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  • GWT (Google Web Toolkit) Designer not working on Ubuntu 12.10

    - by Marian Lux
    The GWT Desinger is not working on Ubuntu 12.10. It worked on Ubuntu 12.04. I installed the Eclipse Plugin as described on the GWT Homepate If I want to open the Design-View (for an xml-GWT-File), Eclipse crashes (prompt closing of the application). I found this two workarounds for which are for 12.04 (but on 12.04 i did not need this to get it working - it worked out of the box for me). I tried them on my 12.10 Ubuntu but they are not working. But I have to say that I can't find the "Use WebKit for rendering GWT UI (if available)"-Flag. What can I do to get the GWT Designer working? I tested it successfully again on a 12.04 Ubuntu VMware image. If I don't get a solution, I have to downgrade my Ubuntu to 12.04 again.

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  • Oracle Magazine Sept/Oct 2012 - Security on the Move

    - by Darin Pendergraft
    This month's Oracle Magazine cover story is Security on the Move.  In it, two Oracle IDM customers discuss their impressions of the latest IDM release.  Kurt Lieber from Kaiser Permanente and Peter Boyle from BT discuss how they are using Oracle IDM to enable their business. Click this link to see the latest issue: http://www.oracle.com/technetwork/issue-archive/2012/12-sep/index.html Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} In addition to the cover article, the Analyst’s Corner features an interview with Sally Hudson from IDC focusing on IDM issues : http://www.oracle.com/technetwork/issue-archive/2012/12-sep/o52analyst-1735921.html And the Partner Perspectives contains information from our IDM partners Hub City Media, aurionPro SENA, and ICSynergy

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  • Telerik Becomes the First Vendor to Offer Reporting for All .Net Desktop and Web Platforms

    Telerik adds a new WPF Report Viewer to its reporting solution making it thefirst tool to supportall .NET desktop and web platforms:ASP.NET, Silverlight, Windows Forms, and WPF Telerik, a leading vendor of developer tools and UI components for .NET,isthe first vendor to offer built-in support for report rendering in all .NET desktop and web platformswith the addition of a WPF Report Viewer to their product Telerik Reporting. Telerik Reportingis a lightweight embedded .NET reporting solution, which...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Can these game be fully coded in html5/javascript?

    - by RufioLJ
    I mean the mechanics of the game. Would it be possible? -Pokemon GBA series, rendering the world would be easy, but what about battle mechanics? -MapleStory, after seen dragonbound.net which is an identical copy of Gunbound I would think it's rather possible, but I'm still not sure if javascript can handle all the mechanics of the world. It would be heavy on resources I guess? I'm asking this because I'm really interested in html5 game develop(I really think in a future will destroy flash on game dev ground). I want to have an idea of how far games developed with the html5/javascript technology can go. I got especially inspired by dragonbound. I really think it pushes htmlt/javascript to the limits (game dev).

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  • Plesk directory structure problems

    - by johnnietheblack
    I have an entire website with the following directory structure: /example.com /html (public) /css /js index.php /lib session.php other_lib_files.php /views index.php /models /controllers As illustrated, the html is public, and anything above it is private. My site now needs to upgrade servers, and the new server (Linux w/ Plesk) has the following structure (reduced to the problematic parts below): /myplesksite.com /httpdocs /css /js index.php /private /lib /models /views What I would THINK is that I should be able to put my /lib, /views, /models, etc in the directory directly above /httpdocs, the same way I had it in my previous server. Is that possible? Or do I have to put it in private? I would really love not to have to adjust my internal paths throughout the site if not necessary...

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  • Frame Buffer Objects vs calling TexCoord2f?

    - by sensae
    I'm learning the basics of OpenGL with lwjgl currently, and following a guide I've got textured quads that can move around a scene. I've been reading about Frame Buffer Objects, and I'm not really clear on their purpose and their benefit. My understanding is that I'll create a FBO with the texture I'd like, load the FBO, draw a quad, then unload the FBO. What would the technique I'm currently doing for texture management be called, and how does it differ from using FBOs? What are the benefits to using FBOs? How does it fit into the grand rendering scheme of things?

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  • You don't have permission to access / on this server on centos 5.3

    - by zahid
    hello am using centos 5.3 with kloxo panel everything was fine but last night when i was updating my site i do not know i got first error when i try to access my site script everything is ok www.w3scan.net www.dl4fun.com Forbidden You don't have permission to access / on this server. please help i checked httpd it seems to be ok my httpd.conf #<VirtualHost *:80> # ServerName www.domain.tld # ServerPath /domain # DocumentRoot /home/user/domain # DirectoryIndex index.html index.htm index.shtml default.cgi default.html default.htm #</VirtualHost> i uninstall apache and installed again now i have still now access Index of / i modify apache welcome.conf to remove apache test page help

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  • How can I diagnose cache misses when using Apache as a reverse proxy?

    - by johnstok
    I have set up Apache 2.2 as a reverse proxy with the following configuration: # jBoss proxying ProxyRequests Off <Proxy *> Order deny,allow Allow from all </Proxy> ProxyPass /foo http://localhost:9080/foo ProxyPassReverse /foo http://localhost:9080/foo ProxyPassReverseCookiePath /foo /foo # Reverse proxy caching CacheEnable disk /foo # Compression SetOutputFilter DEFLATE BrowserMatch ^Mozilla/4 gzip-only-text/html BrowserMatch ^Mozilla/4\.0[678] no-gzip BrowserMatch \bMSIE\s(7|8) !no-gzip !gzip-only-text/html DeflateCompressionLevel 9 Header append Vary User-Agent env=!dont-vary However, in a number of cases where I expect a cached response to be returned the request is sent through to the origin server at localhost:9080. Responses have a HTTP Vary header of 'Accept-Encoding,User-Agent' which is to be expected given the mod_deflate configuration. How can I determine why Apache is unable to serve a response from the cache?

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  • W3c Markup Validator on Windows 2003 with Apache

    - by rihatum
    Hi All, OS = Windows 2003 (latest sp / hotfixes etc) Perl = Active Perl 5.8.9 Build 825 Apache 2.2.11 Followed the following How-To: http://validator.w3.org/docs/install_win.html Facing the following errors : (had an html error too, but I used Perl Package manager to upgrade the required package. Now, the Package manager isn't showing any update of the following package and some others too : SGML::Parser::OpenSP version 0.991 required--this is only version 0.99 at C:/www/validator/httpd/cgi-bin/check line 61. Q : How can I download the latest package for OpenSP ? Q : Would It be just a matter of click and install the package? If someone can provide a step by step that would be very helpful, I am not fluent with building perl packages. Thanks and Regards

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  • Chrome refused to execute this JavaScript file

    - by TestSubject528491
    In the head of my HTML page, I have: <script src="https://raw.github.com/cloudhead/less.js/master/dist/less-1.3.3.js"></script> When I load the page in my browser (Google Chrome v 27.0.1453.116) and enable the developer tools, it says: Refused to execute script from 'https://raw.github.com/cloudhead/less.js/master/dist/less-1.3.3.js' because its MIME type ('text/plain') is not executable, and strict MIME type checking is enabled. Indeed, the script won't run. Why does Chrome think this is a plain text file? It clearly has a .js file extension. Since I'm using HTML5, I omitted the type attribute, so I thought that might be causing the problem. So I added type="text/javascript" to the <script> tag, and got the same result. I even tried type="application/javascript" and still got the same error. Then I tried changing it to type="text/plain" just out of curiosity. The browser did not return an error, but of course the JavaScript did not run either. Finally I thought the periods in the filename might be throwing the browser off. So in my HTML code, I changed all the periods to the URL escape character %2E: <script src="https://raw.github.com/cloudhead/less%2Ejs/master/dist/less-1%2E3%2E3.js"></script> This still did not work. The only thing that truly works (i.e. the browser does not give an error and the JS successfully runs) is if I download the file, upload it to a local directory, and then change the src value to the local file. I'd rather not do this since I'm trying to save space on my own website. How do I get Chrome to recognize that the linked file is actually a JavaScript type?

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  • Why did the web win the space of remote applications and X not?

    - by Martin Josefsson
    The X Window System is 25 years old, it had it's birthday yesterday (on the 15'th). As you probably are aware of, one of it's most important features is the separation of the server side and the client side in a way that neither Microsoft's, Apples or Wayland's windowing systems have. Back in the days (sorry for the ambiguous phrasing) many believed X would dominate over other ways to make windows because of this separation of server and client, allowing the application to be ran on a server somewhere else while the user clicks and types on her own computer at home. This use obviously still exists, but is marginalized at best. When we write and use programs that run on a server we almost always use the web with it's html/css/js. Why did the web win, and X not? The technologies used for the web (said html/css/js) are a mess. Combined with all the back-end-frameworks (Rails, Django and all) it really is a jungle to navigate thru. Still the web thrives with creativity and progress, while remote X apps do not.

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  • Need some help implementing VBO's with Frustum Culling

    - by Isracg
    i'm currently developing my first 3D game for a school project, the game world is completely inspired by minecraft (world completely made out of cubes). I'm currently seeking to improve the performance trying to implement vertex buffer objects but i'm stuck, i already have this methods implemented: Frustum culling, only drawing exposed faces and distance culling but i have the following doubts: I currently have about 2^24 cubes in my world, divided in 1024 chunks of 16*16*64 cubes, right now i'm doing immediate mode rendering, which works well with frustum culling, if i implement one VBO per chunk, do i have to update that VBO each time i move the camera (to update the frustum)? is there a performance hit with this? Can i dynamically change the size of each VBO? of do i have to make each one the biggest possible size (the chunk completely filled with objects)?. Would i have to keep each visited chunk in memory or could i efficiently remove that VBO and recreated it when needed?.

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  • What causes the iOS OpenGLES driver to allocate extra memory?

    - by Martin Linklater
    I'm trying to optimize the memory usage of our iOS game and I'm puzzled about when/why the iOS GLES driver allocates extra memory at runtime... When I run our game through Instruments with the OpenGL ES Driver instrument the gartUsedBytes value can fluctuate quite wildly. We preload all our textures and build the buffer objects up front, so it's not the game engine requesting extra memory from GL. Currently we are manually requesting around 50MB of GL memory, yet the gartUsedBytes value sits at around 90MB most of the time, peaking at 125MB from time to time. It seems to be linked to what you are rendering that frame - our PVS only submits VBO's for visible meshes. Can anyone shed some light on what the driver is doing in the background ? Like I said earlier, all our game engine allocations are done on level load, so in theory there shouldn't be any fluctuation on GL memory usage while the level is running. Thanks.

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  • What are good JS libraries for game dev? (HTML5)

    - by acidzombie24
    If i decide to write a simple game both text and graphical (2d) what libs may i use? Assuming we are using a HTML5 compatible browser. The main things i can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but i am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (i know this exist but i dont know how easy it is to setup or use. But this isnt important to me. Its for the question).

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  • amazon ec2 ubuntu with gitlab and nginx - cant load?

    - by thebluefox
    Ok, so I've spooled up an Amazon EC2 server running Ubuntu, and then followed the instructions below to install GitLab; http://doc.gitlab.com/ce/install/installation.html The only step I've not been able to complete is running the following check on the status; sudo -u git -H bundle exec rake gitlab:check RAILS_ENV=production I get the following error; rake aborted! Errno::ENOMEM: Cannot allocate memory - whoami Which I presume is becuase my EC2 is just running a free tier setup, so isn't that well spec'd. Regardless, I've been trying to access this through my browser. I've set up the elastic IP and pointed my domain at it (for the purpose of this, lets say its git.mydom.co.uk). Doing a whois on this domain shows me its pointing to the right place. For some reason though, I get the "Oops, Chrome could not connect to git.mydom.co.uk". Now - for a period of time I was getting the Nginx holding page (telling me I still needed to perform configuration). This though disappeared after removing the default file from /etc/nginx/sites-enabled/ (after reading this could be issue on a troubleshooting page). Since then, I've had nothing, even when I symlinked the file back in from /sites-available. I've tried changing the owner of the git.mydom.co.uk file sat inside /sites-enabled and /sites-available to www-data, as suggested here, but I could only change the permission of the file in /sites-available, and not the symlinked one in /sites-enabled. The content of this file is as follows; upstream gitlab { server unix:/home/git/gitlab/tmp/sockets/gitlab.socket; } server { listen *:80 default_server; # e.g., listen 192.168.1.1:80; In most cases *:80 is a good idea server_name git.mydom.co.uk; # e.g., server_name source.example.com; server_tokens off; # don't show the version number, a security best practice root /home/git/gitlab/public; # Increase this if you want to upload large attachments # Or if you want to accept large git objects over http client_max_body_size 20m; # individual nginx logs for this gitlab vhost access_log /var/log/nginx/gitlab_access.log; error_log /var/log/nginx/gitlab_error.log; location / { # serve static files from defined root folder;. # @gitlab is a named location for the upstream fallback, see below try_files $uri $uri/index.html $uri.html @gitlab; } All the paths mentioned in here look ok...I'm about at the end of my knowledge now!

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  • nginx php-fpm trouble

    - by Patrick
    Hello, we're using php-fpm and have trouble getting the scripts to work if we change the 'root' value in nginx.conf. location ~ \.php$ { root /usr/share/nginx/html ; If we change that root to point to other directory, even if it's /usr/share/nginx/html/crap, it wouldn't work. The directory exists of course. It's like it can read the file in that directory, but not execute it. I've checked all file permissions. Anyone has any idea?

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  • Install wireless router with cable modem - need authentication server?

    - by Paul
    I've bought a wireless router which I'm installing with a Telstra BigPond cable modem for a friend. As part of the setup I've got to a screen requesting username / password / authentication server for the cable modem They have contacted Telstra who supply the username / password and say that is all they need. They dont know anything about an authentication server. There are a couple of answers up on Whirlpool forum found through google but those answers are 4 years old. http://forums.whirlpool.net.au/forum-replies-archive.cfm/475258.html http://forums.whirlpool.net.au/forum-replies-archive.cfm/479615.html I havent tried them yet as I hoped to get actual answers before trundling over to my friends house again. Can anyone suggest, How to get information from Telstra support? (I realise this question maybe impossible to answer) What is the authentication server for Telstra BigPond for a user in Sydney Australia Are those whirlpool forum answers still valid? I guess if I dont get anything more here I'll try what it says on whirlpool and see what happens.

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  • Setting Up nginx Site Down That Responds Differently to Ajax?

    - by dave mankoff
    I am trying to set up an automatic site-down page for nginx. So far I have this: location / { try_files /sitedown.html @myapp; } location @myapp { ... } That works well enough: if sitedown.html is present, it serves that, otherwise it serves the app. What I'd like to do, however, is respond differently to Ajax requests so that they don't error out the javascript. I believe, using the rewrite module, that I can do something like if ($http_x_requested_with = XMLHttpRequest) { but it's unclear to me how to use this in order to do what I want. I'd like requests that come with that header to return a simple JSON response like "sitedown" with the appropriate json encoding header. Barring that, it would be nice to return a 503 response code that the javascript could react to.

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  • Apache mod_proxy to another server

    - by trobrock
    I am using the proxy_balancer in Apache2 to proxy requests to a Rails application to my rails server on the port the application is running on. This is how its set up... Rails Server Mongrel running on port 8000, when accessing the url directly to http://rails_server:8000 the site loads fine Apache Server Conf file for the site: <VirtualHost *:80> ServerAdmin webmaster@localhost ServerName myserver.com ServerAlias application.myserver.com <Proxy balancer://application_cluster> Allow from localhost BalancerMember http://ip.to.server:8000 retry=10 </Proxy> ProxyPass / balancer://application_cluster </VirtualHost> The problem I am having is going to http://rails_server:8000 works fine, but going to http://application.myserver.com Loads the right content, but is displaying all the HTML as text and not rendering it as html

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  • Nginx + Passenger running a RoR app is returning 401 when 302 is expected

    - by DBruns
    I've got a RoR app running on Passenger on top of Nginx. I'm using devise for my authentication method and have a link that gets sent in an email to users that requires authentication to view. If a user clicks the link from Outlook, and IE is the default browser, IE makes an HTTP request using the following headers: GET http://www.company.com/custom_layouts/108 HTTP/1.1 Accept: */* Accept-Language: en-us User-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.1; Trident/4.0; SLCC2; .NET CLR 2.0.50727; .NET CLR 3.5.30729; .NET CLR 3.0.30729; Media Center PC 6.0; InfoPath.2; .NET4.0C; .NET4.0E) Accept-Encoding: gzip, deflate Connection: Keep-Alive Host: www.company.com Returning: HTTP/1.1 401 Unauthorized Content-Type: /; charset=utf-8 Transfer-Encoding: chunked Connection: keep-alive Status: 401 X-Powered-By: Phusion Passenger (mod_rails/mod_rack) 2.2.15 WWW-Authenticate: Basic realm="Application" Cache-Control: no-cache X-UA-Compatible: IE=Edge,chrome=1 Set-Cookie: _vxwer_session=[sessionstr]; path=/; HttpOnly X-Runtime: 0.011918 Server: nginx/0.7.67 + Phusion Passenger 2.2.15 (mod_rails/mod_rack) 31 You need to sign in or sign up before continuing. 0 When the exact same URL is typed into the address bar, it does this: GET http://www.company.com/custom_layouts/108 HTTP/1.1 Accept: image/jpeg, application/x-ms-application, image/gif, application/xaml+xml, image/pjpeg, application/x-ms-xbap, application/vnd.ms-excel, application/vnd.ms-powerpoint, application/msword, */* Accept-Language: en-US User-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.1; Trident/4.0; SLCC2; .NET CLR 2.0.50727; .NET CLR 3.5.30729; .NET CLR 3.0.30729; Media Center PC 6.0; InfoPath.2; .NET4.0C; .NET4.0E) Accept-Encoding: gzip, deflate Connection: Keep-Alive Host: www.company.com Returning: HTTP/1.1 302 Found Content-Type: text/html; charset=utf-8 Transfer-Encoding: chunked Connection: keep-alive Status: 302 X-Powered-By: Phusion Passenger (mod_rails/mod_rack) 2.2.15 Location: http://www.company.com/users/sign_in Cache-Control: no-cache X-UA-Compatible: IE=Edge,chrome=1 Set-Cookie: _xswer_session=[session_info_here]; path=/; HttpOnly X-Runtime: 0.010798 Server: nginx/0.7.67 + Phusion Passenger 2.2.15 (mod_rails/mod_rack) 6f <html><body>You are being <a href="http://www.company.com/users/sign_in">redirected</a>.</body></html> 0 I expect them to return the same thing regardless.

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  • How can I access bitmaps created in another activity?

    - by user22241
    I am currently loading my game bitmaps when the user presses 'start' in my animated splash screen activity (the first / launch activity) and the app progresses from my this activity to the main game activity, This is causing choppy animation in the splashscreen while it loads/creates the bitmaps for the new activity. I've been told that I should load all my bitmaps in one go at the very beginning. However, I can't work out how to do this - could anyone please point me in the right direction? I have 2 activities, a splash screen and the main game. Each consist of a class that extends activity and a class that extends SurfaceView (with an inner class for the rendering / logic updating). So, for example at the moment I am creating my bitmaps in the constructor of my SurfaceView class like so: public class OptionsScreen extends SurfaceView implements SurfaceHolder.Callback { //Create variables here public OptionsScreen(Context context) { Create bitmaps here } public void intialise(){ //This method is called from onCreate() of corresponding application context // Create scaled bitmaps here (from bitmaps previously created) }

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  • HTTPS in sub domain redirects to main domain

    - by Amitabh
    We recently bought a wildcard certificate and installed it for a domain. It works fine for the main domain but seems to not work at all for any sub domains. Whats happening is we can access the sub domains fine on HTTP, but whenever we try HTTPS for the same sub domain url we are redirected back to the main domain. So if I put up a test folder "httpstest" in a sub domain with a index.html file in it, the following happens mysubdomain.mywebsite.com/httpstest/index.html or mysubdomain.mywebsite.com/httpstest/ works perfectly fine with http:// but mysubdomain.mywebsite.com/httpstest/ or mysubdomain.mywebsite.com/httpstest/index.html does not work with https:// and redirects to the main domain.Any help on this is greatly appreciated. The site is not the main site used for setting up the VPS. It was added from WHM. Environment: We are on a Linux VPS. Cpanel 11.30.6 , Apache 2.2.22, PHP 5.3.13 The Virtualhost entry looks like: <VirtualHost xx.xx.xxx.xx:443> ServerName my-own-website.com ServerAlias www.my-own-website.com DocumentRoot /home/amitabh/public_html ServerAdmin [email protected] UseCanonicalName Off CustomLog /usr/local/apache/domlogs/my-own-website.com combined CustomLog /usr/local/apache/domlogs/my-own-website.com-bytes_log "%{%s}t %I .\n%{%s}t %O ." ## User amitabh # Needed for Cpanel::ApacheConf <IfModule mod_suphp.c> suPHP_UserGroup amitabh amitabh </IfModule> <IfModule !mod_disable_suexec.c> SuexecUserGroup amitabh amitabh </IfModule> ScriptAlias /cgi-bin/ /home/amitabh/public_html/cgi-bin/ SSLEngine on SSLCertificateFile /etc/ssl/certs/my-own-website.com.crt SSLCertificateKeyFile /etc/ssl/private/my-own-website.com.key SSLCACertificateFile /etc/ssl/certs/my-own-website.com.cabundle CustomLog /usr/local/apache/domlogs/my-own-website.com-ssl_log combined SetEnvIf User-Agent ".*MSIE.*" nokeepalive ssl-unclean-shutdown <Directory "/home/amitabh/public_html/cgi-bin"> SSLOptions +StdEnvVars </Directory> # To customize this VirtualHost use an include file at the following location # Include "/usr/local/apache/conf/userdata/ssl/2/amitabh/my-own-website.com/*.conf" </VirtualHost>` I guess I messed up the formatting big time. Any help on formatting and on the issue is great appreciated. Thank you. Update: I could not update the formatting here. I posted the same question in a linux forum . I will really appreciate any pointer on it.

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  • iis php internal server error

    - by user1633206
    I developed a website, using php/mysql running at IIS Server as CGI Server API. Suddenly it gives me error 500 after two weeks. It has lot of scripts but index.php home is working. But other script that has header redirection What's wrong with my scripts. livehttp addon of firefox says.. GET /allplans.php?lang=ar&cat=1 HTTP/1.1 Host: www.myhost.com... [edited] User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:14.0) Gecko/20100101 Firefox/14.0.1 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip, deflate Connection: keep-alive Cache-Control: max-age=0 HTTP/1.1 500 Internal Server Error Content-Type: text/html Server: Microsoft-IIS/7.5 X-Powered-By: ASP.NET Date: Mon, 03 Sep 2012 08:09:13 GMT Content-Length: 1208 Connection: Keep-Alive

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  • Bouncing ball isssue

    - by user
    I am currently working on the 2D Bouncing ball physics that bounces the ball up and down. The physics behaviour works fine but at the end the velocity keep +3 then 0 non-stop even the ball has stopped bouncing. How should I modify the code to fix this issue? ballPos = D3DXVECTOR2( 50, 100 ); velocity = 0; accelaration = 3.0f; isBallUp = false; void GameClass::Update() { velocity += accelaration; ballPos.y += velocity; if ( ballPos.y >= 590 ) isBallUp = true; else isBallUp = false; if ( isBallUp ) { ballPos.y = 590; velocity *= -1; } // Graphics Rendering m_Graphics.BeginFrame(); ComposeFrame(); m_Graphics.EndFrame(); }

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  • C# XNA Make rendered screen a texture2d

    - by redcodefinal
    I am working on a cool little city generator which makes cities in the isometric perspective. However, a problem arose where if the grid size was over a certain limit it would have awful lag. I found the main problem to be in the draw method. So I took the precautionary step of rendering only items that were onscreen. This fixed the lag but, not by much. The idea I have is to render the frame once and take a snapshot. Then, display that as a texture2d on screen. This way I don't have to render 1,000,000 objects every frame since they don't change anyways. TL;DR - I want to Take a snapshot of an already rendered frame Turn it into a Texture2D Render that to the screen instead of all the objects. Any help appreciated.

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