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  • How to obtain The Oracle Package name from a Crystal Report file using .NET code

    - by eschneider
    I'm trying to obtain the Oracle package name used for a Crystal report data source using .NET code. I have obtained the procedure name, but for some reason I can not find the package name. Dim rpt as new ReportDocument rpt.Load(filename) Dim procedureName As String = rpt.Database.Tables.Item(0).Location Dim DataSourceAliasName As String = rpt.Database.Tables.Item(0).Name Currently using .NET Crystal Decisions version: 10.5.3700.0

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  • Simple numpy question

    - by dassouki
    I can't get this snippet to work: #base code A = array([ [ 1, 2, 10 ], [ 1, 3, 20 ], [ 1, 4, 30 ], [ 2, 1, 15 ], [ 2, 3, 25 ], [ 2, 4, 35 ], [ 3, 1, 17 ], [ 3, 2, 27 ], [ 3, 4, 37 ], [ 4, 1, 13 ], [ 4, 2, 23 ], [ 4, 3, 33 ] ]) # Number of zones zones = unique1d(A[:,0]) for origin in zones: for destination in zones: if origin != destination: A_ik = A[(A[:,0] == origin & A[:,1] == destination), 2]

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  • div refresh without click of the button

    - by fusion
    how do i make the div refresh, say after 10 secs and execute the run_query() function without clicking on the button? <script src="scripts/ajax.js" type="text/javascript"></script> <div id="quote"><strong>Quote of the Day</strong></div> <div><a style="cursor:pointer" onclick="run_query()">Next quote …</a></div>

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  • Definition of Connect, Processing, Waiting in apache bench.

    - by rpatel
    When I run apache bench I get results like: Command: abs.exe -v 3 -n 10 -c 1 https://mysite Connection Times (ms) min mean[+/-sd] median max Connect: 203 213 8.1 219 219 Processing: 78 177 88.1 172 359 Waiting: 78 169 84.6 156 344 Total: 281 389 86.7 391 563 I can't seem to find the definition of Connect, Processing and Waiting. What do those numbers mean?

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  • Trying to run multiple HTTP requests in parallel, but being limited by Windows (registry)

    - by Nailuj
    I'm developing an application (winforms C# .NET 4.0) where I access a lookup functionality from a 3rd party through a simple HTTP request. I call an url with a parameter, and in return I get a small string with the result of the lookup. Simple enough. The challenge is however, that I have to do lots of these lookups (a couple of thousands), and I would like to limit the time needed. Therefore I would like to run requests in parallel (say 10-20). I use a ThreadPool to do this, and the short version of my code looks like this: public void startAsyncLookup(Action<LookupResult> returnLookupResult) { this.returnLookupResult = returnLookupResult; foreach (string number in numbersToLookup) { ThreadPool.QueueUserWorkItem(lookupNumber, number); } } public void lookupNumber(Object threadContext) { string numberToLookup = (string)threadContext; string url = @"http://some.url.com/?number=" + numberToLookup; WebClient webClient = new WebClient(); Stream responseData = webClient.OpenRead(url); LookupResult lookupResult = parseLookupResult(responseData); returnLookupResult(lookupResult); } I fill up numbersToLookup (a List<String>) from another place, call startAsyncLookup and provide it with a call-back function returnLookupResult to return each result. This works, but I found that I'm not getting the throughput I want. Initially I thought it might be the 3rd party having a poor system on their end, but I excluded this by trying to run the same code from two different machines at the same time. Each of the two took as long as one did alone, so I could rule out that one. A colleague then tipped me that this might be a limitation in Windows. I googled a bit, and found amongst others this post saying that by default Windows limits the number of simultaneous request to the same web server to 4 for HTTP 1.0 and to 2 for HTTP 1.1 (for HTTP 1.1 this is actually according to the specification (RFC2068)). The same post referred to above also provided a way to increase these limits. By adding two registry values to [HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Internet Settings] (MaxConnectionsPerServer and MaxConnectionsPer1_0Server), I could control this myself. So, I tried this (sat both to 20), restarted my computer, and tried to run my program again. Sadly though, it didn't seem to help any. I also kept an eye on the Resource Monitor (see screen shot) while running my batch lookup, and I noticed that my application (the one with the title blacked out) still only was using two TCP connections. So, the question is, why isn't this working? Is the post I linked to using the wrong registry values? Is this perhaps not possible to "hack" in Windows any longer (I'm on Windows 7)? Any ideas would be highly appreciated :) And just in case anyone should wonder, I have also tried with different settings for MaxThreads on ThreadPool (everyting from 10 to 100), and this didn't seem to affect my throughput at all, so the problem shouldn't be there either.

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  • How can I specify a relative path in a Python logging config file?

    - by ClaudioA
    I've the following file to config logging: [loggers] keys=root [handlers] keys = root [formatters] keys = generic # Loggers [logger_root] level = DEBUG handlers = root # Handlers [handler_root] class = handlers.RotatingFileHandler args = ("test.log", "maxBytes=1*1024*1024", "backupCount=10") level = NOTSET formatter = generic # Formatters [formatter_generic] format = %(asctime)s,%(msecs)03d %(levelname)-5.5s [%(name)s] %(message)s datefmt = %Y-%m-%d %H:%M:%S In Development this works great, but when I deploy the application test.log is trying to be written in a path in which I don't have the necessary permission. So my question is, How can I do to specify a relative path in this configuration file.

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  • Item index of Binding element

    - by vibeeshanRC
    I am creating a XAML / C# WinRT App and i have a collection of collection and i am binding it to a Grid-view(collections as groups ) Now i have to color the background of the GridViewItem according to their index in the collection (Dark color for the first one and light color for the last one ) How can i implement using a converter. (if there are 6 collections with 10 items all the first item will the dark and the 10 the item will be lighter). Simply: How can i send the item-index property to the converter as a parameter. My XAML <GridView x:Name="Grid1" ItemsSource="{Binding}" ItemTemplateSelector="{StaticResource templateSelector}" SelectionMode="None" > <GridView.ItemsPanel> <ItemsPanelTemplate> <VirtualizingStackPanel Orientation="Horizontal" VirtualizingStackPanel.VirtualizationMode="Recycling"/> </ItemsPanelTemplate> </GridView.ItemsPanel> <GridView.GroupStyle> <GroupStyle HidesIfEmpty="True"> <GroupStyle.HeaderTemplate> <DataTemplate> <Grid Margin="0,0,0,0"> <TextBlock Text='{Binding Name}' Margin="5" /> </Grid> </DataTemplate> </GroupStyle.HeaderTemplate> <GroupStyle.ContainerStyle> <Style TargetType="GroupItem" > <Setter Property="BorderThickness" Value="0"/> <Setter Property="Margin" Value="0,0"/> </Style> </GroupStyle.ContainerStyle> <GroupStyle.Panel> <ItemsPanelTemplate> <VariableSizedWrapGrid/> </ItemsPanelTemplate> </GroupStyle.Panel> </GroupStyle> </GridView.GroupStyle> </GridView> .......... <converters:MyConverter x:Key="templateSelector" Temp1="{StaticResource Temp1}" Temp2="{StaticResource Temp2}" > </converters:MyConverter> <DataTemplate x:Key="Temp1"> <Grid > <Grid> <Grid.Resources> <converters:PanelBackgroundColorConverter x:Name="panelBackgroundColorConverter" Key="{Binding}"/> <Grid.Resources/> <Grid.Background> <Binding Path="MPath" Converter="{StaticResource panelBackgroundColorConverter}" ConverterParameter="sym"/> </Grid.Background> <Grid/> <DataTemplate/>

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  • apt-get install fuse - MAKEDEV not installed, skipping device node creation

    - by holms
    This happened with command apt-get dist-upgrade to upgrade to debian jessie, after which I've tried to remove fuse, and install it again. Same error: root@msgapp:/dev# apt-get install fuse Reading package lists... Done Building dependency tree Reading state information... Done The following NEW packages will be installed: fuse 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/69.9 kB of archives. After this operation, 191 kB of additional disk space will be used. Selecting previously unselected package fuse. (Reading database ... 39354 files and directories currently installed.) Preparing to unpack .../fuse_2.9.3-10_amd64.deb ... Unpacking fuse (2.9.3-10) ... Processing triggers for man-db (2.6.7.1-1) ... Setting up fuse (2.9.3-10) ... MAKEDEV not installed, skipping device node creation. device node not found dpkg: error processing package fuse (--configure): subprocess installed post-installation script returned error exit status 2 Errors were encountered while processing: fuse E: Sub-process /usr/bin/dpkg returned an error code (1) UPDATE Reinstalling makedev gives another problem: root@msgapp:/dev# apt-get install makedev Reading package lists... Done Building dependency tree Reading state information... Done The following NEW packages will be installed: makedev 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/42.6 kB of archives. After this operation, 129 kB of additional disk space will be used. Selecting previously unselected package makedev. (Reading database ... 39347 files and directories currently installed.) Preparing to unpack .../makedev_2.3.1-93_all.deb ... Unpacking makedev (2.3.1-93) ... Processing triggers for man-db (2.6.7.1-1) ... ySetting up makedev (2.3.1-93) ... /run/udev or .udevdb or .udev presence implies active udev. Aborting MAKEDEV invocation. /run/udev or .udevdb or .udev presence implies active udev. Aborting MAKEDEV invocation. /run/udev or .udevdb or .udev presence implies active udev. Aborting MAKEDEV invocation. There's ticket raised, and their fix doesn't give any result: root@msgapp:/dev# cd /dev && ./MAKEDEV fuse /run/udev or .udevdb or .udev presence implies active udev. Aborting MAKEDEV invocation.

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  • C# multiple asynchronous HttpRequest with one callback

    - by aepheus
    I want to make 10 asynchronous http requests at once and only process the results when all have completed and in a single callback function. I also do not want to block any threads using WaitAll (it is my understanding that WaitAll blocks until all are complete). I think I want to make a custom IAsyncResult which will handle multiple calls. Am I on the right track? Are there any good resources or examples out there that describe handling this?

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  • Cannot work for 2nd iteration because of writing delay.

    - by karikari
    My code's IF-THEN does not work for 2nd iteration. This is due to, the jar processing take some time to write it result inside the output.txt. Since the writing is a bit late, my code's 2nd iteration will always read the previous written value inside the output.txt in order to pass it to the IF-THEN. For example, in 1st iteration: output.txt -- 0.9888 twrite.txt -- msg: ok 2nd iteration: output.txt -- 0.5555 twrite.txt -- msg: ok //the IF-THEN still gives this result which is based on previous iteration. it should be msg: not ok . since it is < 0.7 I need help, how to solve this 'delay' problem? HRESULT CButtonDemoBHO::onDocumentComplete(IDispatch *pDisp, VARIANT *vUrl){ ATLTRACE("CButtonDemoBHO::onDocumentComplete %S\n", vUrl->bstrVal); WinHttpClient client(vUrl->bstrVal); client.SendHttpRequest(); wstring httpResponseHeader = client.GetHttpResponseHeader(); wstring httpResponse = client.GetHttpResponse(); writeToLog(httpResponse.c_str()); if (isMainFrame(pDisp)){ m_normalPageLoad=false; FILE *child = _popen("javaw -jar c:\\simmetrics.jar c:\\chtml.txt c:\\thtml.txt > c:\\output.txt", "r"); fclose(child); char readnumber[10]; float f = 0; FILE *file11 = fopen("c:\\output.txt","r"); char* p = fgets(readnumber,10,file11); std::istringstream iss(p); iss >> f; if (f > 0.7) { wfstream file12 ("c:\\twrite.txt", ios_base::out); file12 << "Msg: ok"; file12.close(); } else { wfstream file12 ("c:\\twrite.txt", ios_base::out); file12 << "Msg: not ok"; file12.close(); } iss.clear(); fclose(file11); return S_OK; } return S_OK; }

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  • Programmatically Setting ControlTemplate Item

    - by Robert
    I'm having trouble figuring out how to programmatically setting the "Stroke" of my arrow. I'm using these buttons in a menu bar and I want the one currently selected to have it's arrow change to green and all the others gray. <Style x:Key="FooterGrayButtonStyle" TargetType="{x:Type Button}"> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="MinHeight" Value="35" /> <Setter Property="FontSize" Value="16"/> <Setter Property="Margin" Value="0,5,10,5" /> <Setter Property="Foreground" Value="White" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Grid> <Border x:Name="Bd" Background="#FF535A65" BorderBrush="Black" BorderThickness="1" CornerRadius="10"> <Path x:Name="arrow" Stretch="Fill" Stroke="#FFB1BB1C" StrokeThickness="5" HorizontalAlignment="Right" Margin="5" StrokeEndLineCap="Round" StrokeStartLineCap="Round" StrokeLineJoin="Miter" Width="13" Height="23" Data="M0,0 L1,1 0,2" /> </Border> <ContentPresenter HorizontalAlignment="Left" Margin="15,-2,30,0" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="Bd" Property="Background" Value="#FFB1BB1C" /> <Setter Property="Stroke" TargetName="arrow" Value="White"/> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Stroke" TargetName="arrow" Value="#FFB7B7B7"/> <Setter Property="Foreground" Value="#FFB7B7B7"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style>

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  • Flash AS3 Mysterious Blinking MovieClip

    - by Ben
    This is the strangest problem I've faced in flash so far. I have no idea what's causing it. I can provide a .swf if someone wants to actually see it, but I'll describe it as best I can. I'm creating bullets for a tank object to shoot. The tank is a child of the document class. The way I am creating the bullet is: var bullet:Bullet = new Bullet(); (parent as MovieClip).addChild(bullet); The bullet itself simply moves itself in a direction using code like this.x += 5; The problem is the bullets will trace for their creation and destruction at the correct times, however the bullet is sometimes not visible until half way across the screen, sometimes not at all, and sometimes for the whole traversal. Oddly removing the timer I have on bullet creation seems to solve this. The timer is implemented as such: if(shot_timer == 0) { shoot(); // This contains the aforementioned bullet creation method shot_timer = 10; My enter frame handler for the tank object controls the timer and decrements it every frame if it is greater than zero. Can anyone suggest why this could be happening? EDIT: As requested, full code: Bullet.as package { import flash.display.MovieClip; import flash.events.Event; public class Bullet extends MovieClip { public var facing:int; private var speed:int; public function Bullet():void { trace("created"); speed = 10; addEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function addedHandler(e:Event):void { addEventListener(Event.ENTER_FRAME,enterFrameHandler); removeEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function enterFrameHandler(e:Event):void { //0 - up, 1 - left, 2 - down, 3 - right if(this.x > 720 || this.x < 0 || this.y < 0 || this.y > 480) { removeEventListener(Event.ENTER_FRAME,enterFrameHandler); trace("destroyed"); (parent as MovieClip).removeChild(this); return; } switch(facing) { case 0: this.y -= speed; break; case 1: this.x -= speed; break; case 2: this.y += speed; break; case 3: this.x += speed; break; } } } } Tank.as: package { import flash.display.MovieClip; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Tank extends MovieClip { private var right:Boolean = false; private var left:Boolean = false; private var up:Boolean = false; private var down:Boolean = false; private var facing:int = 0; //0 - up, 1 - left, 2 - down, 3 - right private var horAllowed:Boolean = true; private var vertAllowed:Boolean = true; private const GRID_SIZE:int = 100; private var shooting:Boolean = false; private var shot_timer:int = 0; private var speed:int = 2; public function Tank():void { addEventListener(Event.ADDED_TO_STAGE,stageAddHandler); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function stageAddHandler(e:Event):void { stage.addEventListener(KeyboardEvent.KEY_DOWN,checkKeys); stage.addEventListener(KeyboardEvent.KEY_UP,keyUps); removeEventListener(Event.ADDED_TO_STAGE,stageAddHandler); } public function checkKeys(event:KeyboardEvent):void { if(event.keyCode == 32) { //trace("Spacebar is down"); shooting = true; } if(event.keyCode == 39) { //trace("Right key is down"); right = true; } if(event.keyCode == 38) { //trace("Up key is down"); // lol up = true; } if(event.keyCode == 37) { //trace("Left key is down"); left = true; } if(event.keyCode == 40) { //trace("Down key is down"); down = true; } } public function keyUps(event:KeyboardEvent):void { if(event.keyCode == 32) { event.keyCode = 0; shooting = false; //trace("Spacebar is not down"); } if(event.keyCode == 39) { event.keyCode = 0; right = false; //trace("Right key is not down"); } if(event.keyCode == 38) { event.keyCode = 0; up = false; //trace("Up key is not down"); } if(event.keyCode == 37) { event.keyCode = 0; left = false; //trace("Left key is not down"); } if(event.keyCode == 40) { event.keyCode = 0; down = false; //trace("Down key is not down") // O.o } } public function checkDirectionPermissions(): void { if(this.y % GRID_SIZE < 5 || GRID_SIZE - this.y % GRID_SIZE < 5) { horAllowed = true; } else { horAllowed = false; } if(this.x % GRID_SIZE < 5 || GRID_SIZE - this.x % GRID_SIZE < 5) { vertAllowed = true; } else { vertAllowed = false; } if(!horAllowed && !vertAllowed) { realign(); } } public function realign():void { if(!horAllowed) { if(this.x % GRID_SIZE < GRID_SIZE / 2) { this.x -= this.x % GRID_SIZE; } else { this.x += (GRID_SIZE - this.x % GRID_SIZE); } } if(!vertAllowed) { if(this.y % GRID_SIZE < GRID_SIZE / 2) { this.y -= this.y % GRID_SIZE; } else { this.y += (GRID_SIZE - this.y % GRID_SIZE); } } } public function enterFrameHandler(Event):void { //trace(shot_timer); if(shot_timer > 0) { shot_timer--; } movement(); firing(); } public function firing():void { if(shooting) { if(shot_timer == 0) { shoot(); shot_timer = 10; } } } public function shoot():void { var bullet = new Bullet(); bullet.facing = facing; //0 - up, 1 - left, 2 - down, 3 - right switch(facing) { case 0: bullet.x = this.x; bullet.y = this.y - this.height / 2; break; case 1: bullet.x = this.x - this.width / 2; bullet.y = this.y; break; case 2: bullet.x = this.x; bullet.y = this.y + this.height / 2; break; case 3: bullet.x = this.x + this.width / 2; bullet.y = this.y; break; } (parent as MovieClip).addChild(bullet); } public function movement():void { //0 - up, 1 - left, 2 - down, 3 - right checkDirectionPermissions(); if(horAllowed) { if(right) { orient(3); realign(); this.x += speed; } if(left) { orient(1); realign(); this.x -= speed; } } if(vertAllowed) { if(up) { orient(0); realign(); this.y -= speed; } if(down) { orient(2); realign(); this.y += speed; } } } public function orient(dest:int):void { //trace("facing: " + facing); //trace("dest: " + dest); var angle = facing - dest; this.rotation += (90 * angle); facing = dest; } } }

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  • Why does C# allow abstract class with no abstract members?

    - by fatcat1111
    The C# spec, section 10.1.1.1, states: An abstract class is permitted (but not required) to contain abstract members. This allows me to create classes like this: public abstract class A { public void Main() { // it's full of logic! } } This is really a concrete class; it's only abstract in so far as one can't instantiate it. If inheritors don't actually have to provide implementation, then why call it abstract?

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  • how to close open ftp connections?

    - by KnockKnockWhosThere
    I use FileZilla, and I thought when a session ended, it automatically closed the ftp connection, but that doesn't appear to have happened because now I'm getting a "530 Sorry, the maximum number of connections (10) for your host are already connected." error. Is there a way to find any open ftp connections and close them from my end? Or, do I have to contact the host?

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  • Calculate minimum moves to solve a puzzle

    - by Luke
    I'm in the process of creating a game where the user will be presented with 2 sets of colored tiles. In order to ensure that the puzzle is solvable, I start with one set, copy it to a second set, then swap tiles from one set to another. Currently, (and this is where my issue lies) the number of swaps is determined by the level the user is playing - 1 swap for level 1, 2 swaps for level 2, etc. This same number of swaps is used as a goal in the game. The user must complete the puzzle by swapping a tile from one set to the other to make the 2 sets match (by color). The order of the tiles in the (user) solved puzzle doesn't matter as long as the 2 sets match. The problem I have is that as the number of swaps I used to generate the puzzle approaches the number of tiles in each set, the puzzle becomes easier to solve. Basically, you can just drag from one set in whatever order you need for the second set and solve the puzzle with plenty of moves left. What I am looking to do is after I finish building the puzzle, calculate the minimum number of moves required to solve the puzzle. Again, this is almost always less than the number of swaps used to create the puzzle, especially as the number of swaps approaches the number of tiles in each set. My goal is to calculate the best case scenario and then give the user a "fudge factor" (i.e. 1.2 times the minimum number of moves). Solving the puzzle in under this number of moves will result in passing the level. A little background as to how I currently have the game configured: Levels 1 to 10: 9 tiles in each set. 5 different color tiles. Levels 11 to 20: 12 tiles in each set. 7 different color tiles. Levels 21 to 25: 15 tiles in each set. 10 different color tiles. Swapping within a set is not allowed. For each level, there will be at least 2 tiles of a given color (one for each set in the solved puzzle). Is there any type of algorithm anyone could recommend to calculate the minimum number of moves to solve a given puzzle?

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  • Can I add a delay to sql server transactional replication ?

    - by Brann
    I've got transactional replication configured from a database called DBProd to another database called DBWarehouse ; everything works fine, and transaction are usually replicated instantaneously to the warehouse .... which is my problem. I'd like to add a slight delay to the replication (something like 10 minutes), so that the replicated database can be used to access a previous version of the database (in case a bug occurs for example) Is there a simple way to achieve this ?

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  • Moving An Object With Touch

    - by Arman
    for(touch in iPhoneInput.touches) { if(touch.phase == iPhoneTouchPhase.Moved || touch.phase == iPhoneTouchPhase.Began) { transform.position = Camera.main.ScreenToWorldPoint(new Vector3 (touch.position.x, touch.position.y, 10)); } } I have found the above code from tutorial Moving An Object With Touch but its not working when I play game in Unity3D. Can some one please help me.

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  • Helping linqtosql datacontext use implicit conversion between varchar column in the database and tab

    - by user213256
    I am creating an mssql database table, "Orders", that will contain a varchar(50) field, "Value" containing a string that represents a slightly complex data type, "OrderValue". I am using a linqtosql datacontext class, which automatically types the "Value" column as a string. I gave the "OrderValue" class implicit conversion operators to and from a string, so I can easily use implicit conversion with the linqtosql classes like this: // get an order from the orders table MyDataContext db = new MyDataContext(); Order order = db.Orders(o => o.id == 1); // use implicit converstion to turn the string representation of the order // value into the complex data type. OrderValue value = order.Value; // adjust one of the fields in the complex data type value.Shipping += 10; // use implicit conversion to store the string representation of the complex // data type back in the linqtosql order object order.Value = value; // save changes db.SubmitChanges(); However, I would really like to be able to tell the linqtosql class to type this field as "OrderValue" rather than as "string". Then I would be able to avoid complex code and re-write the above as: // get an order from the orders table MyDataContext db = new MyDataContext(); Order order = db.Orders(o => o.id == 1); // The Value field is already typed as the "OrderValue" type rather than as string. // When a string value was read from the database table, it was implicity converted // to "OrderValue" type. order.Value.Shipping += 10; // save changes db.SubmitChanges(); In order to achieve this desired goal, I looked at the datacontext designer and selected the "Value" field of the "Order" table. Then, in properties, I changed "Type" to "global::MyApplication.OrderValue". The "Server Data Type" property was left as "VarChar(50) NOT NULL" The project built without errors. However, when reading from the database table, I was presented with the following error message: Could not convert from type 'System.String' to type 'MyApplication.OrderValue'. at System.Data.Linq.DBConvert.ChangeType(Object value, Type type) at Read_Order(ObjectMaterializer1 ) at System.Data.Linq.SqlClient.ObjectReaderCompiler.ObjectReader2.MoveNext() at System.Linq.Buffer1..ctor(IEnumerable1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at Example.OrdersProvider.GetOrders() at ... etc From the stack trace, I believe this error is happening while reading the data from the table. When presented with converting a string to my custom data type, even though the implicit conversion operators are present, the DBConvert class gets confused and throws an error. Is there anything I can do to help it not get confused and do the implicit conversion? Thanks in advance, and apologies if I have posted in the wrong forum. cheers / Ben

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  • How to insert <br/> after each 5 results?

    - by Axel
    This is my code: $query = mysql_query("SELECT * FROM books ORDER BY id") or die(mysql_error()); while($row = mysql_fetch_assoc($query)) { echo $row["bookname"]." - "; } How to make only 5 books displayed in each line, by inserting a at the start if the row is 5 or 10 or 15 etc... Thanks

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  • drawing arrows on a line defined by a set of points( for tracking)

    - by sirvan
    hi i have a set of point which define a route. and i must draw their so vehicle moving arrow denoted. this ponit may be form a curve... i want to draw arrows on the reout to define witch arrow vehicle goes, i have a mapviewr java applet and the last i must to do is this work, i want to define arrows on every 10 point on the rout a thing like this

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  • Silverlight 4 Datagrid Sorting

    - by DavyMac23
    I'm having a heck of a time trying to get a silverlight datagrid to properly sort, and do so quickly (sub 1/10 second). Here's the scenario: -WCF callback every 1/5 of a second -Take the callback, match up to the existing record in an ObservableCollection -Update the ObservableCollection's properties -Bind the grid. I've tried a linq query, PagedCollectionView, and observablecollection.select(), all are waaaaaaay too slow, and introduce 12+ second delays in processing. Anyone else experience this?

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