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  • Cannot overload function

    - by anio
    So I've got a templatized class and I want to overload the behavior of a function when I have specific type, say char. For all other types, let them do their own thing. However, c++ won't let me overload the function. Why can't I overload this function? I really really do not want to do template specialization, because then I've got duplicate the entire class. Here is a toy example demonstrating the problem: http://codepad.org/eTgLG932 The same code posted here for your reading pleasure: #include <iostream> #include <cstdlib> #include <string> struct Bar { std::string blah() { return "blah"; } }; template <typename T> struct Foo { public: std::string doX() { return m_getY(my_t); } private: std::string m_getY(char* p_msg) { return std::string(p_msg); } std::string m_getY(T* p_msg) { return p_msg->blah(); } T my_t; }; int main(int, char**) { Foo<char> x; Foo<Bar> y; std::cout << "x " << x.doX() << std::endl; return EXIT_SUCCESS; } Thank you everyone for your suggestions. Two valid solutions have been presented. I can either specialize the doX method, or specialize m_getY() method. At the end of the day I prefer to keep my specializations private rather than public so I'm accepting Krill's answer.

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  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • Refactoring - Speed increase

    - by Michael G
    How can I make this function more efficient. It's currently running at 6 - 45 seconds. I've ran dotTrace profiler on this specific method, and it's total time is anywhere between 6,000ms to 45,000ms. The majority of the time is spent on the "MoveNext" and "GetEnumerator" calls. and example of the times are 71.55% CreateTableFromReportDataColumns - 18, 533* ms - 190 calls -- 55.71% MoveNext - 14,422ms - 10,775 calls What can I do to speed this method up? it gets called a lot, and the seconds add up: private static DataTable CreateTableFromReportDataColumns(Report report) { DataTable table = new DataTable(); HashSet<String> colsToAdd = new HashSet<String> { "DataStream" }; foreach (ReportData reportData in report.ReportDatas) { IEnumerable<string> cols = reportData.ReportDataColumns.Where(c => !String.IsNullOrEmpty(c.Name)).Select(x => x.Name).Distinct(); foreach (var s in cols) { if (!String.IsNullOrEmpty(s)) colsToAdd.Add(s); } } foreach (string col in colsToAdd) { table.Columns.Add(col); } return table; }

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  • Problem with UITextView

    - by user367039
    I have a strange problem with trying to pass a string from one viewcontroller to another view controller if the string originates from a UITextview instead of UITextfield. Both UITextview.text and UITextfield.text are of type NSString. The following code takes either Textfield.text or Textview.text depending on the fieldType and puts it into a string called aString. NSString *aString = [[NSString alloc] init]; if (fieldType == 3) { aString = textView.text; } else { aString = textField.text; } When I examine aString on either cases, I can see that it has successfully assigned the text into aString. I then pass the string to the other view controller using this code. [delegate updateSite:aString :editedFieldKey :fieldType]; [self.navigationController popViewControllerAnimated:YES]; This works fine if aString originated from textfield.text but nothing happens except the view controller is popped if aString was from textview.text This is the code that takes aString and does stuff with it, however it doesn't even execute the first line of code "NSLog(@"Returned object: %@, field type:%@", aString,editedFieldKey);" if aString was from textview.text Any help will be appreciated. -(void)updateSite:(NSString *)aString :(NSString *)editedFieldKey :(int)fieldType { NSLog(@"Returned object: %@, field type:%@", aString,editedFieldKey); switch (fieldType) { case 0: //string [aDiveSite setValue:aString forKey:editedFieldKey] ; NSLog(@"String set %@",[aDiveSite valueForKey:editedFieldKey] ); break; case 1: //int [aDiveSite setValue:[NSNumber numberWithInt:aString.intValue] forKey:editedFieldKey]; NSLog(@"Integer set"); break; case 2: //float NSLog(@"Saving floating value"); [aDiveSite setValue:[NSNumber numberWithFloat:aString.floatValue] forKey:editedFieldKey]; NSLog(@"Float set"); break; case 3: //Text view [aDiveSite setValue:aString forKey:editedFieldKey]; NSLog(@"Textview text saved"); default: break; } [self.tableView reloadData]; }

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  • lighten background color on button click per binding

    - by one of two
    I want to lighten a buttons background on click. So I did the following: <converter:ColorLightConverter x:Key="colorLightConverter" /> ... <Style BasedOn="{StaticResource default}" TargetType="{x:Type controls:Button}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type controls:Button}"> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter Property="Background"> <Setter.Value> <SolidColorBrush Color="{Binding Path=Background.Color, RelativeSource={RelativeSource TemplatedParent}, Converter={StaticResource colorLightConverter}}" /> </Setter.Value> </Setter> </Trigger> </ControlTemplate.Triggers> <Border Background="{TemplateBinding Background}" BorderBrush="Transparent" BorderThickness="0"> ... </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> The converter: class ColorLightConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { Color color = (Color)value; System.Drawing.Color lightColor = ControlPaint.Light(System.Drawing.Color.FromArgb(color.A, color.R, color.G, color.B)); return Color.FromArgb(lightColor.A, lightColor.R, lightColor.G, lightColor.B); } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { throw new NotImplementedException(); } } But the converter isn't called when I click the button. I think there is anything wrong with the binding, but I can't see the error... Can you help me? Maybe I'm completely wrong. What I basically want to do: When clicking the button, take the current background color and lighten it. Not more...

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  • Javascript Getting Objects to Fallback to One Another

    - by Ian
    Here's a ugly bit of Javascript it would be nice to find a workaround. Javascript has no classes, and that is a good thing. But it implements fallback between objects in a rather ugly way. The foundational construct should be to have one object that, when a property fails to be found, it falls back to another object. So if we want a to fall back to b we would want to do something like: a = {sun:1}; b = {dock:2}; a.__fallback__ = b; then a.dock == 2; But, Javascript instead provides a new operator and prototypes. So we do the far less elegant: function A(sun) { this.sun = sun; }; A.prototype.dock = 2; a = new A(1); a.dock == 2; But aside from elegance, this is also strictly less powerful, because it means that anything created with A gets the same fallback object. What I would like to do is liberate Javascript from this artificial limitation and have the ability to give any individual object any other individual object as its fallback. That way I could keep the current behavior when it makes sense, but use object-level inheritance when that makes sense. My initial approach is to create a dummy constructor function: function setFallback(from_obj, to_obj) { from_obj.constructor = function () {}; from_obj.constructor.prototype = to_obj; } a = {sun:1}; b = {dock:2}; setFallback(a, b); But unfortunately: a.dock == undefined; Any ideas why this doesn't work, or any solutions for an implementation of setFallback? (I'm running on V8, via node.js, in case this is platform dependent)

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  • nhibernate mapping: delete collection, insert new collection with old IDs

    - by npeBeg
    my issue lokks similar to this one: (link) but i have one-to-many association: <set name="Fields" cascade="all-delete-orphan" lazy="false" inverse="true"> <key column="[TEMPLATE_ID]"></key> <one-to-many class="MyNamespace.Field, MyLibrary"/> </set> (i also tried to use ) this mapping is for Template object. this one and the Field object has their ID generators set to identity. so when i call session.Update for the Template object it works fine, well, almost: if the Field object has an Id number, UPDATE sql request is called, if the Id is 0, the INSERT is performed. But if i delete a Field object from the collection it has no effect for the Database. I found that if i also call session.Delete for this Field object, everything will be ok, but due to client-server architecture i don't know what to delete. so i decided to delete all the collection elements from the DB and call session.Update with a new collection. and i've got an issue: nhibernate performs the UPDATE operation for the Field objects that has non-zero Id, but they are removed from DB! maybe i should use some other Id generator or smth.. what is the best way to make nhibernate perform "delete all"/"insert all" routine for the collection?

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  • Strange problems with the Spring RestTemplate in Android application

    - by HarryCater
    I begin to use RESTful api of the Spring Framework in my android client application. But I have encountered with problems when I tried to execute HTTP request via postForObject/postForEntity methods. Here is my code: public String _URL = "https://noticemed.com/app/mobile/login"; public void BeginAuthorization(View view) { HttpHeaders requestHeaders = new HttpHeaders(); requestHeaders.setContentType(MediaType.APPLICATION_JSON); HttpEntity<String> _entity = new HttpEntity<String>(requestHeaders); RestTemplate templ = new RestTemplate(); templ.setRequestFactory(new HttpComponentsClientHttpRequestFactory()); templ.getMessageConverters().add(new MappingJacksonHttpMessageConverter()); ResponseEntity<String> _response = templ.postForEntity(_URL,_entity,String.class); //HERE APP CRASHES String _body = _response.getBody(); And here is a stack trace in logcat after app crashing. As you see there is no definite error message. So the question what am I doing wrong? How to fix this? May there is other way to do it?I really need a help. Thanks in advance!

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  • C#: HTTPWebResponse using application/x-www-form-urlencoded

    - by CSharpened
    So I sent an HTTPWebRequest using application/x-www-form-urlencoded as my content type. I assume that this means the reponse will be returned in a similar type? (EDIT: Have now been told this isn't the case) My question is this. How do I access the different key/value pairs returned in the response. My code so far looks like this. I can of course read the string but surely there is a better way to access the data other than ripping the string apart. HttpWebResponse response = SendPOSTRequest("https://site/page?Service=foo", content.ToString(), "", "", true); string responseCode = response.StatusCode.ToString(); string responseStatusDescription = response.StatusDescription; StreamReader sr = new StreamReader(response.GetResponseStream()); string result = sr.ReadToEnd(); I tried using XML/linq to read the elements into an XDocument but of course it is not being returned in XML form. Assume I have 3 or 4 different pieces of information in there how could I read them out? EDIT: I have just checked and the data is being returned as text/plain. How can this be processed easily? EDIT: The response string once retrieved via a streamreader is: VPSProtocol=2.23 Status=OK StatusDetail=Server transaction registered successfully. VPSTxId={FDC93F3D-FC64-400D-875F-0B7E855AD81F} SecurityKey=***** NextURL=https://foo.com/PaymentPage.asp?TransactionID={875F-0B7E855AD81F}

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  • Problem in Application_Error in Global.asax

    - by mmtemporary
    my problem is User.Identity.Name or Request.Url.AbsoluteUri in exception handling is empty when exception email to me. this is Application_Code: void Application_Error(object sender, EventArgs e) { Server.Transfer("~/errors/default.aspx"); } and this is default.aspx code: protected void Page_Load(object sender, EventArgs e) { if (Server.GetLastError() == null) return; Exception ex = Server.GetLastError().GetBaseException(); if (ex == null) return; string message = string.Format("User: ", User.Identity.Name); message += Environment.NewLine; message += string.Format("AbsoluteUri: ", Request.Url.AbsoluteUri); message += Environment.NewLine; message += string.Format("Form: ", Request.Form.ToString()); message += Environment.NewLine; message += string.Format("QueryString: ", Request.QueryString.ToString()); message += Environment.NewLine; HttpBrowserCapabilities browser = Request.Browser; string s = "Browser Capabilities:\n" + "Type = " + browser.Type + "\n" + "Name = " + browser.Browser + "\n" + "Version = " + browser.Version + "\n" + "Platform = " + browser.Platform + "\n" + "Is Crawler = " + browser.Crawler + "\n" + "Supports Cookies = " + browser.Cookies + "\n" + "Supports JavaScript = " + browser.EcmaScriptVersion.ToString() + "\n" + "\n"; message += s; message += Environment.NewLine; message += ex.ToString(); Exception lastException = (Exception)Application["LastException"]; if (lastException == null || lastException.Message != ex.Message) { Application.Lock(); Application["LastException"] = ex; Application.UnLock(); SiteHelper.SendEmail(SiteHelper.AdministratorEMail, "Error!!!", message, false); } Server.ClearError(); } but i receive email like this (this is header without full exception content): User: AbsoluteUri: Form: QueryString: Browser Capabilities: Type = IE8 Name = IE Version = 8.0 Platform = WinXP Is Crawler = False Supports Cookies = True Supports JavaScript = 1.2 why username and request url is emty? this problem is exist when i replace transfer with redirect or i don't use both. tanx

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  • JAXB Annotated class - setting of a variable which is not an element

    - by sswdeveloper
    I have a JAXB annotated class say @XmlRootElement(namespace = "http://www.abc.com/customer") Class Customer{ @XmlElement(namespace = "http://www.abc.com/customer") private String Name; @XmlElement(namespace = "http://www.abc.com/customer") private String Address; @XmlTransient private HashSet set = new HashSet(); public String getName(){ return Name; } public void setName(String name){ this.Name = name; set.add("Name"); } public String getAddress(){ return Address; } public void setAddress(String address){ this.Address = address; set.add("Address"); } public void getSet(){ return set; } I have a XML of the form <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <Customer xmlns="http://www.abc.com/customer" > <Name>Ralph</Name> <Address>Newton Street</Address> </Customer> I use JAXB unmarshalling to get the object representation of the XML input. The values for Name and Address are set correctly. However the value of set gets lost(since it is @XMLTransient it gets ignored) Is there any way of ensuring that it is still set in the object which has been unmarshalled? Some other annotation which I can use?

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  • how to query an embedded entity by using a query builder

    - by user577719
    I've searched quite a time for an answer to this question. Following Codesmell: @Entity public class Person { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) protected Integer id; @Column(nullable = true, length = 50) @Size(max = 50) private String name; @Embedded @Valid protected Adress adress; public void setId(Integer id) { this.id = id; } public Integer getId() { return this.id; } public void setName(String name) { this.name = name; } public void getName() { return this.name; } public void setAdress(Adress adress) { this.adress = adress; } public void getAdress() { return this.adress; } } @Embeddable public class Adress { @Column(nullable = false, length = 50) @Size(max = 50) @NotNull private String place; public void setPlace(String place) { this.place = place; } public void getPlace() { return this.place; } } public class PersonDaoJpa { public List<Ort> findByPerson(final Person person) { CriteriaBuilder builder = this.entityManager.getCriteriaBuilder(); CriteriaQuery<Person> query = builder.createQuery(Person.class); Root<Person> rootPerson = query.from(Person.class); List<Predicate> wherePredicates = new ArrayList<Predicate>(); if (person.getName() != null) { wherePredicates.add( builder.like(builder.lower(rootPerson.<String>get("name")), ort.getName().toLowerCase()) ); } Adresse adresse = ort.getAdresse(); if (adresse != null) { if(adresse.getPlace() != null) { // this won't work wherePredicates.add( builder.like(builder.lower(rootPerson.<String>get("person.adress.place")), adresse.getPlace().toLowerCase()) ); } } Predicate whereClause = builder.and(wherePredicates.toArray(new Predicate[0])); query.where(whereClause); return this.entityManager.createQuery(query).getResultList(); } } How can I access the Adress.place through rootPerson? rootPerson.get("place"), or rootPerson.get("adress.place") won't work...

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  • How to display data in spinner from json

    - by user1605913
    I am retrieving values from a json url and then storing it in a string variable. Now I want to display that value in a spinner. I have created an array list in my strings.xml file. The xml file contains following code: <string name="credit_card_title">Card Type</string> <string-array name="credit_card"> <item >Select</item> <item >Visa</item> <item >MC</item> <item >Amex</item> <item >Discover</item> my spinner code is: <Spinner android:id="@+id/crdtcrd_crdtype" android:layout_width="match_parent" android:layout_height="wrap_content" android:entries="@array/credit_card" android:prompt="@string/credit_card_title" /> After retriving the value from the json url I am storing it in variable name String cardtype Now how can I display the value of cardtype in the Spinner crtdcrd_crdtype.... the json url is: http://mygogolfteetime.com/iphone/login/[email protected]/123456 From this URL I have to retrieve the value of cardtype and after retrieving the value i have to display it in the spinner.. There are different values for cardype like visa, mc, amex and discover All these values are in my strings.xml file and after retrieving the value I have to display it in Spinner.. Help needed still not able to find the solution.. Thanks in advance...

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  • how to update a table in c# using oledb parameters?

    - by sameer
    I am having a table which has three fields, namely LM_code,M_Name,Desc. LC_code is a autogenerated string Id, keeping this i am updating M_Name and Desc. I used normal update command, the value is passing in runtime but the fields are not getting updated. I hope using oledb parameters the fileds can be updated. Any help will be appreciated... Here is my code. public void Modify() { String query = "Update Master_Accounts set (M_Name='" + M_Name + "',Desc='" + Desc + "') where LM_code='" + LM_code + "'"; DataManager.RunExecuteNonQuery(ConnectionString.Constr, query); } In DataManager Class i am executing the query string. public static void RunExecuteNonQuery(string Constr, string query) { OleDbConnection myConnection = new OleDbConnection(Constr); try { myConnection.Open(); OleDbCommand myCommand = new OleDbCommand(query, myConnection); myCommand.ExecuteNonQuery(); } catch (Exception ex) { string Message = ex.Message; throw ex; } finally { if (myConnection.State == ConnectionState.Open) myConnection.Close(); } } private void toolstModify_Click_1(object sender, EventArgs e) { txtamcode.Enabled = true; jewellery.LM_code = txtamcode.Text; jewellery.M_Name = txtaccname.Text; jewellery.Desc = txtdesc.Text; jewellery.Modify(); MessageBox.Show("Data Updated Succesfully"); }

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  • passing an "unknown enumeration" to a method

    - by firoso
    I'm currently trying to make a class that can register strings as identifiers and accociate them with different types of Enumerations, these enumerations are being evaluated only in so much that I am ensuring that when it's used, that the parameter passed to broadcast (messageType) is an instance of the associated Enum Type. This would work something like this: Diagnostics.RegisterIdentifier("logger", typeof(TestEnum)); Diagnostics.Broadcast("logger", TestEnum.Info, null, "Hello World", null); here's the code I currently have, I need to be able to verify that messageTypesEnum is contained in messageTypesFromIdentifier. private static Dictionary<string, Type> identifierMessageTypeMapping = new Dictionary<string, Type>(); private static List<IListener> listeners = new List<IListener>(); public static void RegisterIdentifier(string identifier, Type messageTypesEnum) { if (messageTypesEnum.BaseType.FullName == "System.Enum") { identifierMessageTypeMapping.Add(identifier, messageTypesEnum); } else { throw new ArgumentException("Expected type of messageTypesEnum to derive from System.Enum", "messageTypesEnum"); } } public static void Broadcast(string identifier, object messageType, string metaIdentifier, string message, Exception exception) { if (identifierMessageTypeMapping.ContainsKey(identifier)) { Type messageTypesFromIdentifier = identifierMessageTypeMapping[identifier]; foreach (var listener in listeners) { DiagnosticsEvent writableEvent = new DiagnosticsEvent(identifier, messageType, metaIdentifier, message, exception); listener.Write(writableEvent); } } }

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  • check properties of two objects for changes

    - by k-hoffmann
    Hi, i have to develop a mechanism to check two object properties for changes. All properties which are needed to check are marked with an attribute. Atm i - read all properties from acutal object via linq - read the corresponding property from old object - fill an own object with the two properties (old and new value) In Code the call to the workerclass looks like this public void CreateHistoryMap(BaseEntity actual, BaseEntity old) { CreateHistoryMap(actualEntity, oldEntity) .ForEach(mapEntry => CreateHistoryEntry(mapEntry), mapEntry => IfChangesDetected(mapEntry)); } CreateHistoryMap builds up the HistoryMapEntry which contains the two properties. CreateHistoryEntry build up the object which is saved to database, the IfChangesDetected check the object for changes. I have to handle own special application types to generate history values to database (like concatinating list values and so on). My problem is now, that i have to read the values of the properties twice - for change detection - and for the concreate CreateHistoryEntry How can i eliminate this problem or how can i implement the change tracking scenario with the nice c# 3.5 features? Thanks a lot.

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  • Accessing a struct collection property from within another collection

    - by paddyb
    I have a struct that I need to store in a collection. The struct has a property that returns a Dictionary. public struct Item { private IDictionary<string, string> values; public IDictionary<string, string> Values { get { return this.values ?? (this.values = new Dictionary<string, string>()); } } } public class ItemCollection : Collection<Item> {} When testing I've found that if I add the item to the collection and then try to access the dictionary the structs values property is never updated. var collection = new ItemCollection { new Item() }; // pre-loaded with an item collection[0].Values.Add("myKey", "myValue"); Trace.WriteLine(collection[0].Values["myKey"]); // KeyNotFoundException here However if I load up the item first and then add it to a collection the values field is maintained. var collection = new ItemCollection(); var item = new Item(); item.Values.Add("myKey", "myValue"); collection.Add(item); Trace.WriteLine(collection[0].Values["myKey"]); // ok I've already decided that a struct is the wrong option for this type, and when using a class the issue doesn't occur, but I'm curious what's different between the two methods. Can anybody explain what's happening?

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  • Cannot Find Symbol Method?

    - by Aaron
    In my driver program, This line gives me cannot find symbol error and I don't know why, the method is clearly defined in the SavingsAccount class, and I can refer to all other methods in my driver program but just not that one, I tried changing the type to double, and etc but still not working. Refer to ** Account acct2 = new SavingsAccount (name); acct2.calculateBalance(); SavingsAccount Class Inherited from Account Class: public class SavingsAccount extends Account { private final short minBalance = 0; private double overdraftFee; private double yearlyInterestRate = 0.02; private double interestAmount; public SavingsAccount (String name) { super(name); } public double withdraw (double amount) { if (accountBalance - amount >= minBalance) { accountBalance -= amount; System.out.print ("Withdraw Successful"); } else { accountBalance -= amount; overdraftFee = accountBalance * (0.10); accountBalance += overdraftFee; System.out.print ("Withdraw Succesful, however overdraft fee of 10% has been applied to your account"); } return accountBalance; } **public void calculateBalance () { interestAmount = (accountBalance * yearlyInterestRate); accountBalance += interestAmount; }** public String toString() { return super.toString() + " Interest Received: " + interestAmount; } } Account class, if needed import java.util.Random; import java.text.NumberFormat; public abstract class Account { protected double accountBalance; protected long accountNumber; protected String accountHolder; public Account (String name) { accountHolder = name; accountBalance = 0; Random accountNo = new Random(); accountNumber = accountNo.nextInt(100000); } public double deposit (double amount) { accountBalance += amount; return accountBalance; } public String toString() { NumberFormat accountBal = NumberFormat.getCurrencyInstance(); return "Account Balance: " + accountBal.format(accountBalance) + "\nAccount Number: " + accountNumber; } public String getAccountHolder() { return accountHolder; } public double getAccountBalance() { return accountBalance; } public abstract double withdraw (double amount); }

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  • DWR and Spring Security - User is deauthenticated in few seconds

    - by Vojtech
    I am trying to implement user authentication via DWR as follows: public class PublicRemote { @Autowired @Qualifier("authenticationManager") private AuthenticationManager authenticationManager; public Map<String, Object> userLogin(String username, String password, boolean stay) { Map<String, Object> map = new HashMap<>(); UsernamePasswordAuthenticationToken authRequest = new UsernamePasswordAuthenticationToken(username, password); try { Authentication authentication = authenticationManager.authenticate(authRequest); SecurityContextHolder.getContext().setAuthentication(authentication); map.put("success", "true"); } catch (Exception e) { map.put("success", "false"); } return map; } public Map<String, Object> getUserState() { Map<String, Object> map = new HashMap<>(); Authentication authentication = SecurityContextHolder.getContext().getAuthentication(); boolean authenticated = authentication != null && authentication.isAuthenticated(); map.put("authenticated", authenticated); if (authenticated) { map.put("authorities", authentication.getAuthorities()); } return map; } } The authentication works correctly and by calling getUserState() I can see that the user is successfully logged in. The problem is that this state will stay only for few seconds. In probably 5 seconds, the getAuthentication() starts returning null. Is there some problem with session in DWR or is it some misconfiguration of Spring Security?

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  • Managing libraries and imports in a programming language

    - by sub
    I've created an interpreter for a stupid programming language in C++ and the whole core structure is finished (Tokenizer, Parser, Interpreter including Symbol tables, core functions, etc.). Now I have a problem with creating and managing the function libraries for this interpreter (I'll explain what I mean with that later) So currently my core function handler is horrible: // Simplified version myLangResult SystemFunction( name, argc, argv ) { if ( name == "print" ) { if( argc < 1 ) { Error('blah'); } cout << argv[ 0 ]; } else if ( name == "input" ) { if( argc < 1 ) { Error('blah'); } string res; getline( cin, res ); SetVariable( argv[ 0 ], res ); } else if ( name == "exit ) { exit( 0 ); } And now think of each else if being 10 times more complicated and there being 25 more system functions. Unmaintainable, feels horrible, is horrible. So I thought: How to create some sort of libraries that contain all the functions and if they are imported initialize themselves and add their functions to the symbol table of the running interpreter. However this is the point where I don't really know how to go on. What I wanted to achieve is that there is e.g.: an (extern?) string library for my language, e.g.: string, and it is imported from within a program in that language, example: import string myString = "abcde" print string.at( myString, 2 ) # output: c My problems: How to separate the function libs from the core interpreter and load them? How to get all their functions into a list and add it to the symbol table when needed? What I was thinking to do: At the start of the interpreter, as all libraries are compiled with it, every single function calls something like RegisterFunction( string namespace, myLangResult (*functionPtr) ); which adds itself to a list. When import X is then called from within the language, the list built with RegisterFunction is then added to the symbol table. Disadvantages that spring to mind: All libraries are directly in the interpreter core, size grows and it will definitely slow it down.

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  • Can we manipulate (subtract) the value of a property while template bidning?

    - by Subhen
    Hi, I am currently defining few grids as following: <Grid.RowDefinitions> <RowDefinition Height="{TemplateBinding Height-Height/5}"/> <RowDefinition Height="{TemplateBinding Height/15}"/> <RowDefinition Height="{TemplateBinding Height/20}"/> <RowDefinition Height="{TemplateBinding Height/6}"/> </Grid.RowDefinitions> While the division works fine , the subtraction isn't yielding the output. Ialso tried like following: <RowDefinition Height="{TemplateBinding Height-(Height/5)}"/> Still no result. Any suggestions plz. Thanks, Subhen ** Update ** Now In My XAML I tried implementing the IvalueConverter like : <RowDefinition Height="{TemplateBinding Height, Converter={StaticResource heightConverter}}"/> Added the reference as <local:medieElementHeight x:Key="heightConverter"/> In side generic.cs I have coded as following: public class medieElementHeight : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { //customVideoControl objVdeoCntrl=new customVideoControl(); double custoMediaElementHeight = (double)value;//objVdeoCntrl.customMediaPlayer.Height; double mediaElementHeight = custoMediaElementHeight - (custoMediaElementHeight / 5); return mediaElementHeight; } #region IValueConverter Members object IValueConverter.ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { throw new NotImplementedException(); } #endregion } But getting the exception Unknown Element Height in the element RowDefination.

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  • How to parse multiple dates from a block of text in Python (or another language)

    - by mlissner
    I have a string that has several date values in it, and I want to parse them all out. The string is natural language, so the best thing I've found so far is dateutil. Unfortunately, if a string has multiple date values in it, dateutil throws an error: >>> s = "I like peas on 2011-04-23, and I also like them on easter and my birthday, the 29th of July, 1928" >>> parse(s, fuzzy=True) Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/usr/lib/pymodules/python2.7/dateutil/parser.py", line 697, in parse return DEFAULTPARSER.parse(timestr, **kwargs) File "/usr/lib/pymodules/python2.7/dateutil/parser.py", line 303, in parse raise ValueError, "unknown string format" ValueError: unknown string format Any thoughts on how to parse all dates from a long string? Ideally, a list would be created, but I can handle that myself if I need to. I'm using Python, but at this point, other languages are probably OK, if they get the job done. PS - I guess I could recursively split the input file in the middle and try, try again until it works, but it's a hell of a hack.

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  • Wrapper class that creates objects at runtime and stores data in an array.

    - by scriptingalias
    I tried making a wrapper class that encapsulates an object, a string (for naming and differentiating the object instance), and an array to store data. The problem I'm having now is accessing this class using methods that determine the "name" of the object and also reading the array containing some random variables. import java.util.Arrays; import java.util.Random; public class WrapperClass { String varName; Object varData; int[] array = new int[10]; public WrapperClass(String name, Object data, int[] ARRAY) { varName = name; varData = data; array = ARRAY; } public static void getvalues() { } public static void main(String[] args) { int[] array = new int[10]; Random random = new Random(3134234); for(int i = 0; i < 10; i++) { for (int c = 0; c < 10; c++) { array[c] = random.nextInt();//randomly creates data } WrapperClass w = new WrapperClass("c" + i, new Object(),array); } } }

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  • Learning Java, how to type text on canvas?

    - by Voley
    I'm reading a book by Eric Roberts - Art and science of java and it got an excersise that I can't figure out - You have to make calendar, with GRect's, 7 by 6, that goes ok, the code part is easy, but also you have to type the numbers of the date on those rectangles, and it's kinda hard for me, there is nothing about it in the book. I tried using GLabel thing, but here arises the problem that I need to work on those numbers, and it says "can't convert from int to string and vice versa". GLabel (string, posX, posY) - it is not accepting int as a parameter, only string, I even tried typecasting, still not working. For example I want to make a loop int currentDate = 1; while (currentDate < 31) { add(new Glabel(currentDate, 100, 100); currentDate++; This code is saying that no man, can't convert int to string. If i try changing currentDate to string, it works, but I got a problem with calculation, as I can't manipulate with number in string, it doesn't even allow to typecast it into int. How can I fix it? Maybe there is another class or method to type the text over those rectangles? I know about println but it doen't have any x or y coordinates, so I can't work with it. And I think it's only for console programs.

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  • C++: Efficiently adding integers to strings

    - by Shinka
    I know how to add integers to strings, but I'm not sure I'm doing it in an efficient matters. I have a class where I often have to return a string plus an integer (a different integer each time), in Java I would do something like public class MyClass { final static String S = "MYSTRING"; private int id = 0; public String getString() { return S + (id++); } } But in C++ I have to do; class MyClass { private: std::string S; // For some reason I can't do const std::string S = "MYSTRING"; int id; public: MyClass() { S = "MYSTRING"; id = 0; } std::string getString() { std::ostringstream oss; oss << S << id++; return oss.str(); } } An additional constraint: I don't want (in fact, in can't) use Boost or any other librairies, I'll have to work with the standard library. So the thing is; the code works, but in C++ I have to create a bunch of ostringstream objects, so it seems inefficient. To be fair, perhaps Java do the same and I just don't notice it, I say it's inefficient mostly because I know very little about strings. Is there a more efficient way to do this ?

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