Search Results

Search found 15634 results on 626 pages for 'foreach loop container'.

Page 607/626 | < Previous Page | 603 604 605 606 607 608 609 610 611 612 613 614  | Next Page >

  • Constructing a Binary Tree from its traversals

    - by user991710
    I'm trying to construct a binary tree (unbalanced), given its traversals. I'm currently doing preorder + inorder but when I figure this out postorder will be no issue at all. I realize there are some question on the topic already but none of them seemed to answer my question. I've got a recursive method that takes the Preorder and the Inorder of a binary tree to reconstruct it, but is for some reason failing to link the root node with the subsequent children. Note: I don't want a solution. I've been trying to figure this out for a few hours now and even jotted down the recursion on paper and everything seems fine... so I must be missing something subtle. Here's the code: public static <T> BinaryNode<T> prePlusIn( T[] pre, T[] in) { if(pre.length != in.length) throw new IllegalArgumentException(); BinaryNode<T> base = new BinaryNode(); base.element = pre[0]; // * Get root from the preorder traversal. int indexOfRoot = 0; if(pre.length == 0 && in.length == 0) return null; if(pre.length == 1 && in.length == 1 && pre[0].equals(in[0])) return base; // * If both arrays are of size 1, element is a leaf. for(int i = 0; i < in.length -1; i++){ if(in[i].equals(base.element)){ // * Get the index of the root indexOfRoot = i; // in the inorder traversal. break; } // * If we cannot, the tree cannot be constructed as the traversals differ. else throw new IllegalArgumentException(); } // * Now, we recursively set the left and right subtrees of // the above "base" root node to whatever the new preorder // and inorder traversals end up constructing. T[] preleft = Arrays.copyOfRange(pre, 1, indexOfRoot + 1); T[] preright = Arrays.copyOfRange(pre, indexOfRoot + 1, pre.length); T[] inleft = Arrays.copyOfRange(in, 0, indexOfRoot); T[] inright = Arrays.copyOfRange(in, indexOfRoot + 1, in.length); base.left = prePlusIn( preleft, inleft); // * Construct left subtree. base.right = prePlusIn( preright, inright); // * Construc right subtree. return base; // * Return fully constructed tree } Basically, I construct additional arrays that house the pre- and inorder traversals of the left and right subtree (this seems terribly inefficient but I could not think of a better way with no helpers methods). Any ideas would be quite appreciated. Side note: While debugging it seems that the root note never receives the connections to the additional nodes (they remain null). From what I can see though, that should not happen... EDIT: To clarify, the method is throwing the IllegalArgumentException @ line 21 (else branch of the for loop, which should only be thrown if the traversals contain different elements.

    Read the article

  • Random Complete System Unresponsiveness Running Mathematical Functions

    - by Computer Guru
    I have a program that loads a file (anywhere from 10MB to 5GB) a chunk at a time (ReadFile), and for each chunk performs a set of mathematical operations (basically calculates the hash). After calculating the hash, it stores info about the chunk in an STL map (basically <chunkID, hash>) and then writes the chunk itself to another file (WriteFile). That's all it does. This program will cause certain PCs to choke and die. The mouse begins to stutter, the task manager takes 2 min to show, ctrl+alt+del is unresponsive, running programs are slow.... the works. I've done literally everything I can think of to optimize the program, and have triple-checked all objects. What I've done: Tried different (less intensive) hashing algorithms. Switched all allocations to nedmalloc instead of the default new operator Switched from stl::map to unordered_set, found the performance to still be abysmal, so I switched again to Google's dense_hash_map. Converted all objects to store pointers to objects instead of the objects themselves. Caching all Read and Write operations. Instead of reading a 16k chunk of the file and performing the math on it, I read 4MB into a buffer and read 16k chunks from there instead. Same for all write operations - they are coalesced into 4MB blocks before being written to disk. Run extensive profiling with Visual Studio 2010, AMD Code Analyst, and perfmon. Set the thread priority to THREAD_MODE_BACKGROUND_BEGIN Set the thread priority to THREAD_PRIORITY_IDLE Added a Sleep(100) call after every loop. Even after all this, the application still results in a system-wide hang on certain machines under certain circumstances. Perfmon and Process Explorer show minimal CPU usage (with the sleep), no constant reads/writes from disk, few hard pagefaults (and only ~30k pagefaults in the lifetime of the application on a 5GB input file), little virtual memory (never more than 150MB), no leaked handles, no memory leaks. The machines I've tested it on run Windows XP - Windows 7, x86 and x64 versions included. None have less than 2GB RAM, though the problem is always exacerbated under lower memory conditions. I'm at a loss as to what to do next. I don't know what's causing it - I'm torn between CPU or Memory as the culprit. CPU because without the sleep and under different thread priorities the system performances changes noticeably. Memory because there's a huge difference in how often the issue occurs when using unordered_set vs Google's dense_hash_map. What's really weird? Obviously, the NT kernel design is supposed to prevent this sort of behavior from ever occurring (a user-mode application driving the system to this sort of extreme poor performance!?)..... but when I compile the code and run it on OS X or Linux (it's fairly standard C++ throughout) it performs excellently even on poor machines with little RAM and weaker CPUs. What am I supposed to do next? How do I know what the hell it is that Windows is doing behind the scenes that's killing system performance, when all the indicators are that the application itself isn't doing anything extreme? Any advice would be most welcome.

    Read the article

  • Help to restructure my Doc/View more correctly

    - by Harvey
    Edited by OP. My program is in need of a lot of cleanup and restructuring. In another post I asked about leaving the MFC DocView framework and going to the WinProc & Message Loop way (what is that called for short?). Well at present I am thinking that I should clean up what I have in Doc View and perhaps later convert to non-MFC it that even makes sense. My Document class currently has almost nothing useful in it. I think a place to start is the InitInstance() function (posted below). In this part: POSITION pos=pDocTemplate->GetFirstDocPosition(); CLCWDoc *pDoc=(CLCWDoc *)pDocTemplate->GetNextDoc(pos); ASSERT_VALID(pDoc); POSITION vpos=pDoc->GetFirstViewPosition(); CChildView *pCV=(CChildView *)pDoc->GetNextView(vpos); This seem strange to me. I only have one doc and one view. I feel like I am going about it backwards with GetNextDoc() and GetNextView(). To try to use a silly analogy; it's like I have a book in my hand but I have to look up in it's index to find out what page the Title of the book is on. I'm tired of feeling embarrassed about my code. I either need correction or reassurance, or both. :) Also, all the miscellaneous items are in no particular order. I would like to rearrange them into an order that may be more standard, structured or straightforward. ALL suggestions welcome! BOOL CLCWApp::InitInstance() { InitCommonControls(); if(!AfxOleInit()) return FALSE; // Initialize the Toolbar dll. (Toolbar code by Nikolay Denisov.) InitGuiLibDLL(); // NOTE: insert GuiLib.dll into the resource chain SetRegistryKey(_T("Real Name Removed")); // Register document templates CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CLCWDoc), RUNTIME_CLASS(CMainFrame), RUNTIME_CLASS(CChildView)); AddDocTemplate(pDocTemplate); // Parse command line for standard shell commands, DDE, file open CCmdLineInfo cmdInfo; ParseCommandLine(cmdInfo); // Dispatch commands specified on the command line // The window frame appears on the screen in here. if (!ProcessShellCommand(cmdInfo)) { AfxMessageBox("Failure processing Command Line"); return FALSE; } POSITION pos=pDocTemplate->GetFirstDocPosition(); CLCWDoc *pDoc=(CLCWDoc *)pDocTemplate->GetNextDoc(pos); ASSERT_VALID(pDoc); POSITION vpos=pDoc->GetFirstViewPosition(); CChildView *pCV=(CChildView *)pDoc->GetNextView(vpos); if(!cmdInfo.m_Fn1.IsEmpty() && !cmdInfo.m_Fn2.IsEmpty()) { pCV->OpenF1(cmdInfo.m_Fn1); pCV->OpenF2(cmdInfo.m_Fn2); pCV->DoCompare(); // Sends a paint message when complete } // enable file manager drag/drop and DDE Execute open m_pMainWnd->DragAcceptFiles(TRUE); m_pMainWnd->ShowWindow(SW_SHOWNORMAL); m_pMainWnd->UpdateWindow(); // paints the window background pCV->bDoSize=true; //Prevent a dozen useless size calculations return TRUE; } Thanks

    Read the article

  • Win32 -- Object cleanup and global variables

    - by KaiserJohaan
    Hello, I've got a question about global variables and object cleanup in c++. For example, look at the code here; case WM_PAINT: paintText(&hWnd); break; void paintText(HWND* hWnd) { PAINTSTRUCT ps; HBRUSH hbruzh = CreateSolidBrush(RGB(0,0,0)); HDC hdz = BeginPaint(*hWnd,&ps); char s1[] = "Name"; char s2[] = "IP"; SelectBrush(hdz,hbruzh); SelectFont(hdz,hFont); SetBkMode(hdz,TRANSPARENT); TextOut(hdz,3,23,s1,sizeof(s1)); TextOut(hdz,10,53,s2,sizeof(s2)); EndPaint(*hWnd,&ps); DeleteObject(hdz); DeleteObject(hbruzh); // bad? DeleteObject(ps); // bad? } 1)First of all; which objects are good to delete and which ones are NOT good to delete and why? Not 100% sure of this. 2)Since WM_PAINT is called everytime the window is redrawn, would it be better to simply store ps, hdz and hbruzh as global variables instead of re-initializing them everytime? The downside I guess would be tons of global variables in the end _ but performance-wise would it not be less CPU-consuming? I know it won't matter prolly but I'm just aiming for minimalistic as possible for educational purposes. 3) What about libraries that are loaded in? For example: // // Main // int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // initialize vars HWND hWnd; WNDCLASSEX wc; HINSTANCE hlib = LoadLibrary("Riched20.dll"); ThishInstance = hInstance; ZeroMemory(&wc,sizeof(wc)); // set WNDCLASSEX props wc.cbSize = sizeof(WNDCLASSEX); wc.lpfnWndProc = WindowProc; wc.hInstance = ThishInstance; wc.hIcon = LoadIcon(hInstance,MAKEINTRESOURCE(IDI_MYICON)); wc.lpszMenuName = MAKEINTRESOURCE(IDR_MENU1); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.lpszClassName = TEXT("PimpClient"); RegisterClassEx(&wc); // create main window and display it hWnd = CreateWindowEx(NULL, wc.lpszClassName, TEXT("PimpClient"), 0, 300, 200, 450, 395, NULL, NULL, hInstance, NULL); createWindows(&hWnd); ShowWindow(hWnd,nCmdShow); // loop message queue MSG msg; while (GetMessage(&msg, NULL,0,0)) { TranslateMessage(&msg); DispatchMessage(&msg); } // cleanup? FreeLibrary(hlib); return msg.wParam; } 3cont) is there a reason to FreeLibrary at the end? I mean when the process terminates all resources are freed anyway? And since the library is used to paint text throughout the program, why would I want to free before that? Cheers

    Read the article

  • Help with infrequent segmentation fault in accessing boost::unordered_multimap or struct

    - by Sarah
    I'm having trouble debugging a segmentation fault. I'd appreciate tips on how to go about narrowing in on the problem. The error appears when an iterator tries to access an element of a struct Infection, defined as: struct Infection { public: explicit Infection( double it, double rt ) : infT( it ), recT( rt ) {} double infT; // infection start time double recT; // scheduled recovery time }; These structs are kept in a special structure, InfectionMap: typedef boost::unordered_multimap< int, Infection > InfectionMap; Every member of class Host has an InfectionMap carriage. Recovery times and associated host identifiers are kept in a priority queue. When a scheduled recovery event arises in the simulation for a particular strain s in a particular host, the program searches through carriage of that host to find the Infection whose recT matches the recovery time (double recoverTime). (For reasons that aren't worth going into, it's not as expedient for me to use recT as the key to InfectionMap; the strain s is more useful, and coinfections with the same strain are possible.) assert( carriage.size() > 0 ); pair<InfectionMap::iterator,InfectionMap::iterator> ret = carriage.equal_range( s ); InfectionMap::iterator it; for ( it = ret.first; it != ret.second; it++ ) { if ( ((*it).second).recT == recoverTime ) { // produces seg fault carriage.erase( it ); } } I get a "Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_INVALID_ADDRESS at address..." on the line specified above. The recoverTime is fine, and the assert(...) in the code is not tripped. As I said, this seg fault appears 'randomly' after thousands of successful recovery events. How would you go about figuring out what's going on? I'd love ideas about what could be wrong and how I can further investigate the problem. Update I added a new assert and a check just inside the for loop: assert( carriage.size() > 0 ); assert( carriage.count( s ) > 0 ); pair<InfectionMap::iterator,InfectionMap::iterator> ret = carriage.equal_range( s ); InfectionMap::iterator it; cout << "carriage.count(" << s << ")=" << carriage.count(s) << endl; for ( it = ret.first; it != ret.second; it++ ) { cout << "(*it).first=" << (*it).first << endl; // error here if ( ((*it).second).recT == recoverTime ) { carriage.erase( it ); } } The EXC_BAD_ACCESS error now appears at the (*it).first call, again after many thousands of successful recoveries. Can anyone give me tips on how to figure out how this problem arises? I'm trying to use gdb. Frame 0 from the backtrace reads "#0 0x0000000100001d50 in Host::recover (this=0x100530d80, s=0, recoverTime=635.91148029170529) at Host.cpp:317" I'm not sure what useful information I can extract here. Update 2 I added a break; after the carriage.erase(it). This works, but I have no idea why (e.g., why it would remove the seg fault at (*it).first.

    Read the article

  • MVC SiteMap - when different nodes point to same action SiteMap.CurrentNode does not map to the correct route

    - by awrigley
    Setup: I am using ASP.NET MVC 4, with mvcSiteMapProvider to manage my menus. I have a custom menu builder that evaluates whether a node is on the current branch (ie, if the SiteMap.CurrentNode is either the CurrentNode or the CurrentNode is nested under it). The code is included below, but essentially checks the url of each node and compares it with the url of the currentnode, up through the currentnodes "family tree". The CurrentBranch is used by my custom menu builder to add a class that highlights menu items on the CurrentBranch. The Problem: My custom menu works fine, but I have found that the mvcSiteMapProvider does not seem to evaluate the url of the CurrentNode in a consistent manner: When two nodes point to the same action and are distinguished only by a parameter of the action, SiteMap.CurrentNode does not seem to use the correct route (it ignores the distinguishing parameter and defaults to the first route that that maps to the action defined in the node). Example of the Problem: In an app I have Members. A Member has a MemberStatus field that can be "Unprocessed", "Active" or "Inactive". To change the MemberStatus, I have a ProcessMemberController in an Area called Admin. The processing is done using the Process action on the ProcessMemberController. My mvcSiteMap has two nodes that BOTH map to the Process action. The only difference between them is the alternate parameter (such are my client's domain semantics), that in one case has a value of "Processed" and in the other "Unprocessed": Nodes: <mvcSiteMapNode title="Process" area="Admin" controller="ProcessMembers" action="Process" alternate="Unprocessed" /> <mvcSiteMapNode title="Change Status" area="Admin" controller="ProcessMembers" action="Process" alternate="Processed" /> Routes: The corresponding routes to these two nodes are (again, the only thing that distinguishes them is the value of the alternate parameter): context.MapRoute( "Process_New_Members", "Admin/Unprocessed/Process/{MemberId}", new { controller = "ProcessMembers", action = "Process", alternate="Unprocessed", MemberId = UrlParameter.Optional } ); context.MapRoute( "Change_Status_Old_Members", "Admin/Members/Status/Change/{MemberId}", new { controller = "ProcessMembers", action = "Process", alternate="Processed", MemberId = UrlParameter.Optional } ); What works: The Html.ActionLink helper uses the routes and produces the urls I expect: @Html.ActionLink("Process", MVC.Admin.ProcessMembers.Process(item.MemberId, "Unprocessed") // Output (alternate="Unprocessed" and item.MemberId = 12): Admin/Unprocessed/Process/12 @Html.ActionLink("Status", MVC.Admin.ProcessMembers.Process(item.MemberId, "Processed") // Output (alternate="Processed" and item.MemberId = 23): Admin/Members/Status/Change/23 In both cases the output is correct and as I expect. What doesn't work: Let's say my request involves the second option, ie, /Admin/Members/Status/Change/47, corresponding to alternate = "Processed" and a MemberId of 47. Debugging my static CurrentBranch property (see below), I find that SiteMap.CurrentNode shows: PreviousSibling: null Provider: {MvcSiteMapProvider.DefaultSiteMapProvider} ReadOnly: false ResourceKey: "" Roles: Count = 0 RootNode: {Home} Title: "Process" Url: "/Admin/Unprocessed/Process/47" Ie, for a request url of /Admin/Members/Status/Change/47, SiteMap.CurrentNode.Url evaluates to /Admin/Unprocessed/Process/47. Ie, it is ignorning the alternate parameter and using the wrong route. CurrentBranch Static Property: /// <summary> /// ReadOnly. Gets the Branch of the Site Map that holds the SiteMap.CurrentNode /// </summary> public static List<SiteMapNode> CurrentBranch { get { List<SiteMapNode> currentBranch = null; if (currentBranch == null) { SiteMapNode cn = SiteMap.CurrentNode; SiteMapNode n = cn; List<SiteMapNode> ln = new List<SiteMapNode>(); if (cn != null) { while (n != null && n.Url != SiteMap.RootNode.Url) { // I don't need to check for n.ParentNode == null // because cn != null && n != SiteMap.RootNode ln.Add(n); n = n.ParentNode; } // the while loop excludes the root node, so add it here // I could add n, that should now be equal to SiteMap.RootNode, but this is clearer ln.Add(SiteMap.RootNode); // The nodes were added in reverse order, from the CurrentNode up, so reverse them. ln.Reverse(); } currentBranch = ln; } return currentBranch; } } The Question: What am I doing wrong? The routes are interpreted by Html.ActionLlink as I expect, but are not evaluated by SiteMap.CurrentNode as I expect. In other words, in evaluating my routes, SiteMap.CurrentNode ignores the distinguishing alternate parameter.

    Read the article

  • How to make sql query dynamic?

    - by ClarkSKent
    Hello, I am using this pagination class and was looking for a way to make the sql query more dynamic instead of having it hardcoded. I have a 3 <li> elements that I want to be filter buttons, meaning when a user clicks on one of these elements I want It to send the id so I can use it in a sql query. So for the $sql = "select * from explore where category='marketing'"; (as seen below). When the user clicks on the 'automotive' button it will change the category above to automotive. Any help on this would be highly appreciated, Thanks. This is what my main page looks like: <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.1/jquery.min.js"></script> <script type="text/javascript" src="jquery_page.js"></script> <?php //Include the PS_Pagination class include('ps_pagination.php'); //Connect to mysql db $conn = mysql_connect('localhost', 'root', 'root'); mysql_select_db('ajax_demo',$conn); $sql = "select * from explore where category='marketing'"; //Create a PS_Pagination object $pager = new PS_Pagination($conn, $sql, 3, 11, 'param1=valu1&param2=value2'); //The paginate() function returns a mysql //result set for the current page $rs = $pager->paginate(); //Loop through the result set while($row = mysql_fetch_assoc($rs)) { echo "<table width='800px'>"; echo "<tr>"; echo"<td>"; echo $row['id']; echo"</td>"; echo"<td>"; echo $row['site_description']; echo"</td>"; echo"<td>"; echo $row['site_price']; echo"</td>"; echo "</tr>"; echo "</table>"; } echo "<ul id='pagination'>"; echo "<li>"; //Display the navigation echo $pager->renderFullNav(); echo "</li>"; echo "</ul>"; echo "<ul id='filter'>"; echo "<li id='marketing'>"; echo "Marketing"; echo "</li>"; echo "<li id='automotive'>"; echo "Automotive"; echo "</li>"; echo "<li id='sports'>"; echo "Sports"; echo "</li>"; echo "</ul>"; ?>

    Read the article

  • Problem on getting the vendor id and product id of a usb device

    - by new
    Hi... my application comes and prints this "\?\usb#vid_04f2&pid_0111#5&1ba5a77f&0&2#{a5dcbf1 0-6530-11d2-901f-00c04fb951ed}" again it goes to while loop .... here it gets breaked in the else statement... Qt Code: if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) { // Change the buffer size. if (buffer) LocalFree(buffer); buffer = (LPTSTR)LocalAlloc(LPTR,buffersize); } else { qDebug ()<<"Here it quits the application"; // Insert error handling here. break; } Any ideas in this.... full source code comes here static GUID GUID_DEVINTERFACE_USB_DEVICE = { 0xA5DCBF10L, 0x6530, 0x11D2, { 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED } }; HANDLE hInfo = SetupDiGetClassDevs(&GUID_DEVINTERFACE_USB_DEVICE,NULL,NULL, DIGCF_PRESENT | DIGCF_INTERFACEDEVICE); if ( hInfo == INVALID_HANDLE_VALUE ) { qDebug ()<<"invalid"; } else { qDebug ()<<"valid handle"; SP_DEVINFO_DATA DeviceInfoData; DeviceInfoData.cbSize = sizeof(SP_DEVINFO_DATA); SP_INTERFACE_DEVICE_DATA Interface_Info; Interface_Info.cbSize = sizeof(Interface_Info); BYTE Buf[1024]; DWORD i; DWORD InterfaceNumber= 0; PSP_DEVICE_INTERFACE_DETAIL_DATA pspdidd = (PSP_DEVICE_INTERFACE_DETAIL_DATA) Buf; for (i=0;SetupDiEnumDeviceInfo(hInfo,i,&DeviceInfoData);i++) { DWORD DataT; LPTSTR buffer = NULL; DWORD buffersize = 0; while (!SetupDiGetDeviceRegistryProperty( hInfo, &DeviceInfoData,SPDRP_DEVICEDESC, &DataT,(PBYTE)buffer,buffersize, &buffersize)) { if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) { // Change the buffer size. if (buffer) LocalFree(buffer); buffer = (LPTSTR)LocalAlloc(LPTR,buffersize); } else { // Insert error handling here. break; } qDebug ()<<(TEXT("Device Number %i is: %s\n"),i, buffer); if (buffer) LocalFree(buffer); if ( GetLastError() != NO_ERROR && GetLastError() != ERROR_NO_MORE_ITEMS ) { // Insert error handling here. qDebug ()<<"return false"; } InterfaceNumber = 0; // this just returns the first one, you can iterate on this if (SetupDiEnumDeviceInterfaces(hInfo, NULL, &GUID_DEVINTERFACE_USB_DEVICE, InterfaceNumber, &Interface_Info)) { printf("Got interface"); DWORD needed; pspdidd->cbSize = sizeof(*pspdidd); SP_DEVICE_INTERFACE_DETAIL_DATA *pDetData = NULL; DWORD dwDetDataSize = sizeof (SP_DEVICE_INTERFACE_DETAIL_DATA) + 256; pDetData = (SP_DEVICE_INTERFACE_DETAIL_DATA*) malloc (dwDetDataSize); pDetData->cbSize = sizeof (SP_DEVICE_INTERFACE_DETAIL_DATA); SetupDiGetDeviceInterfaceDetail(hInfo,&Interface_Info, pDetData,dwDetDataSize, NULL,&DeviceInfoData); qDebug ()<<pDetData->DevicePath; qDebug ()<<QString::fromWCharArray(pDetData->DevicePath); free(pDetData); } else { printf("\nNo interface"); //ErrorExit((LPTSTR) "SetupDiEnumDeviceInterfaces"); if ( GetLastError() == ERROR_NO_MORE_ITEMS) printf(", since there are no more items found."); else printf(", unknown reason."); } // Cleanup SetupDiDestroyDeviceInfoList(hInfo); } } }

    Read the article

  • Arduino crashes when sending bytes from Java [on hold]

    - by francisaugusto
    I used the sample program from the arduino website in order to send and receive data via serial to my Arduino one. However, for some reason, even when I try to send only one byte, the Arduino crashes after a while. It doesn't happen if I send the chars manually via the IDE's own serial monitor. I wrote the following method to output the character to Arduino: public synchronized void serialWrite(char sendIt){ try { output.write((byte)'0'); output.flush(); for (int j=0;j<1000000000;j++){ } }catch (Exception e){System.out.println("Not connected...");} notify(); } What I try above is to send just one character when the method is called. I send just a '0' char for testing. After manually calling the method two or three times, Arduino crashes. Is there anything I should be looking into? The Arduino code: #include <SoftwareSerial.h> int buttonState=0; int lastButtonState=0; int buttonPushCounter=0; long previousMillis=0; long interval=250; int ledState=LOW; int ledState2=LOW; int ledState3=LOW; long timeElapsed=0; SoftwareSerial portOne(10,11); void setup(){ pinMode(3,OUTPUT); pinMode(4,OUTPUT); pinMode(5,OUTPUT); pinMode(2,INPUT); Serial.begin(9600); portOne.begin(9600); } boolean turnoff; void loop(){ if(portOne.overflow()){ Serial.println("There's an overflow here!"); } buttonState= digitalRead(2); if(buttonState!=lastButtonState){ if (buttonState==HIGH){ buttonPushCounter++; } } lastButtonState=buttonState; if (turnoff){ unsigned long currentMillis=millis(); if (currentMillis-previousMillis>0 && currentMillis-previousMillis<interval){ ledState=HIGH; ledState2=LOW; ledState3=LOW; }else if (currentMillis-previousMillis>interval && currentMillis-previousMillis<interval*2){ ledState=LOW; ledState2=LOW; ledState3=HIGH; }else if (currentMillis-previousMillis>interval*2 && currentMillis-previousMillis<interval*3){ ledState=LOW; ledState2=HIGH; ledState3=LOW; }else if (currentMillis-previousMillis>interval*3){ previousMillis=currentMillis; } digitalWrite(3,ledState); digitalWrite(4,ledState2); digitalWrite(5,ledState3); }else{ digitalWrite(3,LOW); digitalWrite(4,LOW); digitalWrite(5,LOW); } if (buttonPushCounter==1){ Serial.print("Button pressed!\n"); turnoff=!turnoff; buttonPushCounter=0; } noInterrupts(); char ch=Serial.read(); delay(1); if(ch=='0'){ Serial.println("Changed by serial"+turnoff); Serial.println(ch); turnoff=!turnoff; } interrupts(); }

    Read the article

  • Parse Nested XML tags with the same name

    - by footose
    Let's take a simple XML document: <x> <e> <e> <e>Whatever 1</e> </e> </e> <e> <e> <e>Whatever 2</e> </e> </e> <e> <e> <e>Whatever 3</e> </e> </e> </x> Using the standard org.w3c.dom, I can get the nodes in X by doing.. NodeList fullnodelist = doc.getElementsByTagName("x"); But if I want to return the next set of "e" I try to use something like .. Element element = (Element) fullnodelist.item(0); NodeList nodes = pelement.getElementsByTagName("e"); Expecting it to return "3" nodes (because there are 3 sets of "e"), but instead, it returns "9" - becuase it gets all entries with "e" apperently. This would be fine in the above case, because I could probably iterate through and find what I'm looking for. The problem I'm having is that when the XML file looks like the following: <x> <e> <pattern>whatever</pattern> <blanks> <e>Something Else</e> </blanks> </e> <e> <pattern>whatever</pattern> <blanks> <e>Something Else</e> </blanks> </e> </x> When I request the "e" value, it returns 4, instead of (what i expect) 2. Am I just not understanding how the DOM parsing works? Typically in the past I have used my own XML documents so I would never name the items like this, but unfortunately this is not my XML file and I have no choice to work like this. What I thought I would do is write a loop that "drills down" nodes so that I could group each node together... public static NodeList getNodeList(Element pelement, String find) { String[] nodesfind = Utilities.Split(find, "/"); NodeList nodeList = null; for (int i = 0 ; i <= nodesfind.length - 1; i++ ) { nodeList = pelement.getElementsByTagName( nodesfind[i] ); pelement = (Element)nodeList.item(i); } // value of the nod we are looking for return nodeList; } .. So that if you passed "s/e" into the function, it would return the 2 nodes that I'm looking for (or elements, maybe I'm using the terminology incorrect?). instead it returns all of the "e" nodes within that node. I'm using J2SE for this, so options are rather limited. I can't use any third party XML Parsers. Anyway, if anyone is still with me and has a suggestion, it would be appreciated.

    Read the article

  • Languages and VMs: Features that are hard to optimize and why

    - by mrjoltcola
    I'm doing a survey of features in preparation for a research project. Name a mainstream language or language feature that is hard to optimize, and why the feature is or isn't worth the price paid, or instead, just debunk my theories below with anecdotal evidence. Before anyone flags this as subjective, I am asking for specific examples of languages or features, and ideas for optimization of these features, or important features that I haven't considered. Also, any references to implementations that prove my theories right or wrong. Top on my list of hard to optimize features and my theories (some of my theories are untested and are based on thought experiments): 1) Runtime method overloading (aka multi-method dispatch or signature based dispatch). Is it hard to optimize when combined with features that allow runtime recompilation or method addition. Or is it just hard, anyway? Call site caching is a common optimization for many runtime systems, but multi-methods add additional complexity as well as making it less practical to inline methods. 2) Type morphing / variants (aka value based typing as opposed to variable based) Traditional optimizations simply cannot be applied when you don't know if the type of someting can change in a basic block. Combined with multi-methods, inlining must be done carefully if at all, and probably only for a given threshold of size of the callee. ie. it is easy to consider inlining simple property fetches (getters / setters) but inlining complex methods may result in code bloat. The other issue is I cannot just assign a variant to a register and JIT it to the native instructions because I have to carry around the type info, or every variable needs 2 registers instead of 1. On IA-32 this is inconvenient, even if improved with x64's extra registers. This is probably my favorite feature of dynamic languages, as it simplifies so many things from the programmer's perspective. 3) First class continuations - There are multiple ways to implement them, and I have done so in both of the most common approaches, one being stack copying and the other as implementing the runtime to use continuation passing style, cactus stacks, copy-on-write stack frames, and garbage collection. First class continuations have resource management issues, ie. we must save everything, in case the continuation is resumed, and I'm not aware if any languages support leaving a continuation with "intent" (ie. "I am not coming back here, so you may discard this copy of the world"). Having programmed in the threading model and the contination model, I know both can accomplish the same thing, but continuations' elegance imposes considerable complexity on the runtime and also may affect cache efficienty (locality of stack changes more with use of continuations and co-routines). The other issue is they just don't map to hardware. Optimizing continuations is optimizing for the less-common case, and as we know, the common case should be fast, and the less-common cases should be correct. 4) Pointer arithmetic and ability to mask pointers (storing in integers, etc.) Had to throw this in, but I could actually live without this quite easily. My feelings are that many of the high-level features, particularly in dynamic languages just don't map to hardware. Microprocessor implementations have billions of dollars of research behind the optimizations on the chip, yet the choice of language feature(s) may marginalize many of these features (features like caching, aliasing top of stack to register, instruction parallelism, return address buffers, loop buffers and branch prediction). Macro-applications of micro-features don't necessarily pan out like some developers like to think, and implementing many languages in a VM ends up mapping native ops into function calls (ie. the more dynamic a language is the more we must lookup/cache at runtime, nothing can be assumed, so our instruction mix is made up of a higher percentage of non-local branching than traditional, statically compiled code) and the only thing we can really JIT well is expression evaluation of non-dynamic types and operations on constant or immediate types. It is my gut feeling that bytecode virtual machines and JIT cores are perhaps not always justified for certain languages because of this. I welcome your answers.

    Read the article

  • Android: MediaPlayer gapless or seamless Video Playing

    - by John Wang
    I can play the videos fine back to back by implementing the OnCompletionListener to set the data source to a different file. No problems there. I call reset() and prepare() just fine. What I haven't been able to figure out, is how to get rid of the 1-2 second gap screen flicker between the data source change and the new video starting. The gap shows a black screen, and I haven't found any way to get around it. I've tried setting the background of the parent view to an image, but it manages to bypass that. Even if the SurfaceView is transparent (which it is by default.) I've also tried to have the multiple video files played at the same time, and switching mediaplayer's display when one ends and the other is supposed to start. The last thing I tried, was to have a second view in the background that I show temporarily while the video is "preparing" and removing it when the video is ready to start. That also wasn't very seamless. Is there any way to get rid of that gap. Running a video in a loop works wonderfully and does exactly what I want with the exception that it's looking through the same video instead of playing a different one that I pick. main.xml <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:background="@drawable/background" android:layout_height="fill_parent"> <SurfaceView android:id="@+id/surface" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center"> </SurfaceView> </FrameLayout> Player.java public class Player extends Activity implements OnCompletionListener, MediaPlayer.OnPreparedListener, SurfaceHolder.Callback { private MediaPlayer player; private SurfaceView surface; private SurfaceHolder holder; public void onCreate(Bundle b) { super.onCreate(b); setContentView(R.layout.main); surface = (SurfaceView)findViewById(R.id.surface); holder = surface.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void onCompletion(MediaPlayer arg0) { File clip = new File(Environment.getExternalStorageDirectory(),"file2.mp4"); playVideo(clip.getAbsolutePath()); } public void onPrepared(MediaPlayer mediaplayer) { holder.setFixedSize(player.getVideoWidth(), player.getVideoHeight()); player.start(); } private void playVideo(String url) { try { File clip = new File(Environment.getExternalStorageDirectory(),"file1.mp4"); if (player == null) { player = new MediaPlayer(); player.setScreenOnWhilePlaying(true); } else { player.stop(); player.reset(); } player.setDataSource(url); player.setDisplay(holder); player.setOnPreparedListener(this); player.prepare(); player.setOnCompletionListener(this); } catch (Throwable t) { Log.e("ERROR", "Exception Error", t); } }

    Read the article

  • Spring MVC working with Web Designers

    - by jboyd
    When working with web-designers in a Spring-MVC and JSP environment, are there any tools or helpful patterns to reduce the pain of going back and forth from HTML to JSP and back? Project requirements dictate that views will change often, and it can be difficult to make changes efficiently because of the amount of Java code that leaks into the view layer. Ideally I'd like to remove almost all Java code from the view, but it does not seem like this works with the Spring/JSP philosophy where often the way to remove Java code is to replace that code with tag libraries, which will still have a similar problem. To provide a little clarity to my question I'm going to include some existing code (inherited by me) to show the kinds of problems I'm likely to face when change the look of our views: <%-- Begin looping through results --%> <% List memberList = memberSearchResults.getResults(); for(int i = start - 1; i < memberList.size() && i < end; i++) { Profile profile = (Profile)memberList.get(i); long profileId = profile.getProfileId(); String nickname = profile.getNickname(); String description = profile.getDescription(); Image image = profile.getAvatarImage(); String avatarImageSrc = null; int avatarImageWidthNum = 0; int avatarImageHeightNum = 0; if(null != image) { avatarImageSrc = image.getSrc(); avatarImageWidthNum = image.getWidth(); avatarImageHeightNum = image.getHeight(); } String bgColor = i % 2 == 1 ? "background-color:#FFF" : ""; %> <div style="float:left;clear:both;padding:5px 0 5px 5px;cursor:pointer;<%= bgColor %>" onclick='window.location="profile.sp?profileId=<%= profileId %>"'> <div style="float:right;clear:right;padding-left:10px;width:515px;font-size:10px;color:#7e7e7e"> <h6><%= nickname %></h6> <%= description %> </div> <img style="float:left;clear:left;" alt="Avatar Image" src="<%= null != avatarImageSrc && avatarImageSrc.trim().length() > 0 ? avatarImageSrc : "images/defaultUserImage.png" %>" <%= avatarImageWidthNum < avatarImageHeightNum ? "height='59'" : "width='92'" %> /> </div> <% } // End loop %> Now, ignoring some of the code smells there, it's obvious that if someone wants to change the look of that DIV it would be neccesary to re-place all the Java/JSP code into the new HTML given (the designers don't work in JSP files, they have their own HTML versions of the website). Which is tedious, and prone to errors.

    Read the article

  • java.lang.OutOfMemoryError: bitmap size exceeds VM budget

    - by Angel
    Hi, I am trying to change the layout of my application from portrait to landscape and vice-versa. But if i do it frequently or more than once then at times my application crashes.. Below is the error log. Please suggest what can be done? < 01-06 09:52:27.787: ERROR/dalvikvm-heap(17473): 1550532-byte external allocation too large for this process. 01-06 09:52:27.787: ERROR/dalvikvm(17473): Out of memory: Heap Size=6471KB, Allocated=4075KB, Bitmap Size=9564KB 01-06 09:52:27.787: ERROR/(17473): VM won't let us allocate 1550532 bytes 01-06 09:52:27.798: DEBUG/skia(17473): --- decoder-decode returned false 01-06 09:52:27.798: DEBUG/AndroidRuntime(17473): Shutting down VM 01-06 09:52:27.798: WARN/dalvikvm(17473): threadid=3: thread exiting with uncaught exception (group=0x4001e390) 01-06 09:52:27.807: ERROR/AndroidRuntime(17473): Uncaught handler: thread main exiting due to uncaught exception 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): java.lang.RuntimeException: Unable to start activity ComponentInfo{}: android.view.InflateException: Binary XML file line #2: Error inflating class 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2596) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2621) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.handleRelaunchActivity(ActivityThread.java:3812) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.access$2300(ActivityThread.java:126) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1936) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.os.Handler.dispatchMessage(Handler.java:99) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.os.Looper.loop(Looper.java:123) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.main(ActivityThread.java:4595) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Method.invokeNative(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Method.invoke(Method.java:521) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at dalvik.system.NativeStart.main(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: android.view.InflateException: Binary XML file line #2: Error inflating class 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createView(LayoutInflater.java:513) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:563) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:385) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:207) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.Activity.setContentView(Activity.java:1629) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at onCreate(Game.java:98) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2544) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 12 more 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: java.lang.reflect.InvocationTargetException 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.widget.LinearLayout.(LinearLayout.java:92) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Constructor.constructNative(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Constructor.newInstance(Constructor.java:446) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createView(LayoutInflater.java:500) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 22 more 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: java.lang.OutOfMemoryError: bitmap size exceeds VM budget 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:464) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:340) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:697) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.content.res.Resources.loadDrawable(Resources.java:1705) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.content.res.TypedArray.getDrawable(TypedArray.java:548) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.View.(View.java:1850) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.View.(View.java:1799) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.ViewGroup.(ViewGroup.java:296) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 26 more

    Read the article

  • Sometimes big delay when using PHP mail()

    - by Robbert Dam
    I have a website which processes orders from a Windows application. This works as follows: User clicks "Order now" in the windows app App uploads a file with POST to a PHP script The script immediately calls the PHP mail() function (order is not stored in a db) This works fine most of the time. However, sometimes a big delay occurs (several days). Customers calls why the product has not yet been delivered. E-mail headers of delayed mail follows: Microsoft Mail Internet Headers Version 2.0 Received: from barracuda.nkl.nl ([10.0.0.1]) by smtp.nkl.nl with Microsoft SMTPSVC(6.0.3790.3959); Wed, 26 May 2010 16:26:51 +0200 X-ASG-Debug-ID: 1274883818-2f8800000000-X58hIK X-Barracuda-URL: http://10.0.0.1:8000/cgi-bin/mark.cgi Received: from server45.firstfind.nl (localhost [127.0.0.1]) by barracuda.nkl.nl (Spam & Virus Firewall) with ESMTP id ECAFD15776A for <[email protected]>; Wed, 26 May 2010 16:23:38 +0200 (CEST) Received: from server45.firstfind.nl (server45.firstfind.nl [93.94.226.76]) by barracuda.nkl.nl with ESMTP id 85bAT2AU58kkxjPb for <[email protected]>; Wed, 26 May 2010 16:23:38 +0200 (CEST) X-Barracuda-Envelope-From: [email protected] Received: from server45.firstfind.nl (localhost [127.0.0.1]) by server45.firstfind.nl (8.13.8/8.13.8/Debian-3+etch1) with ESMTP id o4QEM3Hb004301 for <[email protected]>; Wed, 26 May 2010 16:23:31 +0200 Received: (from nklsemin@localhost) by server45.firstfind.nl (8.13.8/8.13.8/Submit) id o4J9lA7M031307; Wed, 19 May 2010 11:47:10 +0200 Date: Wed, 19 May 2010 11:47:10 +0200 Message-Id: <[email protected]> To: [email protected] X-ASG-Orig-Subj: easyfit - ref: Hoen3443 Subject: easyfit - ref: Hoen3443 X-PHP-Script: www.nklseminar.nl/emailer/upload.php for 77.61.220.217 From: [email protected] Content-type: text/html X-Virus-Scanned: by amavisd-new X-Barracuda-Connect: server45.firstfind.nl[93.94.226.76] X-Barracuda-Start-Time: 1274883820 X-Barracuda-Bayes: INNOCENT GLOBAL 0.0000 1.0000 -2.0210 X-Barracuda-Virus-Scanned: by Barracuda Spam & Virus Firewall at nkl.nl X-Barracuda-Spam-Score: 0.92 X-Barracuda-Spam-Status: No, SCORE=0.92 using global scores of TAG_LEVEL=2.0 QUARANTINE_LEVEL=1000.0 KILL_LEVEL=3.0 tests=DATE_IN_PAST_96_XX, DATE_IN_PAST_96_XX_2, HTML_MESSAGE, MIME_HEADER_CTYPE_ONLY, MIME_HTML_ONLY, NO_REAL_NAME X-Barracuda-Spam-Report: Code version 3.2, rules version 3.2.2.30817 Rule breakdown below pts rule name description ---- ---------------------- -------------------------------------------------- 0.00 NO_REAL_NAME From: does not include a real name 0.01 DATE_IN_PAST_96_XX Date: is 96 hours or more before Received: date 0.00 MIME_HTML_ONLY BODY: Message only has text/html MIME parts 0.00 HTML_MESSAGE BODY: HTML included in message 0.86 MIME_HEADER_CTYPE_ONLY 'Content-Type' found without required MIME headers 2.07 DATE_IN_PAST_96_XX_2 DATE_IN_PAST_96_XX_2 Return-Path: [email protected] X-OriginalArrivalTime: 26 May 2010 14:26:51.0343 (UTC) FILETIME=[7B80DDF0:01CAFCDF] The delay seems to occur here: Received: from server45.firstfind.nl (localhost [127.0.0.1]) by server45.firstfind.nl (8.13.8/8.13.8/Debian-3+etch1) with ESMTP id o4QEM3Hb004301 for <[email protected]>; Wed, 26 May 2010 16:23:31 +0200 Received: (from nklsemin@localhost) by server45.firstfind.nl (8.13.8/8.13.8/Submit) id o4J9lA7M031307; Wed, 19 May 2010 11:47:10 +0200 I've reported this issue various times to the web hosting service that hosts my website. They say the delay does not occur in their network (impossible). But they do confirm that the e-mail is first seen in their mail server on May 26, which is 7 days after the mail has been composed. The order is marked with the timestamp of the user's local PC, which also matches May 19 (so it's not a PC clock problem) It's also interesting to see that all delayed mails (orders were placed on different days) come in at once. So I suddenly receive 14 e-mail in my mailbox from various days. Any idea were this delay may be introduced? Could there be a bug in my PHP code that causes this? (I cannot believe I can introduce a loop of 7 days in my PHP code)

    Read the article

  • Conflict between some JavaScript and jQuery on same page

    - by hollyb
    I am using a JavaScript function and some jQuery to perform two actions on a page. The first is a simple JS function to hide/show divs and change the active state of a tab: This is the JS that show/hides divs and changes the active state on some tabs: var ids=new Array('section1','section2','section3'); function switchid(id, el){ hideallids(); showdiv(id); var li = el.parentNode.parentNode.childNodes[0]; while (li) { if (!li.tagName || li.tagName.toLowerCase() != "li") li = li.nextSibling; // skip the text node if (li) { li.className = ""; li = li.nextSibling; } } el.parentNode.className = "active"; } function hideallids(){ //loop through the array and hide each element by id for (var i=0;i<ids.length;i++){ hidediv(ids[i]); } } function hidediv(id) { //safe function to hide an element with a specified id document.getElementById(id).style.display = 'none'; } function showdiv(id) { //safe function to show an element with a specified id document.getElementById(id).style.display = 'block'; } The html: <ul> <li class="active"><a onclick="switchid('section1', this);return false;">ONE</a></li> <li><a onclick="switchid('section2', this);return false;">TWO</a></li> <li><a onclick="switchid('section3', this);return false;">THREE</a></li> </ul> <div id="section1" style="display:block;">TEST</div> <div id="section2" style="display:none;">TEST 2</div> <div id="section3" style="display:none;">TEST 3</div> Now the problem.... I've added the jQuery image gallery called galleria to one of the tabs. The gallery works great when it resides in the div that is intially set to display:block. However, when it is in one of the divs that is set to display: none; part of the gallery doesn't work when the div is toggled to be visible. Specifically, the following css ceases to be written (this is created by galleria jQuery): element.style { display:block; height:50px; margin-left:-17px; width:auto; } For the life of me, I can't figure out why the gallery fails when it's div is set to display: none. Since this declaration is overwritten when a tab is clicked (via the Javascript functions above), why would this cause a problem? As I mentioned, it works perfectly when it lives the in display: block; div. Any ideas? I don't expect anybody to be familiar with the jQuery galleria image gallery... but perhaps an idea of how one might repair this problem? Thanks!

    Read the article

  • how to add a function to that program, and call that function from the command line in the function

    - by user336291
    a#include "smallsh.h" /*include file for example*/ /*program buffers and work pointers*/ static char inpbuf[MAXBUF], tokbuf[2*MAXBUF], *ptr = inpbuf, *tok = tokbuf; userin(p) /*print prompt and read a line*/ char *p; { int c, count; /*initialization for later routines*/ ptr = inpbuf; tok = tokbuf; /*display prompt*/ printf("%s ",p); for(count = 0;;) { if((c = getchar()) == EOF) return(EOF); if(count<MAXBUF) inpbuf[count++] = c; if(c == '\n' && count <MAXBUF) { inpbuf[count] = '\0'; return(count); } /*if line too long restart*/ if(c == '\n') { printf("smallsh:input line too long\n"); count = 0; printf("%s",p); } } } gettok(outptr) /*get token and place into tokbuf*/ char **outptr; { int type; *outptr = tok; /*strip white space*/ for(;*ptr == ' ' || *ptr == '\t'; ptr++) ; *tok++ = *ptr; switch(*ptr++) { case '\n': type = EOL; break; case '&': type = AMPERSAND; break; case ';': type = SEMICOLON; break; case '#': type = POUND; break; default: type = ARG; while(inarg(*ptr)) *tok++ = *ptr++; } *tok++ = '\0'; return(type); } static char special[]= {' ', '\t', '&', ':', '\n', '\0'}; inarg(c) /*are we in an ordinary argument*/ char c; { char *wrk; for(wrk = special;*wrk != '\0';wrk++) if(c == *wrk) return(0); return(1); } #include "smallsh.h" procline() /*process input line*/ { char *arg[MAXARG+1]; /*pointer array for runcommand*/ int toktype; /*type of token in command*/ int narg; /*number of arguments so far*/ int type; /*FOREGROUND or BACKGROUND*/ for(narg = 0;;) { /*loop FOREVER*/ /*take action according to token type*/ switch(toktype = gettok(&arg[narg])) { case ARG: if(narg<MAXARG) narg++; break; case EOL: case SEMICOLON: case AMPERSAND: case POUND: type = (toktype == AMPERSAND) ? BACKGROUND : FOREGROUND; if(narg!=0) { arg[narg] = NULL; runcommand(arg, type); } if((toktype == EOL)||(toktype=POUND)) return; narg = 0; break; } } } #include "smallsh.h" /*execute a command with optional wait*/ runcommand(cline,where) char **cline; int where; { int pid, exitstat, ret; if((pid = fork()) <0) { perror("smallsh"); return(-1); } if(pid == 0) { /*child*/ execvp(*cline, cline); perror(*cline); exit(127); } /*code for parent*/ /*if background process print pid and exit*/ if(where == BACKGROUND) { printf("[Process id %d]\n", pid); return(0); } /*wait until process pid exists*/ while( (ret=wait(&exitstat)) != pid && ret != -1) ; return(ret == -1 ? -1 : exitstat); } #include "smallsh.h" char *prompt = "Command>"; /*prompt*/ main() { while(userin(prompt) != EOF) procline(); }

    Read the article

  • C socket: problem with connect() and/or accept() between clients. 111: Connection refused

    - by Fantastic Fourier
    Hello ladies and gents, I'm having a bit of problem with accept(). I have a multiple clients and one server. The clients can connect and communicate just fine with server. But at one point, I need some clients to be directly connected to each other and I'm having a bit of difficulty there. The clients have bunch of threads going on, where one of them is handle_connection() and it has a while(1), looping forever to listen() and accept() whatever incoming connections. Whenever a client tries to connect() to other client, connect() returns an error, 111: Connection Refused. I know I have the right IP address and right port (I have specified a port just for between-client connections). The client that is waiting for connection doesn't notice anything, no new connection, nada. I copied some parts of the code, in hopes that someone can point out what I'm doing wrong. Thanks for any inputs! This is all client side code. void * handle_connections(void * arg) is a thread that loops forever to accept() any incoming connections. My server has a very similar thang going on and it works very well. (not sure why it doesn't work here..) This is the part of client that is waiting for a new incoming connection. int handle_request(void * arg, struct message * msg) is called at one point during program and tries to connect to a client that is specified in struct message * msg which includes struct sockaddr_in with IP address and port number and whatever. #define SERVER_PORT 10000 #define CLIENT_PORT 3456 #define MAX_CONNECTION 20 #define MAX_MSG 50 void * handle_connections(void * arg) { struct fd_info * info; struct sockaddr_in client_address; struct timeval timeout; fd_set readset, copyset; bzero((char * ) &client_address, sizeof(client_address)); // copy zeroes into string client_address.sin_family = AF_INET; client_address.sin_addr.s_addr = htonl(INADDR_ANY); client_address.sin_port = htons(CLIENT_PORT); sockfd = socket(AF_INET, SOCK_STREAM, 0); rv = listen(sockfd,MAX_CONNECTION); while(1) { new_sockfd = accept(sockfd, (struct sockaddr *) &client_address, &client_addr_len); //blocks if (new_sockfd < 0) { printf("C: ERROR accept() %i: %s \n", errno, strerror(errno)); sleep(2); } else { printf("C: accepted\n"); FD_SET(new_sockfd, &readset); // sets bit for new_sockfd to list of sockets to watch out for if (maxfd < new_sockfd) maxfd = new_sockfd; if (minfd > new_sockfd) minfd = new_sockfd; } //end if else (new_sockfd) } // end of the forever while loop } int handle_request(void * arg, struct message * msg) { char * cname, gname, payload; char * command[3]; int i, rv, sockfd, client_addr_len; struct sockaddr_in client_address; struct fd_info * info; info = (struct fd_info *) arg; sockfd = info->sock_fd; sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { printf("HR: ERROR socket() %i: %s \n", errno, strerror(errno)); break; } else if (sockfd > 0) { printf("HR: new socks is %i \n", sockfd); printf("HR: sin_family is %i: %i\n", msg->peer.client_address.sin_family, msg->peer.client_address.sin_port); //************************************************************* //this is the part that returns error 111: Connection refused!!! //************************************************************* rv = connect(sockfd, (struct sockaddr *) &msg->peer.client_address, sizeof(struct sockaddr)); if (rv == -1) { printf("HR: ERROR: connect() %i: %s \n", errno, strerror(errno)); printf("HR: at %li \n", msg->peer.client_address.sin_addr.s_addr); break; } else if (rv > 0) { info->max_fd = sockfd; printf("HR: connected successfully!! \n"); } } }

    Read the article

  • Proguard and two projects using the same android library. broadcasting. ClassNotFoundException

    - by trololo
    The problem:I have got 2 apps. The interact with each other via broadcasting. I have parcelable class in the android library (they send content of class in the library). So after using Proguard I have got ClassNotFondException. How to solve it? 07-03 02:13:51.832: E/AndroidRuntime(6801): FATAL EXCEPTION: main 07-03 02:13:51.832: E/AndroidRuntime(6801): java.lang.RuntimeException: Unable to start receiver <appname>.<name>.ar.free.BRMain: java.lang.RuntimeException: Parcelable encounteredClassNotFoundException reading a Serializable object (name = <appname>.a.a.b) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread.handleReceiver(ActivityThread.java:2277) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread.access$1500(ActivityThread.java:140) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1303) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Handler.dispatchMessage(Handler.java:99) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Looper.loop(Looper.java:137) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread.main(ActivityThread.java:4898) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.reflect.Method.invokeNative(Native Method) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.reflect.Method.invoke(Method.java:511) 07-03 02:13:51.832: E/AndroidRuntime(6801): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1006) 07-03 02:13:51.832: E/AndroidRuntime(6801): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:773) 07-03 02:13:51.832: E/AndroidRuntime(6801): at dalvik.system.NativeStart.main(Native Method) 07-03 02:13:51.832: E/AndroidRuntime(6801): Caused by: java.lang.RuntimeException: Parcelable encounteredClassNotFoundException reading a Serializable object (name = <appname>.a.a.b) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Parcel.readSerializable(Parcel.java:2148) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Parcel.readValue(Parcel.java:2016) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Parcel.readMapInternal(Parcel.java:2226) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Bundle.unparcel(Bundle.java:223) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Bundle.getInt(Bundle.java:922) 07-03 02:13:51.832: E/AndroidRuntime(6801): at <appname>.<name>.ar.free.BRMain.onReceive(BRMain.java:35) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.app.ActivityThread.handleReceiver(ActivityThread.java:2270) 07-03 02:13:51.832: E/AndroidRuntime(6801): ... 10 more 07-03 02:13:51.832: E/AndroidRuntime(6801): Caused by: java.lang.ClassNotFoundException: <appname>.a.a.b 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.Class.classForName(Native Method) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.Class.forName(Class.java:217) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.resolveClass(ObjectInputStream.java:2301) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readNewClassDesc(ObjectInputStream.java:1660) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readClassDesc(ObjectInputStream.java:683) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readNewObject(ObjectInputStream.java:1803) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readNonPrimitiveContent(ObjectInputStream.java:787) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readObject(ObjectInputStream.java:2003) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.io.ObjectInputStream.readObject(ObjectInputStream.java:1960) 07-03 02:13:51.832: E/AndroidRuntime(6801): at android.os.Parcel.readSerializable(Parcel.java:2142) 07-03 02:13:51.832: E/AndroidRuntime(6801): ... 16 more 07-03 02:13:51.832: E/AndroidRuntime(6801): Caused by: java.lang.NoClassDefFoundError: <appname>/a/a/b 07-03 02:13:51.832: E/AndroidRuntime(6801): ... 26 more 07-03 02:13:51.832: E/AndroidRuntime(6801): Caused by: java.lang.ClassNotFoundException: <appname>.a.a.b 07-03 02:13:51.832: E/AndroidRuntime(6801): at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:61) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.ClassLoader.loadClass(ClassLoader.java:501) 07-03 02:13:51.832: E/AndroidRuntime(6801): at java.lang.ClassLoader.loadClass(ClassLoader.java:461) 07-03 02:13:51.832: E/AndroidRuntime(6801): ... 26 more

    Read the article

  • Android passing an arraylist back to parent activity

    - by Nicklas O
    Hi there. I've been searching for a simple example of this with no luck. In my android application I have two activities: 1. The main activity which is launched at startup 2. A second activity which is launched by pressing a button on the main activty. When the second activity is finished (by pressing a button) I want it to send back an ArrayList of type MyObject to the main activity and close itself, which the main activity can then do whatever with it. How would I go about achieving this? I have been trying a few things but it is crashing my application when I start the second activity. When the user presses button to launch second activity: Intent i = new Intent(MainActivity.this, secondactivity.class); startActivityForResult(i, 1); The array which is bundled back after pressing a button on the second activity: Intent intent= getIntent(); Bundle b = new Bundle(); b.putParcelableArrayList("myarraylist", mylist); intent.putExtras(b); setResult(RESULT_OK, intent); finish(); And finally a listener on the main activity (although I'm not sure of 100% when this code launches...) protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if(resultCode==RESULT_OK && requestCode==1){ Bundle extras = data.getExtras(); final ArrayList<MyObject> mylist = extras.getParcelableArrayList("myarraylist"); Toast.makeText(MainActivity.this, mylist.get(0).getName(), Toast.LENGTH_SHORT).show(); } } Any ideas where I am going wrong? The onActivityResult() seems to be crashing my application. EDIT: This is my class MyObject, its called plan and has a name and an id import android.os.Parcel; import android.os.Parcelable; public class Plan implements Parcelable{ private String name; private String id; public Plan(){ } public Plan(String name, String id){ this.name = name; this.id = id; } public String getName(){ return name; } public void setName(String name){ this.name = name; } public String getId(){ return id; } public void setId(String id){ this.id = id; } public String toString(){ return "Plan ID: " + id + " Plan Name: " + name; } @Override public int describeContents() { // TODO Auto-generated method stub return 0; } @Override public void writeToParcel(Parcel dest, int flags) { dest.writeString(id); dest.writeString(name); } public static final Parcelable.Creator<Plan> CREATOR = new Parcelable.Creator<Plan>() { public Plan createFromParcel(Parcel in) { return new Plan(); } @Override public Plan[] newArray(int size) { // TODO Auto-generated method stub return new Plan[size]; } }; } This is my logcat E/AndroidRuntime( 293): java.lang.RuntimeException: Unable to instantiate activ ity ComponentInfo{com.daniel.android.groupproject/com.me.android.projec t.secondactivity}: java.lang.NullPointerException E/AndroidRuntime( 293): at android.app.ActivityThread.performLaunchActiv ity(ActivityThread.java:2417) E/AndroidRuntime( 293): at android.app.ActivityThread.handleLaunchActivi ty(ActivityThread.java:2512) E/AndroidRuntime( 293): at android.app.ActivityThread.access$2200(Activi tyThread.java:119) E/AndroidRuntime( 293): at android.app.ActivityThread$H.handleMessage(Ac tivityThread.java:1863) E/AndroidRuntime( 293): at android.os.Handler.dispatchMessage(Handler.ja va:99) E/AndroidRuntime( 293): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 293): at android.app.ActivityThread.main(ActivityThrea d.java:4363) E/AndroidRuntime( 293): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 293): at java.lang.reflect.Method.invoke(Method.java:5 21) E/AndroidRuntime( 293): at com.android.internal.os.ZygoteInit$MethodAndA rgsCaller.run(ZygoteInit.java:860) E/AndroidRuntime( 293): at com.android.internal.os.ZygoteInit.main(Zygot eInit.java:618) E/AndroidRuntime( 293): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 293): Caused by: java.lang.NullPointerException E/AndroidRuntime( 293): at com.daniel.android.groupproject.login.<init>( login.java:51) E/AndroidRuntime( 293): at java.lang.Class.newInstanceImpl(Native Method ) E/AndroidRuntime( 293): at java.lang.Class.newInstance(Class.java:1479) E/AndroidRuntime( 293): at android.app.Instrumentation.newActivity(Instr umentation.java:1021) E/AndroidRuntime( 293): at android.app.ActivityThread.performLaunchActiv ity(ActivityThread.java:2409) E/AndroidRuntime( 293): ... 11 more

    Read the article

  • Database call crashes Android Application

    - by Darren Murtagh
    i am using a Android database and its set up but when i call in within an onClickListener and the app crashes the code i am using is mButton.setOnClickListener( new View.OnClickListener() { public void onClick(View view) { s = WorkoutChoice.this.weight.getText().toString(); s2 = WorkoutChoice.this.height.getText().toString(); int w = Integer.parseInt(s); double h = Double.parseDouble(s2); double BMI = (w/h)/h; t.setText(""+BMI); long id = db.insertTitle("001", ""+days, ""+BMI); Cursor c = db.getAllTitles(); if (c.moveToFirst()) { do { DisplayTitle(c); } while (c.moveToNext()); } } }); and the log cat for when i run it is: 04-01 18:21:54.704: E/global(6333): Deprecated Thread methods are not supported. 04-01 18:21:54.704: E/global(6333): java.lang.UnsupportedOperationException 04-01 18:21:54.704: E/global(6333): at java.lang.VMThread.stop(VMThread.java:85) 04-01 18:21:54.704: E/global(6333): at java.lang.Thread.stop(Thread.java:1391) 04-01 18:21:54.704: E/global(6333): at java.lang.Thread.stop(Thread.java:1356) 04-01 18:21:54.704: E/global(6333): at com.b00348312.workout.Splashscreen$1.run(Splashscreen.java:42) 04-01 18:22:09.444: D/dalvikvm(6333): GC_FOR_MALLOC freed 4221 objects / 252640 bytes in 31ms 04-01 18:22:09.474: I/dalvikvm(6333): Total arena pages for JIT: 11 04-01 18:22:09.574: D/dalvikvm(6333): GC_FOR_MALLOC freed 1304 objects / 302920 bytes in 29ms 04-01 18:22:09.744: D/dalvikvm(6333): GC_FOR_MALLOC freed 2480 objects / 290848 bytes in 33ms 04-01 18:22:10.034: D/dalvikvm(6333): GC_FOR_MALLOC freed 6334 objects / 374152 bytes in 36ms 04-01 18:22:14.344: D/AndroidRuntime(6333): Shutting down VM 04-01 18:22:14.344: W/dalvikvm(6333): threadid=1: thread exiting with uncaught exception (group=0x400259f8) 04-01 18:22:14.364: E/AndroidRuntime(6333): FATAL EXCEPTION: main 04-01 18:22:14.364: E/AndroidRuntime(6333): java.lang.IllegalStateException: database not open 04-01 18:22:14.364: E/AndroidRuntime(6333): at android.database.sqlite.SQLiteDatabase.insertWithOnConflict(SQLiteDatabase.java:1567) 04-01 18:22:14.364: E/AndroidRuntime(6333): at android.database.sqlite.SQLiteDatabase.insert(SQLiteDatabase.java:1484) 04-01 18:22:14.364: E/AndroidRuntime(6333): at com.b00348312.workout.DataBaseHelper.insertTitle(DataBaseHelper.java:84) 04-01 18:22:14.364: E/AndroidRuntime(6333): at com.b00348312.workout.WorkoutChoice$3.onClick(WorkoutChoice.java:84) 04-01 18:22:14.364: E/AndroidRuntime(6333): at android.view.View.performClick(View.java:2408) 04-01 18:22:14.364: E/AndroidRuntime(6333): at android.view.View$PerformClick.run(View.java:8817) 04-01 18:22:14.364: E/AndroidRuntime(6333): at android.os.Handler.handleCallback(Handler.java:587) 04-01 18:22:14.364: E/AndroidRuntime(6333): at android.os.Handler.dispatchMessage(Handler.java:92) 04-01 18:22:14.364: E/AndroidRuntime(6333): at android.os.Looper.loop(Looper.java:144) 04-01 18:22:14.364: E/AndroidRuntime(6333): at android.app.ActivityThread.main(ActivityThread.java:4937) 04-01 18:22:14.364: E/AndroidRuntime(6333): at java.lang.reflect.Method.invokeNative(Native Method) 04-01 18:22:14.364: E/AndroidRuntime(6333): at java.lang.reflect.Method.invoke(Method.java:521) 04-01 18:22:14.364: E/AndroidRuntime(6333): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:858) 04-01 18:22:14.364: E/AndroidRuntime(6333): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616) 04-01 18:22:14.364: E/AndroidRuntime(6333): at dalvik.system.NativeStart.main(Native Method) i have notice errors when the application opens but i dont no what thet are from. when i take out the statements to do with the database there is no errors and everthign runs smoothly

    Read the article

  • After downloading an application with two Launcher components from the Marketplace, clicking "Open"

    - by user267728
    Create a sample application with two launcher icons. For example, two components such as: <application ...> <activity ... android:name="TestActivity01"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity ... android:name="TestActivity02"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Either install the application via downloading from the Marketplace, or via AppInstaller. When the message box asks you if you would like to run the application, an exception is thrown: 02-03 16:42:44.270: ERROR/AndroidRuntime(395): android.content.ActivityNotFoundException: Unable to find explicit activity class {com.xxx.xxx/com.android.internal.app.ResolverActivity}; have you declared this activity in your AndroidManifest.xml? 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Instrumentation.checkStartActivityResult(Instrumentation.java:1 480) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Instrumentation.execStartActivity(Instrumentation.java:1454) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Activity.startActivityForResult(Activity.java:2660) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Activity.startActivity(Activity.java:2704) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.packageinstaller.InstallAppDone.onClick(InstallAppDone.java:105 ) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.View.performClick(View.java:2344) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.View.onTouchEvent(View.java:4133) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.widget.TextView.onTouchEvent(TextView.java:6504) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.View.dispatchTouchEvent(View.java:3672) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEv ent(PhoneWindow.java:1712) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneW indow.java:1202) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.Activity.dispatchTouchEvent(Activity.java:1987) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(P honeWindow.java:1696) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.view.ViewRoot.handleMessage(ViewRoot.java:1658) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.os.Handler.dispatchMessage(Handler.java:99) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.os.Looper.loop(Looper.java:123) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at android.app.ActivityThread.main(ActivityThread.java:4203) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at java.lang.reflect.Method.invokeNative(Native Method) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at java.lang.reflect.Method.invoke(Method.java:521) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java: 791) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 02-03 16:42:44.270: ERROR/AndroidRuntime(395): at dalvik.system.NativeStart.main(Native Method) The crash happens because com.android.internal.app.ResolverActivity is trying to find a (single) component which resolves the following intent: <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> Please note that this has been tested BOTH with the AppInstaller, and the actual Marketplace on a real device.

    Read the article

  • OutOfMemoryError during the pdf merge

    - by Vijay
    the below code merges the pdf files and returns the combined pdf data. while this code runs, i try to combine the 100 files with each file approximately around 500kb, i get outofmemory error in the line document.close();. this code runs in the web environment, is the memory available to webspehere server is the problem? i read in an article to use freeReader method, but i cannot get how to use it my scenario. protected ByteArrayOutputStream joinPDFs(List<InputStream> pdfStreams, boolean paginate) { Document document = new Document(); ByteArrayOutputStream mergedPdfStream = new ByteArrayOutputStream(); try { //List<InputStream> pdfs = pdfStreams; List<PdfReader> readers = new ArrayList<PdfReader>(); int totalPages = 0; //Iterator<InputStream> iteratorPDFs = pdfs.iterator(); Iterator<InputStream> iteratorPDFs = pdfStreams.iterator(); // Create Readers for the pdfs. while (iteratorPDFs.hasNext()) { InputStream pdf = iteratorPDFs.next(); if (pdf == null) continue; PdfReader pdfReader = new PdfReader(pdf); readers.add(pdfReader); totalPages += pdfReader.getNumberOfPages(); } //clear this pdfStreams = null; //WeakReference ref = new WeakReference(pdfs); //ref.clear(); // Create a writer for the outputstream PdfWriter writer = PdfWriter.getInstance(document, mergedPdfStream); writer.setFullCompression(); document.open(); BaseFont bf = BaseFont.createFont(BaseFont.HELVETICA, BaseFont.CP1252, BaseFont.NOT_EMBEDDED); PdfContentByte cb = writer.getDirectContent(); // Holds the PDF // data PdfImportedPage page; int currentPageNumber = 0; int pageOfCurrentReaderPDF = 0; Iterator<PdfReader> iteratorPDFReader = readers.iterator(); // Loop through the PDF files and add to the output. while (iteratorPDFReader.hasNext()) { PdfReader pdfReader = iteratorPDFReader.next(); // Create a new page in the target for each source page. while (pageOfCurrentReaderPDF < pdfReader.getNumberOfPages()) { pageOfCurrentReaderPDF++; document.setPageSize(pdfReader .getPageSizeWithRotation(pageOfCurrentReaderPDF)); document.newPage(); // pageOfCurrentReaderPDF++; currentPageNumber++; page = writer.getImportedPage(pdfReader, pageOfCurrentReaderPDF); cb.addTemplate(page, 0, 0); // Code for pagination. if (paginate) { cb.beginText(); cb.setFontAndSize(bf, 9); cb.showTextAligned(PdfContentByte.ALIGN_CENTER, "" + currentPageNumber + " of " + totalPages, 520, 5, 0); cb.endText(); } } pageOfCurrentReaderPDF = 0; System.out.println("now the size is: "+pdfReader.getFileLength()); } mergedPdfStream.flush(); document.close(); mergedPdfStream.close(); return mergedPdfStream; } catch (Exception e) { e.printStackTrace(); } finally { if (document.isOpen()) document.close(); try { if (mergedPdfStream != null) mergedPdfStream.close(); } catch (IOException ioe) { ioe.printStackTrace(); } } return mergedPdfStream; } Thanks V

    Read the article

  • mixed declarations and codes

    - by gcc
    When I compile function with "gcc -o dene -Wall -ansi -pedantic-errors dene.c",gcc emits no error.(can you look a line which starts with char ....,in if loop,) static void remove_negation(char *s,char *s1) { char **cmainp=malloc(sizeof(char*)*1); int len=0;int d=0; int i=0; cmainp[0]=malloc(sizeof(char)*300); len=strlen(s); for(i=0;i<len;++i) { if(s[i]=='-') if(i==0 || s[i-1]==',') /*look*/ {char *p=malloc(sizeof(char)*3); /*look*/ ++i; p[0]=s[i]; p[1]='\0'; strcat(s1,","); strcat(s1,p); free(p); continue; } cmainp[0][d]=s[i]; ++d; } cmainp[0][d+1]='\0'; strcpy(cmainp[0],s); free(cmainp[0]); } But,when compile above function being reformatted with gcc,gcc emits that error "dene.c:10: error: ISO C90 forbids mixed declarations and code" static void remove_negation(char *s,char *s1) { char **cmainp=malloc(sizeof(char*)*1); /*look*/ cmainp[0]=malloc(sizeof(char)*300); /*look*/ int len=0;int d=0; int i=0; len=strlen(s); for(i=0;i<len;++i) { if(s[i]=='-') if(i==0 || s[i-1]==',') {char *p=malloc(sizeof(char)*3); ++i; p[0]=s[i]; p[1]='\0'; strcat(s1,","); strcat(s1,p); free(p); continue; } cmainp[0][d]=s[i]; ++d; } cmainp[0][d+1]='\0'; strcpy(cmainp[0],s); free(cmainp[0]); } And last one,gcc emits following errors dene.c:16: error: expected expression before ‘char’ dene.c:20: error: ‘p1’ undeclared (first use in this function) dene.c:20: error: (Each undeclared identifier is reported only once dene.c:20: error: for each function it appears in.) static void remove_negation(char *s,char *s1) { char **cmainp=malloc(sizeof(char*)*1); /*look*/ cmainp[0]=malloc(sizeof(char)*300); /*look*/ int len=0;int d=0; int i=0; len=strlen(s); for(i=0;i<len;++i) { if(s[i]=='-') /*look*/ char *p=malloc(sizeof(char)*3); /*look*/ if(i==0 || s[i-1]==',') { ++i; p[0]=s[i]; p[1]='\0'; strcat(s1,","); strcat(s1,p); free(p); continue; } cmainp[0][d]=s[i]; ++d; } cmainp[0][d+1]='\0'; strcpy(cmainp[0],s); free(cmainp[0]); } question is why there are differences between them.

    Read the article

  • convert pixels into image

    - by Zeta Op
    what i am trying to do is to convert a pixel from a video cam, into an image to expalin it better imagine a 3d model so.. the pixels would be each polying, and i want to do is to conver each polyigon into an image. what i have so far is this ** import processing.video.*; PImage hoja; Capture cam; boolean uno, dos, tres, cuatro; import ddf.minim.*; Minim minim; AudioPlayer audio; float set; void setup() { //audio minim = new Minim(this); // audio = minim.loadFile("audio"); // audio.loop(); // uno=false; dos=false; tres=false; cuatro=true; size(640, 480); hoja=loadImage("hoja.gif"); cam = new Capture(this, width, height); cam.start(); } void draw() { if (cam.available() == true) { cam.read(); if (uno==true) { filtroUno(); image(cam, 0, 0, 640, 480); } if (dos==true) { filtroDos(); } if(tres==true){ filtroTres(); } if(cuatro==true){ filtroCuatro(); image(cam, set, 0,640,480); } } // The following does the same, and is faster when just drawing the image // without any additional resizing, transformations, or tint. //set(0, 0, cam); } void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+(j*cam.width); if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=i+(j*cam.width); cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } ** the broblem is that each pixel is creating me a matrix, so.. is not recreating what id that to do. i had the method filtroUno but it wasn't showing ok.. and was the result void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+j*hoja.width*10; if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=x+y*hoja.height*10; cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } i hope you can help me thanks note: each red pixel should be the gif image the imge size is 10x10

    Read the article

< Previous Page | 603 604 605 606 607 608 609 610 611 612 613 614  | Next Page >