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  • Senior Developers vs. Junior

    - by huwyss
    I like the following quote which I found on codinghorror:[As Steve points out this is one key difference between junior and senior developers:] In the old days, seeing too much code at once quite frankly exceeded my complexity threshold, and when I had to work with it I'd typically try to rewrite it or at least comment it heavily. Today, however, I just slog through it without complaining (much). When I have a specific goal in mind and a complicated piece of code to write, I spend my time making it happen rather than telling myself stories about it [in comments].

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  • Google I/O 2012 - Measuring the End-to-End Value of Your App

    Google I/O 2012 - Measuring the End-to-End Value of Your App Neil Rhodes, Nick Mihailovski, Mike Kwong We've rethought mobile app analytics from the ground up. If you are a mobile app developer, come see what's new from the land of Google Analytics; Understand how to measure the end-to-end value of your app, and improve its performance to drive usage and retention. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 69 4 ratings Time: 01:04:12 More in Science & Technology

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  • Google Annotations Gallery

    The Google Annotations Gallery is an exciting new Java open source library that provides a rich set of annotations for developers to express themselves. Do you find the...

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  • Dartisans Ep. 16: Dart and Web Components Reloaded

    Dartisans Ep. 16: Dart and Web Components Reloaded In this episode of Dartisans, Dimitri Glazkov (one of the godfathers of Web Components) will give a presentation on Web Components. Also, John Messerly and Siggi Cherem (who helped build the dart-lang/dart-web-components library) will give a presentation on using Web Components in Dart. A lot of things have changed since our last episode focused on Web Components, and this is shaping up to be an awesome edition of Dartisans! From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • Xml Literals

    XML Literals allow you to use XML syntax in your code. Its easy to work with XML files this way, since you have that Tags in the code, but its also quicker to access information rather then the traditional methods....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • I want to learn the basics of Game Development [on hold]

    - by Mary
    I have programming experience and I would like to know how to start building games. I'm interested in building games for desktops and Android tablets. Could you list the general steps of Game Building? From the more common programming languages used to the software and frameworks available at each stage? I'm just trying to get the big picture of all the different options and tools I have at my disposal. Please leave some book recommendations and useful links!

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  • Basic SEO Mistakes

    Search engine optimization mistakes are quite common, and they are made by both seasoned SEO experts, and those who are new to it alike. Search engine optimization is a precise practice, thus there is no such thing as a tiny SEO mistake. The reason for this is that all SEO mistakes, big or small, all produce repercussions, which could affect the ranking if your website in one way or another.

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  • Are there any drawbacks to the Major.Minor.YMDD.Build version strategy?

    - by Chu
    I'm trying to come up with a good version strategy to fit our specific needs. We've proposed settling on this and I wanted to ask the question to see if anyone's experience would suggest avoiding this or altering it in any way. Here's our proposal: Versions are released in this format: MAJOR.MINOR.YMDD.BN. Here it is broken out: MAJOR & MINOR are typical; we'll increase MINOR when we feel code and new feature sets warrants it; once every few months most likely. MAJOR will increase ~yearly. YMDD: Y will be the last digit of the current year, so "1" for 2011, "2" for 2012, etc. A non-padded month will be used to keep the number smaller (9 instead of 09 for example). DD of course is the day, padded with a zero for days under 10. BN: BN is the build number and increases by one anytime we make a change to a branch of the code represented by the build, for example: If were to make a build today, our release would be version 5.0.1707.1. I release to QA today and 3 days from now QA finds that a change broke the save functionality on a page. Instead of me changing our current development code, I'd go back to the code that I used to create version 5.0.1707.1, make the fix there, then increase the BN portion of the version and would then re-release 5.0.1707.2 back to QA. In short, anytime a change is made to a branched version that isn't the active dev branch, we'd use the original version number and increase only the BN portion (even if the change happened 3 days, 3 weeks or 3 months from the initial release of that version). Anytime we make a new release from our Active dev branch, we'd come up with a new version based on the M/D of the release using the outlined strategy. We do this once every 2-3 weeks. Are there holes or pitfalls with this? If so, what are they? Thanks EDIT To clarify one point that I didn't get out very well - Oct/Nov/Dec will be two digits, it's only the year that won't be. So 9 for Sept, 10 for Oct, 11 for Nov, etc.

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  • Google I/O 2012 - Building Android Applications that Use Web APIs

    Google I/O 2012 - Building Android Applications that Use Web APIs Yaniv Inbar Google offers a large and growing set of back-end services, from AdSense to Tasks to Calendar to Google+, that can enrich your app, and increasingly they have a uniform set of APIs. This session discusses how to use them efficiently and securely, including authenticating safely and with good user experience, and describes Android-specific app-level optimizations. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 563 12 ratings Time: 55:14 More in Science & Technology

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  • Google I/O 2012 - Developing for a Global Audience: Tools for Localization and Internationalization

    Google I/O 2012 - Developing for a Global Audience: Tools for Localization and Internationalization C. Andrew Warren, Manish Bhargava As internet and mobile penetration continue to rise, developers face a unique and challenging opportunity: billions of new users speaking dozens of distinct languages. English has often been considered a lingua franca for apps and websites, but fewer than half of the current online population now speaks it - success in the global web will require a more nimble approach. This tech talk will explore some of the tips, tricks, and tools that can make internationalization (i18n) and localization (L10n) simpler for web and mobile app developers (with a focus on Chrome, Android, and App Engine apps). For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 9 0 ratings Time: 50:24 More in Science & Technology

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  • Apps Script Office Hours - October 4, 2012

    Apps Script Office Hours - October 4, 2012 Eric and Arun host another episode of Apps Script Office Hours. In this week's installment: - Arun talks about presenting Apps Script at the Washington DC DevFest. - They discuss the upcoming hackathon in Los Angeles (goo.gl - They answer questions about geolocation, security, ScriptDb, and shared contact management in Apps Script. For a schedule of future episodes visit developers.google.com From: GoogleDevelopers Views: 61 0 ratings Time: 24:34 More in Science & Technology

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  • More Blogginess

    Hello everyone, and welcome to a rare (in this space) blog about blogging. My name is Tim Bray, and I’m the new editor of this Android Developers’ Blog...

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