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  • ObjectContext disposed puzzle

    - by jaklucky
    Hi, I have the follwing method. public List<MyEntity> GetMyEntities(MyObjectContext objCtx) { using(MyObjectContext ctx = objCtx ?? new MyObjectContext()) { retun ctx.MyEntities.ToList(); } } The idea is, user of this method can pass in the objectcontext if they have. If not then a new objectcontext will be created. If I am passing an object context to it, then it is getting disposed after the method is done. I was expecting only "ctx" variable gets disposed. If I write a small app, to know the using and dispose mechanism. It is acting differently. class TestClass : IDisposable { public int Number { get; set; } public string Str { get; set; } public ChildClass Child { get; set; } #region IDisposable Members public void Dispose() { Console.WriteLine("Disposed is called"); } #endregion } class ChildClass : IDisposable { public string StrChild { get; set; } #region IDisposable Members public void Dispose() { Console.WriteLine("Child Disposed is called"); } #endregion } class Program { static void Main(string[] args) { TestClass test = null; test = new TestClass(); test.Child = new ChildClass(); using (TestClass test1 = test ?? new TestClass()) { test1.Number = 1; test1.Str = "hi"; test1.Child.StrChild = "Child one"; test1.Child.Dispose(); } test.Str = "hi"; test.Child.StrChild = "hi child"; Console.ReadLine(); } } In this example, "test1"gets disposed but not "test". Where as in the first case both ctx and objCtx get disposed. Any ideas what is happening here with objectContext? Thank you, Suresh

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