe that Search Engine Optimization is a defining aspect of the Internet marketing as a whole. The main reason for this thought process is based on the fact that nearly 90% of all Internet traffic is driven by search engines.

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  • Linux Desktop Evolves with GNOME 2.30

    <b>Linux Planet:</b> "The open source desktop world got a boost this week with the release of GNOME 2.30 -- the latest incarnation of one of the leading open source desktop GUIs that's a part of nearly every major Linux distribution."

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  • PASS Summit 2012

    - by NeilHambly
    Today is 19th June and after nearly busting @ the seams for a week or so, I can along with many others now annouce the news that I had a selected Abstract and will therefore be speaking @ this years PASS Summit... I do feel special to have been chosen and I know a number of VERY talented and experienced speaker that where less fortunate.. So I have to pull oput all the stops to make this the BEST session I have ever given My session is a longer version (= more Demo's) and somewhat different version...(read more)

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  • Kubuntu Linux 10.04 LTS Review

    <b>Desktop Linux Reviews:</b> "Alas, I was not nearly as pleased with Kubuntu as I was with Ubuntu. While there have definitely been some improvements in Kubuntu 10.04, it lacks some of the important things that defined Ubuntu 10.04."

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  • Need for explanation: NetBIOS over TCP/IP on VMware network adapter disturbs access to network share

    - by gyrolf
    Some time ago nearly all workstations in our team (Windows XP SP2) exhibited intermittend but frequent delays when accessing shares on the network. Typically the first access to a share which hadn't been accessed for some time resulted in a nearly frozen workstation for up to 30 seconds. Then everything started working fine again. Using TCPView from Sysinternals I saw that during this delays there was a connection to the netbios-ssn port on the file server which was in state SYN_SENT. First try: Disable NetBIOS over TCP/IP for the intranet network adapter. Problem solved, but I didn't like to manipulate our centrally managed network configuration for the intranet. Second try: Disable NetBIOS over TCP/IP only for the VMWare network adapter (VMNet1 used for host only communications). Problem solved again! My questions: Why does NetBIOS over TCP/IP on one network adapter disturb NetBIOS over TCP/IP on another network adapter? Is this problem specific to VMWare network adapters? Has anybody else seen this phenomen? Additional information: VMWare Workstation version 6.0.3 At the time I started seriously analysing the problem it was no more possible to find out what had been changed to our systems at the time the problems started.

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  • ADSL throughput loss from Reed-Solomon encoding

    - by javano
    I'm reading about ADSL starting here and I am confused by how the Reed-Solomon encoding for ECC is limiting the available transfer rate, as much as it does (nearly half). This pdf on the same subject contains the following; A maximum of 255 sub-carriers can be used to modulate data in the downstream direction. Sub-carrier 256, the downstream Nyquist frequency, and sub-carrier 64, the downstream pilot frequency, are not available for user data, thus limiting the total number of available downstream sub-carriers to 254. Each of these 254 sub-carriers can support the modulation of 0 to 15 bits. Since the ADSL DMT data frame rate is 4000 frames per second, the maximum theoretical downstream data rate of an ADSL system is 15.24Mbps. Due to limitations in system architecture, specifically the maximum allowable Reed-Solomon codeword size (255 bytes), the maximum achievable downstream data rate is 8.16Mbps. How is this nearly halving the throughput? Is all that extra bandwidth overhead of the RS encoding? 15240000 bps (15.24Mbps) - 8160000 bps (8.12Mbps) = 7080000 bps (7.08Mbps). Where has that 7Mbps of throughput gone? EDIT: I tried to read the wiki page on Reed-Soloman but it's all crazy maths and algerbra, which I don't understand. I can understand that data is split into 255 byte codewords, because that maybe the max codeword size whilst still maintaining accuracy during transmission; But I don't understand why that means less data is sent?

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  • Need for explanation: NetBIOS over TCP/IP on VMware network adapter disturbs access to network share

    - by gyrolf
    (Moved here from StackOverflow) Some time ago nearly all workstations in our team (Windows XP SP2) exhibited intermittend but frequent delays when accessing shares on the network. Typically the first access to a share which hadn't been accessed for some time resulted in a nearly frozen workstation for up to 30 seconds. Then everything started working fine again. Using TCPView from Sysinternals I saw that during this delays there was a connection to the netbios-ssn port on the file server which was in state SYN_SENT. First try: Disable NetBIOS over TCP/IP for the intranet network adapter. Problem solved, but I didn't like to manipulate our centrally managed network configuration for the intranet. Second try: Disable NetBIOS over TCP/IP only for the VMWare network adapter (VMNet1 used for host only communications). Problem solved again! My questions: Why does NetBIOS over TCP/IP on one network adapter disturb NetBIOS over TCP/IP on another network adapter? Is this problem specific to VMWare network adapters? Has anybody else seen this phenomen? Additional information: VMWare Workstation version 6.0.3 At the time I started seriously analysing the problem it was no more possible to find out what had been changed to our systems at the time the problems started.

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  • Windows7 shows a drive as full in summary but files, including backup folder, shown on drive are ver

    - by Rob
    I have a drive partitioned so it is seen by Windows as 2 drives: C:\ and D:\ Windows7 shows D:\ as full up in the graphical summary in 'My Computer' summary of all the drives, e.g. the bar graph indicates full and nearly all of the drive's capacity, 108Gb, is full. So I go into the D:\ drive to look at the files, I see several folders. I select them all and the right click menu Properties to count their size, expecting the value to be about the same as what Windows reports in the summary, i.e. nearly 108Gb. But the properties shows the files are very small, Kbs and Mbs, nowhere near 108Gbs. One of the folders is a backup, but its size is very small. I've checked the folder options to show all system files and hidden files too - and counted these in the properties. Something invisible is holding the space. What is happening here? I'm afraid to delete anything if it removes valuable backups. Have I got huge backups here? Why can't I see them? How do I see them?

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  • Windows 7 shows a drive as full in summary but files shown on drive are very small

    - by Rob
    I have a drive partitioned so it is seen by Windows as 2 drives: C:\ and D:\ Windows 7 shows D:\ as full up in the graphical summary in 'My Computer' summary of all the drives, e.g. the bar graph indicates full and nearly all of the drive's capacity, 108Gb, is full. So I go into the D:\ drive to look at the files, I see several folders. I select them all and the right-click menu Properties to count their size, expecting the value to be about the same as what Windows reports in the summary, i.e. nearly 108Gb. But the properties window shows the files are very small, Kbs and Mbs, nowhere near 108Gbs. One of the folders is a backup, but its size is very small. I've checked the folder options to show all system files and hidden files too - and counted these in the properties. Something invisible is holding the space. What is happening here? I'm afraid to delete anything if it removes valuable backups. Have I got huge backups here? Why can't I see them? How do I see them?

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  • Why are certain folders in my XP network share really, really slow?

    - by bikefixxer
    I have a workgroup set up with Windows XP. My file "server" is running XP Pro and the clients are running XP home. I've turned simple file sharing off on the server because certain clients need access to certain folders and not to others, and I want to keep it that way. Therefore, I've used the granular sharing/security settings to enable certain clients access to certain folders. I'm using the net use command in a batch file on the clients to add the share when they logon so it's always available via a mapped drive or a shortcut. On some clients "My Documents" points to the mapped drive, but all of the local and application settings stay local. Everything works well except for accessing a certain folder on the network. It contains a lot of random batch files and self-executable programs I use for diagnostics and what not, and nearly every time I open the folder the computer hangs for 15-60 seconds. This happens on every machine, including the server (but not nearly as often as the clients). I've searched high and low and cannot figure it out and it's driving me crazy. Here are all the things I've tried to no avail: Disabled firewall (XP) and anti-virus (ESET NOD32) Deleted any desktop.ini file I can find in the share Disabled "automatically search for network folders and printers" Disabled "remember each folder's view settings" Set HKCU\Software\Microsoft\Windows\CurrentVersion\Policies\Explorer NoRecentDocsNetHood = 1 Tried with mapped drives and with UNC shortcuts Ran CHKDSK Removed Read-Only attribute from all folders (well, tried to remove, it always came back on with a half check) Added the server's static IP to the hosts file on the clients I've tried monitoring the server's performance to see if anything makes sense. Occasionally the issue coincides with a spike in pages/sec (memory) but not always. Other than that, everything else seems normal. The anti-virus would seem to be the most likely cause to me considering the batch files and what not, but it still hangs when it is completely disabled. I'm at a loss and if anyone can help me with this I'd greatly appreciate it!

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  • Windows 7 breaks even in safe mode

    - by delenda
    Hi, I have a Dell XPS M1730 with Windows 7 installed. I noticed last night that after a few hours of use, the fans kicked into full and I couldn't do anything without it taking forever. Minimising windows, opening device manager or even opening process explorer took minutes and a game install I had just started took nearly 4 hours to complete. When procexp finally loaded, the refresh was so slow that it was mostly useless. From what I could gather, it was reporting 60% idle processes with procexp using nearly 40%. There were no hardware interrupts listed. When I rebooted, the problem went away for about 10 minutes and then the same thing happened. The issue persists in safe mode and even after I removed the graphics drivers, which have been an issue in the past, it still happens. Icons flash quite quickly on the desktop periodically and screen refresh is painfully slow. When booting now, the fans kick in to full as soon as the windows logon box comes up and it's taking 10 minutes to bring the desktop up. Chkdsk reports nothing and the raid check says that everything is fine. I'm thinking hardware failure, probably HDD but wanted some other opinions. I'm planning to try a linux live cd to see if it works without using the hard disks. If anyone has any input, it would be greatly appreciated. Delenda

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  • Linux iptables / conntrack performance issue

    - by tim
    I have a test-setup in the lab with 4 machines: 2 old P4 machines (t1, t2) 1 Xeon 5420 DP 2.5 GHz 8 GB RAM (t3) Intel e1000 1 Xeon 5420 DP 2.5 GHz 8 GB RAM (t4) Intel e1000 to test linux firewall performance since we got bitten by a number of syn-flood attacks in the last months. All machines run Ubuntu 12.04 64bit. t1, t2, t3 are interconnected through an 1GB/s switch, t4 is connected to t3 via an extra interface. So t3 simulates the firewall, t4 is the target, t1,t2 play the attackers generating a packetstorm thorugh (192.168.4.199 is t4): hping3 -I eth1 --rand-source --syn --flood 192.168.4.199 -p 80 t4 drops all incoming packets to avoid confusion with gateways, performance issues of t4 etc. I watch the packet stats in iptraf. I have configured the firewall (t3) as follows: stock 3.2.0-31-generic #50-Ubuntu SMP kernel rhash_entries=33554432 as kernel parameter sysctl as follows: net.ipv4.ip_forward = 1 net.ipv4.route.gc_elasticity = 2 net.ipv4.route.gc_timeout = 1 net.ipv4.route.gc_interval = 5 net.ipv4.route.gc_min_interval_ms = 500 net.ipv4.route.gc_thresh = 2000000 net.ipv4.route.max_size = 20000000 (I have tweaked a lot to keep t3 running when t1+t2 are sending as many packets as possible). The result of this efforts are somewhat odd: t1+t2 manage to send each about 200k packets/s. t4 in the best case sees aroung 200k in total so half of the packets are lost. t3 is nearly unusable on console though packets are flowing through it (high numbers of soft-irqs) the route cache garbage collector is no way near to being predictable and in the default setting overwhelmed by very few packets/s (<50k packets/s) activating stateful iptables rules makes the packet rate arriving on t4 drop to around 100k packets/s, efectively losing more than 75% of the packets And this - here is my main concern - with two old P4 machines sending as many packets as they can - which means nearly everyone on the net should be capable of this. So here goes my question: Did I overlook some importand point in the config or in my test setup? Are there any alternatives for building firewall system especially on smp systems?

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  • Parallelism in .NET – Part 7, Some Differences between PLINQ and LINQ to Objects

    - by Reed
    In my previous post on Declarative Data Parallelism, I mentioned that PLINQ extends LINQ to Objects to support parallel operations.  Although nearly all of the same operations are supported, there are some differences between PLINQ and LINQ to Objects.  By introducing Parallelism to our declarative model, we add some extra complexity.  This, in turn, adds some extra requirements that must be addressed. In order to illustrate the main differences, and why they exist, let’s begin by discussing some differences in how the two technologies operate, and look at the underlying types involved in LINQ to Objects and PLINQ . LINQ to Objects is mainly built upon a single class: Enumerable.  The Enumerable class is a static class that defines a large set of extension methods, nearly all of which work upon an IEnumerable<T>.  Many of these methods return a new IEnumerable<T>, allowing the methods to be chained together into a fluent style interface.  This is what allows us to write statements that chain together, and lead to the nice declarative programming model of LINQ: double min = collection .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Other LINQ variants work in a similar fashion.  For example, most data-oriented LINQ providers are built upon an implementation of IQueryable<T>, which allows the database provider to turn a LINQ statement into an underlying SQL query, to be performed directly on the remote database. PLINQ is similar, but instead of being built upon the Enumerable class, most of PLINQ is built upon a new static class: ParallelEnumerable.  When using PLINQ, you typically begin with any collection which implements IEnumerable<T>, and convert it to a new type using an extension method defined on ParallelEnumerable: AsParallel().  This method takes any IEnumerable<T>, and converts it into a ParallelQuery<T>, the core class for PLINQ.  There is a similar ParallelQuery class for working with non-generic IEnumerable implementations. This brings us to our first subtle, but important difference between PLINQ and LINQ – PLINQ always works upon specific types, which must be explicitly created. Typically, the type you’ll use with PLINQ is ParallelQuery<T>, but it can sometimes be a ParallelQuery or an OrderedParallelQuery<T>.  Instead of dealing with an interface, implemented by an unknown class, we’re dealing with a specific class type.  This works seamlessly from a usage standpoint – ParallelQuery<T> implements IEnumerable<T>, so you can always “switch back” to an IEnumerable<T>.  The difference only arises at the beginning of our parallelization.  When we’re using LINQ, and we want to process a normal collection via PLINQ, we need to explicitly convert the collection into a ParallelQuery<T> by calling AsParallel().  There is an important consideration here – AsParallel() does not need to be called on your specific collection, but rather any IEnumerable<T>.  This allows you to place it anywhere in the chain of methods involved in a LINQ statement, not just at the beginning.  This can be useful if you have an operation which will not parallelize well or is not thread safe.  For example, the following is perfectly valid, and similar to our previous examples: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); However, if SomeOperation() is not thread safe, we could just as easily do: double min = collection .Select(item => item.SomeOperation()) .AsParallel() .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); In this case, we’re using standard LINQ to Objects for the Select(…) method, then converting the results of that map routine to a ParallelQuery<T>, and processing our filter (the Where method) and our aggregation (the Min method) in parallel. PLINQ also provides us with a way to convert a ParallelQuery<T> back into a standard IEnumerable<T>, forcing sequential processing via standard LINQ to Objects.  If SomeOperation() was thread-safe, but PerformComputation() was not thread-safe, we would need to handle this by using the AsEnumerable() method: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .AsEnumerable() .Min(item => item.PerformComputation()); Here, we’re converting our collection into a ParallelQuery<T>, doing our map operation (the Select(…) method) and our filtering in parallel, then converting the collection back into a standard IEnumerable<T>, which causes our aggregation via Min() to be performed sequentially. This could also be written as two statements, as well, which would allow us to use the language integrated syntax for the first portion: var tempCollection = from item in collection.AsParallel() let e = item.SomeOperation() where (e.SomeProperty > 6 && e.SomeProperty < 24) select e; double min = tempCollection.AsEnumerable().Min(item => item.PerformComputation()); This allows us to use the standard LINQ style language integrated query syntax, but control whether it’s performed in parallel or serial by adding AsParallel() and AsEnumerable() appropriately. The second important difference between PLINQ and LINQ deals with order preservation.  PLINQ, by default, does not preserve the order of of source collection. This is by design.  In order to process a collection in parallel, the system needs to naturally deal with multiple elements at the same time.  Maintaining the original ordering of the sequence adds overhead, which is, in many cases, unnecessary.  Therefore, by default, the system is allowed to completely change the order of your sequence during processing.  If you are doing a standard query operation, this is usually not an issue.  However, there are times when keeping a specific ordering in place is important.  If this is required, you can explicitly request the ordering be preserved throughout all operations done on a ParallelQuery<T> by using the AsOrdered() extension method.  This will cause our sequence ordering to be preserved. For example, suppose we wanted to take a collection, perform an expensive operation which converts it to a new type, and display the first 100 elements.  In LINQ to Objects, our code might look something like: // Using IEnumerable<SourceClass> collection IEnumerable<ResultClass> results = collection .Select(e => e.CreateResult()) .Take(100); If we just converted this to a parallel query naively, like so: IEnumerable<ResultClass> results = collection .AsParallel() .Select(e => e.CreateResult()) .Take(100); We could very easily get a very different, and non-reproducable, set of results, since the ordering of elements in the input collection is not preserved.  To get the same results as our original query, we need to use: IEnumerable<ResultClass> results = collection .AsParallel() .AsOrdered() .Select(e => e.CreateResult()) .Take(100); This requests that PLINQ process our sequence in a way that verifies that our resulting collection is ordered as if it were processed serially.  This will cause our query to run slower, since there is overhead involved in maintaining the ordering.  However, in this case, it is required, since the ordering is required for correctness. PLINQ is incredibly useful.  It allows us to easily take nearly any LINQ to Objects query and run it in parallel, using the same methods and syntax we’ve used previously.  There are some important differences in operation that must be considered, however – it is not a free pass to parallelize everything.  When using PLINQ in order to parallelize your routines declaratively, the same guideline I mentioned before still applies: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

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  • Adobe Photoshop CS5 vs Photoshop CS5 extended

    - by Edward
    Adobe Photoshop has been an industry standard for most web designers & photographers worldwide. Photoshop CS5 has made photography editing much more refined and the composition process has become much easier than ever before.  To study the advantage of Photoshop CS5 extended over Photoshop CS5 we have written this comparison article, with both a Designer’s & Photographer’s perspective. Hopefully it shall help you in your buying/upgrade decision. Photoshop CS5 Photoshop CS5 has refining feature with powerful photography tools. It made editing process easy as fewer steps are involved to remove noise, add grain, create vignettes, correct lens distortions, sharpen, and create HDR images. It has quick image correction and color and tone control for professional purpose. Intelligent image editing and enhancement , extraordinary advanced compositing has made it a better tool than earlier versions for photographers. It allows users to accelerate workflow with fast performance on 64-bit Windows® and Mac hardware systems and smoother interactions due to more GPU-accelerated features. It also boasts of a state-of-the-art processing with Adobe Photoshop Camera Raw 6 and helps to maximize creative impact. It provides for tremendous precision and freedom. It allows user to easily select intricate image elements, such as hair and create realistic painting effects. It also allows to remove any image element and see the space fill in almost magically. It has easy access to core editing and streamlined work flow and flexible work ambience. It has creative tools and contents. Photoshop CS5 Extended Photoshop CS5 extended is quite innovative and has incorporated 3D elements to 2D artwork directly within digital imaging application, which enables user to do an easy on-ramp to 3D image creation. It also provides for 3D editing. It has intelligent image editing and enhancement. It offers advance composing and has extraordinary painting and drawing toolset. It provides for video and animation designing. It helps to work with specialized images for architecture, manufacturing, engineering, science, and medicine. Where CS5 extended scores over CS5 CS5 extended has many features, which were not included in CS5. These features make it score more over CS5. These features are: Technology for creating 3D extrusion 3D material library and picker Field depth for 3D 3D merging and scene composition improvements 3D workflow improvement Customization of 3D features Image based light source Shadow catcher for shadow creation Enhanced ray tracer Context sensitive widgets, which allows easy control of objects, lights and cameras. Overlays for materials and mesh boundaries Photoshop CS5 extended is far better than CS5 as it incorporates all the features of CS5 and have more advanced features. It allows 3D creation and editing and has other advanced tools to make it better. Redefining the Image-Editing Experience  : A Photographer’s point of View Photoshop CS5 delivers amazing features and creative options so even new users can perform advanced image manipulations and compositions. Breath taking image intelligence behind Content-Aware Fill magically removes any image detail or object, examines the surroundings and seamlessly fills in the space left behind. Lighting, tone and noise of the surrounding area can be matched. New Refine Edge makes nearly-impossible image selections possible. Masking was never easier, the toughest types of edges, such as hair and foliage seem easier to fix. To sum up following are few advantages of CS5 extended over previous versions 64-bit processing Content Aware Fill Refine Edge, “makes nearly-impossible image selections impossible” HDR Pro, including ghost artifact removal and HDR toning, which gives the look of HDR with a single exposure New brush options Improved image management with enhanced Adobe Bridge Lens corrections Improved black-and-white conversions Puppet Warp: Precisely reposition or warp any image element Adobe Camera Raw 6 Upgrade Buy Online Pricing and Availability Adobe Photoshop CS5 and CS5 Extended are available through Adobe Authorized Resellers & the Adobe Store. Estimated street price for Adobe Photoshop CS5 is US$699 and US$999 for Photoshop CS5 Extended. Upgrade pricing and volume licensing are also available. Related posts:10 Free Alternatives for Adobe Photoshop Software Web based Alternatives to Photoshop 15 Useful Adobe Illustrator Tutorials For Designers

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  • Low level programming - what's in it for me?

    - by back2dos
    For years I have considered digging into what I consider "low level" languages. For me this means C and assembly. However I had no time for this yet, nor has it EVER been neccessary. Now because I don't see any neccessity arising, I feel like I should either just schedule some point in time when I will study the subject or drop the plan forever. My Position For the past 4 years I have focused on "web technologies", which may change, and I am an application developer, which is unlikely to change. In application development, I think usability is the most important thing. You write applications to be "consumed" by users. The more usable those applications are, the more value you have produced. In order to achieve good usability, I believe the following things are viable Good design: Well-thought-out features accessible through a well-thought-out user interface. Correctness: The best design isn't worth anything, if not implemented correctly. Flexibility: An application A should constantly evolve, so that its users need not switch to a different application B, that has new features, that A could implement. Applications addressing the same problem should not differ in features but in philosophy. Performance: Performance contributes to a good user experience. An application is ideally always responsive and performs its tasks reasonably fast (based on their frequency). The value of performance optimization beyond the point where it is noticeable by the user is questionable. I think low level programming is not going to help me with that, except for performance. But writing a whole app in a low level language for the sake of performance is premature optimization to me. My Question What could low level programming teach me, what other languages wouldn't teach me? Am I missing something, or is it just a skill, that is of very little use for application development? Please understand, that I am not questioning the value of C and assembly. It's just that in my everyday life, I am quite happy that all the intricacies of that world are abstracted away and managed for me (mostly by layers written in C/C++ and assembly themselves). I just don't see any concepts, that could be new to me, only details I would have to stuff my head with. So what's in it for me? My Conclusion Thanks to everyone for their answers. I must say, nobody really surprised me, but at least now I am quite sure I will drop this area of interest until any need for it arises. To my understanding, writing assembly these days for processors as they are in use in today's CPUs is not only unneccesarily complicated, but risks to result in poorer runtime performance than a C counterpart. Optimizing by hand is nearly impossible due to OOE, while you do not get all kinds of optimizations a compiler can do automatically. Also, the code is either portable, because it uses a small subset of available commands, or it is optimized, but then it probably works on one architecture only. Writing C is not nearly as neccessary anymore, as it was in the past. If I were to write an application in C, I would just as much use tested and established libraries and frameworks, that would spare me implementing string copy routines, sorting algorithms and other kind of stuff serving as exercise at university. My own code would execute faster at the cost of type safety. I am neither keen on reeinventing the wheel in the course of normal app development, nor trying to debug by looking at core dumps :D I am currently experimenting with languages and interpreters, so if there is anything I would like to publish, I suppose I'd port a working concept to C, although C++ might just as well do the trick. Again, thanks to everyone for your answers and your insight.

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  • #iPad at One Week: A Great Device Made with a Heavy Hand

    - by andrewbrust
    I have now had my iPad for a little over a week. In that time, Apple introduced the world to its iPhone OS 4 (and the SDK agreement’s draconian new section 3.3.1), HP introduced is Slate, and Microsoft got ready to launch Visual Studio 2010 and .NET 4.0. And through it all I have used my iPad. I've used it for email, calendar, controlling my Sonos, and writing an essay. I've used it for getting on TripIt and Twitter, and surfing the Web. I've used it for online banking, and online ordering and delivery of food. And the verdict? Honestly? I think it's a great device and I thoroughly enjoy using it. The screen is bright and vibrant. I am surprisingly fast and accurate when I type on it. The touch screen's responsiveness is nearly flawless. The software, including a number of third party applications, include pleasing animations and use of color that make it fun to get work done. And speaking of work, the Exchange integration is, dare I say it, robust. Not as full-featured as on a PC or Windows Mobile device, but still offering core functionality and, so far at least, without bugs. The UI is intuitive, not just to me, but also to my 5 1/2 year old, and also to my nearly-3-year-old son. They picked it up and, with just just a few pointers from me, they almost immediately knew what to do, whether they were looking at photos (and swiping/flicking along as they did so), using a drawing program, playing a game, or watching YouTube videos. The younger of the two of them even tried to get up on a chair and grab the thing today. He dropped it, from about 4 feet off the ground. And it's still fine. (Meanwhile, I'll be keeping it on a higher shelf.) I cannot fully describe yet what makes this form factor and this product so appealing. Maybe it's that it's an always-on device. Maybe it's just being able to hold such a nice, relatively large display so close. Maybe it's the design sensibility, that seems to pervade throughout the app ecosystem. Or maybe it's that one's fingers, and not pens or mice, are the software's preferred input device. Whatever the attraction, it's strong. And no matter how much I tend to root for Microsoft and against Apple, Cupertino has, in my mind, scored big, Can Microsoft compete? Yes, but not with the Windows 7 standard UI (nor with individual OEMs’ own UIs on top). I hope Microsoft builds a variant of the Windows Phone 7 specifically for tablet devices. And I hope they make it clear that all developers, and programming languages, are welcome to the platform. Once that’s established, the OEMs have to build great hardware with fast, responsive touch screens, under Microsoft's watchful eye. That may be the hardest part of getting this right. No matter what, Microsoft's got a fight on its hands. I don't know if it can count on winning that fight, either. But Silverlight and Live Tiles could certainly help. And so can treating developers like adults.  Apple seems intent on treating their devs like kids, and then giving the kids a curfew.  For that, dev-friendly Microsoft may one day give thanks.

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  • C#: A "Dumbed-Down" C++?

    - by James Michael Hare
    I was spending a lovely day this last weekend watching my sons play outside in one of the better weekends we've had here in Saint Louis for quite some time, and whilst watching them and making sure no limbs were broken or eyes poked out with sticks and other various potential injuries, I was perusing (in the correct sense of the word) this month's MSDN magazine to get a sense of the latest VS2010 features in both IDE and in languages. When I got to the back pages, I saw a wonderful article by David S. Platt entitled, "In Praise of Dumbing Down"  (msdn.microsoft.com/en-us/magazine/ee336129.aspx).  The title captivated me and I read it and found myself agreeing with it completely especially as it related to my first post on divorcing C++ as my favorite language. Unfortunately, as Mr. Platt mentions, the term dumbing-down has negative connotations, but is really and truly a good thing.  You are, in essence, taking something that is extremely complex and reducing it to something that is much easier to use and far less error prone.  Adding safeties to power tools and anti-kick mechanisms to chainsaws are in some sense "dumbing them down" to the common user -- but that also makes them safer and more accessible for the common user.  This was exactly my point with C++ and C#.  I did not mean to infer that C++ was not a useful or good language, but that in a very high percentage of cases, is too complex and error prone for the job at hand. Choosing the correct programming language for a job is a lot like choosing any other tool for a task.  For example: if I want to dig a French drain in my lawn, I can attempt to use a huge tractor-like backhoe and the job would be done far quicker than if I would dig it by hand.  I can't deny that the backhoe has the raw power and speed to perform.  But you also cannot deny that my chances of injury or chances of severing utility lines or other resources climb at an exponential rate inverse to the amount of training I may have on that machinery. Is C++ a powerful tool?  Oh yes, and it's great for those tasks where speed and performance are paramount.  But for most of us, it's the wrong tool.  And keep in mind, I say this even though I have 17 years of experience in using it and feel myself highly adept in utilizing its features both in the standard libraries, the STL, and in supplemental libraries such as BOOST.  Which, although greatly help with adding powerful features quickly, do very little to curb the relative dangers of the language. So, you may say, the fault is in the developer, that if the developer had some higher skills or if we only hired C++ experts this would not be an issue.  Now, I will concede there is some truth to this.  Obviously, the higher skilled C++ developers you hire the better the chance they will produce highly performant and error-free code.  However, what good is that to the average developer who cannot afford a full stable of C++ experts? That's my point with C#:  It's like a kinder, gentler C++.  It gives you nearly the same speed, and in many ways even more power than C++, and it gives you a much softer cushion for novices to fall against if they code less-than-optimally.  A bug is a bug, of course, in any language, but C# does a good job of hiding and taking on the task of handling almost all of the resource issues that make C++ so tricky.  For my money, C# is much more maintainable, more feature-rich, second only slightly in performance, faster to market, and -- last but not least -- safer and easier to use.  That's why, where I work, I much prefer to see the developers moving to C#.  The quantity of bugs is much lower, and we don't need to hire "experts" to achieve the same results since the language itself handles those resource pitfalls so prevalent in poorly written C++ code.  C++ will still have its place in the world, and I'm sure I'll still use it now and again where it is truly the correct tool for the job, but for nearly every other project C# is a wonderfully "dumbed-down" version of C++ -- in the very best sense -- and to me, that's the smart choice.

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