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  • SVG file render image in smaller size

    - by Meet
    Hello people I am working for the first time with SVG files. I an able to load SVG files on webview but the images are rendering smaller than the original. they are getting shrinked by a particular factor...... Is there some solution to my problem??? pls help. Thank You Meet bhatha

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  • Adding Control on a Playing Video

    - by Taimur Hamza
    Hi, I want to add a Control (UILabel / UIButton ) over a playing video , Can anyone please make a tutorial of adding a control on a playing video. Below is the link of the project. I am stuck how to connect the UIView object ( Overlay View ) in the connections inspector. The code is copied properly. Thanks http://rapidshare.com/files/393248642/MoviePlayer_iPhone.zip Taimur

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  • Can Settings bundle use values from application's Info.plist file?

    - by delirus
    Hi, is it possible to use values from application's Info.plist file as DefaultValue value for items in Settings.bundle? For example CFBundleVersion. I've tried entering it as ${CFBundleVersion} but it didn't work. I've also tried changing DefaultValue type but with no success. Any ideas? The reasons behind are simple: CFBundleVersion is known at compile time, so I won't have to take its value from application's mainBundle and then apply that value to NSUserDefaults. Other reason is that just after installing the app, but before running it, Settings bundle values are not in-sync as the code setting NSUserDefaults did not have a chance to execute itself... so it would be boring to always remember that I have to change my Settings bundle values manually.

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  • UITableView animations for a "lazy" UI design?

    - by donuts
    I have a UITableViewController that allows the user to perform editing tasks. Now, once a user has committed his change, the table view doesn't directly change the model and updates the table, rather "informs" the model what the user wants to do. The model in turn updates accordingly and then posts a notification that it has been changed. As far as I've seen, I need to begin/end updates on the tableview and in between change the model to its' final form. My changes though, are asynchronous and cannot guarantee to update the model before 'tableview endupdates' is called. Currently, each time I receive a 'model did change' notificaiton, I reload the entire table. So, how can I really make cell animations (delete/insert) work? Should the model fire a notification for each little change instead of the entire table?

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  • can I store an id value in array of float type ?

    - by srikanth rongali
    I used, for(id value in values) to get the value from an NSArray. Now I want to store it in 2 dimensional float array[][]. When I try to assign the values to array it is giving error:incompatible types in assignment. I tried to cast the value but I got error: pointer value used where a floating point value was expected. I need to store the values in an 2 dimensional array . How can I make it ? Thank You. @implementation fromFileRead1 NSString *fileNameString; int numberOfEnemies, numberOfValues; -(id)init { if( (self = [super init]) ) { NSString *path = @"/Users/sridhar/Desktop/Projects/exampleOnFile2/enemyDetals.txt"; NSString *contentsOfFile = [[NSString alloc] initWithContentsOfFile:path]; NSArray *lines = [contentsOfFile componentsSeparatedByString:@"\n"]; numberOfEnemies = [lines count]; NSLog(@"The number of Lines: %d", numberOfEnemies); for (id line in lines) { NSLog(@"Line %@", line ); NSString *string1 = line; NSArray *split1 = [string1 componentsSeparatedByString:@","]; numberOfValues = [split1 count]; NSLog(@"The number of values in Row: %d", numberOfValues); for (id value in split1) { NSLog(@"value %@", value); float value1; value1 = [split1 objectAtIndex:2]); NSLog(@"VAlue of Value1 at index 2: %f", value1 ); } } } return self; } @end In enemyDetal.txt I have 1,3,3 2,3,2.8 10,2,1.6

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  • iOS Development: Should the "playersToInvite" property contain an array of strings or an array of GKPlayer objects?

    - by BeachRunnerJoe
    Should the playersToInvite property of the GKMatchRequest object contain an array of NSString objects that hold the player id's or should it contain an array of GKPlayer objects? The documentation on this critical property is not clear at all and I've tried both ways, but my code isn't working, so I can't tell by experimentation. Here's the description for that property in the docs... A list of players to invite to the match. Why did they even bother writing that? Thanks for your help!

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  • shouldAutorotateToInterfaceOrientation not working for detail view

    - by TheLearner
    I am using Xcode's SplitView template as the base for my project and I only want to accept Landscape mode. I have implemented the method in the RootViewController and DetailViewController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { switch (interfaceOrientation) { case UIInterfaceOrientationLandscapeLeft: return YES; } return NO; } However what happens is the app loads with in Landscape mode with the tableview on the left but the detail view is black / blank. How do I get the detailview to load properly and do I need to implement this method is all view controllers or just the root one?

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  • How To load scroll view of some place directly

    - by ratnasomu
    hai to all , I have added a scroll view of content size 320,1000 to my view its working properly and loading with starting content of scroll view. But,now I want it like showing some place of it when its getting load. that is it shows directly some place of it instead of starting of the content ... Help me it is urgent .. I have tried with [scrollView1 scrollRectToVisible:CGRectMake(60, 300, 240, 40) animated:NO]; [scrollView1 zoomToRect:CGRectMake(60, 300, 240, 40) animated:YES]; but its not working could any one help me .. Thanks

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  • How to write a value validation method for core data?

    - by mystify
    The docs say: you should implement methods of the form validate:error:, as defined by the NSKeyValueCoding protocol so lets say I have an attribute which is an int: friendAge I want to make sure that any friend may not be younger than 30. So how would I make that validation method? -validateFriendAge:error: What am I gonna do in there, exactly? And what shall I do with that NSError I get passed? I think it has an dictionary where I can return a humanly readable string in an arbitrary language (i.e. the one that's used currently), so I can output a reasonable error like: "Friend is not old enough"... how to do that?

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  • UIScrollview disable transparency

    - by Frank
    It seems that UIScrollview has a transparency set by default. I have a background image set as a subview in self.view. but the image is showing on my scrollview that's also on the subview layer. I want it to cover up the background image so the scrollview transparency is disable.

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  • Having trouble parsing itunes affiliate xml...

    - by MKDev
    Hi, I am trying to parse an itunes affiliate xml link purely for practise, using NSXMLParser but the link will not parse. The itunes affiliate xml link is this: http://itunes.apple.com/au/rss/topsongs/limit=50/genre=20/xml?partnerId=2003&TD_PARAM=http%3A%2F%2Fclkuk.tradedoubler.com%2Fclick%3Fp%3D23708%26a%3D1904172%26url%3D. it works perfectly in safari on my mac. The normal itunes link I tried parsing: http://itunes.apple.com/%@/rss/%@/limit=50/genre=20/xml works perfectly with the NSXMLParser. Can anyone tell me why this is happening? Thanks in advanced. MKDev

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  • Update an app from other iTunes/Computer without losing the Documents folder

    - by mongeta
    Hello, Our inHouse tech have installed our own app to some of our iPods 3.x devices. Now, we have to update that app but WIHTOUT LOSING the data that has been entered by users. The problem is that the computer who installed those app and syncronyzed, isn't working now, and when we try to update them from another computer, iTunes insist in deleting ALL apps and documents app from iPods and add the new ones. I suppose that this action will erase ALL documents from the app, so we will lose the data. What can we do ? thanks, m. ps. those devices have currently an AdHoc profile

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  • Best way to initialise / clear a string variable cocoa

    - by Spider-Paddy
    I have a routine that parses text via a loop. At the end of each record I need to clear my string variables but I read that someString = @"" actually just points to a new string & causes a memory leak. What is the best way to handle this? Should I rather use mutable string vars and use setString:@"" between iterations?

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  • Which class will be instantiated

    - by Michael
    Say I have 2 subclasses from UIViewController, class A and class B. In Main nib file an object is representing class A and it is set to load file from Secondary nib file. The owner of Secondary nib is of class B. The question is - from which class an object in Main nib file will be instanciated once the nib files unarchived in the memory? The reason this question arised is that I have to take care myself if such reference to external NIB file present, to ensure that the first nib's object and second nib's owner is same. Please correct me if my statement is wrong.

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  • UINavigationController shows blank view

    - by Adam8797
    I am making a simple navigation based application that drills down one level and show a new xib file each time. When I drill down one level my screen shows up blank. I still have the navigation controller at the top with a back button but my view dosent load. Here is my code - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { circle_area *subViewOneController = [[circle_area alloc] init]; UIViewController *tvc = subViewOneController; if (indexPath.row == 0 && indexPath.section == 0) { [[self navigationController] pushViewController:tvc animated:YES]; } } like I said this returns a blank screen.

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  • determine if point on screen is within specific UIScrollView subview

    - by Kyle
    A UIScrollView contains several UIView objects; how can I tell if a point on the screen not generated by touches is within a specific subview of the scrollview? so far atempts to determine if the point is in the subview always return the first subview in the subviews array of the parent scrollview, ie the coordinates are relative to the scrollview, not the window. Here's what I tried (edited) -(UIView *)viewVisibleInScrollView { CGPoint point = CGPointMake(512, 384); for (UIView *myView in theScrollView.subviews) { if(CGRectContainsPoint([myView frame], point)) { NSLog(@"In View"); return myView; } } return nil; }

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  • Wrong Editing Controls Displayed in UITableView

    - by CJC
    Hi all, I'm having a strange problem with UITableView. When the user taps the Edit button, the tableview (which is a grouped view with multiple sections) is supposed to show delete buttons for each row--except for the final row in each section, which has a green add button. When a user taps the green button, a new row is inserted, but now the final row gets a delete button. Even stranger, that delete button ACTS like an add button. So it seems there's a drawing glitch, rather than a problem in assigning the correct style. (Extensive NSLogging shows that the last cell is getting the Insert editing style correctly.) I've tried setting setNeedsDisplay on the cell and the tableView, I've tried reloading that section/row/the entire table, but the issue persists. Any ideas on how to get UITableView to explicitly redraw the editing controls?

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  • pass string or data of local file between viewcontrollers

    - by Jonathan
    In my last question i asked how to best send a string from one view controller to another, both which were on a navigation stack: http://stackoverflow.com/questions/2898860/pass-string-from-tableviewcontroller-to-viewcontroller-in-navigation-stack However I just realised I can either pass the path to the file in the app's document's folder as the first (the table view) has already accessed the data in the file should I pass viewcontroller the data to the pushed VC?

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  • Why are my lines getting thicker and thicker?

    - by mystify
    I try to draw some lines with different colors. This code tries to draw two rectangles with 1px thin lines. However, the second rectangle is drawn with 2px width lines, while the first one is drawn with 1px width. - (void)addLineFrom:(CGPoint)p1 to:(CGPoint)p2 context:(CGContextRef)context { // set the current point CGContextMoveToPoint(context, p1.x, p1.y); // add a line from the current point to the wanted point CGContextAddLineToPoint(context, p2.x, p2.y); } - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGPoint from, to; // ----- draw outer black frame (left, bottom, right) ----- CGContextBeginPath(context); // set the color CGFloat lineColor[4] = {26.0f * colorFactor, 26.0f * colorFactor, 26.0f * colorFactor, 1.0f}; CGContextSetStrokeColor(context, lineColor); // left from = CGPointZero; to = CGPointMake(0.0f, rect.size.height); [self addLineFrom:from to:to context:context]; // bottom from = to; to = CGPointMake(rect.size.width, rect.size.height); [self addLineFrom:from to:to context:context]; // right from = to; to = CGPointMake(rect.size.width, 0.0f); [self addLineFrom:from to:to context:context]; CGContextStrokePath(context); CGContextClosePath(context); // ----- draw the middle light gray frame (left, bottom, right) ----- CGContextSetLineWidth(context, 1.0f); CGContextBeginPath(context); // set the color CGFloat lineColor2[4] = {94.0f * colorFactor, 94.0f * colorFactor, 95.0f * colorFactor, 1.0f}; CGContextSetStrokeColor(context, lineColor2); // left from = CGPointMake(200.0f, 1.0f); to = CGPointMake(200.0f, rect.size.height - 2.0f); [self addLineFrom:from to:to context:context]; // bottom from = to; to = CGPointMake(rect.size.width - 2.0f, rect.size.height - 2.0f); [self addLineFrom:from to:to context:context]; // right from = to; to = CGPointMake(rect.size.width - 2.0f, 1.0f); [self addLineFrom:from to:to context:context]; // top from = to; to = CGPointMake(1.0f, 1.0f); [self addLineFrom:from to:to context:context]; CGContextStrokePath(context); }

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  • Complex nib is slow to load

    - by Dan Ray
    I'm looking for advice about a nib that's very slow to load. It's big and complex, with lots of subviews and doodads. When I fire my UINavController to push it, it's noticeably laggy (maybe almost a second) on my 3G. It sits there with the table cell selected and nothing else happening for long enough to make you wonder if it's broken. I wonder about pre-loading it in another thread while the user is on the previous view. I could probably fire the selector in the background with a delay in the previous view's viewDidAppear, and then keep it in a property until push time comes. Thoughts?

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  • How to force a textField to become editable?

    - by Tzur Gazit
    I have a custom tableViewCell with a UITextLabel inside it. When the cell is first displayed, the place holder is shown and then disappears when the user types something in. What I want is to go back to the parent view, and then to the sub view again, and that the field will show the text that the user previously typed. If I set the text field, simply with setText, the textField is not editable. Any idea?

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  • how can I store the current status of the game in cocos2d ?

    - by srikanth rongali
    I am writing a shooting game in cocos2d. And each enemy enters the screen after the current one is dead. I have stores the enemies and their properties in plist. I need to save the current state of the game. If any phone call comes the game should be started from the current state. So, I usedNsUserDefaults in this way, - (void) applicationDidFinishLaunching:(UIApplication*)application { ... NSUserDefaults *myDefaultOptions = [[myDefaultOptions stringForKey:@"enemyNumber"]intValue] ; //tempCount4 is the current Enemy number. It was declared in another class. I am using extern and using the value here. tempCount4 = [[myDefaultOptions stringForKey:@"enemyNumber"]intValue] ; } - (void)applicationWillTerminate:(UIApplication *)application { [[CCDirector sharedDirector] end]; [myDefaultOptions setObject:tempCount4 forKey:@"enemyNumber"]; } The control is not entering in to the (void)applicationWillTerminate:(UIApplication *)application when I pressed the Home button. And when I touched the game icon on the screen the game is running from first screen and in log (terminal )it is not showing any values. And what should I store to resume my game from stored state. Can you explain where I was wrong ? Thank You.

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