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  • project hours worked to be sum of tasks hours worked.

    - by silverkid
    i have a sharepoint list called project . this list has column called hours worked. Then i also have a list called tasks. this list also has a column called hours worked. the task list also has a lookup field where we select project ID from project list. Thus for each project we can have many tasks. now tasks list items are created by individual users and i have to create such a mechanism that the hours worked in project list must always be the sum of hours worked in tasks of that project. How can I achieve this.

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  • WPF WrapPanel with some items having a height of *

    - by Aphex
    How do I make a WrapPanel with some items having a Height of *? A deceptively simple question that I have been trying to solve. I want a control (or some XAML layout magickry) that behaves similar to a Grid that has some rows with a Height of *, but supports wrapping of columns. Hell; call it a WrapGrid. :) Here's a mockup to visualize this. Imagine a grid defined as such: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="400"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Button Grid.Row="0" MinHeight="30">I'm auto-sized.</Button> <Button Grid.Row="1" MinHeight="90">I'm star-sized.</Button> <Button Grid.Row="2" MinHeight="30">I'm auto-sized.</Button> <Button Grid.Row="3" MinHeight="90">I'm star-sized, too!</Button> <Button Grid.Row="4" MinHeight="30">I'm auto-sized.</Button> <Button Grid.Row="5" MinHeight="30">I'm auto-sized.</Button> </Grid> </Window> What I want this panel to do is wrap an item into an additional column when the item can not get any smaller than its minHeight. Here is a horrible MSPaint of some mockups I made detailing this process. Recall from the XAML that the auto-sized buttons have minHeights of 30, and the star-sized buttons have minHeights of 90. This mockup is just two grids side by side and I manually moved buttons around in the designer. Conceivably, this could be done programmatically and serve as a sort of convoluted solution to this. How can this be done? I will accept any solution whether it's through xaml or has some code-behind (though I would prefer pure XAML if possible since xaml code behind is tougher to implement in IronPython). Updated with a bounty

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  • Strange VS2005 compile errors: unable to locate resource file (because the compiler keeps deleting i

    - by Velika
    I AM GETTING THE FOLLOWING ERROR IN A VERY SIMPLE CLASS LIBRARY: Error 1 Unable to copy file "obj\Debug\SMIT.SysAdmin.BusinessLayer.Resources.resources" to "obj\Debug\SMIT.SysAdmin.BusinessLayer.SMIT.SysAdmin.BusinessLayer.Resources.resources". Could not find file 'obj\Debug\SMIT.SysAdmin.BusinessLayer.Resources.resources'. SMIT.SysAdmin.BusinessLayer Going to the Project Properties-Resource tab, I see that I defined do resources. Still, I tried to delete the resource file and recreate by going to the resource tab. When I recompile, I still get the same error. Why is it even looking for a resource file? I define no resources on teh project properties tab and added no new resource file items. Any suggestions of things to try? Update: I found the missing file in an old backup. I copied it to the location where the compiler expected it, and then successfully recompiled the project that previously had compile time errors. However, when I rebuild the entire solution, it deletes the file that I previously restored and I'm back to where I started. My solution contains several projects (maybe 10 or so). Could VS 2005 be having a problem determining dependencies and the proper order to compile these projects?

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  • Need help with BOOST_FOREACH/compiler bug

    - by Jacek Lawrynowicz
    I know that boost or compiler should be last to blame, but I can't see another explanation here. I'm using msvc 2008 SP1 and boost 1.43. In the following code snippet execution never leaves third BOOST_FOREACH loop typedef Graph<unsigned, unsigned>::VertexIterator Iter; Graph<unsigned, unsigned> g; g.createVertex(0x66); // works fine Iter it = g.getVertices().first, end = g.getVertices().second; for(; it != end; ++it) ; // fine std::pair<Iter, Iter> p = g.getVertices(); BOOST_FOREACH(unsigned handle, p) ; // fine unsigned vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; // oops, infinite loop vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; // ... last block repeated 7 times Iterator code: class Iterator : public boost::iterator_facade<Iterator, unsigned const, boost::bidirectional_traversal_tag> { public: Iterator() : list(NULL), handle(INVALID_ELEMENT_HANDLE) {} explicit Iterator(const VectorElementsList &list, unsigned handle = INVALID_ELEMENT_HANDLE) : list(&list), handle(handle) {} friend std::ostream& operator<<(std::ostream &s, const Iterator &it) { s << "[list: " << it.list <<", handle: " << it.handle << "]"; return s; } private: friend class boost::iterator_core_access; void increment() { handle = list->getNext(handle); } void decrement() { handle = list->getPrev(handle); } unsigned const& dereference() const { return handle; } bool equal(Iterator const& other) const { return handle == other.handle && list == other.list; } const VectorElementsList<T> *list; unsigned handle; }; Some ASM fun: vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) // initialization 013E1369 mov edi,dword ptr [___defaultmatherr+8 (13E5034h)] // end iterator handle: 0xFFFFFFFF 013E136F mov ebp,dword ptr [esp+0ACh] // begin iterator handle: 0x0 013E1376 lea esi,[esp+0A8h] // begin iterator list pointer 013E137D mov ebx,esi 013E137F nop // forever loop begin 013E1380 cmp ebp,edi 013E1382 jne main+238h (13E1388h) 013E1384 cmp ebx,esi 013E1386 je main+244h (13E1394h) 013E1388 lea eax,[esp+18h] 013E138C push eax // here iterator is incremented in ram 013E138D call boost::iterator_facade<detail::VectorElementsList<Graph<unsigned int,unsigned int>::VertexWrapper>::Iterator,unsigned int const ,boost::bidirectional_traversal_tag,unsigned int const &,int>::operator++ (13E18E0h) 013E1392 jmp main+230h (13E1380h) vertex_count++; // forever loop end It's easy to see that iterator handle is cached in EBP and it never gets incremented despite of a call to iterator operator++() function. I've replaced Itarator implmentation with one deriving from std::iterator and the issue persisted, so this is not iterator_facade fault. This problem exists only on msvc 2008 SP1 x86 and amd64 release builds. Debug builds on msvc 2008 and debug/release builds on msvc 2010 and gcc 4.4 (linux) works fine. Furthermore the BOOST_FOREACH block must be repeaded exacly 10 times. If it's repeaded 9 times, it's all OK. I guess that due to BOOST_FOREACH use of template trickery (const auto_any), compiler assumes that iterator handle is constant and never reads its real value again. I would be very happy to hear that my code is wrong, correct it and move on with BOOST_FOREACH, which I'm very found of (as opposed to BOOST_FOREVER :). May be related to: http://stackoverflow.com/questions/1275852/why-does-boost-foreach-not-work-sometimes-with-c-strings

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  • Which version of Windows 7 for .NET Developers

    - by Dkong
    Hi, I'm looking to upgrade my laptop from Windows Vista to Windows 7. As a .NET developer I'm not interested in developing Windows 7 components at this stage, but was curious which version would suffice to Install Visual Studio/SQL Server and do some web development testing against the local instance of IIS. I don't care too much about the superfluous features of any Windows 7 editions, I just need to know which one will keep me right for running apps and writing some code. Also, does Windows 7 force the "run as administrator" against VS? Any recommendations?

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  • Install windows service "Service ... was not found on computer '.'."

    - by Chau
    I'm trying to create my first Windows Service in C# VS2010 and slowly discover how I should do things. But now I have reached a point, where I cannot install a new version of my service. My setup program tells me Error 1001. Service MyService was not found on computer '.'. --> The specified service does not exists as an installed service. The last part of the message is translated into english from danish. I cannot see the service in either the service list (services.msc) or in the registry. I have removed the left overs from a previous installation, so no traces here either. I have emptied the temporary folder under my windows account. Where do I locate the rest of the remains obstructing my installation of the service?

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  • MSBuild Override Project Reference to resolve to Precompiled Assembly

    - by Ryu
    Situation I have about 400 csproj files using project references. About 3 of those a separate team wants to fork and incorporate into a standalone app. I branched the 3 projects of interest, and because the separate team uses a diff SVN repo I used svn externals to pull in these projects into the folder of the standalone app. Obviously since this team uses a different folder structure the project references no longer resolve. Attempted Solution I figured setting the msbuild properties ReferencePath and AdditionalLibPaths to point to a directory with all the precompiled dependencies would allow the project references a fallback point and resolve correctly. However that doesn't appear to be the case. Question Does anybody know a way to have a failed projectreference look up resolve to the precompiled dll? Perhaps point me to an automated tool to convert projectreferences to dll references? Or is there a better way to solve this problem? Thanks

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  • Can't set breakpoints on an auto-property setter ? Why?

    - by Cristi Diaconescu
    Apparently VS 2008 does not allow setting a breakpoint just on the setter of an auto-property. I.e. if I define an auto-property like this: public int CurrentFramesize { get; protected set; } and then try to set a breakpoint on the setter line, the whole auto-property turns breakpoint-red. This works just fine for normal properties, so any idea why auto-properties get this special (restrictive) treatment? Are they more than just syntactic sugar to normal properties with a hidden backing field?

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  • How do I use unmanaged DLL in C++ win32 application?

    - by Nick
    I have a 3rd party DLL that I am trying to use in a win32 C++ application. The DLL alone is all that I have. I believe this library is written in C and I assume is not exposed to COM. Is LoadLibrary() the function must commonly used for this task in Windows? If so can someone provide me with an example of how it is used? I created a blank win32 in VS so I don't have any of the windows specific headers included etc. Thanks!

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  • Using Dynamics AX's Business Conectors to Generate Sales Orders

    - by FelipeFiali
    So, just like the title says, I need to create an application that gets data from another Database, and shoves it through Dynamics AX's throat. This data comes from a portal, not Enterprise Portal, but a PHP one. It stores some data from the order in a separate database. So as said, I need to 'import' that to AX, creating the sales orders with the data I have from the other database. Also I'd like some references on Business Conector too, does it handle all those RECIDS and references that AX uses for me? Thanks in advance. EDIT: OK, I'm able to insert records in AX's database, theres just one problem. I can't generate the internal ID. Like, the 'AccountNum' field for the CustTable. Is there a way to capture it from business connector?

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  • “Could not create the file”, “Access is denied” and “Unrecoverable build error” in building setup project in VS 2008

    - by Mister Cook
    When building a setup project I get a message: Error with setup build: Error 27 Could not create the file 'C:\Users\MyName\AppData\Local\Temp\VSI1E1A.tmp' 'Access is denied.' I have tried the following (from http://support.microsoft.com/kb/329214/EN-US) regsvr32 "C:\Program Files (x86)\Common Files\Microsoft Shared\MSI Tools\mergemod.dll" The DLL registers but this does not fix my problem. Also, I tried a Clean build, deleting the temp folder, ran VS2008 as administratror, restart my PC but it occurs every time. I have no anti-virus software running and running on Windows 7 64-bit. This operation worked fine until recently. I have read many other users see this but found no solution. The only half solution I found was to edit setup properties and switch to Package files as Loose uncompressed files. This works but is not ideal as I need a full installer.

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  • VS2010 / Code Analysis: Turn off a rule for a project without custom ruleset....

    - by TomTom
    ...any change? The scenario is this: For our company we develop a standard how code should look. This will be the MS full rule set as it looks now. For some specific projects we may want to turn off specific rules. Simply because for a specific project this is a "known exception". Example? CA1026 - while perfectly ok in most cases, there are 1-2 specific libraries we dont want to change those. We also want to avoid having a custom rule set. OTOH putting in a suppress attribute on every occurance gets pretty convoluted pretty fast. Any way to turn off a code analysis warning for a complete assembly without a custom rule set? We rather have that in a specific file (GlobalSuppressions.cs) than in a rule set for maintenance reasons, and to be more explicit ;)

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  • How to create a folder under %allusersprofile% during Setup with VS 2003 Setup Project?

    - by Romias
    I need to create a folder under "%allusersprofile%/Program Data" during the install process. The Setup file is created with VS 2003 setup project, and in it you can use several Known Folders... but as I see none maps to %allusersprofile% or "%allusersprofile%/Program Data". I thought that creating a "Custom Folder" (within VS Setup Project) and setting the TargetLocation as %allusersprofile% it would work, but during install it says that I don't have permission to that folder (and I do have). Do you know how to target that folder in VS Setup Project? Also... I'm working in Windows XP, so %allusersprofile% maps to "C:\Documents and Settings\All Users", but there I suppose I should create my folder inside the "Program Data" folder. In Vista, %allusersprofile% maps to "C:\ProgramData" and it look correct if I create my folder directly there. Any idea how to target both OSs? Additional info: I'm trying this to avoid the new security features in Vista, where the app can't write files under the Program Files folder when running as a common user at least. So I need to place the writable files on "common" folder that is not in a "per user" basis.

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  • Crazy VS Designer Errors

    - by BlueRaja
    Here's a strange one. After renaming a class, one of my forms began giving me errors in the designer, refusing to open. Funny thing is, the form worked just fine when I ran the program. I began reverting my changes to deduce the problem. I have now reverted completely back to the last commit - in which I know the form was working in the designer - cleaned the solution, and deleted the bin/ and obj/ folders, as well as the *.suo file for good measure. The form still does not display in designer. Here are the errors it gives: Could not find 'MyNamespace.MyControl'. Please make sure that the assembly that contains this type is referenced. If this type is a part of your development project, make sure that the project has been successfully built. The variable 'myControl1' is either undeclared or was never assigned. The variable is both declared and assigned, and MyControl builds fine (again, the form works fine when the program is actually run). Stranger still, if I try to create a new form and drag a MyControl onto it, I get this Entity-Framework error: Failed to create component 'MyControl'. The error message follows: 'System.ArgumentException: The specified named connection is either not found in the configuration, not intended to be used with the EntityClient provider, or not valid. at System.Data.EntityClient.EntityConnection.ChangeConnectionString(String newConnectionString) at System.Data.EntityClient.EntityConnection..ctor(String connectionString) at System.Data.Objects.ObjectContect.CreateEntityConnection(String connectionString) etc. etc. There is nothing wrong with my connection string: it worked before, and, again, it works when I actually run the program (the control already exists on the old form from the previous commit). Any ideas whatsoever? I am completely at a loss. [Edit] The only significant code: MyControl.cs public MyControl() { _entities = new MyEFEntities(); //Entity-framework generated class } MyForm.Designer.cs private void InitializeComponent() { this.myControl1 = new MyNamespace.MyControl(); ... this.Controls.Add(this.myControl1); } MyEFDatabase.Designer.cs public MyEFEntities() : base("name=MyEFEntities", "MyEFEntities") { ... } App.Config <connectionStrings> <add name="MyEFEntities" connectionString="metadata=res://*/MyEFDatabase.csdl|res://*/MyEFDatabase.ssdl|res://*/MyEFDatabase.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=MyDatabaseServer;Initial Catalog=MyDatabase;Integrated Security=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> </connectionStrings> I've tried the "replace &quot; with '" trick - didn't help. [Edit2] It is happening to new projects also, but not immediately. Only after fiddling around a bit (it has something to do with adding a many-to-one relationship that EF did not figure out on its own), but I can't figure out the exact steps to reproduce.

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  • FreeType2 Bitmap to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); // as *.bmp Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; }

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  • Problem with #ifndef and #pragma once

    - by Xaver
    I want write the program with next struct stdafx.h - contains some #define defenitions of program constants and #include of headers wich uses in all project. frmMain.h - contatins code of Form1 also can Show form2 and uses some code from BckHeadr.h and some functions call that headers included in stdafx.h. frmIniPrgs.h - contatins code of Form2 and uses some code from BckHeadr.h and some functions call that headers included in stdafx.h. BckHeadr.h - contatins some definitions of functions and some functions call that headers included in stdafx.h. I know what i must use #ifndef or #pragma once directives. But i can not decided this problem. I included in stdafx.h: frmIniPrgs.H, BckHeadr.h, frmMain.h. And use #ifndef in all modules. I uset it like this: #ifndef MYMODULE_H #define MYMODULE_H //module code #endif

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  • What does this C++ compilation error mean?

    - by devlife
    Does anyone have any clue as to what this might mean? (ClCompile target) -> C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(147,5): error MSB6006: "CL.exe" exited with code -1073741515. It builds fine on my dev box but fails due to this error on our CI box. It's running on .NET 3.5. Any help would be MUCH appreciated.

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  • Intellisense in header files

    - by David
    I just right now "migrated" from C# to C++/CLR. First I was annoyed, that I had to write all class' declarations twice (into .h and .cpp). Then I figured out, that I could place the code also into the h-files - it compiles at least. Well, I deleted all cpp's of my classes and now I realized, VS won't give me any Intellisense when I work on my h-files. I guess I should not place my code in the hfiles (the code won't be reused in other projects for sure), but I find it terrible to adjust all method declarations at two places... Plus I have to switch back and forth to see what modifier my method etc. and it is not nicely all in one place like in C# (with it's pros and cons). I'm sorry this is a newbie question, but I just wanted to make sure that there isn't any possibility to enable intellisense for hfiles. Or at least to learn, that I am completely on the wrong path... Thanks, David

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  • How do you draw a line on a canvas in WPF that is 1 pixel thick.

    - by xarzu
    The method for drawing a line on a canvas in WPF that uses the line class actually draws a line that is two pixels thick: Line myLine = new Line(); myLine.Stroke = System.Windows.Media.Brushes.Black; myLine.X1 = 100; myLine.X2 = 140; // 150 too far myLine.Y1 = 200; myLine.Y2 = 200; myLine.StrokeThickness = 1; graphSurface.Children.Add(myLine); Microsoft might have decided to set a standard for line thickness and the minimum is 2 pixels thick when you set the strockThickness to 1, but when you already have rectangles drawn in XAML and even error fonts using WingDings, it is an obvious miss-match. How do you draw a line that is truly 1 pixel thick?

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  • Locating binding errors

    - by softengine
    I'm dealing with a large WPF application that is outputting a large number of binding errors. A typical error looks like this: System.Windows.Data Error: 4 : Cannot find source for binding with reference 'RelativeSource FindAncestor, AncestorType='System.Windows.Controls.ItemsControl', AncestorLevel='1''. BindingExpression:Path=HorizontalContentAlignment; DataItem=null; target element is 'MenuItem' (Name=''); target property is 'HorizontalContentAlignment' (type 'HorizontalAlignment') Problem is I don't know where in the app this is coming from. Searching the entire solution for AncestorType={x:Type ItemsControl} doesn't necessary help since I still don't know which result is the culprit. I've tried setting PresentationTraceSources.DataBindingSource.Switch.Level = SourceLevels.All; but the extra information doesn't help locate the problematic bindings. File names and line numbers is really what I need. Is there anyway to get this information?

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