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  • "Page Size" and "Orientation" are disabled when printing from some applications

    - by Michael
    There are many different Print dialogs but one is very common and is used by Gimp, Shutter, Evloution and Simple Scan. In all these apps the "Page Size" and "Orientation" are disabled. The same dialog in Firefox, Thunderbird and GEdit works OK. I program in Gambas3 which uses this dialog in conjunction with the GTK+ library and it also has these options disabled. If I use the QT4 library then a different print dialog is displayed with no problems. Anybody else notice this problem and found a solution?

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  • Model View Control Issue: Null Pointer Initialization Question

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • How to install Visual Studio 2010 Search References and Pro Power Tools side by side

    - by Daniel Cazzulino
    The new Visual Studio 2010 Pro Power Tools bring a new Add Reference dialog that completely replaces the classic one when you click the familiar Add Reference command: It seems like a nice dialog that is more aligned with the new Add New dialog and the Extension Manager one. But for this particular case, I believe it's awfully overkill (what's the use of that right sidebar? what's the use for the categories of assemblies split between Framework and Extensions?). The (also new) Search References extension which I blogged about earlier, gives you the familiar classic dialog enhanced with the must-have Search capability:...Read full article

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  • Model View Control Issue: Null Pointer Initialization Question [closed]

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • Why are my file selection dialogs so big? How do I make them smaller?

    - by Amanda
    When I use an external monitor, my file selection dialog boxes seem to be huge -- wider than my larger screen. I assume it is a nautilus issue since it happens whether I'm trying to open a file to upload (in firefox) or attach (in thunderbird) or just open it in LibreOffice. See screenshot: The browser window fills my left-hand monitor, the "open" dialog is wider than one screen, and wider than the window that spawned it. It's huge. It didn't used to be huge. Is there some way to force dialog windows to be smaller by default? Whenever I try to open/attach/upload a file I have to re-size the finder dialog before I can see what I'm looking at. I don't understand why it is defaulting to such a huge window.

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  • Quickly and Python Twisted

    - by Aaron
    I am creating a Quickly application that makes use of Python Twisted. When the user launches a window, I want to start the Twisted server I wrote. However, when I do this, it freezes the GUI, because the reactor.run method is constantly running after it is started. I need a way to start the Twisted reactor in its own thread, so that the GUI will continue to operate while the reactor is running. I have read about using Twisted with pyGTK in the Twisted documentation, but I am not sure how I would accomplish this with a Quickly application. What is the best way to start my Twisted server when a window opens without freezing the GUI? Update: My if __name__ == '__main__' statement at the end of my dialog file is: print 'Preparing GLib' GLib.idle_add(before_running) print 'Staring Reactor' from twisted.internet import reactor reactor.run()` I have imported and installed twisted.gtk3reactor earlier on in the file. The before_running method contains dialog = ClientDialog() and dialog.show, as well as the rest of the code I want to run when the dialog opens.

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  • Android: Showing photos runs out of memory

    - by Tom Beech
    I'm using a dialog box to display images in my android project. The first one opens fine, but when I close it and do the process again to show a different one the app falls over with a memory error (it's running on a samsung galaxy s3 - so shouldnt be an issue). Error: 10-24 11:25:45.575: E/dalvikvm-heap(29194): Out of memory on a 31961104-byte allocation. 10-24 11:25:45.580: E/AndroidRuntime(29194): FATAL EXCEPTION: main 10-24 11:25:45.580: E/AndroidRuntime(29194): java.lang.OutOfMemoryError 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.graphics.BitmapFactory.nativeDecodeStream(Native Method) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:587) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:389) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:418) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.graphics.drawable.Drawable.createFromPath(Drawable.java:882) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.widget.ImageView.resolveUri(ImageView.java:569) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.widget.ImageView.setImageURI(ImageView.java:340) 10-24 11:25:45.580: E/AndroidRuntime(29194): at com.directenquiries.assessment.tool.AddAsset.loadPhoto(AddAsset.java:771) 10-24 11:25:45.580: E/AndroidRuntime(29194): at com.directenquiries.assessment.tool.AddAsset$11.onClick(AddAsset.java:748) 10-24 11:25:45.580: E/AndroidRuntime(29194): at com.android.internal.app.AlertController$AlertParams$3.onItemClick(AlertController.java:936) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.widget.AdapterView.performItemClick(AdapterView.java:292) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.widget.AbsListView.performItemClick(AbsListView.java:1359) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.widget.AbsListView$PerformClick.run(AbsListView.java:2988) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.widget.AbsListView$1.run(AbsListView.java:3783) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.os.Handler.handleCallback(Handler.java:605) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.os.Handler.dispatchMessage(Handler.java:92) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.os.Looper.loop(Looper.java:137) 10-24 11:25:45.580: E/AndroidRuntime(29194): at android.app.ActivityThread.main(ActivityThread.java:4517) 10-24 11:25:45.580: E/AndroidRuntime(29194): at java.lang.reflect.Method.invokeNative(Native Method) 10-24 11:25:45.580: E/AndroidRuntime(29194): at java.lang.reflect.Method.invoke(Method.java:511) 10-24 11:25:45.580: E/AndroidRuntime(29194): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:993) 10-24 11:25:45.580: E/AndroidRuntime(29194): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:760) 10-24 11:25:45.580: E/AndroidRuntime(29194): at dalvik.system.NativeStart.main(Native Method) Loading code: public void loadPhotoList(){ Cursor f = db.rawQuery("select * from stationphotos where StationObjectID = '"+ checkStationObjectID + "'", null); final ArrayList<String> mHelperNames= new ArrayList<String>(); if(f.getCount() != 0) { f.moveToFirst(); f.moveToFirst(); while(!f.isAfterLast()) { mHelperNames.add(f.getString(f.getColumnIndex("FilePath"))); f.moveToNext(); } } f.close(); final String [] nameStrings = new String [mHelperNames.size()]; for(int i=0; i<mHelperNames.size(); i++) nameStrings[i] = mHelperNames.get(i).toString(); AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle("Select Picture"); builder.setItems(nameStrings, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int item) { loadPhoto(mHelperNames.get(item).toString()); } }); AlertDialog alert = builder.create(); alert.show(); } public void loadPhoto(String imagepath){ Dialog dialog = new Dialog(this); dialog.setContentView(R.layout.activity_show_image); dialog.setTitle("Image"); dialog.setCancelable(true); ImageView img = (ImageView) dialog.findViewById(R.id.imageView1); img.setImageResource(R.drawable.ico_partial); Uri imgUri = Uri.parse(imagepath); img.setImageURI(imgUri); dialog.show(); }

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  • Print Problem in Ubuntu 10.10

    - by Michael
    There are many different Print dialogs but one is very common and is used by Gimp, Shutter, Evloution and Simple Scan. In all these apps the "Page Size" and "Orientation" are disabled. The same dialog in Firefox, Thunderbird and GEdit works OK. I program in Gambas3 which uses this dialog in conjunction with the GTK+ library and it also has these options disabled. If I use the QT4 library then a different print dialog is displayed with no problems. Anybody else notice this problem and found a solution?

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  • Old school trick that I forgot

    - by DavidMadden
    If you have to support some older Winforms you might like to remember this.  When opening a MessageBox to display that the user entered incorrect information, if you are doing so from a dialog, catch the DialogResult of the MessageBox and then set  this.DialogResult = DialogResult.None; to prevent the dialog from closing if you want the user to try again.  Otherwise, it will close the dialog box and return to the section of code that called it.Note:  You do not have to catch the DialogResult from the MessageBox.  You can still set this after the return from the call to the MessageBox.  Just make sure to do either but exiting the body of the dialog itself.

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  • Android AlertDialog with rounded corners: rectangle seen below corners

    - by user1455909
    I want a Dialog with rounded corners, but when the Dialog is seen there's a rectangle below it that's seen below the corners, like this: I build the dialog using a custom DialogFragment: public class MyDialogFragment extends DialogFragment{ @Override public Dialog onCreateDialog(Bundle savedInstanceState) { AlertDialog.Builder builder = new AlertDialog.Builder(getActivity()); LayoutInflater inflater = getActivity().getLayoutInflater(); builder.setView(inflater.inflate(R.layout.playdialog, null)); return builder.create(); } } The dialog layout (playdialog) has the following drawable as background: <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle" > <solid android:color="#AAAAAAAA" /> <stroke android:width="2dp" android:color="#FF000000" /> <corners android:radius="20dp" /> </shape> As I said, I set this drawable as background: android:background="@drawable/dialog_background" I don't want that rectangle to be seen. How can I do it?? In this post the user had the same problem. I tried to use the solution that worked for him but it didn't work for me. I modified my DialogFragment like this: public Dialog onCreateDialog(Bundle savedInstanceState) { AlertDialog.Builder builder = new AlertDialog.Builder(getActivity()); LayoutInflater inflater = getActivity().getLayoutInflater(); builder.setView(inflater.inflate(R.layout.playdialog, null)); Dialog d = builder.create(); d.getWindow().setBackgroundDrawable(new ColorDrawable(android.graphics.Color.TRANSPARENT)); return d; } The result is exactly the same. How can I remove that rectangle? Thanks!

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  • GTK implementation of MessageBox

    - by Bernard
    I have been trying to implement Win32's MessageBox using GTK. The app using SDL/OpenGL, so this isn't a GTK app. I handle the initialisation (gtk_init) sort of stuff inside the MessageBox function as follows: int MessageBox(HWND hwnd, const char* text, const char* caption, UINT type){ GtkWidget *window = NULL; GtkWidget *dialog = NULL; gtk_init(&gtkArgc, &gtkArgv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); g_signal_connect(G_OBJECT(window), "delete_event", G_CALLBACK(delete_event), NULL); g_signal_connect(G_OBJECT(window), "destroy", G_CALLBACK(destroy), NULL); // gcallback calls gtk_main_quit() gtk_init_add((GtkFunction)gcallback, NULL); if (type & MB_YESNO) { dialog = gtk_message_dialog_new(GTK_WINDOW(window), GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_QUESTION, GTK_BUTTONS_YES_NO, text); } else { dialog = gtk_message_dialog_new(GTK_WINDOW(window), GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_INFO, GTK_BUTTONS_OK, text); } gtk_window_set_title(GTK_WINDOW(dialog), caption); gint result = gtk_dialog_run(GTK_DIALOG(dialog)); gtk_main(); gtk_widget_destroy(dialog); if (type & MB_YESNO) { switch (result) { default: case GTK_RESPONSE_DELETE_EVENT: case GTK_RESPONSE_NO: return IDNO; break; case GTK_RESPONSE_YES: return IDYES; break; } } return IDOK;} Now, I am by no means an experienced GTK programmer, and I realise that I'm probably doing something(s) horribly wrong. However, my problem is that the last dialog popped up with this function stays around until the process exits. Any ideas?

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  • When is Facebook Connect supposed to call its delegate methods?

    - by RickiG
    Hi The Facebook connect code is eluding me a bit. I have no problem doing a login, and a wall post, however, I simply can not figure out how the delegate methods for the FBDialog andFBStreamDialog is supposed to work. - (void)postToWall { FBStreamDialog *dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate = self; dialog.userMessagePrompt = @"Enter your message:"; dialog.attachment = [NSString stringWithFormat:@"JSONpost code"]; [dialog show]; } I adhere to these protocols in my controller: <FBDialogDelegate, FBSessionDelegate, FBRequestDelegate> I then implement the two methods: - (void) dialogDidCancel:(FBDialog *)dialog { NSLog(@"Failed"); } - (void) dialogDidSucceed:(FBDialog *)dialog { NSLog(@"Success"); } After I tap "publish" and the postToWall methods is done executing the Facebook "pop up" in the UI is empty, except a small "X" in the top right corner and a "F" (facebook logo) in the top left corner. The UI will stay there until I tap the "X", this results in the dialogDidCancel delegate method being called. The post data is showing up on the Facebook page, everything seems to work. Why is thedialogDidSucceedmethod never called? I need this to release my facebook controller and restore the UI back to where the user was before "starting" FB Connect. Thank You:)

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  • dojo.parser.parse only working first time it's called.

    - by crazymerlin
    I have a page that when a user clicks on a link for some reporting tools, it first asks them to enter some report parameters. I get the parameters dialog as a form using AJAX, based on the id of the link. Each dialog has some dojo controls on it, so I need to parse them when the dialog appears, because it is not originally part of the page. The first dialog when called works fine, but subsequent calls to dialogs fails to parse the dojo controls. Example: showParametersDialog : function(doc) { var content = doc.firstChild.firstChild.data; var container = document.createElement('div'); container.id = 'dialog'; container.innerHTML = content; container.style.background = 'transparent'; container.style.position = 'absolute'; container.style.top = (document.body.clientHeight / 2) - 124 + "px"; container.style.left = (document.body.clientWidth / 2) - 133 + "px"; container.style.display = 'block'; document.body.appendChild(container); // set up date fields var date_from = dojo.byId('date_from'); var date_to = dojo.byId('date_to'); try { date_from.value = dojo.date.locale.format(new Date(), {selector: 'date'}); date_to.value = dojo.date.locale.format(new Date(), {selector: 'date'}); } catch(e) { var now = new Date(); date_from.value = String(now.getMonth() + "/" + now.getDate() + "/" + now.getFullYear()); date_to.value = String(now.getMonth() + "/" + now.getDate() + "/" + now.getFullYear()); } dojo.parser.parse(); } All dialogs have the common date fields. So when I call this dialog the first time, and dojo.parser.parse() is called, it parses the controls on the dialog, but only the first time...after than, no dojo. Any thoughts? Thanks, Paul.

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  • ProgressDialog won't show, even in onPreExecute of AsyncTask

    - by Geltrude
    In my class, Main extends Activity, I've this: @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch (requestCode) { case ... case CREDENTIAL_VIEW: new SetStatusProgressBar(this).execute(); And there is this nested class: private class SetStatusProgressBar extends AsyncTask<String, Void, Boolean> { private ProgressDialog dialog; private Main ctx; public SetStatusProgressBar(Main ctx) { this.ctx = ctx; dialog = new ProgressDialog(ctx); } // progress dialog to show user that contacting server. protected void onPreExecute() { this.dialog = ProgressDialog.show(ctx, null, "Refreshing data from server...", true, false); } @Override protected void onPostExecute(final Boolean success) { //... //statements that refresh UI //... if (dialog.isShowing()) { dialog.dismiss(); timerProgressBarStop(); } } protected Boolean doInBackground(final String... args) { //... //statements to download data from server //... return true; } } In the Main class I open a second Activity, in this way: Intent myIntent = new Intent(Main.this, Credentials.class); startActivityForResult(myIntent, CREDENTIAL_VIEW); That second Activity returns to the Main activity in this way: Intent intent = new Intent(); setResult(RESULT_OK, intent); finish(); I don't understand why when I navigate from the second Activity to the Main, the ProgressDialog will show ONLY AFTER that the UI refreshes... In this way the Progress Dialog stays on the screen only for half second... and then hides! :( I'd like to see the ProgressDialog on top during all the download time! Help, please. Thank you all

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  • mfc tab control switch tabs

    - by MRM
    I created a simple tab control that has 2 tabs (each tab is a different dialog). The thing is that i don't have any idea how to switch between tabs (when the user presses Titlu Tab1 to show the dialog i made for the first tab, and when it presses Titlu Tab2 to show my other dialog). I added a handler for changing items, but i don't know how should i acces some kind of index or child for tabs. Tab1.h and Tab2.h are headers for dialogs that show only static texts with the name of the each tab. There may be an obvious answer to my question, but i am a real newbie in c++ and MFC. This is my header: // CTabControlDlg.h : header file // #pragma once #include "afxcmn.h" #include "Tab1.h" #include "Tab2.h" // CCTabControlDlg dialog class CCTabControlDlg : public CDialog { // Construction public: CCTabControlDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data enum { IDD = IDD_CTABCONTROL_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: HICON m_hIcon; // Generated message map functions virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); DECLARE_MESSAGE_MAP() public: CTabCtrl m_tabcontrol1; CTab1 m_tab1; CTab2 m_tab2; afx_msg void OnTcnSelchangeTabcontrol(NMHDR *pNMHDR, LRESULT *pResult); }; And this is the .cpp: // CTabControlDlg.cpp : implementation file // #include "stdafx.h" #include "CTabControl.h" #include "CTabControlDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data enum { IDD = IDD_ABOUTBOX }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) END_MESSAGE_MAP() // CCTabControlDlg dialog CCTabControlDlg::CCTabControlDlg(CWnd* pParent /*=NULL*/) : CDialog(CCTabControlDlg::IDD, pParent) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CCTabControlDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); DDX_Control(pDX, IDC_TABCONTROL, m_tabcontrol1); } BEGIN_MESSAGE_MAP(CCTabControlDlg, CDialog) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP ON_NOTIFY(TCN_SELCHANGE, IDC_TABCONTROL, &CCTabControlDlg::OnTcnSelchangeTabcontrol) END_MESSAGE_MAP() // CCTabControlDlg message handlers BOOL CCTabControlDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here CTabCtrl* pTabCtrl = (CTabCtrl*)GetDlgItem(IDC_TABCONTROL); m_tab1.Create(IDD_TAB1, pTabCtrl); TCITEM item1; item1.mask = TCIF_TEXT | TCIF_PARAM; item1.lParam = (LPARAM)& m_tab1; item1.pszText = _T("Titlu Tab1"); pTabCtrl->InsertItem(0, &item1); //Pozitionarea dialogului CRect rcItem; pTabCtrl->GetItemRect(0, &rcItem); m_tab1.SetWindowPos(NULL, rcItem.left, rcItem.bottom + 1, 0, 0, SWP_NOSIZE | SWP_NOZORDER ); m_tab1.ShowWindow(SW_SHOW); // al doilea tab m_tab2.Create(IDD_TAB2, pTabCtrl); TCITEM item2; item2.mask = TCIF_TEXT | TCIF_PARAM; item2.lParam = (LPARAM)& m_tab1; item2.pszText = _T("Titlu Tab2"); pTabCtrl->InsertItem(0, &item2); //Pozitionarea dialogului //CRect rcItem; pTabCtrl->GetItemRect(0, &rcItem); m_tab2.SetWindowPos(NULL, rcItem.left, rcItem.bottom + 1, 0, 0, SWP_NOSIZE | SWP_NOZORDER ); m_tab2.ShowWindow(SW_SHOW); return TRUE; // return TRUE unless you set the focus to a control } void CCTabControlDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CCTabControlDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this function to obtain the cursor to display while the user drags // the minimized window. HCURSOR CCTabControlDlg::OnQueryDragIcon() { return static_cast<HCURSOR>(m_hIcon); } void CCTabControlDlg::OnTcnSelchangeTabcontrol(NMHDR *pNMHDR, LRESULT *pResult) { // TODO: Add your control notification handler code here *pResult = 0; }

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  • gzip specific files

    - by byTheDrop
    for some reason these files are not gzipping on my apache server, chrome network tab shows this. Is there a specific directive I can add to htaccess to cache these files? Compressing the following resources with gzip could reduce their transfer size by about two thirds (~680.45KB): adae8bc4c3cb52cbe22358aaced87a72.css could save ~607B css_f91fa8d73b5e7661d6dcf9e58395e533.css could save ~59.54KB jquery.min.js could save ~37.27KB drupal.js could save ~6.15KB auto_image_handling.js could save ~6.72KB lightbox.js could save ~29.38KB superfish.js could save ~2.42KB jquery.bgiframe.min.js could save ~1011B jquery.hoverIntent.minified.js could save ~1.05KB nice_menus.js could save ~581B panels.js could save ~531B jquery.pngFix.js could save ~2.98KB jquery.cycle.all.min.js could save ~20.20KB views_slideshow.js could save ~8.76KB views_slideshow.js could save ~9.02KB wanderlust_custom_videos.js could save ~598B wl_helper.js could save ~777B extlink.js could save ~2.88KB cufon-yui.js could save ~11.89KB googleanalytics.js could save ~1.48KB swfobject.js could save ~6.65KB jquery.jcarousel.min.js could save ~10.19KB jcarousel.js could save ~6.01KB Akzidenz_Grotesk_BE_Super_800.font.js could save ~14.27KB Akzidenz_Grotesk_BE_Bold_700.font.js could save ~12.96KB Akzidenz_Grotesk_BE_Cn_400.font.js could save ~13.39KB SuperCondensed_500.font.js could save ~24.40KB FuturaBold_700.font.js could save ~26.19KB Futura_500.font.js could save ~57.70KB SuperGroteskB_500.font.js could save ~23.86KB jquery.cookie.js could save ~1.25KB wanderlust.js could save ~1.69KB sliderbottom.js could save ~442B jcarousellite_1.0.1.min.js could save ~4.60KB jcarousellite_control.js could save ~224B sitesdropdown.js could save ~1.09KB widgets.js could save ~50.13KB cufon-drupal.js could save ~599B swfobject_api.js could save ~348B ga.js could save ~24.02KB all.js could save ~124.67KB tweet_button.1347008535.html could save ~38.43KB xd_arbiter.php could save ~16.80KB xd_arbiter.php could save ~16.80KB

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  • Outlook 2007 OST File Indexing and OneNote 2007 Indexing are Broken

    - by Matt
    I'm running Outlook 2007 under Windows 7 Home Premium RTM. My OST file was previously being properly indexed but eventually searches significantly slowed down so I suspected a problem. Searching and indexing appears broken in OneNote 2007 as well as search time is now significantly longer. I brought up the Outlook 2007 Search Options dialog and noticed that my mailbox (running from an Exchange 2007 server) wasn't listed in the "Index messages in these data files:" list box. Next I ran the Windows "Find and fix problem with windows search" wizard which reported no errors. Then I brought up the Windows Indexing Options dialog which shows Outlook listed (as shown here): then clicked Advanced and Rebuilt the index. No dice - the listbox in the Outlook 2007 dialog still didn't show my mailbox. When I clicked the Modify button in the Indexing Options dialog I see the following: When I hover over the "oneindex://..." entry, the alt text indicates "This location is currently unavailable". When I delete it and rebuild the index, this entry returns. UPDATE: Comparison of the last screenshot above with a working PC shows that on the broken PC, the lower half of the dialog lists Outlook but neither Outlook or OneNote are showing in the upper half. The working PC has Outlook and OneNote in both parts of the dialog.

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  • it opens "open with" prompt whenever scheduled task run

    - by Shashwat Tripathi
    I am trying to run a .vbs file on every five minutes. I am trying to do this using windows task scheduler. In Actions tab - New Action, I select the file ("D:\Documents\FC3 Savegames\FC3.vbs") using open file dialog I have made all other setting properly. But whenever the task begin, It opens open with dialog every time. Once I choose Notepad to in open with dialog. Then Another dialog opens from Notepad saying Can not find D:\Documents\FC3.txt file. Do you want to create a new file with three buttons Yes, No and Cancel Help me what is wrong. I feel that white spaces in the file path causing the problem. Added later Well I just fixed this by setting path to shorthand ("D:\Documents\FC3Sav~1\FC3.vbs"). But it still opens "open with" dialog everytime. Now it has two main programs saying "Keep using Microsoft Windows Script Host" and Other Program. This dialog does not open when I run vbs file directly.

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  • Reload jQuery when returning partial view from a controller?

    - by mattruma
    I am making the following call in my web page: <div id="comments"> <fieldset> <h4> Post your comment</h4> <% using (this.Ajax.BeginForm("CreateStoryComment", "Story", new { id = story.StoryId }, new AjaxOptions { UpdateTargetId = "comments", OnSuccess = "OnStoryCommentAdded" })) { %> <%= this.Html.TextArea("Body", string.Empty)%> <input type="submit" value="Add Comment" /> <% } %> </fieldset> </div> There's other code, but that's the gist of it. The controller returns a partial view that "refreshes" everying in the comments div. My problem is that the following jQuery is not being applied: $(".comment .delete").click(function () { if (confirm("Are you sure you want to delete this record?") == true) { $.post(this.href); $(this).parents(".comment").fadeOut("normal"); } return false; }); I'm assuming it's not being attached because the jQuery loads after the inital page load. If my assumption is correct, how do I get this jQuery to "refresh". Hopefully that makes some sense! :)

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  • How can I distinguish between overlapping segments of text using HTML / jQuery?

    - by Siracuse
    Easy question, it is valid to have overlapping spans in html? Example: <span id="1">This is <span id="2"> some text </span> some other text </span> ^ ^ End1 End2 Edit: I see now that the spans closing tag would be ambiguous about which one it is closing, and that first </span> would close span id = 2, not 1 like I intended. My problem is, I have a block of text which I'm trying to highlight based on what the mouse hovers over. This block of text is composed of sections, some of which "overlap" eachother. I'm trying to use some jQuery and HTML to present this document so when I hover over the sections, the appropriate one will be highlighted. So, in my example above, the first span is meant to be ended with the first span close tag, and the second span is meant to be ended to with the second span close tag. This is because of the semantics of my document, these are two overlapping segments. I want it so when I hover to the left, it will only highlight up to span id = 1 and the first span close, if I hover between the two "overlapping" spans, it will highlight both of them, and if I hover to the right, it will highlight from span id=2 to the last span close. However, I'm starting to think this isn't possible. Is there any way I can distinguish segments of text in HTML that allows overlapping? So my jQuery script that highlights when I hover over different spans will highlight the correct portions. Should I alternate between div's and spans? Would that disambiguate what I'm closing then and allow me the do the proper highlighting with my jQuery hover script? I'm wondering about more than 2 segments overlapping now. Sigh, I wish I could just be explicate about what I'm closing.

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  • WMD editor freezes IE7 for 3 seconds on load

    - by dhruvbird
    Hello all, I am using the WMD editor's original code(not the stackoverflow version) since I need multiple of 'em on the same page and stackoverflow's version makes heavy use of element IDs internally since they aren't going to be having more than one editor instance per page. The code runs fin in FF 3.5, etc.. However, when I run it in IE8 (in IE7 compatibility mode), it freezes the whole browser for about 3 sec. before a new instance shows up. I tried profiling it with IE's dev. tools, and it seems that the getWidth() function on line 520 of the minified version of the code is taking up all the time. However, when I tried to hard-code the return (since it was always returning the same thing), the bottleneck shifted to the getHeight() function. I am attaching the code I am using to convert it to a jQuery plugin. jQuery.fn.wmd = function(params) { function createInstance(container, params) { /* Make sure WMD has finished loading */ if (!Attacklab || !Attacklab.wmd) { alert("WMD hasn't finished loading!"); return; } var defaultParams = { width : "600px", rows : 6, autogrow : false, preview : false, previewDivClassName: "wmd-preview-div" }; if (typeof(params) == "undefined") { var params = defaultParams; } else { var params = jQuery.extend({}, defaultParams, params); } /* Build the DOM elements */ var textarea = document.createElement("textarea"); textarea.style.width = params.width; textarea.rows = params.rows; jQuery(container).append(textarea); var previewDiv = document.createElement("div"); if (params.preview) { jQuery(previewDiv).addClass(params.previewDivClassName); jQuery(container).append(previewDiv); } /* Build the preview manager */ var panes = {input:textarea, preview:previewDiv, output:null}; var previewManager = new Attacklab.wmd.previewManager(panes); /* Build the editor and tell it to refresh the preview after commands */ var editor = new Attacklab.wmd.editor(textarea,previewManager.refresh); /* Save everything so we can destroy it all later */ var wmdInstance = {ta:textarea, div:previewDiv, ed:editor, pm:previewManager}; var wmdInstanceId = $(container).attr('postID'); wmdInstanceProcs.add(wmdInstanceId, wmdInstance); if (params.autogrow) { // $(textarea).autogrow(); } }; if (jQuery(this).html().length > 0) { var wmdInstanceId = jQuery(this).attr('postID'); var inst = wmdInstanceProcs.get(wmdInstanceId); jQuery(inst.ta).show(); } else { createInstance(this, params); } } jQuery.fn.unwmd = function(params) { var wmdInstanceId = $(this).attr('postID'); var inst = wmdInstanceProcs.get(wmdInstanceId); if (inst != null) { jQuery(inst.ta).hide(); } } wmdInstanceProcs = function() { var wmdInstances = { }; var getProc = function(wmdInstanceId) { var inst = wmdInstances[wmdInstanceId]; if (typeof(inst) != "undefined") { return inst; } else { return null; } }; var addProc = function(wmdInstanceId, wmdInstance) { wmdInstances[wmdInstanceId] = wmdInstance; }; return { add: addProc, get: getProc }; }(); Any help would be much appreciated.

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  • HTML5 Form Validation

    - by Stephen.Walther
    The latest versions of Google Chrome (16+), Mozilla Firefox (8+), and Internet Explorer (10+) all support HTML5 client-side validation. It is time to take HTML5 validation seriously. The purpose of the blog post is to describe how you can take advantage of HTML5 client-side validation regardless of the type of application that you are building. You learn how to use the HTML5 validation attributes, how to perform custom validation using the JavaScript validation constraint API, and how to simulate HTML5 validation on older browsers by taking advantage of a jQuery plugin. Finally, we discuss the security issues related to using client-side validation. Using Client-Side Validation Attributes The HTML5 specification discusses several attributes which you can use with INPUT elements to perform client-side validation including the required, pattern, min, max, step, and maxlength attributes. For example, you use the required attribute to require a user to enter a value for an INPUT element. The following form demonstrates how you can make the firstName and lastName form fields required: <!DOCTYPE html> <html > <head> <title>Required Demo</title> </head> <body> <form> <label> First Name: <input required title="First Name is Required!" /> </label> <label> Last Name: <input required title="Last Name is Required!" /> </label> <button>Register</button> </form> </body> </html> If you attempt to submit this form without entering a value for firstName or lastName then you get the validation error message: Notice that the value of the title attribute is used to display the validation error message “First Name is Required!”. The title attribute does not work this way with the current version of Firefox. If you want to display a custom validation error message with Firefox then you need to include an x-moz-errormessage attribute like this: <input required title="First Name is Required!" x-moz-errormessage="First Name is Required!" /> The pattern attribute enables you to validate the value of an INPUT element against a regular expression. For example, the following form includes a social security number field which includes a pattern attribute: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Pattern</title> </head> <body> <form> <label> Social Security Number: <input required pattern="^\d{3}-\d{2}-\d{4}$" title="###-##-####" /> </label> <button>Register</button> </form> </body> </html> The regular expression in the form above requires the social security number to match the pattern ###-##-####: Notice that the input field includes both a pattern and a required validation attribute. If you don’t enter a value then the regular expression is never triggered. You need to include the required attribute to force a user to enter a value and cause the value to be validated against the regular expression. Custom Validation You can take advantage of the HTML5 constraint validation API to perform custom validation. You can perform any custom validation that you need. The only requirement is that you write a JavaScript function. For example, when booking a hotel room, you might want to validate that the Arrival Date is in the future instead of the past: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Constraint Validation API</title> </head> <body> <form> <label> Arrival Date: <input id="arrivalDate" type="date" required /> </label> <button>Submit Reservation</button> </form> <script type="text/javascript"> var arrivalDate = document.getElementById("arrivalDate"); arrivalDate.addEventListener("input", function() { var value = new Date(arrivalDate.value); if (value < new Date()) { arrivalDate.setCustomValidity("Arrival date must be after now!"); } else { arrivalDate.setCustomValidity(""); } }); </script> </body> </html> The form above contains an input field named arrivalDate. Entering a value into the arrivalDate field triggers the input event. The JavaScript code adds an event listener for the input event and checks whether the date entered is greater than the current date. If validation fails then the validation error message “Arrival date must be after now!” is assigned to the arrivalDate input field by calling the setCustomValidity() method of the validation constraint API. Otherwise, the validation error message is cleared by calling setCustomValidity() with an empty string. HTML5 Validation and Older Browsers But what about older browsers? For example, what about Apple Safari and versions of Microsoft Internet Explorer older than Internet Explorer 10? What the world really needs is a jQuery plugin which provides backwards compatibility for the HTML5 validation attributes. If a browser supports the HTML5 validation attributes then the plugin would do nothing. Otherwise, the plugin would add support for the attributes. Unfortunately, as far as I know, this plugin does not exist. I have not been able to find any plugin which supports both the required and pattern attributes for older browsers, but does not get in the way of these attributes in the case of newer browsers. There are several jQuery plugins which provide partial support for the HTML5 validation attributes including: · jQuery Validation — http://docs.jquery.com/Plugins/Validation · html5Form — http://www.matiasmancini.com.ar/jquery-plugin-ajax-form-validation-html5.html · h5Validate — http://ericleads.com/h5validate/ The jQuery Validation plugin – the most popular JavaScript validation library – supports the HTML5 required attribute, but it does not support the HTML5 pattern attribute. Likewise, the html5Form plugin does not support the pattern attribute. The h5Validate plugin provides the best support for the HTML5 validation attributes. The following page illustrates how this plugin supports both the required and pattern attributes: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>h5Validate</title> <style type="text/css"> .validationError { border: solid 2px red; } .validationValid { border: solid 2px green; } </style> </head> <body> <form id="customerForm"> <label> First Name: <input id="firstName" required /> </label> <label> Social Security Number: <input id="ssn" required pattern="^\d{3}-\d{2}-\d{4}$" title="Expected pattern is ###-##-####" /> </label> <input type="submit" /> </form> <script type="text/javascript" src="Scripts/jquery-1.4.4.min.js"></script> <script type="text/javascript" src="Scripts/jquery.h5validate.js"></script> <script type="text/javascript"> // Enable h5Validate plugin $("#customerForm").h5Validate({ errorClass: "validationError", validClass: "validationValid" }); // Prevent form submission when errors $("#customerForm").submit(function (evt) { if ($("#customerForm").h5Validate("allValid") === false) { evt.preventDefault(); } }); </script> </body> </html> When an input field fails validation, the validationError CSS class is applied to the field and the field appears with a red border. When an input field passes validation, the validationValid CSS class is applied to the field and the field appears with a green border. From the perspective of HTML5 validation, the h5Validate plugin is the best of the plugins. It adds support for the required and pattern attributes to browsers which do not natively support these attributes such as IE9. However, this plugin does not include everything in my wish list for a perfect HTML5 validation plugin. Here’s my wish list for the perfect back compat HTML5 validation plugin: 1. The plugin would disable itself when used with a browser which natively supports HTML5 validation attributes. The plugin should not be too greedy – it should not handle validation when a browser could do the work itself. 2. The plugin should simulate the same user interface for displaying validation error messages as the user interface displayed by browsers which natively support HTML5 validation. Chrome, Firefox, and Internet Explorer all display validation errors in a popup. The perfect plugin would also display a popup. 3. Finally, the plugin would add support for the setCustomValidity() method and the other methods of the HTML5 validation constraint API. That way, you could implement custom validation in a standards compatible way and you would know that it worked across all browsers both old and new. Security It would be irresponsible of me to end this blog post without mentioning the issue of security. It is important to remember that any client-side validation — including HTML5 validation — can be bypassed. You should use client-side validation with the intention to create a better user experience. Client validation is great for providing a user with immediate feedback when the user is in the process of completing a form. However, client-side validation cannot prevent an evil hacker from submitting unexpected form data to your web server. You should always enforce your validation rules on the server. The only way to ensure that a required field has a value is to verify that the required field has a value on the server. The HTML5 required attribute does not guarantee anything. Summary The goal of this blog post was to describe the support for validation contained in the HTML5 standard. You learned how to use both the required and the pattern attributes in an HTML5 form. We also discussed how you can implement custom validation by taking advantage of the setCustomValidity() method. Finally, I discussed the available jQuery plugins for adding support for the HTM5 validation attributes to older browsers. Unfortunately, I am unaware of any jQuery plugin which provides a perfect solution to the problem of backwards compatibility.

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  • Error Connecting to Oracle Database from Pentaho Report Designer

    - by knt
    Hi all, I am new to Pentaho, and I am struggling to set up a new database connection. I am trying to connect to an Oracle 10g database, but whenever I test the connection, I get the below error. It doesn't really seem to list any specific error message so I'm not really sure what to do or where to go from this point. I placed ojdbc jar's in my tomcat lib folder, but maybe there is another place those should go. Any help/hints would be greatly appreciated. Error connecting to database [OFF SSP Cert] : org.pentaho.di.core.exception.KettleDatabaseException: Error occured while trying to connect to the database Error connecting to database: (using class oracle.jdbc.driver.OracleDriver) oracle/dms/instrument/ExecutionContextForJDBC org.pentaho.di.core.exception.KettleDatabaseException: Error occured while trying to connect to the database Error connecting to database: (using class oracle.jdbc.driver.OracleDriver) oracle/dms/instrument/ExecutionContextForJDBC org.pentaho.di.core.database.Database.normalConnect(Database.java:366) org.pentaho.di.core.database.Database.connect(Database.java:315) org.pentaho.di.core.database.Database.connect(Database.java:277) org.pentaho.di.core.database.Database.connect(Database.java:267) org.pentaho.di.core.database.DatabaseFactory.getConnectionTestReport(DatabaseFactory.java:76) org.pentaho.di.core.database.DatabaseMeta.testConnection(DatabaseMeta.java:2443) org.pentaho.ui.database.event.DataHandler.testDatabaseConnection(DataHandler.java:510) sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) java.lang.reflect.Method.invoke(Unknown Source) org.pentaho.ui.xul.impl.AbstractXulDomContainer.invoke(AbstractXulDomContainer.java:329) org.pentaho.ui.xul.swing.tags.SwingButton$OnClickRunnable.run(SwingButton.java:58) java.awt.event.InvocationEvent.dispatch(Unknown Source) java.awt.EventQueue.dispatchEvent(Unknown Source) java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) java.awt.Dialog$1.run(Unknown Source) java.awt.Dialog$3.run(Unknown Source) java.security.AccessController.doPrivileged(Native Method) java.awt.Dialog.show(Unknown Source) java.awt.Component.show(Unknown Source) java.awt.Component.setVisible(Unknown Source) java.awt.Window.setVisible(Unknown Source) java.awt.Dialog.setVisible(Unknown Source) org.pentaho.ui.xul.swing.tags.SwingDialog.show(SwingDialog.java:234) org.pentaho.reporting.ui.datasources.jdbc.ui.XulDatabaseDialog.open(XulDatabaseDialog.java:237) org.pentaho.reporting.ui.datasources.jdbc.ui.ConnectionPanel$EditDataSourceAction.actionPerformed(ConnectionPanel.java:162) javax.swing.AbstractButton.fireActionPerformed(Unknown Source) javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) javax.swing.DefaultButtonModel.setPressed(Unknown Source) javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) java.awt.AWTEventMulticaster.mouseReleased(Unknown Source) java.awt.AWTEventMulticaster.mouseReleased(Unknown Source) java.awt.Component.processMouseEvent(Unknown Source) javax.swing.JComponent.processMouseEvent(Unknown Source) java.awt.Component.processEvent(Unknown Source) java.awt.Container.processEvent(Unknown Source) java.awt.Component.dispatchEventImpl(Unknown Source) java.awt.Container.dispatchEventImpl(Unknown Source) java.awt.Component.dispatchEvent(Unknown Source) java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) java.awt.Container.dispatchEventImpl(Unknown Source) java.awt.Window.dispatchEventImpl(Unknown Source) java.awt.Component.dispatchEvent(Unknown Source) java.awt.EventQueue.dispatchEvent(Unknown Source) java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) java.awt.Dialog$1.run(Unknown Source) java.awt.Dialog$3.run(Unknown Source) java.security.AccessController.doPrivileged(Native Method) java.awt.Dialog.show(Unknown Source) java.awt.Component.show(Unknown Source) java.awt.Component.setVisible(Unknown Source) java.awt.Window.setVisible(Unknown Source) java.awt.Dialog.setVisible(Unknown Source) org.pentaho.reporting.ui.datasources.jdbc.ui.JdbcDataSourceDialog.performConfiguration(JdbcDataSourceDialog.java:661) org.pentaho.reporting.ui.datasources.jdbc.JdbcDataSourcePlugin.performEdit(JdbcDataSourcePlugin.java:67) org.pentaho.reporting.designer.core.actions.report.AddDataFactoryAction.actionPerformed(AddDataFactoryAction.java:79)

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  • Subclassing a window from a thread in c#

    - by user258651
    I'm creating a thread that looks for a window. When it finds the window, it overrides its windowproc, and handles WM_COMMAND and WM_CLOSE. Here's the code that looks for the window and subclasses it: public void DetectFileDialogProc() { Window fileDialog = null; // try to find the dialog twice, with a delay of 500 ms each time for (int attempts = 0; fileDialog == null && attempts < 2; attempts++) { // FindDialogs enumerates all windows of class #32770 via an EnumWindowProc foreach (Window wnd in FindDialogs(500)) { IntPtr parent = NativeMethods.User32.GetParent(wnd.Handle); if (parent != IntPtr.Zero) { // we're looking for a dialog whose parent is a dialog as well Window parentWindow = new Window(parent); if (parentWindow.ClassName == NativeMethods.SystemWindowClasses.Dialog) { fileDialog = wnd; break; } } } } // if we found the dialog if (fileDialog != null) { OldWinProc = NativeMethods.User32.GetWindowLong(fileDialog.Handle, NativeMethods.GWL_WNDPROC); NativeMethods.User32.SetWindowLong(fileDialog.Handle, NativeMethods.GWL_WNDPROC, Marshal.GetFunctionPointerForDelegate(new WindowProc(WndProc)).ToInt32()); } } And the windowproc: public IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam) { lock (this) { if (!handled) { if (msg == NativeMethods.WM_COMMAND || msg == NativeMethods.WM_CLOSE) { // adding to a list. i never access the window via the hwnd from this list, i just treat it as a number _addDescriptor(hWnd); handled = true; } } } return NativeMethods.User32.CallWindowProc(OldWinProc, hWnd, msg, wParam, lParam); } This all works well under normal conditions. But I am seeing two instances of bad behavior in order of badness: If I do not close the dialog within a minute or so, the app crashes. Is this because the thread is getting garbage collected? This would kind of make sense, as far as GC can tell the thread is done? If this is the case, (and I don't know that it is), how can I make the thread stay around as long as the dialog is around? If I immediately close the dialog with the 'X' button (WM_CLOSE) the app crashes. I believe its crashing in the windowproc, but I can't get a breakpoint in there. I'm getting an AccessViolationException, The exception says "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." Its a race condition, but of what I don't know. FYI, I had been reseting the old windowproc once I processed the commands, but that was crashing even more often! Any ideas on how I can solve these issues?

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