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  • Advice on e-commerce logging strategy

    - by yalestar
    I recently inherited an e-commerce app (Java/Struts) that I'm porting to Rails. The thing is, we frequently have to do forensics on orders by poring through the log files, and with the old app's logs (log4j wall of text) it's pretty hard to make sense of the individual orders when several people are placing orders simultaneously. So I'm soliciting advice on a good strategy for logging of these orders, like maybe logging each individual order to its own MongoDB collection based on unique cart ID? Or maybe group them by IP address? Something different entirely? Essentially, what is the best approach for logging of an online store so that it's easy to backtrace each user's interaction with the site?

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  • Is it possible to have a tableless select with multiple rows?

    - by outis
    A SELECT without a FROM clause gets us a multiple columns without querying a table: SELECT 17+23, REPLACE('bannanna', 'nn', 'n'), RAND(), CURRENT_TIMESTAMP; How can we write a query that results in multiple rows without referring to a table? Basically, abuse SELECT to turn it into a data definition statement. The result could have a single column or multiple columns. I'm most interested in a DBMS neutral answer, but others (e.g. based on UNPIVOT) are welcome. There's no technique application behind this question; it's more theoretical than practical.

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  • SelfReferenceProperty vs. ListProperty Google App Engine

    - by John
    Hi All, I am experimenting with the Google App Engine and have a question. For the sake of simplicity, let's say my app is modeling a computer network (a fairly large corporate network with 10,000 nodes). I am trying to model my Node class as follows: class Node(db.Model): name = db.StringProperty() neighbors = db.SelfReferenceProperty() Let's suppose, for a minute, that I cannot use a ListProperty(). Based on my experiments to date, I can assign only a single entity to 'neighbors' - and I cannot use the "virtual" collection (node_set) to access the list of Node neighbors. So... my questions are: Does SelfReferenceProperty limit you to a single entity that you can reference? If I instead use a ListProperty, I believe I am limited to 5,000 keys, which I need to exceed. Thoughts? Thanks, John

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  • How to obtain Bing maps like InfoWindow in Google Maps?

    - by BillB
    I'm using Google Maps v3. I really like the InfoWindows found in Bing, as opposed to Google. Screenshots & functionality found here comparing the two: http://www.axismaps.com/blog/2009/07/data-probing-and-info-window-design-on-web-based-maps/ Question: How can I replicate Bing like InfoWindows while using Google Maps v3? UPDATE: To be more specific, what I like about Bing's InfoWindows include: - The pointer dynamically changes sides from left/right/bottom/top, as opposed to Google limited to only have the InfoWindow pointer on the bottom - Bing's InfoWindows use less space - You can configure Bing's InfoWindows to pop up outside of the map bounders so that you don't have to autopan the map to display the marker's InfoWindow

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  • python interactive web data/forms/interface communicating with remote server

    - by decipher
    What's an efficient method (preferably simple as well) for communicating with a remote server and allowing the user to 'interact' with it (IE submit commands, user interface) via the web browser (IE a text box to input commands, and an text area for output, or various command-less abstracted interfaces)? I have the 'standalone' python code finished for communicating and working(terminal/console based right now). My primary concern is with re-factoring the code to suite the web, which involves establishing a connection (python sockets), and maintaining the connection while the user is logged on. some further details: currently using django framework for the basic back end/templates.

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  • Silverlight 4 launch a trusted application into the browser ?

    - by Niklaos
    Hi guys, I just lost 5 hours looking for a answer which i haven't been able to find :p First, I'd like to force a trusted application (i need to access the file system) to display into the browser. Based on what i found on google a trusted application must be installed and launched as a desktop application (also called out-of-browser application). So, i want to have an installed application on the client side but meanwhile, the user must also be able to start this same application into a browser window when he goes on my web site. Is this possible ? Second, I'd like to give to the user the possibility to start the application from the browser. To be clear be the application is installed on the client computer but i want a button on my web site which starts the desktop application. How can i do that ? Thanks

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  • performance monitoring tools for multi-tenant web application

    - by Anton
    We have a need to monitor performance of our java web app. We are looking for some tolls which can help us with this task. The major difficulty is that we are SaaS provider with multi-tenant server architecture with hundreds of customers running on the same hardware. So far we tried commercial products like DynaTrace and Coradinat but unfortunately they don't get the job done so far. What we need is a simple report which would tell us if we had performance problems on each customer site in a specified period of time. Mostly it will be response time per customer but also we will need some more specifics based on the URLs. please let me know if someone had any experience with setting up such monitoring. Thanks!

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • Get data types from arbitrary sql statement in SQL Server 2008

    - by Christopherous 5000
    Given some arbitrary SQL I would like to get the data types of the returned columns. The statement might join many tables, views, TVFs, etc. I know I could create a view based on the query and get the datatypes from that, hoping there's a quicker way. Only think I've been able to think of is writing a .net utility to run the SQL and examine the results, wondering if there is a TSQL answer. i.e. Given (not real tables just an example) SELECT p.Name AS PersonName, p.Age, a.Account as AccountName FROM Person as p LEFT JOIN Account as a ON p.Id = a.OwnerId I would like to have something like PersonName: (nvarchar(255), not null) Age: (smallInt, not null) etc...

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  • How to compare/merge between XIB files?

    - by sasayins
    Hi guyz, I have these two XIB files. The first one edited by my friend to add features and to other one edited by my self and add another features. My problem is how can i merge the two files? I know that XIB files are XML based and I can use some compare tools to merge it. But I think there will be some conflicts. What is the best way to compare or merge between XIB files? Thanks a lot guys. sasayins

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  • Execute Oracle RAC cluster commands via Solaris RBAC?

    - by David Citron
    Executing Oracle RAC cluster management commands such as $ORA_CRS_HOME/bin/crs_start requires root permissions. Using Solaris RBAC (Role-Based Access Control), one can give a non-root user permissions to execute those commands, but the commands still fail internally. Example: $pfexec /opt/11.1.0/crs/bin/crs_stop SomeArg CRS-0259: Owner of the resource does not belong to the group. Is there a complete RBAC solution for Oracle RAC or does the executor need to be root? EDIT: Note that my original /etc/security/exec_attr contained: MyProfile:suser:cmd:::/opt/11.1.0/crs/bin/crs_start:uid=0 MyProfile:suser:cmd:::/opt/11.1.0/crs/bin/crs_start.bin:uid=0 As Martin suggests below, this needed to be changed to add gid=0 as: MyProfile:suser:cmd:::/opt/11.1.0/crs/bin/crs_start:uid=0;gid=0 MyProfile:suser:cmd:::/opt/11.1.0/crs/bin/crs_start.bin:uid=0;gid=0

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  • java tool for debugging

    - by user269723
    Hi experts, Currently we are studying the java based tool which is primararily Reporting tool.It was developed in 2000/2001 period and uses many open source libraries like Apache Avalon/Mx4J.Adaptor/edu.Oswego(java concurrent package) etc. Tool uses jdk 1.3.1 and goal is to upgrade to jdk 1.5.We have also been asked to remove these 'outdated' packages and replace by standard java packages if possible. Unfortunately we have the code available for study but lacks any documentation and really difficult to track the flow(Total number of classes written might be more than 1000) during debugging. Whats the best way to understand this kind of tool? any Graphical tool to see the relationship between the classes? Thanks SR

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  • Better way to write this SQL

    - by AngryHacker
    I have the following table: create table ARDebitDetail(ID_ARDebitDetail int identity, ID_Hearing int, ID_AdvancedRatePlan int) I am trying to get the latest ID_AdvancedRatePlan based on a ID_Hearing. By latest I mean with the largest ID_ARDebitDetail. I have this query and it works fine. select ID_AdvancedRatePlan from ARDebitDetails where ID_Hearing = 135878 and ID_ARDebitDetail = ( select max(ID_ARDebitDetail) from ARDebitDetails where ID_AdvancedRatePlan > 0 and ID_Hearing = 135878 ) However, it just looks ugly and smells bad. Is there a way to rewrite it in a more concise manner?

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  • Creating PDF Invoices - Are there any templating solutions?

    - by smashedmercury
    Our company is looking to integrate invoices into a new system we are developing. We require some a solution to create a layout of the invoice and then convert to pdf. We have considered just laying out the invoice in html/css then converting to pdf. We have also considered using SVG-PDf conversion. Both of these solutions integrate well into our existing templating language used for our web application. Historically we have been a Microsoft based business and used Crystal Reports for such a task but we are looking an open source Linux solution for this project. Does any one have any suggestions of an approach or technology we could use for such a task?

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  • Start multiple processes of a dll in delphi

    - by Tom
    I have a "ActiveX library" project created with Delphi 2007. The library interface return XML data based on input values. This is then used by a PHP script that displays the data on a web page. This works great! The problem is that i can only run one instance of the dll process on the server. However, for security reasons, each of my customer should be able to access their own process of the dll (because the dll is always connected to only one database). Also, because of the way the delphi code is built, it doesn't support multiple threads. (It's a 100 000+ lines project using lots of singleton classes) Is there a way of starting several instances of the same dll? Is there a better way of transferring XML data from delphi to PHP? Sorry for the longish question, any help is appreciated (ps. I know the delphi code should be refactored, but this would mean 6 months of "circular reference" -hell :)

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  • Flex - How do I get the absolute X and Y coordinate including HTML offset?

    - by Mauricio
    Hey everyone, I am calling a JS function through the ExternalInterface using Flex which requires the absolute X and Y coordinates to create a pop-up menu. The Flex application is displayed on the center of an HTML page, therefore there is an HTML X and Y offset to consider. I have tried using the LocalToGlobal and ContentToGlobal functions, but these are just giving me the X and Y coordinates relative to the Flex application, it is not considering the HTML X and Y offset of having the Flex app in the center of the page or varying different screen resolutions. Is the best approach to retrieve the HTML X and Y offset using JavaScript? Is there a Flex function I can use that provides the absolute X and Y coordinates based on the HTML page? Thanks!

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  • Oracle: Use of notational parameters which calling functions in insert statements not allowed ?

    - by Sathya
    Why does Oracle 10 R2 not allow use of notational parameters while calling functions in insert statements ? In my app, I'm calling a function in an insert statement. If use notational method of parameter passing, I get an ORA-00907: Missing right parenthesis error message INSERT INTO foo (a, b, c) VALUES (c, F1(P1=>'1', P2=>'2', P3 => '3'), e) Changing the same to position based parameter passing, and the same code gets compiled with no errors. INSERT INTO foo (a, b, c) VALUES (c, F1('1','2','3'), e) Why is this so ?

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  • iPad to iPhone?

    - by Brodie4598
    Hello - I have written a tab based iPad application which has done well. I never intended for it to be an iPhone application because the content it displays really doesnt lend itself to such a small screen. However, I have been getting a lot of requestes for the application to be compatible with iPhones as well. Can someone point me in the direction of some documentation that may help me figure out how to convert my app. I presume it's not so simple as having aanother set of XIB files for iPhone and just have it display them if the app is running on a phone...

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  • iphone: is there any secure way to establish 2-way SSL from an application

    - by pmilosev
    Hi I need to establish a HTTPS 2-way SSL connection from my iPhone application to the customer's server. However I don't see any secure way to deliver the client side certificates to the application (it's an e-banking app, so security is really an issue). From what I have found so far the only way that the app would be able to access the certificate is to provide it pre-bundeled with the application itself, or expose an URL from which it could be fetched (http://stackoverflow.com/questions/2037172/iphone-app-with-ssl-client-certs). The thing is that neither of this two ways prevent some third party to get the certificate, which if accepted as a risk eliminates the need for 2-way SSL (since anyone can have the client certificate). The whole security protocol should look like this: - HTTPS 2-way SSL to authenticate the application - OTP (token) based user registration (client side key pair generated at this step) - SOAP / WSS XML-Signature (requests signed by the keys generated earlier) Any idea on how to establish the first layer of security (HTTPS) ? regards

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  • What's the smartest way to organize SVN for translated versions of the same project?

    - by brandonjp
    I apologize because I know this has been covered over and over again, but I'm trying to understand the smartest way to cleverly use subversion to our benefit. (*Note: I know our method is not the BEST way to handle localized versions, but external factors are forcing us to work this way on current projects) We have a fairly static website in English...html, css, js, etc. After the site comes back from the translator we will have 5 variations of the same code (this week...then potentially 25 more in the future!). So we'll soon have a folder for EN, FR, SP, DE, etc. Most files (css, js, img) will remain exactly the same; and html files (structure, id's, classes) will only vary based on the localized text inside the elements. Is there any way to use clever SVN folder structuring that would help us out in the event that if a small change is needed, we don't have to manually change the files in each and every translated version of the site? Thanks! --bp

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  • Loading tables dynamically with NHibernate

    - by Trevor Goertzen
    I'm working on a project that requires me to load tables based on table names stored in another table. More tables will be added to the DB (and by someone else), so creating NHibernate mapping files for each table isn't an option. Does anyone know if it is possible to load tables dynamically using NHibernate? Edit: I should add that I'm on .NET 2.0, so I can't use Fluent NHibernate. Thanks for the suggestion though guys. I will use that as evidence in convincing my associates to upgrade.

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  • PDF text search and split library

    - by Horace Ho
    I am look for a server side PDF library (or command line tool) which can: split a multi-page PDF file into individual PDF files, based on a search result of the PDF file content Examples: Search "Page ???" pattern in text and split the big PDF into 001.pdf, 002,pdf, ... ???.pdf A server program will scan the PDF, look for the search pattern, save the page(s) which match the patten, and save the file in the disk. It will be nice with integration with PHP / Ruby. Command line tool is also acceptable. It will be a server side (linux or win32) batch processing tool. GUI/login is not supported. i18n support will be nice but no required. Thanks~

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  • How to dynamically replace a method implement in ObjC2?

    - by Abhi
    I am trying to learn how to write plugins using SIMBL. I got my plugin to load with the target application, and also know the method that I wish to override. However, I am not able to use class_getInstanceMethod correctly based on snippets on the Internet. Have things changed in OSX 10.6 and/or ObjC2? The following code from culater.net gives "Dereferencing pointer to incomplete type": BOOL DTRenameSelector(Class _class, SEL _oldSelector, SEL _newSelector) { Method method = nil; // First, look for the methods method = class_getInstanceMethod(_class, _oldSelector); if (method == nil) return NO; method->method_name = _newSelector; return YES; } Is there a complete example of how to override a method using SIMBL plugins? Thanks!

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  • Ruby on Rails: building a model with an attribute not in the database?

    - by randombits
    I have a model that sets one of its attributes based off of a form parameter that a user submits. The model is a child resource to a parent resource Home. A hypothetical example is the following: A class Person has an age attribute. The user submits a birthdate as an HTTP POST parameter and from that, I need to derive the age of the user. So I'd do something like this: @home.people.build(:name => params[:name], :birthdate => params[:birthdate]) Rails would barf on that for obvious reasons, complaining it doesn't know what the attribute birthdate is. What's the proper way of going about this? Is it possible to use the build constructor with the supplied solution so that my foreign key relations are also setup properly? If not, what's a better way to work around this problem?

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  • Slowness of Netbeans Platform Apps - how to mitigate?

    - by user559298
    Hi, We are developing a commerical application (pretty complex) in java using Netbeans IDE. We have 2 options in netbeans to create it- 1. Develop Java desktop app 2. Netbeans Platform app We have requirement that application startup and response times should be very very fast, should be modular etc. We did Proof of Technology by creating apps using both approaches mentioned above. We found Netbeans platform apps are very slow during startup and during screen navigation compared to pure Swing based desktop apps. We tried to implement suggestions provided at http://wiki.netbeans.org/Category:Performance:FAQ and in other blogs and forums to improve on speed of the app but were not successful. We feel for creating a complex desktop app Netbeans platform app would be better suited, but its not meeting our performance requirements (startup and response times, memory footprints, CPU usage guidelines etc). Can any one guide us on how to mitigate our problem of improving performance of Netbeans Platforms apps? Thanks in advance for your help. -bhan

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