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  • How to Update with LINQ?

    - by DaveDev
    currently, I'm doing an update similar to as follows, because I can't see a better way of doing it. I've tried suggestions that I've read in blogs but none work, such as http://msdn.microsoft.com/en-us/library/bb425822.aspx and http://weblogs.asp.net/scottgu/archive/2007/05/19/using-linq-to-sql-part-1.aspx Maybe these do work and I'm missing some point. Has anyone else had luck with them? // please note this isn't the actual code. // I've modified it to clarify the point I wanted to make // and also I didn't want to post our code here! public bool UpdateMyStuff(int myId, List<int> funds) { // get MyTypes that correspond to the ID I want to update IQueryable<MyType> myTypes = database.MyTypes.Where(xx => xx.MyType_MyId == myId); // delete them from the database foreach (db.MyType mt in myTypes) { database.MyTypes.DeleteOnSubmit(mt); } database.SubmitChanges(); // create a new row for each item I wanted to update, and insert it foreach (int fund in funds) { database.MyType mt = new database.MyType { MyType_MyId = myId, fund_id = fund }; database.MyTypes.InsertOnSubmit(mt); } // try to commit the insert try { database.SubmitChanges(); return true; } catch (Exception) { return false; throw; } } Unfortunately, there isn't a database.MyTypes.Update() method so I don't know a better way to do it. Can sombody suggest what I could do? Thanks. ..as a side note, why isn't there an Update() method?

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  • Using maven to distribute a swing application that can have each dependency individually tracked

    - by tms
    I'm moving my project to Maven and eventually OSGi. I currently distribute the project is a large Zip file with all the dependencies. Although my projects code is only 20% of the total package I have to redistribute all the dependency. With smaller independent modules this may be even less. Looking here on stack overflow it seems that to keep my current plan the maven-assembly-plugin should do the trick. I was considering having a base installer that would look at a XML manifest, then collect all the libraries that needed to be updated. This would mean that libraries that change occasionally would be downloaded less often. This also makes since for something like OSGi plugins (which could have independent release schedules). In essence I want my software to look and manage individual libraries, and download on demand (based on the manifest). I was wondering if there is a "maven way" of generating this Manifest and publishing all the libraries to a website? I believe the deploy life-cycle would do the second step. As an alternative, is there a OpenSource Java library that does this type of deployment? I don't want to embed Maven or something larger with the distributed code. The application is not for coders, the simpler the better, and the smaller the installer the better.

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  • Returning c_str from a function

    - by user199421
    This is from a small library that I found online: const char* GetHandStateBrief(const PostFlopState* state) { static std::ostringstream out; ... rest of the function ... return out.str().c_str() Now in my code I am doing this: const char *d = GetHandStateBrief(&post); std::cout<< d << std::endl; Now, at first d contained garbage. I then realized that the c string I am getting from the function is destroyed when the function returns because std::ostringstream is allocated on the stack. So I added: return strdup( out.str().c_str()); And now I can get the text I need from the function. I have two questions: 1) Am I understanding this correctly? 2) I later noticed that the ostringstream was was allocated with static storage. Doesn't that mean that the object is supposed to stay in memory until the program terminates? and if so , then why can't I access the string?

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  • Should I strip the XML declaration from suds output before parsing with lxml?

    - by mikl
    I’m trying to implement a SOAP webservice in Python 2.6 using the suds library. That is working well, but I’ve run into a problem when trying to parse the output with lxml. Suds returns a suds.sax.text.Text object with the reply from the SOAP service. The suds.sax.text.Text class is a subclass of the Python built-in Unicode class. In essence, it would be comparable with this Python statement: u'<?xml version="1.0" encoding="utf-8" ?><root><lotsofelements \></root>' Which is incongrous, since if the XML declaration is correct, the contents are UTF-8 encoded, and thus not a Python Unicode object (because those are stored in some internal encoding like UCS4). lxml will refuse to parse this, as documented, since there is no clear answer to what encoding it should be interpreted as. As I see it, there are two ways out of this bind: Strip the <?xml> declaration, including the encoding. Convert the output from Suds into a bytestring, using the specified encoding. Currently, the data I’m receiving from the webservice is within the ASCII-range, so either way will work, but both feels very much like ugly hacks to me, and I’m not quite sure what would happen, if I start to receive data that would need a wider range of Unicode characters. Any good ideas? I can’t imagine I’m the first one in this position…

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  • Rotate using a transform, then change frame origin, and view expands??

    - by ZaBlanc
    This is quite the iPhone quandry. I am working on a library, but have narrowed down my problem to very simple code. What this code does is create a 50x50 view, applies a rotation transform of a few degrees, then shifts the frame down a few times. The result is the 50x50 view is now much larger looking. Here's the code: // a simple 50x50 view UIView *redThing = [[UIView alloc] initWithFrame:CGRectMake(50, 50, 50, 50)]; redThing.backgroundColor = [UIColor redColor]; [self.view addSubview:redThing]; // rotate a small amount (as long as it's not 90 or 180, etc.) redThing.transform = CGAffineTransformRotate(redThing.transform, 0.1234); // move the view down 2 pixels CGRect newFrame = CGRectMake(redThing.frame.origin.x, redThing.frame.origin.y + 2, redThing.frame.size.width, redThing.frame.size.height); redThing.frame = newFrame; // move the view down another 2 pixels newFrame = CGRectMake(redThing.frame.origin.x, redThing.frame.origin.y + 2, redThing.frame.size.width, redThing.frame.size.height); redThing.frame = newFrame; // move the view down another 2 pixels newFrame = CGRectMake(redThing.frame.origin.x, redThing.frame.origin.y + 2, redThing.frame.size.width, redThing.frame.size.height); redThing.frame = newFrame; // move the view down another 2 pixels newFrame = CGRectMake(redThing.frame.origin.x, redThing.frame.origin.y + 2, redThing.frame.size.width, redThing.frame.size.height); redThing.frame = newFrame; So, what the heck is going on? Now, if I move the view by applying a translation transform, it works just fine. But that's not what I want to do and this should work anyway. Any ideas?

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  • Visual Studio project remains "stuck" when stopped

    - by Traveling Tech Guy
    Hi, Currently developing a connector DLL to HP's Quality Center. I'm using their (insert expelative) COM API to connect to the server. An Interop wrapper gets created automatically by VStudio. My solution has 2 projects: the DLL and a tester application - essentially a form with buttons that call functions in the DLL. Everything works well - I can create defects, update them and delete them. When I close the main form, the application stops nicely. But when I call a function that returns a list of all available projects (to fill a combo box), if I close the main form, VStudio still shows the solution as running and I have to stop it. I've managed to pinpoint a single function in my code that when I call, the solution remains "hung" and if I don't, it closes well. It's a call to a property in the TDC object get_VisibleProjects that returns a List (not the .Net one, but a type in the COM library) - I just iterate over it and return a proper list (that I later use to fill the combo box): public List<string> GetAvailableProjects() { List<string> projects = new List<string>(); foreach (string project in this.tdc.get_VisibleProjects(qcDomain)) { projects.Add(project); } return projects; } My assumption is that something gets retained in memory. If I run the EXE outside of VStudio it closes - but who knows what gets left behind in memory? My question is - how do I get rid of whatever calling this property returns? Shouldn't the GC handle this? Do I need to delve into pointers? Things I've tried: getting the list into a variable and setting it to null at the end of the function Adding a destructor to the class and nulling the tdc object Stepping through the tester function application all the way out, whne the form closes and the Main function ends - it closes, but VStudio still shows I'm running. Thanks for your assistance!

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  • Is there a good way to copy a Gtk widget?

    - by Jake
    Is there a way, using the Gtk library in C, to clone a Gtk button (for instance), and pack it somewhere else in the app. I know you can't pack the same widget twice. And that this code obviously wouldn't work, but shows what happens when I attempt a shallow copy of the button: GtkButton *a = g_object_new(GTK_TYPE_BUTTON, "label", "o_0", NULL); GtkButton *b = g_memdup(b, sizeof *b); gtk_box_pack_start_defaults(GTK_BOX(vbox), GTK_WIDGET(b)); There is surrounding code which creates a vbox and packs it in a window and runs gtk_main(). This will result in these hard to understand error messages: (main:6044): Gtk-CRITICAL **: gtk_widget_hide: assertion `GTK_IS_WIDGET (widget)' failed (main:6044): Gtk-CRITICAL **: gtk_widget_realize: assertion `GTK_WIDGET_ANCHORED (widget) || GTK_IS_INVISIBLE (widget)' failed ** Gtk:ERROR:/build/buildd/gtk+2.0-2.18.3/gtk/gtkwidget.c:8431:gtk_widget_real_map: assertion failed: (GTK_WIDGET_REALIZED (widget)) Along the same lines, if I were to write my own GObject (not necessarily a Gtk widget), is there a good way to write a copy constructor. Im thinking it should be an interface with optional hooks and based mostly on the properties, handling the class's hierarchy in some way. I'd want to do this: GtkButton *b = copyable_copy(COPYABLE(a)); If GtkButton could use a theoretical copyable interface.

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  • Thread Safety of C# List<T> for readers

    - by ILIA BROUDNO
    I am planning to create the list once in a static constructor and then have multiple instances of that class read it (and enumerate through it) concurrently without doing any locking. In this article http://msdn.microsoft.com/en-us/library/6sh2ey19.aspx MS describes the issue of thread safety as follows: Public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe. A List can support multiple readers concurrently, as long as the collection is not modified. Enumerating through a collection is intrinsically not a thread-safe procedure. In the rare case where an enumeration contends with one or more write accesses, the only way to ensure thread safety is to lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization. The "Enumerating through a collection is intrinsically not a thread-safe procedure." Statement is what worries me. Does this mean that it is thread safe for readers only scenario, but as long as you do not use enumeration? Or is it safe for my scenario?

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  • Componentizing complex functionality in an MVC web app

    - by NXT
    Hi Everyone, This is question about MVC web-app architecture, and how it can be extended to handle componentizing moderately complex units of functionality. I have an MVC style web-app with a customer facing credit card charge page. I've been asked to allow the admins to enter credit card payments as well, for times when credit cards are taken over the phone. The customer facing credit card charge section of the website is currently it's own controller, with approximately 3 pages and a login. That controller is responsible for: Customer login credential authentication Credit card data collection Calling a library to do the actual charge. reporting the results to the user. I would like to extract the card data collection pages into a component of some kind so that I can easily reuse the code on the admin side of the app. Right now my components are limited to single "view" pages with PHP style embedded Perl code. This is a simple, custom MVC framework written in Perl. Right now, controllers are called directly from the framework to service web requests. My idea is to allow controllers to be called from other controllers, so that I can componentize more complex functionality. For simplicity I think I prefer composition over inheritance, even though it will require writing a bunch of pass-through methods (actions). Being Perl, I could in theory do multiple inheritance. I'm wondering if anyone with experience in other MVC web frameworks can comment on how this sort of thing is usually done. Thank you.

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  • How to encapsulate a third party complex object structure?

    - by tangens
    Motivation Currently I'm using the java parser japa to create an abstract syntax tree (AST) of a java file. With this AST I'm doing some code generation (e.g.: if there's an annotation on a method, create some other source files, ...) Problem When my code generation becomes more complex, I've to dive deeper into the structure of the AST (e.g. I have to use visitors to extract some type information of method parameters). But I'm not sure if I want to stay with japa or if I will change the parser library later. Because my code generator uses freemarker (which isn't good at automatic refactoring) I want the interface that it uses to access the AST information to be stable, even if I decide to change the java parser. Question What's the best way to encapsulate complex datastructures of third party libraries? I could create my own datatypes and copy the parts of the AST that I need into these. I could create lots of specialized access methods that work with the AST and create exactly the infos I need (e.g. the fully qualified return type of a method as one string, or the first template parameter of a class). I could create wrapper classes for the japa datastructures I currently need and embed the japa types inside, so that I can delegate requests to the japa types and transform the resulting japa types to my wrapper classes again. Which solution should I take? Are there other (better) solutions to this problem?

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  • (nested) user controls within a mvp pattern causing sporadic problems

    - by LLEA
    hi everyone, I have a serious problem with nested user controls (UCs) in WinForms while trying to implement the mvp pattern (passive view). The project consists of one model (designed as a singleton) and a set of different presenters with corresponding view interfaces. To avoid one huge view interface and therefore an overloaded main UI, I decided to make use of a set of different UCs. Each UC has one view interface and one presenter that can access the model. But there are nested UCs: meaning that one specialised UC implements sort of a basic UC. The main UI just represents a container for all those UCs. So far, so good (if not, please ask)?! There are two problems that I am facing now (but I guess both are of the same origin): From time to time it is not possible anymore to load the UCs and test them within the Visual Studio 2008 User Control Test Container. The error message just says that a project with an output type of class library cannot be started directly etc. I can "handle" that by unloading all UC projects and reloading them afterwards. (I guess the references to all mvp components and other UCs are then updated). Assuming that the implementation of my mvp pattern is okay and all those UCs are testable within the VS Test Container at a certain time - there is the biggest problem still left: I am not able to add any UC (even the basic and unnested ones) to a simple Form (UI). The error message: error message.jpg Could it be that my basic UC causes all these Problems?! It consists of two simple ComboBoxes and implements a basic presenter and basic view interface. Whenever I add this UC to a different UC the VS designer adds two references to the public getter methods of the UC as resources. I then manually remove those resources from the resx-file and commend the corresponding lines in the designer file. thx in advance

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  • What -W values in gcc correspond to which actual warnings?

    - by SebastianK
    Preamble: I know, disabling warnings is not a good idea. Anyway, I have a technical question about this. Using GCC 3.3.6, I get the following warning: choosing ... over ... because conversion sequence for the argument is better. Now, I want to disable this warning as described in gcc warning options by providing an argument like -Wno-theNameOfTheWarning But I don't know the name of the warning. How can I find out the name of the option that disables this warning? I am not able to fix the warning, because it occurs in a header of an external library that can not be changed. It is in boost serialization (rx(s, count)): template<class Archive, class Container, class InputFunction, class R> inline void load_collection(Archive & ar, Container &s) { s.clear(); // retrieve number of elements collection_size_type count; unsigned int item_version; ar >> BOOST_SERIALIZATION_NVP(count); if(3 < ar.get_library_version()) ar >> BOOST_SERIALIZATION_NVP(item_version); else item_version = 0; R rx; rx(s, count); std::size_t c = count; InputFunction ifunc; while(c-- > 0){ ifunc(ar, s, item_version); } } I have already tried #pragma GCC system_header but this had no effect. Using -isystem instead of -I also does not work. The general question remains is: I know the text of the warning message. But I do not know the correlation to the gcc warning options.

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  • Division by zero: Undefined Behavior or Implementation Defined in C and/or C++ ?

    - by SiegeX
    Regarding division by zero, the standards say: C99 6.5.5p5 - The result of the / operator is the quotient from the division of the first operand by the second; the result of the % operator is the remainder. In both operations, if the value of the second operand is zero, the behavior is undefined. C++03 5.6.4 - The binary / operator yields the quotient, and the binary % operator yields the remainder from the division of the first expression by the second. If the second operand of / or % is zero the behavior is undefined. If we were to take the above paragraphs at face value, the answer is clearly Undefined Behavior for both languages. However, if we look further down in the C99 standard we see the following paragraph which appears to be contradictory(1): C99 7.12p4 - The macro INFINITY expands to a constant expression of type float representing positive or unsigned infinity, if available; Do the standards have some sort of golden rule where Undefined Behavior cannot be superseded by a (potentially) contradictory statement? Barring that, I don't think it's unreasonable to conclude that if your implementation defines the INFINITY macro, division by zero is defined to be such. However, if your implementation does not define such a macro, the behavior is Undefined. I'm curious what the consensus on this matter for each of the two languages. Would the answer change if we are talking about integer division int i = 1 / 0 versus floating point division float i = 1.0 / 0.0 ? Note (1) The C++03 standard talks about the library which includes the INFINITY macro.

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  • Different standard streams per POSIX thread

    - by Roman Nikitchenko
    Is there any possibility to achieve different redirections for standard output like printf(3) for different POSIX thread? What about standard input? I have lot of code based on standard input/output and I only can separate this code into different POSIX thread, not process. Linux operation system, C standard library. I know I can refactor code to replace printf() to fprintf() and further in this style. But in this case I need to provide some kind of context which old code doesn't have. So doesn't anybody have better idea (look into code below)? #include <pthread.h> #include <stdio.h> void* different_thread(void*) { // Something to redirect standard output which doesn't affect main thread. // ... // printf() shall go to different stream. printf("subthread test\n"); return NULL; } int main() { pthread_t id; pthread_create(&id, NULL, different_thread, NULL); // In main thread things should be printed normally... printf("main thread test\n"); pthread_join(id, NULL); return 0; }

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  • URL protocol handler shell execute problem

    - by Chuck
    Hi, I'm working on a small hobby web site where I'm able to launch a local app with certain arguments based on links. Setting up a protocol wasn't difficult, as described in http://msdn.microsoft.com/en-us/library/aa767914(VS.85).aspx, but I have one dilemma: Let's say the protocol is: foo:127.0.0.1:1111, so a link like href="foo:127.0.0.1:1111" would launch an app like: bar.exe "%1". Since I don't have any control over bar.exe (if I had, then it would be no problem to just parse it, obviously), I need some help parsing %1. bar.exe will launch correctly if it's run as bar.exe 127.0.0.1:1111, but not if it's run as bar.exe foo:127.0.0.1:1111. So I guess my question is... is there ANY way to tell the registry to pass on not %1, but a trimmed %1? (Thinking in terms of regexp where you have match[0] = all of the matched, match[1] = first capture in the matched text). I can solve it by having a .bat instead of .exe, but as I would like to make it as easy as possible for the user to use, I would LOVE it if I could handle it all stricly in registry. Any help is greatly appreciated! Chuck

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  • Windows loader problem - turn on verbose mode

    - by doobop
    Hi, I'm in the process of reorganizing some of the legacy libraries in our application which has unmanaged code calling into libraries of managed code. While I have the code reorganized, it produces the following loader error: ... 'app.exe': Loaded 'C:\WINDOWS\system32\CsDisp.dll' 'app.exe': Loaded 'C:\WINDOWS\system32\psapi.dll' 'app.exe': Loaded 'C:\WINDOWS\system32\shell32.dll' 'app.exe': Loaded 'C:\appCode\Debug\daq206_32.dll', Binary was not built with debug information. 'app.exe': Loaded 'C:\appCode\Debug\SiUSBXp.dll', Binary was not built with debug information. 'app.exe': Loaded 'C:\appCode\Debug\AdlinkDAQ.dll', Symbols loaded. 'app.exe': Loaded 'C:\WINDOWS\system32\P9842.dll', Binary was not built with debug information. LDR: LdrRelocateImageWithBias() failed 0xc0000018 LDR: OldBase : 10000000 LDR: NewBase : 00A80000 LDR: Diff : 0x7c90d6fa0012f6cc LDR: NextOffset : 00000000 LDR: *NextOffset : 0x0 LDR: SizeOfBlock : 0xa80000 Debugger:: An unhandled non-continuable exception was thrown during process load I believe 0xc0000018 error is an overlapping address range. So, I have two questions. First, what linker options may cause this error? I'm currently linking with /DYNAMICBASE:NO and /FIXED:No as this was how some of the previous libraries were set up. Second, is there a way to turn on verbose mode for the loader so I can see what exactly it's trying to load? P9842 is a third party library so I imagine it is getting to one of my libraries after P9842 and failing on that one. Can I narrow it down? Thanks.

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  • iPhone SpeakHere example produces different number of samples

    - by pion
    I am looking at the SpeakHere example and added the following: // Overriding the output audio route UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker; AudioSessionSetProperty(kAudioSessionProperty_OverrideAudioRoute, sizeof (audioRouteOverride), &audioRouteOverride); assert(status == noErr); // Changing the default output route. The new output route remains in effect unless you change the audio session category. This option is available starting in iPhone OS 3.1. UInt32 doChangeDefaultRoute = 1; status = AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryDefaultToSpeaker, sizeof(doChangeDefaultRoute), &doChangeDefaultRoute); assert(status == noErr); // Enable Bluetooth. See audioRouteOverride & doChangeDefaultRoute above // http://developer.apple.com/iphone/library/documentation/Audio/Conceptual/AudioSessionProgrammingGuide/Cookbook/Cookbook.html#//apple_ref/doc/uid/TP40007875-CH6-SW2 UInt32 allowBluetoothInput = 1; status = AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryEnableBluetoothInput, sizeof(allowBluetoothInput), &allowBluetoothInput); assert(status == noErr); Also, void AQRecorder::handleInputBufferCallback(void *aqData, ... ... if (inNumPackets > 0) { NSLog(@"Number of samples = %d", inBuffer->mAudioDataByteSize/2); // print out the number of sample status = AudioFileWritePackets(aqr->mAudioFile, FALSE, inBuffer->mAudioDataByteSize, inPacketDesc, aqr->mCurrentPacket, &inNumPackets, inBuffer->mAudioData); assert(status == noErr); aqr->mCurrentPacket += inNumPackets; } ... Notice the "NSLog(@"Number of samples = %d", inBuffer-mAudioDataByteSize/2); // print out the number of sample" statement above. I am using iPhone SDK 3.1.3. I got the following results The number of samples is around 44,100 on Simulator The number of samples is around 22,000 on iPhone The number of samples is around 4,000 on iPhone using Jawbone Bluetooth I am new on this. Why did itproduce different number of samples? Thanks in advance for your help.

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  • Mail Rule to Run Applescript Not Working?

    - by William Andy Hainline
    Question for my fellow AppleScripters. I have the following script which runs just fine if you run it in AppleScript Editor or Script Debugger, but that won't run at all if you try to run it from a Mail rule. The script is correctly placed in ~/Library/Application Scripts/com.apple.mail, and shows up in the "Run AppleScript" menu in the Mail rule, but simply refuses to work when new mail arrives. on perform_mail_action(info) tell application "Mail" set theMessages to |SelectedMessages| of info repeat with thisMessage in theMessages set AppleScript's text item delimiters to {""} set thisSender to sender of thisMessage as string set quotepos to offset of "\"" in thisSender if (quotepos is not 0) then set thisSender to (text items (quotepos + 1) through -1) ¬ of thisSender as string set quotepos to offset of "\"" in thisSender if (quotepos is not 0) then set thisSender to (text items 1 through (quotepos - 1)) ¬ of thisSender as string end if else set atpos to offset of "@" in thisSender if (atpos is not 0) then set thisSender to (text items 1 through (atpos - 1)) ¬ of thisSender as string end if set brkpos to offset of "<" in thisSender if (brkpos is not 0) then set thisSender to (text items (brkpos + 1) through -1) ¬ of thisSender as string end if end if tell application "Finder" to say "Mail from " & thisSender end repeat end tell end perform_mail_action Any ideas?

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  • How to get OCI lib to work on red hat machine to work with R Oracle?

    - by Matt Bannert
    I need to get OCI lib working on my rhel 6.3 machine and I am experiencing some trouble with OCI headers files that can't be found. I have installed (using yum install) oracle-instantclient11.2-basic-11.2.0.3.0-1.x86_64.rpm because this official page it's all I need to run OCI. To test the whole thing in general I've installed sqplus64, which worked after I set export LD_LIBRARY_PATH=/usr/lib/oracle/11.2/client64/lib. Unfortunately the headers files couldn't be found after setting LD_LIBRARY_PATH. Actually I am not surprised because there is no include directory in any of these oracle paths. So the question is: Where do I get these missing header files from? Are they actually already there and I just can find them? Btw: I am doing this whole exercise because I want to use ROracle on my R Studio server and this R package depends on the OCI library. Once I am back in R territory the road gets much less bumpier for me. EDIT: this documentation helped me a little further. However, I guess I found some header files now in: "/usr/include/oracle/11.2/client64". But which variable do I have to set to this location?

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  • How might I wrap the FindXFile-style APIs to the STL-style Iterator Pattern in C++?

    - by BillyONeal
    Hello everyone :) I'm working on wrapping up the ugly innards of the FindFirstFile/FindNextFile loop (though my question applies to other similar APIs, such as RegEnumKeyEx or RegEnumValue, etc.) inside iterators that work in a manner similar to the Standard Template Library's istream_iterators. I have two problems here. The first is with the termination condition of most "foreach" style loops. STL style iterators typically use operator!= inside the exit condition of the for, i.e. std::vector<int> test; for(std::vector<int>::iterator it = test.begin(); it != test.end(); it++) { //Do stuff } My problem is I'm unsure how to implement operator!= with such a directory enumeration, because I do not know when the enumeration is complete until I've actually finished with it. I have sort of a hack together solution in place now that enumerates the entire directory at once, where each iterator simply tracks a reference counted vector, but this seems like a kludge which can be done a better way. The second problem I have is that there are multiple pieces of data returned by the FindXFile APIs. For that reason, there's no obvious way to overload operator* as required for iterator semantics. When I overload that item, do I return the file name? The size? The modified date? How might I convey the multiple pieces of data to which such an iterator must refer to later in an ideomatic way? I've tried ripping off the C# style MoveNext design but I'm concerned about not following the standard idioms here. class SomeIterator { public: bool next(); //Advances the iterator and returns true if successful, false if the iterator is at the end. std::wstring fileName() const; //other kinds of data.... }; EDIT: And the caller would look like: SomeIterator x = ??; //Construct somehow while(x.next()) { //Do stuff } Thanks! Billy3

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  • Indices instead of pointers in STL containers?

    - by zvrba
    Due to specific requirements [*], I need a singly-linked list implementation that uses integer indices instead of pointers to link nodes. The indices are always interpreted with respect to a vector containing the list nodes. I thought I might achieve this by defining my own allocator, but looking into the gcc's implementation of , they explicitly use pointers for the link fields in the list nodes (i.e., they do not use the pointer type provided by the allocator): struct _List_node_base { _List_node_base* _M_next; ///< Self-explanatory _List_node_base* _M_prev; ///< Self-explanatory ... } (For this purpose, the allocator interface is also deficient in that it does not define a dereference function; "dereferencing" an integer index always needs a pointer to the underlying storage.) Do you know a library of STL-like data structures (i am mostly in need of singly- and doubly-linked list) that use indices (wrt. a base vector) instead of pointers to link nodes? [*] Saving space: the lists will contain many 32-bit integers. With two pointers per node (STL list is doubly-linked), the overhead is 200%, or 400% on 64-bit platform, not counting the overhead of the default allocator.

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  • Fontforge finds no fonts

    - by user1858080
    I'm trying to make my c++ program detect installed fonts on my Win32 machine. I tried fontforge by taking the library from the GTK+ bundle. I use the following test code: #include<fontconfig.h> FcBool success = FcInit (); if ( !success ) { return false; } FcConfig *config = FcInitLoadConfigAndFonts (); if(!config) { return false; } FcChar8 *s, *file; FcPattern *p = FcPatternCreate(); FcObjectSet *os = FcObjectSetBuild (FC_FAMILY,NULL); FcFontSet *fs = FcFontList(config, p, os); LOG("Total fonts: %d\n", fs->nfont); for (int i=0; fs && i < fs->nfont; i++) { FcPattern *font = fs->fonts[i]; s = FcNameUnparse(font); LOG("Font: %s\n", s); free(s); if (FcPatternGetString(font, FC_FILE, 0, &file) == FcResultMatch) { LOG("Filename: %s\n", file); } } // destroy objects here ... Unfortunately this test application only prints: "Total fonts: 0" I know there are fonts installed on my machine and I know that Gimp2.0 detects them, so there must be somthing wrong with my test code. Does anyone have any idea? Besides linking the fontconfig-1.dll I did nothing special. I haven't created any config files or anything, because I couldn't read anywhere about having to do that. Please place any suggestions, thanks!

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  • Add an item to the Finder/Save dialog sidebar

    - by Clinton Blackmore
    I'm working on a script where a user logs into a guest account on OS and is prompted for their network credentials in order to mount their network home folder (while they benefit from working on a local user folder). As the guest folder is deleted when users log out, I want to discourage them from saving anything there. I would like to replace the items on the Finder and Open/Save sidebar lists (such as "Desktop", username, "Documents", etc) with ones that would save into their network home folder. It is possible to do this using AppleScript or Cocoa APIs, or do I need to modify a plist and restart the Finder? [Ack. Looking into ~/Library/Preferences/com.apple.sidebars.plist, it isn't at all clear how I'd populate it.] Similar Questions: AppleScript: adding mounted folder to Finder Sidebar? suggests using fstab; this code will most likely run as a user and really, automounting at that point would be too late. How do you programmatically put folder icons on the Finder sidebar, given that you have to use a custom icon for the folder? Says there is no Cocoa API, but that you can use a carbon-style LSSharedFileList API that is only documented in a single header file. Does anyone know of some example code to add an item to the Finder sidebar?

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  • Serializing Configurations for a Dependency Injection / Inversion of Control

    - by Joshua Starner
    I've been researching Dependency Injection and Inversion of Control practices lately in an effort to improve the architecture of our application framework and I can't seem to find a good answer to this question. It's very likely that I have my terminology confused, mixed up, or that I'm just naive to the concept right now, so any links or clarification would be appreciated. Many examples of DI and IoC containers don't illustrate how the container will connect things together when you have a "library" of possible "plugins", or how to "serialize" a given configuration. (From what I've read about MEF, having multiple declarations of [Export] for the same type will not work if your object only requires 1 [Import]). Maybe that's a different pattern or I'm blinded by my current way of thinking. Here's some code for an example reference: public abstract class Engine { } public class FastEngine : Engine { } public class MediumEngine : Engine { } public class SlowEngine : Engine { } public class Car { public Car(Engine e) { engine = e; } private Engine engine; } This post talks about "Fine-grained context" where 2 instances of the same object need different implementations of the "Engine" class: http://stackoverflow.com/questions/2176833/ioc-resolve-vs-constructor-injection Is there a good framework that helps you configure or serialize a configuration to achieve something like this without hard coding it or hand-rolling the code to do this? public class Application { public void Go() { Car c1 = new Car(new FastEngine()); Car c2 = new Car(new SlowEngine()); } } Sample XML: <XML> <Cars> <Car name="c1" engine="FastEngine" /> <Car name="c2" engine="SlowEngine" /> </Cars> </XML>

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  • Problem with Boost::Asio for C++

    - by Martin Lauridsen
    Hi there, For my bachelors thesis, I am implementing a distributed version of an algorithm for factoring large integers (finding the prime factorisation). This has applications in e.g. security of the RSA cryptosystem. My vision is, that clients (linux or windows) will download an application and compute some numbers (these are independant, thus suited for parallelization). The numbers (not found very often), will be sent to a master server, to collect these numbers. Once enough numbers have been collected by the master server, it will do the rest of the computation, which cannot be easily parallelized. Anyhow, to the technicalities. I was thinking to use Boost::Asio to do a socket client/server implementation, for the clients communication with the master server. Since I want to compile for both linux and windows, I thought windows would be as good a place to start as any. So I downloaded the Boost library and compiled it, as it said on the Boost Getting Started page: bootstrap .\bjam It all compiled just fine. Then I try to compile one of the tutorial examples, client.cpp, from Asio, found (here.. edit: cant post link because of restrictions). I am using the Visual C++ compiler from Microsoft Visual Studio 2008, like this: cl /EHsc /I D:\Downloads\boost_1_42_0 client.cpp But I get this error: /out:client.exe client.obj LINK : fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-s-1_42.lib' Anyone have any idea what could be wrong, or how I could move forward? I have been trying pretty much all week, to get a simple client/server socket program for c++ working, but with no luck. Serious frustration kicking in. Thank you in advance.

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