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  • PHP 5.4.9 Mysqli issue

    - by Vitaly
    On Ubuntu 12.04 server I had PHP 5.4.9 installed from the source: ./configure --prefix=/etc/php --with-apxs2=/etc/apache2/bin/apxs --with-config-file-path=/etc/php --with-config-file-scan-dir=/etc/php/conf.d --with-libxml-dir=/usr/local/libxml2 --with-xsl=/usr/local/libxslt --with-mysql --with-zlib --with-pdo-mysql --enable-calendar --with-gd --with-iconv-dir --enable-mbstring --enable-soap --enable-sockets --enable-zip --with-curl --with-openssl --with-kerberos --with-tidy' Then, using apt-get, I had mysql server and phpMyAdmin installed. Unfortunatelly phpMyAdmin keep saying that 'mysqli' and 'mcrypt' not installed. php -m | grep mysqli just confirms it. So I tried to install mysqli with "apt-get install php5-mysqli", but just got message to do it by means of "php5-mysqlnd" or "php5-mysql". Even though they are already installed (according to phpinfo()) I tried - doesn't work. However, in php.ini, there's mysqli staff like "extension=php_mysqli.dll", but no "extension=mysqli.so". And block [MySQLi] with some uncommented settings also present. Since this is my first attempt to build php from source I reckon I did some silly mistake. Any help is greatly appreciated.

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  • Should the website switch language based on IP address or browser language?

    - by SuperRomia
    Geo-location has been used most by Websites to do redirection, but I have found that several IP addresses locate a country which has using several languages. Meantime, some users prefer to using the language setup in their system. For example, a person from United States goes to Japan and using the Internet connection from there to surf Website, but the Website redirects him to Japanese language. So, should I give the web user a choice to select the language detected on their browser or force them to the website detected by IP address?

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  • how to develop domain specific language on top of another language ?

    - by sofreakinghigh
    say i found a good open source software/library written in python. i want to wrap some of the functions or methods that i have created into easy to understand language of my own. do porter_stemm(DOC) (the DSL) would be equivalent to the function or series of methods written in python. i want to create a DSL that is easy to learn, but need this DSL translated into the original open source software software. im not sure if i am clear here but my intention is: create an easy to learn code language that users can use to solve a problem in a certain niche. this simple language needs to be translated or compiled or interpretated via some middleware into the original open source software's language (python).

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  • Shall the website switches language based on IP address or browser language?

    - by SuperRomia
    Geo-location has been using most by Websites to redirection, but I have found that several IP addresses locate a country which has using several languages. Meantime, some users prefer to using the language setup in their system. For example, a person from United States goes to Japan and using the Internet connection from there to surf Website, but the Website redirects him to Japanese language. So, shall I giving the web user choice to select the language detect on their browser or force them to the website detected by IP address?

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  • Can't change Joomla Default language

    - by Moak
    On this site http://www.bostonteaclub.com I want the default language to be Chinese. I set the default language to Chinese in the backend (it's got the star next to it) but when you went to the page you probably noticed that the site is in english. If you check the source code you will see on the very bottom hidden a var_dump of the language object, and by the looks of it the default is still en-GB ["_default"]=> string(5) "en-GB" Why is this? Thanks

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  • Programming language for fast calculations with big integers

    - by sub
    I'm doing Project Euler problems at the moment and I can solve most of them using my own programming language which uses direct C++ integers (so they are bound to 2^32 on my machine). However, at times there are problems which require me to work with very high numbers, I can't do that with native integers. So I implemented a BigInt library in my language which unfortunately gets extremely slow at times. Is there a programming language suitable for very efficient handling of big numbers? I mean that I want to do the things I could do in other programming languages with it (variables, loops, etc.), but in a faster way. If you have got tips for workarounds of the 2^32 limit in my language/C++/other languages, please tell me too!

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  • How to add extensions to a lot of files using content of each file?

    - by v8media
    I've got over 10,000 files that don't have extensions from older versions of the Mac OS. They're extremely nested, and they also have all sorts of strange formatting and characters. They don't have file types or creator codes attached to them any longer. A great deal of these files have text in the file that will let me determine extensions (for example Word.Document.8 is in every file created by that version of Word, and Excel.Sheet.8 in every file created with that version of Excel). I found a script that looks like it would work for one of these file types at a time, but it erases parts of filenames after nefarious characters, which is not good. find . -type f -not -name "." -print0 |\ xargs -0 file |\ grep 'Word.Document.8' |\ sed 's/:.*//' |\ xargs -I % echo mv % %.doc So, two questions from that: One is, should I clean the characters in the filenames first, or programmatically deal with those in the script in order to leave them the same? As long as I lose no information from the filenames, I don't see a problem cleaning out slashes and other problem characters. Also, if I clean the filenames, there are likely to be duplicates, so any cleaning script would have to add something like "-1" before the extension to make sure nothing gets lost. 2nd question is how do I change the script so that it will look for more than one file type at the same time and give each the proper extension? I'm not tied to this script, but it is understandable, which is a pro. Mac OS X 10.6 is installed on this file server, but I've got access to any recent versions of OS X. Thanks, Ian

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  • C# as a very first language?

    - by I00I
    Is it possible to learn C# as your first computer language without any knowledge of the other three languages it combines? I learned objective-c without knowing c first, but assuming I know nothing of C# or any other language is it possible to learn as a first language?

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  • Create your own language in SQL 2005

    - by nimo
    I have developed my own word breaker for SQL 2005 and the Full Text Search feature. I know how to use it by simply hijacking an existing language and add the wordbreaker to the registry for the hijacked language. However I'm not completely satisfied with that solution. I want to create a completely new language is this possible?

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  • Validation error language in asp.NET dynamic data WEB-site

    - by loviji
    Hello, I need to change language of validation error to another language. Validation logic must not be changed. I just want to translate The field f5080eb8_0a83_4b89_b339_233528441711 must be a valid integer. into another language. For example from English into Italian. I search in my project for this text, result=0. So, what is the best way to translate validation error text into another language? Some ideas, thanks!

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  • How to add language plugin to ckeditor?

    - by user342777
    I was trying to add Hindi input in Ckeditor but I did not get that.Then I found indic plugin to language selection from ther you can select language and input text in that language but i dont know how to add that plugin to CKeditor. Please help on this.

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  • C++ Expose Already Existing Instance of Objects to a Scripting Language

    - by user947871
    So, I want to be able to modify already instanced C++ objects in a scripting language. I have been looking at Lua with LuaBind and Python with SWIG or Boost::Python, but all I see is how to make new instances of the objects, but I want to modify already existing ones. Example: C++: Player playerOne = new Player(); Scripting Language : playerOne.Transform.x += 5; Is this possible, and if so, wat would you suggest as a good Language/library to achieve this with?

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  • Choosing an alternative ( visual basic) high level programming language

    - by user370244
    I used to be visual basic 6 programmer, i was pleased with visual basic : it is high level language that do stuff fast,easy to learn, easy to do stuff in,you can drag and drop stuff to the form and write your code,it is simply amazing.however microsoft buried VB6 and pointed us to VB.NET which is so different that it is not the old VB anymore.I didn't like what microsoft did and would like to look somewhere AWAY from microsoft and from any other proprietary language . I would like to look into a similar language that is easy,cross platform (windows / Linux), object oriented, visual design, non proprietary and compile (for some guarding against reverse engineering). i am freelancer so the choice is entirely mine,i don't care about performance of programs, the time taken to develop a given programs is much more important. desktop / database / GUI /networking programming is what i am looking for. so any such language offered by our open source community ? thank you so much

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  • How to learn a new programming language? And how to choose the appropriate language?

    - by Sebi
    Unfortunately my last question was closed, so I reformulated the question: I know this question was here a lot of times and can't be answered at all, but im not looking for a single name, but rather for an advice in my situation. I learned programming with Java and now I'm developing in Java for more or less 5 years (at the university) and I thinks my programming skills their are really ok/average. I have also small experience in C/C++ and C#. Now I have some spare time and I'd like to learn a new language or deepen the knowledge of Java/C/C++. But how to choose the right language to learn? I'd like to learn a language which will be usefull in the future concerning working in a software development business? I know there is no single answer, but I'm sure you could mention some languages that are more usefull than others. And what's the best way to learn such a language efficiently (bearing in mind that one has already learned some other languages)? Just doing tutorials? Or trying to implement a project? Trying to move a Java project to the new language?

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  • Blank Screen at boot Ubuntu 12.04 - nvidia-current - Macbook Air 3,2

    - by soulnafein
    I've installed nvidia-current using the Additional Drivers application in Ubuntu 12.04. I need those drivers so I can use accelerated WebGL. After installing the drivers, and rebooting X fails to start and I have a frozen system/dark screen. Below is the content of Xorg.0.log How can I fix this problem? [ 4.666] X.Org X Server 1.11.3 Release Date: 2011-12-16 [ 4.666] X Protocol Version 11, Revision 0 [ 4.666] Build Operating System: Linux 2.6.42-23-generic x86_64 Ubuntu [ 4.666] Current Operating System: Linux david-macbook-air 3.2.0-34-generic #53-Ubuntu SMP Thu Nov 15 10:48:16 UTC 2012 x86_64 [ 4.666] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.2.0-34-generic root=UUID=b3d5ae2a-72af-4ef9-b775-0d40b5f80f9b ro quiet splash vt.handoff=7 [ 4.666] Build Date: 29 August 2012 12:12:33AM [ 4.666] xorg-server 2:1.11.4-0ubuntu10.8 (For technical support please see http://www.ubuntu.com/support) [ 4.666] Current version of pixman: 0.24.4 [ 4.666] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 4.666] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 4.666] (==) Log file: "/var/log/Xorg.0.log", Time: Thu Dec 13 10:18:02 2012 [ 4.668] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 4.668] (==) No Layout section. Using the first Screen section. [ 4.668] (==) No screen section available. Using defaults. [ 4.668] (**) |-->Screen "Default Screen Section" (0) [ 4.668] (**) | |-->Monitor "<default monitor>" [ 4.668] (==) No monitor specified for screen "Default Screen Section". Using a default monitor configuration. [ 4.668] (==) Automatically adding devices [ 4.668] (==) Automatically enabling devices [ 4.668] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 4.668] Entry deleted from font path. [ 4.668] (WW) The directory "/usr/share/fonts/X11/100dpi/" does not exist. [ 4.668] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/100dpi" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/Type1, built-ins [ 4.669] (==) ModulePath set to "/usr/lib/x86_64-linux-gnu/xorg/extra-modules,/usr/lib/xorg/extra-modules,/usr/lib/xorg/modules" [ 4.669] (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. [ 4.669] (II) Loader magic: 0x7f6222467b00 [ 4.669] (II) Module ABI versions: [ 4.669] X.Org ANSI C Emulation: 0.4 [ 4.669] X.Org Video Driver: 11.0 [ 4.669] X.Org XInput driver : 16.0 [ 4.669] X.Org Server Extension : 6.0 [ 4.670] (--) PCI:*(0:2:0:0) 10de:08a3:106b:00d3 rev 162, Mem @ 0x92000000/16777216, 0x80000000/268435456, 0x90000000/33554432, I/O @ 0x00001000/128, BIOS @ 0x????????/131072 [ 4.670] (II) Open ACPI successful (/var/run/acpid.socket) [ 4.670] (II) LoadModule: "extmod" [ 4.671] (II) Loading /usr/lib/xorg/modules/extensions/libextmod.so [ 4.671] (II) Module extmod: vendor="X.Org Foundation" [ 4.671] compiled for 1.11.3, module version = 1.0.0 [ 4.671] Module class: X.Org Server Extension [ 4.671] ABI class: X.Org Server Extension, version 6.0 [ 4.671] (II) Loading extension MIT-SCREEN-SAVER [ 4.671] (II) Loading extension XFree86-VidModeExtension [ 4.671] (II) Loading extension XFree86-DGA [ 4.671] (II) Loading extension DPMS [ 4.671] (II) Loading extension XVideo [ 4.671] (II) Loading extension XVideo-MotionCompensation [ 4.671] (II) Loading extension X-Resource [ 4.671] (II) LoadModule: "dbe" [ 4.671] (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so [ 4.671] (II) Module dbe: vendor="X.Org Foundation" [ 4.671] compiled for 1.11.3, module version = 1.0.0 [ 4.671] Module class: X.Org Server Extension [ 4.671] ABI class: X.Org Server Extension, version 6.0 [ 4.671] (II) Loading extension DOUBLE-BUFFER [ 4.671] (II) LoadModule: "glx" [ 4.671] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/libglx.so [ 4.869] (II) Module glx: vendor="NVIDIA Corporation" [ 4.869] compiled for 4.0.2, module version = 1.0.0 [ 4.869] Module class: X.Org Server Extension [ 4.869] (II) NVIDIA GLX Module 295.40 Thu Apr 5 21:57:38 PDT 2012 [ 4.869] (II) Loading extension GLX [ 4.869] (II) LoadModule: "record" [ 4.870] (II) Loading /usr/lib/xorg/modules/extensions/librecord.so [ 4.870] (II) Module record: vendor="X.Org Foundation" [ 4.870] compiled for 1.11.3, module version = 1.13.0 [ 4.870] Module class: X.Org Server Extension [ 4.870] ABI class: X.Org Server Extension, version 6.0 [ 4.870] (II) Loading extension RECORD [ 4.870] (II) LoadModule: "dri" [ 4.870] (II) Loading /usr/lib/xorg/modules/extensions/libdri.so [ 4.870] (II) Module dri: vendor="X.Org Foundation" [ 4.870] compiled for 1.11.3, module version = 1.0.0 [ 4.870] ABI class: X.Org Server Extension, version 6.0 [ 4.870] (II) Loading extension XFree86-DRI [ 4.870] (II) LoadModule: "dri2" [ 4.871] (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so [ 4.871] (II) Module dri2: vendor="X.Org Foundation" [ 4.871] compiled for 1.11.3, module version = 1.2.0 [ 4.871] ABI class: X.Org Server Extension, version 6.0 [ 4.871] (II) Loading extension DRI2 [ 4.871] (==) Matched nvidia as autoconfigured driver 0 [ 4.871] (==) Matched nouveau as autoconfigured driver 1 [ 4.871] (==) Matched nv as autoconfigured driver 2 [ 4.871] (==) Matched vesa as autoconfigured driver 3 [ 4.871] (==) Matched fbdev as autoconfigured driver 4 [ 4.871] (==) Assigned the driver to the xf86ConfigLayout [ 4.871] (II) LoadModule: "nvidia" [ 4.871] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.887] (II) Module nvidia: vendor="NVIDIA Corporation" [ 4.887] compiled for 4.0.2, module version = 1.0.0 [ 4.887] Module class: X.Org Video Driver [ 4.892] (II) LoadModule: "nouveau" [ 4.894] (II) Loading /usr/lib/xorg/modules/drivers/nouveau_drv.so [ 4.894] (II) Module nouveau: vendor="X.Org Foundation" [ 4.894] compiled for 1.11.3, module version = 1.0.2 [ 4.894] Module class: X.Org Video Driver [ 4.894] ABI class: X.Org Video Driver, version 11.0 [ 4.894] (II) LoadModule: "nv" [ 4.895] (WW) Warning, couldn't open module nv [ 4.895] (II) UnloadModule: "nv" [ 4.895] (II) Unloading nv [ 4.895] (EE) Failed to load module "nv" (module does not exist, 0) [ 4.895] (II) LoadModule: "vesa" [ 4.895] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 4.896] (II) Module vesa: vendor="X.Org Foundation" [ 4.896] compiled for 1.11.3, module version = 2.3.0 [ 4.896] Module class: X.Org Video Driver [ 4.896] ABI class: X.Org Video Driver, version 11.0 [ 4.896] (II) LoadModule: "fbdev" [ 4.896] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 4.896] (II) Module fbdev: vendor="X.Org Foundation" [ 4.896] compiled for 1.11.3, module version = 0.4.2 [ 4.896] ABI class: X.Org Video Driver, version 11.0 [ 4.896] (==) Matched nvidia as autoconfigured driver 0 [ 4.896] (==) Matched nouveau as autoconfigured driver 1 [ 4.896] (==) Matched nv as autoconfigured driver 2 [ 4.896] (==) Matched vesa as autoconfigured driver 3 [ 4.896] (==) Matched fbdev as autoconfigured driver 4 [ 4.896] (==) Assigned the driver to the xf86ConfigLayout [ 4.896] (II) LoadModule: "nvidia" [ 4.896] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.896] (II) Module nvidia: vendor="NVIDIA Corporation" [ 4.896] compiled for 4.0.2, module version = 1.0.0 [ 4.896] Module class: X.Org Video Driver [ 4.896] (II) UnloadModule: "nvidia" [ 4.896] (II) Unloading nvidia [ 4.896] (II) Failed to load module "nvidia" (already loaded, 32610) [ 4.896] (II) LoadModule: "nouveau" [ 4.897] (II) Loading /usr/lib/xorg/modules/drivers/nouveau_drv.so [ 4.897] (II) Module nouveau: vendor="X.Org Foundation" [ 4.897] compiled for 1.11.3, module version = 1.0.2 [ 4.897] Module class: X.Org Video Driver [ 4.897] ABI class: X.Org Video Driver, version 11.0 [ 4.897] (II) UnloadModule: "nouveau" [ 4.897] (II) Unloading nouveau [ 4.897] (II) Failed to load module "nouveau" (already loaded, 32610) [ 4.897] (II) LoadModule: "nv" [ 4.897] (WW) Warning, couldn't open module nv [ 4.897] (II) UnloadModule: "nv" [ 4.897] (II) Unloading nv [ 4.897] (EE) Failed to load module "nv" (module does not exist, 0) [ 4.897] (II) LoadModule: "vesa" [ 4.898] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 4.898] (II) Module vesa: vendor="X.Org Foundation" [ 4.898] compiled for 1.11.3, module version = 2.3.0 [ 4.898] Module class: X.Org Video Driver [ 4.898] ABI class: X.Org Video Driver, version 11.0 [ 4.898] (II) UnloadModule: "vesa" [ 4.898] (II) Unloading vesa [ 4.898] (II) Failed to load module "vesa" (already loaded, 0) [ 4.898] (II) LoadModule: "fbdev" [ 4.898] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 4.898] (II) Module fbdev: vendor="X.Org Foundation" [ 4.898] compiled for 1.11.3, module version = 0.4.2 [ 4.898] ABI class: X.Org Video Driver, version 11.0 [ 4.898] (II) UnloadModule: "fbdev" [ 4.898] (II) Unloading fbdev [ 4.899] (II) Failed to load module "fbdev" (already loaded, 0) [ 4.899] (II) NVIDIA dlloader X Driver 295.40 Thu Apr 5 21:38:35 PDT 2012 [ 4.899] (II) NVIDIA Unified Driver for all Supported NVIDIA GPUs [ 4.899] (II) NOUVEAU driver Date: Wed Sep 12 13:42:43 2012 +0200 [ 4.899] (II) NOUVEAU driver for NVIDIA chipset families : [ 4.899] RIVA TNT (NV04) [ 4.899] RIVA TNT2 (NV05) [ 4.899] GeForce 256 (NV10) [ 4.899] GeForce 2 (NV11, NV15) [ 4.899] GeForce 4MX (NV17, NV18) [ 4.899] GeForce 3 (NV20) [ 4.900] GeForce 4Ti (NV25, NV28) [ 4.900] GeForce FX (NV3x) [ 4.900] GeForce 6 (NV4x) [ 4.900] GeForce 7 (G7x) [ 4.900] GeForce 8 (G8x) [ 4.900] GeForce GTX 200 (NVA0) [ 4.900] GeForce GTX 400 (NVC0) [ 4.900] (II) VESA: driver for VESA chipsets: vesa [ 4.900] (II) FBDEV: driver for framebuffer: fbdev [ 4.900] (++) using VT number 7 [ 4.902] (II) Loading sub module "fb" [ 4.902] (II) LoadModule: "fb" [ 4.902] (II) Loading /usr/lib/xorg/modules/libfb.so [ 4.902] (II) Module fb: vendor="X.Org Foundation" [ 4.902] compiled for 1.11.3, module version = 1.0.0 [ 4.902] ABI class: X.Org ANSI C Emulation, version 0.4 [ 4.902] (II) Loading sub module "wfb" [ 4.902] (II) LoadModule: "wfb" [ 4.903] (II) Loading /usr/lib/xorg/modules/libwfb.so [ 4.905] (II) Module wfb: vendor="X.Org Foundation" [ 4.905] compiled for 1.11.3, module version = 1.0.0 [ 4.905] ABI class: X.Org ANSI C Emulation, version 0.4 [ 4.905] (II) Loading sub module "ramdac" [ 4.905] (II) LoadModule: "ramdac" [ 4.905] (II) Module "ramdac" already built-in [ 4.907] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.907] (II) Loading /usr/lib/xorg/modules/libwfb.so [ 4.907] (II) Loading /usr/lib/xorg/modules/libfb.so [ 4.912] (WW) Falling back to old probe method for vesa [ 4.912] (WW) Falling back to old probe method for fbdev [ 4.912] (II) Loading sub module "fbdevhw" [ 4.912] (II) LoadModule: "fbdevhw" [ 4.912] (II) Loading /usr/lib/xorg/modules/libfbdevhw.so [ 4.912] (II) Module fbdevhw: vendor="X.Org Foundation" [ 4.912] compiled for 1.11.3, module version = 0.0.2 [ 4.912] ABI class: X.Org Video Driver, version 11.0 [ 4.912] (II) NVIDIA(0): Creating default Display subsection in Screen section "Default Screen Section" for depth/fbbpp 24/32 [ 4.912] (==) NVIDIA(0): Depth 24, (==) framebuffer bpp 32 [ 4.912] (==) NVIDIA(0): RGB weight 888 [ 4.912] (==) NVIDIA(0): Default visual is TrueColor [ 4.912] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) [ 4.912] (**) NVIDIA(0): Enabling 2D acceleration [ 5.442] (EE) NVIDIA(0): Failed to initialize the display subsystem for the NVIDIA [ 5.442] (EE) NVIDIA(0): graphics device! [ 5.442] (EE) NVIDIA(0): Failed to get supported display device(s) [ 5.442] (EE) NVIDIA(0): Failed to initialize dac HAL [ 5.442] (II) UnloadModule: "nvidia" [ 5.442] (II) Unloading nvidia [ 5.442] (II) UnloadModule: "wfb" [ 5.442] (II) Unloading wfb [ 5.442] (II) UnloadModule: "fb" [ 5.443] (II) Unloading fb [ 5.443] (EE) Screen(s) found, but none have a usable configuration. [ 5.443] Fatal server error: [ 5.443] no screens found [ 5.443] Please consult the The X.Org Foundation support at http://wiki.x.org for help. [ 5.443] Please also check the log file at "/var/log/Xorg.0.log" for additional information. [ 5.443] [ 5.447] ddxSigGiveUp: Closing log [ 5.447] Server terminated with error (1). Closing log file.

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  • DBD::CSV: How can I generate different behavior with the two f_ext-options ".csv" and ".csv/r"?

    - by sid_com
    This is from the DBD::File-documentation: f_ext This attribute is used for setting the file extension where (CSV) files are opened. There are several possibilities. DBI:CSV:f_dir=data;f_ext=.csv In this case, DBD::File will open only table.csv if both table.csv and table exist in the datadir. The table will still be named table. If your datadir has files with extensions, and you do not pass this attribute, your table is named table.csv, which is probably not what you wanted. The extension is always case-insensitive. The table names are not. DBI:CSV:f_dir=data;f_ext=.csv/r In this case the extension is required, and all filenames that do not match are ignored. It was not possible for me to generate different behavior with the two options ".csv/r" and ".csv". Could someone show me an example, where I can see the difference between ".csv/r" and ".csv"?

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  • Calling CONTENT_SCRIPT JS From BROWSER_ACTION Popup HTML

    - by Aristotle
    I'm working on a Google Chrome Extension and would like to get an HTML from within my popup HTML to call functions within my loaded javascript file. My manifest follows: { "name": "Extension", "version": "1.0", "description": "Extension", "browser_action": { "default_icon": "icon.png", "default_title": "Ext", "popup": "popup.html" }, "content_scripts": [{ "matches": ["http://*/*"], "css": ["ext.css"], "js": ["jquery.js","scripts.js"] }], "permissions": [ "http://*/*" ] } As you can see I'm loading in a local copy of jQuery, along with another javascript file for my own personal logic. My popup document looks like this: <select id="values"> <option>Foo</option> <option>Bar</option> </select> And the contents of my scripts.js file follow: $(function(){ $("#values").change(function(){ alert("Foo"); }); }); This isn't doing what I expect though - alerting "Foo" anytime I change a value in my popup HTML. How can I get these two files to communicate with eachother? Or can they at all?

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  • Behaviour to simulate an enum implementing an interface

    - by fearofawhackplanet
    Say I have an enum something like: enum OrderStatus { AwaitingAuthorization, InProduction, AwaitingDespatch } I've also created an extension method on my enum to tidy up the displayed values in the UI, so I have something like: public static string ToDisplayString(this OrderStatus status) { switch (status) { case Status.AwaitingAuthorization: return "Awaiting Authorization"; case Status.InProduction: return "Item in Production"; ... etc } } Inspired by the excellent post here, I want to bind my enums to a SelectList with an extension method: public static SelectList ToSelectList<TEnum>(this TEnum enumObj) however, to use the DisplayString values in the UI drop down I'd need to add a constraint along the lines of : where TEnum has extension ToDisplayString Obviously none of this is going to work at all with the current approach, unless there's some clever trick I don't know about. Does anyone have any ideas about how I might be able to implement something like this?

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  • DLL Load Failed: %1 is not a valid win32 application

    - by glittershark
    So I have a situation where I need to make binary patches and then be able to apply them from within python. I found bsdiff which looks like a great algorithm and has a python extension module, but that extension module doesn't have a windows installer past Python 2.5 Alright, so having never even written C seriously, let alone attempted a python extension module, I set out to compile it myself. After a few hours of bashing my head against a DLL load error with MinGW32, I managed to get it compiled and built using the setup.py provided in the source of the project. However, upon importing the resulting bsdiff module, I get: ImportError: DLL load failed: %1 is not a valid Win32 application. Any advice?

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