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  • Do you use an architectural framework for Flex/AIR development?

    - by Christophe Herreman
    Given that Flex is still a relatively young technology, there are already a bunch of architectural frameworks available for Flex/AIR (and Flash) development, the main ones being Cairngorm and PureMVC. The amount of architectural frameworks is remarkable compared to other technologies. I was wondering how many of you use an architectural framework for Flex development. If so, why, or why not if you don't use any? To share my own experience and point of view: I have used Cairngorm (and ARP for Flash development) on a variety of projects and found that at times, we needed to write extra code just to fit into the framework, which obviously didn't feel right. Although I haven't used PureMVC on many occasions, I have the same gut feeling after looking at the examples applications. Architectural frameworks equal religion in some way. Most followers are convinced that their framework is THE framework and are not open or very skeptical when it comes to using other frameworks. (I also find myself hesitant and skeptical to check out new frameworks, but that is mainly because I would rather wait until the hype is over.) In conclusion, I'm thinking that it is better to have a sound knowledge of patterns and practices that you can apply in your application instead of choosing a framework and sticking to it. There is simply no right or wrong and I don't believe that there will ever be a framework that is considered the holy grail.

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  • Should I invest in GraniteDS for Flex + Java development?

    - by Boden
    I'm new to Flex development, and RIAs in general. I've got a CRUD-style Java + Spring + Hibernate service on top of which I'm writing a Flex UI. Currently I'm using BlazeDS. This is an internal application running on a local network. It's become apparent to me that the way RIAs work is more similar to a desktop application than a web application in that we load up the entire model and work with it directly on the client (or at least the portion that we're interested in). This doesn't really jive well with BlazeDS because really it only supports remoting and not data management, thus it can become a lot of extra work to make sure that clients are in sync and to avoid reloading the model which can be large (especially since lazy loading is not possible). So it feels like what I'm left with is a situation where I have to treat my Flex application more like a regular old web application where I do a lot of fine grained loading of data. LiveCycle is too expensive. The free version of WebOrb for Java really only does remoting. Enter GraniteDS. As far as I can determine, it's the only free solution out there that has many of the data management features of LiveCycle. I've started to go through its documentation a bit and suddenly feel like it's yet another quagmire of framework that I'll have to learn just to get an application running. So my question(s) to the StackOverflow audience is: 1) do you recommend GraniteDS, especially if my current Java stack is Spring + Hibernate? 2) at what point do you feel like it starts to pay off? That is, at what level of application complexity do you feel that using GraniteDS really starts to make development that much better? In what ways?

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  • [OT a bit] Flex+JEE what is it good for?

    - by Zenzen
    Ok so sorry for being, I guess, a bit off topic but still I think this is the best place to ask. My new semester just started (don't worry I won't ask you to do my homework) and this time we have a rather cool subject about www programming in general where we have to do a web service, web abb - whatever as long as it's "web". Here's the problem though, my team and I want to do it with Flex and JEE but we don't have much experience about what are they actually used for. I mean we know you can do virtually anything with it, but we don't really want to lose time on doing something useless. My first idea was to do a "brainstorming" 3D room/service - a place where people could log in have a video conference, a whiteboard, a place to upload pictures everyone could see, some toolbars for google, youtube etc. plus some other features which would make real-time brainstorming easy when you can't get everyone in one place. But is Flex+JEE really suitable? I mean I'm 99% sure it's doable but is it really worth doing it in Flex+JEE or was the whole purpose of JEE completely different? @EDIT: well this was only one of our ideas obviously. I do know the basics of JSP, Servlets, JPA etc. of course but yeah the main goal of this project is to get some actual experience. The problem is we don't really know is it worth doing something like let's say a social network (something like extended facebook) for gamers (doesn't really matter if it already exists) in JEE or would it only look ridiculous (because PHP or whatever would be a far better choice)? Bottom line is that we are wondering are only large scale applications (for banks etc.) written in JEE or is it good for anything (even the smaller projects)?

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  • What's a good way to make a Flex component with placeholders in it?

    - by Daniel Brockman
    I want to create a component that has a couple of "holes" that are to be filled in differently on each use. Currently, I'm doing it like this (using the Flex 4 framework in this example --- it would look almost the same for Flex 3): public var fooComponent : IVisualElement; public var barComponent : IVisualElement; override protected function createChildren() : void { super.createChildren(); fooContainer.addElement(fooComponent); barContainer.addElement(barComponent); } <Group id="fooContainer"/> <!-- ... other components ... --> <Group id="barContainer"/> This works well, but it's kind of a lot of code to write for something so simple. What I'd like is something like this: [Bindable] public var fooComponent : IVisualElement; [Bindable] public var barComponent : IVisualElement; <Placeholder content="{fooComponent}"/> <!-- ... other components ... --> <Placeholder content="{barComponent}"/> Now, I could implement the Placeholder component myself, but I can't help wondering if there isn't a better way to do this using the existing tools in the Flex framework. Theoretically, with the proper compiler support, it could even be boiled down to something like this: <Placeholder id="fooComponent"/> <!-- ... other components ... --> <Placeholder id="barComponent"/>

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  • flex 4 release changes to application are not showing up.

    - by guacamoly
    I just took over a clients flex project and I can't get the app to reflect even a simple trace statement. Before I took over, the project was last successfully built using the Flash Builder Beta 2 environment/sdk. I have the latest release version of Flash Builder 4. Upon importing the project into FB4, I got a ton of errors. Most of them mostly because of the changes made to the sdk from beta2 to release. Some of the things I corrected: - mx namespace from library://ns.adobe.com/flex/halo to library://ns.adobe.com/flex/mx - video player skinning: a lot of the state names for the video player component had been changed, more required states had been added. also there were other video related component and property names that had to be updated. But I fixed all that and the application was finally able to compile (although with some warnings mostly of the duplicate variable type) The only thing now is that whatever change I make to the project doesn't get reflected in the build (debug or release). I changed existing traces, added additional traces. Nothing shows up. I even removed the applicationComplete property in the main.mxml. Everything still ran like nothing changed. Also I can't seem to debug the app. Whenever I try to debug.. flash builder says.. "Swf Application doesn't contain the required debugging information ... " Anyone have any idea how I need to even begin tackling all this? Any help or pointers would be greatly appreciated.

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  • Le Windows SDK for Windows 7 et pour.NET 4 est annoncé pour la mi Juin

    Couplé à la sortie de la nouvelle monture de développement Visual Studio 2010 devait sortir une nouvelle version de Windows SDK. D'après le blog officiel, cette version 7.1, Windows SDK for Windows 7 and .NET 4 Frameworks, ne devrait finalement pas être disponible avant mi Juin. Pour tous les concernés en attente afin de compléter la migration vers VS2010, plus qu'un mois et demi à tenir Source : http://blogs.msdn.com/windowssdk/arc....aspx#10005513...

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  • La version officielle d'Eclipse 4 annoncée pour juillet prochain, Eclipse SDK 4.0 Release build 0.9

    Eclipse SDK 4.0 disponible pour les testeurs volontaires La version officielle d'Eclipse 4 annoncée pour juillet prochain Eclipse 4 (e4), la prochaine génération de la plateforme d'outils de développement open-source, est prévu pour juillet prochain. L'annonce vient d'en être faite au EclipseCon 2010 qui se déroule actuellement en Californie. Connu sous le nom de Eclipse SDK 4.0, , la plateforme fournit aux développeurs une série d'outils leur permettant de développer des applications riches ou des outils fonctionnant sur Eclipse (typiquement des plugins).Par ailleurs, Eclipse 4 devrait également fournir un ensemble de composants améliorant encore l'EDI Eclipse.

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  • Google Drive SDK: Publishing your website on Google Drive

    Google Drive SDK: Publishing your website on Google Drive In this session we'll show you a new feature of the Google Drive SDK: the ability to publish a website from a Google Drive folder. We'll show you a brief demo involving cute animals, but don't worry, no kittens will be harmed in the process! From: GoogleDevelopers Views: 0 3 ratings Time: 03:30:00 More in Science & Technology

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  • Windows Phone 8 SDK

    - by Nikita Polyakov
    Yesterday, the new Windows Phone 8 was announced! Find out more about the cool new OS and the new devices supporting it at www.WindowsPhone.com Today at BUILD conference in Redmond, WA – Microsoft has announced general availability of the Developer SDK for Windows Phone 8! Get the SDK and more info in the dev center: http://dev.WindowsPhone.com Also watch the Windows Phone Developer blog. Also this is the best time to join the Windows Phone Store for just for $8 for next 8 days.

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  • Google I/O 2012 - Introducing the Google Drive SDK

    Google I/O 2012 - Introducing the Google Drive SDK In this talk, we will introduce a number of major new features and platforms to the Google Drive SDK. We will discuss what we feel is a revolution in the way developers write collaborative applications. We will also announce a new API to make managing files in Google Drive even easier for developers, replacing some legacy APIs in the process. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2447 16 ratings Time: 46:28 More in Science & Technology

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  • Marmalade SDK views navigation concepts

    - by Mina Samy
    I want to develop a simple multi-Activity Android game using Marmalade SDK. I looked at the SDK samples and found that most of them are a single view (Android Activity) apps. The Navigation model in Android is a stack-like model where views are pushed and popped. I can't find whether Marmalade has a similar model or it uses a different approach. would you please explain this to me and provide tutorials and samples to navigation in Marmalade if possible ? Thanks

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  • Introducing the Native Client SDK

    Introducing the Native Client SDK Henry Bridge, product manager for Native Client introduces the developer preview of Native Client's sdk. For more information go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 05:00 More in Science & Technology

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  • Google Drive SDK: Sharing files and managing permissions

    Google Drive SDK: Sharing files and managing permissions During this session we'll explain how to use the Google Drive SDK to manage permissions and sharing settings of files. We'll go through the various permission types, roles and values and show to easily embed the Google Drive sharing dialog in your app. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • How do I use PackageManager.addPreferredActivity()?

    - by afonseca
    In SDK 1.5 I was using the PackageManager class to set the preferred home screen to be my app using PackageManager.addPackageToPreferred(). In the new SDK (using 2.1) this has been deprecated so I'm trying to use addPreferredActivity() for the same result but it's not working as expected. Some necessary background. I'm writing a lock screen replacement app so I want the home key to launch my app (which will already be running, hence having the effect of disabling the key). When the user "unlocks" the screen I intend to restore the mapping so everything works as normal. In my AndroidManifest.xml I have: <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> <category android:name="android.intent.category.HOME"/> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <uses-permission android:name="android.permission.SET_PREFERRED_APPLICATIONS"> </uses-permission> In my code I have the following snippet: // Set as home activity // This is done so we can appear to disable the Home key. PackageManager pm = getPackageManager(); //pm.addPackageToPreferred(getPackageName()); IntentFilter filter = new IntentFilter("android.intent.action.MAIN"); filter.addCategory("android.intent.category.HOME"); filter.addCategory("android.intent.category.DEFAULT"); ComponentName[] components = new ComponentName[] { new ComponentName("com.android.launcher", ".Launcher") }; Context context = getApplicationContext(); ComponentName component = new ComponentName(context.getPackageName(), MyApp.class.getName()); pm.clearPackagePreferredActivities("com.android.launcher"); pm.addPreferredActivity(filter, IntentFilter.MATCH_CATEGORY_EMPTY, components, component); The resulting behavior is that the app chooser comes up when I press the Home key, which indicates that the clearPackagePreferredActivities() call worked but my app did not get added as the preferred. Also, the first line in the log below says something about "dropping preferred activity for Intent": 04-06 02:34:42.379: INFO/PackageManager(1017): Result set changed, dropping preferred activity for Intent { act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 } type null 04-06 02:34:42.379: INFO/ActivityManager(1017): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 cmp=android/com.android.internal.app.ResolverActivity } Does anyone know what this first log message means? Maybe I'm not using the API correctly, any ideas? Any help would be greatly appreciated.

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  • Using GraphicsServices.h/GSEvent as well as compiling CLI iPhone tools with XCode

    - by Peter Hajas
    I sent this to KennyTM (has all the private framework headers on GitHub) but I figured I'd ask here too just in case someone has some good ideas or any way to help me out. I'm trying to write a command line utility that sends GSEvents to operate the keyboard, touch/drag elements onscreen, and operate hardware buttons (volume, home, sleep, etc.) I grabbed the MouseSupport code and tried to look through it, but I couldn't find the easiest way to send GSEvents. I'm hoping someone here can help me. First, what's the simplest way to declare a GSEvent and send it? I looked at the iPhone development wiki, but the documentation was very vague. I understand that there's a purple event port (?) that I have to send these events to, but I don't understand how to do that. Could someone offer examples for, say, touching at a coordinate, typing a certain key, or pressing a hardware button? Also, do I have to write or do anything special if I want this utility to operate all applications as well as Springboard? I don't know if this is a special case because I want it at the OS level. Ideally, I would SSH into the phone, start the program, and it would send GSEvents that would be handled by whatever application was open. As far as compiling this code, is there any way to do so under XCode? I don't know what sort of project template I should use (if any) and this is throwing me off. I don't need "build and go" support, I'm more than happy to scp the program over to the phone. I understand that compiling the code is also feasible on the phone. I have all of the headers from the SDK on my phone along with iphone-gcc, but when compiling some test programs I still get errors about not finding mach headers and CoreFoundation. Is there an easier way to do this? Lastly, are there other guides or pieces of literature that anyone can point me towards for learning more about this? I'm excited to get into open iPhone development (I have experience with the official SDK, but I want to go deeper). Thanks for any and all help people can offer!

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  • iPhone PlayAndRecord silences all system audio??

    - by Eamon Ford
    Hi, In my iPhone app I am trying to record audio and play iPod music at the same time, so I set the audio session category to kAudioSessionCategory_PlayAndRecord. But when I set this, all system audio (including vibrate) doesn't work anymore, although the iPod audio still does work. Does anyone know if this is a bug in the SDK or something, or how to get around it? Please help! Thanks in advance!

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  • Where to find changes from iphone OS 3.0 to 3.1.3

    - by Joe
    I've developed an app using the 3.1.3 SDK and I want to set the deployment target to OS 3.0. The app uses iPod functionality which I can't test on the Simulator so my question is: Is there somewhere I can find a list of the changes from 3.0 to 3.1.3 so I can check if anything might be broken on an OS 3.0 device? I've looked on Apple's website obviously but can't find anything. How do people normally test on old software releases?

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  • iPad Custom Font

    - by asonico
    Hi, is there a way to load an own Font with the iPad SDK? I cannot find a useful example of what file-type the font has to be or how the LIB of the iPad is called. Can you provide further informations? Thank you

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