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  • Marshalling non-Blittable Structs from C# to C++

    - by Greggo
    I'm in the process of rewriting an overengineered and unmaintainable chunk of my company's library code that interfaces between C# and C++. I've started looking into P/Invoke, but it seems like there's not much in the way of accessible help. We're passing a struct that contains various parameters and settings down to unmanaged codes, so we're defining identical structs. We don't need to change any of those parameters on the C++ side, but we do need to access them after the P/Invoked function has returned. My questions are: What is the best way to pass strings? Some are short (device id's which can be set by us), and some are file paths (which may contain Asian characters) Should I pass an IntPtr to the C# struct or should I just let the Marshaller take care of it by putting the struct type in the function signature? Should I be worried about any non-pointer datatypes like bools or enums (in other, related structs)? We have the treat warnings as errors flag set in C++ so we can't use the Microsoft extension for enums to force a datatype. Is P/Invoke actually the way to go? There was some Microsoft documentation about Implicit P/Invoke that said it was more type-safe and performant. For reference, here is one of the pairs of structs I've written so far: C++ /** Struct used for marshalling Scan parameters from managed to unmanaged code. */ struct ScanParameters { LPSTR deviceID; LPSTR spdClock; LPSTR spdStartTrigger; double spinRpm; double startRadius; double endRadius; double trackSpacing; UINT64 numTracks; UINT32 nominalSampleCount; double gainLimit; double sampleRate; double scanHeight; LPWSTR qmoPath; //includes filename LPWSTR qzpPath; //includes filename }; C# /// <summary> /// Struct used for marshalling scan parameters between managed and unmanaged code. /// </summary> [StructLayout(LayoutKind.Sequential)] public struct ScanParameters { [MarshalAs(UnmanagedType.LPStr)] public string deviceID; [MarshalAs(UnmanagedType.LPStr)] public string spdClock; [MarshalAs(UnmanagedType.LPStr)] public string spdStartTrigger; public Double spinRpm; public Double startRadius; public Double endRadius; public Double trackSpacing; public UInt64 numTracks; public UInt32 nominalSampleCount; public Double gainLimit; public Double sampleRate; public Double scanHeight; [MarshalAs(UnmanagedType.LPWStr)] public string qmoPath; [MarshalAs(UnmanagedType.LPWStr)] public string qzpPath; }

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  • Making Visual C++ DLL from C++ class

    - by prosseek
    I have the following C++ code to make dll (Visual Studio 2010). class Shape { public: Shape() { nshapes++; } virtual ~Shape() { nshapes--; }; double x, y; void move(double dx, double dy); virtual double area(void) = 0; virtual double perimeter(void) = 0; static int nshapes; }; class __declspec(dllexport) Circle : public Shape { private: double radius; public: Circle(double r) : radius(r) { }; virtual double area(void); virtual double perimeter(void); }; class __declspec(dllexport) Square : public Shape { private: double width; public: Square(double w) : width(w) { }; virtual double area(void); virtual double perimeter(void); }; I have the __declspec, class __declspec(dllexport) Circle I could build a dll with the following command CL.exe /c example.cxx link.exe /OUT:"example.dll" /DLL example.obj When I tried to use the library, Square* square; square->area() I got the error messages. What's wrong or missing? example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall ... Square::area(void)" (?area@Square@@UAENXZ) ADDED Following wengseng's answer, I modified the header file, and for DLL C++ code, I added #define XYZLIBRARY_EXPORT However, I still got errors. example_unittest.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __th iscall Circle::Circle(double)" (__imp_??0Circle@@QAE@N@Z) referenced in function "protected: virtual void __thiscall TestOne::SetUp(void)" (?SetUp@TestOne@@MAEXXZ) example_unittest.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __th iscall Square::Square(double)" (__imp_??0Square@@QAE@N@Z) referenced in function "protected: virtual void __thiscall TestOne::SetUp(void)" (?SetUp@TestOne@@MAEXXZ) example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall Square::area(void)" (?area@Square@@UAENXZ) example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall Square::perimeter(void)" (?perimeter@Square@@UAENXZ) example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall Circle::area(void)" (?area@Circle@@UAENXZ) example_unittest.obj : error LNK2001: unresolved external symbol "public: virtual double __thiscall Circle::perimeter(void)" (?perimeter@Circle@@UAENXZ)

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  • async_write/async_read problems while trying to implement question-answer logic

    - by Max
    Good day. I'm trying to implement a question - answer logic using boost::asio. On the Client I have: void Send_Message() { .... boost::asio::async_write(server_socket, boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Client::Handle_Write_Message, this, boost::asio::placeholders::error)); .... } void Handle_Write_Message(const boost::system::error_code& error) { .... std::cout << "Message was sent.\n"; .... boost::asio::async_read(server_socket_,boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Client::Handle_Read_Message, this, boost::asio::placeholders::error)); .... } void Handle_Read_Message(const boost::system::error_code& error) { .... std::cout << "I have a new message.\n"; .... } And on the Server i have the "same - logic" code: void Read_Message() { .... boost::asio::async_read(client_socket, boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Server::Handle_Read_Message, this, boost::asio::placeholders::error)); .... } void Handle_Read_Message(const boost::system::error_code& error) { .... std::cout << "I have a new message.\n"; .... boost::asio::async_write(client_socket_,boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Server::Handle_Write_Message, this, boost::asio::placeholders::error)); .... } void Handle_Write_Message(const boost::system::error_code& error) { .... std::cout << "Message was sent back.\n"; .... } Message it's just a structure. And the output on the Client is: Message was sent. Output on the Server is: I have a new message. And that's all. After this both programs are still working but nothing happens. I tried to implement code like: if (!error) { .... } else { // close sockets and etc. } But there are no errors in reading or writing. Both programs are just running normally, but doesn't interact with each other. This code is quite obvious but i can't understand why it's not working. Thanks in advance for any advice.

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  • Paypal IPN: how get the POSTs from this class?

    - by sineverba
    I'm using this Class <?php class paypalIPN { //sandbox: private $paypal_url = 'https://www.sandbox.paypal.com/cgi-bin/webscr'; //live site: //private $paypal_url = 'https://www.paypal.com/cgi-bin/webscr'; private $data = null; public function __construct() { $this->data = new stdClass; } public function isa_dispute() { //is it some sort of dispute. return $this->data->txn_type == "new_case"; } public function validate() { // parse the paypal URL $response = ""; $url_parsed = parse_url($this->paypal_url); // generate the post string from the _POST vars aswell as load the // _POST vars into an arry so we can play with them from the calling // script. $post_string = ''; foreach ($_POST as $field=>$value) { $this->data->$field = $value; $post_string .= $field.'='.urlencode(stripslashes($value)).'&'; } $post_string.="cmd=_notify-validate"; // append ipn command $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $this->paypal_url); //curl_setopt($ch, CURLOPT_VERBOSE, 1); //keep the peer and server verification on, recommended //(can switch off if getting errors, turn to false) curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, FALSE); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, FALSE); curl_setopt($ch, CURLOPT_RETURNTRANSFER,1); curl_setopt($ch, CURLOPT_POST, 1); curl_setopt($ch, CURLOPT_POSTFIELDS, $post_string); $response = curl_exec($ch); if (curl_errno($ch)) { die("Curl Error: " . curl_errno($ch) . ": " . curl_error($ch)); } curl_close($ch); return $response; if (preg_match("/VERIFIED/", $response)) { // Valid IPN transaction. return $this->data; } else { return false; } } } ANd i recall in this mode: public function get_ipn() { $ipn = new paypalIPN(); $result = $ipn->validate(); $logger = new Log('/error.log'); $logger->write(print_r($result)); } But I obtain only "VERIFIED" or "1" (whitout or with the print_r function). I just tried also to return directly the raw curl response with return $response; or return $this->response; or also return $this->parse_string; but everytime I receive only "1" or "VERIFIED"....... Thank you very much

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  • What to Expect in Rails 4

    - by mikhailov
    Rails 4 is nearly there, we should be ready before it released. Most developers are trying hard to keep their application on the edge. Must see resources: 1) @sikachu talk: What to Expect in Rails 4.0 - YouTube 2) Rails Guides release notes: http://edgeguides.rubyonrails.org/4_0_release_notes.html There is a mix of all major changes down here: ActionMailer changes excerpt: Asynchronously send messages via the Rails Raise an ActionView::MissingTemplate exception when no implicit template could be found ActionPack changes excerpt Added controller-level etag additions that will be part of the action etag computation Add automatic template digests to all CacheHelper#cache calls (originally spiked in the cache_digests plugin) Add Routing Concerns to declare common routes that can be reused inside others resources and routes Added ActionController::Live. Mix it in to your controller and you can stream data to the client live truncate now always returns an escaped HTML-safe string. The option :escape can be used as false to not escape the result Added ActionDispatch::SSL middleware that when included force all the requests to be under HTTPS protocol ActiveModel changes excerpt AM::Validation#validates ability to pass custom exception to :strict option Changed `AM::Serializers::JSON.include_root_in_json' default value to false. Now, AM Serializers and AR objects have the same default behaviour Added ActiveModel::Model, a mixin to make Ruby objects work with AP out of box Trim down Active Model API by removing valid? and errors.full_messages ActiveRecord changes excerpt Use native mysqldump command instead of structure_dump method when dumping the database structure to a sql file. Attribute predicate methods, such as article.title?, will now raise ActiveModel::MissingAttributeError if the attribute being queried for truthiness was not read from the database, instead of just returning false ActiveRecord::SessionStore has been extracted from Active Record as activerecord-session_store gem. Please read the README.md file on the gem for the usage Fix reset_counters when there are multiple belongs_to association with the same foreign key and one of them have a counter cache Raise ArgumentError if list of attributes to change is empty in update_all Add Relation#load. This method explicitly loads the records and then returns self Deprecated most of the 'dynamic finder' methods. All dynamic methods except for find_by_... and find_by_...! are deprecated Added ability to ActiveRecord::Relation#from to accept other ActiveRecord::Relation objects Remove IdentityMap ActiveSupport changes excerpt ERB::Util.html_escape now escapes single quotes ActiveSupport::Callbacks: deprecate monkey patch of object callbacks Replace deprecated memcache-client gem with dalli in ActiveSupport::Cache::MemCacheStore Object#try will now return nil instead of raise a NoMethodError if the receiving object does not implement the method, but you can still get the old behavior by using the new Object#try! Object#try can't call private methods Add ActiveSupport::Deprecations.behavior = :silence to completely ignore Rails runtime deprecations What are the most important changes for you?

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  • delphi vs c# post returns different strings - utf problem?

    - by argh
    I'm posting two forms - one in c# and one in delphi. But the result string seems to be different: c# returns: ¤@@1@@@@1@@@@1@@xsm˱Â0Ð... delphi returns: #$1E'@@1@@@@1@@@@1@@x'#$009C... and sice both are compressed streams I'm getting errors while trying to decompress it... The C# is 'correct' - ie. extracts. I'm not an expert on delphi - I just need to convert some piece of code from c# to delphi. c# code: string GetData(Hashtable aParam, string ServerURL) { string Result = ""; WebRequest Request = HttpWebRequest.Create(ServerURL); Request.Method = "POST"; Request.ContentType = "application/x-www-form-urlencoded; charset=UTF-8"; UTF8Encoding encUTF8 = new System.Text.UTF8Encoding(false); StreamWriter writer = new StreamWriter(Request.GetRequestStream(), encUTF8); foreach (DictionaryEntry element in aParam) { writer.Write(element.Key + "=" + element.Value + "&"); } writer.Close(); writer.Dispose(); WebResponse Response = Request.GetResponse(); StreamReader Reader = new StreamReader(Response.GetResponseStream(), System.Text.Encoding.Default); Result = Reader.ReadToEnd(); Reader.Close(); Response.Close(); Reader.Dispose(); return Result; } delphi code: function GetData(aParam:TStringList; ServerURL:string):string; var req: TIdHTTP; res: string; begin req := TIdHTTP.Create(); with req do begin Request.ContentType := 'application/x-www-form-urlencoded; charset=UTF-8'; Request.Method := 'POST'; Request.CharSet := 'utf-8'; Request.AcceptCharSet := 'utf-8'; res := Post(ServerURL, aParam); end; Result := res; req.Free; end; -edit- I'm using delphi 2010

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  • validate uniqueness amongst multiple subclasses with Single Table Inheritance

    - by irkenInvader
    I have a Card model that has many Sets and a Set model that has many Cards through a Membership model: class Card < ActiveRecord::Base has_many :memberships has_many :sets, :through => :memberships end class Membership < ActiveRecord::Base belongs_to :card belongs_to :set validates_uniqueness_of :card_id, :scope => :set_id end class Set < ActiveRecord::Base has_many :memberships has_many :cards, :through => :memberships validates_presence_of :cards end I also have some sub-classes of the above using Single Table Inheritance: class FooCard < Card end class BarCard < Card end and class Expansion < Set end class GameSet < Set validates_size_of :cards, :is => 10 end All of the above is working as I intend. What I'm trying to figure out is how to validate that a Card can only belong to a single Expansion. I want the following to be invalid: some_cards = FooCard.all( :limit => 25 ) first_expansion = Expansion.new second_expansion = Expansion.new first_expansion.cards = some_cards second_expansion.cards = some_cards first_expansion.save # Valid second_expansion.save # **Should be invalid** However, GameSets should allow this behavior: other_cards = FooCard.all( :limit => 10 ) first_set = GameSet.new second_set = GameSet.new first_set.cards = other_cards # Valid second_set.cards = other_cards # Also valid I'm guessing that a validates_uniqueness_of call is needed somewhere, but I'm not sure where to put it. Any suggestions? UPDATE 1 I modified the Expansion class as sugested: class Expansion < Set validate :validates_uniqueness_of_cards def validates_uniqueness_of_cards membership = Membership.find( :first, :include => :set, :conditions => [ "card_id IN (?) AND sets.type = ?", self.cards.map(&:id), "Expansion" ] ) errors.add_to_base("a Card can only belong to a single Expansion") unless membership.nil? end end This works when creating initial expansions to validate that no current expansions contain the cards. However, this (falsely) invalidates future updates to the expansion with new cards. In other words: old_exp = Expansion.find(1) old_exp.card_ids # returns [1,2,3,4,5] new_exp = Expansion.new new_exp.card_ids = [6,7,8,9,10] new_exp.save # returns true new_exp.card_ids << [11,12] # no other Expansion contains these cards new_exp.valid? # returns false ... SHOULD be true

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  • Problems with createImage(int width, int height)

    - by Jonathan
    I have the following code, which is run every 10ms as part of a game: private void gameRender() { if(dbImage == null) { //createImage() returns null if GraphicsEnvironment.isHeadless() //returns true. (java.awt.GraphicsEnvironment) dbImage = createImage(PWIDTH, PHEIGHT); if(dbImage == null) { System.out.println("dbImage is null"); //Error recieved return; } else dbg = dbImage.getGraphics(); } //clear the background dbg.setColor(Color.white); dbg.fillRect(0, 0, PWIDTH, PHEIGHT); //draw game elements... if(gameOver) { gameOverMessage(dbg); } } The problem is that it enters the if statement which checks for the Image being null, even after I attempt to define the image. I looked around, and it seems that createImage() will return null if GraphicsEnvironment.isHeadless() returns true. I don't understand exactly what the isHeadless() method's purpose is, but I thought it might have something to do with the compiler or IDE, so I tried on two, both of which get the same error (Eclipse, and BlueJ). Anyone have any idea what the source of the error is, and how I might fix it? Thanks in advance Jonathan ................................................................... EDIT: I am using java.awt.Component.createImage(int width, int height). The purpose of this method is to ensure the creation of, and edit an Image that will contain the view of the player of the game, that will later be drawn to the screen by means of a JPanel. Here is some more code if this helps at all: public class Sim2D extends JPanel implements Runnable { private static final int PWIDTH = 500; private static final int PHEIGHT = 400; private volatile boolean running = true; private volatile boolean gameOver = false; private Thread animator; //gameRender() private Graphics dbg; private Image dbImage = null; public Sim2D() { setBackground(Color.white); setPreferredSize(new Dimension(PWIDTH, PHEIGHT)); setFocusable(true); requestFocus(); //Sim2D now recieves key events readyForTermination(); addMouseListener( new MouseAdapter() { public void mousePressed(MouseEvent e) { testPress(e.getX(), e.getY()); } }); } //end of constructor private void testPress(int x, int y) { if(!gameOver) { gameOver = true; //end game at mousepress } } //end of testPress() private void readyForTermination() { addKeyListener( new KeyAdapter() { public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); if((keyCode == KeyEvent.VK_ESCAPE) || (keyCode == KeyEvent.VK_Q) || (keyCode == KeyEvent.VK_END) || ((keyCode == KeyEvent.VK_C) && e.isControlDown()) ) { running = false; //end process on above list of keypresses } } }); } //end of readyForTermination() public void addNotify() { super.addNotify(); //creates the peer startGame(); //start the thread } //end of addNotify() public void startGame() { if(animator == null || !running) { animator = new Thread(this); animator.start(); } } //end of startGame() //run method for world public void run() { while(running) { long beforeTime, timeDiff, sleepTime; beforeTime = System.nanoTime(); gameUpdate(); //updates objects in game (step event in game) gameRender(); //renders image paintScreen(); //paints rendered image to screen timeDiff = (System.nanoTime() - beforeTime) / 1000000; sleepTime = 10 - timeDiff; if(sleepTime <= 0) //if took longer than 10ms { sleepTime = 5; //sleep a bit anyways } try{ Thread.sleep(sleepTime); //sleep by allotted time (attempts to keep this loop to about 10ms) } catch(InterruptedException ex){} beforeTime = System.nanoTime(); } System.exit(0); } //end of run() private void gameRender() { if(dbImage == null) { dbImage = createImage(PWIDTH, PHEIGHT); if(dbImage == null) { System.out.println("dbImage is null"); return; } else dbg = dbImage.getGraphics(); } //clear the background dbg.setColor(Color.white); dbg.fillRect(0, 0, PWIDTH, PHEIGHT); //draw game elements... if(gameOver) { gameOverMessage(dbg); } } //end of gameRender() } //end of class Sim2D Hope this helps clear things up a bit, Jonathan

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  • Singleton method not getting called in Cocos2d

    - by jini
    I am calling a Singleton method that does not get called when I try doing this. I get no errors or anything, just that I am unable to see the CCLOG message. Under what reasons would a compiler not give you error and not allow you to call a method? [[GameManager sharedGameManager] openSiteWithLinkType:kLinkTypeDeveloperSite]; The method is defined as follows: -(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen { CCLOG(@"WE ARE IN openSiteWithLinkType"); //I NEVER SEE THIS MESSAGE NSURL *urlToOpen = nil; if (linkTypeToOpen == kLinkTypeDeveloperSite) { urlToOpen = [NSURL URLWithString:@"http://somesite.com"]; } if (![[UIApplication sharedApplication]openURL:urlToOpen]) { CCLOG(@"%@%@",@"Failed to open url:",[urlToOpen description]); [self runSceneWithID:kMainMenuScene]; } } HERE IS THE CODE TO MY SINGLETON: #import "GameManager.h" #import "MainMenuScene.h" @implementation GameManager static GameManager* _sharedGameManager = nil; @synthesize isMusicON; @synthesize isSoundEffectsON; @synthesize hasPlayerDied; +(GameManager*) sharedGameManager { @synchronized([GameManager class]) { if (!_sharedGameManager) { [[self alloc] init]; return _sharedGameManager; } return nil; } } +(id)alloc { @synchronized ([GameManager class]) { NSAssert(_sharedGameManager == nil,@"Attempted to allocate a second instance of the Game Manager singleton"); _sharedGameManager = [super alloc]; return _sharedGameManager; } return nil; } -(id)init { self = [super init]; if (self != nil) { //Game Manager initialized CCLOG(@"Game Manager Singleton, init"); isMusicON = YES; isSoundEffectsON = YES; hasPlayerDied = NO; currentScene = kNoSceneUninitialized; } return self; } -(void) runSceneWithID:(SceneTypes)sceneID { SceneTypes oldScene = currentScene; currentScene = sceneID; id sceneToRun = nil; switch (sceneID) { case kMainMenuScene: sceneToRun = [MainMenuScene node]; break; default: CCLOG(@"Unknown Scene ID, cannot switch scenes"); return; break; } if (sceneToRun == nil) { //Revert back, since no new scene was found currentScene = oldScene; return; } //Menu Scenes have a value of < 100 if (sceneID < 100) { if (UI_USER_INTERFACE_IDIOM() != UIUserInterfaceIdiomPad) { CGSize screenSize = [CCDirector sharedDirector].winSizeInPixels; if (screenSize.width == 960.0f) { //iPhone 4 retina [sceneToRun setScaleX:0.9375f]; [sceneToRun setScaleY:0.8333f]; CCLOG(@"GM: Scaling for iPhone 4 (retina)"); } else { [sceneToRun setScaleX:0.4688f]; [sceneToRun setScaleY:0.4166f]; CCLOG(@"GM: Scaling for iPhone 3G or older (non-retina)"); } } } if ([[CCDirector sharedDirector] runningScene] == nil) { [[CCDirector sharedDirector] runWithScene:sceneToRun]; } else { [[CCDirector sharedDirector] replaceScene:sceneToRun]; } } -(void)openSiteWithLinkType:(LinkTypes)linkTypeToOpen { CCLOG(@"WE ARE IN openSiteWithLinkType"); NSURL *urlToOpen = nil; if (linkTypeToOpen == kLinkTypeDeveloperSite) { urlToOpen = [NSURL URLWithString:@"http://somesite.com"]; } if (![[UIApplication sharedApplication]openURL:urlToOpen]) { CCLOG(@"%@%@",@"Failed to open url:",[urlToOpen description]); [self runSceneWithID:kMainMenuScene]; } } -(void) test { CCLOG(@"this is test"); } @end

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  • Advice on "Invalid Pointer Operation" when using complex records

    - by Xaz
    Env: Delphi 2007 <JustificationI tend to use complex records quite frequently as they offer almost all of the advantages of classes but with much simpler handling.</Justification Anyhoo, one particularly complex record I have just implemented is trashing memory (later leading to an "Invalid Pointer Operation" error). This is an example of the memory trashing code: sSignature := gProfiles.Profile[_stPrimary].Signature.Formatted(True); On the second time i call it i get "Invalid Pointer Operation" It works OK if i call it like this: AProfile := gProfiles.Profile[_stPrimary]; ASignature := AProfile.Signature; sSignature := ASignature.Formatted(True); Background Code: gProfiles: TProfiles; TProfiles = Record private FPrimaryProfileID: Integer; FCachedProfile: TProfile; ... public < much code removed > property Profile[ProfileType: TProfileType]: TProfile Read GetProfile; end; function TProfiles.GetProfile(ProfileType: TProfileType): TProfile; begin case ProfileType of _stPrimary : Result := ProfileByID(FPrimaryProfileID); ... end; end; function TProfiles.ProfileByID(iID: Integer): TProfile; begin <snip> if LoadProfileOfID(iID, FCachedProfile) then begin Result := FCachedProfile; end else ... end; TProfile = Record private ... public ... Signature: TSignature; ... end; TSignature = Record private public PlainTextFormat : string; HTMLFormat : string; // The text to insert into a message when using this profile function Formatted(bHTML: boolean): string; end; function TSignature.Formatted(bHTML: boolean): string; begin if bHTML then result := HTMLFormat else result := PlainTextFormat; < SNIP MUCH CODE > end; OK, so I have a record within a record within a record, which is approaching Inception level confusion and I'm the first to admit is not really a good model. Clearly i am going to have to restructure it. What I would like from you gurus is a better understanding of why it is trashing the memory (something to do with the string object that is created then freed...) so that i can avoid making these kinds of errors in future. Thanks

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  • What's Wrong With My VB.NET Code Of Windows Forms Application?

    - by Krishanu Dey
    I've to forms frmPrint & frmEmail and a dataset(MyDataset) with some DataTable and DataTable Adapters. In frmPrint I've the following Sub Public Sub StartPrinting() try adapterLettersInSchedules.Fill(ds.LettersInSchedules) adapterLetters.Fill(ds.Letters) adapterClients.Fill(ds.Clients) adapterPrintJobs.GetPrintJobsDueToday(ds.PrintJobs, False, DateTime.Today) For Each prow As MyDataSet.PrintJobsRow In ds.PrintJobs Dim lisrow As MyDataSet.LettersInSchedulesRow = ds.LettersInSchedules.FindByID(prow.LetterInScheduleID) If lisrow.Isemail = False Then Dim clientrow As MyDataSet.ClientsRow = ds.Clients.FindByClientID(prow.ClientID) Dim letterrow As MyDataSet.LettersRow = ds.Letters.FindByID(lisrow.LetterID) 'prow. 'lisrow.is Label1.SuspendLayout() Label1.Refresh() Label1.Text = "Printing letter" txt.Rtf = letterrow.LetterContents txt.Rtf = txt.Rtf.Replace("<%Firstname%>", clientrow.FirstName) txt.Rtf = txt.Rtf.Replace("<%Lastname%>", clientrow.LastName) txt.Rtf = txt.Rtf.Replace("<%Title%>", clientrow.Title) txt.Rtf = txt.Rtf.Replace("<%Street%>", clientrow.Street) txt.Rtf = txt.Rtf.Replace("<%City%>", clientrow.City) txt.Rtf = txt.Rtf.Replace("<%State%>", clientrow.State) txt.Rtf = txt.Rtf.Replace("<%Zip%>", clientrow.Zip) txt.Rtf = txt.Rtf.Replace("<%PhoneH%>", clientrow.PhoneH) txt.Rtf = txt.Rtf.Replace("<%PhoneW%>", clientrow.PhoneW) txt.Rtf = txt.Rtf.Replace("<%Date%>", DateTime.Today.ToShortDateString) Try PDoc.PrinterSettings = printDlg.PrinterSettings PDoc.Print() prow.Printed = True adapterPrintJobs.Update(prow) Catch ex As Exception End Try End If Next prow ds.PrintJobs.Clear() Catch ex As Exception MessageBox.Show(ex.Message, "Print", MessageBoxButtons.OK, MessageBoxIcon.Error) End Try End Sub And in frmEmail i've the Following Sub Public Sub SendEmails() try adapterLettersInSchedules.Fill(ds.LettersInSchedules) adapterLetters.Fill(ds.Letters) adapterClients.Fill(ds.Clients) adapterEmailJobs.GetEmailJobsDueToday(ds.EmailJobs, False, Today) Dim ls_string As String For Each prow As MyDataSet.EmailJobsRow In ds.EmailJobs Dim lisrow As MyDataSet.LettersInSchedulesRow = ds.LettersInSchedules.FindByID(prow.LetterInScheduleID) If lisrow.Isemail = True Then Dim clientrow As MyDataSet.ClientsRow = ds.Clients.FindByClientID(prow.ClientID) Dim letterrow As MyDataSet.LettersRow = ds.Letters.FindByID(lisrow.LetterID) txt.Rtf = letterrow.LetterContents ls_string = RTF2HTML(txt.Rtf) ls_string = Mid(ls_string, 1, Len(ls_string) - 176) If ls_string = "" Then Throw New Exception("Rtf To HTML Conversion Failed") Label1.SuspendLayout() Label1.Refresh() Label1.Text = "Sending Email" If SendEmail(clientrow.Email, ls_string, letterrow.EmailSubject) Then Try prow.Emailed = True adapterEmailJobs.Update(prow) Catch ex As Exception End Try Else prow.Emailed = False adapterEmailJobs.Update(prow) End If End If Next prow Catch ex As Exception MessageBox.Show(ex.Message, "Email", MessageBoxButtons.OK, MessageBoxIcon.Error) End Try End Sub I'm running this two subs using two different Threads. Public th As New Thread(New ThreadStart(AddressOf StartFirstPrint)) Public th4 As New Thread(New ThreadStart(AddressOf sendFirstEmail)) Here is the code of StartFirstPrint and sendFirstEmail Public Sub StartFirstPrint() Do While thCont Try Dim frm As New frmPrint() 'frm.MdiParent = Me frm.StartPrinting() Catch ex As Exception End Try Loop End Sub Public Sub sendFirstEmail() Do While thCont Try Dim frmSNDEmail As New frmEmail frmSNDEmail.SendEmails() Catch ex As Exception End Try Loop End Sub the thCont is a public boolean variable that specifies when to shop those threads. Most Of the time this works very well. But some times it gives errors Like the following image I don't know why is this occurring. Please help me.

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  • User authentication in Django. Problems with is_authenticated

    - by tim
    I have one problem with users menu. So, I want, that authenticated user can see his/her profile page and logout (links) in menu. It works (when I logging in) on index page: index, page1, profile, logout ,but, if I go to the, for example, page1 I can see in menu: index, page1, login, not profile and logout. How to fix it? in urls: url(r'^accounts/login/$', 'django.contrib.auth.views.login' ), url(r'^accounts/logout/$', 'django.contrib.auth.views.logout_then_login' ), url(r'^accounts/profile/$', 'my_app.views.profile' ), in views: def profile(request): if not request.user.is_authenticated(): return HttpResponseRedirect("/accounts/login/") else: user = request.user.is_authenticated() return render_to_response('profile.html',locals()) Part of index.html: {% if user.is_authenticated or request.user.is_authenticated %} <li><a href="/accounts/profile/">Profile</a></li> <li><a href="/accounts/logout/">logout</a></li> {% else %} <li><a href="/accounts/login/">login</a></li> {% endif %} login.html: {% extends "index.html" %} {% load url from future %} {% block application %} {% if form.errors %} <p>Try one more time</p> {% endif %} <form method="post" action="{% url 'django.contrib.auth.views.login' %}"> {% csrf_token %} <table> <tr> <td>{{ form.username.label_tag }}</td> <td>{{ form.username }}</td> </tr> <tr> <td>{{ form.password.label_tag }}</td> <td>{{ form.password }}</td> </tr> </table> <input type="submit" value="Login" /> <input type="hidden" name="next" value="{{ next }}" /> </form> {% endblock %} profile.html: {% extends "index.html" %} {% block application %} {% if request.user.is_authenticated %} <p>Welcome, {{ request.user.username }}. Thanks for logging in.</p> {% else %} <p>Welcome, new user. Please log in.</p> {% endif %} {% endblock %}

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  • Form validation with optional File Upload field callback

    - by MotiveKyle
    I have a form with some input fields and a file upload field in the same form. I am trying to include a callback into the form validation to check for file upload errors. Here is the controller for adding and the callback: public function add() { if ($this->ion_auth->logged_in()): //validate form input $this->form_validation->set_rules('title', 'title', 'trim|required|max_length[66]|min_length[2]'); // link url $this->form_validation->set_rules('link', 'link', 'trim|required|max_length[255]|min_length[2]'); // optional content $this->form_validation->set_rules('content', 'content', 'trim|min_length[2]'); $this->form_validation->set_rules('userfile', 'image', 'callback_validate_upload'); $this->form_validation->set_error_delimiters('<small class="error">', '</small>'); // if form was submitted, process form if ($this->form_validation->run()) { // add pin $pin_id = $this->pin_model->create(); $slug = strtolower(url_title($this->input->post('title'), TRUE)); // path to pin folder $file_path = './uploads/' . $pin_id . '/'; // if folder doesn't exist, create it if (!is_dir($file_path)) { mkdir($file_path); } // file upload config variables $config['upload_path'] = $file_path; $config['allowed_types'] = 'jpg|png'; $config['max_size'] = '2048'; $config['max_width'] = '1920'; $config['max_height'] = '1080'; $config['encrypt_name'] = TRUE; $this->load->library('upload', $config); // upload image file if ($this->upload->do_upload()) { $this->load->model('file_model'); $image_id = $this->file_model->insert_image_to_db($pin_id); $this->file_model->add_image_id_to_pin($pin_id, $image_id); } } // build page else: // User not logged in redirect("login", 'refresh'); endif; } The callback: function validate_upload() { if ($_FILES AND $_FILES['userfile']['name']): if ($this->upload->do_upload()): return true; else: $this->form_validation->set_message('validate_upload', $this->upload->display_errors()); return false; endif; else: return true; endif; } I am getting the error Fatal error: Call to a member function do_upload() on a non-object on line 92 when I try to run this. Line 92 is the if ($this->upload->do_upload()): line in the validate_upload callback. Am I going about this the right way? What's triggering this error?

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  • Can I make a LaTeX macro 'return' a filename?

    - by drfrogsplat
    I'm writing my thesis/dissertation and since its an on-going work I don't always have the actual images ready for the figures I put into my document, but for various reasons want to automatically have it substitute a dummy figure in place when the included graphics file doesn't exist. E.g. I can do something like \includegraphics[width=8cm]{\chapdir/figures/fluxcapacitor} (where \chapdir is a macro for my 'current' chapter directory, e.g. \def\chapdir{./ch_timetravel} and if there's no ./ch_timetravel/figures/fluxcapacitor.jpg it'll insert ./commands/dummy.jpg instead. I've structured my macros (perhaps naïvely?) so that I have a macro (\figFileOrDummy) that determines the appropriate file to include by checking if the argument provided to it exists, so that I can call \includegraphics[properties]{\figFileOrDummy{\chapdir/figures/fluxcapacitor}}. Except I'm getting various errors depending on how I try to call this, which seem to suggest that I'm approaching the problem in a fundamentally flawed way as far as 'good LaTeX programming' goes. Here's the macro to check if the file exists (and 'return' either filename or the dummy filename): \newcommand{\figFileOrDummy}[1]{% % Figure base name (no extension) to be used if the file exists \def\fodname{#1}% \def\dummyfig{commands/dummy}% % Check if output is PS (.EPS) or PDF (.JPG/.PDF/.PNG/...) figures \ifx\pdfoutput\undefined% % EPS figures only \IfFileExists{\fodname.eps}{}{\def\fodname{\dummyfig}}% \else% % Check existence of various extensions: PDF, TIF, TIFF, JPG, JPEG, PNG, MPS \def\figtest{0}% flag below compared to this value \IfFileExists{\fodname.pdf}{\def\figfilenamefound{1}}{\def\figfilenamefound{0}}% \IfFileExists{\fodname.jpg}{\def\figfilenamefound{1}}{}% \IfFileExists{\fodname.png}{\def\figfilenamefound{1}}{}% % and so on... % If no files found matching the filename (flag is 0) then use the dummy figure \ifx\figfilenamefound\figtest% \def\fodname{\dummyfig}% \fi% \fi% % 'return' the filename \fodname% }% Alternatively, here's a much simpler version which seems to have similar problems: \newcommand{\figFileOrDummy}[1]{% \def\dummyfig{commands/dummy}% \dummyfig% } The \def commands seems to be processed after the expansion of the macro they're trying to define, so it ends up being \def {commands/dummy}... (note the space after \def) and obviously complains. Also it seems to treat the literal contents of the macro as the filename for \includegraphics, rather than resolving/expanding it first, so complains that the file '\def {commands/dummy}... .png' doesn't exist.. I've tried also doing something like \edef\figfilename{\figFileOrDummy{\chapdir/figures/fluxcapacitor}} to try to force it to make \figfilename hold just the value rather than the full macro, but I get an Undefined control sequence error complaining the variables I'm trying to \def in the \figFileOrDummy macro are undefined. So my question is either How do I make this macro expand properly?; or If this is the wrong way of structuring my macros, how should I actually structure such a macro, in order to be able to insert dummy/real figures automatically?; or Is there a package that already handles this type of thing nicely that I've overlooked? I feel like I'm missing something pretty fundamental here...

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  • Const-correctness semantics in C++

    - by thirtythreeforty
    For fun and profit™, I'm writing a trie class in C++ (using the C++11 standard.) My trie<T> has an iterator, trie<T>::iterator. (They're all actually functionally const_iterators, because you cannot modify a trie's value_type.) The iterator's class declaration looks partially like this: template<typename T> class trie<T>::iterator : public std::iterator<std::bidirectional_iterator_tag, T> { friend class trie<T>; struct state { state(const trie<T>* const node, const typename std::vector<std::pair<typename T::value_type, std::unique_ptr<trie<T>>>>::const_iterator& node_map_it ) : node{node}, node_map_it{node_map_it} {} // This pointer is to const data: const trie<T>* node; typename std::vector<std::pair<typename T::value_type, std::unique_ptr<trie<T>>>>::const_iterator node_map_it; }; public: typedef const T value_type; iterator() =default; iterator(const trie<T>* node) { parents.emplace(node, node->children.cbegin()); // ... } // ... private: std::stack<state> parents; // ... }; Notice that the node pointer is declared const. This is because (in my mind) the iterator should not be modifying the node that it points to; it is just an iterator. Now, elsewhere in my main trie<T> class, I have an erase function that has a common STL signature--it takes an iterator to data to erase (and returns an iterator to the next object). template<typename T> typename trie<T>::iterator trie<T>::erase(const_iterator it) { // ... // Cannot modify a const object! it.parents.top().node->is_leaf = false; // ... } The compiler complains because the node pointer is read-only! The erase function definitely should modify the trie that the iterator points to, even though the iterator shouldn't. So, I have two questions: Should iterator's constructors be public? trie<T> has the necessary begin() and end() members, and of course trie<T>::iterator and trie<T> are mutual friends, but I don't know what the convention is. Making them private would solve a lot of the angst I'm having about removing the const "promise" from the iterator's constructor. What are the correct const semantics/conventions regarding the iterator and its node pointer here? Nobody has ever explained this to me, and I can't find any tutorials or articles on the Web. This is probably the more important question, but it does require a good deal of planning and proper implementation. I suppose it could be circumvented by just implementing 1, but it's the principle of the thing!

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  • How to create an entity with a composite primary key containing a generated value.

    - by David
    Using Hibernate + annotations, I'm trying to do the following: Two entities, Entity1 and Entity2. Entity1 contains a simple generated value primary key. Entity2 primary key is composed by a simple generated value + the id of entity one (with a many to one relationship) Unfortunately, I can't make it work. Here is an excerpt of the code: @Entity public class Entity1 { @Id @GeneratedValue private Long id; private String name; ... } @Entity public class Entity2 { @EmbeddedId private Entity2PK pk = new Entity2PK(); private String miscData; ... } @Embeddable public class Entity2PK implements Serializable { @GeneratedValue private Long id; @ManyToOne private Entity1 entity; } void test() { Entity1 e1 = new Entity1(); e1.setName("nameE1"); Entity2 e2 = new Entity2(); e2.setEntity1(e1); e2.setMiscData("test"); Transaction transaction = session.getTransaction(); try { transaction.begin(); session.save(e1); session.save(e2); transaction.commit(); } catch (Exception e) { transaction.rollback(); } finally { session.close(); } } When I run the test method I get the following errors: Hibernate: insert into Entity1 (id, name) values (null, ?) Hibernate: call identity() Hibernate: insert into Entity2 (miscData, entity_id, id) values (?, ?, ?) 07-Jun-2010 10:51:11 org.hibernate.util.JDBCExceptionReporter logExceptions WARNING: SQL Error: 0, SQLState: null 07-Jun-2010 10:51:11 org.hibernate.util.JDBCExceptionReporter logExceptions SEVERE: failed batch 07-Jun-2010 10:51:11 org.hibernate.event.def.AbstractFlushingEventListener performExecutions SEVERE: Could not synchronize database state with session org.hibernate.exception.GenericJDBCException: Could not execute JDBC batch update at org.hibernate.exception.SQLStateConverter.handledNonSpecificException(SQLStateConverter.java:103) at org.hibernate.exception.SQLStateConverter.convert(SQLStateConverter.java:91) at org.hibernate.exception.JDBCExceptionHelper.convert(JDBCExceptionHelper.java:43) at org.hibernate.jdbc.AbstractBatcher.executeBatch(AbstractBatcher.java:254) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:266) at org.hibernate.engine.ActionQueue.executeActions(ActionQueue.java:167) at org.hibernate.event.def.AbstractFlushingEventListener.performExecutions(AbstractFlushingEventListener.java:298) at org.hibernate.event.def.DefaultFlushEventListener.onFlush(DefaultFlushEventListener.java:27) at org.hibernate.impl.SessionImpl.flush(SessionImpl.java:1001) at org.hibernate.impl.SessionImpl.managedFlush(SessionImpl.java:339) at org.hibernate.transaction.JDBCTransaction.commit(JDBCTransaction.java:106) at test.App.main(App.java:32) Caused by: java.sql.BatchUpdateException: failed batch at org.hsqldb.jdbc.jdbcStatement.executeBatch(Unknown Source) at org.hsqldb.jdbc.jdbcPreparedStatement.executeBatch(Unknown Source) at org.hibernate.jdbc.BatchingBatcher.doExecuteBatch(BatchingBatcher.java:48) at org.hibernate.jdbc.AbstractBatcher.executeBatch(AbstractBatcher.java:247) ... 8 more Note that I use HSQLDB. Any ideas about what is wrong ?

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  • How to return the value from MySql Stored Proc ??

    - by karthik
    I am using the below storedproc to generate the Insert statements of a specified table It is build-ed without any errors. Now i want to return the result set in "V_string" as output of the SP DELIMITER $$ DROP PROCEDURE IF EXISTS `demo`.`InsertGenerator` $$ CREATE DEFINER=`root`@`localhost` PROCEDURE `InsertGenerator`() SWL_return: BEGIN -- SQLWAYS_EVAL# to retrieve column specific information -- SQLWAYS_EVAL# table DECLARE v_string NATIONAL VARCHAR(3000); -- SQLWAYS_EVAL# first half -- SQLWAYS_EVAL# tement DECLARE v_stringData NATIONAL VARCHAR(3000); -- SQLWAYS_EVAL# data -- SQLWAYS_EVAL# statement DECLARE v_dataType NATIONAL VARCHAR(1000); -- SQLWAYS_EVAL# -- SQLWAYS_EVAL# columns DECLARE v_colName NATIONAL VARCHAR(50); DECLARE NO_DATA INT DEFAULT 0; DECLARE cursCol CURSOR FOR SELECT column_name,data_type FROM `columns` -- WHERE table_name = v_tableName; WHERE table_name = 'tbl_users'; DECLARE CONTINUE HANDLER FOR SQLEXCEPTION BEGIN SET NO_DATA = -2; END; DECLARE CONTINUE HANDLER FOR NOT FOUND SET NO_DATA = -1; OPEN cursCol; SET v_string = CONCAT('INSERT ',v_tableName,'('); SET v_stringData = ''; SET NO_DATA = 0; FETCH cursCol INTO v_colName,v_dataType; IF NO_DATA <> 0 then -- NOT SUPPORTED print CONCAT('Table ',@tableName, ' not found, processing skipped.') close cursCol; LEAVE SWL_return; end if; WHILE NO_DATA = 0 DO IF v_dataType in('varchar','char','nchar','nvarchar') then SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# ll(',v_colName,'SQLWAYS_EVAL# ''+'); ELSE if v_dataType in('text','ntext') then -- SQLWAYS_EVAL# -- SQLWAYS_EVAL# else SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# ll(cast(',v_colName,'SQLWAYS_EVAL# 00)),'''')+'''''',''+'); ELSE IF v_dataType = 'money' then -- SQLWAYS_EVAL# doesn't get converted -- SQLWAYS_EVAL# implicitly SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# y,''''''+ isnull(cast(',v_colName,'SQLWAYS_EVAL# 0)),''0.0000'')+''''''),''+'); ELSE IF v_dataType = 'datetime' then SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# time,''''''+ isnull(cast(',v_colName, 'SQLWAYS_EVAL# 0)),''0'')+''''''),''+'); ELSE IF v_dataType = 'image' then SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# ll(cast(convert(varbinary,',v_colName, 'SQLWAYS_EVAL# 6)),''0'')+'''''',''+'); ELSE SET v_stringData = CONCAT(v_stringData,'SQLWAYS_EVAL# ll(cast(',v_colName,'SQLWAYS_EVAL# 0)),''0'')+'''''',''+'); end if; end if; end if; end if; end if; SET v_string = CONCAT(v_string,v_colName,','); SET NO_DATA = 0; FETCH cursCol INTO v_colName,v_dataType; END WHILE; END $$ DELIMITER ;

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  • C++ copy-construct construct-and-assign question

    - by Andy
    Blockquote Here is an extract from item 56 of the book "C++ Gotchas": It's not uncommon to see a simple initialization of a Y object written any of three different ways, as if they were equivalent. Y a( 1066 ); Y b = Y(1066); Y c = 1066; In point of fact, all three of these initializations will probably result in the same object code being generated, but they're not equivalent. The initialization of a is known as a direct initialization, and it does precisely what one might expect. The initialization is accomplished through a direct invocation of Y::Y(int). The initializations of b and c are more complex. In fact, they're too complex. These are both copy initializations. In the case of the initialization of b, we're requesting the creation of an anonymous temporary of type Y, initialized with the value 1066. We then use this anonymous temporary as a parameter to the copy constructor for class Y to initialize b. Finally, we call the destructor for the anonymous temporary. To test this, I did a simple class with a data member (program attached at the end) and the results were surprising. It seems that for the case of b, the object was constructed by the copy constructor rather than as suggested in the book. Does anybody know if the language standard has changed or is this simply an optimisation feature of the compiler? I was using Visual Studio 2008. Code sample: #include <iostream> class Widget { std::string name; public: // Constructor Widget(std::string n) { name=n; std::cout << "Constructing Widget " << this->name << std::endl; } // Copy constructor Widget (const Widget& rhs) { std::cout << "Copy constructing Widget from " << rhs.name << std::endl; } // Assignment operator Widget& operator=(const Widget& rhs) { std::cout << "Assigning Widget from " << rhs.name << " to " << this->name << std::endl; return *this; } }; int main(void) { // construct Widget a("a"); // copy construct Widget b(a); // construct and assign Widget c("c"); c = a; // copy construct! Widget d = a; // construct! Widget e = "e"; // construct and assign Widget f = Widget("f"); return 0; } Output: Constructing Widget a Copy constructing Widget from a Constructing Widget c Assigning Widget from a to c Copy constructing Widget from a Constructing Widget e Constructing Widget f Copy constructing Widget from f I was most surprised by the results of constructing d and e.

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  • Converting OCaml to F#: F# equivelent of Pervasives at_exit

    - by Guy Coder
    I am converting the OCaml Format module to F# and tracked a problem back to a use of the OCaml Pervasives at_exit. val at_exit : (unit -> unit) -> unit Register the given function to be called at program termination time. The functions registered with at_exit will be called when the program executes exit, or terminates, either normally or because of an uncaught exception. The functions are called in "last in, first out" order: the function most recently added with at_exit is called first. In the process of conversion I commented out the line as the compiler did not flag it as being needed and I was not expecting an event in the code. I checked the FSharp.PowerPack.Compatibility.PervasivesModule for at_exit using VS Object Browser and found none. I did find how to run code "at_exit"? and How do I write an exit handler for an F# application? The OCaml line is at_exit print_flush with print_flush signature: val print_flush : (unit -> unit) Also in looking at the use of it during a debug session of the OCaml code, it looks like at_exit is called both at the end of initialization and at the end of each use of a call to the module. Any suggestions, hints on how to do this. This will be my first event in F#. EDIT Here is some of what I have learned about the Format module that should shed some light on the problem. The Format module is a library of functions for basic pretty printer commands of simple OCaml values such as int, bool, string. The format module has commands like print_string, but also some commands to say put the next line in a bounded box, think new set of left and right margins. So one could write: print_string "Hello" or open_box 0; print_string "<<"; open_box 0; print_string "p \/ q ==> r"; close_box(); print_string ">>"; close_box() The commands such as open_box and print_string are handled by a loop that interprets the commands and then decides wither to print on the current line or advance to the next line. The commands are held in a queue and there is a state record to hold mutable values such as left and right margin. The queue and state needs to be primed, which from debugging the test cases against working OCaml code appears to be done at the end of initialization of the module but before the first call is made to any function in the Format module. The queue and state is cleaned up and primed again for the next set of commands by the use of mechanisms for at_exit that recognize that the last matching frame for the initial call to the format modules has been removed thus triggering the call to at_exit which pushes out any remaining command in the queue and re-initializes the queue and state. So the sequencing of the calls to print_flush is critical and appears to be at more than what the OCaml documentation states.

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  • functional, bind1st and mem_fun

    - by Neil G
    Why won't this compile? #include <functional> #include <boost/function.hpp> class A { A() { typedef boost::function<void ()> FunctionCall; FunctionCall f = std::bind1st(std::mem_fun(&A::process), this); } void process() {} }; Errors: In file included from /opt/local/include/gcc44/c++/bits/stl_function.h:712, from /opt/local/include/gcc44/c++/functional:50, from a.cc:1: /opt/local/include/gcc44/c++/backward/binders.h: In instantiation of 'std::binder1st<std::mem_fun_t<void, A> >': a.cc:7: instantiated from here /opt/local/include/gcc44/c++/backward/binders.h:100: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:103: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:106: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:111: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:117: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h: In function 'std::binder1st<_Operation> std::bind1st(const _Operation&, const _Tp&) [with _Operation = std::mem_fun_t<void, A>, _Tp = A*]': a.cc:7: instantiated from here /opt/local/include/gcc44/c++/backward/binders.h:126: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' In file included from /opt/local/include/boost/function/detail/maybe_include.hpp:13, from /opt/local/include/boost/function/detail/function_iterate.hpp:14, from /opt/local/include/boost/preprocessor/iteration/detail/iter/forward1.hpp:47, from /opt/local/include/boost/function.hpp:64, from a.cc:2: /opt/local/include/boost/function/function_template.hpp: In static member function 'static void boost::detail::function::void_function_obj_invoker0<FunctionObj, R>::invoke(boost::detail::function::function_buffer&) [with FunctionObj = std::binder1st<std::mem_fun_t<void, A> >, R = void]': /opt/local/include/boost/function/function_template.hpp:913: instantiated from 'void boost::function0<R>::assign_to(Functor) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' /opt/local/include/boost/function/function_template.hpp:722: instantiated from 'boost::function0<R>::function0(Functor, typename boost::enable_if_c<boost::type_traits::ice_not::value, int>::type) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' /opt/local/include/boost/function/function_template.hpp:1064: instantiated from 'boost::function<R()>::function(Functor, typename boost::enable_if_c<boost::type_traits::ice_not::value, int>::type) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' a.cc:7: instantiated from here /opt/local/include/boost/function/function_template.hpp:153: error: no match for call to '(std::binder1st<std::mem_fun_t<void, A> >) ()'

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  • Implementing Object Oriented: ansi-C approach

    - by No Money
    Hey there, I am an Intermediate programmer in Java and know some of the basics in C++. I recently started to scam over "C language" [please note that i emphasized on C language and want to stick with C as i found it to be a perfect tool, so no need for suggestions focusing on why should i move back to C++ or Java or any other crappy language (e.g: C#)]. Moving on, I code an Object Oriented approach in C but kindda scramble with the pointers part. Please understand that I am just a noob trying to extend my knowledge beyond what i learned in High School. Here is my code..... #include <stdio.h> typedef struct per{ int privateint; char *privateString; struct per (*New) (); void (*deleteperOBJ) (struct t_person *); void (*setperNumber) ((struct*) t_person,int); void (*setperString) ((struct*) t_person,char *); void (*dumpperState) ((struct*) t_person); }t_person; void setperNumber(t_person *const per,int num){ if(per==NULL) return; per->privateint=num; } void setperString(t_person *const per,char *string){ if(per==NULL) return; per->privateString=string; } void dumpperState(t_person *const per){ if(per==NULL) return; printf("value of private int==%d\n", per->privateint); printf("value of private string==%s\n", per->privateString); } void deleteperOBJ(struct t_person *const per){ free((void*)t_person->per); t_person ->per = NULL; } main(){ t_person *const per = (struct*) malloc(sizeof(t_person)); per = t_person -> struct per -> New(); per -> setperNumber (t_person *per, 123); per -> setperString(t_person *per, "No money"); dumpperState(t_person *per); deleteperOBJ(t_person *per); } Just to warn you, this program has several errors and since I am a beginner I couldn't help except to post this thread as a question. I am looking forward for assistance. Thanks in advance.

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  • What am I doing wrong?, linking in C++

    - by Facon
    I'm trying to code a simple base64 encoder/decoder (to test my programming skill). I can compile it, but it doesn't link, I've this message error: C:\Documents and Settings\Facon\Escritoriog++ base64.o main.o -o prueba.exe main.o:main.cpp:(.text+0x24a): undefined reference to `Base64Encode(std::vector const&)' collect2: ld returned 1 exit status Compiler & Linker: Mingw32 3.4.5 SO: Windows XP This is my source code: base64.h: #ifndef BASE64_H #define BASE64_H #include <iostream> #include <vector> typedef unsigned char byte; std::string Base64Encode(const std::vector<byte> &array); std::vector<byte> Base64Decode(const std::string &array); #endif base64.cpp: #include "base64.h" std::string Base64Encode(std::vector<byte> &array) { const char *base64_table = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; const unsigned int size = array.size(); std::string output; for (unsigned int i = 0; (i < size); i++) { if ((size - i) > 3) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x03) << 4) | ((array[i] & 0xF0) >> 4)])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x0F) << 2) | ((array[i] & 0xC0) >> 4)])); output.push_back(static_cast<char>(base64_table[array[i] & 0x3F])); } else if ((size - i) == 3) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x03) << 4) | ((array[i] & 0xF0) >> 4)])); output.push_back(static_cast<char>(base64_table[(array[i] & 0x0F) << 2])); output.push_back(static_cast<char>('=')); } else if ((size - i) == 2) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[(array[i] & 0x03) << 4])); output.push_back('='); output.push_back('='); } } return output; } std::vector<byte> Base64Decode(const std::string &array) // TODO { const char *base64_table = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; } main.cpp: #include <iostream> #include <vector> #include "base64.h" using namespace std; int main(int argc, char *argv[]) { const char* prueba = "sure."; vector<byte> texto; string codificado; for (unsigned int i = 0; (prueba[i] != 0); i++) { texto.push_back(prueba[i]); } codificado = Base64Encode(texto); cout << codificado; return 0; } PD: Sorry for my bad knowledge of English :P

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  • Duplicate Blob field with foreach

    - by JGSilva
    I have some fields (blob) where I have uploaded some images. The images display correctly and I can open it without problem in Photoshop for example. I created a button where user can duplicate the product and everything works fine, but when it comes to duplicate the image entry I got some errors, like 1064 and others ones that I can't remember cause I am working 3 days inside this. Because de original product have 3 or more images I select then and gave an foreach. What I notice when a print de blob is that in the end it eats the next array, like if don't have an end. In other words, the next item got inside that utf-8 character in the print. That gave me some clue. The next approach was to save it in somewhere, and reupload it. The problem is that only the first one works. When I download the image saved, it opens normally so, it is not a saving in disk problem. When I gave a print in the $result, the same happens, is like the image is hungry and ate the next one. Here is the code. Notice = I created the [$count] to see if was not an rewrite in array error. Even tried to , in beging of the foreach, kind of clean the vars… $count=0; foreach ($original_image as $key => $val) { $count++; //$arquivo = ''; //$image = ''; //$file = ''; //$this->image = ''; //$return = ''; $arquivo[$count] = $val['pi_id'].'.'.$val['pi_type']; $image[$count] = $caminho_url.$arquivo[$count]; if (file_exists($image[$count])) { $this->image = Image::factory($image[$count]); $this->image->save($image[$count]); $file[$count]=mysql_real_escape_string(addslashes(fread(fopen($image[$count], "r"), filesize($image[$count])))); $return[$count] = Product::add_image($id_prod, $file[$count], $val['pi_type'],$val['pi_main']); }else { die('no'); } }

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  • Error inserting data in binary tree

    - by chepe263
    I copied this code (in spanish) http://www.elrincondelc.com/nuevorincon/index.php?pag=codigos&id=4 and wrote a new one. This is my code: #include <cstdlib> #include <conio.h> #include <iostream> using namespace std; struct nodoarbol { int dato; struct nodoarbol *izq; struct nodoarbol *der; }; typedef nodoarbol Nodo; typedef Nodo *Arbol; void insertar(Arbol *, int); void inorden(Arbol); void postorden(Arbol); void preorden(Arbol); void insertar(Arbol *raiz, int nuevo){ if (*raiz==NULL){ *raiz = (Nodo *)malloc(sizeof(Nodo)); if (*raiz != NULL){ (*raiz)->dato=nuevo; (*raiz)->der=NULL; (*raiz)->izq=NULL; } else{ cout<<"No hay memoria suficiente u ocurrio un error"; } } else{ if (nuevo < (*raiz)->dato) insertar( &((*raiz)->izq), nuevo ); else if (nuevo > (*raiz)->dato) insertar(&((*raiz)->der), nuevo); } }//inseertar void inorden(Arbol raiz){ if (raiz != NULL){ inorden(raiz->izq); cout << raiz->dato << " "; inorden(raiz->der); } } void preorden(Arbol raiz){ if (raiz != NULL){ cout<< raiz->dato << " "; preorden(raiz->izq); preorden(raiz->der); } } void postorden(Arbol raiz){ if (raiz!=NULL){ postorden(raiz->izq); postorden(raiz->der); cout<<raiz->dato<<" "; } } int main() { int i; i=0; int val; Arbol raiz = NULL; for (i=0; i<10; i++){ cout<<"Inserte un numero"; cin>>val; insertar( (raiz), val); } cout<<"\nPreorden\n"; preorden(raiz); cout<<"\nIneorden\n"; inorden(raiz); cout<<"\nPostorden\n"; postorden(raiz); return 0; } I'm using netbeans 7.1.1, mingw32 compiler This is the output: make[2]: Leaving directory `/q/netbeans c++/NetBeansProjects/treek' make[1]: Leaving directory `/q/netbeans c++/NetBeansProjects/treek' main.cpp: In function 'int main()': main.cpp:110:30: error: cannot convert 'Arbol {aka nodoarbol*}' to 'Nodo** {aka nodoarbol**}' for argument '1' to 'void insertar(Nodo**, int)' make[2]: *** [build/Release/MinGW-Windows/main.o] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 11s) I don't understand what's wrong since i just copied the code (and rewrite it to my own code). I'm really good in php, asp.net (vb) and other languages but c is a headche for me. I've been struggling with this problem for about an hour. Could somebody tell me what could it be?

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  • Problems with validates_inclusion_of, acts_as_tree and rspec

    - by Jens Fahnenbruck
    I have problems to get rspec running properly to test validates_inclusion_of my migration looks like this: class CreateCategories < ActiveRecord::Migration def self.up create_table :categories do |t| t.string :name t.integer :parent_id t.timestamps end end def self.down drop_table :categories end end my model looks like this: class Category < ActiveRecord::Base acts_as_tree validates_presence_of :name validates_uniqueness_of :name validates_inclusion_of :parent_id, :in => Category.all.map(&:id), :unless => Proc.new { |c| c.parent_id.blank? } end my factories: Factory.define :category do |c| c.name "Category One" end Factory.define :category_2, :class => Category do |c| c.name "Category Two" end my model spec looks like this: require 'spec_helper' describe Category do before(:each) do @valid_attributes = { :name => "Category" } end it "should create a new instance given valid attributes" do Category.create!(@valid_attributes) end it "should have a name and it shouldn't be empty" do c = Category.new :name => nil c.should be_invalid c.name = "" c.should be_invalid end it "should not create a duplicate names" do Category.create!(@valid_attributes) Category.new(@valid_attributes).should be_invalid end it "should not save with invalid parent" do parent = Factory(:category) child = Category.new @valid_attributes child.parent_id = parent.id + 100 child.should be_invalid end it "should save with valid parent" do child = Factory.build(:category_2) child.parent = Factory(:category) # FIXME: make it pass, it works on cosole, but I don't know why the test is failing child.should be_valid end end I get the following error: 'Category should save with valid parent' FAILED Expected #<Category id: nil, name: "Category Two", parent_id: 5, created_at: nil, updated_at: nil to be valid, but it was not Errors: Parent is missing On console everything seems to be fine and work as expected: c1 = Category.new :name => "Parent Category" c1.valid? #=> true c1.save #=> true c1.id #=> 1 c2 = Category.new :name => "Child Category" c2.valid? #=> true c2.parent_id = 100 c2.valid? #=> false c2.parent_id = 1 c2.valid? #=> true I'm running rails 2.3.5, rspec 1.3.0 and rspec-rails 1.3.2 Anybody, any idea?

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